nir/scheduler: Move nir_scheduler to its own header
[mesa.git] / src / compiler / nir / nir_split_per_member_structs.c
1 /*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "nir_deref.h"
26
27 struct split_struct_state {
28 void *dead_ctx;
29
30 struct hash_table *var_to_member_map;
31 };
32
33 static nir_variable *
34 find_var_member(struct nir_variable *var, unsigned member,
35 struct hash_table *var_to_member_map)
36 {
37 struct hash_entry *map_entry =
38 _mesa_hash_table_search(var_to_member_map, var);
39 if (map_entry == NULL)
40 return NULL;
41
42 nir_variable **members = map_entry->data;
43 assert(member < var->num_members);
44 return members[member];
45 }
46
47 static const struct glsl_type *
48 member_type(const struct glsl_type *type, unsigned index)
49 {
50 if (glsl_type_is_array(type)) {
51 const struct glsl_type *elem =
52 member_type(glsl_get_array_element(type), index);
53 assert(glsl_get_explicit_stride(type) == 0);
54 return glsl_array_type(elem, glsl_get_length(type), 0);
55 } else {
56 assert(glsl_type_is_struct_or_ifc(type));
57 assert(index < glsl_get_length(type));
58 return glsl_get_struct_field(type, index);
59 }
60 }
61
62 static void
63 split_variable(struct nir_variable *var, nir_shader *shader,
64 struct hash_table *var_to_member_map, void *dead_ctx)
65 {
66 assert(var->state_slots == NULL);
67
68 /* Constant initializers are currently not handled */
69 assert(var->constant_initializer == NULL && var->pointer_initializer == NULL);
70
71 nir_variable **members =
72 ralloc_array(dead_ctx, nir_variable *, var->num_members);
73
74 for (unsigned i = 0; i < var->num_members; i++) {
75 char *member_name = NULL;
76 if (var->name) {
77 /* Calculate a reasonable variable name */
78 member_name = ralloc_strdup(dead_ctx, var->name);
79 const struct glsl_type *t = var->type;
80 while (glsl_type_is_array(t)) {
81 ralloc_strcat(&member_name, "[*]");
82 t = glsl_get_array_element(t);
83 }
84 const char *field_name = glsl_get_struct_elem_name(t, i);
85 if (field_name) {
86 member_name = ralloc_asprintf(dead_ctx, "%s.%s",
87 member_name, field_name);
88 } else {
89 member_name = ralloc_asprintf(dead_ctx, "%s.@%d", member_name, i);
90 }
91 }
92
93 members[i] =
94 nir_variable_create(shader, var->members[i].mode,
95 member_type(var->type, i), member_name);
96 if (var->interface_type) {
97 members[i]->interface_type =
98 glsl_get_struct_field(var->interface_type, i);
99 }
100 members[i]->data = var->members[i];
101 }
102
103 _mesa_hash_table_insert(var_to_member_map, var, members);
104 }
105
106 static bool
107 split_variables_in_list(struct exec_list *var_list, nir_shader *shader,
108 struct hash_table *var_to_member_map, void *dead_ctx)
109 {
110 bool progress = false;
111
112 nir_foreach_variable_safe(var, var_list) {
113 if (var->num_members == 0)
114 continue;
115
116 split_variable(var, shader, var_to_member_map, dead_ctx);
117 exec_node_remove(&var->node);
118 progress = true;
119 }
120
121 return progress;
122 }
123
124 static nir_deref_instr *
125 build_member_deref(nir_builder *b, nir_deref_instr *deref, nir_variable *member)
126 {
127 if (deref->deref_type == nir_deref_type_var) {
128 return nir_build_deref_var(b, member);
129 } else {
130 nir_deref_instr *parent =
131 build_member_deref(b, nir_deref_instr_parent(deref), member);
132 return nir_build_deref_follower(b, parent, deref);
133 }
134 }
135
136 static void
137 rewrite_deref_instr(nir_builder *b, nir_deref_instr *deref,
138 struct hash_table *var_to_member_map)
139 {
140 /* We must be a struct deref */
141 if (deref->deref_type != nir_deref_type_struct)
142 return;
143
144 nir_deref_instr *base;
145 for (base = nir_deref_instr_parent(deref);
146 base && base->deref_type != nir_deref_type_var;
147 base = nir_deref_instr_parent(base)) {
148
149 /* If this struct is nested inside another, bail */
150 if (base->deref_type == nir_deref_type_struct)
151 return;
152 }
153
154 /* We must be on a variable with members */
155 if (!base || base->var->num_members == 0)
156 return;
157
158 nir_variable *member = find_var_member(base->var, deref->strct.index,
159 var_to_member_map);
160 assert(member);
161
162 b->cursor = nir_before_instr(&deref->instr);
163 nir_deref_instr *member_deref =
164 build_member_deref(b, nir_deref_instr_parent(deref), member);
165 nir_ssa_def_rewrite_uses(&deref->dest.ssa,
166 nir_src_for_ssa(&member_deref->dest.ssa));
167
168 /* The referenced variable is no longer valid, clean up the deref */
169 nir_deref_instr_remove_if_unused(deref);
170 }
171
172 bool
173 nir_split_per_member_structs(nir_shader *shader)
174 {
175 bool progress = false;
176 void *dead_ctx = ralloc_context(NULL);
177 struct hash_table *var_to_member_map =
178 _mesa_pointer_hash_table_create(dead_ctx);
179
180 progress |= split_variables_in_list(&shader->inputs, shader,
181 var_to_member_map, dead_ctx);
182 progress |= split_variables_in_list(&shader->outputs, shader,
183 var_to_member_map, dead_ctx);
184 progress |= split_variables_in_list(&shader->system_values, shader,
185 var_to_member_map, dead_ctx);
186 if (!progress) {
187 ralloc_free(dead_ctx);
188 return false;
189 }
190
191 nir_foreach_function(function, shader) {
192 if (!function->impl)
193 continue;
194
195 nir_builder b;
196 nir_builder_init(&b, function->impl);
197 nir_foreach_block(block, function->impl) {
198 nir_foreach_instr_safe(instr, block) {
199 if (instr->type == nir_instr_type_deref) {
200 rewrite_deref_instr(&b, nir_instr_as_deref(instr),
201 var_to_member_map);
202 }
203 }
204 }
205
206 nir_metadata_preserve(function->impl,
207 nir_metadata_block_index |
208 nir_metadata_dominance);
209 }
210
211 ralloc_free(dead_ctx);
212
213 return progress;
214 }