nir: Delete open coded type printing.
[mesa.git] / src / compiler / nir_types.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "nir_types.h"
29 #include "compiler/glsl/ir.h"
30
31 const char *
32 glsl_get_type_name(const glsl_type *type)
33 {
34 return type->name;
35 }
36
37 const glsl_type *
38 glsl_get_array_element(const glsl_type* type)
39 {
40 if (type->is_matrix())
41 return type->column_type();
42 return type->fields.array;
43 }
44
45 const glsl_type *
46 glsl_without_array(const glsl_type *type)
47 {
48 return type->without_array();
49 }
50
51 const glsl_type *
52 glsl_get_struct_field(const glsl_type *type, unsigned index)
53 {
54 return type->fields.structure[index].type;
55 }
56
57 const glsl_type *
58 glsl_get_function_return_type(const glsl_type *type)
59 {
60 return type->fields.parameters[0].type;
61 }
62
63 const glsl_function_param *
64 glsl_get_function_param(const glsl_type *type, unsigned index)
65 {
66 return &type->fields.parameters[index + 1];
67 }
68
69 const struct glsl_type *
70 glsl_get_column_type(const struct glsl_type *type)
71 {
72 return type->column_type();
73 }
74
75 enum glsl_base_type
76 glsl_get_base_type(const struct glsl_type *type)
77 {
78 return type->base_type;
79 }
80
81 unsigned
82 glsl_get_vector_elements(const struct glsl_type *type)
83 {
84 return type->vector_elements;
85 }
86
87 unsigned
88 glsl_get_components(const struct glsl_type *type)
89 {
90 return type->components();
91 }
92
93 unsigned
94 glsl_get_matrix_columns(const struct glsl_type *type)
95 {
96 return type->matrix_columns;
97 }
98
99 unsigned
100 glsl_get_length(const struct glsl_type *type)
101 {
102 return type->is_matrix() ? type->matrix_columns : type->length;
103 }
104
105 unsigned
106 glsl_get_aoa_size(const struct glsl_type *type)
107 {
108 return type->arrays_of_arrays_size();
109 }
110
111 unsigned
112 glsl_count_attribute_slots(const struct glsl_type *type,
113 bool is_vertex_input)
114 {
115 return type->count_attribute_slots(is_vertex_input);
116 }
117
118 const char *
119 glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
120 {
121 return type->fields.structure[index].name;
122 }
123
124 glsl_sampler_dim
125 glsl_get_sampler_dim(const struct glsl_type *type)
126 {
127 assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
128 return (glsl_sampler_dim)type->sampler_dimensionality;
129 }
130
131 glsl_base_type
132 glsl_get_sampler_result_type(const struct glsl_type *type)
133 {
134 assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
135 return (glsl_base_type)type->sampled_type;
136 }
137
138 unsigned
139 glsl_get_record_location_offset(const struct glsl_type *type,
140 unsigned length)
141 {
142 return type->record_location_offset(length);
143 }
144
145 bool
146 glsl_type_is_void(const glsl_type *type)
147 {
148 return type->is_void();
149 }
150
151 bool
152 glsl_type_is_error(const glsl_type *type)
153 {
154 return type->is_error();
155 }
156
157 bool
158 glsl_type_is_vector(const struct glsl_type *type)
159 {
160 return type->is_vector();
161 }
162
163 bool
164 glsl_type_is_scalar(const struct glsl_type *type)
165 {
166 return type->is_scalar();
167 }
168
169 bool
170 glsl_type_is_vector_or_scalar(const struct glsl_type *type)
171 {
172 return type->is_vector() || type->is_scalar();
173 }
174
175 bool
176 glsl_type_is_matrix(const struct glsl_type *type)
177 {
178 return type->is_matrix();
179 }
180
181 bool
182 glsl_type_is_array(const struct glsl_type *type)
183 {
184 return type->is_array();
185 }
186
187 bool
188 glsl_type_is_struct(const struct glsl_type *type)
189 {
190 return type->is_record() || type->is_interface();
191 }
192
193 bool
194 glsl_type_is_sampler(const struct glsl_type *type)
195 {
196 return type->is_sampler();
197 }
198
199 bool
200 glsl_type_is_image(const struct glsl_type *type)
201 {
202 return type->is_image();
203 }
204
205 bool
206 glsl_sampler_type_is_shadow(const struct glsl_type *type)
207 {
208 assert(glsl_type_is_sampler(type));
209 return type->sampler_shadow;
210 }
211
212 bool
213 glsl_sampler_type_is_array(const struct glsl_type *type)
214 {
215 assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
216 return type->sampler_array;
217 }
218
219 const glsl_type *
220 glsl_void_type(void)
221 {
222 return glsl_type::void_type;
223 }
224
225 const glsl_type *
226 glsl_float_type(void)
227 {
228 return glsl_type::float_type;
229 }
230
231 const glsl_type *
232 glsl_double_type(void)
233 {
234 return glsl_type::double_type;
235 }
236
237 const glsl_type *
238 glsl_vec_type(unsigned n)
239 {
240 return glsl_type::vec(n);
241 }
242
243 const glsl_type *
244 glsl_dvec_type(unsigned n)
245 {
246 return glsl_type::dvec(n);
247 }
248
249 const glsl_type *
250 glsl_vec4_type(void)
251 {
252 return glsl_type::vec4_type;
253 }
254
255 const glsl_type *
256 glsl_int_type(void)
257 {
258 return glsl_type::int_type;
259 }
260
261 const glsl_type *
262 glsl_uint_type(void)
263 {
264 return glsl_type::uint_type;
265 }
266
267 const glsl_type *
268 glsl_bool_type(void)
269 {
270 return glsl_type::bool_type;
271 }
272
273 const glsl_type *
274 glsl_scalar_type(enum glsl_base_type base_type)
275 {
276 return glsl_type::get_instance(base_type, 1, 1);
277 }
278
279 const glsl_type *
280 glsl_vector_type(enum glsl_base_type base_type, unsigned components)
281 {
282 assert(components > 1 && components <= 4);
283 return glsl_type::get_instance(base_type, components, 1);
284 }
285
286 const glsl_type *
287 glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns)
288 {
289 assert(rows > 1 && rows <= 4 && columns >= 1 && columns <= 4);
290 return glsl_type::get_instance(base_type, rows, columns);
291 }
292
293 const glsl_type *
294 glsl_array_type(const glsl_type *base, unsigned elements)
295 {
296 return glsl_type::get_array_instance(base, elements);
297 }
298
299 const glsl_type *
300 glsl_struct_type(const glsl_struct_field *fields,
301 unsigned num_fields, const char *name)
302 {
303 return glsl_type::get_record_instance(fields, num_fields, name);
304 }
305
306 const struct glsl_type *
307 glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
308 enum glsl_base_type base_type)
309 {
310 return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
311 }
312
313 const struct glsl_type *
314 glsl_bare_sampler_type()
315 {
316 return glsl_type::sampler_type;
317 }
318
319 const struct glsl_type *
320 glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
321 enum glsl_base_type base_type)
322 {
323 return glsl_type::get_image_instance(dim, is_array, base_type);
324 }
325
326 const glsl_type *
327 glsl_function_type(const glsl_type *return_type,
328 const glsl_function_param *params, unsigned num_params)
329 {
330 return glsl_type::get_function_instance(return_type, params, num_params);
331 }
332
333 const glsl_type *
334 glsl_transposed_type(const struct glsl_type *type)
335 {
336 assert(glsl_type_is_matrix(type));
337 return glsl_type::get_instance(type->base_type, type->matrix_columns,
338 type->vector_elements);
339 }