Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / spirv / GLSL.ext.AMD.h
1 /*
2 ** Copyright (c) 2014-2016 The Khronos Group Inc.
3 **
4 ** Permission is hereby granted, free of charge, to any person obtaining a copy
5 ** of this software and/or associated documentation files (the "Materials"),
6 ** to deal in the Materials without restriction, including without limitation
7 ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 ** and/or sell copies of the Materials, and to permit persons to whom the
9 ** Materials are furnished to do so, subject to the following conditions:
10 **
11 ** The above copyright notice and this permission notice shall be included in
12 ** all copies or substantial portions of the Materials.
13 **
14 ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
15 ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
16 ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
17 **
18 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
24 ** IN THE MATERIALS.
25 */
26
27 #ifndef GLSLextAMD_H
28 #define GLSLextAMD_H
29
30 enum BuiltIn;
31 enum Capability;
32 enum Decoration;
33 enum Op;
34
35 static const int GLSLextAMDVersion = 100;
36 static const int GLSLextAMDRevision = 6;
37
38 // SPV_AMD_shader_ballot
39 static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
40
41 enum ShaderBallotAMD {
42 ShaderBallotBadAMD = 0, // Don't use
43
44 SwizzleInvocationsAMD = 1,
45 SwizzleInvocationsMaskedAMD = 2,
46 WriteInvocationAMD = 3,
47 MbcntAMD = 4,
48
49 ShaderBallotCountAMD
50 };
51
52 // SPV_AMD_shader_trinary_minmax
53 static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
54
55 enum ShaderTrinaryMinMaxAMD {
56 ShaderTrinaryMinMaxBadAMD = 0, // Don't use
57
58 FMin3AMD = 1,
59 UMin3AMD = 2,
60 SMin3AMD = 3,
61 FMax3AMD = 4,
62 UMax3AMD = 5,
63 SMax3AMD = 6,
64 FMid3AMD = 7,
65 UMid3AMD = 8,
66 SMid3AMD = 9,
67
68 ShaderTrinaryMinMaxCountAMD
69 };
70
71 // SPV_AMD_shader_explicit_vertex_parameter
72 static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
73
74 enum ShaderExplicitVertexParameterAMD {
75 ShaderExplicitVertexParameterBadAMD = 0, // Don't use
76
77 InterpolateAtVertexAMD = 1,
78
79 ShaderExplicitVertexParameterCountAMD
80 };
81
82 // SPV_AMD_gcn_shader
83 static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
84
85 enum GcnShaderAMD {
86 GcnShaderBadAMD = 0, // Don't use
87
88 CubeFaceIndexAMD = 1,
89 CubeFaceCoordAMD = 2,
90 TimeAMD = 3,
91
92 GcnShaderCountAMD
93 };
94
95 // SPV_AMD_gpu_shader_half_float
96 static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
97
98 // SPV_AMD_texture_gather_bias_lod
99 static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
100
101 // SPV_AMD_gpu_shader_int16
102 static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
103
104 // SPV_AMD_shader_image_load_store_lod
105 static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
106
107 // SPV_AMD_shader_fragment_mask
108 static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
109
110 #endif // #ifndef GLSLextAMD_H