egl/haiku: Fix reference to disp vs dpy
[mesa.git] / src / egl / drivers / haiku / egl_haiku.cpp
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2014 Adrián Arroyo Calle <adrian.arroyocalle@gmail.com>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25 #include <errno.h>
26 #include <dlfcn.h>
27 #include <stdint.h>
28 #include <stdio.h>
29
30 #include "eglconfig.h"
31 #include "eglcontext.h"
32 #include "egldevice.h"
33 #include "egldisplay.h"
34 #include "egldriver.h"
35 #include "eglcurrent.h"
36 #include "egllog.h"
37 #include "eglsurface.h"
38 #include "eglimage.h"
39 #include "egltypedefs.h"
40
41 #include <InterfaceKit.h>
42 #include <OpenGLKit.h>
43
44
45 #ifdef DEBUG
46 # define TRACE(x...) printf("egl_haiku: " x)
47 # define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__)
48 #else
49 # define TRACE(x...)
50 # define CALLED()
51 #endif
52 #define ERROR(x...) printf("egl_haiku: " x)
53
54
55 _EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
56
57
58 struct haiku_egl_config
59 {
60 _EGLConfig base;
61 };
62
63 struct haiku_egl_context
64 {
65 _EGLContext ctx;
66 };
67
68 struct haiku_egl_surface
69 {
70 _EGLSurface surf;
71 BGLView* gl;
72 };
73
74
75 /**
76 * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
77 */
78 static _EGLSurface *
79 haiku_create_window_surface(_EGLDriver *drv, _EGLDisplay *disp,
80 _EGLConfig *conf, void *native_window, const EGLint *attrib_list)
81 {
82 CALLED();
83
84 struct haiku_egl_surface* surface;
85 surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface));
86 if (!surface) {
87 _eglError(EGL_BAD_ALLOC, "haiku_create_window_surface");
88 return NULL;
89 }
90
91 if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
92 conf, attrib_list)) {
93 free(surface);
94 return NULL;
95 }
96
97 (&surface->surf)->SwapInterval = 1;
98
99 TRACE("Creating window\n");
100 BWindow* win = (BWindow*)native_window;
101
102 TRACE("Creating GL view\n");
103 surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0,
104 BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
105
106 TRACE("Adding GL\n");
107 win->AddChild(surface->gl);
108
109 TRACE("Showing window\n");
110 win->Show();
111 return &surface->surf;
112 }
113
114
115 static _EGLSurface *
116 haiku_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *disp,
117 _EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
118 {
119 return NULL;
120 }
121
122
123 static _EGLSurface *
124 haiku_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *disp,
125 _EGLConfig *conf, const EGLint *attrib_list)
126 {
127 return NULL;
128 }
129
130
131 static EGLBoolean
132 haiku_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
133 {
134 if (_eglPutSurface(surf)) {
135 // XXX: detach haiku_egl_surface::gl from the native window and destroy it
136 free(surf);
137 }
138 return EGL_TRUE;
139 }
140
141
142 static EGLBoolean
143 haiku_add_configs_for_visuals(_EGLDisplay *dpy)
144 {
145 CALLED();
146
147 struct haiku_egl_config* conf;
148 conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
149 if (!conf)
150 return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
151
152 _eglInitConfig(&conf->base, dpy, 1);
153 TRACE("Config inited\n");
154
155 _eglSetConfigKey(&conf->base, EGL_RED_SIZE, 8);
156 _eglSetConfigKey(&conf->base, EGL_BLUE_SIZE, 8);
157 _eglSetConfigKey(&conf->base, EGL_GREEN_SIZE, 8);
158 _eglSetConfigKey(&conf->base, EGL_LUMINANCE_SIZE, 0);
159 _eglSetConfigKey(&conf->base, EGL_ALPHA_SIZE, 8);
160 _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
161 EGLint r = (_eglGetConfigKey(&conf->base, EGL_RED_SIZE)
162 + _eglGetConfigKey(&conf->base, EGL_GREEN_SIZE)
163 + _eglGetConfigKey(&conf->base, EGL_BLUE_SIZE)
164 + _eglGetConfigKey(&conf->base, EGL_ALPHA_SIZE));
165 _eglSetConfigKey(&conf->base, EGL_BUFFER_SIZE, r);
166 _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE);
167 _eglSetConfigKey(&conf->base, EGL_CONFIG_ID, 1);
168 _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE);
169 _eglSetConfigKey(&conf->base, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE);
170 _eglSetConfigKey(&conf->base, EGL_STENCIL_SIZE, 0);
171 _eglSetConfigKey(&conf->base, EGL_TRANSPARENT_TYPE, EGL_NONE);
172 _eglSetConfigKey(&conf->base, EGL_NATIVE_RENDERABLE, EGL_TRUE); // Let's say yes
173 _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0); // No visual
174 _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, EGL_NONE); // No visual
175 _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, 0x8);
176 _eglSetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS, 0); // TODO: How to get the right value ?
177 _eglSetConfigKey(&conf->base, EGL_SAMPLES, _eglGetConfigKey(&conf->base, EGL_SAMPLE_BUFFERS) == 0 ? 0 : 0);
178 _eglSetConfigKey(&conf->base, EGL_DEPTH_SIZE, 24); // TODO: How to get the right value ?
179 _eglSetConfigKey(&conf->base, EGL_LEVEL, 0);
180 _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_WIDTH, 0); // TODO: How to get the right value ?
181 _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_HEIGHT, 0); // TODO: How to get the right value ?
182 _eglSetConfigKey(&conf->base, EGL_MAX_PBUFFER_PIXELS, 0); // TODO: How to get the right value ?
183 _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/);
184
185 TRACE("Config configuated\n");
186 if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
187 _eglLog(_EGL_DEBUG, "Haiku: failed to validate config");
188 goto cleanup;
189 }
190 TRACE("Validated config\n");
191
192 _eglLinkConfig(&conf->base);
193 if (!_eglGetArraySize(dpy->Configs)) {
194 _eglLog(_EGL_WARNING, "Haiku: failed to create any config");
195 goto cleanup;
196 }
197 TRACE("Config successfull\n");
198
199 return EGL_TRUE;
200
201 cleanup:
202 free(conf);
203 return EGL_FALSE;
204 }
205
206
207 extern "C"
208 EGLBoolean
209 init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
210 {
211 _EGLDevice *dev;
212 CALLED();
213
214 dev = _eglAddDevice(-1, true);
215 if (!dev) {
216 _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
217 return EGL_FALSE;
218 }
219 dpy->Device = dev;
220
221 TRACE("Add configs\n");
222 if (!haiku_add_configs_for_visuals(dpy))
223 return EGL_FALSE;
224
225 dpy->Version = 14;
226
227 TRACE("Initialization finished\n");
228
229 return EGL_TRUE;
230 }
231
232
233 extern "C"
234 EGLBoolean
235 haiku_terminate(_EGLDriver* drv,_EGLDisplay* dpy)
236 {
237 return EGL_TRUE;
238 }
239
240
241 extern "C"
242 _EGLContext*
243 haiku_create_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
244 _EGLContext *share_list, const EGLint *attrib_list)
245 {
246 CALLED();
247
248 struct haiku_egl_context* context;
249 context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
250 if (!context) {
251 _eglError(EGL_BAD_ALLOC, "haiku_create_context");
252 return NULL;
253 }
254
255 if (!_eglInitContext(&context->ctx, disp, conf, attrib_list))
256 goto cleanup;
257
258 TRACE("Context created\n");
259 return &context->ctx;
260
261 cleanup:
262 free(context);
263 return NULL;
264 }
265
266
267 extern "C"
268 EGLBoolean
269 haiku_destroy_context(_EGLDriver* drv, _EGLDisplay *disp, _EGLContext* ctx)
270 {
271 struct haiku_egl_context* context = haiku_egl_context(ctx);
272
273 if (_eglPutContext(ctx)) {
274 // XXX: teardown the context ?
275 free(context);
276 ctx = NULL;
277 }
278 return EGL_TRUE;
279 }
280
281
282 extern "C"
283 EGLBoolean
284 haiku_make_current(_EGLDriver* drv, _EGLDisplay* dpy, _EGLSurface *dsurf,
285 _EGLSurface *rsurf, _EGLContext *ctx)
286 {
287 CALLED();
288
289 struct haiku_egl_context* cont = haiku_egl_context(ctx);
290 struct haiku_egl_surface* surf = haiku_egl_surface(dsurf);
291 _EGLContext *old_ctx;
292 _EGLSurface *old_dsurf, *old_rsurf;
293
294 if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
295 return EGL_FALSE;
296
297 //cont->ctx.DrawSurface=&surf->surf;
298 surf->gl->LockGL();
299 return EGL_TRUE;
300 }
301
302
303 extern "C"
304 EGLBoolean
305 haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
306 {
307 struct haiku_egl_surface* surface = haiku_egl_surface(surf);
308
309 surface->gl->SwapBuffers();
310 //gl->Render();
311 return EGL_TRUE;
312 }
313
314
315 /**
316 * This is the main entrypoint into the driver, called by libEGL.
317 * Gets an _EGLDriver object and init its dispatch table.
318 */
319 extern "C"
320 void
321 _eglInitDriver(_EGLDriver *driver)
322 {
323 CALLED();
324
325 driver->API.Initialize = init_haiku;
326 driver->API.Terminate = haiku_terminate;
327 driver->API.CreateContext = haiku_create_context;
328 driver->API.DestroyContext = haiku_destroy_context;
329 driver->API.MakeCurrent = haiku_make_current;
330 driver->API.CreateWindowSurface = haiku_create_window_surface;
331 driver->API.CreatePixmapSurface = haiku_create_pixmap_surface;
332 driver->API.CreatePbufferSurface = haiku_create_pbuffer_surface;
333 driver->API.DestroySurface = haiku_destroy_surface;
334
335 driver->API.SwapBuffers = haiku_swap_buffers;
336
337 TRACE("API Calls defined\n");
338 }