2 * Mesa 3-D graphics library
4 * Copyright (C) 2014 Adrián Arroyo Calle <adrian.arroyocalle@gmail.com>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
30 #include "eglconfig.h"
31 #include "eglcontext.h"
32 #include "egldisplay.h"
33 #include "egldriver.h"
34 #include "eglcurrent.h"
36 #include "eglsurface.h"
38 #include "egltypedefs.h"
40 #include <InterfaceKit.h>
41 #include <OpenGLKit.h>
45 # define TRACE(x...) printf("egl_haiku: " x)
46 # define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__)
51 #define ERROR(x...) printf("egl_haiku: " x)
54 _EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl
)
57 struct haiku_egl_config
62 struct haiku_egl_context
67 struct haiku_egl_surface
75 * Called via eglCreateWindowSurface(), drv->API.CreateWindowSurface().
78 haiku_create_window_surface(_EGLDriver
*drv
, _EGLDisplay
*disp
,
79 _EGLConfig
*conf
, void *native_window
, const EGLint
*attrib_list
)
83 struct haiku_egl_surface
* surface
;
84 surface
= (struct haiku_egl_surface
*) calloc(1, sizeof (*surface
));
86 _eglError(EGL_BAD_ALLOC
, "haiku_create_window_surface");
90 if (!_eglInitSurface(&surface
->surf
, disp
, EGL_WINDOW_BIT
,
96 (&surface
->surf
)->SwapInterval
= 1;
98 TRACE("Creating window\n");
99 BWindow
* win
= (BWindow
*)native_window
;
101 TRACE("Creating GL view\n");
102 surface
->gl
= new BGLView(win
->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES
, 0,
103 BGL_RGB
| BGL_DOUBLE
| BGL_ALPHA
);
105 TRACE("Adding GL\n");
106 win
->AddChild(surface
->gl
);
108 TRACE("Showing window\n");
110 return &surface
->surf
;
115 haiku_create_pixmap_surface(_EGLDriver
*drv
, _EGLDisplay
*disp
,
116 _EGLConfig
*conf
, void *native_pixmap
, const EGLint
*attrib_list
)
123 haiku_create_pbuffer_surface(_EGLDriver
*drv
, _EGLDisplay
*disp
,
124 _EGLConfig
*conf
, const EGLint
*attrib_list
)
131 haiku_destroy_surface(_EGLDriver
*drv
, _EGLDisplay
*disp
, _EGLSurface
*surf
)
133 if (_eglPutSurface(surf
)) {
134 // XXX: detach haiku_egl_surface::gl from the native window and destroy it
142 haiku_add_configs_for_visuals(_EGLDisplay
*dpy
)
146 struct haiku_egl_config
* conf
;
147 conf
= (struct haiku_egl_config
*) calloc(1, sizeof (*conf
));
149 return _eglError(EGL_BAD_ALLOC
, "haiku_add_configs_for_visuals");
151 _eglInitConfig(&conf
->base
, dpy
, 1);
152 TRACE("Config inited\n");
154 _eglSetConfigKey(&conf
->base
, EGL_RED_SIZE
, 8);
155 _eglSetConfigKey(&conf
->base
, EGL_BLUE_SIZE
, 8);
156 _eglSetConfigKey(&conf
->base
, EGL_GREEN_SIZE
, 8);
157 _eglSetConfigKey(&conf
->base
, EGL_LUMINANCE_SIZE
, 0);
158 _eglSetConfigKey(&conf
->base
, EGL_ALPHA_SIZE
, 8);
159 _eglSetConfigKey(&conf
->base
, EGL_COLOR_BUFFER_TYPE
, EGL_RGB_BUFFER
);
160 EGLint r
= (_eglGetConfigKey(&conf
->base
, EGL_RED_SIZE
)
161 + _eglGetConfigKey(&conf
->base
, EGL_GREEN_SIZE
)
162 + _eglGetConfigKey(&conf
->base
, EGL_BLUE_SIZE
)
163 + _eglGetConfigKey(&conf
->base
, EGL_ALPHA_SIZE
));
164 _eglSetConfigKey(&conf
->base
, EGL_BUFFER_SIZE
, r
);
165 _eglSetConfigKey(&conf
->base
, EGL_CONFIG_CAVEAT
, EGL_NONE
);
166 _eglSetConfigKey(&conf
->base
, EGL_CONFIG_ID
, 1);
167 _eglSetConfigKey(&conf
->base
, EGL_BIND_TO_TEXTURE_RGB
, EGL_FALSE
);
168 _eglSetConfigKey(&conf
->base
, EGL_BIND_TO_TEXTURE_RGBA
, EGL_FALSE
);
169 _eglSetConfigKey(&conf
->base
, EGL_STENCIL_SIZE
, 0);
170 _eglSetConfigKey(&conf
->base
, EGL_TRANSPARENT_TYPE
, EGL_NONE
);
171 _eglSetConfigKey(&conf
->base
, EGL_NATIVE_RENDERABLE
, EGL_TRUE
); // Let's say yes
172 _eglSetConfigKey(&conf
->base
, EGL_NATIVE_VISUAL_ID
, 0); // No visual
173 _eglSetConfigKey(&conf
->base
, EGL_NATIVE_VISUAL_TYPE
, EGL_NONE
); // No visual
174 _eglSetConfigKey(&conf
->base
, EGL_RENDERABLE_TYPE
, 0x8);
175 _eglSetConfigKey(&conf
->base
, EGL_SAMPLE_BUFFERS
, 0); // TODO: How to get the right value ?
176 _eglSetConfigKey(&conf
->base
, EGL_SAMPLES
, _eglGetConfigKey(&conf
->base
, EGL_SAMPLE_BUFFERS
) == 0 ? 0 : 0);
177 _eglSetConfigKey(&conf
->base
, EGL_DEPTH_SIZE
, 24); // TODO: How to get the right value ?
178 _eglSetConfigKey(&conf
->base
, EGL_LEVEL
, 0);
179 _eglSetConfigKey(&conf
->base
, EGL_MAX_PBUFFER_WIDTH
, 0); // TODO: How to get the right value ?
180 _eglSetConfigKey(&conf
->base
, EGL_MAX_PBUFFER_HEIGHT
, 0); // TODO: How to get the right value ?
181 _eglSetConfigKey(&conf
->base
, EGL_MAX_PBUFFER_PIXELS
, 0); // TODO: How to get the right value ?
182 _eglSetConfigKey(&conf
->base
, EGL_SURFACE_TYPE
, EGL_WINDOW_BIT
/*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/);
184 TRACE("Config configuated\n");
185 if (!_eglValidateConfig(&conf
->base
, EGL_FALSE
)) {
186 _eglLog(_EGL_DEBUG
, "Haiku: failed to validate config");
189 TRACE("Validated config\n");
191 _eglLinkConfig(&conf
->base
);
192 if (!_eglGetArraySize(dpy
->Configs
)) {
193 _eglLog(_EGL_WARNING
, "Haiku: failed to create any config");
196 TRACE("Config successfull\n");
208 init_haiku(_EGLDriver
*drv
, _EGLDisplay
*dpy
)
212 TRACE("Add configs\n");
213 if (!haiku_add_configs_for_visuals(dpy
))
218 TRACE("Initialization finished\n");
226 haiku_terminate(_EGLDriver
* drv
,_EGLDisplay
* dpy
)
234 haiku_create_context(_EGLDriver
*drv
, _EGLDisplay
*disp
, _EGLConfig
*conf
,
235 _EGLContext
*share_list
, const EGLint
*attrib_list
)
239 struct haiku_egl_context
* context
;
240 context
= (struct haiku_egl_context
*) calloc(1, sizeof (*context
));
242 _eglError(EGL_BAD_ALLOC
, "haiku_create_context");
246 if (!_eglInitContext(&context
->ctx
, disp
, conf
, attrib_list
))
249 TRACE("Context created\n");
250 return &context
->ctx
;
260 haiku_destroy_context(_EGLDriver
* drv
, _EGLDisplay
*disp
, _EGLContext
* ctx
)
262 struct haiku_egl_context
* context
= haiku_egl_context(ctx
);
264 if (_eglPutContext(ctx
)) {
265 // XXX: teardown the context ?
275 haiku_make_current(_EGLDriver
* drv
, _EGLDisplay
* dpy
, _EGLSurface
*dsurf
,
276 _EGLSurface
*rsurf
, _EGLContext
*ctx
)
280 struct haiku_egl_context
* cont
= haiku_egl_context(ctx
);
281 struct haiku_egl_surface
* surf
= haiku_egl_surface(dsurf
);
282 _EGLContext
*old_ctx
;
283 _EGLSurface
*old_dsurf
, *old_rsurf
;
285 if (!_eglBindContext(ctx
, dsurf
, rsurf
, &old_ctx
, &old_dsurf
, &old_rsurf
))
288 //cont->ctx.DrawSurface=&surf->surf;
296 haiku_swap_buffers(_EGLDriver
*drv
, _EGLDisplay
*dpy
, _EGLSurface
*surf
)
298 struct haiku_egl_surface
* surface
= haiku_egl_surface(surf
);
300 surface
->gl
->SwapBuffers();
307 * This is the main entrypoint into the driver, called by libEGL.
308 * Create a new _EGLDriver object and init its dispatch table.
312 _eglBuiltInDriver(void)
317 driver
= (_EGLDriver
*) calloc(1, sizeof(*driver
));
319 _eglError(EGL_BAD_ALLOC
, "_eglBuiltInDriverHaiku");
323 _eglInitDriverFallbacks(driver
);
324 driver
->API
.Initialize
= init_haiku
;
325 driver
->API
.Terminate
= haiku_terminate
;
326 driver
->API
.CreateContext
= haiku_create_context
;
327 driver
->API
.DestroyContext
= haiku_destroy_context
;
328 driver
->API
.MakeCurrent
= haiku_make_current
;
329 driver
->API
.CreateWindowSurface
= haiku_create_window_surface
;
330 driver
->API
.CreatePixmapSurface
= haiku_create_pixmap_surface
;
331 driver
->API
.CreatePbufferSurface
= haiku_create_pbuffer_surface
;
332 driver
->API
.DestroySurface
= haiku_destroy_surface
;
334 driver
->API
.SwapBuffers
= haiku_swap_buffers
;
336 driver
->Name
= "Haiku";
338 TRACE("API Calls defined\n");