egl: remove final Windows specific workaround
[mesa.git] / src / egl / main / SConscript
1 #######################################################################
2 # SConscript for EGL
3
4
5 Import('*')
6
7 env = env.Clone()
8
9 env.Append(CPPDEFINES = [
10 '_EGL_DRIVER_SEARCH_DIR=\\"\\"',
11 ])
12
13 env.Append(CPPDEFINES = [
14 '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_HAIKU',
15 '_EGL_BUILT_IN_DRIVER_HAIKU',
16 ])
17 env.Prepend(LIBS = [
18 egl_haiku,
19 ])
20
21 env.Append(CPPPATH = [
22 '#/include',
23 ])
24
25
26 # parse Makefile.sources
27 egl_sources = env.ParseSourceList('Makefile.sources', 'LIBEGL_C_FILES')
28
29 egl = env.SharedLibrary(
30 target = 'EGL',
31 source = egl_sources,
32 )
33
34 egl = env.InstallSharedLibrary(egl, version=(1, 0, 0))
35
36 env.Alias('egl', egl)