Merge branch '7.8'
[mesa.git] / src / egl / main / eglcontext.c
1 #include <assert.h>
2 #include <stdlib.h>
3 #include <string.h>
4 #include "eglconfig.h"
5 #include "eglcontext.h"
6 #include "egldisplay.h"
7 #include "eglcurrent.h"
8 #include "eglsurface.h"
9 #include "egllog.h"
10
11
12 /**
13 * Return the API bit (one of EGL_xxx_BIT) of the context.
14 */
15 static EGLint
16 _eglGetContextAPIBit(_EGLContext *ctx)
17 {
18 EGLint bit = 0;
19
20 switch (ctx->ClientAPI) {
21 case EGL_OPENGL_ES_API:
22 switch (ctx->ClientVersion) {
23 case 1:
24 bit = EGL_OPENGL_ES_BIT;
25 break;
26 case 2:
27 bit = EGL_OPENGL_ES2_BIT;
28 break;
29 default:
30 break;
31 }
32 break;
33 case EGL_OPENVG_API:
34 bit = EGL_OPENVG_BIT;
35 break;
36 case EGL_OPENGL_API:
37 bit = EGL_OPENGL_BIT;
38 break;
39 default:
40 break;
41 }
42
43 return bit;
44 }
45
46
47 /**
48 * Parse the list of context attributes and return the proper error code.
49 */
50 static EGLint
51 _eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list)
52 {
53 EGLenum api = ctx->ClientAPI;
54 EGLint i, err = EGL_SUCCESS;
55
56 if (!attrib_list)
57 return EGL_SUCCESS;
58
59 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
60 EGLint attr = attrib_list[i++];
61 EGLint val = attrib_list[i];
62
63 switch (attr) {
64 case EGL_CONTEXT_CLIENT_VERSION:
65 if (api != EGL_OPENGL_ES_API) {
66 err = EGL_BAD_ATTRIBUTE;
67 break;
68 }
69 if (val != 1 && val != 2) {
70 err = EGL_BAD_ATTRIBUTE;
71 break;
72 }
73 ctx->ClientVersion = val;
74 break;
75 default:
76 err = EGL_BAD_ATTRIBUTE;
77 break;
78 }
79
80 if (err != EGL_SUCCESS) {
81 _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
82 break;
83 }
84 }
85
86 if (err == EGL_SUCCESS) {
87 EGLint renderable_type, api_bit;
88
89 renderable_type = GET_CONFIG_ATTRIB(ctx->Config, EGL_RENDERABLE_TYPE);
90 api_bit = _eglGetContextAPIBit(ctx);
91 if (!(renderable_type & api_bit))
92 err = EGL_BAD_CONFIG;
93 }
94
95 return err;
96 }
97
98
99 /**
100 * Initialize the given _EGLContext object to defaults and/or the values
101 * in the attrib_list.
102 */
103 EGLBoolean
104 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
105 const EGLint *attrib_list)
106 {
107 const EGLenum api = eglQueryAPI();
108 EGLint err;
109
110 if (api == EGL_NONE) {
111 _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
112 return EGL_FALSE;
113 }
114
115 memset(ctx, 0, sizeof(_EGLContext));
116 ctx->Resource.Display = dpy;
117 ctx->ClientAPI = api;
118 ctx->Config = conf;
119 ctx->WindowRenderBuffer = EGL_NONE;
120
121 ctx->ClientVersion = 1; /* the default, per EGL spec */
122
123 err = _eglParseContextAttribList(ctx, attrib_list);
124 if (err != EGL_SUCCESS)
125 return _eglError(err, "eglCreateContext");
126
127 return EGL_TRUE;
128 }
129
130
131 /**
132 * Just a placeholder/demo function. Real driver will never use this!
133 */
134 _EGLContext *
135 _eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
136 _EGLContext *share_list, const EGLint *attrib_list)
137 {
138 return NULL;
139 }
140
141
142 /**
143 * Default fallback routine - drivers should usually override this.
144 */
145 EGLBoolean
146 _eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
147 {
148 if (!_eglIsContextBound(ctx))
149 free(ctx);
150 return EGL_TRUE;
151 }
152
153
154 #ifdef EGL_VERSION_1_2
155 static EGLint
156 _eglQueryContextRenderBuffer(_EGLContext *ctx)
157 {
158 _EGLSurface *surf = ctx->DrawSurface;
159 EGLint rb;
160
161 if (!surf)
162 return EGL_NONE;
163 if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
164 rb = ctx->WindowRenderBuffer;
165 else
166 rb = surf->RenderBuffer;
167 return rb;
168 }
169 #endif /* EGL_VERSION_1_2 */
170
171
172 EGLBoolean
173 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
174 EGLint attribute, EGLint *value)
175 {
176 (void) drv;
177 (void) dpy;
178
179 if (!value)
180 return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
181
182 switch (attribute) {
183 case EGL_CONFIG_ID:
184 *value = GET_CONFIG_ATTRIB(c->Config, EGL_CONFIG_ID);
185 break;
186 case EGL_CONTEXT_CLIENT_VERSION:
187 *value = c->ClientVersion;
188 break;
189 #ifdef EGL_VERSION_1_2
190 case EGL_CONTEXT_CLIENT_TYPE:
191 *value = c->ClientAPI;
192 break;
193 case EGL_RENDER_BUFFER:
194 *value = _eglQueryContextRenderBuffer(c);
195 break;
196 #endif /* EGL_VERSION_1_2 */
197 default:
198 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
199 }
200
201 return EGL_TRUE;
202 }
203
204
205 /**
206 * Bind the context to the surfaces. Return the surfaces that are "orphaned".
207 * That is, when the context is not NULL, return the surfaces it previously
208 * bound to; when the context is NULL, the same surfaces are returned.
209 */
210 static void
211 _eglBindContextToSurfaces(_EGLContext *newCtx,
212 _EGLSurface **draw, _EGLSurface **read)
213 {
214 _EGLSurface *newDraw = *draw, *newRead = *read;
215 _EGLContext *oldCtx;
216
217 /*
218 * The goal is to bind a newCtx to newDraw. Since newDraw may already have
219 * a binding context (oldCtx), and newCtx may already be bound to another
220 * surface (oldDraw), the old bindings are broken first and the new one is
221 * created.
222 */
223 oldCtx = newDraw->CurrentContext;
224 if (newCtx != oldCtx) {
225 if (oldCtx) {
226 assert(oldCtx->DrawSurface == newDraw);
227 oldCtx->DrawSurface = NULL;
228 }
229
230 if (newCtx) {
231 _EGLSurface *oldDraw = newCtx->DrawSurface;
232 if (oldDraw)
233 oldDraw->CurrentContext = NULL;
234
235 newCtx->DrawSurface = newDraw;
236 *draw = oldDraw;
237 }
238
239 newDraw->CurrentContext = newCtx;
240 }
241
242 /* likewise */
243 if (newRead != newDraw)
244 oldCtx = newRead->CurrentContext;
245 if (newCtx != oldCtx) {
246 if (oldCtx) {
247 assert(oldCtx->ReadSurface == newRead);
248 oldCtx->ReadSurface = NULL;
249 }
250
251 if (newCtx) {
252 _EGLSurface *oldRead = newCtx->ReadSurface;
253 if (oldRead)
254 oldRead->CurrentContext = NULL;
255
256 newCtx->ReadSurface = newRead;
257 *read = oldRead;
258 }
259
260 newRead->CurrentContext = newCtx;
261 }
262 }
263
264
265 /**
266 * Bind the context to the thread and return the previous context.
267 *
268 * Note that the context may be NULL.
269 */
270 static _EGLContext *
271 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
272 {
273 EGLint apiIndex;
274 _EGLContext *oldCtx;
275
276 apiIndex = (ctx) ?
277 _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
278
279 oldCtx = t->CurrentContexts[apiIndex];
280 if (ctx != oldCtx) {
281 if (oldCtx)
282 oldCtx->Binding = NULL;
283 if (ctx)
284 ctx->Binding = t;
285
286 t->CurrentContexts[apiIndex] = ctx;
287 }
288
289 return oldCtx;
290 }
291
292
293 /**
294 * Return true if the given context and surfaces can be made current.
295 */
296 static EGLBoolean
297 _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
298 {
299 _EGLThreadInfo *t = _eglGetCurrentThread();
300 EGLint conflict_api;
301
302 if (_eglIsCurrentThreadDummy())
303 return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
304
305 /* this is easy */
306 if (!ctx) {
307 if (draw || read)
308 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
309 return EGL_TRUE;
310 }
311
312 /* ctx/draw/read must be all given */
313 if (draw == NULL || read == NULL)
314 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
315
316 /* context stealing from another thread is not allowed */
317 if (ctx->Binding && ctx->Binding != t)
318 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
319
320 /*
321 * The spec says
322 *
323 * "If ctx is current to some other thread, or if either draw or read are
324 * bound to contexts in another thread, an EGL_BAD_ACCESS error is
325 * generated."
326 *
327 * But it also says
328 *
329 * "at most one context may be bound to a particular surface at a given
330 * time"
331 *
332 * The latter is more restrictive so we can check only the latter case.
333 */
334 if ((draw->CurrentContext && draw->CurrentContext != ctx) ||
335 (read->CurrentContext && read->CurrentContext != ctx))
336 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
337
338 /* simply require the configs to be equal */
339 if (draw->Config != ctx->Config || read->Config != ctx->Config)
340 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
341
342 switch (ctx->ClientAPI) {
343 #ifdef EGL_VERSION_1_4
344 /* OpenGL and OpenGL ES are conflicting */
345 case EGL_OPENGL_ES_API:
346 conflict_api = EGL_OPENGL_API;
347 break;
348 case EGL_OPENGL_API:
349 conflict_api = EGL_OPENGL_ES_API;
350 break;
351 #endif
352 default:
353 conflict_api = -1;
354 break;
355 }
356
357 if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
358 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
359
360 return EGL_TRUE;
361 }
362
363
364 /**
365 * Bind the context to the current thread and given surfaces. Return the
366 * previously bound context and the surfaces it bound to. Each argument is
367 * both input and output.
368 */
369 EGLBoolean
370 _eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read)
371 {
372 _EGLThreadInfo *t = _eglGetCurrentThread();
373 _EGLContext *newCtx = *ctx, *oldCtx;
374
375 if (!_eglCheckMakeCurrent(newCtx, *draw, *read))
376 return EGL_FALSE;
377
378 /* bind the new context */
379 oldCtx = _eglBindContextToThread(newCtx, t);
380
381 if (newCtx)
382 _eglBindContextToSurfaces(newCtx, draw, read);
383
384 /* unbind the old context from its binding surfaces */
385 if (oldCtx && oldCtx != newCtx) {
386 assert(!*draw && !*read);
387
388 *draw = oldCtx->DrawSurface;
389 *read = oldCtx->ReadSurface;
390 assert(*draw && *read);
391
392 _eglBindContextToSurfaces(NULL, draw, read);
393 }
394
395 *ctx = oldCtx;
396 /* draw and read have been updated in _eglBindContextToSurfaces */
397
398 return EGL_TRUE;
399 }
400
401
402 /**
403 * Just a placeholder/demo function. Drivers should override this.
404 */
405 EGLBoolean
406 _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw,
407 _EGLSurface *read, _EGLContext *ctx)
408 {
409 return EGL_FALSE;
410 }
411
412
413 /**
414 * This is defined by the EGL_MESA_copy_context extension.
415 */
416 EGLBoolean
417 _eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source,
418 EGLContext dest, EGLint mask)
419 {
420 /* This function will always have to be overridden/implemented in the
421 * device driver. If the driver is based on Mesa, use _mesa_copy_context().
422 */
423 return EGL_FALSE;
424 }