egl: Replace KHR_surfaceless_* extensions with KHR_surfaceless_context
[mesa.git] / src / egl / main / eglcontext.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010-2011 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include <assert.h>
32 #include <stdlib.h>
33 #include <string.h>
34 #include "eglconfig.h"
35 #include "eglcontext.h"
36 #include "egldisplay.h"
37 #include "eglcurrent.h"
38 #include "eglsurface.h"
39 #include "egllog.h"
40
41
42 /**
43 * Return the API bit (one of EGL_xxx_BIT) of the context.
44 */
45 static EGLint
46 _eglGetContextAPIBit(_EGLContext *ctx)
47 {
48 EGLint bit = 0;
49
50 switch (ctx->ClientAPI) {
51 case EGL_OPENGL_ES_API:
52 switch (ctx->ClientVersion) {
53 case 1:
54 bit = EGL_OPENGL_ES_BIT;
55 break;
56 case 2:
57 bit = EGL_OPENGL_ES2_BIT;
58 break;
59 default:
60 break;
61 }
62 break;
63 case EGL_OPENVG_API:
64 bit = EGL_OPENVG_BIT;
65 break;
66 case EGL_OPENGL_API:
67 bit = EGL_OPENGL_BIT;
68 break;
69 default:
70 break;
71 }
72
73 return bit;
74 }
75
76
77 /**
78 * Parse the list of context attributes and return the proper error code.
79 */
80 static EGLint
81 _eglParseContextAttribList(_EGLContext *ctx, const EGLint *attrib_list)
82 {
83 EGLenum api = ctx->ClientAPI;
84 EGLint i, err = EGL_SUCCESS;
85
86 if (!attrib_list)
87 return EGL_SUCCESS;
88
89 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
90 EGLint attr = attrib_list[i++];
91 EGLint val = attrib_list[i];
92
93 switch (attr) {
94 case EGL_CONTEXT_CLIENT_VERSION:
95 if (api != EGL_OPENGL_ES_API) {
96 err = EGL_BAD_ATTRIBUTE;
97 break;
98 }
99 if (val != 1 && val != 2) {
100 err = EGL_BAD_ATTRIBUTE;
101 break;
102 }
103 ctx->ClientVersion = val;
104 break;
105 default:
106 err = EGL_BAD_ATTRIBUTE;
107 break;
108 }
109
110 if (err != EGL_SUCCESS) {
111 _eglLog(_EGL_DEBUG, "bad context attribute 0x%04x", attr);
112 break;
113 }
114 }
115
116 return err;
117 }
118
119
120 /**
121 * Initialize the given _EGLContext object to defaults and/or the values
122 * in the attrib_list.
123 */
124 EGLBoolean
125 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
126 const EGLint *attrib_list)
127 {
128 const EGLenum api = eglQueryAPI();
129 EGLint err;
130
131 if (api == EGL_NONE) {
132 _eglError(EGL_BAD_MATCH, "eglCreateContext(no client API)");
133 return EGL_FALSE;
134 }
135
136 _eglInitResource(&ctx->Resource, sizeof(*ctx), dpy);
137 ctx->ClientAPI = api;
138 ctx->Config = conf;
139 ctx->WindowRenderBuffer = EGL_NONE;
140
141 ctx->ClientVersion = 1; /* the default, per EGL spec */
142
143 err = _eglParseContextAttribList(ctx, attrib_list);
144 if (err == EGL_SUCCESS && ctx->Config) {
145 EGLint api_bit;
146
147 api_bit = _eglGetContextAPIBit(ctx);
148 if (!(ctx->Config->RenderableType & api_bit)) {
149 _eglLog(_EGL_DEBUG, "context api is 0x%x while config supports 0x%x",
150 api_bit, ctx->Config->RenderableType);
151 err = EGL_BAD_CONFIG;
152 }
153 }
154 if (err != EGL_SUCCESS)
155 return _eglError(err, "eglCreateContext");
156
157 return EGL_TRUE;
158 }
159
160
161 static EGLint
162 _eglQueryContextRenderBuffer(_EGLContext *ctx)
163 {
164 _EGLSurface *surf = ctx->DrawSurface;
165 EGLint rb;
166
167 if (!surf)
168 return EGL_NONE;
169 if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE)
170 rb = ctx->WindowRenderBuffer;
171 else
172 rb = surf->RenderBuffer;
173 return rb;
174 }
175
176
177 EGLBoolean
178 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c,
179 EGLint attribute, EGLint *value)
180 {
181 (void) drv;
182 (void) dpy;
183
184 if (!value)
185 return _eglError(EGL_BAD_PARAMETER, "eglQueryContext");
186
187 switch (attribute) {
188 case EGL_CONFIG_ID:
189 if (!c->Config)
190 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
191 *value = c->Config->ConfigID;
192 break;
193 case EGL_CONTEXT_CLIENT_VERSION:
194 *value = c->ClientVersion;
195 break;
196 case EGL_CONTEXT_CLIENT_TYPE:
197 *value = c->ClientAPI;
198 break;
199 case EGL_RENDER_BUFFER:
200 *value = _eglQueryContextRenderBuffer(c);
201 break;
202 default:
203 return _eglError(EGL_BAD_ATTRIBUTE, "eglQueryContext");
204 }
205
206 return EGL_TRUE;
207 }
208
209
210 /**
211 * Bind the context to the thread and return the previous context.
212 *
213 * Note that the context may be NULL.
214 */
215 static _EGLContext *
216 _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t)
217 {
218 EGLint apiIndex;
219 _EGLContext *oldCtx;
220
221 apiIndex = (ctx) ?
222 _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex;
223
224 oldCtx = t->CurrentContexts[apiIndex];
225 if (ctx != oldCtx) {
226 if (oldCtx)
227 oldCtx->Binding = NULL;
228 if (ctx)
229 ctx->Binding = t;
230
231 t->CurrentContexts[apiIndex] = ctx;
232 }
233
234 return oldCtx;
235 }
236
237
238 /**
239 * Return true if the given context and surfaces can be made current.
240 */
241 static EGLBoolean
242 _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
243 {
244 _EGLThreadInfo *t = _eglGetCurrentThread();
245 _EGLDisplay *dpy;
246 EGLint conflict_api;
247
248 if (_eglIsCurrentThreadDummy())
249 return _eglError(EGL_BAD_ALLOC, "eglMakeCurrent");
250
251 /* this is easy */
252 if (!ctx) {
253 if (draw || read)
254 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
255 return EGL_TRUE;
256 }
257
258 dpy = ctx->Resource.Display;
259 if (!dpy->Extensions.KHR_surfaceless_context
260 && (draw == NULL || read == NULL))
261 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
262
263 /*
264 * The spec says
265 *
266 * "If ctx is current to some other thread, or if either draw or read are
267 * bound to contexts in another thread, an EGL_BAD_ACCESS error is
268 * generated."
269 *
270 * and
271 *
272 * "at most one context may be bound to a particular surface at a given
273 * time"
274 */
275 if (ctx->Binding && ctx->Binding != t)
276 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
277 if (draw && draw->CurrentContext && draw->CurrentContext != ctx) {
278 if (draw->CurrentContext->Binding != t ||
279 draw->CurrentContext->ClientAPI != ctx->ClientAPI)
280 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
281 }
282 if (read && read->CurrentContext && read->CurrentContext != ctx) {
283 if (read->CurrentContext->Binding != t ||
284 read->CurrentContext->ClientAPI != ctx->ClientAPI)
285 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
286 }
287
288 /* simply require the configs to be equal */
289 if ((draw && draw->Config != ctx->Config) ||
290 (read && read->Config != ctx->Config))
291 return _eglError(EGL_BAD_MATCH, "eglMakeCurrent");
292
293 switch (ctx->ClientAPI) {
294 /* OpenGL and OpenGL ES are conflicting */
295 case EGL_OPENGL_ES_API:
296 conflict_api = EGL_OPENGL_API;
297 break;
298 case EGL_OPENGL_API:
299 conflict_api = EGL_OPENGL_ES_API;
300 break;
301 default:
302 conflict_api = -1;
303 break;
304 }
305
306 if (conflict_api >= 0 && _eglGetAPIContext(conflict_api))
307 return _eglError(EGL_BAD_ACCESS, "eglMakeCurrent");
308
309 return EGL_TRUE;
310 }
311
312
313 /**
314 * Bind the context to the current thread and given surfaces. Return the
315 * previous bound context and surfaces. The caller should unreference the
316 * returned context and surfaces.
317 *
318 * Making a second call with the resources returned by the first call
319 * unsurprisingly undoes the first call, except for the resouce reference
320 * counts.
321 */
322 EGLBoolean
323 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
324 _EGLContext **old_ctx,
325 _EGLSurface **old_draw, _EGLSurface **old_read)
326 {
327 _EGLThreadInfo *t = _eglGetCurrentThread();
328 _EGLContext *prev_ctx;
329 _EGLSurface *prev_draw, *prev_read;
330
331 if (!_eglCheckMakeCurrent(ctx, draw, read))
332 return EGL_FALSE;
333
334 /* increment refcounts before binding */
335 _eglGetContext(ctx);
336 _eglGetSurface(draw);
337 _eglGetSurface(read);
338
339 /* bind the new context */
340 prev_ctx = _eglBindContextToThread(ctx, t);
341
342 /* break previous bindings */
343 if (prev_ctx) {
344 prev_draw = prev_ctx->DrawSurface;
345 prev_read = prev_ctx->ReadSurface;
346
347 if (prev_draw)
348 prev_draw->CurrentContext = NULL;
349 if (prev_read)
350 prev_read->CurrentContext = NULL;
351
352 prev_ctx->DrawSurface = NULL;
353 prev_ctx->ReadSurface = NULL;
354 }
355 else {
356 prev_draw = prev_read = NULL;
357 }
358
359 /* establish new bindings */
360 if (ctx) {
361 if (draw)
362 draw->CurrentContext = ctx;
363 if (read)
364 read->CurrentContext = ctx;
365
366 ctx->DrawSurface = draw;
367 ctx->ReadSurface = read;
368 }
369
370 assert(old_ctx && old_draw && old_read);
371 *old_ctx = prev_ctx;
372 *old_draw = prev_draw;
373 *old_read = prev_read;
374
375 return EGL_TRUE;
376 }