egl: add EGL_EXT_device_drm support
[mesa.git] / src / egl / main / egldevice.c
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3 * Copyright 2015, 2018 Collabora
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26 **************************************************************************/
27
28 #ifdef HAVE_LIBDRM
29 #include <xf86drm.h>
30 #endif
31 #include "util/macros.h"
32
33 #include "eglcurrent.h"
34 #include "egldevice.h"
35 #include "egllog.h"
36 #include "eglglobals.h"
37 #include "egltypedefs.h"
38
39
40 struct _egl_device {
41 _EGLDevice *Next;
42
43 const char *extensions;
44
45 EGLBoolean MESA_device_software;
46 EGLBoolean EXT_device_drm;
47
48 #ifdef HAVE_LIBDRM
49 drmDevicePtr device;
50 #endif
51 };
52
53 void
54 _eglFiniDevice(void)
55 {
56 _EGLDevice *dev_list, *dev;
57
58 /* atexit function is called with global mutex locked */
59
60 dev_list = _eglGlobal.DeviceList;
61
62 /* The first device is static allocated SW device */
63 assert(dev_list);
64 assert(_eglDeviceSupports(dev_list, _EGL_DEVICE_SOFTWARE));
65 dev_list = dev_list->Next;
66
67 while (dev_list) {
68 /* pop list head */
69 dev = dev_list;
70 dev_list = dev_list->Next;
71
72 #ifdef HAVE_LIBDRM
73 assert(_eglDeviceSupports(dev, _EGL_DEVICE_DRM));
74 drmFreeDevice(&dev->device);
75 #endif
76 free(dev);
77 }
78
79 _eglGlobal.DeviceList = NULL;
80 }
81
82 EGLBoolean
83 _eglCheckDeviceHandle(EGLDeviceEXT device)
84 {
85 _EGLDevice *cur;
86
87 mtx_lock(_eglGlobal.Mutex);
88 cur = _eglGlobal.DeviceList;
89 while (cur) {
90 if (cur == (_EGLDevice *) device)
91 break;
92 cur = cur->Next;
93 }
94 mtx_unlock(_eglGlobal.Mutex);
95 return (cur != NULL);
96 }
97
98 _EGLDevice _eglSoftwareDevice = {
99 .extensions = "EGL_MESA_device_software",
100 .MESA_device_software = EGL_TRUE,
101 };
102
103 #ifdef HAVE_LIBDRM
104 /*
105 * Negative value on error, zero if newly added, one if already in list.
106 */
107 static int
108 _eglAddDRMDevice(drmDevicePtr device, _EGLDevice **out_dev)
109 {
110 _EGLDevice *dev;
111
112 if ((device->available_nodes & (1 << DRM_NODE_PRIMARY |
113 1 << DRM_NODE_RENDER)) == 0)
114 return -1;
115
116 dev = _eglGlobal.DeviceList;
117
118 /* The first device is always software */
119 assert(dev);
120 assert(_eglDeviceSupports(dev, _EGL_DEVICE_SOFTWARE));
121
122 while (dev->Next) {
123 dev = dev->Next;
124
125 assert(_eglDeviceSupports(dev, _EGL_DEVICE_DRM));
126 if (drmDevicesEqual(device, dev->device) != 0) {
127 if (out_dev)
128 *out_dev = dev;
129 return 1;
130 }
131 }
132
133 dev->Next = calloc(1, sizeof(_EGLDevice));
134 if (!dev->Next) {
135 if (out_dev)
136 *out_dev = NULL;
137 return -1;
138 }
139
140 dev = dev->Next;
141 dev->extensions = "EGL_EXT_device_drm";
142 dev->EXT_device_drm = EGL_TRUE;
143 dev->device = device;
144
145 if (out_dev)
146 *out_dev = dev;
147
148 return 0;
149 }
150 #endif
151
152 /* Adds a device in DeviceList, if needed for the given fd.
153 *
154 * If a software device, the fd is ignored.
155 */
156 _EGLDevice *
157 _eglAddDevice(int fd, bool software)
158 {
159 _EGLDevice *dev;
160
161 mtx_lock(_eglGlobal.Mutex);
162 dev = _eglGlobal.DeviceList;
163
164 /* The first device is always software */
165 assert(dev);
166 assert(_eglDeviceSupports(dev, _EGL_DEVICE_SOFTWARE));
167 if (software)
168 goto out;
169
170 #ifdef HAVE_LIBDRM
171 drmDevicePtr device;
172
173 if (drmGetDevice2(fd, 0, &device) != 0) {
174 dev = NULL;
175 goto out;
176 }
177
178 /* Device is not added - error or already present */
179 if (_eglAddDRMDevice(device, &dev) != 0)
180 drmFreeDevice(&device);
181 #else
182 _eglLog(_EGL_FATAL, "Driver bug: Built without libdrm, yet looking for HW device");
183 dev = NULL;
184 #endif
185
186 out:
187 mtx_unlock(_eglGlobal.Mutex);
188 return dev;
189 }
190
191 EGLBoolean
192 _eglDeviceSupports(_EGLDevice *dev, _EGLDeviceExtension ext)
193 {
194 switch (ext) {
195 case _EGL_DEVICE_SOFTWARE:
196 return dev->MESA_device_software;
197 case _EGL_DEVICE_DRM:
198 return dev->EXT_device_drm;
199 default:
200 assert(0);
201 return EGL_FALSE;
202 };
203 }
204
205 /* Ideally we'll have an extension which passes the render node,
206 * instead of the card one + magic.
207 *
208 * Then we can move this in _eglQueryDeviceStringEXT below. Until then
209 * keep it separate.
210 */
211 const char *
212 _eglGetDRMDeviceRenderNode(_EGLDevice *dev)
213 {
214 return dev->device->nodes[DRM_NODE_RENDER];
215 }
216
217 EGLBoolean
218 _eglQueryDeviceAttribEXT(_EGLDevice *dev, EGLint attribute,
219 EGLAttrib *value)
220 {
221 switch (attribute) {
222 default:
223 _eglError(EGL_BAD_ATTRIBUTE, "eglQueryDeviceStringEXT");
224 return EGL_FALSE;
225 }
226 }
227
228 const char *
229 _eglQueryDeviceStringEXT(_EGLDevice *dev, EGLint name)
230 {
231 switch (name) {
232 case EGL_EXTENSIONS:
233 return dev->extensions;
234 #ifdef HAVE_LIBDRM
235 case EGL_DRM_DEVICE_FILE_EXT:
236 if (_eglDeviceSupports(dev, _EGL_DEVICE_DRM))
237 return dev->device->nodes[DRM_NODE_PRIMARY];
238 /* fall through */
239 #endif
240 default:
241 _eglError(EGL_BAD_PARAMETER, "eglQueryDeviceStringEXT");
242 return NULL;
243 };
244 }
245
246 /* Do a fresh lookup for devices.
247 *
248 * Walks through the DeviceList, discarding no longer available ones
249 * and adding new ones as applicable.
250 *
251 * Must be called with the global lock held.
252 */
253 static int
254 _eglRefreshDeviceList(void)
255 {
256 MAYBE_UNUSED _EGLDevice *dev;
257 int count = 0;
258
259 dev = _eglGlobal.DeviceList;
260
261 /* The first device is always software */
262 assert(dev);
263 assert(_eglDeviceSupports(dev, _EGL_DEVICE_SOFTWARE));
264 count++;
265
266 #ifdef HAVE_LIBDRM
267 drmDevicePtr devices[64];
268 int num_devs, ret;
269
270 num_devs = drmGetDevices2(0, devices, ARRAY_SIZE(devices));
271 for (int i = 0; i < num_devs; i++) {
272 ret = _eglAddDRMDevice(devices[i], NULL);
273
274 /* Device is not added - error or already present */
275 if (ret != 0)
276 drmFreeDevice(&devices[i]);
277
278 if (ret >= 0)
279 count++;
280 }
281 #endif
282
283 return count;
284 }
285
286 EGLBoolean
287 _eglQueryDevicesEXT(EGLint max_devices,
288 _EGLDevice **devices,
289 EGLint *num_devices)
290 {
291 _EGLDevice *dev, *devs;
292 int i = 0, num_devs;
293
294 if ((devices && max_devices <= 0) || !num_devices)
295 return _eglError(EGL_BAD_PARAMETER, "eglQueryDevicesEXT");
296
297 mtx_lock(_eglGlobal.Mutex);
298
299 num_devs = _eglRefreshDeviceList();
300 devs = _eglGlobal.DeviceList;
301
302 /* bail early if we only care about the count */
303 if (!devices) {
304 *num_devices = num_devs;
305 goto out;
306 }
307
308 *num_devices = MIN2(num_devs, max_devices);
309
310 for (i = 0, dev = devs; i < *num_devices; i++) {
311 devices[i] = dev;
312 dev = dev->Next;
313 }
314
315 out:
316 mtx_unlock(_eglGlobal.Mutex);
317
318 return EGL_TRUE;
319 }