Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / egl / main / eglsurface.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 /**
32 * Surface-related functions.
33 */
34
35
36 #include <assert.h>
37 #include <stdlib.h>
38 #include <string.h>
39 #include "egldisplay.h"
40 #include "eglcontext.h"
41 #include "eglconfig.h"
42 #include "eglcurrent.h"
43 #include "egllog.h"
44 #include "eglsurface.h"
45
46
47 static void
48 _eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
49 {
50 EGLint bound = surf->Config->MaxSwapInterval;
51 if (interval >= bound) {
52 interval = bound;
53 }
54 else {
55 bound = surf->Config->MinSwapInterval;
56 if (interval < bound)
57 interval = bound;
58 }
59 surf->SwapInterval = interval;
60 }
61
62
63 #ifdef EGL_MESA_screen_surface
64 static EGLint
65 _eglParseScreenSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
66 {
67 EGLint i, err = EGL_SUCCESS;
68
69 if (!attrib_list)
70 return EGL_SUCCESS;
71
72 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
73 EGLint attr = attrib_list[i++];
74 EGLint val = attrib_list[i];
75
76 switch (attr) {
77 case EGL_WIDTH:
78 if (val < 0) {
79 err = EGL_BAD_PARAMETER;
80 break;
81 }
82 surf->Width = val;
83 break;
84 case EGL_HEIGHT:
85 if (val < 0) {
86 err = EGL_BAD_PARAMETER;
87 break;
88 }
89 surf->Height = val;
90 break;
91 default:
92 err = EGL_BAD_ATTRIBUTE;
93 break;
94 }
95
96 if (err != EGL_SUCCESS) {
97 _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
98 break;
99 }
100 }
101
102 return err;
103 }
104 #endif /* EGL_MESA_screen_surface */
105
106
107 /**
108 * Parse the list of surface attributes and return the proper error code.
109 */
110 static EGLint
111 _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
112 {
113 _EGLDisplay *dpy = surf->Resource.Display;
114 EGLint type = surf->Type;
115 EGLint texture_type = EGL_PBUFFER_BIT;
116 EGLint i, err = EGL_SUCCESS;
117
118 if (!attrib_list)
119 return EGL_SUCCESS;
120
121 #ifdef EGL_MESA_screen_surface
122 if (type == EGL_SCREEN_BIT_MESA)
123 return _eglParseScreenSurfaceAttribList(surf, attrib_list);
124 #endif
125
126 if (dpy->Extensions.NOK_texture_from_pixmap)
127 texture_type |= EGL_PIXMAP_BIT;
128
129 for (i = 0; attrib_list[i] != EGL_NONE; i++) {
130 EGLint attr = attrib_list[i++];
131 EGLint val = attrib_list[i];
132
133 switch (attr) {
134 /* common attributes */
135 case EGL_VG_COLORSPACE:
136 switch (val) {
137 case EGL_VG_COLORSPACE_sRGB:
138 case EGL_VG_COLORSPACE_LINEAR:
139 break;
140 default:
141 err = EGL_BAD_ATTRIBUTE;
142 break;
143 }
144 if (err != EGL_SUCCESS)
145 break;
146 surf->VGColorspace = val;
147 break;
148 case EGL_VG_ALPHA_FORMAT:
149 switch (val) {
150 case EGL_VG_ALPHA_FORMAT_NONPRE:
151 case EGL_VG_ALPHA_FORMAT_PRE:
152 break;
153 default:
154 err = EGL_BAD_ATTRIBUTE;
155 break;
156 }
157 if (err != EGL_SUCCESS)
158 break;
159 surf->VGAlphaFormat = val;
160 break;
161 /* window surface attributes */
162 case EGL_RENDER_BUFFER:
163 if (type != EGL_WINDOW_BIT) {
164 err = EGL_BAD_ATTRIBUTE;
165 break;
166 }
167 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
168 err = EGL_BAD_ATTRIBUTE;
169 break;
170 }
171 surf->RenderBuffer = val;
172 break;
173 /* pbuffer surface attributes */
174 case EGL_WIDTH:
175 if (type != EGL_PBUFFER_BIT) {
176 err = EGL_BAD_ATTRIBUTE;
177 break;
178 }
179 if (val < 0) {
180 err = EGL_BAD_PARAMETER;
181 break;
182 }
183 surf->Width = val;
184 break;
185 case EGL_HEIGHT:
186 if (type != EGL_PBUFFER_BIT) {
187 err = EGL_BAD_ATTRIBUTE;
188 break;
189 }
190 if (val < 0) {
191 err = EGL_BAD_PARAMETER;
192 break;
193 }
194 surf->Height = val;
195 break;
196 case EGL_LARGEST_PBUFFER:
197 if (type != EGL_PBUFFER_BIT) {
198 err = EGL_BAD_ATTRIBUTE;
199 break;
200 }
201 surf->LargestPbuffer = !!val;
202 break;
203 /* for eglBindTexImage */
204 case EGL_TEXTURE_FORMAT:
205 if (!(type & texture_type)) {
206 err = EGL_BAD_ATTRIBUTE;
207 break;
208 }
209 switch (val) {
210 case EGL_TEXTURE_RGB:
211 case EGL_TEXTURE_RGBA:
212 case EGL_NO_TEXTURE:
213 break;
214 default:
215 err = EGL_BAD_ATTRIBUTE;
216 break;
217 }
218 if (err != EGL_SUCCESS)
219 break;
220 surf->TextureFormat = val;
221 break;
222 case EGL_TEXTURE_TARGET:
223 if (!(type & texture_type)) {
224 err = EGL_BAD_ATTRIBUTE;
225 break;
226 }
227 switch (val) {
228 case EGL_TEXTURE_2D:
229 case EGL_NO_TEXTURE:
230 break;
231 default:
232 err = EGL_BAD_ATTRIBUTE;
233 break;
234 }
235 if (err != EGL_SUCCESS)
236 break;
237 surf->TextureTarget = val;
238 break;
239 case EGL_MIPMAP_TEXTURE:
240 if (!(type & texture_type)) {
241 err = EGL_BAD_ATTRIBUTE;
242 break;
243 }
244 surf->MipmapTexture = !!val;
245 break;
246 /* no pixmap surface specific attributes */
247 default:
248 err = EGL_BAD_ATTRIBUTE;
249 break;
250 }
251
252 if (err != EGL_SUCCESS) {
253 _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr);
254 break;
255 }
256 }
257
258 return err;
259 }
260
261
262 /**
263 * Do error check on parameters and initialize the given _EGLSurface object.
264 * \return EGL_TRUE if no errors, EGL_FALSE otherwise.
265 */
266 EGLBoolean
267 _eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
268 _EGLConfig *conf, const EGLint *attrib_list)
269 {
270 const char *func;
271 EGLint renderBuffer = EGL_BACK_BUFFER;
272 EGLint err;
273
274 switch (type) {
275 case EGL_WINDOW_BIT:
276 func = "eglCreateWindowSurface";
277 break;
278 case EGL_PIXMAP_BIT:
279 func = "eglCreatePixmapSurface";
280 renderBuffer = EGL_SINGLE_BUFFER;
281 break;
282 case EGL_PBUFFER_BIT:
283 func = "eglCreatePBufferSurface";
284 break;
285 #ifdef EGL_MESA_screen_surface
286 case EGL_SCREEN_BIT_MESA:
287 func = "eglCreateScreenSurface";
288 renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */
289 break;
290 #endif
291 default:
292 _eglLog(_EGL_WARNING, "Bad type in _eglInitSurface");
293 return EGL_FALSE;
294 }
295
296 if ((conf->SurfaceType & type) == 0) {
297 /* The config can't be used to create a surface of this type */
298 _eglError(EGL_BAD_CONFIG, func);
299 return EGL_FALSE;
300 }
301
302 _eglInitResource(&surf->Resource, sizeof(*surf), dpy);
303 surf->Type = type;
304 surf->Config = conf;
305
306 surf->Width = 0;
307 surf->Height = 0;
308 surf->TextureFormat = EGL_NO_TEXTURE;
309 surf->TextureTarget = EGL_NO_TEXTURE;
310 surf->MipmapTexture = EGL_FALSE;
311 surf->LargestPbuffer = EGL_FALSE;
312 surf->RenderBuffer = renderBuffer;
313 surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE;
314 surf->VGColorspace = EGL_VG_COLORSPACE_sRGB;
315
316 surf->MipmapLevel = 0;
317 surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT;
318 surf->SwapBehavior = EGL_BUFFER_DESTROYED;
319
320 surf->HorizontalResolution = EGL_UNKNOWN;
321 surf->VerticalResolution = EGL_UNKNOWN;
322 surf->AspectRatio = EGL_UNKNOWN;
323
324 /* the default swap interval is 1 */
325 _eglClampSwapInterval(surf, 1);
326
327 err = _eglParseSurfaceAttribList(surf, attrib_list);
328 if (err != EGL_SUCCESS)
329 return _eglError(err, func);
330
331 return EGL_TRUE;
332 }
333
334
335 EGLBoolean
336 _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
337 EGLint attribute, EGLint *value)
338 {
339 switch (attribute) {
340 case EGL_WIDTH:
341 *value = surface->Width;
342 break;
343 case EGL_HEIGHT:
344 *value = surface->Height;
345 break;
346 case EGL_CONFIG_ID:
347 *value = surface->Config->ConfigID;
348 break;
349 case EGL_LARGEST_PBUFFER:
350 *value = surface->LargestPbuffer;
351 break;
352 case EGL_TEXTURE_FORMAT:
353 /* texture attributes: only for pbuffers, no error otherwise */
354 if (surface->Type == EGL_PBUFFER_BIT)
355 *value = surface->TextureFormat;
356 break;
357 case EGL_TEXTURE_TARGET:
358 if (surface->Type == EGL_PBUFFER_BIT)
359 *value = surface->TextureTarget;
360 break;
361 case EGL_MIPMAP_TEXTURE:
362 if (surface->Type == EGL_PBUFFER_BIT)
363 *value = surface->MipmapTexture;
364 break;
365 case EGL_MIPMAP_LEVEL:
366 if (surface->Type == EGL_PBUFFER_BIT)
367 *value = surface->MipmapLevel;
368 break;
369 case EGL_SWAP_BEHAVIOR:
370 *value = surface->SwapBehavior;
371 break;
372 case EGL_RENDER_BUFFER:
373 *value = surface->RenderBuffer;
374 break;
375 case EGL_PIXEL_ASPECT_RATIO:
376 *value = surface->AspectRatio;
377 break;
378 case EGL_HORIZONTAL_RESOLUTION:
379 *value = surface->HorizontalResolution;
380 break;
381 case EGL_VERTICAL_RESOLUTION:
382 *value = surface->VerticalResolution;
383 break;
384 case EGL_MULTISAMPLE_RESOLVE:
385 *value = surface->MultisampleResolve;
386 break;
387 case EGL_VG_ALPHA_FORMAT:
388 *value = surface->VGAlphaFormat;
389 break;
390 case EGL_VG_COLORSPACE:
391 *value = surface->VGColorspace;
392 break;
393 default:
394 _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
395 return EGL_FALSE;
396 }
397
398 return EGL_TRUE;
399 }
400
401
402 /**
403 * Default fallback routine - drivers might override this.
404 */
405 EGLBoolean
406 _eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
407 EGLint attribute, EGLint value)
408 {
409 EGLint confval;
410 EGLint err = EGL_SUCCESS;
411
412 switch (attribute) {
413 case EGL_MIPMAP_LEVEL:
414 confval = surface->Config->RenderableType;
415 if (!(confval & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT))) {
416 err = EGL_BAD_PARAMETER;
417 break;
418 }
419 surface->MipmapLevel = value;
420 break;
421 case EGL_MULTISAMPLE_RESOLVE:
422 switch (value) {
423 case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
424 break;
425 case EGL_MULTISAMPLE_RESOLVE_BOX:
426 confval = surface->Config->SurfaceType;
427 if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT))
428 err = EGL_BAD_MATCH;
429 break;
430 default:
431 err = EGL_BAD_ATTRIBUTE;
432 break;
433 }
434 if (err != EGL_SUCCESS)
435 break;
436 surface->MultisampleResolve = value;
437 break;
438 case EGL_SWAP_BEHAVIOR:
439 switch (value) {
440 case EGL_BUFFER_DESTROYED:
441 break;
442 case EGL_BUFFER_PRESERVED:
443 confval = surface->Config->SurfaceType;
444 if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT))
445 err = EGL_BAD_MATCH;
446 break;
447 default:
448 err = EGL_BAD_ATTRIBUTE;
449 break;
450 }
451 if (err != EGL_SUCCESS)
452 break;
453 surface->SwapBehavior = value;
454 break;
455 default:
456 err = EGL_BAD_ATTRIBUTE;
457 break;
458 }
459
460 if (err != EGL_SUCCESS)
461 return _eglError(err, "eglSurfaceAttrib");
462 return EGL_TRUE;
463 }
464
465
466 EGLBoolean
467 _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
468 EGLint buffer)
469 {
470 EGLint texture_type = EGL_PBUFFER_BIT;
471
472 /* Just do basic error checking and return success/fail.
473 * Drivers must implement the real stuff.
474 */
475
476 if (dpy->Extensions.NOK_texture_from_pixmap)
477 texture_type |= EGL_PIXMAP_BIT;
478
479 if (!(surface->Type & texture_type)) {
480 _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
481 return EGL_FALSE;
482 }
483
484 if (surface->TextureFormat == EGL_NO_TEXTURE) {
485 _eglError(EGL_BAD_MATCH, "eglBindTexImage");
486 return EGL_FALSE;
487 }
488
489 if (surface->TextureTarget == EGL_NO_TEXTURE) {
490 _eglError(EGL_BAD_MATCH, "eglBindTexImage");
491 return EGL_FALSE;
492 }
493
494 if (buffer != EGL_BACK_BUFFER) {
495 _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
496 return EGL_FALSE;
497 }
498
499 surface->BoundToTexture = EGL_TRUE;
500
501 return EGL_TRUE;
502 }
503
504
505 EGLBoolean
506 _eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
507 EGLint interval)
508 {
509 _eglClampSwapInterval(surf, interval);
510 return EGL_TRUE;
511 }