2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_math.h"
33 #include "ir3_compiler.h"
34 #include "ir3_image.h"
35 #include "ir3_shader.h"
38 #include "instr-a3xx.h"
40 #include "ir3_context.h"
43 ir3_handle_bindless_cat6(struct ir3_instruction
*instr
, nir_src rsrc
)
45 nir_intrinsic_instr
*intrin
= ir3_bindless_resource(rsrc
);
49 instr
->flags
|= IR3_INSTR_B
;
50 instr
->cat6
.base
= nir_intrinsic_desc_set(intrin
);
53 static struct ir3_instruction
*
54 create_input(struct ir3_context
*ctx
, unsigned compmask
)
56 struct ir3_instruction
*in
;
58 in
= ir3_instr_create(ctx
->in_block
, OPC_META_INPUT
);
59 in
->input
.sysval
= ~0;
60 __ssa_dst(in
)->wrmask
= compmask
;
62 array_insert(ctx
->ir
, ctx
->ir
->inputs
, in
);
67 static struct ir3_instruction
*
68 create_frag_input(struct ir3_context
*ctx
, struct ir3_instruction
*coord
, unsigned n
)
70 struct ir3_block
*block
= ctx
->block
;
71 struct ir3_instruction
*instr
;
72 /* packed inloc is fixed up later: */
73 struct ir3_instruction
*inloc
= create_immed(block
, n
);
76 instr
= ir3_BARY_F(block
, inloc
, 0, coord
, 0);
77 } else if (ctx
->compiler
->flat_bypass
) {
78 instr
= ir3_LDLV(block
, inloc
, 0, create_immed(block
, 1), 0);
79 instr
->cat6
.type
= TYPE_U32
;
80 instr
->cat6
.iim_val
= 1;
82 instr
= ir3_BARY_F(block
, inloc
, 0, ctx
->ij
[IJ_PERSP_PIXEL
], 0);
83 instr
->regs
[2]->wrmask
= 0x3;
89 static struct ir3_instruction
*
90 create_driver_param(struct ir3_context
*ctx
, enum ir3_driver_param dp
)
92 /* first four vec4 sysval's reserved for UBOs: */
93 /* NOTE: dp is in scalar, but there can be >4 dp components: */
94 struct ir3_const_state
*const_state
= ir3_const_state(ctx
->so
);
95 unsigned n
= const_state
->offsets
.driver_param
;
96 unsigned r
= regid(n
+ dp
/ 4, dp
% 4);
97 return create_uniform(ctx
->block
, r
);
101 * Adreno's comparisons produce a 1 for true and 0 for false, in either 16 or
102 * 32-bit registers. We use NIR's 1-bit integers to represent bools, and
103 * trust that we will only see and/or/xor on those 1-bit values, so we can
104 * safely store NIR i1s in a 32-bit reg while always containing either a 1 or
109 * alu/sfu instructions:
112 static struct ir3_instruction
*
113 create_cov(struct ir3_context
*ctx
, struct ir3_instruction
*src
,
114 unsigned src_bitsize
, nir_op op
)
116 type_t src_type
, dst_type
;
120 case nir_op_f2f16_rtne
:
121 case nir_op_f2f16_rtz
:
129 switch (src_bitsize
) {
137 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
146 switch (src_bitsize
) {
157 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
166 switch (src_bitsize
) {
177 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
190 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
201 case nir_op_f2f16_rtne
:
202 case nir_op_f2f16_rtz
:
244 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
247 if (src_type
== dst_type
)
250 struct ir3_instruction
*cov
=
251 ir3_COV(ctx
->block
, src
, src_type
, dst_type
);
253 if (op
== nir_op_f2f16_rtne
)
254 cov
->regs
[0]->flags
|= IR3_REG_EVEN
;
260 emit_alu(struct ir3_context
*ctx
, nir_alu_instr
*alu
)
262 const nir_op_info
*info
= &nir_op_infos
[alu
->op
];
263 struct ir3_instruction
**dst
, *src
[info
->num_inputs
];
264 unsigned bs
[info
->num_inputs
]; /* bit size */
265 struct ir3_block
*b
= ctx
->block
;
266 unsigned dst_sz
, wrmask
;
267 type_t dst_type
= nir_dest_bit_size(alu
->dest
.dest
) == 16 ?
270 if (alu
->dest
.dest
.is_ssa
) {
271 dst_sz
= alu
->dest
.dest
.ssa
.num_components
;
272 wrmask
= (1 << dst_sz
) - 1;
274 dst_sz
= alu
->dest
.dest
.reg
.reg
->num_components
;
275 wrmask
= alu
->dest
.write_mask
;
278 dst
= ir3_get_dst(ctx
, &alu
->dest
.dest
, dst_sz
);
280 /* Vectors are special in that they have non-scalarized writemasks,
281 * and just take the first swizzle channel for each argument in
282 * order into each writemask channel.
284 if ((alu
->op
== nir_op_vec2
) ||
285 (alu
->op
== nir_op_vec3
) ||
286 (alu
->op
== nir_op_vec4
)) {
288 for (int i
= 0; i
< info
->num_inputs
; i
++) {
289 nir_alu_src
*asrc
= &alu
->src
[i
];
291 compile_assert(ctx
, !asrc
->abs
);
292 compile_assert(ctx
, !asrc
->negate
);
294 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[0]];
296 src
[i
] = create_immed_typed(ctx
->block
, 0, dst_type
);
297 dst
[i
] = ir3_MOV(b
, src
[i
], dst_type
);
300 ir3_put_dst(ctx
, &alu
->dest
.dest
);
304 /* We also get mov's with more than one component for mov's so
305 * handle those specially:
307 if (alu
->op
== nir_op_mov
) {
308 nir_alu_src
*asrc
= &alu
->src
[0];
309 struct ir3_instruction
*const *src0
= ir3_get_src(ctx
, &asrc
->src
);
311 for (unsigned i
= 0; i
< dst_sz
; i
++) {
312 if (wrmask
& (1 << i
)) {
313 dst
[i
] = ir3_MOV(b
, src0
[asrc
->swizzle
[i
]], dst_type
);
319 ir3_put_dst(ctx
, &alu
->dest
.dest
);
323 /* General case: We can just grab the one used channel per src. */
324 for (int i
= 0; i
< info
->num_inputs
; i
++) {
325 unsigned chan
= ffs(alu
->dest
.write_mask
) - 1;
326 nir_alu_src
*asrc
= &alu
->src
[i
];
328 compile_assert(ctx
, !asrc
->abs
);
329 compile_assert(ctx
, !asrc
->negate
);
331 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[chan
]];
332 bs
[i
] = nir_src_bit_size(asrc
->src
);
334 compile_assert(ctx
, src
[i
]);
339 case nir_op_f2f16_rtne
:
340 case nir_op_f2f16_rtz
:
363 dst
[0] = create_cov(ctx
, src
[0], bs
[0], alu
->op
);
366 case nir_op_fquantize2f16
:
367 dst
[0] = create_cov(ctx
,
368 create_cov(ctx
, src
[0], 32, nir_op_f2f16
),
372 dst
[0] = ir3_CMPS_F(b
,
374 create_immed_typed(b
, 0, bs
[0] == 16 ? TYPE_F16
: TYPE_F32
), 0);
375 dst
[0]->cat2
.condition
= IR3_COND_NE
;
379 /* i2b1 will appear when translating from nir_load_ubo or
380 * nir_intrinsic_load_ssbo, where any non-zero value is true.
382 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, create_immed(b
, 0), 0);
383 dst
[0]->cat2
.condition
= IR3_COND_NE
;
387 /* b2b1 will appear when translating from
389 * - nir_intrinsic_load_shared of a 32-bit 0/~0 value.
390 * - nir_intrinsic_load_constant of a 32-bit 0/~0 value
392 * A negate can turn those into a 1 or 0 for us.
394 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
398 /* b2b32 will appear when converting our 1-bit bools to a store_shared
401 * A negate can turn those into a ~0 for us.
403 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
407 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FNEG
);
410 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FABS
);
413 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[1], 0);
416 dst
[0] = ir3_MIN_F(b
, src
[0], 0, src
[1], 0);
419 /* if there is just a single use of the src, and it supports
420 * (sat) bit, we can just fold the (sat) flag back to the
421 * src instruction and create a mov. This is easier for cp
424 * NOTE: a3xx definitely seen not working with flat bary.f. Same test
425 * uses ldlv on a4xx+, so not definitive. Seems rare enough to apply
428 * TODO probably opc_cat==4 is ok too
430 if (alu
->src
[0].src
.is_ssa
&&
431 src
[0]->opc
!= OPC_BARY_F
&&
432 (list_length(&alu
->src
[0].src
.ssa
->uses
) == 1) &&
433 ((opc_cat(src
[0]->opc
) == 2) || (opc_cat(src
[0]->opc
) == 3))) {
434 src
[0]->flags
|= IR3_INSTR_SAT
;
435 dst
[0] = ir3_MOV(b
, src
[0], dst_type
);
437 /* otherwise generate a max.f that saturates.. blob does
438 * similar (generating a cat2 mov using max.f)
440 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[0], 0);
441 dst
[0]->flags
|= IR3_INSTR_SAT
;
445 dst
[0] = ir3_MUL_F(b
, src
[0], 0, src
[1], 0);
448 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], 0);
451 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], IR3_REG_FNEG
);
454 dst
[0] = ir3_MAD_F32(b
, src
[0], 0, src
[1], 0, src
[2], 0);
457 case nir_op_fddx_coarse
:
458 dst
[0] = ir3_DSX(b
, src
[0], 0);
459 dst
[0]->cat5
.type
= TYPE_F32
;
461 case nir_op_fddx_fine
:
462 dst
[0] = ir3_DSXPP_MACRO(b
, src
[0], 0);
463 dst
[0]->cat5
.type
= TYPE_F32
;
466 case nir_op_fddy_coarse
:
467 dst
[0] = ir3_DSY(b
, src
[0], 0);
468 dst
[0]->cat5
.type
= TYPE_F32
;
471 case nir_op_fddy_fine
:
472 dst
[0] = ir3_DSYPP_MACRO(b
, src
[0], 0);
473 dst
[0]->cat5
.type
= TYPE_F32
;
476 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
477 dst
[0]->cat2
.condition
= IR3_COND_LT
;
480 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
481 dst
[0]->cat2
.condition
= IR3_COND_GE
;
484 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
485 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
488 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
489 dst
[0]->cat2
.condition
= IR3_COND_NE
;
492 dst
[0] = ir3_CEIL_F(b
, src
[0], 0);
495 dst
[0] = ir3_FLOOR_F(b
, src
[0], 0);
498 dst
[0] = ir3_TRUNC_F(b
, src
[0], 0);
500 case nir_op_fround_even
:
501 dst
[0] = ir3_RNDNE_F(b
, src
[0], 0);
504 dst
[0] = ir3_SIGN_F(b
, src
[0], 0);
508 dst
[0] = ir3_SIN(b
, src
[0], 0);
511 dst
[0] = ir3_COS(b
, src
[0], 0);
514 dst
[0] = ir3_RSQ(b
, src
[0], 0);
517 dst
[0] = ir3_RCP(b
, src
[0], 0);
520 dst
[0] = ir3_LOG2(b
, src
[0], 0);
523 dst
[0] = ir3_EXP2(b
, src
[0], 0);
526 dst
[0] = ir3_SQRT(b
, src
[0], 0);
530 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SABS
);
533 dst
[0] = ir3_ADD_U(b
, src
[0], 0, src
[1], 0);
536 dst
[0] = ir3_AND_B(b
, src
[0], 0, src
[1], 0);
539 dst
[0] = ir3_MAX_S(b
, src
[0], 0, src
[1], 0);
542 dst
[0] = ir3_MAX_U(b
, src
[0], 0, src
[1], 0);
545 dst
[0] = ir3_MIN_S(b
, src
[0], 0, src
[1], 0);
548 dst
[0] = ir3_MIN_U(b
, src
[0], 0, src
[1], 0);
550 case nir_op_umul_low
:
551 dst
[0] = ir3_MULL_U(b
, src
[0], 0, src
[1], 0);
553 case nir_op_imadsh_mix16
:
554 dst
[0] = ir3_MADSH_M16(b
, src
[0], 0, src
[1], 0, src
[2], 0);
556 case nir_op_imad24_ir3
:
557 dst
[0] = ir3_MAD_S24(b
, src
[0], 0, src
[1], 0, src
[2], 0);
560 dst
[0] = ir3_MUL_S24(b
, src
[0], 0, src
[1], 0);
563 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
567 dst
[0] = ir3_SUB_U(b
, create_immed(ctx
->block
, 1), 0, src
[0], 0);
569 dst
[0] = ir3_NOT_B(b
, src
[0], 0);
573 dst
[0] = ir3_OR_B(b
, src
[0], 0, src
[1], 0);
576 dst
[0] = ir3_SHL_B(b
, src
[0], 0, src
[1], 0);
579 dst
[0] = ir3_ASHR_B(b
, src
[0], 0, src
[1], 0);
582 dst
[0] = ir3_SUB_U(b
, src
[0], 0, src
[1], 0);
585 dst
[0] = ir3_XOR_B(b
, src
[0], 0, src
[1], 0);
588 dst
[0] = ir3_SHR_B(b
, src
[0], 0, src
[1], 0);
591 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
592 dst
[0]->cat2
.condition
= IR3_COND_LT
;
595 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
596 dst
[0]->cat2
.condition
= IR3_COND_GE
;
599 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
600 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
603 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
604 dst
[0]->cat2
.condition
= IR3_COND_NE
;
607 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
608 dst
[0]->cat2
.condition
= IR3_COND_LT
;
611 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
612 dst
[0]->cat2
.condition
= IR3_COND_GE
;
616 struct ir3_instruction
*cond
= src
[0];
618 /* If src[0] is a negation (likely as a result of an ir3_b2n(cond)),
619 * we can ignore that and use original cond, since the nonzero-ness of
620 * cond stays the same.
622 if (cond
->opc
== OPC_ABSNEG_S
&&
624 (cond
->regs
[1]->flags
& (IR3_REG_SNEG
| IR3_REG_SABS
)) == IR3_REG_SNEG
) {
625 cond
= cond
->regs
[1]->instr
;
628 compile_assert(ctx
, bs
[1] == bs
[2]);
629 /* The condition's size has to match the other two arguments' size, so
630 * convert down if necessary.
633 struct hash_entry
*prev_entry
=
634 _mesa_hash_table_search(ctx
->sel_cond_conversions
, src
[0]);
636 cond
= prev_entry
->data
;
638 cond
= ir3_COV(b
, cond
, TYPE_U32
, TYPE_U16
);
639 _mesa_hash_table_insert(ctx
->sel_cond_conversions
, src
[0], cond
);
644 dst
[0] = ir3_SEL_B32(b
, src
[1], 0, cond
, 0, src
[2], 0);
646 dst
[0] = ir3_SEL_B16(b
, src
[1], 0, cond
, 0, src
[2], 0);
649 case nir_op_bit_count
: {
650 // TODO, we need to do this 16b at a time on a5xx+a6xx.. need to
651 // double check on earlier gen's. Once half-precision support is
652 // in place, this should probably move to a NIR lowering pass:
653 struct ir3_instruction
*hi
, *lo
;
655 hi
= ir3_COV(b
, ir3_SHR_B(b
, src
[0], 0, create_immed(b
, 16), 0),
657 lo
= ir3_COV(b
, src
[0], TYPE_U32
, TYPE_U16
);
659 hi
= ir3_CBITS_B(b
, hi
, 0);
660 lo
= ir3_CBITS_B(b
, lo
, 0);
662 // TODO maybe the builders should default to making dst half-precision
663 // if the src's were half precision, to make this less awkward.. otoh
664 // we should probably just do this lowering in NIR.
665 hi
->regs
[0]->flags
|= IR3_REG_HALF
;
666 lo
->regs
[0]->flags
|= IR3_REG_HALF
;
668 dst
[0] = ir3_ADD_S(b
, hi
, 0, lo
, 0);
669 dst
[0]->regs
[0]->flags
|= IR3_REG_HALF
;
670 dst
[0] = ir3_COV(b
, dst
[0], TYPE_U16
, TYPE_U32
);
673 case nir_op_ifind_msb
: {
674 struct ir3_instruction
*cmp
;
675 dst
[0] = ir3_CLZ_S(b
, src
[0], 0);
676 cmp
= ir3_CMPS_S(b
, dst
[0], 0, create_immed(b
, 0), 0);
677 cmp
->cat2
.condition
= IR3_COND_GE
;
678 dst
[0] = ir3_SEL_B32(b
,
679 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
683 case nir_op_ufind_msb
:
684 dst
[0] = ir3_CLZ_B(b
, src
[0], 0);
685 dst
[0] = ir3_SEL_B32(b
,
686 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
687 src
[0], 0, dst
[0], 0);
689 case nir_op_find_lsb
:
690 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
691 dst
[0] = ir3_CLZ_B(b
, dst
[0], 0);
693 case nir_op_bitfield_reverse
:
694 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
698 ir3_context_error(ctx
, "Unhandled ALU op: %s\n",
699 nir_op_infos
[alu
->op
].name
);
703 if (nir_alu_type_get_base_type(info
->output_type
) == nir_type_bool
) {
704 assert(nir_dest_bit_size(alu
->dest
.dest
) == 1 ||
705 alu
->op
== nir_op_b2b32
);
708 /* 1-bit values stored in 32-bit registers are only valid for certain
719 compile_assert(ctx
, nir_dest_bit_size(alu
->dest
.dest
) != 1);
723 ir3_put_dst(ctx
, &alu
->dest
.dest
);
727 emit_intrinsic_load_ubo_ldc(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
728 struct ir3_instruction
**dst
)
730 struct ir3_block
*b
= ctx
->block
;
732 unsigned ncomp
= intr
->num_components
;
733 struct ir3_instruction
*offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
734 struct ir3_instruction
*idx
= ir3_get_src(ctx
, &intr
->src
[0])[0];
735 struct ir3_instruction
*ldc
= ir3_LDC(b
, idx
, 0, offset
, 0);
736 ldc
->regs
[0]->wrmask
= MASK(ncomp
);
737 ldc
->cat6
.iim_val
= ncomp
;
738 ldc
->cat6
.d
= nir_intrinsic_component(intr
);
739 ldc
->cat6
.type
= TYPE_U32
;
741 ir3_handle_bindless_cat6(ldc
, intr
->src
[0]);
742 if (ldc
->flags
& IR3_INSTR_B
)
743 ctx
->so
->bindless_ubo
= true;
745 ir3_split_dest(b
, dst
, ldc
, 0, ncomp
);
749 /* handles direct/indirect UBO reads: */
751 emit_intrinsic_load_ubo(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
752 struct ir3_instruction
**dst
)
754 struct ir3_block
*b
= ctx
->block
;
755 struct ir3_instruction
*base_lo
, *base_hi
, *addr
, *src0
, *src1
;
756 const struct ir3_const_state
*const_state
= ir3_const_state(ctx
->so
);
757 unsigned ubo
= regid(const_state
->offsets
.ubo
, 0);
758 const unsigned ptrsz
= ir3_pointer_size(ctx
->compiler
);
762 /* First src is ubo index, which could either be an immed or not: */
763 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0];
764 if (is_same_type_mov(src0
) &&
765 (src0
->regs
[1]->flags
& IR3_REG_IMMED
)) {
766 base_lo
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
));
767 base_hi
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
) + 1);
769 base_lo
= create_uniform_indirect(b
, ubo
, TYPE_U32
, ir3_get_addr0(ctx
, src0
, ptrsz
));
770 base_hi
= create_uniform_indirect(b
, ubo
+ 1, TYPE_U32
, ir3_get_addr0(ctx
, src0
, ptrsz
));
772 /* NOTE: since relative addressing is used, make sure constlen is
773 * at least big enough to cover all the UBO addresses, since the
774 * assembler won't know what the max address reg is.
776 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
777 const_state
->offsets
.ubo
+ (ctx
->s
->info
.num_ubos
* ptrsz
));
780 /* note: on 32bit gpu's base_hi is ignored and DCE'd */
783 if (nir_src_is_const(intr
->src
[1])) {
784 off
+= nir_src_as_uint(intr
->src
[1]);
786 /* For load_ubo_indirect, second src is indirect offset: */
787 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0];
789 /* and add offset to addr: */
790 addr
= ir3_ADD_S(b
, addr
, 0, src1
, 0);
793 /* if offset is to large to encode in the ldg, split it out: */
794 if ((off
+ (intr
->num_components
* 4)) > 1024) {
795 /* split out the minimal amount to improve the odds that
796 * cp can fit the immediate in the add.s instruction:
798 unsigned off2
= off
+ (intr
->num_components
* 4) - 1024;
799 addr
= ir3_ADD_S(b
, addr
, 0, create_immed(b
, off2
), 0);
804 struct ir3_instruction
*carry
;
806 /* handle 32b rollover, ie:
807 * if (addr < base_lo)
810 carry
= ir3_CMPS_U(b
, addr
, 0, base_lo
, 0);
811 carry
->cat2
.condition
= IR3_COND_LT
;
812 base_hi
= ir3_ADD_S(b
, base_hi
, 0, carry
, 0);
814 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){ addr
, base_hi
}, 2);
817 for (int i
= 0; i
< intr
->num_components
; i
++) {
818 struct ir3_instruction
*load
=
819 ir3_LDG(b
, addr
, 0, create_immed(b
, 1), 0, /* num components */
820 create_immed(b
, off
+ i
* 4), 0);
821 load
->cat6
.type
= TYPE_U32
;
826 /* src[] = { block_index } */
828 emit_intrinsic_ssbo_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
829 struct ir3_instruction
**dst
)
831 if (ir3_bindless_resource(intr
->src
[0])) {
832 struct ir3_block
*b
= ctx
->block
;
833 struct ir3_instruction
*ibo
= ir3_ssbo_to_ibo(ctx
, intr
->src
[0]);
834 struct ir3_instruction
*resinfo
= ir3_RESINFO(b
, ibo
, 0);
835 resinfo
->cat6
.iim_val
= 1;
837 resinfo
->cat6
.type
= TYPE_U32
;
838 resinfo
->cat6
.typed
= false;
839 /* resinfo has no writemask and always writes out 3 components */
840 resinfo
->regs
[0]->wrmask
= MASK(3);
841 ir3_handle_bindless_cat6(resinfo
, intr
->src
[0]);
842 struct ir3_instruction
*resinfo_dst
;
843 ir3_split_dest(b
, &resinfo_dst
, resinfo
, 0, 1);
844 /* Unfortunately resinfo returns the array length, i.e. in dwords,
845 * while NIR expects us to return the size in bytes.
847 * TODO: fix this in NIR.
849 *dst
= ir3_SHL_B(b
, resinfo_dst
, 0, create_immed(b
, 2), 0);
853 /* SSBO size stored as a const starting at ssbo_sizes: */
854 const struct ir3_const_state
*const_state
= ir3_const_state(ctx
->so
);
855 unsigned blk_idx
= nir_src_as_uint(intr
->src
[0]);
856 unsigned idx
= regid(const_state
->offsets
.ssbo_sizes
, 0) +
857 const_state
->ssbo_size
.off
[blk_idx
];
859 debug_assert(const_state
->ssbo_size
.mask
& (1 << blk_idx
));
861 dst
[0] = create_uniform(ctx
->block
, idx
);
864 /* src[] = { offset }. const_index[] = { base } */
866 emit_intrinsic_load_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
867 struct ir3_instruction
**dst
)
869 struct ir3_block
*b
= ctx
->block
;
870 struct ir3_instruction
*ldl
, *offset
;
873 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
874 base
= nir_intrinsic_base(intr
);
876 ldl
= ir3_LDL(b
, offset
, 0,
877 create_immed(b
, intr
->num_components
), 0,
878 create_immed(b
, base
), 0);
880 ldl
->cat6
.type
= utype_dst(intr
->dest
);
881 ldl
->regs
[0]->wrmask
= MASK(intr
->num_components
);
883 ldl
->barrier_class
= IR3_BARRIER_SHARED_R
;
884 ldl
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
886 ir3_split_dest(b
, dst
, ldl
, 0, intr
->num_components
);
889 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
891 emit_intrinsic_store_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
893 struct ir3_block
*b
= ctx
->block
;
894 struct ir3_instruction
*stl
, *offset
;
895 struct ir3_instruction
* const *value
;
896 unsigned base
, wrmask
, ncomp
;
898 value
= ir3_get_src(ctx
, &intr
->src
[0]);
899 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
901 base
= nir_intrinsic_base(intr
);
902 wrmask
= nir_intrinsic_write_mask(intr
);
903 ncomp
= ffs(~wrmask
) - 1;
905 assert(wrmask
== BITFIELD_MASK(intr
->num_components
));
907 stl
= ir3_STL(b
, offset
, 0,
908 ir3_create_collect(ctx
, value
, ncomp
), 0,
909 create_immed(b
, ncomp
), 0);
910 stl
->cat6
.dst_offset
= base
;
911 stl
->cat6
.type
= utype_src(intr
->src
[0]);
912 stl
->barrier_class
= IR3_BARRIER_SHARED_W
;
913 stl
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
915 array_insert(b
, b
->keeps
, stl
);
918 /* src[] = { offset }. const_index[] = { base } */
920 emit_intrinsic_load_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
921 struct ir3_instruction
**dst
)
923 struct ir3_block
*b
= ctx
->block
;
924 struct ir3_instruction
*load
, *offset
;
927 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
928 base
= nir_intrinsic_base(intr
);
930 load
= ir3_LDLW(b
, offset
, 0,
931 create_immed(b
, intr
->num_components
), 0,
932 create_immed(b
, base
), 0);
934 /* for a650, use LDL for tess ctrl inputs: */
935 if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
&& ctx
->compiler
->tess_use_shared
)
938 load
->cat6
.type
= utype_dst(intr
->dest
);
939 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
941 load
->barrier_class
= IR3_BARRIER_SHARED_R
;
942 load
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
944 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
947 /* src[] = { value, offset }. const_index[] = { base } */
949 emit_intrinsic_store_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
951 struct ir3_block
*b
= ctx
->block
;
952 struct ir3_instruction
*store
, *offset
;
953 struct ir3_instruction
* const *value
;
955 value
= ir3_get_src(ctx
, &intr
->src
[0]);
956 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
958 store
= ir3_STLW(b
, offset
, 0,
959 ir3_create_collect(ctx
, value
, intr
->num_components
), 0,
960 create_immed(b
, intr
->num_components
), 0);
962 /* for a650, use STL for vertex outputs used by tess ctrl shader: */
963 if (ctx
->so
->type
== MESA_SHADER_VERTEX
&& ctx
->so
->key
.tessellation
&&
964 ctx
->compiler
->tess_use_shared
)
965 store
->opc
= OPC_STL
;
967 store
->cat6
.dst_offset
= nir_intrinsic_base(intr
);
968 store
->cat6
.type
= utype_src(intr
->src
[0]);
969 store
->barrier_class
= IR3_BARRIER_SHARED_W
;
970 store
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
972 array_insert(b
, b
->keeps
, store
);
976 * CS shared variable atomic intrinsics
978 * All of the shared variable atomic memory operations read a value from
979 * memory, compute a new value using one of the operations below, write the
980 * new value to memory, and return the original value read.
982 * All operations take 2 sources except CompSwap that takes 3. These
985 * 0: The offset into the shared variable storage region that the atomic
986 * operation will operate on.
987 * 1: The data parameter to the atomic function (i.e. the value to add
988 * in shared_atomic_add, etc).
989 * 2: For CompSwap only: the second data parameter.
991 static struct ir3_instruction
*
992 emit_intrinsic_atomic_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
994 struct ir3_block
*b
= ctx
->block
;
995 struct ir3_instruction
*atomic
, *src0
, *src1
;
996 type_t type
= TYPE_U32
;
998 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0]; /* offset */
999 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0]; /* value */
1001 switch (intr
->intrinsic
) {
1002 case nir_intrinsic_shared_atomic_add
:
1003 atomic
= ir3_ATOMIC_ADD(b
, src0
, 0, src1
, 0);
1005 case nir_intrinsic_shared_atomic_imin
:
1006 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
1009 case nir_intrinsic_shared_atomic_umin
:
1010 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
1012 case nir_intrinsic_shared_atomic_imax
:
1013 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
1016 case nir_intrinsic_shared_atomic_umax
:
1017 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
1019 case nir_intrinsic_shared_atomic_and
:
1020 atomic
= ir3_ATOMIC_AND(b
, src0
, 0, src1
, 0);
1022 case nir_intrinsic_shared_atomic_or
:
1023 atomic
= ir3_ATOMIC_OR(b
, src0
, 0, src1
, 0);
1025 case nir_intrinsic_shared_atomic_xor
:
1026 atomic
= ir3_ATOMIC_XOR(b
, src0
, 0, src1
, 0);
1028 case nir_intrinsic_shared_atomic_exchange
:
1029 atomic
= ir3_ATOMIC_XCHG(b
, src0
, 0, src1
, 0);
1031 case nir_intrinsic_shared_atomic_comp_swap
:
1032 /* for cmpxchg, src1 is [ui]vec2(data, compare): */
1033 src1
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1034 ir3_get_src(ctx
, &intr
->src
[2])[0],
1037 atomic
= ir3_ATOMIC_CMPXCHG(b
, src0
, 0, src1
, 0);
1043 atomic
->cat6
.iim_val
= 1;
1045 atomic
->cat6
.type
= type
;
1046 atomic
->barrier_class
= IR3_BARRIER_SHARED_W
;
1047 atomic
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
1049 /* even if nothing consume the result, we can't DCE the instruction: */
1050 array_insert(b
, b
->keeps
, atomic
);
1055 struct tex_src_info
{
1057 unsigned tex_base
, samp_base
, tex_idx
, samp_idx
;
1058 /* For normal tex instructions */
1059 unsigned base
, combined_idx
, a1_val
, flags
;
1060 struct ir3_instruction
*samp_tex
;
1063 /* TODO handle actual indirect/dynamic case.. which is going to be weird
1064 * to handle with the image_mapping table..
1066 static struct tex_src_info
1067 get_image_samp_tex_src(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1069 struct ir3_block
*b
= ctx
->block
;
1070 struct tex_src_info info
= { 0 };
1071 nir_intrinsic_instr
*bindless_tex
= ir3_bindless_resource(intr
->src
[0]);
1072 ctx
->so
->bindless_tex
= true;
1076 info
.flags
|= IR3_INSTR_B
;
1078 /* Gather information required to determine which encoding to
1079 * choose as well as for prefetch.
1081 info
.tex_base
= nir_intrinsic_desc_set(bindless_tex
);
1082 bool tex_const
= nir_src_is_const(bindless_tex
->src
[0]);
1084 info
.tex_idx
= nir_src_as_uint(bindless_tex
->src
[0]);
1087 /* Choose encoding. */
1088 if (tex_const
&& info
.tex_idx
< 256) {
1089 if (info
.tex_idx
< 16) {
1090 /* Everything fits within the instruction */
1091 info
.base
= info
.tex_base
;
1092 info
.combined_idx
= info
.samp_idx
| (info
.tex_idx
<< 4);
1094 info
.base
= info
.tex_base
;
1095 info
.a1_val
= info
.tex_idx
<< 3;
1096 info
.combined_idx
= 0;
1097 info
.flags
|= IR3_INSTR_A1EN
;
1099 info
.samp_tex
= NULL
;
1101 info
.flags
|= IR3_INSTR_S2EN
;
1102 info
.base
= info
.tex_base
;
1104 /* Note: the indirect source is now a vec2 instead of hvec2 */
1105 struct ir3_instruction
*texture
, *sampler
;
1107 texture
= ir3_get_src(ctx
, &intr
->src
[0])[0];
1108 sampler
= create_immed(b
, 0);
1109 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1115 info
.flags
|= IR3_INSTR_S2EN
;
1116 unsigned slot
= nir_src_as_uint(intr
->src
[0]);
1117 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
1118 struct ir3_instruction
*texture
, *sampler
;
1120 texture
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1121 sampler
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1123 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1132 static struct ir3_instruction
*
1133 emit_sam(struct ir3_context
*ctx
, opc_t opc
, struct tex_src_info info
,
1134 type_t type
, unsigned wrmask
, struct ir3_instruction
*src0
,
1135 struct ir3_instruction
*src1
)
1137 struct ir3_instruction
*sam
, *addr
;
1138 if (info
.flags
& IR3_INSTR_A1EN
) {
1139 addr
= ir3_get_addr1(ctx
, info
.a1_val
);
1141 sam
= ir3_SAM(ctx
->block
, opc
, type
, 0b1111, info
.flags
,
1142 info
.samp_tex
, src0
, src1
);
1143 if (info
.flags
& IR3_INSTR_A1EN
) {
1144 ir3_instr_set_address(sam
, addr
);
1146 if (info
.flags
& IR3_INSTR_B
) {
1147 sam
->cat5
.tex_base
= info
.base
;
1148 sam
->cat5
.samp
= info
.combined_idx
;
1153 /* src[] = { deref, coord, sample_index }. const_index[] = {} */
1155 emit_intrinsic_load_image(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1156 struct ir3_instruction
**dst
)
1158 struct ir3_block
*b
= ctx
->block
;
1159 struct tex_src_info info
= get_image_samp_tex_src(ctx
, intr
);
1160 struct ir3_instruction
*sam
;
1161 struct ir3_instruction
* const *src0
= ir3_get_src(ctx
, &intr
->src
[1]);
1162 struct ir3_instruction
*coords
[4];
1163 unsigned flags
, ncoords
= ir3_get_image_coords(intr
, &flags
);
1164 type_t type
= ir3_get_type_for_image_intrinsic(intr
);
1166 /* hmm, this seems a bit odd, but it is what blob does and (at least
1167 * a5xx) just faults on bogus addresses otherwise:
1169 if (flags
& IR3_INSTR_3D
) {
1170 flags
&= ~IR3_INSTR_3D
;
1171 flags
|= IR3_INSTR_A
;
1173 info
.flags
|= flags
;
1175 for (unsigned i
= 0; i
< ncoords
; i
++)
1176 coords
[i
] = src0
[i
];
1179 coords
[ncoords
++] = create_immed(b
, 0);
1181 sam
= emit_sam(ctx
, OPC_ISAM
, info
, type
, 0b1111,
1182 ir3_create_collect(ctx
, coords
, ncoords
), NULL
);
1184 sam
->barrier_class
= IR3_BARRIER_IMAGE_R
;
1185 sam
->barrier_conflict
= IR3_BARRIER_IMAGE_W
;
1187 ir3_split_dest(b
, dst
, sam
, 0, 4);
1190 /* A4xx version of image_size, see ir3_a6xx.c for newer resinfo version. */
1192 emit_intrinsic_image_size_tex(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1193 struct ir3_instruction
**dst
)
1195 struct ir3_block
*b
= ctx
->block
;
1196 struct tex_src_info info
= get_image_samp_tex_src(ctx
, intr
);
1197 struct ir3_instruction
*sam
, *lod
;
1198 unsigned flags
, ncoords
= ir3_get_image_coords(intr
, &flags
);
1199 type_t dst_type
= nir_dest_bit_size(intr
->dest
) == 16 ?
1200 TYPE_U16
: TYPE_U32
;
1202 info
.flags
|= flags
;
1203 assert(nir_src_as_uint(intr
->src
[1]) == 0);
1204 lod
= create_immed(b
, 0);
1205 sam
= emit_sam(ctx
, OPC_GETSIZE
, info
, dst_type
, 0b1111, lod
, NULL
);
1207 /* Array size actually ends up in .w rather than .z. This doesn't
1208 * matter for miplevel 0, but for higher mips the value in z is
1209 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
1210 * returned, which means that we have to add 1 to it for arrays for
1213 * Note use a temporary dst and then copy, since the size of the dst
1214 * array that is passed in is based on nir's understanding of the
1215 * result size, not the hardware's
1217 struct ir3_instruction
*tmp
[4];
1219 ir3_split_dest(b
, tmp
, sam
, 0, 4);
1221 /* get_size instruction returns size in bytes instead of texels
1222 * for imageBuffer, so we need to divide it by the pixel size
1223 * of the image format.
1225 * TODO: This is at least true on a5xx. Check other gens.
1227 if (nir_intrinsic_image_dim(intr
) == GLSL_SAMPLER_DIM_BUF
) {
1228 /* Since all the possible values the divisor can take are
1229 * power-of-two (4, 8, or 16), the division is implemented
1231 * During shader setup, the log2 of the image format's
1232 * bytes-per-pixel should have been emitted in 2nd slot of
1233 * image_dims. See ir3_shader::emit_image_dims().
1235 const struct ir3_const_state
*const_state
=
1236 ir3_const_state(ctx
->so
);
1237 unsigned cb
= regid(const_state
->offsets
.image_dims
, 0) +
1238 const_state
->image_dims
.off
[nir_src_as_uint(intr
->src
[0])];
1239 struct ir3_instruction
*aux
= create_uniform(b
, cb
+ 1);
1241 tmp
[0] = ir3_SHR_B(b
, tmp
[0], 0, aux
, 0);
1244 for (unsigned i
= 0; i
< ncoords
; i
++)
1247 if (flags
& IR3_INSTR_A
) {
1248 if (ctx
->compiler
->levels_add_one
) {
1249 dst
[ncoords
-1] = ir3_ADD_U(b
, tmp
[3], 0, create_immed(b
, 1), 0);
1251 dst
[ncoords
-1] = ir3_MOV(b
, tmp
[3], TYPE_U32
);
1257 emit_intrinsic_barrier(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1259 struct ir3_block
*b
= ctx
->block
;
1260 struct ir3_instruction
*barrier
;
1262 switch (intr
->intrinsic
) {
1263 case nir_intrinsic_control_barrier
:
1264 barrier
= ir3_BAR(b
);
1265 barrier
->cat7
.g
= true;
1266 barrier
->cat7
.l
= true;
1267 barrier
->flags
= IR3_INSTR_SS
| IR3_INSTR_SY
;
1268 barrier
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1270 case nir_intrinsic_memory_barrier
:
1271 barrier
= ir3_FENCE(b
);
1272 barrier
->cat7
.g
= true;
1273 barrier
->cat7
.r
= true;
1274 barrier
->cat7
.w
= true;
1275 barrier
->cat7
.l
= true;
1276 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
|
1277 IR3_BARRIER_BUFFER_W
;
1278 barrier
->barrier_conflict
=
1279 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1280 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1282 case nir_intrinsic_memory_barrier_buffer
:
1283 barrier
= ir3_FENCE(b
);
1284 barrier
->cat7
.g
= true;
1285 barrier
->cat7
.r
= true;
1286 barrier
->cat7
.w
= true;
1287 barrier
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1288 barrier
->barrier_conflict
= IR3_BARRIER_BUFFER_R
|
1289 IR3_BARRIER_BUFFER_W
;
1291 case nir_intrinsic_memory_barrier_image
:
1292 // TODO double check if this should have .g set
1293 barrier
= ir3_FENCE(b
);
1294 barrier
->cat7
.g
= true;
1295 barrier
->cat7
.r
= true;
1296 barrier
->cat7
.w
= true;
1297 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
;
1298 barrier
->barrier_conflict
= IR3_BARRIER_IMAGE_R
|
1299 IR3_BARRIER_IMAGE_W
;
1301 case nir_intrinsic_memory_barrier_shared
:
1302 barrier
= ir3_FENCE(b
);
1303 barrier
->cat7
.g
= true;
1304 barrier
->cat7
.l
= true;
1305 barrier
->cat7
.r
= true;
1306 barrier
->cat7
.w
= true;
1307 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
;
1308 barrier
->barrier_conflict
= IR3_BARRIER_SHARED_R
|
1309 IR3_BARRIER_SHARED_W
;
1311 case nir_intrinsic_group_memory_barrier
:
1312 barrier
= ir3_FENCE(b
);
1313 barrier
->cat7
.g
= true;
1314 barrier
->cat7
.l
= true;
1315 barrier
->cat7
.r
= true;
1316 barrier
->cat7
.w
= true;
1317 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
|
1318 IR3_BARRIER_IMAGE_W
|
1319 IR3_BARRIER_BUFFER_W
;
1320 barrier
->barrier_conflict
=
1321 IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
|
1322 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1323 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1329 /* make sure barrier doesn't get DCE'd */
1330 array_insert(b
, b
->keeps
, barrier
);
1333 static void add_sysval_input_compmask(struct ir3_context
*ctx
,
1334 gl_system_value slot
, unsigned compmask
,
1335 struct ir3_instruction
*instr
)
1337 struct ir3_shader_variant
*so
= ctx
->so
;
1338 unsigned n
= so
->inputs_count
++;
1340 assert(instr
->opc
== OPC_META_INPUT
);
1341 instr
->input
.inidx
= n
;
1342 instr
->input
.sysval
= slot
;
1344 so
->inputs
[n
].sysval
= true;
1345 so
->inputs
[n
].slot
= slot
;
1346 so
->inputs
[n
].compmask
= compmask
;
1350 static struct ir3_instruction
*
1351 create_sysval_input(struct ir3_context
*ctx
, gl_system_value slot
,
1355 struct ir3_instruction
*sysval
= create_input(ctx
, compmask
);
1356 add_sysval_input_compmask(ctx
, slot
, compmask
, sysval
);
1360 static struct ir3_instruction
*
1361 get_barycentric(struct ir3_context
*ctx
, enum ir3_bary bary
)
1363 static const gl_system_value sysval_base
= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
;
1365 STATIC_ASSERT(sysval_base
+ IJ_PERSP_PIXEL
== SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
);
1366 STATIC_ASSERT(sysval_base
+ IJ_PERSP_SAMPLE
== SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE
);
1367 STATIC_ASSERT(sysval_base
+ IJ_PERSP_CENTROID
== SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID
);
1368 STATIC_ASSERT(sysval_base
+ IJ_PERSP_SIZE
== SYSTEM_VALUE_BARYCENTRIC_PERSP_SIZE
);
1369 STATIC_ASSERT(sysval_base
+ IJ_LINEAR_PIXEL
== SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL
);
1370 STATIC_ASSERT(sysval_base
+ IJ_LINEAR_CENTROID
== SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID
);
1371 STATIC_ASSERT(sysval_base
+ IJ_LINEAR_SAMPLE
== SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE
);
1373 if (!ctx
->ij
[bary
]) {
1374 struct ir3_instruction
*xy
[2];
1375 struct ir3_instruction
*ij
;
1377 ij
= create_sysval_input(ctx
, sysval_base
+ bary
, 0x3);
1378 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1380 ctx
->ij
[bary
] = ir3_create_collect(ctx
, xy
, 2);
1383 return ctx
->ij
[bary
];
1386 /* TODO: make this a common NIR helper?
1387 * there is a nir_system_value_from_intrinsic but it takes nir_intrinsic_op so it
1388 * can't be extended to work with this
1390 static gl_system_value
1391 nir_intrinsic_barycentric_sysval(nir_intrinsic_instr
*intr
)
1393 enum glsl_interp_mode interp_mode
= nir_intrinsic_interp_mode(intr
);
1394 gl_system_value sysval
;
1396 switch (intr
->intrinsic
) {
1397 case nir_intrinsic_load_barycentric_pixel
:
1398 if (interp_mode
== INTERP_MODE_NOPERSPECTIVE
)
1399 sysval
= SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL
;
1401 sysval
= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
;
1403 case nir_intrinsic_load_barycentric_centroid
:
1404 if (interp_mode
== INTERP_MODE_NOPERSPECTIVE
)
1405 sysval
= SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID
;
1407 sysval
= SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID
;
1409 case nir_intrinsic_load_barycentric_sample
:
1410 if (interp_mode
== INTERP_MODE_NOPERSPECTIVE
)
1411 sysval
= SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE
;
1413 sysval
= SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE
;
1416 unreachable("invalid barycentric intrinsic");
1423 emit_intrinsic_barycentric(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1424 struct ir3_instruction
**dst
)
1426 gl_system_value sysval
= nir_intrinsic_barycentric_sysval(intr
);
1428 if (!ctx
->so
->key
.msaa
) {
1429 if (sysval
== SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE
)
1430 sysval
= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
;
1431 if (sysval
== SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE
)
1432 sysval
= SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL
;
1435 enum ir3_bary bary
= sysval
- SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
;
1437 struct ir3_instruction
*ij
= get_barycentric(ctx
, bary
);
1438 ir3_split_dest(ctx
->block
, dst
, ij
, 0, 2);
1441 static struct ir3_instruction
*
1442 get_frag_coord(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1444 if (!ctx
->frag_coord
) {
1445 struct ir3_block
*b
= ctx
->in_block
;
1446 struct ir3_instruction
*xyzw
[4];
1447 struct ir3_instruction
*hw_frag_coord
;
1449 hw_frag_coord
= create_sysval_input(ctx
, SYSTEM_VALUE_FRAG_COORD
, 0xf);
1450 ir3_split_dest(b
, xyzw
, hw_frag_coord
, 0, 4);
1452 /* for frag_coord.xy, we get unsigned values.. we need
1453 * to subtract (integer) 8 and divide by 16 (right-
1454 * shift by 4) then convert to float:
1458 * mov.u32f32 dst, tmp
1461 for (int i
= 0; i
< 2; i
++) {
1462 xyzw
[i
] = ir3_COV(b
, xyzw
[i
], TYPE_U32
, TYPE_F32
);
1463 xyzw
[i
] = ir3_MUL_F(b
, xyzw
[i
], 0, create_immed(b
, fui(1.0 / 16.0)), 0);
1466 ctx
->frag_coord
= ir3_create_collect(ctx
, xyzw
, 4);
1469 ctx
->so
->fragcoord_compmask
|=
1470 nir_ssa_def_components_read(&intr
->dest
.ssa
);
1472 return ctx
->frag_coord
;
1475 static void setup_input(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
);
1476 static void setup_output(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
);
1479 emit_intrinsic(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1481 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[intr
->intrinsic
];
1482 struct ir3_instruction
**dst
;
1483 struct ir3_instruction
* const *src
;
1484 struct ir3_block
*b
= ctx
->block
;
1485 unsigned dest_components
= nir_intrinsic_dest_components(intr
);
1488 if (info
->has_dest
) {
1489 dst
= ir3_get_dst(ctx
, &intr
->dest
, dest_components
);
1494 const struct ir3_const_state
*const_state
= ir3_const_state(ctx
->so
);
1495 const unsigned primitive_param
= const_state
->offsets
.primitive_param
* 4;
1496 const unsigned primitive_map
= const_state
->offsets
.primitive_map
* 4;
1498 switch (intr
->intrinsic
) {
1499 case nir_intrinsic_load_uniform
:
1500 idx
= nir_intrinsic_base(intr
);
1501 if (nir_src_is_const(intr
->src
[0])) {
1502 idx
+= nir_src_as_uint(intr
->src
[0]);
1503 for (int i
= 0; i
< dest_components
; i
++) {
1504 dst
[i
] = create_uniform_typed(b
, idx
+ i
,
1505 nir_dest_bit_size(intr
->dest
) == 16 ? TYPE_F16
: TYPE_F32
);
1508 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1509 for (int i
= 0; i
< dest_components
; i
++) {
1510 dst
[i
] = create_uniform_indirect(b
, idx
+ i
,
1511 nir_dest_bit_size(intr
->dest
) == 16 ? TYPE_F16
: TYPE_F32
,
1512 ir3_get_addr0(ctx
, src
[0], 1));
1514 /* NOTE: if relative addressing is used, we set
1515 * constlen in the compiler (to worst-case value)
1516 * since we don't know in the assembler what the max
1517 * addr reg value can be:
1519 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
1520 const_state
->ubo_state
.size
/ 16);
1524 case nir_intrinsic_load_vs_primitive_stride_ir3
:
1525 dst
[0] = create_uniform(b
, primitive_param
+ 0);
1527 case nir_intrinsic_load_vs_vertex_stride_ir3
:
1528 dst
[0] = create_uniform(b
, primitive_param
+ 1);
1530 case nir_intrinsic_load_hs_patch_stride_ir3
:
1531 dst
[0] = create_uniform(b
, primitive_param
+ 2);
1533 case nir_intrinsic_load_patch_vertices_in
:
1534 dst
[0] = create_uniform(b
, primitive_param
+ 3);
1536 case nir_intrinsic_load_tess_param_base_ir3
:
1537 dst
[0] = create_uniform(b
, primitive_param
+ 4);
1538 dst
[1] = create_uniform(b
, primitive_param
+ 5);
1540 case nir_intrinsic_load_tess_factor_base_ir3
:
1541 dst
[0] = create_uniform(b
, primitive_param
+ 6);
1542 dst
[1] = create_uniform(b
, primitive_param
+ 7);
1545 case nir_intrinsic_load_primitive_location_ir3
:
1546 idx
= nir_intrinsic_driver_location(intr
);
1547 dst
[0] = create_uniform(b
, primitive_map
+ idx
);
1550 case nir_intrinsic_load_gs_header_ir3
:
1551 dst
[0] = ctx
->gs_header
;
1553 case nir_intrinsic_load_tcs_header_ir3
:
1554 dst
[0] = ctx
->tcs_header
;
1557 case nir_intrinsic_load_primitive_id
:
1558 dst
[0] = ctx
->primitive_id
;
1561 case nir_intrinsic_load_tess_coord
:
1562 if (!ctx
->tess_coord
) {
1564 create_sysval_input(ctx
, SYSTEM_VALUE_TESS_COORD
, 0x3);
1566 ir3_split_dest(b
, dst
, ctx
->tess_coord
, 0, 2);
1568 /* Unused, but ir3_put_dst() below wants to free something */
1569 dst
[2] = create_immed(b
, 0);
1572 case nir_intrinsic_end_patch_ir3
:
1573 assert(ctx
->so
->type
== MESA_SHADER_TESS_CTRL
);
1574 struct ir3_instruction
*end
= ir3_PREDE(b
);
1575 array_insert(b
, b
->keeps
, end
);
1577 end
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1578 end
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1581 case nir_intrinsic_store_global_ir3
: {
1582 struct ir3_instruction
*value
, *addr
, *offset
;
1583 unsigned ncomp
= nir_intrinsic_src_components(intr
, 0);
1585 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1586 ir3_get_src(ctx
, &intr
->src
[1])[0],
1587 ir3_get_src(ctx
, &intr
->src
[1])[1]
1590 offset
= ir3_get_src(ctx
, &intr
->src
[2])[0];
1592 value
= ir3_create_collect(ctx
, ir3_get_src(ctx
, &intr
->src
[0]), ncomp
);
1594 struct ir3_instruction
*stg
=
1595 ir3_STG_G(ctx
->block
, addr
, 0, value
, 0,
1596 create_immed(ctx
->block
, ncomp
), 0, offset
, 0);
1597 stg
->cat6
.type
= TYPE_U32
;
1598 stg
->cat6
.iim_val
= 1;
1600 array_insert(b
, b
->keeps
, stg
);
1602 stg
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1603 stg
->barrier_conflict
= IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1607 case nir_intrinsic_load_global_ir3
: {
1608 struct ir3_instruction
*addr
, *offset
;
1610 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1611 ir3_get_src(ctx
, &intr
->src
[0])[0],
1612 ir3_get_src(ctx
, &intr
->src
[0])[1]
1615 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
1617 struct ir3_instruction
*load
=
1618 ir3_LDG(b
, addr
, 0, create_immed(ctx
->block
, dest_components
),
1620 load
->cat6
.type
= TYPE_U32
;
1621 load
->regs
[0]->wrmask
= MASK(dest_components
);
1623 load
->barrier_class
= IR3_BARRIER_BUFFER_R
;
1624 load
->barrier_conflict
= IR3_BARRIER_BUFFER_W
;
1626 ir3_split_dest(b
, dst
, load
, 0, dest_components
);
1630 case nir_intrinsic_load_ubo
:
1631 emit_intrinsic_load_ubo(ctx
, intr
, dst
);
1633 case nir_intrinsic_load_ubo_vec4
:
1634 emit_intrinsic_load_ubo_ldc(ctx
, intr
, dst
);
1636 case nir_intrinsic_load_frag_coord
:
1637 ir3_split_dest(b
, dst
, get_frag_coord(ctx
, intr
), 0, 4);
1639 case nir_intrinsic_load_sample_pos_from_id
: {
1640 /* NOTE: blob seems to always use TYPE_F16 and then cov.f16f32,
1641 * but that doesn't seem necessary.
1643 struct ir3_instruction
*offset
=
1644 ir3_RGETPOS(b
, ir3_get_src(ctx
, &intr
->src
[0])[0], 0);
1645 offset
->regs
[0]->wrmask
= 0x3;
1646 offset
->cat5
.type
= TYPE_F32
;
1648 ir3_split_dest(b
, dst
, offset
, 0, 2);
1652 case nir_intrinsic_load_size_ir3
:
1653 if (!ctx
->ij
[IJ_PERSP_SIZE
]) {
1654 ctx
->ij
[IJ_PERSP_SIZE
] =
1655 create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_SIZE
, 0x1);
1657 dst
[0] = ctx
->ij
[IJ_PERSP_SIZE
];
1659 case nir_intrinsic_load_barycentric_centroid
:
1660 case nir_intrinsic_load_barycentric_sample
:
1661 case nir_intrinsic_load_barycentric_pixel
:
1662 emit_intrinsic_barycentric(ctx
, intr
, dst
);
1664 case nir_intrinsic_load_interpolated_input
:
1665 case nir_intrinsic_load_input
:
1666 setup_input(ctx
, intr
);
1668 /* All SSBO intrinsics should have been lowered by 'lower_io_offsets'
1669 * pass and replaced by an ir3-specifc version that adds the
1670 * dword-offset in the last source.
1672 case nir_intrinsic_load_ssbo_ir3
:
1673 ctx
->funcs
->emit_intrinsic_load_ssbo(ctx
, intr
, dst
);
1675 case nir_intrinsic_store_ssbo_ir3
:
1676 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1677 !ctx
->s
->info
.fs
.early_fragment_tests
)
1678 ctx
->so
->no_earlyz
= true;
1679 ctx
->funcs
->emit_intrinsic_store_ssbo(ctx
, intr
);
1681 case nir_intrinsic_get_buffer_size
:
1682 emit_intrinsic_ssbo_size(ctx
, intr
, dst
);
1684 case nir_intrinsic_ssbo_atomic_add_ir3
:
1685 case nir_intrinsic_ssbo_atomic_imin_ir3
:
1686 case nir_intrinsic_ssbo_atomic_umin_ir3
:
1687 case nir_intrinsic_ssbo_atomic_imax_ir3
:
1688 case nir_intrinsic_ssbo_atomic_umax_ir3
:
1689 case nir_intrinsic_ssbo_atomic_and_ir3
:
1690 case nir_intrinsic_ssbo_atomic_or_ir3
:
1691 case nir_intrinsic_ssbo_atomic_xor_ir3
:
1692 case nir_intrinsic_ssbo_atomic_exchange_ir3
:
1693 case nir_intrinsic_ssbo_atomic_comp_swap_ir3
:
1694 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1695 !ctx
->s
->info
.fs
.early_fragment_tests
)
1696 ctx
->so
->no_earlyz
= true;
1697 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_ssbo(ctx
, intr
);
1699 case nir_intrinsic_load_shared
:
1700 emit_intrinsic_load_shared(ctx
, intr
, dst
);
1702 case nir_intrinsic_store_shared
:
1703 emit_intrinsic_store_shared(ctx
, intr
);
1705 case nir_intrinsic_shared_atomic_add
:
1706 case nir_intrinsic_shared_atomic_imin
:
1707 case nir_intrinsic_shared_atomic_umin
:
1708 case nir_intrinsic_shared_atomic_imax
:
1709 case nir_intrinsic_shared_atomic_umax
:
1710 case nir_intrinsic_shared_atomic_and
:
1711 case nir_intrinsic_shared_atomic_or
:
1712 case nir_intrinsic_shared_atomic_xor
:
1713 case nir_intrinsic_shared_atomic_exchange
:
1714 case nir_intrinsic_shared_atomic_comp_swap
:
1715 dst
[0] = emit_intrinsic_atomic_shared(ctx
, intr
);
1717 case nir_intrinsic_image_load
:
1718 emit_intrinsic_load_image(ctx
, intr
, dst
);
1720 case nir_intrinsic_bindless_image_load
:
1721 /* Bindless uses the IBO state, which doesn't have swizzle filled out,
1722 * so using isam doesn't work.
1724 * TODO: can we use isam if we fill out more fields?
1726 ctx
->funcs
->emit_intrinsic_load_image(ctx
, intr
, dst
);
1728 case nir_intrinsic_image_store
:
1729 case nir_intrinsic_bindless_image_store
:
1730 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1731 !ctx
->s
->info
.fs
.early_fragment_tests
)
1732 ctx
->so
->no_earlyz
= true;
1733 ctx
->funcs
->emit_intrinsic_store_image(ctx
, intr
);
1735 case nir_intrinsic_image_size
:
1736 case nir_intrinsic_bindless_image_size
:
1737 ctx
->funcs
->emit_intrinsic_image_size(ctx
, intr
, dst
);
1739 case nir_intrinsic_image_atomic_add
:
1740 case nir_intrinsic_bindless_image_atomic_add
:
1741 case nir_intrinsic_image_atomic_imin
:
1742 case nir_intrinsic_bindless_image_atomic_imin
:
1743 case nir_intrinsic_image_atomic_umin
:
1744 case nir_intrinsic_bindless_image_atomic_umin
:
1745 case nir_intrinsic_image_atomic_imax
:
1746 case nir_intrinsic_bindless_image_atomic_imax
:
1747 case nir_intrinsic_image_atomic_umax
:
1748 case nir_intrinsic_bindless_image_atomic_umax
:
1749 case nir_intrinsic_image_atomic_and
:
1750 case nir_intrinsic_bindless_image_atomic_and
:
1751 case nir_intrinsic_image_atomic_or
:
1752 case nir_intrinsic_bindless_image_atomic_or
:
1753 case nir_intrinsic_image_atomic_xor
:
1754 case nir_intrinsic_bindless_image_atomic_xor
:
1755 case nir_intrinsic_image_atomic_exchange
:
1756 case nir_intrinsic_bindless_image_atomic_exchange
:
1757 case nir_intrinsic_image_atomic_comp_swap
:
1758 case nir_intrinsic_bindless_image_atomic_comp_swap
:
1759 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1760 !ctx
->s
->info
.fs
.early_fragment_tests
)
1761 ctx
->so
->no_earlyz
= true;
1762 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_image(ctx
, intr
);
1764 case nir_intrinsic_control_barrier
:
1765 case nir_intrinsic_memory_barrier
:
1766 case nir_intrinsic_group_memory_barrier
:
1767 case nir_intrinsic_memory_barrier_buffer
:
1768 case nir_intrinsic_memory_barrier_image
:
1769 case nir_intrinsic_memory_barrier_shared
:
1770 emit_intrinsic_barrier(ctx
, intr
);
1771 /* note that blk ptr no longer valid, make that obvious: */
1774 case nir_intrinsic_store_output
:
1775 setup_output(ctx
, intr
);
1777 case nir_intrinsic_load_base_vertex
:
1778 case nir_intrinsic_load_first_vertex
:
1779 if (!ctx
->basevertex
) {
1780 ctx
->basevertex
= create_driver_param(ctx
, IR3_DP_VTXID_BASE
);
1782 dst
[0] = ctx
->basevertex
;
1784 case nir_intrinsic_load_draw_id
:
1785 if (!ctx
->draw_id
) {
1786 ctx
->draw_id
= create_driver_param(ctx
, IR3_DP_DRAWID
);
1788 dst
[0] = ctx
->draw_id
;
1790 case nir_intrinsic_load_base_instance
:
1791 if (!ctx
->base_instance
) {
1792 ctx
->base_instance
= create_driver_param(ctx
, IR3_DP_INSTID_BASE
);
1794 dst
[0] = ctx
->base_instance
;
1796 case nir_intrinsic_load_view_index
:
1797 if (!ctx
->view_index
) {
1798 ctx
->view_index
= create_sysval_input(ctx
, SYSTEM_VALUE_VIEW_INDEX
, 0x1);
1800 dst
[0] = ctx
->view_index
;
1802 case nir_intrinsic_load_vertex_id_zero_base
:
1803 case nir_intrinsic_load_vertex_id
:
1804 if (!ctx
->vertex_id
) {
1805 gl_system_value sv
= (intr
->intrinsic
== nir_intrinsic_load_vertex_id
) ?
1806 SYSTEM_VALUE_VERTEX_ID
: SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
1807 ctx
->vertex_id
= create_sysval_input(ctx
, sv
, 0x1);
1809 dst
[0] = ctx
->vertex_id
;
1811 case nir_intrinsic_load_instance_id
:
1812 if (!ctx
->instance_id
) {
1813 ctx
->instance_id
= create_sysval_input(ctx
, SYSTEM_VALUE_INSTANCE_ID
, 0x1);
1815 dst
[0] = ctx
->instance_id
;
1817 case nir_intrinsic_load_sample_id
:
1818 ctx
->so
->per_samp
= true;
1820 case nir_intrinsic_load_sample_id_no_per_sample
:
1821 if (!ctx
->samp_id
) {
1822 ctx
->samp_id
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_ID
, 0x1);
1823 ctx
->samp_id
->regs
[0]->flags
|= IR3_REG_HALF
;
1825 dst
[0] = ir3_COV(b
, ctx
->samp_id
, TYPE_U16
, TYPE_U32
);
1827 case nir_intrinsic_load_sample_mask_in
:
1828 if (!ctx
->samp_mask_in
) {
1829 ctx
->samp_mask_in
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_MASK_IN
, 0x1);
1831 dst
[0] = ctx
->samp_mask_in
;
1833 case nir_intrinsic_load_user_clip_plane
:
1834 idx
= nir_intrinsic_ucp_id(intr
);
1835 for (int i
= 0; i
< dest_components
; i
++) {
1836 unsigned n
= idx
* 4 + i
;
1837 dst
[i
] = create_driver_param(ctx
, IR3_DP_UCP0_X
+ n
);
1840 case nir_intrinsic_load_front_face
:
1841 if (!ctx
->frag_face
) {
1842 ctx
->so
->frag_face
= true;
1843 ctx
->frag_face
= create_sysval_input(ctx
, SYSTEM_VALUE_FRONT_FACE
, 0x1);
1844 ctx
->frag_face
->regs
[0]->flags
|= IR3_REG_HALF
;
1846 /* for fragface, we get -1 for back and 0 for front. However this is
1847 * the inverse of what nir expects (where ~0 is true).
1849 dst
[0] = ir3_CMPS_S(b
,
1851 create_immed_typed(b
, 0, TYPE_U16
), 0);
1852 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
1854 case nir_intrinsic_load_local_invocation_id
:
1855 if (!ctx
->local_invocation_id
) {
1856 ctx
->local_invocation_id
=
1857 create_sysval_input(ctx
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
, 0x7);
1859 ir3_split_dest(b
, dst
, ctx
->local_invocation_id
, 0, 3);
1861 case nir_intrinsic_load_work_group_id
:
1862 if (!ctx
->work_group_id
) {
1863 ctx
->work_group_id
=
1864 create_sysval_input(ctx
, SYSTEM_VALUE_WORK_GROUP_ID
, 0x7);
1865 ctx
->work_group_id
->regs
[0]->flags
|= IR3_REG_HIGH
;
1867 ir3_split_dest(b
, dst
, ctx
->work_group_id
, 0, 3);
1869 case nir_intrinsic_load_num_work_groups
:
1870 for (int i
= 0; i
< dest_components
; i
++) {
1871 dst
[i
] = create_driver_param(ctx
, IR3_DP_NUM_WORK_GROUPS_X
+ i
);
1874 case nir_intrinsic_load_local_group_size
:
1875 for (int i
= 0; i
< dest_components
; i
++) {
1876 dst
[i
] = create_driver_param(ctx
, IR3_DP_LOCAL_GROUP_SIZE_X
+ i
);
1879 case nir_intrinsic_discard_if
:
1880 case nir_intrinsic_discard
: {
1881 struct ir3_instruction
*cond
, *kill
;
1883 if (intr
->intrinsic
== nir_intrinsic_discard_if
) {
1884 /* conditional discard: */
1885 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1888 /* unconditional discard: */
1889 cond
= create_immed(b
, 1);
1892 /* NOTE: only cmps.*.* can write p0.x: */
1893 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1894 cond
->cat2
.condition
= IR3_COND_NE
;
1896 /* condition always goes in predicate register: */
1897 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1898 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
1900 kill
= ir3_KILL(b
, cond
, 0);
1901 kill
->regs
[1]->num
= regid(REG_P0
, 0);
1902 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1904 array_insert(b
, b
->keeps
, kill
);
1905 ctx
->so
->has_kill
= true;
1910 case nir_intrinsic_cond_end_ir3
: {
1911 struct ir3_instruction
*cond
, *kill
;
1913 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1916 /* NOTE: only cmps.*.* can write p0.x: */
1917 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1918 cond
->cat2
.condition
= IR3_COND_NE
;
1920 /* condition always goes in predicate register: */
1921 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1923 kill
= ir3_PREDT(b
, cond
, 0);
1925 kill
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1926 kill
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1928 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1929 array_insert(b
, b
->keeps
, kill
);
1933 case nir_intrinsic_load_shared_ir3
:
1934 emit_intrinsic_load_shared_ir3(ctx
, intr
, dst
);
1936 case nir_intrinsic_store_shared_ir3
:
1937 emit_intrinsic_store_shared_ir3(ctx
, intr
);
1939 case nir_intrinsic_bindless_resource_ir3
:
1940 dst
[0] = ir3_get_src(ctx
, &intr
->src
[0])[0];
1943 ir3_context_error(ctx
, "Unhandled intrinsic type: %s\n",
1944 nir_intrinsic_infos
[intr
->intrinsic
].name
);
1949 ir3_put_dst(ctx
, &intr
->dest
);
1953 emit_load_const(struct ir3_context
*ctx
, nir_load_const_instr
*instr
)
1955 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &instr
->def
,
1956 instr
->def
.num_components
);
1958 if (instr
->def
.bit_size
== 16) {
1959 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1960 dst
[i
] = create_immed_typed(ctx
->block
,
1961 instr
->value
[i
].u16
,
1964 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1965 dst
[i
] = create_immed_typed(ctx
->block
,
1966 instr
->value
[i
].u32
,
1973 emit_undef(struct ir3_context
*ctx
, nir_ssa_undef_instr
*undef
)
1975 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &undef
->def
,
1976 undef
->def
.num_components
);
1977 type_t type
= (undef
->def
.bit_size
== 16) ? TYPE_U16
: TYPE_U32
;
1979 /* backend doesn't want undefined instructions, so just plug
1982 for (int i
= 0; i
< undef
->def
.num_components
; i
++)
1983 dst
[i
] = create_immed_typed(ctx
->block
, fui(0.0), type
);
1987 * texture fetch/sample instructions:
1991 get_tex_dest_type(nir_tex_instr
*tex
)
1995 switch (nir_alu_type_get_base_type(tex
->dest_type
)) {
1996 case nir_type_invalid
:
1997 case nir_type_float
:
1998 type
= nir_dest_bit_size(tex
->dest
) == 16 ? TYPE_F16
: TYPE_F32
;
2001 type
= nir_dest_bit_size(tex
->dest
) == 16 ? TYPE_S16
: TYPE_S32
;
2005 type
= nir_dest_bit_size(tex
->dest
) == 16 ? TYPE_U16
: TYPE_U32
;
2008 unreachable("bad dest_type");
2015 tex_info(nir_tex_instr
*tex
, unsigned *flagsp
, unsigned *coordsp
)
2017 unsigned coords
= glsl_get_sampler_dim_coordinate_components(tex
->sampler_dim
);
2020 /* note: would use tex->coord_components.. except txs.. also,
2021 * since array index goes after shadow ref, we don't want to
2025 flags
|= IR3_INSTR_3D
;
2027 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2028 flags
|= IR3_INSTR_S
;
2030 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
)
2031 flags
|= IR3_INSTR_A
;
2037 /* Gets the sampler/texture idx as a hvec2. Which could either be dynamic
2038 * or immediate (in which case it will get lowered later to a non .s2en
2039 * version of the tex instruction which encode tex/samp as immediates:
2041 static struct tex_src_info
2042 get_tex_samp_tex_src(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2044 struct ir3_block
*b
= ctx
->block
;
2045 struct tex_src_info info
= { 0 };
2046 int texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_handle
);
2047 int sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_handle
);
2048 struct ir3_instruction
*texture
, *sampler
;
2050 if (texture_idx
>= 0 || sampler_idx
>= 0) {
2052 info
.flags
|= IR3_INSTR_B
;
2054 /* Gather information required to determine which encoding to
2055 * choose as well as for prefetch.
2057 nir_intrinsic_instr
*bindless_tex
= NULL
;
2059 if (texture_idx
>= 0) {
2060 ctx
->so
->bindless_tex
= true;
2061 bindless_tex
= ir3_bindless_resource(tex
->src
[texture_idx
].src
);
2062 assert(bindless_tex
);
2063 info
.tex_base
= nir_intrinsic_desc_set(bindless_tex
);
2064 tex_const
= nir_src_is_const(bindless_tex
->src
[0]);
2066 info
.tex_idx
= nir_src_as_uint(bindless_tex
->src
[0]);
2068 /* To simplify some of the logic below, assume the index is
2069 * constant 0 when it's not enabled.
2074 nir_intrinsic_instr
*bindless_samp
= NULL
;
2076 if (sampler_idx
>= 0) {
2077 ctx
->so
->bindless_samp
= true;
2078 bindless_samp
= ir3_bindless_resource(tex
->src
[sampler_idx
].src
);
2079 assert(bindless_samp
);
2080 info
.samp_base
= nir_intrinsic_desc_set(bindless_samp
);
2081 samp_const
= nir_src_is_const(bindless_samp
->src
[0]);
2083 info
.samp_idx
= nir_src_as_uint(bindless_samp
->src
[0]);
2089 /* Choose encoding. */
2090 if (tex_const
&& samp_const
&& info
.tex_idx
< 256 && info
.samp_idx
< 256) {
2091 if (info
.tex_idx
< 16 && info
.samp_idx
< 16 &&
2092 (!bindless_tex
|| !bindless_samp
|| info
.tex_base
== info
.samp_base
)) {
2093 /* Everything fits within the instruction */
2094 info
.base
= info
.tex_base
;
2095 info
.combined_idx
= info
.samp_idx
| (info
.tex_idx
<< 4);
2097 info
.base
= info
.tex_base
;
2098 info
.a1_val
= info
.tex_idx
<< 3 | info
.samp_base
;
2099 info
.combined_idx
= info
.samp_idx
;
2100 info
.flags
|= IR3_INSTR_A1EN
;
2102 info
.samp_tex
= NULL
;
2104 info
.flags
|= IR3_INSTR_S2EN
;
2105 /* In the indirect case, we only use a1.x to store the sampler
2106 * base if it differs from the texture base.
2108 if (!bindless_tex
|| !bindless_samp
|| info
.tex_base
== info
.samp_base
) {
2109 info
.base
= info
.tex_base
;
2111 info
.base
= info
.tex_base
;
2112 info
.a1_val
= info
.samp_base
;
2113 info
.flags
|= IR3_INSTR_A1EN
;
2116 /* Note: the indirect source is now a vec2 instead of hvec2, and
2117 * for some reason the texture and sampler are swapped.
2119 struct ir3_instruction
*texture
, *sampler
;
2122 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
2124 texture
= create_immed(b
, 0);
2127 if (bindless_samp
) {
2128 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
2130 sampler
= create_immed(b
, 0);
2132 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2138 info
.flags
|= IR3_INSTR_S2EN
;
2139 texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
);
2140 sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
);
2141 if (texture_idx
>= 0) {
2142 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
2143 texture
= ir3_COV(ctx
->block
, texture
, TYPE_U32
, TYPE_U16
);
2145 /* TODO what to do for dynamic case? I guess we only need the
2146 * max index for astc srgb workaround so maybe not a problem
2147 * to worry about if we don't enable indirect samplers for
2150 ctx
->max_texture_index
= MAX2(ctx
->max_texture_index
, tex
->texture_index
);
2151 texture
= create_immed_typed(ctx
->block
, tex
->texture_index
, TYPE_U16
);
2152 info
.tex_idx
= tex
->texture_index
;
2155 if (sampler_idx
>= 0) {
2156 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
2157 sampler
= ir3_COV(ctx
->block
, sampler
, TYPE_U32
, TYPE_U16
);
2159 sampler
= create_immed_typed(ctx
->block
, tex
->sampler_index
, TYPE_U16
);
2160 info
.samp_idx
= tex
->texture_index
;
2163 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2173 emit_tex(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2175 struct ir3_block
*b
= ctx
->block
;
2176 struct ir3_instruction
**dst
, *sam
, *src0
[12], *src1
[4];
2177 struct ir3_instruction
* const *coord
, * const *off
, * const *ddx
, * const *ddy
;
2178 struct ir3_instruction
*lod
, *compare
, *proj
, *sample_index
;
2179 struct tex_src_info info
= { 0 };
2180 bool has_bias
= false, has_lod
= false, has_proj
= false, has_off
= false;
2181 unsigned i
, coords
, flags
, ncomp
;
2182 unsigned nsrc0
= 0, nsrc1
= 0;
2186 ncomp
= nir_dest_num_components(tex
->dest
);
2188 coord
= off
= ddx
= ddy
= NULL
;
2189 lod
= proj
= compare
= sample_index
= NULL
;
2191 dst
= ir3_get_dst(ctx
, &tex
->dest
, ncomp
);
2193 for (unsigned i
= 0; i
< tex
->num_srcs
; i
++) {
2194 switch (tex
->src
[i
].src_type
) {
2195 case nir_tex_src_coord
:
2196 coord
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2198 case nir_tex_src_bias
:
2199 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2202 case nir_tex_src_lod
:
2203 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2206 case nir_tex_src_comparator
: /* shadow comparator */
2207 compare
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2209 case nir_tex_src_projector
:
2210 proj
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2213 case nir_tex_src_offset
:
2214 off
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2217 case nir_tex_src_ddx
:
2218 ddx
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2220 case nir_tex_src_ddy
:
2221 ddy
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2223 case nir_tex_src_ms_index
:
2224 sample_index
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2226 case nir_tex_src_texture_offset
:
2227 case nir_tex_src_sampler_offset
:
2228 case nir_tex_src_texture_handle
:
2229 case nir_tex_src_sampler_handle
:
2230 /* handled in get_tex_samp_src() */
2233 ir3_context_error(ctx
, "Unhandled NIR tex src type: %d\n",
2234 tex
->src
[i
].src_type
);
2240 case nir_texop_tex_prefetch
:
2241 compile_assert(ctx
, !has_bias
);
2242 compile_assert(ctx
, !has_lod
);
2243 compile_assert(ctx
, !compare
);
2244 compile_assert(ctx
, !has_proj
);
2245 compile_assert(ctx
, !has_off
);
2246 compile_assert(ctx
, !ddx
);
2247 compile_assert(ctx
, !ddy
);
2248 compile_assert(ctx
, !sample_index
);
2249 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
) < 0);
2250 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
) < 0);
2252 if (ctx
->so
->num_sampler_prefetch
< ctx
->prefetch_limit
) {
2253 opc
= OPC_META_TEX_PREFETCH
;
2254 ctx
->so
->num_sampler_prefetch
++;
2258 case nir_texop_tex
: opc
= has_lod
? OPC_SAML
: OPC_SAM
; break;
2259 case nir_texop_txb
: opc
= OPC_SAMB
; break;
2260 case nir_texop_txl
: opc
= OPC_SAML
; break;
2261 case nir_texop_txd
: opc
= OPC_SAMGQ
; break;
2262 case nir_texop_txf
: opc
= OPC_ISAML
; break;
2263 case nir_texop_lod
: opc
= OPC_GETLOD
; break;
2265 /* NOTE: a4xx might need to emulate gather w/ txf (this is
2266 * what blob does, seems gather is broken?), and a3xx did
2267 * not support it (but probably could also emulate).
2269 switch (tex
->component
) {
2270 case 0: opc
= OPC_GATHER4R
; break;
2271 case 1: opc
= OPC_GATHER4G
; break;
2272 case 2: opc
= OPC_GATHER4B
; break;
2273 case 3: opc
= OPC_GATHER4A
; break;
2276 case nir_texop_txf_ms_fb
:
2277 case nir_texop_txf_ms
: opc
= OPC_ISAMM
; break;
2279 ir3_context_error(ctx
, "Unhandled NIR tex type: %d\n", tex
->op
);
2283 tex_info(tex
, &flags
, &coords
);
2286 * lay out the first argument in the proper order:
2287 * - actual coordinates first
2288 * - shadow reference
2291 * - starting at offset 4, dpdx.xy, dpdy.xy
2293 * bias/lod go into the second arg
2296 /* insert tex coords: */
2297 for (i
= 0; i
< coords
; i
++)
2302 /* scale up integer coords for TXF based on the LOD */
2303 if (ctx
->compiler
->unminify_coords
&& (opc
== OPC_ISAML
)) {
2305 for (i
= 0; i
< coords
; i
++)
2306 src0
[i
] = ir3_SHL_B(b
, src0
[i
], 0, lod
, 0);
2310 /* hw doesn't do 1d, so we treat it as 2d with
2311 * height of 1, and patch up the y coord.
2314 src0
[nsrc0
++] = create_immed(b
, 0);
2316 src0
[nsrc0
++] = create_immed(b
, fui(0.5));
2320 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2321 src0
[nsrc0
++] = compare
;
2323 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
) {
2324 struct ir3_instruction
*idx
= coord
[coords
];
2326 /* the array coord for cube arrays needs 0.5 added to it */
2327 if (ctx
->compiler
->array_index_add_half
&& !is_isam(opc
))
2328 idx
= ir3_ADD_F(b
, idx
, 0, create_immed(b
, fui(0.5)), 0);
2330 src0
[nsrc0
++] = idx
;
2334 src0
[nsrc0
++] = proj
;
2335 flags
|= IR3_INSTR_P
;
2338 /* pad to 4, then ddx/ddy: */
2339 if (tex
->op
== nir_texop_txd
) {
2341 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2342 for (i
= 0; i
< coords
; i
++)
2343 src0
[nsrc0
++] = ddx
[i
];
2345 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2346 for (i
= 0; i
< coords
; i
++)
2347 src0
[nsrc0
++] = ddy
[i
];
2349 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2352 /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
2353 * with scaled x coord according to requested sample:
2355 if (opc
== OPC_ISAMM
) {
2356 if (ctx
->compiler
->txf_ms_with_isaml
) {
2357 /* the samples are laid out in x dimension as
2359 * x_ms = (x << ms) + sample_index;
2361 struct ir3_instruction
*ms
;
2362 ms
= create_immed(b
, (ctx
->samples
>> (2 * tex
->texture_index
)) & 3);
2364 src0
[0] = ir3_SHL_B(b
, src0
[0], 0, ms
, 0);
2365 src0
[0] = ir3_ADD_U(b
, src0
[0], 0, sample_index
, 0);
2369 src0
[nsrc0
++] = sample_index
;
2374 * second argument (if applicable):
2379 if (has_off
| has_lod
| has_bias
) {
2381 unsigned off_coords
= coords
;
2382 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2384 for (i
= 0; i
< off_coords
; i
++)
2385 src1
[nsrc1
++] = off
[i
];
2387 src1
[nsrc1
++] = create_immed(b
, fui(0.0));
2388 flags
|= IR3_INSTR_O
;
2391 if (has_lod
| has_bias
)
2392 src1
[nsrc1
++] = lod
;
2395 type
= get_tex_dest_type(tex
);
2397 if (opc
== OPC_GETLOD
)
2401 if (tex
->op
== nir_texop_txf_ms_fb
) {
2402 /* only expect a single txf_ms_fb per shader: */
2403 compile_assert(ctx
, !ctx
->so
->fb_read
);
2404 compile_assert(ctx
, ctx
->so
->type
== MESA_SHADER_FRAGMENT
);
2406 ctx
->so
->fb_read
= true;
2407 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2408 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2409 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2411 info
.flags
= IR3_INSTR_S2EN
;
2413 ctx
->so
->num_samp
++;
2415 info
= get_tex_samp_tex_src(ctx
, tex
);
2418 struct ir3_instruction
*col0
= ir3_create_collect(ctx
, src0
, nsrc0
);
2419 struct ir3_instruction
*col1
= ir3_create_collect(ctx
, src1
, nsrc1
);
2421 if (opc
== OPC_META_TEX_PREFETCH
) {
2422 int idx
= nir_tex_instr_src_index(tex
, nir_tex_src_coord
);
2424 compile_assert(ctx
, tex
->src
[idx
].src
.is_ssa
);
2426 sam
= ir3_META_TEX_PREFETCH(b
);
2427 __ssa_dst(sam
)->wrmask
= MASK(ncomp
); /* dst */
2428 __ssa_src(sam
, get_barycentric(ctx
, IJ_PERSP_PIXEL
), 0);
2429 sam
->prefetch
.input_offset
=
2430 ir3_nir_coord_offset(tex
->src
[idx
].src
.ssa
);
2431 /* make sure not to add irrelevant flags like S2EN */
2432 sam
->flags
= flags
| (info
.flags
& IR3_INSTR_B
);
2433 sam
->prefetch
.tex
= info
.tex_idx
;
2434 sam
->prefetch
.samp
= info
.samp_idx
;
2435 sam
->prefetch
.tex_base
= info
.tex_base
;
2436 sam
->prefetch
.samp_base
= info
.samp_base
;
2438 info
.flags
|= flags
;
2439 sam
= emit_sam(ctx
, opc
, info
, type
, MASK(ncomp
), col0
, col1
);
2442 if ((ctx
->astc_srgb
& (1 << tex
->texture_index
)) && !nir_tex_instr_is_query(tex
)) {
2443 assert(opc
!= OPC_META_TEX_PREFETCH
);
2445 /* only need first 3 components: */
2446 sam
->regs
[0]->wrmask
= 0x7;
2447 ir3_split_dest(b
, dst
, sam
, 0, 3);
2449 /* we need to sample the alpha separately with a non-ASTC
2452 sam
= ir3_SAM(b
, opc
, type
, 0b1000, flags
| info
.flags
,
2453 info
.samp_tex
, col0
, col1
);
2455 array_insert(ctx
->ir
, ctx
->ir
->astc_srgb
, sam
);
2457 /* fixup .w component: */
2458 ir3_split_dest(b
, &dst
[3], sam
, 3, 1);
2460 /* normal (non-workaround) case: */
2461 ir3_split_dest(b
, dst
, sam
, 0, ncomp
);
2464 /* GETLOD returns results in 4.8 fixed point */
2465 if (opc
== OPC_GETLOD
) {
2466 struct ir3_instruction
*factor
= create_immed(b
, fui(1.0 / 256));
2468 compile_assert(ctx
, tex
->dest_type
== nir_type_float
);
2469 for (i
= 0; i
< 2; i
++) {
2470 dst
[i
] = ir3_MUL_F(b
, ir3_COV(b
, dst
[i
], TYPE_S32
, TYPE_F32
), 0,
2475 ir3_put_dst(ctx
, &tex
->dest
);
2479 emit_tex_info(struct ir3_context
*ctx
, nir_tex_instr
*tex
, unsigned idx
)
2481 struct ir3_block
*b
= ctx
->block
;
2482 struct ir3_instruction
**dst
, *sam
;
2483 type_t dst_type
= get_tex_dest_type(tex
);
2484 struct tex_src_info info
= get_tex_samp_tex_src(ctx
, tex
);
2486 dst
= ir3_get_dst(ctx
, &tex
->dest
, 1);
2488 sam
= emit_sam(ctx
, OPC_GETINFO
, info
, dst_type
, 1 << idx
, NULL
, NULL
);
2490 /* even though there is only one component, since it ends
2491 * up in .y/.z/.w rather than .x, we need a split_dest()
2493 ir3_split_dest(b
, dst
, sam
, idx
, 1);
2495 /* The # of levels comes from getinfo.z. We need to add 1 to it, since
2496 * the value in TEX_CONST_0 is zero-based.
2498 if (ctx
->compiler
->levels_add_one
)
2499 dst
[0] = ir3_ADD_U(b
, dst
[0], 0, create_immed(b
, 1), 0);
2501 ir3_put_dst(ctx
, &tex
->dest
);
2505 emit_tex_txs(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2507 struct ir3_block
*b
= ctx
->block
;
2508 struct ir3_instruction
**dst
, *sam
;
2509 struct ir3_instruction
*lod
;
2510 unsigned flags
, coords
;
2511 type_t dst_type
= get_tex_dest_type(tex
);
2512 struct tex_src_info info
= get_tex_samp_tex_src(ctx
, tex
);
2514 tex_info(tex
, &flags
, &coords
);
2515 info
.flags
|= flags
;
2517 /* Actually we want the number of dimensions, not coordinates. This
2518 * distinction only matters for cubes.
2520 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2523 dst
= ir3_get_dst(ctx
, &tex
->dest
, 4);
2525 int lod_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_lod
);
2526 compile_assert(ctx
, lod_idx
>= 0);
2528 lod
= ir3_get_src(ctx
, &tex
->src
[lod_idx
].src
)[0];
2530 sam
= emit_sam(ctx
, OPC_GETSIZE
, info
, dst_type
, 0b1111, lod
, NULL
);
2531 ir3_split_dest(b
, dst
, sam
, 0, 4);
2533 /* Array size actually ends up in .w rather than .z. This doesn't
2534 * matter for miplevel 0, but for higher mips the value in z is
2535 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
2536 * returned, which means that we have to add 1 to it for arrays.
2538 if (tex
->is_array
) {
2539 if (ctx
->compiler
->levels_add_one
) {
2540 dst
[coords
] = ir3_ADD_U(b
, dst
[3], 0, create_immed(b
, 1), 0);
2542 dst
[coords
] = ir3_MOV(b
, dst
[3], TYPE_U32
);
2546 ir3_put_dst(ctx
, &tex
->dest
);
2550 emit_jump(struct ir3_context
*ctx
, nir_jump_instr
*jump
)
2552 switch (jump
->type
) {
2553 case nir_jump_break
:
2554 case nir_jump_continue
:
2555 case nir_jump_return
:
2556 /* I *think* we can simply just ignore this, and use the
2557 * successor block link to figure out where we need to
2558 * jump to for break/continue
2562 ir3_context_error(ctx
, "Unhandled NIR jump type: %d\n", jump
->type
);
2568 emit_instr(struct ir3_context
*ctx
, nir_instr
*instr
)
2570 switch (instr
->type
) {
2571 case nir_instr_type_alu
:
2572 emit_alu(ctx
, nir_instr_as_alu(instr
));
2574 case nir_instr_type_deref
:
2575 /* ignored, handled as part of the intrinsic they are src to */
2577 case nir_instr_type_intrinsic
:
2578 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2580 case nir_instr_type_load_const
:
2581 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2583 case nir_instr_type_ssa_undef
:
2584 emit_undef(ctx
, nir_instr_as_ssa_undef(instr
));
2586 case nir_instr_type_tex
: {
2587 nir_tex_instr
*tex
= nir_instr_as_tex(instr
);
2588 /* couple tex instructions get special-cased:
2592 emit_tex_txs(ctx
, tex
);
2594 case nir_texop_query_levels
:
2595 emit_tex_info(ctx
, tex
, 2);
2597 case nir_texop_texture_samples
:
2598 emit_tex_info(ctx
, tex
, 3);
2606 case nir_instr_type_jump
:
2607 emit_jump(ctx
, nir_instr_as_jump(instr
));
2609 case nir_instr_type_phi
:
2610 /* we have converted phi webs to regs in NIR by now */
2611 ir3_context_error(ctx
, "Unexpected NIR instruction type: %d\n", instr
->type
);
2613 case nir_instr_type_call
:
2614 case nir_instr_type_parallel_copy
:
2615 ir3_context_error(ctx
, "Unhandled NIR instruction type: %d\n", instr
->type
);
2620 static struct ir3_block
*
2621 get_block(struct ir3_context
*ctx
, const nir_block
*nblock
)
2623 struct ir3_block
*block
;
2624 struct hash_entry
*hentry
;
2626 hentry
= _mesa_hash_table_search(ctx
->block_ht
, nblock
);
2628 return hentry
->data
;
2630 block
= ir3_block_create(ctx
->ir
);
2631 block
->nblock
= nblock
;
2632 _mesa_hash_table_insert(ctx
->block_ht
, nblock
, block
);
2634 set_foreach(nblock
->predecessors
, sentry
) {
2635 _mesa_set_add(block
->predecessors
, get_block(ctx
, sentry
->key
));
2642 emit_block(struct ir3_context
*ctx
, nir_block
*nblock
)
2644 struct ir3_block
*block
= get_block(ctx
, nblock
);
2646 for (int i
= 0; i
< ARRAY_SIZE(block
->successors
); i
++) {
2647 if (nblock
->successors
[i
]) {
2648 block
->successors
[i
] =
2649 get_block(ctx
, nblock
->successors
[i
]);
2654 list_addtail(&block
->node
, &ctx
->ir
->block_list
);
2656 /* re-emit addr register in each block if needed: */
2657 for (int i
= 0; i
< ARRAY_SIZE(ctx
->addr0_ht
); i
++) {
2658 _mesa_hash_table_destroy(ctx
->addr0_ht
[i
], NULL
);
2659 ctx
->addr0_ht
[i
] = NULL
;
2662 _mesa_hash_table_u64_destroy(ctx
->addr1_ht
, NULL
);
2663 ctx
->addr1_ht
= NULL
;
2665 nir_foreach_instr (instr
, nblock
) {
2666 ctx
->cur_instr
= instr
;
2667 emit_instr(ctx
, instr
);
2668 ctx
->cur_instr
= NULL
;
2673 _mesa_hash_table_clear(ctx
->sel_cond_conversions
, NULL
);
2676 static void emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
);
2679 emit_if(struct ir3_context
*ctx
, nir_if
*nif
)
2681 struct ir3_instruction
*condition
= ir3_get_src(ctx
, &nif
->condition
)[0];
2683 ctx
->block
->condition
= ir3_get_predicate(ctx
, condition
);
2685 emit_cf_list(ctx
, &nif
->then_list
);
2686 emit_cf_list(ctx
, &nif
->else_list
);
2690 emit_loop(struct ir3_context
*ctx
, nir_loop
*nloop
)
2692 emit_cf_list(ctx
, &nloop
->body
);
2697 stack_push(struct ir3_context
*ctx
)
2700 ctx
->max_stack
= MAX2(ctx
->max_stack
, ctx
->stack
);
2704 stack_pop(struct ir3_context
*ctx
)
2706 compile_assert(ctx
, ctx
->stack
> 0);
2711 emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
)
2713 foreach_list_typed (nir_cf_node
, node
, node
, list
) {
2714 switch (node
->type
) {
2715 case nir_cf_node_block
:
2716 emit_block(ctx
, nir_cf_node_as_block(node
));
2718 case nir_cf_node_if
:
2720 emit_if(ctx
, nir_cf_node_as_if(node
));
2723 case nir_cf_node_loop
:
2725 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2728 case nir_cf_node_function
:
2729 ir3_context_error(ctx
, "TODO\n");
2735 /* emit stream-out code. At this point, the current block is the original
2736 * (nir) end block, and nir ensures that all flow control paths terminate
2737 * into the end block. We re-purpose the original end block to generate
2738 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional
2739 * block holding stream-out write instructions, followed by the new end
2743 * p0.x = (vtxcnt < maxvtxcnt)
2744 * // succs: blockStreamOut, blockNewEnd
2747 * // preds: blockOrigEnd
2748 * ... stream-out instructions ...
2749 * // succs: blockNewEnd
2752 * // preds: blockOrigEnd, blockStreamOut
2756 emit_stream_out(struct ir3_context
*ctx
)
2758 struct ir3
*ir
= ctx
->ir
;
2759 struct ir3_stream_output_info
*strmout
=
2760 &ctx
->so
->shader
->stream_output
;
2761 struct ir3_block
*orig_end_block
, *stream_out_block
, *new_end_block
;
2762 struct ir3_instruction
*vtxcnt
, *maxvtxcnt
, *cond
;
2763 struct ir3_instruction
*bases
[IR3_MAX_SO_BUFFERS
];
2765 /* create vtxcnt input in input block at top of shader,
2766 * so that it is seen as live over the entire duration
2769 vtxcnt
= create_sysval_input(ctx
, SYSTEM_VALUE_VERTEX_CNT
, 0x1);
2770 maxvtxcnt
= create_driver_param(ctx
, IR3_DP_VTXCNT_MAX
);
2772 /* at this point, we are at the original 'end' block,
2773 * re-purpose this block to stream-out condition, then
2774 * append stream-out block and new-end block
2776 orig_end_block
= ctx
->block
;
2778 // maybe w/ store_global intrinsic, we could do this
2779 // stuff in nir->nir pass
2781 stream_out_block
= ir3_block_create(ir
);
2782 list_addtail(&stream_out_block
->node
, &ir
->block_list
);
2784 new_end_block
= ir3_block_create(ir
);
2785 list_addtail(&new_end_block
->node
, &ir
->block_list
);
2787 orig_end_block
->successors
[0] = stream_out_block
;
2788 orig_end_block
->successors
[1] = new_end_block
;
2790 stream_out_block
->successors
[0] = new_end_block
;
2791 _mesa_set_add(stream_out_block
->predecessors
, orig_end_block
);
2793 _mesa_set_add(new_end_block
->predecessors
, orig_end_block
);
2794 _mesa_set_add(new_end_block
->predecessors
, stream_out_block
);
2796 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */
2797 cond
= ir3_CMPS_S(ctx
->block
, vtxcnt
, 0, maxvtxcnt
, 0);
2798 cond
->regs
[0]->num
= regid(REG_P0
, 0);
2799 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
2800 cond
->cat2
.condition
= IR3_COND_LT
;
2802 /* condition goes on previous block to the conditional,
2803 * since it is used to pick which of the two successor
2806 orig_end_block
->condition
= cond
;
2808 /* switch to stream_out_block to generate the stream-out
2811 ctx
->block
= stream_out_block
;
2813 /* Calculate base addresses based on vtxcnt. Instructions
2814 * generated for bases not used in following loop will be
2815 * stripped out in the backend.
2817 for (unsigned i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
2818 const struct ir3_const_state
*const_state
=
2819 ir3_const_state(ctx
->so
);
2820 unsigned stride
= strmout
->stride
[i
];
2821 struct ir3_instruction
*base
, *off
;
2823 base
= create_uniform(ctx
->block
, regid(const_state
->offsets
.tfbo
, i
));
2825 /* 24-bit should be enough: */
2826 off
= ir3_MUL_U24(ctx
->block
, vtxcnt
, 0,
2827 create_immed(ctx
->block
, stride
* 4), 0);
2829 bases
[i
] = ir3_ADD_S(ctx
->block
, off
, 0, base
, 0);
2832 /* Generate the per-output store instructions: */
2833 for (unsigned i
= 0; i
< strmout
->num_outputs
; i
++) {
2834 for (unsigned j
= 0; j
< strmout
->output
[i
].num_components
; j
++) {
2835 unsigned c
= j
+ strmout
->output
[i
].start_component
;
2836 struct ir3_instruction
*base
, *out
, *stg
;
2838 base
= bases
[strmout
->output
[i
].output_buffer
];
2839 out
= ctx
->outputs
[regid(strmout
->output
[i
].register_index
, c
)];
2841 stg
= ir3_STG(ctx
->block
, base
, 0, out
, 0,
2842 create_immed(ctx
->block
, 1), 0);
2843 stg
->cat6
.type
= TYPE_U32
;
2844 stg
->cat6
.dst_offset
= (strmout
->output
[i
].dst_offset
+ j
) * 4;
2846 array_insert(ctx
->block
, ctx
->block
->keeps
, stg
);
2850 /* and finally switch to the new_end_block: */
2851 ctx
->block
= new_end_block
;
2855 emit_function(struct ir3_context
*ctx
, nir_function_impl
*impl
)
2857 nir_metadata_require(impl
, nir_metadata_block_index
);
2859 compile_assert(ctx
, ctx
->stack
== 0);
2861 emit_cf_list(ctx
, &impl
->body
);
2862 emit_block(ctx
, impl
->end_block
);
2864 compile_assert(ctx
, ctx
->stack
== 0);
2866 /* at this point, we should have a single empty block,
2867 * into which we emit the 'end' instruction.
2869 compile_assert(ctx
, list_is_empty(&ctx
->block
->instr_list
));
2871 /* If stream-out (aka transform-feedback) enabled, emit the
2872 * stream-out instructions, followed by a new empty block (into
2873 * which the 'end' instruction lands).
2875 * NOTE: it is done in this order, rather than inserting before
2876 * we emit end_block, because NIR guarantees that all blocks
2877 * flow into end_block, and that end_block has no successors.
2878 * So by re-purposing end_block as the first block of stream-
2879 * out, we guarantee that all exit paths flow into the stream-
2882 if ((ctx
->compiler
->gpu_id
< 500) &&
2883 (ctx
->so
->shader
->stream_output
.num_outputs
> 0) &&
2884 !ctx
->so
->binning_pass
) {
2885 debug_assert(ctx
->so
->type
== MESA_SHADER_VERTEX
);
2886 emit_stream_out(ctx
);
2889 /* Vertex shaders in a tessellation or geometry pipeline treat END as a
2890 * NOP and has an epilogue that writes the VS outputs to local storage, to
2891 * be read by the HS. Then it resets execution mask (chmask) and chains
2892 * to the next shader (chsh).
2894 if ((ctx
->so
->type
== MESA_SHADER_VERTEX
&&
2895 (ctx
->so
->key
.has_gs
|| ctx
->so
->key
.tessellation
)) ||
2896 (ctx
->so
->type
== MESA_SHADER_TESS_EVAL
&& ctx
->so
->key
.has_gs
)) {
2897 struct ir3_instruction
*chmask
=
2898 ir3_CHMASK(ctx
->block
);
2899 chmask
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2900 chmask
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2902 struct ir3_instruction
*chsh
=
2903 ir3_CHSH(ctx
->block
);
2904 chsh
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2905 chsh
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2907 ir3_END(ctx
->block
);
2912 setup_input(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
2914 struct ir3_shader_variant
*so
= ctx
->so
;
2915 struct ir3_instruction
*coord
= NULL
;
2917 if (intr
->intrinsic
== nir_intrinsic_load_interpolated_input
)
2918 coord
= ir3_create_collect(ctx
, ir3_get_src(ctx
, &intr
->src
[0]), 2);
2920 compile_assert(ctx
, nir_src_is_const(intr
->src
[coord
? 1 : 0]));
2922 unsigned frac
= nir_intrinsic_component(intr
);
2923 unsigned offset
= nir_src_as_uint(intr
->src
[coord
? 1 : 0]);
2924 unsigned ncomp
= nir_intrinsic_dest_components(intr
);
2925 unsigned n
= nir_intrinsic_base(intr
) + offset
;
2926 unsigned slot
= nir_intrinsic_io_semantics(intr
).location
+ offset
;
2929 /* Inputs are loaded using ldlw or ldg for other stages. */
2930 compile_assert(ctx
, ctx
->so
->type
== MESA_SHADER_FRAGMENT
||
2931 ctx
->so
->type
== MESA_SHADER_VERTEX
);
2933 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
)
2934 compmask
= BITFIELD_MASK(ncomp
) << frac
;
2936 compmask
= BITFIELD_MASK(ncomp
+ frac
);
2938 /* for a4xx+ rasterflat */
2939 if (so
->inputs
[n
].rasterflat
&& ctx
->so
->key
.rasterflat
)
2942 so
->total_in
+= util_bitcount(compmask
& ~so
->inputs
[n
].compmask
);
2944 so
->inputs
[n
].slot
= slot
;
2945 so
->inputs
[n
].compmask
|= compmask
;
2946 so
->inputs_count
= MAX2(so
->inputs_count
, n
+ 1);
2947 so
->inputs
[n
].flat
= !coord
;
2949 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2950 compile_assert(ctx
, slot
!= VARYING_SLOT_POS
);
2952 so
->inputs
[n
].bary
= true;
2954 for (int i
= 0; i
< ncomp
; i
++) {
2955 unsigned idx
= (n
* 4) + i
+ frac
;
2956 ctx
->last_dst
[i
] = create_frag_input(ctx
, coord
, idx
);
2959 struct ir3_instruction
*input
= NULL
;
2961 foreach_input (in
, ctx
->ir
) {
2962 if (in
->input
.inidx
== n
) {
2969 input
= create_input(ctx
, compmask
);
2970 input
->input
.inidx
= n
;
2972 /* For aliased inputs, just append to the wrmask.. ie. if we
2973 * first see a vec2 index at slot N, and then later a vec4,
2974 * the wrmask of the resulting overlapped vec2 and vec4 is 0xf
2976 input
->regs
[0]->wrmask
|= compmask
;
2979 for (int i
= 0; i
< ncomp
+ frac
; i
++) {
2980 unsigned idx
= (n
* 4) + i
;
2981 compile_assert(ctx
, idx
< ctx
->ninputs
);
2983 /* fixup the src wrmask to avoid validation fail */
2984 if (ctx
->inputs
[idx
] && (ctx
->inputs
[idx
] != input
)) {
2985 ctx
->inputs
[idx
]->regs
[1]->wrmask
= input
->regs
[0]->wrmask
;
2989 ir3_split_dest(ctx
->block
, &ctx
->inputs
[idx
], input
, i
, 1);
2992 for (int i
= 0; i
< ncomp
; i
++) {
2993 unsigned idx
= (n
* 4) + i
+ frac
;
2994 ctx
->last_dst
[i
] = ctx
->inputs
[idx
];
2999 /* Initially we assign non-packed inloc's for varyings, as we don't really
3000 * know up-front which components will be unused. After all the compilation
3001 * stages we scan the shader to see which components are actually used, and
3002 * re-pack the inlocs to eliminate unneeded varyings.
3005 pack_inlocs(struct ir3_context
*ctx
)
3007 struct ir3_shader_variant
*so
= ctx
->so
;
3008 uint8_t used_components
[so
->inputs_count
];
3010 memset(used_components
, 0, sizeof(used_components
));
3013 * First Step: scan shader to find which bary.f/ldlv remain:
3016 foreach_block (block
, &ctx
->ir
->block_list
) {
3017 foreach_instr (instr
, &block
->instr_list
) {
3018 if (is_input(instr
)) {
3019 unsigned inloc
= instr
->regs
[1]->iim_val
;
3020 unsigned i
= inloc
/ 4;
3021 unsigned j
= inloc
% 4;
3023 compile_assert(ctx
, instr
->regs
[1]->flags
& IR3_REG_IMMED
);
3024 compile_assert(ctx
, i
< so
->inputs_count
);
3026 used_components
[i
] |= 1 << j
;
3027 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3028 for (int n
= 0; n
< 2; n
++) {
3029 unsigned inloc
= instr
->prefetch
.input_offset
+ n
;
3030 unsigned i
= inloc
/ 4;
3031 unsigned j
= inloc
% 4;
3033 compile_assert(ctx
, i
< so
->inputs_count
);
3035 used_components
[i
] |= 1 << j
;
3042 * Second Step: reassign varying inloc/slots:
3045 unsigned actual_in
= 0;
3048 for (unsigned i
= 0; i
< so
->inputs_count
; i
++) {
3049 unsigned compmask
= 0, maxcomp
= 0;
3051 so
->inputs
[i
].inloc
= inloc
;
3052 so
->inputs
[i
].bary
= false;
3054 for (unsigned j
= 0; j
< 4; j
++) {
3055 if (!(used_components
[i
] & (1 << j
)))
3058 compmask
|= (1 << j
);
3062 /* at this point, since used_components[i] mask is only
3063 * considering varyings (ie. not sysvals) we know this
3066 so
->inputs
[i
].bary
= true;
3069 if (so
->inputs
[i
].bary
) {
3071 so
->inputs
[i
].compmask
= (1 << maxcomp
) - 1;
3077 * Third Step: reassign packed inloc's:
3080 foreach_block (block
, &ctx
->ir
->block_list
) {
3081 foreach_instr (instr
, &block
->instr_list
) {
3082 if (is_input(instr
)) {
3083 unsigned inloc
= instr
->regs
[1]->iim_val
;
3084 unsigned i
= inloc
/ 4;
3085 unsigned j
= inloc
% 4;
3087 instr
->regs
[1]->iim_val
= so
->inputs
[i
].inloc
+ j
;
3088 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3089 unsigned i
= instr
->prefetch
.input_offset
/ 4;
3090 unsigned j
= instr
->prefetch
.input_offset
% 4;
3091 instr
->prefetch
.input_offset
= so
->inputs
[i
].inloc
+ j
;
3098 setup_output(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
3100 struct ir3_shader_variant
*so
= ctx
->so
;
3101 nir_io_semantics io
= nir_intrinsic_io_semantics(intr
);
3103 compile_assert(ctx
, nir_src_is_const(intr
->src
[1]));
3105 unsigned offset
= nir_src_as_uint(intr
->src
[1]);
3106 unsigned n
= nir_intrinsic_base(intr
) + offset
;
3107 unsigned frac
= nir_intrinsic_component(intr
);
3108 unsigned ncomp
= nir_intrinsic_src_components(intr
, 0);
3109 unsigned slot
= io
.location
+ offset
;
3111 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
3113 case FRAG_RESULT_DEPTH
:
3114 so
->writes_pos
= true;
3116 case FRAG_RESULT_COLOR
:
3119 case FRAG_RESULT_SAMPLE_MASK
:
3120 so
->writes_smask
= true;
3122 case FRAG_RESULT_STENCIL
:
3123 so
->writes_stencilref
= true;
3126 slot
+= io
.dual_source_blend_index
; /* For dual-src blend */
3127 if (slot
>= FRAG_RESULT_DATA0
)
3129 ir3_context_error(ctx
, "unknown FS output name: %s\n",
3130 gl_frag_result_name(slot
));
3132 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3133 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
3134 ctx
->so
->type
== MESA_SHADER_GEOMETRY
) {
3136 case VARYING_SLOT_POS
:
3137 so
->writes_pos
= true;
3139 case VARYING_SLOT_PSIZ
:
3140 so
->writes_psize
= true;
3142 case VARYING_SLOT_PRIMITIVE_ID
:
3143 case VARYING_SLOT_LAYER
:
3144 case VARYING_SLOT_GS_VERTEX_FLAGS_IR3
:
3145 debug_assert(ctx
->so
->type
== MESA_SHADER_GEOMETRY
);
3147 case VARYING_SLOT_COL0
:
3148 case VARYING_SLOT_COL1
:
3149 case VARYING_SLOT_BFC0
:
3150 case VARYING_SLOT_BFC1
:
3151 case VARYING_SLOT_FOGC
:
3152 case VARYING_SLOT_CLIP_DIST0
:
3153 case VARYING_SLOT_CLIP_DIST1
:
3154 case VARYING_SLOT_CLIP_VERTEX
:
3157 if (slot
>= VARYING_SLOT_VAR0
)
3159 if ((VARYING_SLOT_TEX0
<= slot
) && (slot
<= VARYING_SLOT_TEX7
))
3161 ir3_context_error(ctx
, "unknown %s shader output name: %s\n",
3162 _mesa_shader_stage_to_string(ctx
->so
->type
),
3163 gl_varying_slot_name(slot
));
3166 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
3170 so
->outputs_count
= MAX2(so
->outputs_count
, n
+ 1);
3171 compile_assert(ctx
, so
->outputs_count
< ARRAY_SIZE(so
->outputs
));
3173 so
->outputs
[n
].slot
= slot
;
3175 for (int i
= 0; i
< ncomp
; i
++) {
3176 unsigned idx
= (n
* 4) + i
+ frac
;
3177 compile_assert(ctx
, idx
< ctx
->noutputs
);
3178 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
3181 /* if varying packing doesn't happen, we could end up in a situation
3182 * with "holes" in the output, and since the per-generation code that
3183 * sets up varying linkage registers doesn't expect to have more than
3184 * one varying per vec4 slot, pad the holes.
3186 * Note that this should probably generate a performance warning of
3189 for (int i
= 0; i
< frac
; i
++) {
3190 unsigned idx
= (n
* 4) + i
;
3191 if (!ctx
->outputs
[idx
]) {
3192 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
3196 struct ir3_instruction
* const *src
= ir3_get_src(ctx
, &intr
->src
[0]);
3197 for (int i
= 0; i
< ncomp
; i
++) {
3198 unsigned idx
= (n
* 4) + i
+ frac
;
3199 ctx
->outputs
[idx
] = src
[i
];
3204 emit_instructions(struct ir3_context
*ctx
)
3206 nir_function_impl
*fxn
= nir_shader_get_entrypoint(ctx
->s
);
3208 /* some varying setup which can't be done in setup_input(): */
3209 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
3210 nir_foreach_shader_in_variable (var
, ctx
->s
) {
3211 /* if any varyings have 'sample' qualifer, that triggers us
3212 * to run in per-sample mode:
3214 if (var
->data
.sample
)
3215 ctx
->so
->per_samp
= true;
3217 /* set rasterflat flag for front/back color */
3218 if (var
->data
.interpolation
== INTERP_MODE_NONE
) {
3219 switch (var
->data
.location
) {
3220 case VARYING_SLOT_COL0
:
3221 case VARYING_SLOT_COL1
:
3222 case VARYING_SLOT_BFC0
:
3223 case VARYING_SLOT_BFC1
:
3224 ctx
->so
->inputs
[var
->data
.driver_location
].rasterflat
= true;
3233 /* TODO: for GS/HS/DS, load_input isn't used. but ctx->s->num_inputs is non-zero
3234 * likely the same for num_outputs in cases where store_output isn't used
3236 ctx
->so
->inputs_count
= ctx
->s
->num_inputs
;
3237 ctx
->ninputs
= ctx
->s
->num_inputs
* 4;
3238 ctx
->noutputs
= ctx
->s
->num_outputs
* 4;
3239 ctx
->inputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->ninputs
);
3240 ctx
->outputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->noutputs
);
3242 ctx
->ir
= ir3_create(ctx
->compiler
, ctx
->so
);
3244 /* Create inputs in first block: */
3245 ctx
->block
= get_block(ctx
, nir_start_block(fxn
));
3246 ctx
->in_block
= ctx
->block
;
3248 /* for fragment shader, the vcoord input register is used as the
3249 * base for bary.f varying fetch instrs:
3251 * TODO defer creating ctx->ij_pixel and corresponding sysvals
3252 * until emit_intrinsic when we know they are actually needed.
3253 * For now, we defer creating ctx->ij_centroid, etc, since we
3254 * only need ij_pixel for "old style" varying inputs (ie.
3257 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
3258 ctx
->ij
[IJ_PERSP_PIXEL
] = create_input(ctx
, 0x3);
3261 /* Defer add_sysval_input() stuff until after setup_inputs(),
3262 * because sysvals need to be appended after varyings:
3264 if (ctx
->ij
[IJ_PERSP_PIXEL
]) {
3265 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
,
3266 0x3, ctx
->ij
[IJ_PERSP_PIXEL
]);
3270 /* Tesselation shaders always need primitive ID for indexing the
3271 * BO. Geometry shaders don't always need it but when they do it has be
3272 * delivered and unclobbered in the VS. To make things easy, we always
3273 * make room for it in VS/DS.
3275 bool has_tess
= ctx
->so
->key
.tessellation
!= IR3_TESS_NONE
;
3276 bool has_gs
= ctx
->so
->key
.has_gs
;
3277 switch (ctx
->so
->type
) {
3278 case MESA_SHADER_VERTEX
:
3280 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3281 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3282 } else if (has_gs
) {
3283 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3284 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3287 case MESA_SHADER_TESS_CTRL
:
3288 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3289 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3291 case MESA_SHADER_TESS_EVAL
:
3293 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3294 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3296 case MESA_SHADER_GEOMETRY
:
3297 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3298 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3304 /* Find # of samplers. Just assume that we'll be reading from images.. if
3305 * it is write-only we don't have to count it, but after lowering derefs
3306 * is too late to compact indices for that.
3308 ctx
->so
->num_samp
= util_last_bit(ctx
->s
->info
.textures_used
) + ctx
->s
->info
.num_images
;
3310 /* NOTE: need to do something more clever when we support >1 fxn */
3311 nir_foreach_register (reg
, &fxn
->registers
) {
3312 ir3_declare_array(ctx
, reg
);
3314 /* And emit the body: */
3316 emit_function(ctx
, fxn
);
3319 /* Fixup tex sampler state for astc/srgb workaround instructions. We
3320 * need to assign the tex state indexes for these after we know the
3324 fixup_astc_srgb(struct ir3_context
*ctx
)
3326 struct ir3_shader_variant
*so
= ctx
->so
;
3327 /* indexed by original tex idx, value is newly assigned alpha sampler
3328 * state tex idx. Zero is invalid since there is at least one sampler
3331 unsigned alt_tex_state
[16] = {0};
3332 unsigned tex_idx
= ctx
->max_texture_index
+ 1;
3335 so
->astc_srgb
.base
= tex_idx
;
3337 for (unsigned i
= 0; i
< ctx
->ir
->astc_srgb_count
; i
++) {
3338 struct ir3_instruction
*sam
= ctx
->ir
->astc_srgb
[i
];
3340 compile_assert(ctx
, sam
->cat5
.tex
< ARRAY_SIZE(alt_tex_state
));
3342 if (alt_tex_state
[sam
->cat5
.tex
] == 0) {
3343 /* assign new alternate/alpha tex state slot: */
3344 alt_tex_state
[sam
->cat5
.tex
] = tex_idx
++;
3345 so
->astc_srgb
.orig_idx
[idx
++] = sam
->cat5
.tex
;
3346 so
->astc_srgb
.count
++;
3349 sam
->cat5
.tex
= alt_tex_state
[sam
->cat5
.tex
];
3354 fixup_binning_pass(struct ir3_context
*ctx
)
3356 struct ir3_shader_variant
*so
= ctx
->so
;
3357 struct ir3
*ir
= ctx
->ir
;
3360 /* first pass, remove unused outputs from the IR level outputs: */
3361 for (i
= 0, j
= 0; i
< ir
->outputs_count
; i
++) {
3362 struct ir3_instruction
*out
= ir
->outputs
[i
];
3363 assert(out
->opc
== OPC_META_COLLECT
);
3364 unsigned outidx
= out
->collect
.outidx
;
3365 unsigned slot
= so
->outputs
[outidx
].slot
;
3367 /* throw away everything but first position/psize */
3368 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3369 ir
->outputs
[j
] = ir
->outputs
[i
];
3373 ir
->outputs_count
= j
;
3375 /* second pass, cleanup the unused slots in ir3_shader_variant::outputs
3378 for (i
= 0, j
= 0; i
< so
->outputs_count
; i
++) {
3379 unsigned slot
= so
->outputs
[i
].slot
;
3381 /* throw away everything but first position/psize */
3382 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3383 so
->outputs
[j
] = so
->outputs
[i
];
3385 /* fixup outidx to point to new output table entry: */
3386 foreach_output (out
, ir
) {
3387 if (out
->collect
.outidx
== i
) {
3388 out
->collect
.outidx
= j
;
3396 so
->outputs_count
= j
;
3400 collect_tex_prefetches(struct ir3_context
*ctx
, struct ir3
*ir
)
3404 /* Collect sampling instructions eligible for pre-dispatch. */
3405 foreach_block (block
, &ir
->block_list
) {
3406 foreach_instr_safe (instr
, &block
->instr_list
) {
3407 if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3408 assert(idx
< ARRAY_SIZE(ctx
->so
->sampler_prefetch
));
3409 struct ir3_sampler_prefetch
*fetch
=
3410 &ctx
->so
->sampler_prefetch
[idx
];
3413 if (instr
->flags
& IR3_INSTR_B
) {
3414 fetch
->cmd
= IR3_SAMPLER_BINDLESS_PREFETCH_CMD
;
3415 /* In bindless mode, the index is actually the base */
3416 fetch
->tex_id
= instr
->prefetch
.tex_base
;
3417 fetch
->samp_id
= instr
->prefetch
.samp_base
;
3418 fetch
->tex_bindless_id
= instr
->prefetch
.tex
;
3419 fetch
->samp_bindless_id
= instr
->prefetch
.samp
;
3421 fetch
->cmd
= IR3_SAMPLER_PREFETCH_CMD
;
3422 fetch
->tex_id
= instr
->prefetch
.tex
;
3423 fetch
->samp_id
= instr
->prefetch
.samp
;
3425 fetch
->wrmask
= instr
->regs
[0]->wrmask
;
3426 fetch
->dst
= instr
->regs
[0]->num
;
3427 fetch
->src
= instr
->prefetch
.input_offset
;
3429 /* These are the limits on a5xx/a6xx, we might need to
3430 * revisit if SP_FS_PREFETCH[n] changes on later gens:
3432 assert(fetch
->dst
<= 0x3f);
3433 assert(fetch
->tex_id
<= 0x1f);
3434 assert(fetch
->samp_id
< 0xf);
3437 MAX2(ctx
->so
->total_in
, instr
->prefetch
.input_offset
+ 2);
3439 fetch
->half_precision
= !!(instr
->regs
[0]->flags
& IR3_REG_HALF
);
3441 /* Remove the prefetch placeholder instruction: */
3442 list_delinit(&instr
->node
);
3449 ir3_compile_shader_nir(struct ir3_compiler
*compiler
,
3450 struct ir3_shader_variant
*so
)
3452 struct ir3_context
*ctx
;
3454 int ret
= 0, max_bary
;
3459 ctx
= ir3_context_init(compiler
, so
);
3461 DBG("INIT failed!");
3466 emit_instructions(ctx
);
3469 DBG("EMIT failed!");
3474 ir
= so
->ir
= ctx
->ir
;
3476 assert((ctx
->noutputs
% 4) == 0);
3478 /* Setup IR level outputs, which are "collects" that gather
3479 * the scalar components of outputs.
3481 for (unsigned i
= 0; i
< ctx
->noutputs
; i
+= 4) {
3483 /* figure out the # of components written:
3485 * TODO do we need to handle holes, ie. if .x and .z
3486 * components written, but .y component not written?
3488 for (unsigned j
= 0; j
< 4; j
++) {
3489 if (!ctx
->outputs
[i
+ j
])
3494 /* Note that in some stages, like TCS, store_output is
3495 * lowered to memory writes, so no components of the
3496 * are "written" from the PoV of traditional store-
3497 * output instructions:
3502 struct ir3_instruction
*out
=
3503 ir3_create_collect(ctx
, &ctx
->outputs
[i
], ncomp
);
3506 assert(outidx
< so
->outputs_count
);
3508 /* stash index into so->outputs[] so we can map the
3509 * output back to slot/etc later:
3511 out
->collect
.outidx
= outidx
;
3513 array_insert(ir
, ir
->outputs
, out
);
3516 /* Set up the gs header as an output for the vertex shader so it won't
3517 * clobber it for the tess ctrl shader.
3519 * TODO this could probably be done more cleanly in a nir pass.
3521 if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3522 (ctx
->so
->key
.has_gs
&& ctx
->so
->type
== MESA_SHADER_TESS_EVAL
)) {
3523 if (ctx
->primitive_id
) {
3524 unsigned n
= so
->outputs_count
++;
3525 so
->outputs
[n
].slot
= VARYING_SLOT_PRIMITIVE_ID
;
3527 struct ir3_instruction
*out
=
3528 ir3_create_collect(ctx
, &ctx
->primitive_id
, 1);
3529 out
->collect
.outidx
= n
;
3530 array_insert(ir
, ir
->outputs
, out
);
3533 if (ctx
->gs_header
) {
3534 unsigned n
= so
->outputs_count
++;
3535 so
->outputs
[n
].slot
= VARYING_SLOT_GS_HEADER_IR3
;
3536 struct ir3_instruction
*out
=
3537 ir3_create_collect(ctx
, &ctx
->gs_header
, 1);
3538 out
->collect
.outidx
= n
;
3539 array_insert(ir
, ir
->outputs
, out
);
3542 if (ctx
->tcs_header
) {
3543 unsigned n
= so
->outputs_count
++;
3544 so
->outputs
[n
].slot
= VARYING_SLOT_TCS_HEADER_IR3
;
3545 struct ir3_instruction
*out
=
3546 ir3_create_collect(ctx
, &ctx
->tcs_header
, 1);
3547 out
->collect
.outidx
= n
;
3548 array_insert(ir
, ir
->outputs
, out
);
3552 /* for a6xx+, binning and draw pass VS use same VBO state, so we
3553 * need to make sure not to remove any inputs that are used by
3554 * the nonbinning VS.
3556 if (ctx
->compiler
->gpu_id
>= 600 && so
->binning_pass
&&
3557 so
->type
== MESA_SHADER_VERTEX
) {
3558 for (int i
= 0; i
< ctx
->ninputs
; i
++) {
3559 struct ir3_instruction
*in
= ctx
->inputs
[i
];
3567 debug_assert(n
< so
->nonbinning
->inputs_count
);
3569 if (so
->nonbinning
->inputs
[n
].sysval
)
3572 /* be sure to keep inputs, even if only used in VS */
3573 if (so
->nonbinning
->inputs
[n
].compmask
& (1 << c
))
3574 array_insert(in
->block
, in
->block
->keeps
, in
);
3578 /* at this point, for binning pass, throw away unneeded outputs: */
3579 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
< 600))
3580 fixup_binning_pass(ctx
);
3582 ir3_debug_print(ir
, "AFTER: nir->ir3");
3588 progress
|= IR3_PASS(ir
, ir3_cf
);
3589 progress
|= IR3_PASS(ir
, ir3_cp
, so
);
3590 progress
|= IR3_PASS(ir
, ir3_dce
, so
);
3593 /* at this point, for binning pass, throw away unneeded outputs:
3594 * Note that for a6xx and later, we do this after ir3_cp to ensure
3595 * that the uniform/constant layout for BS and VS matches, so that
3596 * we can re-use same VS_CONST state group.
3598 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
>= 600)) {
3599 fixup_binning_pass(ctx
);
3600 /* cleanup the result of removing unneeded outputs: */
3601 while (IR3_PASS(ir
, ir3_dce
, so
)) {}
3604 IR3_PASS(ir
, ir3_sched_add_deps
);
3606 /* Group left/right neighbors, inserting mov's where needed to
3609 IR3_PASS(ir
, ir3_group
);
3611 /* At this point, all the dead code should be long gone: */
3612 assert(!IR3_PASS(ir
, ir3_dce
, so
));
3614 ret
= ir3_sched(ir
);
3616 DBG("SCHED failed!");
3620 ir3_debug_print(ir
, "AFTER: ir3_sched");
3622 if (IR3_PASS(ir
, ir3_cp_postsched
)) {
3623 /* cleanup the result of removing unneeded mov's: */
3624 while (IR3_PASS(ir
, ir3_dce
, so
)) {}
3627 /* Pre-assign VS inputs on a6xx+ binning pass shader, to align
3628 * with draw pass VS, so binning and draw pass can both use the
3631 * Note that VS inputs are expected to be full precision.
3633 bool pre_assign_inputs
= (ir
->compiler
->gpu_id
>= 600) &&
3634 (ir
->type
== MESA_SHADER_VERTEX
) &&
3637 if (pre_assign_inputs
) {
3638 for (unsigned i
= 0; i
< ctx
->ninputs
; i
++) {
3639 struct ir3_instruction
*instr
= ctx
->inputs
[i
];
3646 unsigned regid
= so
->nonbinning
->inputs
[n
].regid
+ c
;
3648 instr
->regs
[0]->num
= regid
;
3651 ret
= ir3_ra(so
, ctx
->inputs
, ctx
->ninputs
);
3652 } else if (ctx
->tcs_header
) {
3653 /* We need to have these values in the same registers between VS and TCS
3654 * since the VS chains to TCS and doesn't get the sysvals redelivered.
3657 ctx
->tcs_header
->regs
[0]->num
= regid(0, 0);
3658 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3659 struct ir3_instruction
*precolor
[] = { ctx
->tcs_header
, ctx
->primitive_id
};
3660 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3661 } else if (ctx
->gs_header
) {
3662 /* We need to have these values in the same registers between producer
3663 * (VS or DS) and GS since the producer chains to GS and doesn't get
3664 * the sysvals redelivered.
3667 ctx
->gs_header
->regs
[0]->num
= regid(0, 0);
3668 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3669 struct ir3_instruction
*precolor
[] = { ctx
->gs_header
, ctx
->primitive_id
};
3670 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3671 } else if (so
->num_sampler_prefetch
) {
3672 assert(so
->type
== MESA_SHADER_FRAGMENT
);
3673 struct ir3_instruction
*precolor
[2];
3676 foreach_input (instr
, ir
) {
3677 if (instr
->input
.sysval
!= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
)
3680 assert(idx
< ARRAY_SIZE(precolor
));
3682 precolor
[idx
] = instr
;
3683 instr
->regs
[0]->num
= idx
;
3687 ret
= ir3_ra(so
, precolor
, idx
);
3689 ret
= ir3_ra(so
, NULL
, 0);
3697 IR3_PASS(ir
, ir3_postsched
, so
);
3699 if (compiler
->gpu_id
>= 600) {
3700 IR3_PASS(ir
, ir3_a6xx_fixup_atomic_dests
, so
);
3703 if (so
->type
== MESA_SHADER_FRAGMENT
)
3707 * Fixup inputs/outputs to point to the actual registers assigned:
3709 * 1) initialize to r63.x (invalid/unused)
3710 * 2) iterate IR level inputs/outputs and update the variants
3711 * inputs/outputs table based on the assigned registers for
3712 * the remaining inputs/outputs.
3715 for (unsigned i
= 0; i
< so
->inputs_count
; i
++)
3716 so
->inputs
[i
].regid
= INVALID_REG
;
3717 for (unsigned i
= 0; i
< so
->outputs_count
; i
++)
3718 so
->outputs
[i
].regid
= INVALID_REG
;
3720 foreach_output (out
, ir
) {
3721 assert(out
->opc
== OPC_META_COLLECT
);
3722 unsigned outidx
= out
->collect
.outidx
;
3724 so
->outputs
[outidx
].regid
= out
->regs
[0]->num
;
3725 so
->outputs
[outidx
].half
= !!(out
->regs
[0]->flags
& IR3_REG_HALF
);
3728 foreach_input (in
, ir
) {
3729 assert(in
->opc
== OPC_META_INPUT
);
3730 unsigned inidx
= in
->input
.inidx
;
3732 if (pre_assign_inputs
&& !so
->inputs
[inidx
].sysval
) {
3733 if (VALIDREG(so
->nonbinning
->inputs
[inidx
].regid
)) {
3734 compile_assert(ctx
, in
->regs
[0]->num
==
3735 so
->nonbinning
->inputs
[inidx
].regid
);
3736 compile_assert(ctx
, !!(in
->regs
[0]->flags
& IR3_REG_HALF
) ==
3737 so
->nonbinning
->inputs
[inidx
].half
);
3739 so
->inputs
[inidx
].regid
= so
->nonbinning
->inputs
[inidx
].regid
;
3740 so
->inputs
[inidx
].half
= so
->nonbinning
->inputs
[inidx
].half
;
3742 so
->inputs
[inidx
].regid
= in
->regs
[0]->num
;
3743 so
->inputs
[inidx
].half
= !!(in
->regs
[0]->flags
& IR3_REG_HALF
);
3748 fixup_astc_srgb(ctx
);
3750 /* We need to do legalize after (for frag shader's) the "bary.f"
3751 * offsets (inloc) have been assigned.
3753 IR3_PASS(ir
, ir3_legalize
, so
, &max_bary
);
3755 /* Set (ss)(sy) on first TCS and GEOMETRY instructions, since we don't
3756 * know what we might have to wait on when coming in from VS chsh.
3758 if (so
->type
== MESA_SHADER_TESS_CTRL
||
3759 so
->type
== MESA_SHADER_GEOMETRY
) {
3760 foreach_block (block
, &ir
->block_list
) {
3761 foreach_instr (instr
, &block
->instr_list
) {
3762 instr
->flags
|= IR3_INSTR_SS
| IR3_INSTR_SY
;
3768 so
->branchstack
= ctx
->max_stack
;
3770 /* Note that actual_in counts inputs that are not bary.f'd for FS: */
3771 if (so
->type
== MESA_SHADER_FRAGMENT
)
3772 so
->total_in
= max_bary
+ 1;
3774 /* Collect sampling instructions eligible for pre-dispatch. */
3775 collect_tex_prefetches(ctx
, ir
);
3777 if (so
->type
== MESA_SHADER_FRAGMENT
&&
3778 ctx
->s
->info
.fs
.needs_helper_invocations
)
3779 so
->need_pixlod
= true;
3784 ir3_destroy(so
->ir
);
3787 ir3_context_free(ctx
);