2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_math.h"
33 #include "ir3_compiler.h"
34 #include "ir3_image.h"
35 #include "ir3_shader.h"
38 #include "instr-a3xx.h"
40 #include "ir3_context.h"
43 static struct ir3_instruction
*
44 create_indirect_load(struct ir3_context
*ctx
, unsigned arrsz
, int n
,
45 struct ir3_instruction
*address
, struct ir3_instruction
*collect
)
47 struct ir3_block
*block
= ctx
->block
;
48 struct ir3_instruction
*mov
;
49 struct ir3_register
*src
;
51 mov
= ir3_instr_create(block
, OPC_MOV
);
52 mov
->cat1
.src_type
= TYPE_U32
;
53 mov
->cat1
.dst_type
= TYPE_U32
;
55 src
= __ssa_src(mov
, collect
, IR3_REG_RELATIV
);
57 src
->array
.offset
= n
;
59 ir3_instr_set_address(mov
, address
);
64 static struct ir3_instruction
*
65 create_input(struct ir3_context
*ctx
, unsigned compmask
)
67 struct ir3_instruction
*in
;
69 in
= ir3_instr_create(ctx
->in_block
, OPC_META_INPUT
);
70 in
->input
.sysval
= ~0;
71 __ssa_dst(in
)->wrmask
= compmask
;
73 array_insert(ctx
->ir
, ctx
->ir
->inputs
, in
);
78 static struct ir3_instruction
*
79 create_frag_input(struct ir3_context
*ctx
, bool use_ldlv
, unsigned n
)
81 struct ir3_block
*block
= ctx
->block
;
82 struct ir3_instruction
*instr
;
83 /* packed inloc is fixed up later: */
84 struct ir3_instruction
*inloc
= create_immed(block
, n
);
87 instr
= ir3_LDLV(block
, inloc
, 0, create_immed(block
, 1), 0);
88 instr
->cat6
.type
= TYPE_U32
;
89 instr
->cat6
.iim_val
= 1;
91 instr
= ir3_BARY_F(block
, inloc
, 0, ctx
->ij_pixel
, 0);
92 instr
->regs
[2]->wrmask
= 0x3;
98 static struct ir3_instruction
*
99 create_driver_param(struct ir3_context
*ctx
, enum ir3_driver_param dp
)
101 /* first four vec4 sysval's reserved for UBOs: */
102 /* NOTE: dp is in scalar, but there can be >4 dp components: */
103 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
104 unsigned n
= const_state
->offsets
.driver_param
;
105 unsigned r
= regid(n
+ dp
/ 4, dp
% 4);
106 return create_uniform(ctx
->block
, r
);
110 * Adreno uses uint rather than having dedicated bool type,
111 * which (potentially) requires some conversion, in particular
112 * when using output of an bool instr to int input, or visa
116 * -------+---------+-------+-
120 * To convert from an adreno bool (uint) to nir, use:
122 * absneg.s dst, (neg)src
124 * To convert back in the other direction:
126 * absneg.s dst, (abs)arc
128 * The CP step can clean up the absneg.s that cancel each other
129 * out, and with a slight bit of extra cleverness (to recognize
130 * the instructions which produce either a 0 or 1) can eliminate
131 * the absneg.s's completely when an instruction that wants
132 * 0/1 consumes the result. For example, when a nir 'bcsel'
133 * consumes the result of 'feq'. So we should be able to get by
134 * without a boolean resolve step, and without incuring any
135 * extra penalty in instruction count.
138 /* NIR bool -> native (adreno): */
139 static struct ir3_instruction
*
140 ir3_b2n(struct ir3_block
*block
, struct ir3_instruction
*instr
)
142 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SABS
);
145 /* native (adreno) -> NIR bool: */
146 static struct ir3_instruction
*
147 ir3_n2b(struct ir3_block
*block
, struct ir3_instruction
*instr
)
149 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SNEG
);
153 * alu/sfu instructions:
156 static struct ir3_instruction
*
157 create_cov(struct ir3_context
*ctx
, struct ir3_instruction
*src
,
158 unsigned src_bitsize
, nir_op op
)
160 type_t src_type
, dst_type
;
164 case nir_op_f2f16_rtne
:
165 case nir_op_f2f16_rtz
:
173 switch (src_bitsize
) {
181 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
190 switch (src_bitsize
) {
201 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
210 switch (src_bitsize
) {
221 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
226 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
236 case nir_op_f2f16_rtne
:
237 case nir_op_f2f16_rtz
:
239 /* TODO how to handle rounding mode? */
276 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
279 return ir3_COV(ctx
->block
, src
, src_type
, dst_type
);
283 emit_alu(struct ir3_context
*ctx
, nir_alu_instr
*alu
)
285 const nir_op_info
*info
= &nir_op_infos
[alu
->op
];
286 struct ir3_instruction
**dst
, *src
[info
->num_inputs
];
287 unsigned bs
[info
->num_inputs
]; /* bit size */
288 struct ir3_block
*b
= ctx
->block
;
289 unsigned dst_sz
, wrmask
;
290 type_t dst_type
= nir_dest_bit_size(alu
->dest
.dest
) < 32 ?
293 if (alu
->dest
.dest
.is_ssa
) {
294 dst_sz
= alu
->dest
.dest
.ssa
.num_components
;
295 wrmask
= (1 << dst_sz
) - 1;
297 dst_sz
= alu
->dest
.dest
.reg
.reg
->num_components
;
298 wrmask
= alu
->dest
.write_mask
;
301 dst
= ir3_get_dst(ctx
, &alu
->dest
.dest
, dst_sz
);
303 /* Vectors are special in that they have non-scalarized writemasks,
304 * and just take the first swizzle channel for each argument in
305 * order into each writemask channel.
307 if ((alu
->op
== nir_op_vec2
) ||
308 (alu
->op
== nir_op_vec3
) ||
309 (alu
->op
== nir_op_vec4
)) {
311 for (int i
= 0; i
< info
->num_inputs
; i
++) {
312 nir_alu_src
*asrc
= &alu
->src
[i
];
314 compile_assert(ctx
, !asrc
->abs
);
315 compile_assert(ctx
, !asrc
->negate
);
317 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[0]];
319 src
[i
] = create_immed_typed(ctx
->block
, 0, dst_type
);
320 dst
[i
] = ir3_MOV(b
, src
[i
], dst_type
);
323 ir3_put_dst(ctx
, &alu
->dest
.dest
);
327 /* We also get mov's with more than one component for mov's so
328 * handle those specially:
330 if (alu
->op
== nir_op_mov
) {
331 nir_alu_src
*asrc
= &alu
->src
[0];
332 struct ir3_instruction
*const *src0
= ir3_get_src(ctx
, &asrc
->src
);
334 for (unsigned i
= 0; i
< dst_sz
; i
++) {
335 if (wrmask
& (1 << i
)) {
336 dst
[i
] = ir3_MOV(b
, src0
[asrc
->swizzle
[i
]], dst_type
);
342 ir3_put_dst(ctx
, &alu
->dest
.dest
);
346 /* General case: We can just grab the one used channel per src. */
347 for (int i
= 0; i
< info
->num_inputs
; i
++) {
348 unsigned chan
= ffs(alu
->dest
.write_mask
) - 1;
349 nir_alu_src
*asrc
= &alu
->src
[i
];
351 compile_assert(ctx
, !asrc
->abs
);
352 compile_assert(ctx
, !asrc
->negate
);
354 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[chan
]];
355 bs
[i
] = nir_src_bit_size(asrc
->src
);
357 compile_assert(ctx
, src
[i
]);
362 case nir_op_f2f16_rtne
:
363 case nir_op_f2f16_rtz
:
381 dst
[0] = create_cov(ctx
, src
[0], bs
[0], alu
->op
);
383 case nir_op_fquantize2f16
:
384 dst
[0] = create_cov(ctx
,
385 create_cov(ctx
, src
[0], 32, nir_op_f2f16
),
389 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, create_immed(b
, fui(0.0)), 0);
390 dst
[0]->cat2
.condition
= IR3_COND_NE
;
393 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F16
);
396 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F32
);
401 dst
[0] = ir3_b2n(b
, src
[0]);
404 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, create_immed(b
, 0), 0);
405 dst
[0]->cat2
.condition
= IR3_COND_NE
;
409 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FNEG
);
412 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FABS
);
415 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[1], 0);
418 dst
[0] = ir3_MIN_F(b
, src
[0], 0, src
[1], 0);
421 /* if there is just a single use of the src, and it supports
422 * (sat) bit, we can just fold the (sat) flag back to the
423 * src instruction and create a mov. This is easier for cp
426 * TODO probably opc_cat==4 is ok too
428 if (alu
->src
[0].src
.is_ssa
&&
429 (list_length(&alu
->src
[0].src
.ssa
->uses
) == 1) &&
430 ((opc_cat(src
[0]->opc
) == 2) || (opc_cat(src
[0]->opc
) == 3))) {
431 src
[0]->flags
|= IR3_INSTR_SAT
;
432 dst
[0] = ir3_MOV(b
, src
[0], dst_type
);
434 /* otherwise generate a max.f that saturates.. blob does
435 * similar (generating a cat2 mov using max.f)
437 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[0], 0);
438 dst
[0]->flags
|= IR3_INSTR_SAT
;
442 dst
[0] = ir3_MUL_F(b
, src
[0], 0, src
[1], 0);
445 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], 0);
448 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], IR3_REG_FNEG
);
451 dst
[0] = ir3_MAD_F32(b
, src
[0], 0, src
[1], 0, src
[2], 0);
454 case nir_op_fddx_coarse
:
455 dst
[0] = ir3_DSX(b
, src
[0], 0);
456 dst
[0]->cat5
.type
= TYPE_F32
;
459 case nir_op_fddy_coarse
:
460 dst
[0] = ir3_DSY(b
, src
[0], 0);
461 dst
[0]->cat5
.type
= TYPE_F32
;
465 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
466 dst
[0]->cat2
.condition
= IR3_COND_LT
;
469 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
470 dst
[0]->cat2
.condition
= IR3_COND_GE
;
473 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
474 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
477 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
478 dst
[0]->cat2
.condition
= IR3_COND_NE
;
481 dst
[0] = ir3_CEIL_F(b
, src
[0], 0);
484 dst
[0] = ir3_FLOOR_F(b
, src
[0], 0);
487 dst
[0] = ir3_TRUNC_F(b
, src
[0], 0);
489 case nir_op_fround_even
:
490 dst
[0] = ir3_RNDNE_F(b
, src
[0], 0);
493 dst
[0] = ir3_SIGN_F(b
, src
[0], 0);
497 dst
[0] = ir3_SIN(b
, src
[0], 0);
500 dst
[0] = ir3_COS(b
, src
[0], 0);
503 dst
[0] = ir3_RSQ(b
, src
[0], 0);
506 dst
[0] = ir3_RCP(b
, src
[0], 0);
509 dst
[0] = ir3_LOG2(b
, src
[0], 0);
512 dst
[0] = ir3_EXP2(b
, src
[0], 0);
515 dst
[0] = ir3_SQRT(b
, src
[0], 0);
519 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SABS
);
522 dst
[0] = ir3_ADD_U(b
, src
[0], 0, src
[1], 0);
525 dst
[0] = ir3_AND_B(b
, src
[0], 0, src
[1], 0);
528 dst
[0] = ir3_MAX_S(b
, src
[0], 0, src
[1], 0);
531 dst
[0] = ir3_MAX_U(b
, src
[0], 0, src
[1], 0);
534 dst
[0] = ir3_MIN_S(b
, src
[0], 0, src
[1], 0);
537 dst
[0] = ir3_MIN_U(b
, src
[0], 0, src
[1], 0);
539 case nir_op_umul_low
:
540 dst
[0] = ir3_MULL_U(b
, src
[0], 0, src
[1], 0);
542 case nir_op_imadsh_mix16
:
543 dst
[0] = ir3_MADSH_M16(b
, src
[0], 0, src
[1], 0, src
[2], 0);
545 case nir_op_imad24_ir3
:
546 dst
[0] = ir3_MAD_S24(b
, src
[0], 0, src
[1], 0, src
[2], 0);
549 dst
[0] = ir3_MUL_S24(b
, src
[0], 0, src
[1], 0);
552 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
555 dst
[0] = ir3_NOT_B(b
, src
[0], 0);
558 dst
[0] = ir3_OR_B(b
, src
[0], 0, src
[1], 0);
561 dst
[0] = ir3_SHL_B(b
, src
[0], 0, src
[1], 0);
564 dst
[0] = ir3_ASHR_B(b
, src
[0], 0, src
[1], 0);
567 dst
[0] = ir3_SUB_U(b
, src
[0], 0, src
[1], 0);
570 dst
[0] = ir3_XOR_B(b
, src
[0], 0, src
[1], 0);
573 dst
[0] = ir3_SHR_B(b
, src
[0], 0, src
[1], 0);
576 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
577 dst
[0]->cat2
.condition
= IR3_COND_LT
;
580 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
581 dst
[0]->cat2
.condition
= IR3_COND_GE
;
584 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
585 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
588 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
589 dst
[0]->cat2
.condition
= IR3_COND_NE
;
592 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
593 dst
[0]->cat2
.condition
= IR3_COND_LT
;
596 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
597 dst
[0]->cat2
.condition
= IR3_COND_GE
;
600 case nir_op_b32csel
: {
601 struct ir3_instruction
*cond
= ir3_b2n(b
, src
[0]);
602 compile_assert(ctx
, bs
[1] == bs
[2]);
603 /* the boolean condition is 32b even if src[1] and src[2] are
604 * half-precision, but sel.b16 wants all three src's to be the
608 cond
= ir3_COV(b
, cond
, TYPE_U32
, TYPE_U16
);
609 dst
[0] = ir3_SEL_B32(b
, src
[1], 0, cond
, 0, src
[2], 0);
612 case nir_op_bit_count
: {
613 // TODO, we need to do this 16b at a time on a5xx+a6xx.. need to
614 // double check on earlier gen's. Once half-precision support is
615 // in place, this should probably move to a NIR lowering pass:
616 struct ir3_instruction
*hi
, *lo
;
618 hi
= ir3_COV(b
, ir3_SHR_B(b
, src
[0], 0, create_immed(b
, 16), 0),
620 lo
= ir3_COV(b
, src
[0], TYPE_U32
, TYPE_U16
);
622 hi
= ir3_CBITS_B(b
, hi
, 0);
623 lo
= ir3_CBITS_B(b
, lo
, 0);
625 // TODO maybe the builders should default to making dst half-precision
626 // if the src's were half precision, to make this less awkward.. otoh
627 // we should probably just do this lowering in NIR.
628 hi
->regs
[0]->flags
|= IR3_REG_HALF
;
629 lo
->regs
[0]->flags
|= IR3_REG_HALF
;
631 dst
[0] = ir3_ADD_S(b
, hi
, 0, lo
, 0);
632 dst
[0]->regs
[0]->flags
|= IR3_REG_HALF
;
633 dst
[0] = ir3_COV(b
, dst
[0], TYPE_U16
, TYPE_U32
);
636 case nir_op_ifind_msb
: {
637 struct ir3_instruction
*cmp
;
638 dst
[0] = ir3_CLZ_S(b
, src
[0], 0);
639 cmp
= ir3_CMPS_S(b
, dst
[0], 0, create_immed(b
, 0), 0);
640 cmp
->cat2
.condition
= IR3_COND_GE
;
641 dst
[0] = ir3_SEL_B32(b
,
642 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
646 case nir_op_ufind_msb
:
647 dst
[0] = ir3_CLZ_B(b
, src
[0], 0);
648 dst
[0] = ir3_SEL_B32(b
,
649 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
650 src
[0], 0, dst
[0], 0);
652 case nir_op_find_lsb
:
653 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
654 dst
[0] = ir3_CLZ_B(b
, dst
[0], 0);
656 case nir_op_bitfield_reverse
:
657 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
661 ir3_context_error(ctx
, "Unhandled ALU op: %s\n",
662 nir_op_infos
[alu
->op
].name
);
666 if (nir_alu_type_get_base_type(info
->output_type
) == nir_type_bool
) {
668 dst
[0] = ir3_n2b(b
, dst
[0]);
671 ir3_put_dst(ctx
, &alu
->dest
.dest
);
674 /* handles direct/indirect UBO reads: */
676 emit_intrinsic_load_ubo(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
677 struct ir3_instruction
**dst
)
679 struct ir3_block
*b
= ctx
->block
;
680 struct ir3_instruction
*base_lo
, *base_hi
, *addr
, *src0
, *src1
;
681 /* UBO addresses are the first driver params, but subtract 2 here to
682 * account for nir_lower_uniforms_to_ubo rebasing the UBOs such that UBO 0
683 * is the uniforms: */
684 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
685 unsigned ubo
= regid(const_state
->offsets
.ubo
, 0) - 2;
686 const unsigned ptrsz
= ir3_pointer_size(ctx
->compiler
);
690 /* First src is ubo index, which could either be an immed or not: */
691 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0];
692 if (is_same_type_mov(src0
) &&
693 (src0
->regs
[1]->flags
& IR3_REG_IMMED
)) {
694 base_lo
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
));
695 base_hi
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
) + 1);
697 base_lo
= create_uniform_indirect(b
, ubo
, ir3_get_addr(ctx
, src0
, ptrsz
));
698 base_hi
= create_uniform_indirect(b
, ubo
+ 1, ir3_get_addr(ctx
, src0
, ptrsz
));
700 /* NOTE: since relative addressing is used, make sure constlen is
701 * at least big enough to cover all the UBO addresses, since the
702 * assembler won't know what the max address reg is.
704 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
705 const_state
->offsets
.ubo
+ (ctx
->s
->info
.num_ubos
* ptrsz
));
708 /* note: on 32bit gpu's base_hi is ignored and DCE'd */
711 if (nir_src_is_const(intr
->src
[1])) {
712 off
+= nir_src_as_uint(intr
->src
[1]);
714 /* For load_ubo_indirect, second src is indirect offset: */
715 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0];
717 /* and add offset to addr: */
718 addr
= ir3_ADD_S(b
, addr
, 0, src1
, 0);
721 /* if offset is to large to encode in the ldg, split it out: */
722 if ((off
+ (intr
->num_components
* 4)) > 1024) {
723 /* split out the minimal amount to improve the odds that
724 * cp can fit the immediate in the add.s instruction:
726 unsigned off2
= off
+ (intr
->num_components
* 4) - 1024;
727 addr
= ir3_ADD_S(b
, addr
, 0, create_immed(b
, off2
), 0);
732 struct ir3_instruction
*carry
;
734 /* handle 32b rollover, ie:
735 * if (addr < base_lo)
738 carry
= ir3_CMPS_U(b
, addr
, 0, base_lo
, 0);
739 carry
->cat2
.condition
= IR3_COND_LT
;
740 base_hi
= ir3_ADD_S(b
, base_hi
, 0, carry
, 0);
742 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){ addr
, base_hi
}, 2);
745 for (int i
= 0; i
< intr
->num_components
; i
++) {
746 struct ir3_instruction
*load
=
747 ir3_LDG(b
, addr
, 0, create_immed(b
, 1), 0, /* num components */
748 create_immed(b
, off
+ i
* 4), 0);
749 load
->cat6
.type
= TYPE_U32
;
754 /* src[] = { block_index } */
756 emit_intrinsic_ssbo_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
757 struct ir3_instruction
**dst
)
759 /* SSBO size stored as a const starting at ssbo_sizes: */
760 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
761 unsigned blk_idx
= nir_src_as_uint(intr
->src
[0]);
762 unsigned idx
= regid(const_state
->offsets
.ssbo_sizes
, 0) +
763 const_state
->ssbo_size
.off
[blk_idx
];
765 debug_assert(const_state
->ssbo_size
.mask
& (1 << blk_idx
));
767 dst
[0] = create_uniform(ctx
->block
, idx
);
770 /* src[] = { offset }. const_index[] = { base } */
772 emit_intrinsic_load_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
773 struct ir3_instruction
**dst
)
775 struct ir3_block
*b
= ctx
->block
;
776 struct ir3_instruction
*ldl
, *offset
;
779 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
780 base
= nir_intrinsic_base(intr
);
782 ldl
= ir3_LDL(b
, offset
, 0,
783 create_immed(b
, intr
->num_components
), 0,
784 create_immed(b
, base
), 0);
786 ldl
->cat6
.type
= utype_dst(intr
->dest
);
787 ldl
->regs
[0]->wrmask
= MASK(intr
->num_components
);
789 ldl
->barrier_class
= IR3_BARRIER_SHARED_R
;
790 ldl
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
792 ir3_split_dest(b
, dst
, ldl
, 0, intr
->num_components
);
795 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
797 emit_intrinsic_store_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
799 struct ir3_block
*b
= ctx
->block
;
800 struct ir3_instruction
*stl
, *offset
;
801 struct ir3_instruction
* const *value
;
802 unsigned base
, wrmask
;
804 value
= ir3_get_src(ctx
, &intr
->src
[0]);
805 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
807 base
= nir_intrinsic_base(intr
);
808 wrmask
= nir_intrinsic_write_mask(intr
);
810 /* Combine groups of consecutive enabled channels in one write
811 * message. We use ffs to find the first enabled channel and then ffs on
812 * the bit-inverse, down-shifted writemask to determine the length of
813 * the block of enabled bits.
815 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
818 unsigned first_component
= ffs(wrmask
) - 1;
819 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
821 stl
= ir3_STL(b
, offset
, 0,
822 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
823 create_immed(b
, length
), 0);
824 stl
->cat6
.dst_offset
= first_component
+ base
;
825 stl
->cat6
.type
= utype_src(intr
->src
[0]);
826 stl
->barrier_class
= IR3_BARRIER_SHARED_W
;
827 stl
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
829 array_insert(b
, b
->keeps
, stl
);
831 /* Clear the bits in the writemask that we just wrote, then try
832 * again to see if more channels are left.
834 wrmask
&= (15 << (first_component
+ length
));
838 /* src[] = { offset }. const_index[] = { base } */
840 emit_intrinsic_load_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
841 struct ir3_instruction
**dst
)
843 struct ir3_block
*b
= ctx
->block
;
844 struct ir3_instruction
*load
, *offset
;
847 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
848 base
= nir_intrinsic_base(intr
);
850 load
= ir3_LDLW(b
, offset
, 0,
851 create_immed(b
, intr
->num_components
), 0,
852 create_immed(b
, base
), 0);
854 load
->cat6
.type
= utype_dst(intr
->dest
);
855 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
857 load
->barrier_class
= IR3_BARRIER_SHARED_R
;
858 load
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
860 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
863 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
865 emit_intrinsic_store_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
867 struct ir3_block
*b
= ctx
->block
;
868 struct ir3_instruction
*store
, *offset
;
869 struct ir3_instruction
* const *value
;
870 unsigned base
, wrmask
;
872 value
= ir3_get_src(ctx
, &intr
->src
[0]);
873 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
875 base
= nir_intrinsic_base(intr
);
876 wrmask
= nir_intrinsic_write_mask(intr
);
878 /* Combine groups of consecutive enabled channels in one write
879 * message. We use ffs to find the first enabled channel and then ffs on
880 * the bit-inverse, down-shifted writemask to determine the length of
881 * the block of enabled bits.
883 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
886 unsigned first_component
= ffs(wrmask
) - 1;
887 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
889 store
= ir3_STLW(b
, offset
, 0,
890 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
891 create_immed(b
, length
), 0);
893 store
->cat6
.dst_offset
= first_component
+ base
;
894 store
->cat6
.type
= utype_src(intr
->src
[0]);
895 store
->barrier_class
= IR3_BARRIER_SHARED_W
;
896 store
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
898 array_insert(b
, b
->keeps
, store
);
900 /* Clear the bits in the writemask that we just wrote, then try
901 * again to see if more channels are left.
903 wrmask
&= (15 << (first_component
+ length
));
908 * CS shared variable atomic intrinsics
910 * All of the shared variable atomic memory operations read a value from
911 * memory, compute a new value using one of the operations below, write the
912 * new value to memory, and return the original value read.
914 * All operations take 2 sources except CompSwap that takes 3. These
917 * 0: The offset into the shared variable storage region that the atomic
918 * operation will operate on.
919 * 1: The data parameter to the atomic function (i.e. the value to add
920 * in shared_atomic_add, etc).
921 * 2: For CompSwap only: the second data parameter.
923 static struct ir3_instruction
*
924 emit_intrinsic_atomic_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
926 struct ir3_block
*b
= ctx
->block
;
927 struct ir3_instruction
*atomic
, *src0
, *src1
;
928 type_t type
= TYPE_U32
;
930 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0]; /* offset */
931 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0]; /* value */
933 switch (intr
->intrinsic
) {
934 case nir_intrinsic_shared_atomic_add
:
935 atomic
= ir3_ATOMIC_ADD(b
, src0
, 0, src1
, 0);
937 case nir_intrinsic_shared_atomic_imin
:
938 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
941 case nir_intrinsic_shared_atomic_umin
:
942 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
944 case nir_intrinsic_shared_atomic_imax
:
945 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
948 case nir_intrinsic_shared_atomic_umax
:
949 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
951 case nir_intrinsic_shared_atomic_and
:
952 atomic
= ir3_ATOMIC_AND(b
, src0
, 0, src1
, 0);
954 case nir_intrinsic_shared_atomic_or
:
955 atomic
= ir3_ATOMIC_OR(b
, src0
, 0, src1
, 0);
957 case nir_intrinsic_shared_atomic_xor
:
958 atomic
= ir3_ATOMIC_XOR(b
, src0
, 0, src1
, 0);
960 case nir_intrinsic_shared_atomic_exchange
:
961 atomic
= ir3_ATOMIC_XCHG(b
, src0
, 0, src1
, 0);
963 case nir_intrinsic_shared_atomic_comp_swap
:
964 /* for cmpxchg, src1 is [ui]vec2(data, compare): */
965 src1
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
966 ir3_get_src(ctx
, &intr
->src
[2])[0],
969 atomic
= ir3_ATOMIC_CMPXCHG(b
, src0
, 0, src1
, 0);
975 atomic
->cat6
.iim_val
= 1;
977 atomic
->cat6
.type
= type
;
978 atomic
->barrier_class
= IR3_BARRIER_SHARED_W
;
979 atomic
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
981 /* even if nothing consume the result, we can't DCE the instruction: */
982 array_insert(b
, b
->keeps
, atomic
);
987 /* TODO handle actual indirect/dynamic case.. which is going to be weird
988 * to handle with the image_mapping table..
990 static struct ir3_instruction
*
991 get_image_samp_tex_src(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
993 unsigned slot
= ir3_get_image_slot(nir_src_as_deref(intr
->src
[0]));
994 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
995 struct ir3_instruction
*texture
, *sampler
;
997 texture
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
998 sampler
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1000 return ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1006 /* src[] = { deref, coord, sample_index }. const_index[] = {} */
1008 emit_intrinsic_load_image(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1009 struct ir3_instruction
**dst
)
1011 struct ir3_block
*b
= ctx
->block
;
1012 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
1013 struct ir3_instruction
*samp_tex
= get_image_samp_tex_src(ctx
, intr
);
1014 struct ir3_instruction
*sam
;
1015 struct ir3_instruction
* const *src0
= ir3_get_src(ctx
, &intr
->src
[1]);
1016 struct ir3_instruction
*coords
[4];
1017 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
1018 type_t type
= ir3_get_image_type(var
);
1020 /* hmm, this seems a bit odd, but it is what blob does and (at least
1021 * a5xx) just faults on bogus addresses otherwise:
1023 if (flags
& IR3_INSTR_3D
) {
1024 flags
&= ~IR3_INSTR_3D
;
1025 flags
|= IR3_INSTR_A
;
1028 for (unsigned i
= 0; i
< ncoords
; i
++)
1029 coords
[i
] = src0
[i
];
1032 coords
[ncoords
++] = create_immed(b
, 0);
1034 sam
= ir3_SAM(b
, OPC_ISAM
, type
, 0b1111, flags
,
1035 samp_tex
, ir3_create_collect(ctx
, coords
, ncoords
), NULL
);
1037 sam
->barrier_class
= IR3_BARRIER_IMAGE_R
;
1038 sam
->barrier_conflict
= IR3_BARRIER_IMAGE_W
;
1040 ir3_split_dest(b
, dst
, sam
, 0, 4);
1044 emit_intrinsic_image_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1045 struct ir3_instruction
**dst
)
1047 struct ir3_block
*b
= ctx
->block
;
1048 const nir_variable
*var
= nir_intrinsic_get_var(intr
, 0);
1049 struct ir3_instruction
*samp_tex
= get_image_samp_tex_src(ctx
, intr
);
1050 struct ir3_instruction
*sam
, *lod
;
1051 unsigned flags
, ncoords
= ir3_get_image_coords(var
, &flags
);
1053 lod
= create_immed(b
, 0);
1054 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
1055 samp_tex
, lod
, NULL
);
1057 /* Array size actually ends up in .w rather than .z. This doesn't
1058 * matter for miplevel 0, but for higher mips the value in z is
1059 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
1060 * returned, which means that we have to add 1 to it for arrays for
1063 * Note use a temporary dst and then copy, since the size of the dst
1064 * array that is passed in is based on nir's understanding of the
1065 * result size, not the hardware's
1067 struct ir3_instruction
*tmp
[4];
1069 ir3_split_dest(b
, tmp
, sam
, 0, 4);
1071 /* get_size instruction returns size in bytes instead of texels
1072 * for imageBuffer, so we need to divide it by the pixel size
1073 * of the image format.
1075 * TODO: This is at least true on a5xx. Check other gens.
1077 enum glsl_sampler_dim dim
=
1078 glsl_get_sampler_dim(glsl_without_array(var
->type
));
1079 if (dim
== GLSL_SAMPLER_DIM_BUF
) {
1080 /* Since all the possible values the divisor can take are
1081 * power-of-two (4, 8, or 16), the division is implemented
1083 * During shader setup, the log2 of the image format's
1084 * bytes-per-pixel should have been emitted in 2nd slot of
1085 * image_dims. See ir3_shader::emit_image_dims().
1087 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
1088 unsigned cb
= regid(const_state
->offsets
.image_dims
, 0) +
1089 const_state
->image_dims
.off
[var
->data
.driver_location
];
1090 struct ir3_instruction
*aux
= create_uniform(b
, cb
+ 1);
1092 tmp
[0] = ir3_SHR_B(b
, tmp
[0], 0, aux
, 0);
1095 for (unsigned i
= 0; i
< ncoords
; i
++)
1098 if (flags
& IR3_INSTR_A
) {
1099 if (ctx
->compiler
->levels_add_one
) {
1100 dst
[ncoords
-1] = ir3_ADD_U(b
, tmp
[3], 0, create_immed(b
, 1), 0);
1102 dst
[ncoords
-1] = ir3_MOV(b
, tmp
[3], TYPE_U32
);
1108 emit_intrinsic_barrier(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1110 struct ir3_block
*b
= ctx
->block
;
1111 struct ir3_instruction
*barrier
;
1113 switch (intr
->intrinsic
) {
1114 case nir_intrinsic_barrier
:
1115 barrier
= ir3_BAR(b
);
1116 barrier
->cat7
.g
= true;
1117 barrier
->cat7
.l
= true;
1118 barrier
->flags
= IR3_INSTR_SS
| IR3_INSTR_SY
;
1119 barrier
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1121 case nir_intrinsic_memory_barrier
:
1122 barrier
= ir3_FENCE(b
);
1123 barrier
->cat7
.g
= true;
1124 barrier
->cat7
.r
= true;
1125 barrier
->cat7
.w
= true;
1126 barrier
->cat7
.l
= true;
1127 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
|
1128 IR3_BARRIER_BUFFER_W
;
1129 barrier
->barrier_conflict
=
1130 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1131 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1133 case nir_intrinsic_memory_barrier_atomic_counter
:
1134 case nir_intrinsic_memory_barrier_buffer
:
1135 barrier
= ir3_FENCE(b
);
1136 barrier
->cat7
.g
= true;
1137 barrier
->cat7
.r
= true;
1138 barrier
->cat7
.w
= true;
1139 barrier
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1140 barrier
->barrier_conflict
= IR3_BARRIER_BUFFER_R
|
1141 IR3_BARRIER_BUFFER_W
;
1143 case nir_intrinsic_memory_barrier_image
:
1144 // TODO double check if this should have .g set
1145 barrier
= ir3_FENCE(b
);
1146 barrier
->cat7
.g
= true;
1147 barrier
->cat7
.r
= true;
1148 barrier
->cat7
.w
= true;
1149 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
;
1150 barrier
->barrier_conflict
= IR3_BARRIER_IMAGE_R
|
1151 IR3_BARRIER_IMAGE_W
;
1153 case nir_intrinsic_memory_barrier_shared
:
1154 barrier
= ir3_FENCE(b
);
1155 barrier
->cat7
.g
= true;
1156 barrier
->cat7
.l
= true;
1157 barrier
->cat7
.r
= true;
1158 barrier
->cat7
.w
= true;
1159 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
;
1160 barrier
->barrier_conflict
= IR3_BARRIER_SHARED_R
|
1161 IR3_BARRIER_SHARED_W
;
1163 case nir_intrinsic_group_memory_barrier
:
1164 barrier
= ir3_FENCE(b
);
1165 barrier
->cat7
.g
= true;
1166 barrier
->cat7
.l
= true;
1167 barrier
->cat7
.r
= true;
1168 barrier
->cat7
.w
= true;
1169 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
|
1170 IR3_BARRIER_IMAGE_W
|
1171 IR3_BARRIER_BUFFER_W
;
1172 barrier
->barrier_conflict
=
1173 IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
|
1174 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1175 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1181 /* make sure barrier doesn't get DCE'd */
1182 array_insert(b
, b
->keeps
, barrier
);
1185 static void add_sysval_input_compmask(struct ir3_context
*ctx
,
1186 gl_system_value slot
, unsigned compmask
,
1187 struct ir3_instruction
*instr
)
1189 struct ir3_shader_variant
*so
= ctx
->so
;
1190 unsigned n
= so
->inputs_count
++;
1192 assert(instr
->opc
== OPC_META_INPUT
);
1193 instr
->input
.inidx
= n
;
1194 instr
->input
.sysval
= slot
;
1196 so
->inputs
[n
].sysval
= true;
1197 so
->inputs
[n
].slot
= slot
;
1198 so
->inputs
[n
].compmask
= compmask
;
1199 so
->inputs
[n
].interpolate
= INTERP_MODE_FLAT
;
1203 static struct ir3_instruction
*
1204 create_sysval_input(struct ir3_context
*ctx
, gl_system_value slot
,
1208 struct ir3_instruction
*sysval
= create_input(ctx
, compmask
);
1209 add_sysval_input_compmask(ctx
, slot
, compmask
, sysval
);
1213 static struct ir3_instruction
*
1214 get_barycentric_centroid(struct ir3_context
*ctx
)
1216 if (!ctx
->ij_centroid
) {
1217 struct ir3_instruction
*xy
[2];
1218 struct ir3_instruction
*ij
;
1220 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_CENTROID
, 0x3);
1221 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1223 ctx
->ij_centroid
= ir3_create_collect(ctx
, xy
, 2);
1226 return ctx
->ij_centroid
;
1229 static struct ir3_instruction
*
1230 get_barycentric_sample(struct ir3_context
*ctx
)
1232 if (!ctx
->ij_sample
) {
1233 struct ir3_instruction
*xy
[2];
1234 struct ir3_instruction
*ij
;
1236 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_SAMPLE
, 0x3);
1237 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1239 ctx
->ij_sample
= ir3_create_collect(ctx
, xy
, 2);
1242 return ctx
->ij_sample
;
1245 static struct ir3_instruction
*
1246 get_barycentric_pixel(struct ir3_context
*ctx
)
1248 /* TODO when tgsi_to_nir supports "new-style" FS inputs switch
1249 * this to create ij_pixel only on demand:
1251 return ctx
->ij_pixel
;
1254 static struct ir3_instruction
*
1255 get_frag_coord(struct ir3_context
*ctx
)
1257 if (!ctx
->frag_coord
) {
1258 struct ir3_block
*b
= ctx
->block
;
1259 struct ir3_instruction
*xyzw
[4];
1260 struct ir3_instruction
*hw_frag_coord
;
1262 hw_frag_coord
= create_sysval_input(ctx
, SYSTEM_VALUE_FRAG_COORD
, 0xf);
1263 ir3_split_dest(ctx
->block
, xyzw
, hw_frag_coord
, 0, 4);
1265 /* for frag_coord.xy, we get unsigned values.. we need
1266 * to subtract (integer) 8 and divide by 16 (right-
1267 * shift by 4) then convert to float:
1271 * mov.u32f32 dst, tmp
1274 for (int i
= 0; i
< 2; i
++) {
1275 xyzw
[i
] = ir3_SUB_S(b
, xyzw
[i
], 0,
1276 create_immed(b
, 8), 0);
1277 xyzw
[i
] = ir3_SHR_B(b
, xyzw
[i
], 0,
1278 create_immed(b
, 4), 0);
1279 xyzw
[i
] = ir3_COV(b
, xyzw
[i
], TYPE_U32
, TYPE_F32
);
1282 ctx
->frag_coord
= ir3_create_collect(ctx
, xyzw
, 4);
1283 ctx
->so
->frag_coord
= true;
1286 return ctx
->frag_coord
;
1290 emit_intrinsic(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1292 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[intr
->intrinsic
];
1293 struct ir3_instruction
**dst
;
1294 struct ir3_instruction
* const *src
;
1295 struct ir3_block
*b
= ctx
->block
;
1298 if (info
->has_dest
) {
1299 unsigned n
= nir_intrinsic_dest_components(intr
);
1300 dst
= ir3_get_dst(ctx
, &intr
->dest
, n
);
1305 const unsigned primitive_param
= ctx
->so
->shader
->const_state
.offsets
.primitive_param
* 4;
1306 const unsigned primitive_map
= ctx
->so
->shader
->const_state
.offsets
.primitive_map
* 4;
1308 switch (intr
->intrinsic
) {
1309 case nir_intrinsic_load_uniform
:
1310 idx
= nir_intrinsic_base(intr
);
1311 if (nir_src_is_const(intr
->src
[0])) {
1312 idx
+= nir_src_as_uint(intr
->src
[0]);
1313 for (int i
= 0; i
< intr
->num_components
; i
++) {
1314 dst
[i
] = create_uniform_typed(b
, idx
+ i
,
1315 nir_dest_bit_size(intr
->dest
) < 32 ? TYPE_F16
: TYPE_F32
);
1318 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1319 for (int i
= 0; i
< intr
->num_components
; i
++) {
1320 dst
[i
] = create_uniform_indirect(b
, idx
+ i
,
1321 ir3_get_addr(ctx
, src
[0], 1));
1323 /* NOTE: if relative addressing is used, we set
1324 * constlen in the compiler (to worst-case value)
1325 * since we don't know in the assembler what the max
1326 * addr reg value can be:
1328 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
1329 ctx
->so
->shader
->ubo_state
.size
/ 16);
1333 case nir_intrinsic_load_vs_primitive_stride_ir3
:
1334 dst
[0] = create_uniform(b
, primitive_param
+ 0);
1336 case nir_intrinsic_load_vs_vertex_stride_ir3
:
1337 dst
[0] = create_uniform(b
, primitive_param
+ 1);
1339 case nir_intrinsic_load_hs_patch_stride_ir3
:
1340 dst
[0] = create_uniform(b
, primitive_param
+ 2);
1342 case nir_intrinsic_load_patch_vertices_in
:
1343 dst
[0] = create_uniform(b
, primitive_param
+ 3);
1345 case nir_intrinsic_load_tess_param_base_ir3
:
1346 dst
[0] = create_uniform(b
, primitive_param
+ 4);
1347 dst
[1] = create_uniform(b
, primitive_param
+ 5);
1349 case nir_intrinsic_load_tess_factor_base_ir3
:
1350 dst
[0] = create_uniform(b
, primitive_param
+ 6);
1351 dst
[1] = create_uniform(b
, primitive_param
+ 7);
1354 case nir_intrinsic_load_primitive_location_ir3
:
1355 idx
= nir_intrinsic_driver_location(intr
);
1356 dst
[0] = create_uniform(b
, primitive_map
+ idx
);
1359 case nir_intrinsic_load_gs_header_ir3
:
1360 dst
[0] = ctx
->gs_header
;
1362 case nir_intrinsic_load_tcs_header_ir3
:
1363 dst
[0] = ctx
->tcs_header
;
1366 case nir_intrinsic_load_primitive_id
:
1367 dst
[0] = ctx
->primitive_id
;
1370 case nir_intrinsic_load_tess_coord
:
1371 if (!ctx
->tess_coord
) {
1373 create_sysval_input(ctx
, SYSTEM_VALUE_TESS_COORD
, 0x3);
1375 ir3_split_dest(b
, dst
, ctx
->tess_coord
, 0, 2);
1377 /* Unused, but ir3_put_dst() below wants to free something */
1378 dst
[2] = create_immed(b
, 0);
1381 case nir_intrinsic_end_patch_ir3
:
1382 assert(ctx
->so
->type
== MESA_SHADER_TESS_CTRL
);
1383 struct ir3_instruction
*end
= ir3_ENDPATCH(b
);
1384 array_insert(b
, b
->keeps
, end
);
1386 end
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1387 end
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1390 case nir_intrinsic_store_global_ir3
: {
1391 struct ir3_instruction
*value
, *addr
, *offset
;
1393 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1394 ir3_get_src(ctx
, &intr
->src
[1])[0],
1395 ir3_get_src(ctx
, &intr
->src
[1])[1]
1398 offset
= ir3_get_src(ctx
, &intr
->src
[2])[0];
1400 value
= ir3_create_collect(ctx
, ir3_get_src(ctx
, &intr
->src
[0]),
1401 intr
->num_components
);
1403 struct ir3_instruction
*stg
=
1404 ir3_STG_G(ctx
->block
, addr
, 0, value
, 0,
1405 create_immed(ctx
->block
, intr
->num_components
), 0, offset
, 0);
1406 stg
->cat6
.type
= TYPE_U32
;
1407 stg
->cat6
.iim_val
= 1;
1409 array_insert(b
, b
->keeps
, stg
);
1411 stg
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1412 stg
->barrier_conflict
= IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1416 case nir_intrinsic_load_global_ir3
: {
1417 struct ir3_instruction
*addr
, *offset
;
1419 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1420 ir3_get_src(ctx
, &intr
->src
[0])[0],
1421 ir3_get_src(ctx
, &intr
->src
[0])[1]
1424 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
1426 struct ir3_instruction
*load
=
1427 ir3_LDG(b
, addr
, 0, create_immed(ctx
->block
, intr
->num_components
),
1429 load
->cat6
.type
= TYPE_U32
;
1430 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
1432 load
->barrier_class
= IR3_BARRIER_BUFFER_R
;
1433 load
->barrier_conflict
= IR3_BARRIER_BUFFER_W
;
1435 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
1439 case nir_intrinsic_load_ubo
:
1440 emit_intrinsic_load_ubo(ctx
, intr
, dst
);
1442 case nir_intrinsic_load_frag_coord
:
1443 ir3_split_dest(b
, dst
, get_frag_coord(ctx
), 0, 4);
1445 case nir_intrinsic_load_sample_pos_from_id
: {
1446 /* NOTE: blob seems to always use TYPE_F16 and then cov.f16f32,
1447 * but that doesn't seem necessary.
1449 struct ir3_instruction
*offset
=
1450 ir3_RGETPOS(b
, ir3_get_src(ctx
, &intr
->src
[0])[0], 0);
1451 offset
->regs
[0]->wrmask
= 0x3;
1452 offset
->cat5
.type
= TYPE_F32
;
1454 ir3_split_dest(b
, dst
, offset
, 0, 2);
1458 case nir_intrinsic_load_size_ir3
:
1459 if (!ctx
->ij_size
) {
1461 create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_SIZE
, 0x1);
1463 dst
[0] = ctx
->ij_size
;
1465 case nir_intrinsic_load_barycentric_centroid
:
1466 ir3_split_dest(b
, dst
, get_barycentric_centroid(ctx
), 0, 2);
1468 case nir_intrinsic_load_barycentric_sample
:
1469 if (ctx
->so
->key
.msaa
) {
1470 ir3_split_dest(b
, dst
, get_barycentric_sample(ctx
), 0, 2);
1472 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1475 case nir_intrinsic_load_barycentric_pixel
:
1476 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1478 case nir_intrinsic_load_interpolated_input
:
1479 idx
= nir_intrinsic_base(intr
);
1480 comp
= nir_intrinsic_component(intr
);
1481 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1482 if (nir_src_is_const(intr
->src
[1])) {
1483 struct ir3_instruction
*coord
= ir3_create_collect(ctx
, src
, 2);
1484 idx
+= nir_src_as_uint(intr
->src
[1]);
1485 for (int i
= 0; i
< intr
->num_components
; i
++) {
1486 unsigned inloc
= idx
* 4 + i
+ comp
;
1487 if (ctx
->so
->inputs
[idx
].bary
&&
1488 !ctx
->so
->inputs
[idx
].use_ldlv
) {
1489 dst
[i
] = ir3_BARY_F(b
, create_immed(b
, inloc
), 0, coord
, 0);
1491 /* for non-varyings use the pre-setup input, since
1492 * that is easier than mapping things back to a
1493 * nir_variable to figure out what it is.
1495 dst
[i
] = ctx
->ir
->inputs
[inloc
];
1499 ir3_context_error(ctx
, "unhandled");
1502 case nir_intrinsic_load_input
:
1503 idx
= nir_intrinsic_base(intr
);
1504 comp
= nir_intrinsic_component(intr
);
1505 if (nir_src_is_const(intr
->src
[0])) {
1506 idx
+= nir_src_as_uint(intr
->src
[0]);
1507 for (int i
= 0; i
< intr
->num_components
; i
++) {
1508 unsigned n
= idx
* 4 + i
+ comp
;
1509 dst
[i
] = ctx
->inputs
[n
];
1510 compile_assert(ctx
, ctx
->inputs
[n
]);
1513 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1514 struct ir3_instruction
*collect
=
1515 ir3_create_collect(ctx
, ctx
->ir
->inputs
, ctx
->ninputs
);
1516 struct ir3_instruction
*addr
= ir3_get_addr(ctx
, src
[0], 4);
1517 for (int i
= 0; i
< intr
->num_components
; i
++) {
1518 unsigned n
= idx
* 4 + i
+ comp
;
1519 dst
[i
] = create_indirect_load(ctx
, ctx
->ninputs
,
1524 /* All SSBO intrinsics should have been lowered by 'lower_io_offsets'
1525 * pass and replaced by an ir3-specifc version that adds the
1526 * dword-offset in the last source.
1528 case nir_intrinsic_load_ssbo_ir3
:
1529 ctx
->funcs
->emit_intrinsic_load_ssbo(ctx
, intr
, dst
);
1531 case nir_intrinsic_store_ssbo_ir3
:
1532 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1533 !ctx
->s
->info
.fs
.early_fragment_tests
)
1534 ctx
->so
->no_earlyz
= true;
1535 ctx
->funcs
->emit_intrinsic_store_ssbo(ctx
, intr
);
1537 case nir_intrinsic_get_buffer_size
:
1538 emit_intrinsic_ssbo_size(ctx
, intr
, dst
);
1540 case nir_intrinsic_ssbo_atomic_add_ir3
:
1541 case nir_intrinsic_ssbo_atomic_imin_ir3
:
1542 case nir_intrinsic_ssbo_atomic_umin_ir3
:
1543 case nir_intrinsic_ssbo_atomic_imax_ir3
:
1544 case nir_intrinsic_ssbo_atomic_umax_ir3
:
1545 case nir_intrinsic_ssbo_atomic_and_ir3
:
1546 case nir_intrinsic_ssbo_atomic_or_ir3
:
1547 case nir_intrinsic_ssbo_atomic_xor_ir3
:
1548 case nir_intrinsic_ssbo_atomic_exchange_ir3
:
1549 case nir_intrinsic_ssbo_atomic_comp_swap_ir3
:
1550 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1551 !ctx
->s
->info
.fs
.early_fragment_tests
)
1552 ctx
->so
->no_earlyz
= true;
1553 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_ssbo(ctx
, intr
);
1555 case nir_intrinsic_load_shared
:
1556 emit_intrinsic_load_shared(ctx
, intr
, dst
);
1558 case nir_intrinsic_store_shared
:
1559 emit_intrinsic_store_shared(ctx
, intr
);
1561 case nir_intrinsic_shared_atomic_add
:
1562 case nir_intrinsic_shared_atomic_imin
:
1563 case nir_intrinsic_shared_atomic_umin
:
1564 case nir_intrinsic_shared_atomic_imax
:
1565 case nir_intrinsic_shared_atomic_umax
:
1566 case nir_intrinsic_shared_atomic_and
:
1567 case nir_intrinsic_shared_atomic_or
:
1568 case nir_intrinsic_shared_atomic_xor
:
1569 case nir_intrinsic_shared_atomic_exchange
:
1570 case nir_intrinsic_shared_atomic_comp_swap
:
1571 dst
[0] = emit_intrinsic_atomic_shared(ctx
, intr
);
1573 case nir_intrinsic_image_deref_load
:
1574 emit_intrinsic_load_image(ctx
, intr
, dst
);
1576 case nir_intrinsic_image_deref_store
:
1577 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1578 !ctx
->s
->info
.fs
.early_fragment_tests
)
1579 ctx
->so
->no_earlyz
= true;
1580 ctx
->funcs
->emit_intrinsic_store_image(ctx
, intr
);
1582 case nir_intrinsic_image_deref_size
:
1583 emit_intrinsic_image_size(ctx
, intr
, dst
);
1585 case nir_intrinsic_image_deref_atomic_add
:
1586 case nir_intrinsic_image_deref_atomic_imin
:
1587 case nir_intrinsic_image_deref_atomic_umin
:
1588 case nir_intrinsic_image_deref_atomic_imax
:
1589 case nir_intrinsic_image_deref_atomic_umax
:
1590 case nir_intrinsic_image_deref_atomic_and
:
1591 case nir_intrinsic_image_deref_atomic_or
:
1592 case nir_intrinsic_image_deref_atomic_xor
:
1593 case nir_intrinsic_image_deref_atomic_exchange
:
1594 case nir_intrinsic_image_deref_atomic_comp_swap
:
1595 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1596 !ctx
->s
->info
.fs
.early_fragment_tests
)
1597 ctx
->so
->no_earlyz
= true;
1598 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_image(ctx
, intr
);
1600 case nir_intrinsic_barrier
:
1601 case nir_intrinsic_memory_barrier
:
1602 case nir_intrinsic_group_memory_barrier
:
1603 case nir_intrinsic_memory_barrier_atomic_counter
:
1604 case nir_intrinsic_memory_barrier_buffer
:
1605 case nir_intrinsic_memory_barrier_image
:
1606 case nir_intrinsic_memory_barrier_shared
:
1607 emit_intrinsic_barrier(ctx
, intr
);
1608 /* note that blk ptr no longer valid, make that obvious: */
1611 case nir_intrinsic_store_output
:
1612 idx
= nir_intrinsic_base(intr
);
1613 comp
= nir_intrinsic_component(intr
);
1614 compile_assert(ctx
, nir_src_is_const(intr
->src
[1]));
1615 idx
+= nir_src_as_uint(intr
->src
[1]);
1617 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1618 for (int i
= 0; i
< intr
->num_components
; i
++) {
1619 unsigned n
= idx
* 4 + i
+ comp
;
1620 ctx
->outputs
[n
] = src
[i
];
1623 case nir_intrinsic_load_base_vertex
:
1624 case nir_intrinsic_load_first_vertex
:
1625 if (!ctx
->basevertex
) {
1626 ctx
->basevertex
= create_driver_param(ctx
, IR3_DP_VTXID_BASE
);
1628 dst
[0] = ctx
->basevertex
;
1630 case nir_intrinsic_load_vertex_id_zero_base
:
1631 case nir_intrinsic_load_vertex_id
:
1632 if (!ctx
->vertex_id
) {
1633 gl_system_value sv
= (intr
->intrinsic
== nir_intrinsic_load_vertex_id
) ?
1634 SYSTEM_VALUE_VERTEX_ID
: SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
1635 ctx
->vertex_id
= create_sysval_input(ctx
, sv
, 0x1);
1637 dst
[0] = ctx
->vertex_id
;
1639 case nir_intrinsic_load_instance_id
:
1640 if (!ctx
->instance_id
) {
1641 ctx
->instance_id
= create_sysval_input(ctx
, SYSTEM_VALUE_INSTANCE_ID
, 0x1);
1643 dst
[0] = ctx
->instance_id
;
1645 case nir_intrinsic_load_sample_id
:
1646 ctx
->so
->per_samp
= true;
1648 case nir_intrinsic_load_sample_id_no_per_sample
:
1649 if (!ctx
->samp_id
) {
1650 ctx
->samp_id
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_ID
, 0x1);
1651 ctx
->samp_id
->regs
[0]->flags
|= IR3_REG_HALF
;
1653 dst
[0] = ir3_COV(b
, ctx
->samp_id
, TYPE_U16
, TYPE_U32
);
1655 case nir_intrinsic_load_sample_mask_in
:
1656 if (!ctx
->samp_mask_in
) {
1657 ctx
->samp_mask_in
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_MASK_IN
, 0x1);
1659 dst
[0] = ctx
->samp_mask_in
;
1661 case nir_intrinsic_load_user_clip_plane
:
1662 idx
= nir_intrinsic_ucp_id(intr
);
1663 for (int i
= 0; i
< intr
->num_components
; i
++) {
1664 unsigned n
= idx
* 4 + i
;
1665 dst
[i
] = create_driver_param(ctx
, IR3_DP_UCP0_X
+ n
);
1668 case nir_intrinsic_load_front_face
:
1669 if (!ctx
->frag_face
) {
1670 ctx
->so
->frag_face
= true;
1671 ctx
->frag_face
= create_sysval_input(ctx
, SYSTEM_VALUE_FRONT_FACE
, 0x1);
1672 ctx
->frag_face
->regs
[0]->flags
|= IR3_REG_HALF
;
1674 /* for fragface, we get -1 for back and 0 for front. However this is
1675 * the inverse of what nir expects (where ~0 is true).
1677 dst
[0] = ir3_COV(b
, ctx
->frag_face
, TYPE_S16
, TYPE_S32
);
1678 dst
[0] = ir3_NOT_B(b
, dst
[0], 0);
1680 case nir_intrinsic_load_local_invocation_id
:
1681 if (!ctx
->local_invocation_id
) {
1682 ctx
->local_invocation_id
=
1683 create_sysval_input(ctx
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
, 0x7);
1685 ir3_split_dest(b
, dst
, ctx
->local_invocation_id
, 0, 3);
1687 case nir_intrinsic_load_work_group_id
:
1688 if (!ctx
->work_group_id
) {
1689 ctx
->work_group_id
=
1690 create_sysval_input(ctx
, SYSTEM_VALUE_WORK_GROUP_ID
, 0x7);
1691 ctx
->work_group_id
->regs
[0]->flags
|= IR3_REG_HIGH
;
1693 ir3_split_dest(b
, dst
, ctx
->work_group_id
, 0, 3);
1695 case nir_intrinsic_load_num_work_groups
:
1696 for (int i
= 0; i
< intr
->num_components
; i
++) {
1697 dst
[i
] = create_driver_param(ctx
, IR3_DP_NUM_WORK_GROUPS_X
+ i
);
1700 case nir_intrinsic_load_local_group_size
:
1701 for (int i
= 0; i
< intr
->num_components
; i
++) {
1702 dst
[i
] = create_driver_param(ctx
, IR3_DP_LOCAL_GROUP_SIZE_X
+ i
);
1705 case nir_intrinsic_discard_if
:
1706 case nir_intrinsic_discard
: {
1707 struct ir3_instruction
*cond
, *kill
;
1709 if (intr
->intrinsic
== nir_intrinsic_discard_if
) {
1710 /* conditional discard: */
1711 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1712 cond
= ir3_b2n(b
, src
[0]);
1714 /* unconditional discard: */
1715 cond
= create_immed(b
, 1);
1718 /* NOTE: only cmps.*.* can write p0.x: */
1719 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1720 cond
->cat2
.condition
= IR3_COND_NE
;
1722 /* condition always goes in predicate register: */
1723 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1724 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
1726 kill
= ir3_KILL(b
, cond
, 0);
1727 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1729 array_insert(b
, b
->keeps
, kill
);
1730 ctx
->so
->no_earlyz
= true;
1735 case nir_intrinsic_cond_end_ir3
: {
1736 struct ir3_instruction
*cond
, *kill
;
1738 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1739 cond
= ir3_b2n(b
, src
[0]);
1741 /* NOTE: only cmps.*.* can write p0.x: */
1742 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1743 cond
->cat2
.condition
= IR3_COND_NE
;
1745 /* condition always goes in predicate register: */
1746 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1748 kill
= ir3_CONDEND(b
, cond
, 0);
1750 kill
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1751 kill
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1753 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1754 array_insert(b
, b
->keeps
, kill
);
1758 case nir_intrinsic_load_shared_ir3
:
1759 emit_intrinsic_load_shared_ir3(ctx
, intr
, dst
);
1761 case nir_intrinsic_store_shared_ir3
:
1762 emit_intrinsic_store_shared_ir3(ctx
, intr
);
1765 ir3_context_error(ctx
, "Unhandled intrinsic type: %s\n",
1766 nir_intrinsic_infos
[intr
->intrinsic
].name
);
1771 ir3_put_dst(ctx
, &intr
->dest
);
1775 emit_load_const(struct ir3_context
*ctx
, nir_load_const_instr
*instr
)
1777 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &instr
->def
,
1778 instr
->def
.num_components
);
1780 if (instr
->def
.bit_size
< 32) {
1781 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1782 dst
[i
] = create_immed_typed(ctx
->block
,
1783 instr
->value
[i
].u16
,
1786 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1787 dst
[i
] = create_immed_typed(ctx
->block
,
1788 instr
->value
[i
].u32
,
1795 emit_undef(struct ir3_context
*ctx
, nir_ssa_undef_instr
*undef
)
1797 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &undef
->def
,
1798 undef
->def
.num_components
);
1799 type_t type
= (undef
->def
.bit_size
< 32) ? TYPE_U16
: TYPE_U32
;
1801 /* backend doesn't want undefined instructions, so just plug
1804 for (int i
= 0; i
< undef
->def
.num_components
; i
++)
1805 dst
[i
] = create_immed_typed(ctx
->block
, fui(0.0), type
);
1809 * texture fetch/sample instructions:
1813 tex_info(nir_tex_instr
*tex
, unsigned *flagsp
, unsigned *coordsp
)
1815 unsigned coords
, flags
= 0;
1817 /* note: would use tex->coord_components.. except txs.. also,
1818 * since array index goes after shadow ref, we don't want to
1821 switch (tex
->sampler_dim
) {
1822 case GLSL_SAMPLER_DIM_1D
:
1823 case GLSL_SAMPLER_DIM_BUF
:
1826 case GLSL_SAMPLER_DIM_2D
:
1827 case GLSL_SAMPLER_DIM_RECT
:
1828 case GLSL_SAMPLER_DIM_EXTERNAL
:
1829 case GLSL_SAMPLER_DIM_MS
:
1832 case GLSL_SAMPLER_DIM_3D
:
1833 case GLSL_SAMPLER_DIM_CUBE
:
1835 flags
|= IR3_INSTR_3D
;
1838 unreachable("bad sampler_dim");
1841 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
1842 flags
|= IR3_INSTR_S
;
1844 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
)
1845 flags
|= IR3_INSTR_A
;
1851 /* Gets the sampler/texture idx as a hvec2. Which could either be dynamic
1852 * or immediate (in which case it will get lowered later to a non .s2en
1853 * version of the tex instruction which encode tex/samp as immediates:
1855 static struct ir3_instruction
*
1856 get_tex_samp_tex_src(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1858 int texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
);
1859 int sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
);
1860 struct ir3_instruction
*texture
, *sampler
;
1862 if (texture_idx
>= 0) {
1863 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
1864 texture
= ir3_COV(ctx
->block
, texture
, TYPE_U32
, TYPE_U16
);
1866 /* TODO what to do for dynamic case? I guess we only need the
1867 * max index for astc srgb workaround so maybe not a problem
1868 * to worry about if we don't enable indirect samplers for
1871 ctx
->max_texture_index
= MAX2(ctx
->max_texture_index
, tex
->texture_index
);
1872 texture
= create_immed_typed(ctx
->block
, tex
->texture_index
, TYPE_U16
);
1875 if (sampler_idx
>= 0) {
1876 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
1877 sampler
= ir3_COV(ctx
->block
, sampler
, TYPE_U32
, TYPE_U16
);
1879 sampler
= create_immed_typed(ctx
->block
, tex
->sampler_index
, TYPE_U16
);
1882 return ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1889 emit_tex(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
1891 struct ir3_block
*b
= ctx
->block
;
1892 struct ir3_instruction
**dst
, *sam
, *src0
[12], *src1
[4];
1893 struct ir3_instruction
* const *coord
, * const *off
, * const *ddx
, * const *ddy
;
1894 struct ir3_instruction
*lod
, *compare
, *proj
, *sample_index
;
1895 bool has_bias
= false, has_lod
= false, has_proj
= false, has_off
= false;
1896 unsigned i
, coords
, flags
, ncomp
;
1897 unsigned nsrc0
= 0, nsrc1
= 0;
1901 ncomp
= nir_dest_num_components(tex
->dest
);
1903 coord
= off
= ddx
= ddy
= NULL
;
1904 lod
= proj
= compare
= sample_index
= NULL
;
1906 dst
= ir3_get_dst(ctx
, &tex
->dest
, ncomp
);
1908 for (unsigned i
= 0; i
< tex
->num_srcs
; i
++) {
1909 switch (tex
->src
[i
].src_type
) {
1910 case nir_tex_src_coord
:
1911 coord
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1913 case nir_tex_src_bias
:
1914 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1917 case nir_tex_src_lod
:
1918 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1921 case nir_tex_src_comparator
: /* shadow comparator */
1922 compare
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1924 case nir_tex_src_projector
:
1925 proj
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1928 case nir_tex_src_offset
:
1929 off
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1932 case nir_tex_src_ddx
:
1933 ddx
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1935 case nir_tex_src_ddy
:
1936 ddy
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
1938 case nir_tex_src_ms_index
:
1939 sample_index
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
1941 case nir_tex_src_texture_offset
:
1942 case nir_tex_src_sampler_offset
:
1943 /* handled in get_tex_samp_src() */
1946 ir3_context_error(ctx
, "Unhandled NIR tex src type: %d\n",
1947 tex
->src
[i
].src_type
);
1953 case nir_texop_tex_prefetch
:
1954 compile_assert(ctx
, !has_bias
);
1955 compile_assert(ctx
, !has_lod
);
1956 compile_assert(ctx
, !compare
);
1957 compile_assert(ctx
, !has_proj
);
1958 compile_assert(ctx
, !has_off
);
1959 compile_assert(ctx
, !ddx
);
1960 compile_assert(ctx
, !ddy
);
1961 compile_assert(ctx
, !sample_index
);
1962 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
) < 0);
1963 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
) < 0);
1965 if (ctx
->so
->num_sampler_prefetch
< IR3_MAX_SAMPLER_PREFETCH
) {
1966 opc
= OPC_META_TEX_PREFETCH
;
1967 ctx
->so
->num_sampler_prefetch
++;
1971 case nir_texop_tex
: opc
= has_lod
? OPC_SAML
: OPC_SAM
; break;
1972 case nir_texop_txb
: opc
= OPC_SAMB
; break;
1973 case nir_texop_txl
: opc
= OPC_SAML
; break;
1974 case nir_texop_txd
: opc
= OPC_SAMGQ
; break;
1975 case nir_texop_txf
: opc
= OPC_ISAML
; break;
1976 case nir_texop_lod
: opc
= OPC_GETLOD
; break;
1978 /* NOTE: a4xx might need to emulate gather w/ txf (this is
1979 * what blob does, seems gather is broken?), and a3xx did
1980 * not support it (but probably could also emulate).
1982 switch (tex
->component
) {
1983 case 0: opc
= OPC_GATHER4R
; break;
1984 case 1: opc
= OPC_GATHER4G
; break;
1985 case 2: opc
= OPC_GATHER4B
; break;
1986 case 3: opc
= OPC_GATHER4A
; break;
1989 case nir_texop_txf_ms_fb
:
1990 case nir_texop_txf_ms
: opc
= OPC_ISAMM
; break;
1992 ir3_context_error(ctx
, "Unhandled NIR tex type: %d\n", tex
->op
);
1996 tex_info(tex
, &flags
, &coords
);
1999 * lay out the first argument in the proper order:
2000 * - actual coordinates first
2001 * - shadow reference
2004 * - starting at offset 4, dpdx.xy, dpdy.xy
2006 * bias/lod go into the second arg
2009 /* insert tex coords: */
2010 for (i
= 0; i
< coords
; i
++)
2015 /* scale up integer coords for TXF based on the LOD */
2016 if (ctx
->compiler
->unminify_coords
&& (opc
== OPC_ISAML
)) {
2018 for (i
= 0; i
< coords
; i
++)
2019 src0
[i
] = ir3_SHL_B(b
, src0
[i
], 0, lod
, 0);
2023 /* hw doesn't do 1d, so we treat it as 2d with
2024 * height of 1, and patch up the y coord.
2027 src0
[nsrc0
++] = create_immed(b
, 0);
2029 src0
[nsrc0
++] = create_immed(b
, fui(0.5));
2033 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2034 src0
[nsrc0
++] = compare
;
2036 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
) {
2037 struct ir3_instruction
*idx
= coord
[coords
];
2039 /* the array coord for cube arrays needs 0.5 added to it */
2040 if (ctx
->compiler
->array_index_add_half
&& !is_isam(opc
))
2041 idx
= ir3_ADD_F(b
, idx
, 0, create_immed(b
, fui(0.5)), 0);
2043 src0
[nsrc0
++] = idx
;
2047 src0
[nsrc0
++] = proj
;
2048 flags
|= IR3_INSTR_P
;
2051 /* pad to 4, then ddx/ddy: */
2052 if (tex
->op
== nir_texop_txd
) {
2054 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2055 for (i
= 0; i
< coords
; i
++)
2056 src0
[nsrc0
++] = ddx
[i
];
2058 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2059 for (i
= 0; i
< coords
; i
++)
2060 src0
[nsrc0
++] = ddy
[i
];
2062 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2065 /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
2066 * with scaled x coord according to requested sample:
2068 if (opc
== OPC_ISAMM
) {
2069 if (ctx
->compiler
->txf_ms_with_isaml
) {
2070 /* the samples are laid out in x dimension as
2072 * x_ms = (x << ms) + sample_index;
2074 struct ir3_instruction
*ms
;
2075 ms
= create_immed(b
, (ctx
->samples
>> (2 * tex
->texture_index
)) & 3);
2077 src0
[0] = ir3_SHL_B(b
, src0
[0], 0, ms
, 0);
2078 src0
[0] = ir3_ADD_U(b
, src0
[0], 0, sample_index
, 0);
2082 src0
[nsrc0
++] = sample_index
;
2087 * second argument (if applicable):
2092 if (has_off
| has_lod
| has_bias
) {
2094 unsigned off_coords
= coords
;
2095 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2097 for (i
= 0; i
< off_coords
; i
++)
2098 src1
[nsrc1
++] = off
[i
];
2100 src1
[nsrc1
++] = create_immed(b
, fui(0.0));
2101 flags
|= IR3_INSTR_O
;
2104 if (has_lod
| has_bias
)
2105 src1
[nsrc1
++] = lod
;
2108 switch (tex
->dest_type
) {
2109 case nir_type_invalid
:
2110 case nir_type_float
:
2121 unreachable("bad dest_type");
2124 if (opc
== OPC_GETLOD
)
2127 struct ir3_instruction
*samp_tex
;
2129 if (tex
->op
== nir_texop_txf_ms_fb
) {
2130 /* only expect a single txf_ms_fb per shader: */
2131 compile_assert(ctx
, !ctx
->so
->fb_read
);
2132 compile_assert(ctx
, ctx
->so
->type
== MESA_SHADER_FRAGMENT
);
2134 ctx
->so
->fb_read
= true;
2135 samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2136 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2137 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2140 ctx
->so
->num_samp
++;
2142 samp_tex
= get_tex_samp_tex_src(ctx
, tex
);
2145 struct ir3_instruction
*col0
= ir3_create_collect(ctx
, src0
, nsrc0
);
2146 struct ir3_instruction
*col1
= ir3_create_collect(ctx
, src1
, nsrc1
);
2148 if (opc
== OPC_META_TEX_PREFETCH
) {
2149 int idx
= nir_tex_instr_src_index(tex
, nir_tex_src_coord
);
2151 compile_assert(ctx
, tex
->src
[idx
].src
.is_ssa
);
2153 sam
= ir3_META_TEX_PREFETCH(b
);
2154 __ssa_dst(sam
)->wrmask
= MASK(ncomp
); /* dst */
2155 sam
->prefetch
.input_offset
=
2156 ir3_nir_coord_offset(tex
->src
[idx
].src
.ssa
);
2157 sam
->prefetch
.tex
= tex
->texture_index
;
2158 sam
->prefetch
.samp
= tex
->sampler_index
;
2160 sam
= ir3_SAM(b
, opc
, type
, MASK(ncomp
), flags
,
2161 samp_tex
, col0
, col1
);
2164 if ((ctx
->astc_srgb
& (1 << tex
->texture_index
)) && !nir_tex_instr_is_query(tex
)) {
2165 assert(opc
!= OPC_META_TEX_PREFETCH
);
2167 /* only need first 3 components: */
2168 sam
->regs
[0]->wrmask
= 0x7;
2169 ir3_split_dest(b
, dst
, sam
, 0, 3);
2171 /* we need to sample the alpha separately with a non-ASTC
2174 sam
= ir3_SAM(b
, opc
, type
, 0b1000, flags
,
2175 samp_tex
, col0
, col1
);
2177 array_insert(ctx
->ir
, ctx
->ir
->astc_srgb
, sam
);
2179 /* fixup .w component: */
2180 ir3_split_dest(b
, &dst
[3], sam
, 3, 1);
2182 /* normal (non-workaround) case: */
2183 ir3_split_dest(b
, dst
, sam
, 0, ncomp
);
2186 /* GETLOD returns results in 4.8 fixed point */
2187 if (opc
== OPC_GETLOD
) {
2188 struct ir3_instruction
*factor
= create_immed(b
, fui(1.0 / 256));
2190 compile_assert(ctx
, tex
->dest_type
== nir_type_float
);
2191 for (i
= 0; i
< 2; i
++) {
2192 dst
[i
] = ir3_MUL_F(b
, ir3_COV(b
, dst
[i
], TYPE_S32
, TYPE_F32
), 0,
2197 ir3_put_dst(ctx
, &tex
->dest
);
2201 emit_tex_info(struct ir3_context
*ctx
, nir_tex_instr
*tex
, unsigned idx
)
2203 struct ir3_block
*b
= ctx
->block
;
2204 struct ir3_instruction
**dst
, *sam
;
2206 dst
= ir3_get_dst(ctx
, &tex
->dest
, 1);
2208 sam
= ir3_SAM(b
, OPC_GETINFO
, TYPE_U32
, 1 << idx
, 0,
2209 get_tex_samp_tex_src(ctx
, tex
), NULL
, NULL
);
2211 /* even though there is only one component, since it ends
2212 * up in .y/.z/.w rather than .x, we need a split_dest()
2215 ir3_split_dest(b
, dst
, sam
, 0, idx
+ 1);
2217 /* The # of levels comes from getinfo.z. We need to add 1 to it, since
2218 * the value in TEX_CONST_0 is zero-based.
2220 if (ctx
->compiler
->levels_add_one
)
2221 dst
[0] = ir3_ADD_U(b
, dst
[0], 0, create_immed(b
, 1), 0);
2223 ir3_put_dst(ctx
, &tex
->dest
);
2227 emit_tex_txs(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2229 struct ir3_block
*b
= ctx
->block
;
2230 struct ir3_instruction
**dst
, *sam
;
2231 struct ir3_instruction
*lod
;
2232 unsigned flags
, coords
;
2234 tex_info(tex
, &flags
, &coords
);
2236 /* Actually we want the number of dimensions, not coordinates. This
2237 * distinction only matters for cubes.
2239 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2242 dst
= ir3_get_dst(ctx
, &tex
->dest
, 4);
2244 compile_assert(ctx
, tex
->num_srcs
== 1);
2245 compile_assert(ctx
, tex
->src
[0].src_type
== nir_tex_src_lod
);
2247 lod
= ir3_get_src(ctx
, &tex
->src
[0].src
)[0];
2249 sam
= ir3_SAM(b
, OPC_GETSIZE
, TYPE_U32
, 0b1111, flags
,
2250 get_tex_samp_tex_src(ctx
, tex
), lod
, NULL
);
2252 ir3_split_dest(b
, dst
, sam
, 0, 4);
2254 /* Array size actually ends up in .w rather than .z. This doesn't
2255 * matter for miplevel 0, but for higher mips the value in z is
2256 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
2257 * returned, which means that we have to add 1 to it for arrays.
2259 if (tex
->is_array
) {
2260 if (ctx
->compiler
->levels_add_one
) {
2261 dst
[coords
] = ir3_ADD_U(b
, dst
[3], 0, create_immed(b
, 1), 0);
2263 dst
[coords
] = ir3_MOV(b
, dst
[3], TYPE_U32
);
2267 ir3_put_dst(ctx
, &tex
->dest
);
2271 emit_jump(struct ir3_context
*ctx
, nir_jump_instr
*jump
)
2273 switch (jump
->type
) {
2274 case nir_jump_break
:
2275 case nir_jump_continue
:
2276 case nir_jump_return
:
2277 /* I *think* we can simply just ignore this, and use the
2278 * successor block link to figure out where we need to
2279 * jump to for break/continue
2283 ir3_context_error(ctx
, "Unhandled NIR jump type: %d\n", jump
->type
);
2289 emit_instr(struct ir3_context
*ctx
, nir_instr
*instr
)
2291 switch (instr
->type
) {
2292 case nir_instr_type_alu
:
2293 emit_alu(ctx
, nir_instr_as_alu(instr
));
2295 case nir_instr_type_deref
:
2296 /* ignored, handled as part of the intrinsic they are src to */
2298 case nir_instr_type_intrinsic
:
2299 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2301 case nir_instr_type_load_const
:
2302 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2304 case nir_instr_type_ssa_undef
:
2305 emit_undef(ctx
, nir_instr_as_ssa_undef(instr
));
2307 case nir_instr_type_tex
: {
2308 nir_tex_instr
*tex
= nir_instr_as_tex(instr
);
2309 /* couple tex instructions get special-cased:
2313 emit_tex_txs(ctx
, tex
);
2315 case nir_texop_query_levels
:
2316 emit_tex_info(ctx
, tex
, 2);
2318 case nir_texop_texture_samples
:
2319 emit_tex_info(ctx
, tex
, 3);
2327 case nir_instr_type_jump
:
2328 emit_jump(ctx
, nir_instr_as_jump(instr
));
2330 case nir_instr_type_phi
:
2331 /* we have converted phi webs to regs in NIR by now */
2332 ir3_context_error(ctx
, "Unexpected NIR instruction type: %d\n", instr
->type
);
2334 case nir_instr_type_call
:
2335 case nir_instr_type_parallel_copy
:
2336 ir3_context_error(ctx
, "Unhandled NIR instruction type: %d\n", instr
->type
);
2341 static struct ir3_block
*
2342 get_block(struct ir3_context
*ctx
, const nir_block
*nblock
)
2344 struct ir3_block
*block
;
2345 struct hash_entry
*hentry
;
2347 hentry
= _mesa_hash_table_search(ctx
->block_ht
, nblock
);
2349 return hentry
->data
;
2351 block
= ir3_block_create(ctx
->ir
);
2352 block
->nblock
= nblock
;
2353 _mesa_hash_table_insert(ctx
->block_ht
, nblock
, block
);
2355 block
->predecessors
= _mesa_pointer_set_create(block
);
2356 set_foreach(nblock
->predecessors
, sentry
) {
2357 _mesa_set_add(block
->predecessors
, get_block(ctx
, sentry
->key
));
2364 emit_block(struct ir3_context
*ctx
, nir_block
*nblock
)
2366 struct ir3_block
*block
= get_block(ctx
, nblock
);
2368 for (int i
= 0; i
< ARRAY_SIZE(block
->successors
); i
++) {
2369 if (nblock
->successors
[i
]) {
2370 block
->successors
[i
] =
2371 get_block(ctx
, nblock
->successors
[i
]);
2376 list_addtail(&block
->node
, &ctx
->ir
->block_list
);
2378 /* re-emit addr register in each block if needed: */
2379 for (int i
= 0; i
< ARRAY_SIZE(ctx
->addr_ht
); i
++) {
2380 _mesa_hash_table_destroy(ctx
->addr_ht
[i
], NULL
);
2381 ctx
->addr_ht
[i
] = NULL
;
2384 nir_foreach_instr(instr
, nblock
) {
2385 ctx
->cur_instr
= instr
;
2386 emit_instr(ctx
, instr
);
2387 ctx
->cur_instr
= NULL
;
2393 static void emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
);
2396 emit_if(struct ir3_context
*ctx
, nir_if
*nif
)
2398 struct ir3_instruction
*condition
= ir3_get_src(ctx
, &nif
->condition
)[0];
2400 ctx
->block
->condition
=
2401 ir3_get_predicate(ctx
, ir3_b2n(condition
->block
, condition
));
2403 emit_cf_list(ctx
, &nif
->then_list
);
2404 emit_cf_list(ctx
, &nif
->else_list
);
2408 emit_loop(struct ir3_context
*ctx
, nir_loop
*nloop
)
2410 emit_cf_list(ctx
, &nloop
->body
);
2415 stack_push(struct ir3_context
*ctx
)
2418 ctx
->max_stack
= MAX2(ctx
->max_stack
, ctx
->stack
);
2422 stack_pop(struct ir3_context
*ctx
)
2424 compile_assert(ctx
, ctx
->stack
> 0);
2429 emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
)
2431 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2432 switch (node
->type
) {
2433 case nir_cf_node_block
:
2434 emit_block(ctx
, nir_cf_node_as_block(node
));
2436 case nir_cf_node_if
:
2438 emit_if(ctx
, nir_cf_node_as_if(node
));
2441 case nir_cf_node_loop
:
2443 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2446 case nir_cf_node_function
:
2447 ir3_context_error(ctx
, "TODO\n");
2453 /* emit stream-out code. At this point, the current block is the original
2454 * (nir) end block, and nir ensures that all flow control paths terminate
2455 * into the end block. We re-purpose the original end block to generate
2456 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional
2457 * block holding stream-out write instructions, followed by the new end
2461 * p0.x = (vtxcnt < maxvtxcnt)
2462 * // succs: blockStreamOut, blockNewEnd
2465 * ... stream-out instructions ...
2466 * // succs: blockNewEnd
2472 emit_stream_out(struct ir3_context
*ctx
)
2474 struct ir3
*ir
= ctx
->ir
;
2475 struct ir3_stream_output_info
*strmout
=
2476 &ctx
->so
->shader
->stream_output
;
2477 struct ir3_block
*orig_end_block
, *stream_out_block
, *new_end_block
;
2478 struct ir3_instruction
*vtxcnt
, *maxvtxcnt
, *cond
;
2479 struct ir3_instruction
*bases
[IR3_MAX_SO_BUFFERS
];
2481 /* create vtxcnt input in input block at top of shader,
2482 * so that it is seen as live over the entire duration
2485 vtxcnt
= create_sysval_input(ctx
, SYSTEM_VALUE_VERTEX_CNT
, 0x1);
2486 maxvtxcnt
= create_driver_param(ctx
, IR3_DP_VTXCNT_MAX
);
2488 /* at this point, we are at the original 'end' block,
2489 * re-purpose this block to stream-out condition, then
2490 * append stream-out block and new-end block
2492 orig_end_block
= ctx
->block
;
2494 // TODO these blocks need to update predecessors..
2495 // maybe w/ store_global intrinsic, we could do this
2496 // stuff in nir->nir pass
2498 stream_out_block
= ir3_block_create(ir
);
2499 list_addtail(&stream_out_block
->node
, &ir
->block_list
);
2501 new_end_block
= ir3_block_create(ir
);
2502 list_addtail(&new_end_block
->node
, &ir
->block_list
);
2504 orig_end_block
->successors
[0] = stream_out_block
;
2505 orig_end_block
->successors
[1] = new_end_block
;
2506 stream_out_block
->successors
[0] = new_end_block
;
2508 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */
2509 cond
= ir3_CMPS_S(ctx
->block
, vtxcnt
, 0, maxvtxcnt
, 0);
2510 cond
->regs
[0]->num
= regid(REG_P0
, 0);
2511 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
2512 cond
->cat2
.condition
= IR3_COND_LT
;
2514 /* condition goes on previous block to the conditional,
2515 * since it is used to pick which of the two successor
2518 orig_end_block
->condition
= cond
;
2520 /* switch to stream_out_block to generate the stream-out
2523 ctx
->block
= stream_out_block
;
2525 /* Calculate base addresses based on vtxcnt. Instructions
2526 * generated for bases not used in following loop will be
2527 * stripped out in the backend.
2529 for (unsigned i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
2530 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
2531 unsigned stride
= strmout
->stride
[i
];
2532 struct ir3_instruction
*base
, *off
;
2534 base
= create_uniform(ctx
->block
, regid(const_state
->offsets
.tfbo
, i
));
2536 /* 24-bit should be enough: */
2537 off
= ir3_MUL_U24(ctx
->block
, vtxcnt
, 0,
2538 create_immed(ctx
->block
, stride
* 4), 0);
2540 bases
[i
] = ir3_ADD_S(ctx
->block
, off
, 0, base
, 0);
2543 /* Generate the per-output store instructions: */
2544 for (unsigned i
= 0; i
< strmout
->num_outputs
; i
++) {
2545 for (unsigned j
= 0; j
< strmout
->output
[i
].num_components
; j
++) {
2546 unsigned c
= j
+ strmout
->output
[i
].start_component
;
2547 struct ir3_instruction
*base
, *out
, *stg
;
2549 base
= bases
[strmout
->output
[i
].output_buffer
];
2550 out
= ctx
->ir
->outputs
[regid(strmout
->output
[i
].register_index
, c
)];
2552 stg
= ir3_STG(ctx
->block
, base
, 0, out
, 0,
2553 create_immed(ctx
->block
, 1), 0);
2554 stg
->cat6
.type
= TYPE_U32
;
2555 stg
->cat6
.dst_offset
= (strmout
->output
[i
].dst_offset
+ j
) * 4;
2557 array_insert(ctx
->block
, ctx
->block
->keeps
, stg
);
2561 /* and finally switch to the new_end_block: */
2562 ctx
->block
= new_end_block
;
2566 emit_function(struct ir3_context
*ctx
, nir_function_impl
*impl
)
2568 nir_metadata_require(impl
, nir_metadata_block_index
);
2570 compile_assert(ctx
, ctx
->stack
== 0);
2572 emit_cf_list(ctx
, &impl
->body
);
2573 emit_block(ctx
, impl
->end_block
);
2575 compile_assert(ctx
, ctx
->stack
== 0);
2577 /* at this point, we should have a single empty block,
2578 * into which we emit the 'end' instruction.
2580 compile_assert(ctx
, list_is_empty(&ctx
->block
->instr_list
));
2582 /* If stream-out (aka transform-feedback) enabled, emit the
2583 * stream-out instructions, followed by a new empty block (into
2584 * which the 'end' instruction lands).
2586 * NOTE: it is done in this order, rather than inserting before
2587 * we emit end_block, because NIR guarantees that all blocks
2588 * flow into end_block, and that end_block has no successors.
2589 * So by re-purposing end_block as the first block of stream-
2590 * out, we guarantee that all exit paths flow into the stream-
2593 if ((ctx
->compiler
->gpu_id
< 500) &&
2594 (ctx
->so
->shader
->stream_output
.num_outputs
> 0) &&
2595 !ctx
->so
->binning_pass
) {
2596 debug_assert(ctx
->so
->type
== MESA_SHADER_VERTEX
);
2597 emit_stream_out(ctx
);
2600 /* Vertex shaders in a tessellation or geometry pipeline treat END as a
2601 * NOP and has an epilogue that writes the VS outputs to local storage, to
2602 * be read by the HS. Then it resets execution mask (chmask) and chains
2603 * to the next shader (chsh).
2605 if ((ctx
->so
->type
== MESA_SHADER_VERTEX
&&
2606 (ctx
->so
->key
.has_gs
|| ctx
->so
->key
.tessellation
)) ||
2607 (ctx
->so
->type
== MESA_SHADER_TESS_EVAL
&& ctx
->so
->key
.has_gs
)) {
2608 struct ir3_instruction
*chmask
=
2609 ir3_CHMASK(ctx
->block
);
2610 chmask
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2611 chmask
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2613 struct ir3_instruction
*chsh
=
2614 ir3_CHSH(ctx
->block
);
2615 chsh
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2616 chsh
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2618 ir3_END(ctx
->block
);
2623 setup_input(struct ir3_context
*ctx
, nir_variable
*in
)
2625 struct ir3_shader_variant
*so
= ctx
->so
;
2626 unsigned ncomp
= glsl_get_components(in
->type
);
2627 unsigned n
= in
->data
.driver_location
;
2628 unsigned frac
= in
->data
.location_frac
;
2629 unsigned slot
= in
->data
.location
;
2631 /* Inputs are loaded using ldlw or ldg for these stages. */
2632 if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
||
2633 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
2634 ctx
->so
->type
== MESA_SHADER_GEOMETRY
)
2637 /* skip unread inputs, we could end up with (for example), unsplit
2638 * matrix/etc inputs in the case they are not read, so just silently
2644 so
->inputs
[n
].slot
= slot
;
2645 so
->inputs
[n
].compmask
= (1 << (ncomp
+ frac
)) - 1;
2646 so
->inputs_count
= MAX2(so
->inputs_count
, n
+ 1);
2647 so
->inputs
[n
].interpolate
= in
->data
.interpolation
;
2649 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2651 /* if any varyings have 'sample' qualifer, that triggers us
2652 * to run in per-sample mode:
2654 so
->per_samp
|= in
->data
.sample
;
2656 for (int i
= 0; i
< ncomp
; i
++) {
2657 struct ir3_instruction
*instr
= NULL
;
2658 unsigned idx
= (n
* 4) + i
+ frac
;
2660 if (slot
== VARYING_SLOT_POS
) {
2661 ir3_context_error(ctx
, "fragcoord should be a sysval!\n");
2662 } else if (slot
== VARYING_SLOT_PNTC
) {
2663 /* see for example st_nir_fixup_varying_slots().. this is
2664 * maybe a bit mesa/st specific. But we need things to line
2665 * up for this in fdN_program:
2666 * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
2667 * if (emit->sprite_coord_enable & texmask) {
2671 so
->inputs
[n
].slot
= VARYING_SLOT_VAR8
;
2672 so
->inputs
[n
].bary
= true;
2673 instr
= create_frag_input(ctx
, false, idx
);
2675 /* detect the special case for front/back colors where
2676 * we need to do flat vs smooth shading depending on
2679 if (in
->data
.interpolation
== INTERP_MODE_NONE
) {
2681 case VARYING_SLOT_COL0
:
2682 case VARYING_SLOT_COL1
:
2683 case VARYING_SLOT_BFC0
:
2684 case VARYING_SLOT_BFC1
:
2685 so
->inputs
[n
].rasterflat
= true;
2692 if (ctx
->compiler
->flat_bypass
) {
2693 if ((so
->inputs
[n
].interpolate
== INTERP_MODE_FLAT
) ||
2694 (so
->inputs
[n
].rasterflat
&& ctx
->so
->key
.rasterflat
))
2695 so
->inputs
[n
].use_ldlv
= true;
2698 so
->inputs
[n
].bary
= true;
2700 instr
= create_frag_input(ctx
, so
->inputs
[n
].use_ldlv
, idx
);
2703 compile_assert(ctx
, idx
< ctx
->ninputs
);
2705 ctx
->inputs
[idx
] = instr
;
2707 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
) {
2708 /* We shouldn't have fractional input for VS input.. that only shows
2709 * up with varying packing
2713 struct ir3_instruction
*input
= create_input(ctx
, (1 << ncomp
) - 1);
2714 struct ir3_instruction
*components
[ncomp
];
2716 input
->input
.inidx
= n
;
2718 ir3_split_dest(ctx
->block
, components
, input
, 0, ncomp
);
2720 for (int i
= 0; i
< ncomp
; i
++) {
2721 unsigned idx
= (n
* 4) + i
+ frac
;
2722 compile_assert(ctx
, idx
< ctx
->ninputs
);
2723 ctx
->inputs
[idx
] = components
[i
];
2726 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2729 if (so
->inputs
[n
].bary
|| (ctx
->so
->type
== MESA_SHADER_VERTEX
)) {
2730 so
->total_in
+= ncomp
;
2734 /* Initially we assign non-packed inloc's for varyings, as we don't really
2735 * know up-front which components will be unused. After all the compilation
2736 * stages we scan the shader to see which components are actually used, and
2737 * re-pack the inlocs to eliminate unneeded varyings.
2740 pack_inlocs(struct ir3_context
*ctx
)
2742 struct ir3_shader_variant
*so
= ctx
->so
;
2743 uint8_t used_components
[so
->inputs_count
];
2745 memset(used_components
, 0, sizeof(used_components
));
2748 * First Step: scan shader to find which bary.f/ldlv remain:
2751 list_for_each_entry (struct ir3_block
, block
, &ctx
->ir
->block_list
, node
) {
2752 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
2753 if (is_input(instr
)) {
2754 unsigned inloc
= instr
->regs
[1]->iim_val
;
2755 unsigned i
= inloc
/ 4;
2756 unsigned j
= inloc
% 4;
2758 compile_assert(ctx
, instr
->regs
[1]->flags
& IR3_REG_IMMED
);
2759 compile_assert(ctx
, i
< so
->inputs_count
);
2761 used_components
[i
] |= 1 << j
;
2762 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
2763 for (int n
= 0; n
< 2; n
++) {
2764 unsigned inloc
= instr
->prefetch
.input_offset
+ n
;
2765 unsigned i
= inloc
/ 4;
2766 unsigned j
= inloc
% 4;
2768 compile_assert(ctx
, i
< so
->inputs_count
);
2770 used_components
[i
] |= 1 << j
;
2777 * Second Step: reassign varying inloc/slots:
2780 unsigned actual_in
= 0;
2783 for (unsigned i
= 0; i
< so
->inputs_count
; i
++) {
2784 unsigned compmask
= 0, maxcomp
= 0;
2786 so
->inputs
[i
].inloc
= inloc
;
2787 so
->inputs
[i
].bary
= false;
2789 for (unsigned j
= 0; j
< 4; j
++) {
2790 if (!(used_components
[i
] & (1 << j
)))
2793 compmask
|= (1 << j
);
2797 /* at this point, since used_components[i] mask is only
2798 * considering varyings (ie. not sysvals) we know this
2801 so
->inputs
[i
].bary
= true;
2804 if (so
->inputs
[i
].bary
) {
2806 so
->inputs
[i
].compmask
= (1 << maxcomp
) - 1;
2812 * Third Step: reassign packed inloc's:
2815 list_for_each_entry (struct ir3_block
, block
, &ctx
->ir
->block_list
, node
) {
2816 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
2817 if (is_input(instr
)) {
2818 unsigned inloc
= instr
->regs
[1]->iim_val
;
2819 unsigned i
= inloc
/ 4;
2820 unsigned j
= inloc
% 4;
2822 instr
->regs
[1]->iim_val
= so
->inputs
[i
].inloc
+ j
;
2829 setup_output(struct ir3_context
*ctx
, nir_variable
*out
)
2831 struct ir3_shader_variant
*so
= ctx
->so
;
2832 unsigned ncomp
= glsl_get_components(out
->type
);
2833 unsigned n
= out
->data
.driver_location
;
2834 unsigned frac
= out
->data
.location_frac
;
2835 unsigned slot
= out
->data
.location
;
2838 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2840 case FRAG_RESULT_DEPTH
:
2841 comp
= 2; /* tgsi will write to .z component */
2842 so
->writes_pos
= true;
2844 case FRAG_RESULT_COLOR
:
2847 case FRAG_RESULT_SAMPLE_MASK
:
2848 so
->writes_smask
= true;
2851 if (slot
>= FRAG_RESULT_DATA0
)
2853 ir3_context_error(ctx
, "unknown FS output name: %s\n",
2854 gl_frag_result_name(slot
));
2856 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
2857 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
2858 ctx
->so
->type
== MESA_SHADER_GEOMETRY
) {
2860 case VARYING_SLOT_POS
:
2861 so
->writes_pos
= true;
2863 case VARYING_SLOT_PSIZ
:
2864 so
->writes_psize
= true;
2866 case VARYING_SLOT_PRIMITIVE_ID
:
2867 case VARYING_SLOT_LAYER
:
2868 case VARYING_SLOT_GS_VERTEX_FLAGS_IR3
:
2869 debug_assert(ctx
->so
->type
== MESA_SHADER_GEOMETRY
);
2871 case VARYING_SLOT_COL0
:
2872 case VARYING_SLOT_COL1
:
2873 case VARYING_SLOT_BFC0
:
2874 case VARYING_SLOT_BFC1
:
2875 case VARYING_SLOT_FOGC
:
2876 case VARYING_SLOT_CLIP_DIST0
:
2877 case VARYING_SLOT_CLIP_DIST1
:
2878 case VARYING_SLOT_CLIP_VERTEX
:
2881 if (slot
>= VARYING_SLOT_VAR0
)
2883 if ((VARYING_SLOT_TEX0
<= slot
) && (slot
<= VARYING_SLOT_TEX7
))
2885 ir3_context_error(ctx
, "unknown %s shader output name: %s\n",
2886 _mesa_shader_stage_to_string(ctx
->so
->type
),
2887 gl_varying_slot_name(slot
));
2889 } else if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
) {
2890 /* output lowered to buffer writes. */
2893 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
2896 compile_assert(ctx
, n
< ARRAY_SIZE(so
->outputs
));
2898 so
->outputs
[n
].slot
= slot
;
2899 so
->outputs
[n
].regid
= regid(n
, comp
);
2900 so
->outputs_count
= MAX2(so
->outputs_count
, n
+ 1);
2902 for (int i
= 0; i
< ncomp
; i
++) {
2903 unsigned idx
= (n
* 4) + i
+ frac
;
2904 compile_assert(ctx
, idx
< ctx
->noutputs
);
2905 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2908 /* if varying packing doesn't happen, we could end up in a situation
2909 * with "holes" in the output, and since the per-generation code that
2910 * sets up varying linkage registers doesn't expect to have more than
2911 * one varying per vec4 slot, pad the holes.
2913 * Note that this should probably generate a performance warning of
2916 for (int i
= 0; i
< frac
; i
++) {
2917 unsigned idx
= (n
* 4) + i
;
2918 if (!ctx
->outputs
[idx
]) {
2919 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
2925 max_drvloc(struct exec_list
*vars
)
2928 nir_foreach_variable(var
, vars
) {
2929 drvloc
= MAX2(drvloc
, (int)var
->data
.driver_location
);
2935 emit_instructions(struct ir3_context
*ctx
)
2937 nir_function_impl
*fxn
= nir_shader_get_entrypoint(ctx
->s
);
2939 ctx
->ninputs
= (max_drvloc(&ctx
->s
->inputs
) + 1) * 4;
2940 ctx
->noutputs
= (max_drvloc(&ctx
->s
->outputs
) + 1) * 4;
2942 ctx
->inputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->ninputs
);
2943 ctx
->outputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->noutputs
);
2945 ctx
->ir
= ir3_create(ctx
->compiler
, ctx
->so
->type
);
2947 /* Create inputs in first block: */
2948 ctx
->block
= get_block(ctx
, nir_start_block(fxn
));
2949 ctx
->in_block
= ctx
->block
;
2950 list_addtail(&ctx
->block
->node
, &ctx
->ir
->block_list
);
2952 /* for fragment shader, the vcoord input register is used as the
2953 * base for bary.f varying fetch instrs:
2955 * TODO defer creating ctx->ij_pixel and corresponding sysvals
2956 * until emit_intrinsic when we know they are actually needed.
2957 * For now, we defer creating ctx->ij_centroid, etc, since we
2958 * only need ij_pixel for "old style" varying inputs (ie.
2961 struct ir3_instruction
*vcoord
= NULL
;
2962 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2963 struct ir3_instruction
*xy
[2];
2965 vcoord
= create_input(ctx
, 0x3);
2966 ir3_split_dest(ctx
->block
, xy
, vcoord
, 0, 2);
2968 ctx
->ij_pixel
= ir3_create_collect(ctx
, xy
, 2);
2972 nir_foreach_variable(var
, &ctx
->s
->inputs
) {
2973 setup_input(ctx
, var
);
2976 /* Defer add_sysval_input() stuff until after setup_inputs(),
2977 * because sysvals need to be appended after varyings:
2980 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_BARYCENTRIC_PIXEL
,
2985 /* Tesselation shaders always need primitive ID for indexing the
2986 * BO. Geometry shaders don't always need it but when they do it has be
2987 * delivered and unclobbered in the VS. To make things easy, we always
2988 * make room for it in VS/DS.
2990 bool has_tess
= ctx
->so
->key
.tessellation
!= IR3_TESS_NONE
;
2991 bool has_gs
= ctx
->so
->key
.has_gs
;
2992 switch (ctx
->so
->type
) {
2993 case MESA_SHADER_VERTEX
:
2995 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
2996 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
2997 } else if (has_gs
) {
2998 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
2999 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3002 case MESA_SHADER_TESS_CTRL
:
3003 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3004 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3006 case MESA_SHADER_TESS_EVAL
:
3008 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3009 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3011 case MESA_SHADER_GEOMETRY
:
3012 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3013 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3019 /* Setup outputs: */
3020 nir_foreach_variable(var
, &ctx
->s
->outputs
) {
3021 setup_output(ctx
, var
);
3024 /* Find # of samplers: */
3025 nir_foreach_variable(var
, &ctx
->s
->uniforms
) {
3026 ctx
->so
->num_samp
+= glsl_type_get_sampler_count(var
->type
);
3027 /* just assume that we'll be reading from images.. if it
3028 * is write-only we don't have to count it, but not sure
3029 * if there is a good way to know?
3031 ctx
->so
->num_samp
+= glsl_type_get_image_count(var
->type
);
3034 /* NOTE: need to do something more clever when we support >1 fxn */
3035 nir_foreach_register(reg
, &fxn
->registers
) {
3036 ir3_declare_array(ctx
, reg
);
3038 /* And emit the body: */
3040 emit_function(ctx
, fxn
);
3043 /* Fixup tex sampler state for astc/srgb workaround instructions. We
3044 * need to assign the tex state indexes for these after we know the
3048 fixup_astc_srgb(struct ir3_context
*ctx
)
3050 struct ir3_shader_variant
*so
= ctx
->so
;
3051 /* indexed by original tex idx, value is newly assigned alpha sampler
3052 * state tex idx. Zero is invalid since there is at least one sampler
3055 unsigned alt_tex_state
[16] = {0};
3056 unsigned tex_idx
= ctx
->max_texture_index
+ 1;
3059 so
->astc_srgb
.base
= tex_idx
;
3061 for (unsigned i
= 0; i
< ctx
->ir
->astc_srgb_count
; i
++) {
3062 struct ir3_instruction
*sam
= ctx
->ir
->astc_srgb
[i
];
3064 compile_assert(ctx
, sam
->cat5
.tex
< ARRAY_SIZE(alt_tex_state
));
3066 if (alt_tex_state
[sam
->cat5
.tex
] == 0) {
3067 /* assign new alternate/alpha tex state slot: */
3068 alt_tex_state
[sam
->cat5
.tex
] = tex_idx
++;
3069 so
->astc_srgb
.orig_idx
[idx
++] = sam
->cat5
.tex
;
3070 so
->astc_srgb
.count
++;
3073 sam
->cat5
.tex
= alt_tex_state
[sam
->cat5
.tex
];
3078 fixup_binning_pass(struct ir3_context
*ctx
)
3080 struct ir3_shader_variant
*so
= ctx
->so
;
3081 struct ir3
*ir
= ctx
->ir
;
3084 /* first pass, remove unused outputs from the IR level outputs: */
3085 for (i
= 0, j
= 0; i
< ir
->outputs_count
; i
++) {
3086 struct ir3_instruction
*out
= ir
->outputs
[i
];
3087 assert(out
->opc
== OPC_META_COLLECT
);
3088 unsigned outidx
= out
->collect
.outidx
;
3089 unsigned slot
= so
->outputs
[outidx
].slot
;
3091 /* throw away everything but first position/psize */
3092 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3093 ir
->outputs
[j
] = ir
->outputs
[i
];
3097 ir
->outputs_count
= j
;
3099 /* second pass, cleanup the unused slots in ir3_shader_variant::outputs
3102 for (i
= 0, j
= 0; i
< so
->outputs_count
; i
++) {
3103 unsigned slot
= so
->outputs
[i
].slot
;
3105 /* throw away everything but first position/psize */
3106 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3107 so
->outputs
[j
] = so
->outputs
[i
];
3109 /* fixup outidx to point to new output table entry: */
3110 struct ir3_instruction
*out
;
3111 foreach_output(out
, ir
) {
3112 if (out
->collect
.outidx
== i
) {
3113 out
->collect
.outidx
= j
;
3121 so
->outputs_count
= j
;
3125 collect_tex_prefetches(struct ir3_context
*ctx
, struct ir3
*ir
)
3129 /* Collect sampling instructions eligible for pre-dispatch. */
3130 list_for_each_entry(struct ir3_block
, block
, &ir
->block_list
, node
) {
3131 list_for_each_entry_safe(struct ir3_instruction
, instr
,
3132 &block
->instr_list
, node
) {
3133 if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3134 assert(idx
< ARRAY_SIZE(ctx
->so
->sampler_prefetch
));
3135 struct ir3_sampler_prefetch
*fetch
=
3136 &ctx
->so
->sampler_prefetch
[idx
];
3139 fetch
->cmd
= IR3_SAMPLER_PREFETCH_CMD
;
3140 fetch
->wrmask
= instr
->regs
[0]->wrmask
;
3141 fetch
->tex_id
= instr
->prefetch
.tex
;
3142 fetch
->samp_id
= instr
->prefetch
.samp
;
3143 fetch
->dst
= instr
->regs
[0]->num
;
3144 fetch
->src
= instr
->prefetch
.input_offset
;
3147 MAX2(ctx
->so
->total_in
, instr
->prefetch
.input_offset
+ 2);
3149 /* Disable half precision until supported. */
3150 fetch
->half_precision
= 0x0;
3152 /* Remove the prefetch placeholder instruction: */
3153 list_delinit(&instr
->node
);
3160 ir3_compile_shader_nir(struct ir3_compiler
*compiler
,
3161 struct ir3_shader_variant
*so
)
3163 struct ir3_context
*ctx
;
3165 int ret
= 0, max_bary
;
3169 ctx
= ir3_context_init(compiler
, so
);
3171 DBG("INIT failed!");
3176 emit_instructions(ctx
);
3179 DBG("EMIT failed!");
3184 ir
= so
->ir
= ctx
->ir
;
3186 assert((ctx
->noutputs
% 4) == 0);
3188 /* Setup IR level outputs, which are "collects" that gather
3189 * the scalar components of outputs.
3191 for (unsigned i
= 0; i
< ctx
->noutputs
; i
+= 4) {
3193 /* figure out the # of components written:
3195 * TODO do we need to handle holes, ie. if .x and .z
3196 * components written, but .y component not written?
3198 for (unsigned j
= 0; j
< 4; j
++) {
3199 if (!ctx
->outputs
[i
+ j
])
3204 /* Note that in some stages, like TCS, store_output is
3205 * lowered to memory writes, so no components of the
3206 * are "written" from the PoV of traditional store-
3207 * output instructions:
3212 struct ir3_instruction
*out
=
3213 ir3_create_collect(ctx
, &ctx
->outputs
[i
], ncomp
);
3216 assert(outidx
< so
->outputs_count
);
3218 /* stash index into so->outputs[] so we can map the
3219 * output back to slot/etc later:
3221 out
->collect
.outidx
= outidx
;
3223 array_insert(ir
, ir
->outputs
, out
);
3226 /* Set up the gs header as an output for the vertex shader so it won't
3227 * clobber it for the tess ctrl shader.
3229 * TODO this could probably be done more cleanly in a nir pass.
3231 if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3232 (ctx
->so
->key
.has_gs
&& ctx
->so
->type
== MESA_SHADER_TESS_EVAL
)) {
3233 if (ctx
->primitive_id
) {
3234 unsigned n
= so
->outputs_count
++;
3235 so
->outputs
[n
].slot
= VARYING_SLOT_PRIMITIVE_ID
;
3237 struct ir3_instruction
*out
=
3238 ir3_create_collect(ctx
, &ctx
->primitive_id
, 1);
3239 out
->collect
.outidx
= n
;
3240 array_insert(ir
, ir
->outputs
, out
);
3243 if (ctx
->gs_header
) {
3244 unsigned n
= so
->outputs_count
++;
3245 so
->outputs
[n
].slot
= VARYING_SLOT_GS_HEADER_IR3
;
3246 struct ir3_instruction
*out
=
3247 ir3_create_collect(ctx
, &ctx
->gs_header
, 1);
3248 out
->collect
.outidx
= n
;
3249 array_insert(ir
, ir
->outputs
, out
);
3252 if (ctx
->tcs_header
) {
3253 unsigned n
= so
->outputs_count
++;
3254 so
->outputs
[n
].slot
= VARYING_SLOT_TCS_HEADER_IR3
;
3255 struct ir3_instruction
*out
=
3256 ir3_create_collect(ctx
, &ctx
->tcs_header
, 1);
3257 out
->collect
.outidx
= n
;
3258 array_insert(ir
, ir
->outputs
, out
);
3262 /* at this point, for binning pass, throw away unneeded outputs: */
3263 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
< 600))
3264 fixup_binning_pass(ctx
);
3266 ir3_debug_print(ir
, "BEFORE CP");
3270 /* at this point, for binning pass, throw away unneeded outputs:
3271 * Note that for a6xx and later, we do this after ir3_cp to ensure
3272 * that the uniform/constant layout for BS and VS matches, so that
3273 * we can re-use same VS_CONST state group.
3275 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
>= 600))
3276 fixup_binning_pass(ctx
);
3278 /* for a6xx+, binning and draw pass VS use same VBO state, so we
3279 * need to make sure not to remove any inputs that are used by
3280 * the nonbinning VS.
3282 if (ctx
->compiler
->gpu_id
>= 600 && so
->binning_pass
&&
3283 so
->type
== MESA_SHADER_VERTEX
) {
3284 for (int i
= 0; i
< ctx
->ninputs
; i
++) {
3285 struct ir3_instruction
*in
= ctx
->inputs
[i
];
3293 debug_assert(n
< so
->nonbinning
->inputs_count
);
3295 if (so
->nonbinning
->inputs
[n
].sysval
)
3298 /* be sure to keep inputs, even if only used in VS */
3299 if (so
->nonbinning
->inputs
[n
].compmask
& (1 << c
))
3300 array_insert(in
->block
, in
->block
->keeps
, in
);
3304 ir3_debug_print(ir
, "BEFORE GROUPING");
3306 ir3_sched_add_deps(ir
);
3308 /* Group left/right neighbors, inserting mov's where needed to
3313 ir3_debug_print(ir
, "AFTER GROUPING");
3317 ir3_debug_print(ir
, "AFTER DEPTH");
3319 /* do Sethi–Ullman numbering before scheduling: */
3322 ret
= ir3_sched(ir
);
3324 DBG("SCHED failed!");
3328 if (compiler
->gpu_id
>= 600) {
3329 ir3_a6xx_fixup_atomic_dests(ir
, so
);
3332 ir3_debug_print(ir
, "AFTER SCHED");
3334 /* Pre-assign VS inputs on a6xx+ binning pass shader, to align
3335 * with draw pass VS, so binning and draw pass can both use the
3338 * Note that VS inputs are expected to be full precision.
3340 bool pre_assign_inputs
= (ir
->compiler
->gpu_id
>= 600) &&
3341 (ir
->type
== MESA_SHADER_VERTEX
) &&
3344 if (pre_assign_inputs
) {
3345 for (unsigned i
= 0; i
< ctx
->ninputs
; i
++) {
3346 struct ir3_instruction
*instr
= ctx
->inputs
[i
];
3353 unsigned regid
= so
->nonbinning
->inputs
[n
].regid
+ c
;
3355 instr
->regs
[0]->num
= regid
;
3358 ret
= ir3_ra(so
, ctx
->inputs
, ctx
->ninputs
);
3359 } else if (ctx
->tcs_header
) {
3360 /* We need to have these values in the same registers between VS and TCS
3361 * since the VS chains to TCS and doesn't get the sysvals redelivered.
3364 ctx
->tcs_header
->regs
[0]->num
= regid(0, 0);
3365 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3366 struct ir3_instruction
*precolor
[] = { ctx
->tcs_header
, ctx
->primitive_id
};
3367 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3368 } else if (ctx
->gs_header
) {
3369 /* We need to have these values in the same registers between producer
3370 * (VS or DS) and GS since the producer chains to GS and doesn't get
3371 * the sysvals redelivered.
3374 ctx
->gs_header
->regs
[0]->num
= regid(0, 0);
3375 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3376 struct ir3_instruction
*precolor
[] = { ctx
->gs_header
, ctx
->primitive_id
};
3377 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3378 } else if (so
->num_sampler_prefetch
) {
3379 assert(so
->type
== MESA_SHADER_FRAGMENT
);
3380 struct ir3_instruction
*instr
, *precolor
[2];
3383 foreach_input(instr
, ir
) {
3384 if (instr
->input
.sysval
!= SYSTEM_VALUE_BARYCENTRIC_PIXEL
)
3387 assert(idx
< ARRAY_SIZE(precolor
));
3389 precolor
[idx
] = instr
;
3390 instr
->regs
[0]->num
= idx
;
3394 ret
= ir3_ra(so
, precolor
, idx
);
3396 ret
= ir3_ra(so
, NULL
, 0);
3404 ir3_debug_print(ir
, "AFTER RA");
3406 if (so
->type
== MESA_SHADER_FRAGMENT
)
3410 * Fixup inputs/outputs to point to the actual registers assigned:
3412 * 1) initialize to r63.x (invalid/unused)
3413 * 2) iterate IR level inputs/outputs and update the variants
3414 * inputs/outputs table based on the assigned registers for
3415 * the remaining inputs/outputs.
3418 for (unsigned i
= 0; i
< so
->inputs_count
; i
++)
3419 so
->inputs
[i
].regid
= regid(63, 0);
3420 for (unsigned i
= 0; i
< so
->outputs_count
; i
++)
3421 so
->outputs
[i
].regid
= regid(63, 0);
3423 struct ir3_instruction
*out
;
3424 foreach_output(out
, ir
) {
3425 assert(out
->opc
== OPC_META_COLLECT
);
3426 unsigned outidx
= out
->collect
.outidx
;
3428 so
->outputs
[outidx
].regid
= out
->regs
[0]->num
;
3429 so
->outputs
[outidx
].half
= !!(out
->regs
[0]->flags
& IR3_REG_HALF
);
3432 struct ir3_instruction
*in
;
3433 foreach_input(in
, ir
) {
3434 assert(in
->opc
== OPC_META_INPUT
);
3435 unsigned inidx
= in
->input
.inidx
;
3437 so
->inputs
[inidx
].regid
= in
->regs
[0]->num
;
3438 so
->inputs
[inidx
].half
= !!(in
->regs
[0]->flags
& IR3_REG_HALF
);
3442 fixup_astc_srgb(ctx
);
3444 /* We need to do legalize after (for frag shader's) the "bary.f"
3445 * offsets (inloc) have been assigned.
3447 ir3_legalize(ir
, &so
->has_ssbo
, &so
->need_pixlod
, &max_bary
);
3449 ir3_debug_print(ir
, "AFTER LEGALIZE");
3451 /* Set (ss)(sy) on first TCS and GEOMETRY instructions, since we don't
3452 * know what we might have to wait on when coming in from VS chsh.
3454 if (so
->type
== MESA_SHADER_TESS_CTRL
||
3455 so
->type
== MESA_SHADER_GEOMETRY
) {
3456 list_for_each_entry (struct ir3_block
, block
, &ir
->block_list
, node
) {
3457 list_for_each_entry (struct ir3_instruction
, instr
, &block
->instr_list
, node
) {
3458 instr
->flags
|= IR3_INSTR_SS
| IR3_INSTR_SY
;
3464 so
->branchstack
= ctx
->max_stack
;
3466 /* Note that actual_in counts inputs that are not bary.f'd for FS: */
3467 if (so
->type
== MESA_SHADER_FRAGMENT
)
3468 so
->total_in
= max_bary
+ 1;
3470 so
->max_sun
= ir
->max_sun
;
3472 /* Collect sampling instructions eligible for pre-dispatch. */
3473 collect_tex_prefetches(ctx
, ir
);
3478 ir3_destroy(so
->ir
);
3481 ir3_context_free(ctx
);