2 * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_math.h"
33 #include "ir3_compiler.h"
34 #include "ir3_image.h"
35 #include "ir3_shader.h"
38 #include "instr-a3xx.h"
40 #include "ir3_context.h"
43 static struct ir3_instruction
*
44 create_indirect_load(struct ir3_context
*ctx
, unsigned arrsz
, int n
,
45 struct ir3_instruction
*address
, struct ir3_instruction
*collect
)
47 struct ir3_block
*block
= ctx
->block
;
48 struct ir3_instruction
*mov
;
49 struct ir3_register
*src
;
51 mov
= ir3_instr_create(block
, OPC_MOV
);
52 mov
->cat1
.src_type
= TYPE_U32
;
53 mov
->cat1
.dst_type
= TYPE_U32
;
55 src
= __ssa_src(mov
, collect
, IR3_REG_RELATIV
);
57 src
->array
.offset
= n
;
59 ir3_instr_set_address(mov
, address
);
64 static struct ir3_instruction
*
65 create_input(struct ir3_context
*ctx
, unsigned compmask
)
67 struct ir3_instruction
*in
;
69 in
= ir3_instr_create(ctx
->in_block
, OPC_META_INPUT
);
70 in
->input
.sysval
= ~0;
71 __ssa_dst(in
)->wrmask
= compmask
;
73 array_insert(ctx
->ir
, ctx
->ir
->inputs
, in
);
78 static struct ir3_instruction
*
79 create_frag_input(struct ir3_context
*ctx
, bool use_ldlv
, unsigned n
)
81 struct ir3_block
*block
= ctx
->block
;
82 struct ir3_instruction
*instr
;
83 /* packed inloc is fixed up later: */
84 struct ir3_instruction
*inloc
= create_immed(block
, n
);
87 instr
= ir3_LDLV(block
, inloc
, 0, create_immed(block
, 1), 0);
88 instr
->cat6
.type
= TYPE_U32
;
89 instr
->cat6
.iim_val
= 1;
91 instr
= ir3_BARY_F(block
, inloc
, 0, ctx
->ij_pixel
, 0);
92 instr
->regs
[2]->wrmask
= 0x3;
98 static struct ir3_instruction
*
99 create_driver_param(struct ir3_context
*ctx
, enum ir3_driver_param dp
)
101 /* first four vec4 sysval's reserved for UBOs: */
102 /* NOTE: dp is in scalar, but there can be >4 dp components: */
103 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
104 unsigned n
= const_state
->offsets
.driver_param
;
105 unsigned r
= regid(n
+ dp
/ 4, dp
% 4);
106 return create_uniform(ctx
->block
, r
);
110 * Adreno uses uint rather than having dedicated bool type,
111 * which (potentially) requires some conversion, in particular
112 * when using output of an bool instr to int input, or visa
116 * -------+---------+-------+-
120 * To convert from an adreno bool (uint) to nir, use:
122 * absneg.s dst, (neg)src
124 * To convert back in the other direction:
126 * absneg.s dst, (abs)arc
128 * The CP step can clean up the absneg.s that cancel each other
129 * out, and with a slight bit of extra cleverness (to recognize
130 * the instructions which produce either a 0 or 1) can eliminate
131 * the absneg.s's completely when an instruction that wants
132 * 0/1 consumes the result. For example, when a nir 'bcsel'
133 * consumes the result of 'feq'. So we should be able to get by
134 * without a boolean resolve step, and without incuring any
135 * extra penalty in instruction count.
138 /* NIR bool -> native (adreno): */
139 static struct ir3_instruction
*
140 ir3_b2n(struct ir3_block
*block
, struct ir3_instruction
*instr
)
142 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SABS
);
145 /* native (adreno) -> NIR bool: */
146 static struct ir3_instruction
*
147 ir3_n2b(struct ir3_block
*block
, struct ir3_instruction
*instr
)
149 return ir3_ABSNEG_S(block
, instr
, IR3_REG_SNEG
);
153 * alu/sfu instructions:
156 static struct ir3_instruction
*
157 create_cov(struct ir3_context
*ctx
, struct ir3_instruction
*src
,
158 unsigned src_bitsize
, nir_op op
)
160 type_t src_type
, dst_type
;
164 case nir_op_f2f16_rtne
:
165 case nir_op_f2f16_rtz
:
173 switch (src_bitsize
) {
181 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
190 switch (src_bitsize
) {
201 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
210 switch (src_bitsize
) {
221 ir3_context_error(ctx
, "invalid src bit size: %u", src_bitsize
);
226 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
236 case nir_op_f2f16_rtne
:
237 case nir_op_f2f16_rtz
:
239 /* TODO how to handle rounding mode? */
276 ir3_context_error(ctx
, "invalid conversion op: %u", op
);
279 return ir3_COV(ctx
->block
, src
, src_type
, dst_type
);
283 emit_alu(struct ir3_context
*ctx
, nir_alu_instr
*alu
)
285 const nir_op_info
*info
= &nir_op_infos
[alu
->op
];
286 struct ir3_instruction
**dst
, *src
[info
->num_inputs
];
287 unsigned bs
[info
->num_inputs
]; /* bit size */
288 struct ir3_block
*b
= ctx
->block
;
289 unsigned dst_sz
, wrmask
;
290 type_t dst_type
= nir_dest_bit_size(alu
->dest
.dest
) < 32 ?
293 if (alu
->dest
.dest
.is_ssa
) {
294 dst_sz
= alu
->dest
.dest
.ssa
.num_components
;
295 wrmask
= (1 << dst_sz
) - 1;
297 dst_sz
= alu
->dest
.dest
.reg
.reg
->num_components
;
298 wrmask
= alu
->dest
.write_mask
;
301 dst
= ir3_get_dst(ctx
, &alu
->dest
.dest
, dst_sz
);
303 /* Vectors are special in that they have non-scalarized writemasks,
304 * and just take the first swizzle channel for each argument in
305 * order into each writemask channel.
307 if ((alu
->op
== nir_op_vec2
) ||
308 (alu
->op
== nir_op_vec3
) ||
309 (alu
->op
== nir_op_vec4
)) {
311 for (int i
= 0; i
< info
->num_inputs
; i
++) {
312 nir_alu_src
*asrc
= &alu
->src
[i
];
314 compile_assert(ctx
, !asrc
->abs
);
315 compile_assert(ctx
, !asrc
->negate
);
317 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[0]];
319 src
[i
] = create_immed_typed(ctx
->block
, 0, dst_type
);
320 dst
[i
] = ir3_MOV(b
, src
[i
], dst_type
);
323 ir3_put_dst(ctx
, &alu
->dest
.dest
);
327 /* We also get mov's with more than one component for mov's so
328 * handle those specially:
330 if (alu
->op
== nir_op_mov
) {
331 nir_alu_src
*asrc
= &alu
->src
[0];
332 struct ir3_instruction
*const *src0
= ir3_get_src(ctx
, &asrc
->src
);
334 for (unsigned i
= 0; i
< dst_sz
; i
++) {
335 if (wrmask
& (1 << i
)) {
336 dst
[i
] = ir3_MOV(b
, src0
[asrc
->swizzle
[i
]], dst_type
);
342 ir3_put_dst(ctx
, &alu
->dest
.dest
);
346 /* General case: We can just grab the one used channel per src. */
347 for (int i
= 0; i
< info
->num_inputs
; i
++) {
348 unsigned chan
= ffs(alu
->dest
.write_mask
) - 1;
349 nir_alu_src
*asrc
= &alu
->src
[i
];
351 compile_assert(ctx
, !asrc
->abs
);
352 compile_assert(ctx
, !asrc
->negate
);
354 src
[i
] = ir3_get_src(ctx
, &asrc
->src
)[asrc
->swizzle
[chan
]];
355 bs
[i
] = nir_src_bit_size(asrc
->src
);
357 compile_assert(ctx
, src
[i
]);
362 case nir_op_f2f16_rtne
:
363 case nir_op_f2f16_rtz
:
381 dst
[0] = create_cov(ctx
, src
[0], bs
[0], alu
->op
);
383 case nir_op_fquantize2f16
:
384 dst
[0] = create_cov(ctx
,
385 create_cov(ctx
, src
[0], 32, nir_op_f2f16
),
389 struct ir3_instruction
*zero
= create_immed_typed(b
, 0, TYPE_F16
);
390 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, zero
, 0);
391 dst
[0]->cat2
.condition
= IR3_COND_NE
;
395 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, create_immed(b
, fui(0.0)), 0);
396 dst
[0]->cat2
.condition
= IR3_COND_NE
;
399 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F16
);
402 dst
[0] = ir3_COV(b
, ir3_b2n(b
, src
[0]), TYPE_U32
, TYPE_F32
);
407 dst
[0] = ir3_b2n(b
, src
[0]);
410 struct ir3_instruction
*zero
= create_immed_typed(b
, 0, TYPE_S16
);
411 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, zero
, 0);
412 dst
[0]->cat2
.condition
= IR3_COND_NE
;
416 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, create_immed(b
, 0), 0);
417 dst
[0]->cat2
.condition
= IR3_COND_NE
;
421 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FNEG
);
424 dst
[0] = ir3_ABSNEG_F(b
, src
[0], IR3_REG_FABS
);
427 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[1], 0);
430 dst
[0] = ir3_MIN_F(b
, src
[0], 0, src
[1], 0);
433 /* if there is just a single use of the src, and it supports
434 * (sat) bit, we can just fold the (sat) flag back to the
435 * src instruction and create a mov. This is easier for cp
438 * TODO probably opc_cat==4 is ok too
440 if (alu
->src
[0].src
.is_ssa
&&
441 (list_length(&alu
->src
[0].src
.ssa
->uses
) == 1) &&
442 ((opc_cat(src
[0]->opc
) == 2) || (opc_cat(src
[0]->opc
) == 3))) {
443 src
[0]->flags
|= IR3_INSTR_SAT
;
444 dst
[0] = ir3_MOV(b
, src
[0], dst_type
);
446 /* otherwise generate a max.f that saturates.. blob does
447 * similar (generating a cat2 mov using max.f)
449 dst
[0] = ir3_MAX_F(b
, src
[0], 0, src
[0], 0);
450 dst
[0]->flags
|= IR3_INSTR_SAT
;
454 dst
[0] = ir3_MUL_F(b
, src
[0], 0, src
[1], 0);
457 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], 0);
460 dst
[0] = ir3_ADD_F(b
, src
[0], 0, src
[1], IR3_REG_FNEG
);
463 dst
[0] = ir3_MAD_F32(b
, src
[0], 0, src
[1], 0, src
[2], 0);
466 case nir_op_fddx_coarse
:
467 dst
[0] = ir3_DSX(b
, src
[0], 0);
468 dst
[0]->cat5
.type
= TYPE_F32
;
470 case nir_op_fddx_fine
:
471 dst
[0] = ir3_DSXPP_1(b
, src
[0], 0);
472 dst
[0]->cat5
.type
= TYPE_F32
;
475 case nir_op_fddy_coarse
:
476 dst
[0] = ir3_DSY(b
, src
[0], 0);
477 dst
[0]->cat5
.type
= TYPE_F32
;
480 case nir_op_fddy_fine
:
481 dst
[0] = ir3_DSYPP_1(b
, src
[0], 0);
482 dst
[0]->cat5
.type
= TYPE_F32
;
486 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
487 dst
[0]->cat2
.condition
= IR3_COND_LT
;
491 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
492 dst
[0]->cat2
.condition
= IR3_COND_GE
;
496 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
497 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
501 dst
[0] = ir3_CMPS_F(b
, src
[0], 0, src
[1], 0);
502 dst
[0]->cat2
.condition
= IR3_COND_NE
;
505 dst
[0] = ir3_CEIL_F(b
, src
[0], 0);
508 dst
[0] = ir3_FLOOR_F(b
, src
[0], 0);
511 dst
[0] = ir3_TRUNC_F(b
, src
[0], 0);
513 case nir_op_fround_even
:
514 dst
[0] = ir3_RNDNE_F(b
, src
[0], 0);
517 dst
[0] = ir3_SIGN_F(b
, src
[0], 0);
521 dst
[0] = ir3_SIN(b
, src
[0], 0);
524 dst
[0] = ir3_COS(b
, src
[0], 0);
527 dst
[0] = ir3_RSQ(b
, src
[0], 0);
530 dst
[0] = ir3_RCP(b
, src
[0], 0);
533 dst
[0] = ir3_LOG2(b
, src
[0], 0);
536 dst
[0] = ir3_EXP2(b
, src
[0], 0);
539 dst
[0] = ir3_SQRT(b
, src
[0], 0);
543 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SABS
);
546 dst
[0] = ir3_ADD_U(b
, src
[0], 0, src
[1], 0);
549 dst
[0] = ir3_AND_B(b
, src
[0], 0, src
[1], 0);
552 dst
[0] = ir3_MAX_S(b
, src
[0], 0, src
[1], 0);
555 dst
[0] = ir3_MAX_U(b
, src
[0], 0, src
[1], 0);
558 dst
[0] = ir3_MIN_S(b
, src
[0], 0, src
[1], 0);
561 dst
[0] = ir3_MIN_U(b
, src
[0], 0, src
[1], 0);
563 case nir_op_umul_low
:
564 dst
[0] = ir3_MULL_U(b
, src
[0], 0, src
[1], 0);
566 case nir_op_imadsh_mix16
:
567 dst
[0] = ir3_MADSH_M16(b
, src
[0], 0, src
[1], 0, src
[2], 0);
569 case nir_op_imad24_ir3
:
570 dst
[0] = ir3_MAD_S24(b
, src
[0], 0, src
[1], 0, src
[2], 0);
573 dst
[0] = ir3_MUL_S24(b
, src
[0], 0, src
[1], 0);
576 dst
[0] = ir3_ABSNEG_S(b
, src
[0], IR3_REG_SNEG
);
579 dst
[0] = ir3_NOT_B(b
, src
[0], 0);
582 dst
[0] = ir3_OR_B(b
, src
[0], 0, src
[1], 0);
585 dst
[0] = ir3_SHL_B(b
, src
[0], 0, src
[1], 0);
588 dst
[0] = ir3_ASHR_B(b
, src
[0], 0, src
[1], 0);
591 dst
[0] = ir3_SUB_U(b
, src
[0], 0, src
[1], 0);
594 dst
[0] = ir3_XOR_B(b
, src
[0], 0, src
[1], 0);
597 dst
[0] = ir3_SHR_B(b
, src
[0], 0, src
[1], 0);
601 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
602 dst
[0]->cat2
.condition
= IR3_COND_LT
;
606 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
607 dst
[0]->cat2
.condition
= IR3_COND_GE
;
611 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
612 dst
[0]->cat2
.condition
= IR3_COND_EQ
;
616 dst
[0] = ir3_CMPS_S(b
, src
[0], 0, src
[1], 0);
617 dst
[0]->cat2
.condition
= IR3_COND_NE
;
621 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
622 dst
[0]->cat2
.condition
= IR3_COND_LT
;
626 dst
[0] = ir3_CMPS_U(b
, src
[0], 0, src
[1], 0);
627 dst
[0]->cat2
.condition
= IR3_COND_GE
;
631 case nir_op_b32csel
: {
632 struct ir3_instruction
*cond
= src
[0];
634 /* If src[0] is a negation (likely as a result of an ir3_b2n(cond)),
635 * we can ignore that and use original cond, since the nonzero-ness of
636 * cond stays the same.
638 if (cond
->opc
== OPC_ABSNEG_S
&&
640 (cond
->regs
[1]->flags
& (IR3_REG_SNEG
| IR3_REG_SABS
)) == IR3_REG_SNEG
) {
641 cond
= cond
->regs
[1]->instr
;
644 compile_assert(ctx
, bs
[1] == bs
[2]);
645 if (bs
[1] != bs
[0]) {
646 struct hash_entry
*prev_entry
=
647 _mesa_hash_table_search(ctx
->sel_cond_conversions
, src
[0]);
649 cond
= prev_entry
->data
;
651 /* Make sure the boolean condition has the same bit size as the other
652 * two arguments, adding a conversion if necessary.
655 cond
= ir3_COV(b
, cond
, TYPE_U32
, TYPE_U16
);
656 else if (bs
[1] > bs
[0])
657 cond
= ir3_COV(b
, cond
, TYPE_U16
, TYPE_U32
);
658 _mesa_hash_table_insert(ctx
->sel_cond_conversions
, src
[0], cond
);
663 dst
[0] = ir3_SEL_B32(b
, src
[1], 0, cond
, 0, src
[2], 0);
665 dst
[0] = ir3_SEL_B16(b
, src
[1], 0, cond
, 0, src
[2], 0);
668 case nir_op_bit_count
: {
669 // TODO, we need to do this 16b at a time on a5xx+a6xx.. need to
670 // double check on earlier gen's. Once half-precision support is
671 // in place, this should probably move to a NIR lowering pass:
672 struct ir3_instruction
*hi
, *lo
;
674 hi
= ir3_COV(b
, ir3_SHR_B(b
, src
[0], 0, create_immed(b
, 16), 0),
676 lo
= ir3_COV(b
, src
[0], TYPE_U32
, TYPE_U16
);
678 hi
= ir3_CBITS_B(b
, hi
, 0);
679 lo
= ir3_CBITS_B(b
, lo
, 0);
681 // TODO maybe the builders should default to making dst half-precision
682 // if the src's were half precision, to make this less awkward.. otoh
683 // we should probably just do this lowering in NIR.
684 hi
->regs
[0]->flags
|= IR3_REG_HALF
;
685 lo
->regs
[0]->flags
|= IR3_REG_HALF
;
687 dst
[0] = ir3_ADD_S(b
, hi
, 0, lo
, 0);
688 dst
[0]->regs
[0]->flags
|= IR3_REG_HALF
;
689 dst
[0] = ir3_COV(b
, dst
[0], TYPE_U16
, TYPE_U32
);
692 case nir_op_ifind_msb
: {
693 struct ir3_instruction
*cmp
;
694 dst
[0] = ir3_CLZ_S(b
, src
[0], 0);
695 cmp
= ir3_CMPS_S(b
, dst
[0], 0, create_immed(b
, 0), 0);
696 cmp
->cat2
.condition
= IR3_COND_GE
;
697 dst
[0] = ir3_SEL_B32(b
,
698 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
702 case nir_op_ufind_msb
:
703 dst
[0] = ir3_CLZ_B(b
, src
[0], 0);
704 dst
[0] = ir3_SEL_B32(b
,
705 ir3_SUB_U(b
, create_immed(b
, 31), 0, dst
[0], 0), 0,
706 src
[0], 0, dst
[0], 0);
708 case nir_op_find_lsb
:
709 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
710 dst
[0] = ir3_CLZ_B(b
, dst
[0], 0);
712 case nir_op_bitfield_reverse
:
713 dst
[0] = ir3_BFREV_B(b
, src
[0], 0);
717 ir3_context_error(ctx
, "Unhandled ALU op: %s\n",
718 nir_op_infos
[alu
->op
].name
);
722 if (nir_alu_type_get_base_type(info
->output_type
) == nir_type_bool
) {
725 if (nir_dest_bit_size(alu
->dest
.dest
) < 32)
726 dst
[0]->regs
[0]->flags
|= IR3_REG_HALF
;
728 dst
[0] = ir3_n2b(b
, dst
[0]);
731 if (nir_dest_bit_size(alu
->dest
.dest
) < 32) {
732 for (unsigned i
= 0; i
< dst_sz
; i
++) {
733 dst
[i
]->regs
[0]->flags
|= IR3_REG_HALF
;
737 ir3_put_dst(ctx
, &alu
->dest
.dest
);
741 emit_intrinsic_load_ubo_ldc(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
742 struct ir3_instruction
**dst
)
744 struct ir3_block
*b
= ctx
->block
;
746 unsigned ncomp
= intr
->num_components
;
747 struct ir3_instruction
*offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
748 struct ir3_instruction
*idx
= ir3_get_src(ctx
, &intr
->src
[0])[0];
749 struct ir3_instruction
*ldc
= ir3_LDC(b
, idx
, 0, offset
, 0);
750 ldc
->regs
[0]->wrmask
= MASK(ncomp
);
751 ldc
->cat6
.iim_val
= ncomp
;
752 ldc
->cat6
.d
= nir_intrinsic_base(intr
);
753 ldc
->cat6
.type
= TYPE_U32
;
755 nir_intrinsic_instr
*bindless
= ir3_bindless_resource(intr
->src
[0]);
757 ldc
->flags
|= IR3_INSTR_B
;
758 ldc
->cat6
.base
= nir_intrinsic_desc_set(bindless
);
759 ctx
->so
->bindless_ubo
= true;
762 ir3_split_dest(b
, dst
, ldc
, 0, ncomp
);
766 /* handles direct/indirect UBO reads: */
768 emit_intrinsic_load_ubo(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
769 struct ir3_instruction
**dst
)
771 struct ir3_block
*b
= ctx
->block
;
772 struct ir3_instruction
*base_lo
, *base_hi
, *addr
, *src0
, *src1
;
773 /* UBO addresses are the first driver params, but subtract 2 here to
774 * account for nir_lower_uniforms_to_ubo rebasing the UBOs such that UBO 0
775 * is the uniforms: */
776 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
777 unsigned ubo
= regid(const_state
->offsets
.ubo
, 0) - 2;
778 const unsigned ptrsz
= ir3_pointer_size(ctx
->compiler
);
782 /* First src is ubo index, which could either be an immed or not: */
783 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0];
784 if (is_same_type_mov(src0
) &&
785 (src0
->regs
[1]->flags
& IR3_REG_IMMED
)) {
786 base_lo
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
));
787 base_hi
= create_uniform(b
, ubo
+ (src0
->regs
[1]->iim_val
* ptrsz
) + 1);
789 base_lo
= create_uniform_indirect(b
, ubo
, ir3_get_addr0(ctx
, src0
, ptrsz
));
790 base_hi
= create_uniform_indirect(b
, ubo
+ 1, ir3_get_addr0(ctx
, src0
, ptrsz
));
792 /* NOTE: since relative addressing is used, make sure constlen is
793 * at least big enough to cover all the UBO addresses, since the
794 * assembler won't know what the max address reg is.
796 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
797 const_state
->offsets
.ubo
+ (ctx
->s
->info
.num_ubos
* ptrsz
));
800 /* note: on 32bit gpu's base_hi is ignored and DCE'd */
803 if (nir_src_is_const(intr
->src
[1])) {
804 off
+= nir_src_as_uint(intr
->src
[1]);
806 /* For load_ubo_indirect, second src is indirect offset: */
807 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0];
809 /* and add offset to addr: */
810 addr
= ir3_ADD_S(b
, addr
, 0, src1
, 0);
813 /* if offset is to large to encode in the ldg, split it out: */
814 if ((off
+ (intr
->num_components
* 4)) > 1024) {
815 /* split out the minimal amount to improve the odds that
816 * cp can fit the immediate in the add.s instruction:
818 unsigned off2
= off
+ (intr
->num_components
* 4) - 1024;
819 addr
= ir3_ADD_S(b
, addr
, 0, create_immed(b
, off2
), 0);
824 struct ir3_instruction
*carry
;
826 /* handle 32b rollover, ie:
827 * if (addr < base_lo)
830 carry
= ir3_CMPS_U(b
, addr
, 0, base_lo
, 0);
831 carry
->cat2
.condition
= IR3_COND_LT
;
832 base_hi
= ir3_ADD_S(b
, base_hi
, 0, carry
, 0);
834 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){ addr
, base_hi
}, 2);
837 for (int i
= 0; i
< intr
->num_components
; i
++) {
838 struct ir3_instruction
*load
=
839 ir3_LDG(b
, addr
, 0, create_immed(b
, 1), 0, /* num components */
840 create_immed(b
, off
+ i
* 4), 0);
841 load
->cat6
.type
= TYPE_U32
;
846 /* src[] = { block_index } */
848 emit_intrinsic_ssbo_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
849 struct ir3_instruction
**dst
)
851 /* SSBO size stored as a const starting at ssbo_sizes: */
852 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
853 unsigned blk_idx
= nir_src_as_uint(intr
->src
[0]);
854 unsigned idx
= regid(const_state
->offsets
.ssbo_sizes
, 0) +
855 const_state
->ssbo_size
.off
[blk_idx
];
857 debug_assert(const_state
->ssbo_size
.mask
& (1 << blk_idx
));
859 dst
[0] = create_uniform(ctx
->block
, idx
);
862 /* src[] = { offset }. const_index[] = { base } */
864 emit_intrinsic_load_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
865 struct ir3_instruction
**dst
)
867 struct ir3_block
*b
= ctx
->block
;
868 struct ir3_instruction
*ldl
, *offset
;
871 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
872 base
= nir_intrinsic_base(intr
);
874 ldl
= ir3_LDL(b
, offset
, 0,
875 create_immed(b
, intr
->num_components
), 0,
876 create_immed(b
, base
), 0);
878 ldl
->cat6
.type
= utype_dst(intr
->dest
);
879 ldl
->regs
[0]->wrmask
= MASK(intr
->num_components
);
881 ldl
->barrier_class
= IR3_BARRIER_SHARED_R
;
882 ldl
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
884 ir3_split_dest(b
, dst
, ldl
, 0, intr
->num_components
);
887 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
889 emit_intrinsic_store_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
891 struct ir3_block
*b
= ctx
->block
;
892 struct ir3_instruction
*stl
, *offset
;
893 struct ir3_instruction
* const *value
;
894 unsigned base
, wrmask
;
896 value
= ir3_get_src(ctx
, &intr
->src
[0]);
897 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
899 base
= nir_intrinsic_base(intr
);
900 wrmask
= nir_intrinsic_write_mask(intr
);
902 /* Combine groups of consecutive enabled channels in one write
903 * message. We use ffs to find the first enabled channel and then ffs on
904 * the bit-inverse, down-shifted writemask to determine the length of
905 * the block of enabled bits.
907 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
910 unsigned first_component
= ffs(wrmask
) - 1;
911 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
913 stl
= ir3_STL(b
, offset
, 0,
914 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
915 create_immed(b
, length
), 0);
916 stl
->cat6
.dst_offset
= first_component
+ base
;
917 stl
->cat6
.type
= utype_src(intr
->src
[0]);
918 stl
->barrier_class
= IR3_BARRIER_SHARED_W
;
919 stl
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
921 array_insert(b
, b
->keeps
, stl
);
923 /* Clear the bits in the writemask that we just wrote, then try
924 * again to see if more channels are left.
926 wrmask
&= (15 << (first_component
+ length
));
930 /* src[] = { offset }. const_index[] = { base } */
932 emit_intrinsic_load_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
933 struct ir3_instruction
**dst
)
935 struct ir3_block
*b
= ctx
->block
;
936 struct ir3_instruction
*load
, *offset
;
939 offset
= ir3_get_src(ctx
, &intr
->src
[0])[0];
940 base
= nir_intrinsic_base(intr
);
942 load
= ir3_LDLW(b
, offset
, 0,
943 create_immed(b
, intr
->num_components
), 0,
944 create_immed(b
, base
), 0);
946 load
->cat6
.type
= utype_dst(intr
->dest
);
947 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
949 load
->barrier_class
= IR3_BARRIER_SHARED_R
;
950 load
->barrier_conflict
= IR3_BARRIER_SHARED_W
;
952 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
955 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
957 emit_intrinsic_store_shared_ir3(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
959 struct ir3_block
*b
= ctx
->block
;
960 struct ir3_instruction
*store
, *offset
;
961 struct ir3_instruction
* const *value
;
962 unsigned base
, wrmask
;
964 value
= ir3_get_src(ctx
, &intr
->src
[0]);
965 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
967 base
= nir_intrinsic_base(intr
);
968 wrmask
= nir_intrinsic_write_mask(intr
);
970 /* Combine groups of consecutive enabled channels in one write
971 * message. We use ffs to find the first enabled channel and then ffs on
972 * the bit-inverse, down-shifted writemask to determine the length of
973 * the block of enabled bits.
975 * (trick stolen from i965's fs_visitor::nir_emit_cs_intrinsic())
978 unsigned first_component
= ffs(wrmask
) - 1;
979 unsigned length
= ffs(~(wrmask
>> first_component
)) - 1;
981 store
= ir3_STLW(b
, offset
, 0,
982 ir3_create_collect(ctx
, &value
[first_component
], length
), 0,
983 create_immed(b
, length
), 0);
985 store
->cat6
.dst_offset
= first_component
+ base
;
986 store
->cat6
.type
= utype_src(intr
->src
[0]);
987 store
->barrier_class
= IR3_BARRIER_SHARED_W
;
988 store
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
990 array_insert(b
, b
->keeps
, store
);
992 /* Clear the bits in the writemask that we just wrote, then try
993 * again to see if more channels are left.
995 wrmask
&= (15 << (first_component
+ length
));
1000 * CS shared variable atomic intrinsics
1002 * All of the shared variable atomic memory operations read a value from
1003 * memory, compute a new value using one of the operations below, write the
1004 * new value to memory, and return the original value read.
1006 * All operations take 2 sources except CompSwap that takes 3. These
1007 * sources represent:
1009 * 0: The offset into the shared variable storage region that the atomic
1010 * operation will operate on.
1011 * 1: The data parameter to the atomic function (i.e. the value to add
1012 * in shared_atomic_add, etc).
1013 * 2: For CompSwap only: the second data parameter.
1015 static struct ir3_instruction
*
1016 emit_intrinsic_atomic_shared(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1018 struct ir3_block
*b
= ctx
->block
;
1019 struct ir3_instruction
*atomic
, *src0
, *src1
;
1020 type_t type
= TYPE_U32
;
1022 src0
= ir3_get_src(ctx
, &intr
->src
[0])[0]; /* offset */
1023 src1
= ir3_get_src(ctx
, &intr
->src
[1])[0]; /* value */
1025 switch (intr
->intrinsic
) {
1026 case nir_intrinsic_shared_atomic_add
:
1027 atomic
= ir3_ATOMIC_ADD(b
, src0
, 0, src1
, 0);
1029 case nir_intrinsic_shared_atomic_imin
:
1030 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
1033 case nir_intrinsic_shared_atomic_umin
:
1034 atomic
= ir3_ATOMIC_MIN(b
, src0
, 0, src1
, 0);
1036 case nir_intrinsic_shared_atomic_imax
:
1037 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
1040 case nir_intrinsic_shared_atomic_umax
:
1041 atomic
= ir3_ATOMIC_MAX(b
, src0
, 0, src1
, 0);
1043 case nir_intrinsic_shared_atomic_and
:
1044 atomic
= ir3_ATOMIC_AND(b
, src0
, 0, src1
, 0);
1046 case nir_intrinsic_shared_atomic_or
:
1047 atomic
= ir3_ATOMIC_OR(b
, src0
, 0, src1
, 0);
1049 case nir_intrinsic_shared_atomic_xor
:
1050 atomic
= ir3_ATOMIC_XOR(b
, src0
, 0, src1
, 0);
1052 case nir_intrinsic_shared_atomic_exchange
:
1053 atomic
= ir3_ATOMIC_XCHG(b
, src0
, 0, src1
, 0);
1055 case nir_intrinsic_shared_atomic_comp_swap
:
1056 /* for cmpxchg, src1 is [ui]vec2(data, compare): */
1057 src1
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1058 ir3_get_src(ctx
, &intr
->src
[2])[0],
1061 atomic
= ir3_ATOMIC_CMPXCHG(b
, src0
, 0, src1
, 0);
1067 atomic
->cat6
.iim_val
= 1;
1069 atomic
->cat6
.type
= type
;
1070 atomic
->barrier_class
= IR3_BARRIER_SHARED_W
;
1071 atomic
->barrier_conflict
= IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
;
1073 /* even if nothing consume the result, we can't DCE the instruction: */
1074 array_insert(b
, b
->keeps
, atomic
);
1079 struct tex_src_info
{
1081 unsigned tex_base
, samp_base
, tex_idx
, samp_idx
;
1082 /* For normal tex instructions */
1083 unsigned base
, combined_idx
, a1_val
, flags
;
1084 struct ir3_instruction
*samp_tex
;
1087 /* TODO handle actual indirect/dynamic case.. which is going to be weird
1088 * to handle with the image_mapping table..
1090 static struct tex_src_info
1091 get_image_samp_tex_src(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1093 struct ir3_block
*b
= ctx
->block
;
1094 struct tex_src_info info
= { 0 };
1095 nir_intrinsic_instr
*bindless_tex
= ir3_bindless_resource(intr
->src
[0]);
1096 ctx
->so
->bindless_tex
= true;
1100 info
.flags
|= IR3_INSTR_B
;
1102 /* Gather information required to determine which encoding to
1103 * choose as well as for prefetch.
1105 info
.tex_base
= nir_intrinsic_desc_set(bindless_tex
);
1106 bool tex_const
= nir_src_is_const(bindless_tex
->src
[0]);
1108 info
.tex_idx
= nir_src_as_uint(bindless_tex
->src
[0]);
1111 /* Choose encoding. */
1112 if (tex_const
&& info
.tex_idx
< 256) {
1113 if (info
.tex_idx
< 16) {
1114 /* Everything fits within the instruction */
1115 info
.base
= info
.tex_base
;
1116 info
.combined_idx
= info
.samp_idx
| (info
.tex_idx
<< 4);
1118 info
.base
= info
.tex_base
;
1119 info
.a1_val
= info
.tex_idx
<< 3;
1120 info
.combined_idx
= 0;
1121 info
.flags
|= IR3_INSTR_A1EN
;
1123 info
.samp_tex
= NULL
;
1125 info
.flags
|= IR3_INSTR_S2EN
;
1126 info
.base
= info
.tex_base
;
1128 /* Note: the indirect source is now a vec2 instead of hvec2 */
1129 struct ir3_instruction
*texture
, *sampler
;
1131 texture
= ir3_get_src(ctx
, &intr
->src
[0])[0];
1132 sampler
= create_immed(b
, 0);
1133 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1139 info
.flags
|= IR3_INSTR_S2EN
;
1140 unsigned slot
= nir_src_as_uint(intr
->src
[0]);
1141 unsigned tex_idx
= ir3_image_to_tex(&ctx
->so
->image_mapping
, slot
);
1142 struct ir3_instruction
*texture
, *sampler
;
1144 texture
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1145 sampler
= create_immed_typed(ctx
->block
, tex_idx
, TYPE_U16
);
1147 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1156 static struct ir3_instruction
*
1157 emit_sam(struct ir3_context
*ctx
, opc_t opc
, struct tex_src_info info
,
1158 type_t type
, unsigned wrmask
, struct ir3_instruction
*src0
,
1159 struct ir3_instruction
*src1
)
1161 struct ir3_instruction
*sam
, *addr
;
1162 if (info
.flags
& IR3_INSTR_A1EN
) {
1163 addr
= ir3_get_addr1(ctx
, info
.a1_val
);
1165 sam
= ir3_SAM(ctx
->block
, opc
, type
, 0b1111, info
.flags
,
1166 info
.samp_tex
, src0
, src1
);
1167 if (info
.flags
& IR3_INSTR_A1EN
) {
1168 ir3_instr_set_address(sam
, addr
);
1170 if (info
.flags
& IR3_INSTR_B
) {
1171 sam
->cat5
.tex_base
= info
.base
;
1172 sam
->cat5
.samp
= info
.combined_idx
;
1177 /* src[] = { deref, coord, sample_index }. const_index[] = {} */
1179 emit_intrinsic_load_image(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1180 struct ir3_instruction
**dst
)
1182 struct ir3_block
*b
= ctx
->block
;
1183 struct tex_src_info info
= get_image_samp_tex_src(ctx
, intr
);
1184 struct ir3_instruction
*sam
;
1185 struct ir3_instruction
* const *src0
= ir3_get_src(ctx
, &intr
->src
[1]);
1186 struct ir3_instruction
*coords
[4];
1187 unsigned flags
, ncoords
= ir3_get_image_coords(intr
, &flags
);
1188 type_t type
= ir3_get_type_for_image_intrinsic(intr
);
1190 /* hmm, this seems a bit odd, but it is what blob does and (at least
1191 * a5xx) just faults on bogus addresses otherwise:
1193 if (flags
& IR3_INSTR_3D
) {
1194 flags
&= ~IR3_INSTR_3D
;
1195 flags
|= IR3_INSTR_A
;
1197 info
.flags
|= flags
;
1199 for (unsigned i
= 0; i
< ncoords
; i
++)
1200 coords
[i
] = src0
[i
];
1203 coords
[ncoords
++] = create_immed(b
, 0);
1205 sam
= emit_sam(ctx
, OPC_ISAM
, info
, type
, 0b1111,
1206 ir3_create_collect(ctx
, coords
, ncoords
), NULL
);
1208 sam
->barrier_class
= IR3_BARRIER_IMAGE_R
;
1209 sam
->barrier_conflict
= IR3_BARRIER_IMAGE_W
;
1211 ir3_split_dest(b
, dst
, sam
, 0, 4);
1215 emit_intrinsic_image_size(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
,
1216 struct ir3_instruction
**dst
)
1218 struct ir3_block
*b
= ctx
->block
;
1219 struct tex_src_info info
= get_image_samp_tex_src(ctx
, intr
);
1220 struct ir3_instruction
*sam
, *lod
;
1221 unsigned flags
, ncoords
= ir3_get_image_coords(intr
, &flags
);
1222 type_t dst_type
= nir_dest_bit_size(intr
->dest
) < 32 ?
1223 TYPE_U16
: TYPE_U32
;
1225 info
.flags
|= flags
;
1226 lod
= create_immed(b
, 0);
1227 sam
= emit_sam(ctx
, OPC_GETSIZE
, info
, dst_type
, 0b1111, lod
, NULL
);
1229 /* Array size actually ends up in .w rather than .z. This doesn't
1230 * matter for miplevel 0, but for higher mips the value in z is
1231 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
1232 * returned, which means that we have to add 1 to it for arrays for
1235 * Note use a temporary dst and then copy, since the size of the dst
1236 * array that is passed in is based on nir's understanding of the
1237 * result size, not the hardware's
1239 struct ir3_instruction
*tmp
[4];
1241 ir3_split_dest(b
, tmp
, sam
, 0, 4);
1243 /* get_size instruction returns size in bytes instead of texels
1244 * for imageBuffer, so we need to divide it by the pixel size
1245 * of the image format.
1247 * TODO: This is at least true on a5xx. Check other gens.
1249 if (nir_intrinsic_image_dim(intr
) == GLSL_SAMPLER_DIM_BUF
) {
1250 /* Since all the possible values the divisor can take are
1251 * power-of-two (4, 8, or 16), the division is implemented
1253 * During shader setup, the log2 of the image format's
1254 * bytes-per-pixel should have been emitted in 2nd slot of
1255 * image_dims. See ir3_shader::emit_image_dims().
1257 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
1258 unsigned cb
= regid(const_state
->offsets
.image_dims
, 0) +
1259 const_state
->image_dims
.off
[nir_src_as_uint(intr
->src
[0])];
1260 struct ir3_instruction
*aux
= create_uniform(b
, cb
+ 1);
1262 tmp
[0] = ir3_SHR_B(b
, tmp
[0], 0, aux
, 0);
1265 for (unsigned i
= 0; i
< ncoords
; i
++)
1268 if (flags
& IR3_INSTR_A
) {
1269 if (ctx
->compiler
->levels_add_one
) {
1270 dst
[ncoords
-1] = ir3_ADD_U(b
, tmp
[3], 0, create_immed(b
, 1), 0);
1272 dst
[ncoords
-1] = ir3_MOV(b
, tmp
[3], TYPE_U32
);
1278 emit_intrinsic_barrier(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1280 struct ir3_block
*b
= ctx
->block
;
1281 struct ir3_instruction
*barrier
;
1283 switch (intr
->intrinsic
) {
1284 case nir_intrinsic_control_barrier
:
1285 barrier
= ir3_BAR(b
);
1286 barrier
->cat7
.g
= true;
1287 barrier
->cat7
.l
= true;
1288 barrier
->flags
= IR3_INSTR_SS
| IR3_INSTR_SY
;
1289 barrier
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1291 case nir_intrinsic_memory_barrier
:
1292 barrier
= ir3_FENCE(b
);
1293 barrier
->cat7
.g
= true;
1294 barrier
->cat7
.r
= true;
1295 barrier
->cat7
.w
= true;
1296 barrier
->cat7
.l
= true;
1297 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
|
1298 IR3_BARRIER_BUFFER_W
;
1299 barrier
->barrier_conflict
=
1300 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1301 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1303 case nir_intrinsic_memory_barrier_buffer
:
1304 barrier
= ir3_FENCE(b
);
1305 barrier
->cat7
.g
= true;
1306 barrier
->cat7
.r
= true;
1307 barrier
->cat7
.w
= true;
1308 barrier
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1309 barrier
->barrier_conflict
= IR3_BARRIER_BUFFER_R
|
1310 IR3_BARRIER_BUFFER_W
;
1312 case nir_intrinsic_memory_barrier_image
:
1313 // TODO double check if this should have .g set
1314 barrier
= ir3_FENCE(b
);
1315 barrier
->cat7
.g
= true;
1316 barrier
->cat7
.r
= true;
1317 barrier
->cat7
.w
= true;
1318 barrier
->barrier_class
= IR3_BARRIER_IMAGE_W
;
1319 barrier
->barrier_conflict
= IR3_BARRIER_IMAGE_R
|
1320 IR3_BARRIER_IMAGE_W
;
1322 case nir_intrinsic_memory_barrier_shared
:
1323 barrier
= ir3_FENCE(b
);
1324 barrier
->cat7
.g
= true;
1325 barrier
->cat7
.l
= true;
1326 barrier
->cat7
.r
= true;
1327 barrier
->cat7
.w
= true;
1328 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
;
1329 barrier
->barrier_conflict
= IR3_BARRIER_SHARED_R
|
1330 IR3_BARRIER_SHARED_W
;
1332 case nir_intrinsic_group_memory_barrier
:
1333 barrier
= ir3_FENCE(b
);
1334 barrier
->cat7
.g
= true;
1335 barrier
->cat7
.l
= true;
1336 barrier
->cat7
.r
= true;
1337 barrier
->cat7
.w
= true;
1338 barrier
->barrier_class
= IR3_BARRIER_SHARED_W
|
1339 IR3_BARRIER_IMAGE_W
|
1340 IR3_BARRIER_BUFFER_W
;
1341 barrier
->barrier_conflict
=
1342 IR3_BARRIER_SHARED_R
| IR3_BARRIER_SHARED_W
|
1343 IR3_BARRIER_IMAGE_R
| IR3_BARRIER_IMAGE_W
|
1344 IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1350 /* make sure barrier doesn't get DCE'd */
1351 array_insert(b
, b
->keeps
, barrier
);
1354 static void add_sysval_input_compmask(struct ir3_context
*ctx
,
1355 gl_system_value slot
, unsigned compmask
,
1356 struct ir3_instruction
*instr
)
1358 struct ir3_shader_variant
*so
= ctx
->so
;
1359 unsigned n
= so
->inputs_count
++;
1361 assert(instr
->opc
== OPC_META_INPUT
);
1362 instr
->input
.inidx
= n
;
1363 instr
->input
.sysval
= slot
;
1365 so
->inputs
[n
].sysval
= true;
1366 so
->inputs
[n
].slot
= slot
;
1367 so
->inputs
[n
].compmask
= compmask
;
1368 so
->inputs
[n
].interpolate
= INTERP_MODE_FLAT
;
1372 static struct ir3_instruction
*
1373 create_sysval_input(struct ir3_context
*ctx
, gl_system_value slot
,
1377 struct ir3_instruction
*sysval
= create_input(ctx
, compmask
);
1378 add_sysval_input_compmask(ctx
, slot
, compmask
, sysval
);
1382 static struct ir3_instruction
*
1383 get_barycentric_centroid(struct ir3_context
*ctx
)
1385 if (!ctx
->ij_centroid
) {
1386 struct ir3_instruction
*xy
[2];
1387 struct ir3_instruction
*ij
;
1389 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID
, 0x3);
1390 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1392 ctx
->ij_centroid
= ir3_create_collect(ctx
, xy
, 2);
1395 return ctx
->ij_centroid
;
1398 static struct ir3_instruction
*
1399 get_barycentric_sample(struct ir3_context
*ctx
)
1401 if (!ctx
->ij_sample
) {
1402 struct ir3_instruction
*xy
[2];
1403 struct ir3_instruction
*ij
;
1405 ij
= create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE
, 0x3);
1406 ir3_split_dest(ctx
->block
, xy
, ij
, 0, 2);
1408 ctx
->ij_sample
= ir3_create_collect(ctx
, xy
, 2);
1411 return ctx
->ij_sample
;
1414 static struct ir3_instruction
*
1415 get_barycentric_pixel(struct ir3_context
*ctx
)
1417 /* TODO when tgsi_to_nir supports "new-style" FS inputs switch
1418 * this to create ij_pixel only on demand:
1420 return ctx
->ij_pixel
;
1423 static struct ir3_instruction
*
1424 get_frag_coord(struct ir3_context
*ctx
)
1426 if (!ctx
->frag_coord
) {
1427 struct ir3_block
*b
= ctx
->in_block
;
1428 struct ir3_instruction
*xyzw
[4];
1429 struct ir3_instruction
*hw_frag_coord
;
1431 hw_frag_coord
= create_sysval_input(ctx
, SYSTEM_VALUE_FRAG_COORD
, 0xf);
1432 ir3_split_dest(b
, xyzw
, hw_frag_coord
, 0, 4);
1434 /* for frag_coord.xy, we get unsigned values.. we need
1435 * to subtract (integer) 8 and divide by 16 (right-
1436 * shift by 4) then convert to float:
1440 * mov.u32f32 dst, tmp
1443 for (int i
= 0; i
< 2; i
++) {
1444 xyzw
[i
] = ir3_COV(b
, xyzw
[i
], TYPE_U32
, TYPE_F32
);
1445 xyzw
[i
] = ir3_MUL_F(b
, xyzw
[i
], 0, create_immed(b
, fui(1.0 / 16.0)), 0);
1448 ctx
->frag_coord
= ir3_create_collect(ctx
, xyzw
, 4);
1449 ctx
->so
->frag_coord
= true;
1452 return ctx
->frag_coord
;
1456 emit_intrinsic(struct ir3_context
*ctx
, nir_intrinsic_instr
*intr
)
1458 const nir_intrinsic_info
*info
= &nir_intrinsic_infos
[intr
->intrinsic
];
1459 struct ir3_instruction
**dst
;
1460 struct ir3_instruction
* const *src
;
1461 struct ir3_block
*b
= ctx
->block
;
1464 if (info
->has_dest
) {
1465 unsigned n
= nir_intrinsic_dest_components(intr
);
1466 dst
= ir3_get_dst(ctx
, &intr
->dest
, n
);
1471 const unsigned primitive_param
= ctx
->so
->shader
->const_state
.offsets
.primitive_param
* 4;
1472 const unsigned primitive_map
= ctx
->so
->shader
->const_state
.offsets
.primitive_map
* 4;
1474 switch (intr
->intrinsic
) {
1475 case nir_intrinsic_load_uniform
:
1476 idx
= nir_intrinsic_base(intr
);
1477 if (nir_src_is_const(intr
->src
[0])) {
1478 idx
+= nir_src_as_uint(intr
->src
[0]);
1479 for (int i
= 0; i
< intr
->num_components
; i
++) {
1480 dst
[i
] = create_uniform_typed(b
, idx
+ i
,
1481 nir_dest_bit_size(intr
->dest
) < 32 ? TYPE_F16
: TYPE_F32
);
1484 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1485 for (int i
= 0; i
< intr
->num_components
; i
++) {
1486 dst
[i
] = create_uniform_indirect(b
, idx
+ i
,
1487 ir3_get_addr0(ctx
, src
[0], 1));
1489 /* NOTE: if relative addressing is used, we set
1490 * constlen in the compiler (to worst-case value)
1491 * since we don't know in the assembler what the max
1492 * addr reg value can be:
1494 ctx
->so
->constlen
= MAX2(ctx
->so
->constlen
,
1495 ctx
->so
->shader
->ubo_state
.size
/ 16);
1499 case nir_intrinsic_load_vs_primitive_stride_ir3
:
1500 dst
[0] = create_uniform(b
, primitive_param
+ 0);
1502 case nir_intrinsic_load_vs_vertex_stride_ir3
:
1503 dst
[0] = create_uniform(b
, primitive_param
+ 1);
1505 case nir_intrinsic_load_hs_patch_stride_ir3
:
1506 dst
[0] = create_uniform(b
, primitive_param
+ 2);
1508 case nir_intrinsic_load_patch_vertices_in
:
1509 dst
[0] = create_uniform(b
, primitive_param
+ 3);
1511 case nir_intrinsic_load_tess_param_base_ir3
:
1512 dst
[0] = create_uniform(b
, primitive_param
+ 4);
1513 dst
[1] = create_uniform(b
, primitive_param
+ 5);
1515 case nir_intrinsic_load_tess_factor_base_ir3
:
1516 dst
[0] = create_uniform(b
, primitive_param
+ 6);
1517 dst
[1] = create_uniform(b
, primitive_param
+ 7);
1520 case nir_intrinsic_load_primitive_location_ir3
:
1521 idx
= nir_intrinsic_driver_location(intr
);
1522 dst
[0] = create_uniform(b
, primitive_map
+ idx
);
1525 case nir_intrinsic_load_gs_header_ir3
:
1526 dst
[0] = ctx
->gs_header
;
1528 case nir_intrinsic_load_tcs_header_ir3
:
1529 dst
[0] = ctx
->tcs_header
;
1532 case nir_intrinsic_load_primitive_id
:
1533 dst
[0] = ctx
->primitive_id
;
1536 case nir_intrinsic_load_tess_coord
:
1537 if (!ctx
->tess_coord
) {
1539 create_sysval_input(ctx
, SYSTEM_VALUE_TESS_COORD
, 0x3);
1541 ir3_split_dest(b
, dst
, ctx
->tess_coord
, 0, 2);
1543 /* Unused, but ir3_put_dst() below wants to free something */
1544 dst
[2] = create_immed(b
, 0);
1547 case nir_intrinsic_end_patch_ir3
:
1548 assert(ctx
->so
->type
== MESA_SHADER_TESS_CTRL
);
1549 struct ir3_instruction
*end
= ir3_ENDIF(b
);
1550 array_insert(b
, b
->keeps
, end
);
1552 end
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1553 end
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1556 case nir_intrinsic_store_global_ir3
: {
1557 struct ir3_instruction
*value
, *addr
, *offset
;
1559 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1560 ir3_get_src(ctx
, &intr
->src
[1])[0],
1561 ir3_get_src(ctx
, &intr
->src
[1])[1]
1564 offset
= ir3_get_src(ctx
, &intr
->src
[2])[0];
1566 value
= ir3_create_collect(ctx
, ir3_get_src(ctx
, &intr
->src
[0]),
1567 intr
->num_components
);
1569 struct ir3_instruction
*stg
=
1570 ir3_STG_G(ctx
->block
, addr
, 0, value
, 0,
1571 create_immed(ctx
->block
, intr
->num_components
), 0, offset
, 0);
1572 stg
->cat6
.type
= TYPE_U32
;
1573 stg
->cat6
.iim_val
= 1;
1575 array_insert(b
, b
->keeps
, stg
);
1577 stg
->barrier_class
= IR3_BARRIER_BUFFER_W
;
1578 stg
->barrier_conflict
= IR3_BARRIER_BUFFER_R
| IR3_BARRIER_BUFFER_W
;
1582 case nir_intrinsic_load_global_ir3
: {
1583 struct ir3_instruction
*addr
, *offset
;
1585 addr
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
1586 ir3_get_src(ctx
, &intr
->src
[0])[0],
1587 ir3_get_src(ctx
, &intr
->src
[0])[1]
1590 offset
= ir3_get_src(ctx
, &intr
->src
[1])[0];
1592 struct ir3_instruction
*load
=
1593 ir3_LDG(b
, addr
, 0, create_immed(ctx
->block
, intr
->num_components
),
1595 load
->cat6
.type
= TYPE_U32
;
1596 load
->regs
[0]->wrmask
= MASK(intr
->num_components
);
1598 load
->barrier_class
= IR3_BARRIER_BUFFER_R
;
1599 load
->barrier_conflict
= IR3_BARRIER_BUFFER_W
;
1601 ir3_split_dest(b
, dst
, load
, 0, intr
->num_components
);
1605 case nir_intrinsic_load_ubo
:
1606 emit_intrinsic_load_ubo(ctx
, intr
, dst
);
1608 case nir_intrinsic_load_ubo_ir3
:
1609 emit_intrinsic_load_ubo_ldc(ctx
, intr
, dst
);
1611 case nir_intrinsic_load_frag_coord
:
1612 ir3_split_dest(b
, dst
, get_frag_coord(ctx
), 0, 4);
1614 case nir_intrinsic_load_sample_pos_from_id
: {
1615 /* NOTE: blob seems to always use TYPE_F16 and then cov.f16f32,
1616 * but that doesn't seem necessary.
1618 struct ir3_instruction
*offset
=
1619 ir3_RGETPOS(b
, ir3_get_src(ctx
, &intr
->src
[0])[0], 0);
1620 offset
->regs
[0]->wrmask
= 0x3;
1621 offset
->cat5
.type
= TYPE_F32
;
1623 ir3_split_dest(b
, dst
, offset
, 0, 2);
1627 case nir_intrinsic_load_size_ir3
:
1628 if (!ctx
->ij_size
) {
1630 create_sysval_input(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_SIZE
, 0x1);
1632 dst
[0] = ctx
->ij_size
;
1634 case nir_intrinsic_load_barycentric_centroid
:
1635 ir3_split_dest(b
, dst
, get_barycentric_centroid(ctx
), 0, 2);
1637 case nir_intrinsic_load_barycentric_sample
:
1638 if (ctx
->so
->key
.msaa
) {
1639 ir3_split_dest(b
, dst
, get_barycentric_sample(ctx
), 0, 2);
1641 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1644 case nir_intrinsic_load_barycentric_pixel
:
1645 ir3_split_dest(b
, dst
, get_barycentric_pixel(ctx
), 0, 2);
1647 case nir_intrinsic_load_interpolated_input
:
1648 idx
= nir_intrinsic_base(intr
);
1649 comp
= nir_intrinsic_component(intr
);
1650 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1651 if (nir_src_is_const(intr
->src
[1])) {
1652 struct ir3_instruction
*coord
= ir3_create_collect(ctx
, src
, 2);
1653 idx
+= nir_src_as_uint(intr
->src
[1]);
1654 for (int i
= 0; i
< intr
->num_components
; i
++) {
1655 unsigned inloc
= idx
* 4 + i
+ comp
;
1656 if (ctx
->so
->inputs
[idx
].bary
&&
1657 !ctx
->so
->inputs
[idx
].use_ldlv
) {
1658 dst
[i
] = ir3_BARY_F(b
, create_immed(b
, inloc
), 0, coord
, 0);
1660 /* for non-varyings use the pre-setup input, since
1661 * that is easier than mapping things back to a
1662 * nir_variable to figure out what it is.
1664 dst
[i
] = ctx
->inputs
[inloc
];
1665 compile_assert(ctx
, dst
[i
]);
1669 ir3_context_error(ctx
, "unhandled");
1672 case nir_intrinsic_load_input
:
1673 idx
= nir_intrinsic_base(intr
);
1674 comp
= nir_intrinsic_component(intr
);
1675 if (nir_src_is_const(intr
->src
[0])) {
1676 idx
+= nir_src_as_uint(intr
->src
[0]);
1677 for (int i
= 0; i
< intr
->num_components
; i
++) {
1678 unsigned n
= idx
* 4 + i
+ comp
;
1679 dst
[i
] = ctx
->inputs
[n
];
1680 compile_assert(ctx
, ctx
->inputs
[n
]);
1683 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1684 struct ir3_instruction
*collect
=
1685 ir3_create_collect(ctx
, ctx
->ir
->inputs
, ctx
->ninputs
);
1686 struct ir3_instruction
*addr
= ir3_get_addr0(ctx
, src
[0], 4);
1687 for (int i
= 0; i
< intr
->num_components
; i
++) {
1688 unsigned n
= idx
* 4 + i
+ comp
;
1689 dst
[i
] = create_indirect_load(ctx
, ctx
->ninputs
,
1694 /* All SSBO intrinsics should have been lowered by 'lower_io_offsets'
1695 * pass and replaced by an ir3-specifc version that adds the
1696 * dword-offset in the last source.
1698 case nir_intrinsic_load_ssbo_ir3
:
1699 ctx
->funcs
->emit_intrinsic_load_ssbo(ctx
, intr
, dst
);
1701 case nir_intrinsic_store_ssbo_ir3
:
1702 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1703 !ctx
->s
->info
.fs
.early_fragment_tests
)
1704 ctx
->so
->no_earlyz
= true;
1705 ctx
->funcs
->emit_intrinsic_store_ssbo(ctx
, intr
);
1707 case nir_intrinsic_get_buffer_size
:
1708 emit_intrinsic_ssbo_size(ctx
, intr
, dst
);
1710 case nir_intrinsic_ssbo_atomic_add_ir3
:
1711 case nir_intrinsic_ssbo_atomic_imin_ir3
:
1712 case nir_intrinsic_ssbo_atomic_umin_ir3
:
1713 case nir_intrinsic_ssbo_atomic_imax_ir3
:
1714 case nir_intrinsic_ssbo_atomic_umax_ir3
:
1715 case nir_intrinsic_ssbo_atomic_and_ir3
:
1716 case nir_intrinsic_ssbo_atomic_or_ir3
:
1717 case nir_intrinsic_ssbo_atomic_xor_ir3
:
1718 case nir_intrinsic_ssbo_atomic_exchange_ir3
:
1719 case nir_intrinsic_ssbo_atomic_comp_swap_ir3
:
1720 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1721 !ctx
->s
->info
.fs
.early_fragment_tests
)
1722 ctx
->so
->no_earlyz
= true;
1723 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_ssbo(ctx
, intr
);
1725 case nir_intrinsic_load_shared
:
1726 emit_intrinsic_load_shared(ctx
, intr
, dst
);
1728 case nir_intrinsic_store_shared
:
1729 emit_intrinsic_store_shared(ctx
, intr
);
1731 case nir_intrinsic_shared_atomic_add
:
1732 case nir_intrinsic_shared_atomic_imin
:
1733 case nir_intrinsic_shared_atomic_umin
:
1734 case nir_intrinsic_shared_atomic_imax
:
1735 case nir_intrinsic_shared_atomic_umax
:
1736 case nir_intrinsic_shared_atomic_and
:
1737 case nir_intrinsic_shared_atomic_or
:
1738 case nir_intrinsic_shared_atomic_xor
:
1739 case nir_intrinsic_shared_atomic_exchange
:
1740 case nir_intrinsic_shared_atomic_comp_swap
:
1741 dst
[0] = emit_intrinsic_atomic_shared(ctx
, intr
);
1743 case nir_intrinsic_image_load
:
1744 emit_intrinsic_load_image(ctx
, intr
, dst
);
1746 case nir_intrinsic_bindless_image_load
:
1747 /* Bindless uses the IBO state, which doesn't have swizzle filled out,
1748 * so using isam doesn't work.
1750 * TODO: can we use isam if we fill out more fields?
1752 ctx
->funcs
->emit_intrinsic_load_image(ctx
, intr
, dst
);
1754 case nir_intrinsic_image_store
:
1755 case nir_intrinsic_bindless_image_store
:
1756 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1757 !ctx
->s
->info
.fs
.early_fragment_tests
)
1758 ctx
->so
->no_earlyz
= true;
1759 ctx
->funcs
->emit_intrinsic_store_image(ctx
, intr
);
1761 case nir_intrinsic_image_size
:
1762 case nir_intrinsic_bindless_image_size
:
1763 emit_intrinsic_image_size(ctx
, intr
, dst
);
1765 case nir_intrinsic_image_atomic_add
:
1766 case nir_intrinsic_bindless_image_atomic_add
:
1767 case nir_intrinsic_image_atomic_imin
:
1768 case nir_intrinsic_bindless_image_atomic_imin
:
1769 case nir_intrinsic_image_atomic_umin
:
1770 case nir_intrinsic_bindless_image_atomic_umin
:
1771 case nir_intrinsic_image_atomic_imax
:
1772 case nir_intrinsic_bindless_image_atomic_imax
:
1773 case nir_intrinsic_image_atomic_umax
:
1774 case nir_intrinsic_bindless_image_atomic_umax
:
1775 case nir_intrinsic_image_atomic_and
:
1776 case nir_intrinsic_bindless_image_atomic_and
:
1777 case nir_intrinsic_image_atomic_or
:
1778 case nir_intrinsic_bindless_image_atomic_or
:
1779 case nir_intrinsic_image_atomic_xor
:
1780 case nir_intrinsic_bindless_image_atomic_xor
:
1781 case nir_intrinsic_image_atomic_exchange
:
1782 case nir_intrinsic_bindless_image_atomic_exchange
:
1783 case nir_intrinsic_image_atomic_comp_swap
:
1784 case nir_intrinsic_bindless_image_atomic_comp_swap
:
1785 if ((ctx
->so
->type
== MESA_SHADER_FRAGMENT
) &&
1786 !ctx
->s
->info
.fs
.early_fragment_tests
)
1787 ctx
->so
->no_earlyz
= true;
1788 dst
[0] = ctx
->funcs
->emit_intrinsic_atomic_image(ctx
, intr
);
1790 case nir_intrinsic_control_barrier
:
1791 case nir_intrinsic_memory_barrier
:
1792 case nir_intrinsic_group_memory_barrier
:
1793 case nir_intrinsic_memory_barrier_buffer
:
1794 case nir_intrinsic_memory_barrier_image
:
1795 case nir_intrinsic_memory_barrier_shared
:
1796 emit_intrinsic_barrier(ctx
, intr
);
1797 /* note that blk ptr no longer valid, make that obvious: */
1800 case nir_intrinsic_store_output
:
1801 idx
= nir_intrinsic_base(intr
);
1802 comp
= nir_intrinsic_component(intr
);
1803 compile_assert(ctx
, nir_src_is_const(intr
->src
[1]));
1804 idx
+= nir_src_as_uint(intr
->src
[1]);
1806 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1807 for (int i
= 0; i
< intr
->num_components
; i
++) {
1808 unsigned n
= idx
* 4 + i
+ comp
;
1809 ctx
->outputs
[n
] = src
[i
];
1812 case nir_intrinsic_load_base_vertex
:
1813 case nir_intrinsic_load_first_vertex
:
1814 if (!ctx
->basevertex
) {
1815 ctx
->basevertex
= create_driver_param(ctx
, IR3_DP_VTXID_BASE
);
1817 dst
[0] = ctx
->basevertex
;
1819 case nir_intrinsic_load_base_instance
:
1820 if (!ctx
->base_instance
) {
1821 ctx
->base_instance
= create_driver_param(ctx
, IR3_DP_INSTID_BASE
);
1823 dst
[0] = ctx
->base_instance
;
1825 case nir_intrinsic_load_vertex_id_zero_base
:
1826 case nir_intrinsic_load_vertex_id
:
1827 if (!ctx
->vertex_id
) {
1828 gl_system_value sv
= (intr
->intrinsic
== nir_intrinsic_load_vertex_id
) ?
1829 SYSTEM_VALUE_VERTEX_ID
: SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
;
1830 ctx
->vertex_id
= create_sysval_input(ctx
, sv
, 0x1);
1832 dst
[0] = ctx
->vertex_id
;
1834 case nir_intrinsic_load_instance_id
:
1835 if (!ctx
->instance_id
) {
1836 ctx
->instance_id
= create_sysval_input(ctx
, SYSTEM_VALUE_INSTANCE_ID
, 0x1);
1838 dst
[0] = ctx
->instance_id
;
1840 case nir_intrinsic_load_sample_id
:
1841 ctx
->so
->per_samp
= true;
1843 case nir_intrinsic_load_sample_id_no_per_sample
:
1844 if (!ctx
->samp_id
) {
1845 ctx
->samp_id
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_ID
, 0x1);
1846 ctx
->samp_id
->regs
[0]->flags
|= IR3_REG_HALF
;
1848 dst
[0] = ir3_COV(b
, ctx
->samp_id
, TYPE_U16
, TYPE_U32
);
1850 case nir_intrinsic_load_sample_mask_in
:
1851 if (!ctx
->samp_mask_in
) {
1852 ctx
->samp_mask_in
= create_sysval_input(ctx
, SYSTEM_VALUE_SAMPLE_MASK_IN
, 0x1);
1854 dst
[0] = ctx
->samp_mask_in
;
1856 case nir_intrinsic_load_user_clip_plane
:
1857 idx
= nir_intrinsic_ucp_id(intr
);
1858 for (int i
= 0; i
< intr
->num_components
; i
++) {
1859 unsigned n
= idx
* 4 + i
;
1860 dst
[i
] = create_driver_param(ctx
, IR3_DP_UCP0_X
+ n
);
1863 case nir_intrinsic_load_front_face
:
1864 if (!ctx
->frag_face
) {
1865 ctx
->so
->frag_face
= true;
1866 ctx
->frag_face
= create_sysval_input(ctx
, SYSTEM_VALUE_FRONT_FACE
, 0x1);
1867 ctx
->frag_face
->regs
[0]->flags
|= IR3_REG_HALF
;
1869 /* for fragface, we get -1 for back and 0 for front. However this is
1870 * the inverse of what nir expects (where ~0 is true).
1872 dst
[0] = ir3_COV(b
, ctx
->frag_face
, TYPE_S16
, TYPE_S32
);
1873 dst
[0] = ir3_NOT_B(b
, dst
[0], 0);
1875 case nir_intrinsic_load_local_invocation_id
:
1876 if (!ctx
->local_invocation_id
) {
1877 ctx
->local_invocation_id
=
1878 create_sysval_input(ctx
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
, 0x7);
1880 ir3_split_dest(b
, dst
, ctx
->local_invocation_id
, 0, 3);
1882 case nir_intrinsic_load_work_group_id
:
1883 if (!ctx
->work_group_id
) {
1884 ctx
->work_group_id
=
1885 create_sysval_input(ctx
, SYSTEM_VALUE_WORK_GROUP_ID
, 0x7);
1886 ctx
->work_group_id
->regs
[0]->flags
|= IR3_REG_HIGH
;
1888 ir3_split_dest(b
, dst
, ctx
->work_group_id
, 0, 3);
1890 case nir_intrinsic_load_num_work_groups
:
1891 for (int i
= 0; i
< intr
->num_components
; i
++) {
1892 dst
[i
] = create_driver_param(ctx
, IR3_DP_NUM_WORK_GROUPS_X
+ i
);
1895 case nir_intrinsic_load_local_group_size
:
1896 for (int i
= 0; i
< intr
->num_components
; i
++) {
1897 dst
[i
] = create_driver_param(ctx
, IR3_DP_LOCAL_GROUP_SIZE_X
+ i
);
1900 case nir_intrinsic_discard_if
:
1901 case nir_intrinsic_discard
: {
1902 struct ir3_instruction
*cond
, *kill
;
1904 if (intr
->intrinsic
== nir_intrinsic_discard_if
) {
1905 /* conditional discard: */
1906 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1907 cond
= ir3_b2n(b
, src
[0]);
1909 /* unconditional discard: */
1910 cond
= create_immed(b
, 1);
1913 /* NOTE: only cmps.*.* can write p0.x: */
1914 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1915 cond
->cat2
.condition
= IR3_COND_NE
;
1917 /* condition always goes in predicate register: */
1918 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1919 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
1921 kill
= ir3_KILL(b
, cond
, 0);
1922 kill
->regs
[1]->num
= regid(REG_P0
, 0);
1923 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1925 array_insert(b
, b
->keeps
, kill
);
1926 ctx
->so
->no_earlyz
= true;
1931 case nir_intrinsic_cond_end_ir3
: {
1932 struct ir3_instruction
*cond
, *kill
;
1934 src
= ir3_get_src(ctx
, &intr
->src
[0]);
1935 cond
= ir3_b2n(b
, src
[0]);
1937 /* NOTE: only cmps.*.* can write p0.x: */
1938 cond
= ir3_CMPS_S(b
, cond
, 0, create_immed(b
, 0), 0);
1939 cond
->cat2
.condition
= IR3_COND_NE
;
1941 /* condition always goes in predicate register: */
1942 cond
->regs
[0]->num
= regid(REG_P0
, 0);
1944 kill
= ir3_IF(b
, cond
, 0);
1946 kill
->barrier_class
= IR3_BARRIER_EVERYTHING
;
1947 kill
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
1949 array_insert(ctx
->ir
, ctx
->ir
->predicates
, kill
);
1950 array_insert(b
, b
->keeps
, kill
);
1954 case nir_intrinsic_load_shared_ir3
:
1955 emit_intrinsic_load_shared_ir3(ctx
, intr
, dst
);
1957 case nir_intrinsic_store_shared_ir3
:
1958 emit_intrinsic_store_shared_ir3(ctx
, intr
);
1960 case nir_intrinsic_bindless_resource_ir3
:
1961 dst
[0] = ir3_get_src(ctx
, &intr
->src
[0])[0];
1964 ir3_context_error(ctx
, "Unhandled intrinsic type: %s\n",
1965 nir_intrinsic_infos
[intr
->intrinsic
].name
);
1970 ir3_put_dst(ctx
, &intr
->dest
);
1974 emit_load_const(struct ir3_context
*ctx
, nir_load_const_instr
*instr
)
1976 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &instr
->def
,
1977 instr
->def
.num_components
);
1979 if (instr
->def
.bit_size
< 32) {
1980 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1981 dst
[i
] = create_immed_typed(ctx
->block
,
1982 instr
->value
[i
].u16
,
1985 for (int i
= 0; i
< instr
->def
.num_components
; i
++)
1986 dst
[i
] = create_immed_typed(ctx
->block
,
1987 instr
->value
[i
].u32
,
1994 emit_undef(struct ir3_context
*ctx
, nir_ssa_undef_instr
*undef
)
1996 struct ir3_instruction
**dst
= ir3_get_dst_ssa(ctx
, &undef
->def
,
1997 undef
->def
.num_components
);
1998 type_t type
= (undef
->def
.bit_size
< 32) ? TYPE_U16
: TYPE_U32
;
2000 /* backend doesn't want undefined instructions, so just plug
2003 for (int i
= 0; i
< undef
->def
.num_components
; i
++)
2004 dst
[i
] = create_immed_typed(ctx
->block
, fui(0.0), type
);
2008 * texture fetch/sample instructions:
2012 get_tex_dest_type(nir_tex_instr
*tex
)
2016 switch (nir_alu_type_get_base_type(tex
->dest_type
)) {
2017 case nir_type_invalid
:
2018 case nir_type_float
:
2019 type
= nir_dest_bit_size(tex
->dest
) < 32 ? TYPE_F16
: TYPE_F32
;
2022 type
= nir_dest_bit_size(tex
->dest
) < 32 ? TYPE_S16
: TYPE_S32
;
2026 type
= nir_dest_bit_size(tex
->dest
) < 32 ? TYPE_U16
: TYPE_U32
;
2029 unreachable("bad dest_type");
2036 tex_info(nir_tex_instr
*tex
, unsigned *flagsp
, unsigned *coordsp
)
2038 unsigned coords
= glsl_get_sampler_dim_coordinate_components(tex
->sampler_dim
);
2041 /* note: would use tex->coord_components.. except txs.. also,
2042 * since array index goes after shadow ref, we don't want to
2046 flags
|= IR3_INSTR_3D
;
2048 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2049 flags
|= IR3_INSTR_S
;
2051 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
)
2052 flags
|= IR3_INSTR_A
;
2058 /* Gets the sampler/texture idx as a hvec2. Which could either be dynamic
2059 * or immediate (in which case it will get lowered later to a non .s2en
2060 * version of the tex instruction which encode tex/samp as immediates:
2062 static struct tex_src_info
2063 get_tex_samp_tex_src(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2065 struct ir3_block
*b
= ctx
->block
;
2066 struct tex_src_info info
= { 0 };
2067 int texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_handle
);
2068 int sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_handle
);
2069 struct ir3_instruction
*texture
, *sampler
;
2071 if (texture_idx
>= 0 || sampler_idx
>= 0) {
2073 info
.flags
|= IR3_INSTR_B
;
2075 /* Gather information required to determine which encoding to
2076 * choose as well as for prefetch.
2078 nir_intrinsic_instr
*bindless_tex
= NULL
;
2080 if (texture_idx
>= 0) {
2081 ctx
->so
->bindless_tex
= true;
2082 bindless_tex
= ir3_bindless_resource(tex
->src
[texture_idx
].src
);
2083 assert(bindless_tex
);
2084 info
.tex_base
= nir_intrinsic_desc_set(bindless_tex
);
2085 tex_const
= nir_src_is_const(bindless_tex
->src
[0]);
2087 info
.tex_idx
= nir_src_as_uint(bindless_tex
->src
[0]);
2089 /* To simplify some of the logic below, assume the index is
2090 * constant 0 when it's not enabled.
2095 nir_intrinsic_instr
*bindless_samp
= NULL
;
2097 if (sampler_idx
>= 0) {
2098 ctx
->so
->bindless_samp
= true;
2099 bindless_samp
= ir3_bindless_resource(tex
->src
[sampler_idx
].src
);
2100 assert(bindless_samp
);
2101 info
.samp_base
= nir_intrinsic_desc_set(bindless_samp
);
2102 samp_const
= nir_src_is_const(bindless_samp
->src
[0]);
2104 info
.samp_idx
= nir_src_as_uint(bindless_samp
->src
[0]);
2110 /* Choose encoding. */
2111 if (tex_const
&& samp_const
&& info
.tex_idx
< 256 && info
.samp_idx
< 256) {
2112 if (info
.tex_idx
< 16 && info
.samp_idx
< 16 &&
2113 (!bindless_tex
|| !bindless_samp
|| info
.tex_base
== info
.samp_base
)) {
2114 /* Everything fits within the instruction */
2115 info
.base
= info
.tex_base
;
2116 info
.combined_idx
= info
.samp_idx
| (info
.tex_idx
<< 4);
2118 info
.base
= info
.tex_base
;
2119 info
.a1_val
= info
.tex_idx
<< 3 | info
.samp_base
;
2120 info
.combined_idx
= info
.samp_idx
;
2121 info
.flags
|= IR3_INSTR_A1EN
;
2123 info
.samp_tex
= NULL
;
2125 info
.flags
|= IR3_INSTR_S2EN
;
2126 /* In the indirect case, we only use a1.x to store the sampler
2127 * base if it differs from the texture base.
2129 if (!bindless_tex
|| !bindless_samp
|| info
.tex_base
== info
.samp_base
) {
2130 info
.base
= info
.tex_base
;
2132 info
.base
= info
.tex_base
;
2133 info
.a1_val
= info
.samp_base
;
2134 info
.flags
|= IR3_INSTR_A1EN
;
2137 /* Note: the indirect source is now a vec2 instead of hvec2, and
2138 * for some reason the texture and sampler are swapped.
2140 struct ir3_instruction
*texture
, *sampler
;
2143 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
2145 texture
= create_immed(b
, 0);
2148 if (bindless_samp
) {
2149 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
2151 sampler
= create_immed(b
, 0);
2153 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2159 info
.flags
|= IR3_INSTR_S2EN
;
2160 texture_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
);
2161 sampler_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
);
2162 if (texture_idx
>= 0) {
2163 texture
= ir3_get_src(ctx
, &tex
->src
[texture_idx
].src
)[0];
2164 texture
= ir3_COV(ctx
->block
, texture
, TYPE_U32
, TYPE_U16
);
2166 /* TODO what to do for dynamic case? I guess we only need the
2167 * max index for astc srgb workaround so maybe not a problem
2168 * to worry about if we don't enable indirect samplers for
2171 ctx
->max_texture_index
= MAX2(ctx
->max_texture_index
, tex
->texture_index
);
2172 texture
= create_immed_typed(ctx
->block
, tex
->texture_index
, TYPE_U16
);
2173 info
.tex_idx
= tex
->texture_index
;
2176 if (sampler_idx
>= 0) {
2177 sampler
= ir3_get_src(ctx
, &tex
->src
[sampler_idx
].src
)[0];
2178 sampler
= ir3_COV(ctx
->block
, sampler
, TYPE_U32
, TYPE_U16
);
2180 sampler
= create_immed_typed(ctx
->block
, tex
->sampler_index
, TYPE_U16
);
2181 info
.samp_idx
= tex
->texture_index
;
2184 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2194 emit_tex(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2196 struct ir3_block
*b
= ctx
->block
;
2197 struct ir3_instruction
**dst
, *sam
, *src0
[12], *src1
[4];
2198 struct ir3_instruction
* const *coord
, * const *off
, * const *ddx
, * const *ddy
;
2199 struct ir3_instruction
*lod
, *compare
, *proj
, *sample_index
;
2200 struct tex_src_info info
= { 0 };
2201 bool has_bias
= false, has_lod
= false, has_proj
= false, has_off
= false;
2202 unsigned i
, coords
, flags
, ncomp
;
2203 unsigned nsrc0
= 0, nsrc1
= 0;
2207 ncomp
= nir_dest_num_components(tex
->dest
);
2209 coord
= off
= ddx
= ddy
= NULL
;
2210 lod
= proj
= compare
= sample_index
= NULL
;
2212 dst
= ir3_get_dst(ctx
, &tex
->dest
, ncomp
);
2214 for (unsigned i
= 0; i
< tex
->num_srcs
; i
++) {
2215 switch (tex
->src
[i
].src_type
) {
2216 case nir_tex_src_coord
:
2217 coord
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2219 case nir_tex_src_bias
:
2220 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2223 case nir_tex_src_lod
:
2224 lod
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2227 case nir_tex_src_comparator
: /* shadow comparator */
2228 compare
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2230 case nir_tex_src_projector
:
2231 proj
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2234 case nir_tex_src_offset
:
2235 off
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2238 case nir_tex_src_ddx
:
2239 ddx
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2241 case nir_tex_src_ddy
:
2242 ddy
= ir3_get_src(ctx
, &tex
->src
[i
].src
);
2244 case nir_tex_src_ms_index
:
2245 sample_index
= ir3_get_src(ctx
, &tex
->src
[i
].src
)[0];
2247 case nir_tex_src_texture_offset
:
2248 case nir_tex_src_sampler_offset
:
2249 case nir_tex_src_texture_handle
:
2250 case nir_tex_src_sampler_handle
:
2251 /* handled in get_tex_samp_src() */
2254 ir3_context_error(ctx
, "Unhandled NIR tex src type: %d\n",
2255 tex
->src
[i
].src_type
);
2261 case nir_texop_tex_prefetch
:
2262 compile_assert(ctx
, !has_bias
);
2263 compile_assert(ctx
, !has_lod
);
2264 compile_assert(ctx
, !compare
);
2265 compile_assert(ctx
, !has_proj
);
2266 compile_assert(ctx
, !has_off
);
2267 compile_assert(ctx
, !ddx
);
2268 compile_assert(ctx
, !ddy
);
2269 compile_assert(ctx
, !sample_index
);
2270 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_texture_offset
) < 0);
2271 compile_assert(ctx
, nir_tex_instr_src_index(tex
, nir_tex_src_sampler_offset
) < 0);
2273 if (ctx
->so
->num_sampler_prefetch
< IR3_MAX_SAMPLER_PREFETCH
) {
2274 opc
= OPC_META_TEX_PREFETCH
;
2275 ctx
->so
->num_sampler_prefetch
++;
2279 case nir_texop_tex
: opc
= has_lod
? OPC_SAML
: OPC_SAM
; break;
2280 case nir_texop_txb
: opc
= OPC_SAMB
; break;
2281 case nir_texop_txl
: opc
= OPC_SAML
; break;
2282 case nir_texop_txd
: opc
= OPC_SAMGQ
; break;
2283 case nir_texop_txf
: opc
= OPC_ISAML
; break;
2284 case nir_texop_lod
: opc
= OPC_GETLOD
; break;
2286 /* NOTE: a4xx might need to emulate gather w/ txf (this is
2287 * what blob does, seems gather is broken?), and a3xx did
2288 * not support it (but probably could also emulate).
2290 switch (tex
->component
) {
2291 case 0: opc
= OPC_GATHER4R
; break;
2292 case 1: opc
= OPC_GATHER4G
; break;
2293 case 2: opc
= OPC_GATHER4B
; break;
2294 case 3: opc
= OPC_GATHER4A
; break;
2297 case nir_texop_txf_ms_fb
:
2298 case nir_texop_txf_ms
: opc
= OPC_ISAMM
; break;
2300 ir3_context_error(ctx
, "Unhandled NIR tex type: %d\n", tex
->op
);
2304 tex_info(tex
, &flags
, &coords
);
2307 * lay out the first argument in the proper order:
2308 * - actual coordinates first
2309 * - shadow reference
2312 * - starting at offset 4, dpdx.xy, dpdy.xy
2314 * bias/lod go into the second arg
2317 /* insert tex coords: */
2318 for (i
= 0; i
< coords
; i
++)
2323 /* scale up integer coords for TXF based on the LOD */
2324 if (ctx
->compiler
->unminify_coords
&& (opc
== OPC_ISAML
)) {
2326 for (i
= 0; i
< coords
; i
++)
2327 src0
[i
] = ir3_SHL_B(b
, src0
[i
], 0, lod
, 0);
2331 /* hw doesn't do 1d, so we treat it as 2d with
2332 * height of 1, and patch up the y coord.
2335 src0
[nsrc0
++] = create_immed(b
, 0);
2337 src0
[nsrc0
++] = create_immed(b
, fui(0.5));
2341 if (tex
->is_shadow
&& tex
->op
!= nir_texop_lod
)
2342 src0
[nsrc0
++] = compare
;
2344 if (tex
->is_array
&& tex
->op
!= nir_texop_lod
) {
2345 struct ir3_instruction
*idx
= coord
[coords
];
2347 /* the array coord for cube arrays needs 0.5 added to it */
2348 if (ctx
->compiler
->array_index_add_half
&& !is_isam(opc
))
2349 idx
= ir3_ADD_F(b
, idx
, 0, create_immed(b
, fui(0.5)), 0);
2351 src0
[nsrc0
++] = idx
;
2355 src0
[nsrc0
++] = proj
;
2356 flags
|= IR3_INSTR_P
;
2359 /* pad to 4, then ddx/ddy: */
2360 if (tex
->op
== nir_texop_txd
) {
2362 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2363 for (i
= 0; i
< coords
; i
++)
2364 src0
[nsrc0
++] = ddx
[i
];
2366 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2367 for (i
= 0; i
< coords
; i
++)
2368 src0
[nsrc0
++] = ddy
[i
];
2370 src0
[nsrc0
++] = create_immed(b
, fui(0.0));
2373 /* NOTE a3xx (and possibly a4xx?) might be different, using isaml
2374 * with scaled x coord according to requested sample:
2376 if (opc
== OPC_ISAMM
) {
2377 if (ctx
->compiler
->txf_ms_with_isaml
) {
2378 /* the samples are laid out in x dimension as
2380 * x_ms = (x << ms) + sample_index;
2382 struct ir3_instruction
*ms
;
2383 ms
= create_immed(b
, (ctx
->samples
>> (2 * tex
->texture_index
)) & 3);
2385 src0
[0] = ir3_SHL_B(b
, src0
[0], 0, ms
, 0);
2386 src0
[0] = ir3_ADD_U(b
, src0
[0], 0, sample_index
, 0);
2390 src0
[nsrc0
++] = sample_index
;
2395 * second argument (if applicable):
2400 if (has_off
| has_lod
| has_bias
) {
2402 unsigned off_coords
= coords
;
2403 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2405 for (i
= 0; i
< off_coords
; i
++)
2406 src1
[nsrc1
++] = off
[i
];
2408 src1
[nsrc1
++] = create_immed(b
, fui(0.0));
2409 flags
|= IR3_INSTR_O
;
2412 if (has_lod
| has_bias
)
2413 src1
[nsrc1
++] = lod
;
2416 type
= get_tex_dest_type(tex
);
2418 if (opc
== OPC_GETLOD
)
2422 if (tex
->op
== nir_texop_txf_ms_fb
) {
2423 /* only expect a single txf_ms_fb per shader: */
2424 compile_assert(ctx
, !ctx
->so
->fb_read
);
2425 compile_assert(ctx
, ctx
->so
->type
== MESA_SHADER_FRAGMENT
);
2427 ctx
->so
->fb_read
= true;
2428 info
.samp_tex
= ir3_create_collect(ctx
, (struct ir3_instruction
*[]){
2429 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2430 create_immed_typed(ctx
->block
, ctx
->so
->num_samp
, TYPE_U16
),
2432 info
.flags
= IR3_INSTR_S2EN
;
2434 ctx
->so
->num_samp
++;
2436 info
= get_tex_samp_tex_src(ctx
, tex
);
2439 struct ir3_instruction
*col0
= ir3_create_collect(ctx
, src0
, nsrc0
);
2440 struct ir3_instruction
*col1
= ir3_create_collect(ctx
, src1
, nsrc1
);
2442 if (opc
== OPC_META_TEX_PREFETCH
) {
2443 int idx
= nir_tex_instr_src_index(tex
, nir_tex_src_coord
);
2445 compile_assert(ctx
, tex
->src
[idx
].src
.is_ssa
);
2447 sam
= ir3_META_TEX_PREFETCH(b
);
2448 __ssa_dst(sam
)->wrmask
= MASK(ncomp
); /* dst */
2449 __ssa_src(sam
, get_barycentric_pixel(ctx
), 0);
2450 sam
->prefetch
.input_offset
=
2451 ir3_nir_coord_offset(tex
->src
[idx
].src
.ssa
);
2452 /* make sure not to add irrelevant flags like S2EN */
2453 sam
->flags
= flags
| (info
.flags
& IR3_INSTR_B
);
2454 sam
->prefetch
.tex
= info
.tex_idx
;
2455 sam
->prefetch
.samp
= info
.samp_idx
;
2456 sam
->prefetch
.tex_base
= info
.tex_base
;
2457 sam
->prefetch
.samp_base
= info
.samp_base
;
2459 info
.flags
|= flags
;
2460 sam
= emit_sam(ctx
, opc
, info
, type
, MASK(ncomp
), col0
, col1
);
2463 if ((ctx
->astc_srgb
& (1 << tex
->texture_index
)) && !nir_tex_instr_is_query(tex
)) {
2464 assert(opc
!= OPC_META_TEX_PREFETCH
);
2466 /* only need first 3 components: */
2467 sam
->regs
[0]->wrmask
= 0x7;
2468 ir3_split_dest(b
, dst
, sam
, 0, 3);
2470 /* we need to sample the alpha separately with a non-ASTC
2473 sam
= ir3_SAM(b
, opc
, type
, 0b1000, flags
| info
.flags
,
2474 info
.samp_tex
, col0
, col1
);
2476 array_insert(ctx
->ir
, ctx
->ir
->astc_srgb
, sam
);
2478 /* fixup .w component: */
2479 ir3_split_dest(b
, &dst
[3], sam
, 3, 1);
2481 /* normal (non-workaround) case: */
2482 ir3_split_dest(b
, dst
, sam
, 0, ncomp
);
2485 /* GETLOD returns results in 4.8 fixed point */
2486 if (opc
== OPC_GETLOD
) {
2487 struct ir3_instruction
*factor
= create_immed(b
, fui(1.0 / 256));
2489 compile_assert(ctx
, tex
->dest_type
== nir_type_float
);
2490 for (i
= 0; i
< 2; i
++) {
2491 dst
[i
] = ir3_MUL_F(b
, ir3_COV(b
, dst
[i
], TYPE_S32
, TYPE_F32
), 0,
2496 ir3_put_dst(ctx
, &tex
->dest
);
2500 emit_tex_info(struct ir3_context
*ctx
, nir_tex_instr
*tex
, unsigned idx
)
2502 struct ir3_block
*b
= ctx
->block
;
2503 struct ir3_instruction
**dst
, *sam
;
2504 type_t dst_type
= get_tex_dest_type(tex
);
2505 struct tex_src_info info
= get_tex_samp_tex_src(ctx
, tex
);
2507 dst
= ir3_get_dst(ctx
, &tex
->dest
, 1);
2509 sam
= emit_sam(ctx
, OPC_GETINFO
, info
, dst_type
, 1 << idx
, NULL
, NULL
);
2511 /* even though there is only one component, since it ends
2512 * up in .y/.z/.w rather than .x, we need a split_dest()
2514 ir3_split_dest(b
, dst
, sam
, idx
, 1);
2516 /* The # of levels comes from getinfo.z. We need to add 1 to it, since
2517 * the value in TEX_CONST_0 is zero-based.
2519 if (ctx
->compiler
->levels_add_one
)
2520 dst
[0] = ir3_ADD_U(b
, dst
[0], 0, create_immed(b
, 1), 0);
2522 ir3_put_dst(ctx
, &tex
->dest
);
2526 emit_tex_txs(struct ir3_context
*ctx
, nir_tex_instr
*tex
)
2528 struct ir3_block
*b
= ctx
->block
;
2529 struct ir3_instruction
**dst
, *sam
;
2530 struct ir3_instruction
*lod
;
2531 unsigned flags
, coords
;
2532 type_t dst_type
= get_tex_dest_type(tex
);
2533 struct tex_src_info info
= get_tex_samp_tex_src(ctx
, tex
);
2535 tex_info(tex
, &flags
, &coords
);
2536 info
.flags
|= flags
;
2538 /* Actually we want the number of dimensions, not coordinates. This
2539 * distinction only matters for cubes.
2541 if (tex
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
)
2544 dst
= ir3_get_dst(ctx
, &tex
->dest
, 4);
2546 int lod_idx
= nir_tex_instr_src_index(tex
, nir_tex_src_lod
);
2547 compile_assert(ctx
, lod_idx
>= 0);
2549 lod
= ir3_get_src(ctx
, &tex
->src
[lod_idx
].src
)[0];
2551 sam
= emit_sam(ctx
, OPC_GETSIZE
, info
, dst_type
, 0b1111, lod
, NULL
);
2552 ir3_split_dest(b
, dst
, sam
, 0, 4);
2554 /* Array size actually ends up in .w rather than .z. This doesn't
2555 * matter for miplevel 0, but for higher mips the value in z is
2556 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is
2557 * returned, which means that we have to add 1 to it for arrays.
2559 if (tex
->is_array
) {
2560 if (ctx
->compiler
->levels_add_one
) {
2561 dst
[coords
] = ir3_ADD_U(b
, dst
[3], 0, create_immed(b
, 1), 0);
2563 dst
[coords
] = ir3_MOV(b
, dst
[3], TYPE_U32
);
2567 ir3_put_dst(ctx
, &tex
->dest
);
2571 emit_jump(struct ir3_context
*ctx
, nir_jump_instr
*jump
)
2573 switch (jump
->type
) {
2574 case nir_jump_break
:
2575 case nir_jump_continue
:
2576 case nir_jump_return
:
2577 /* I *think* we can simply just ignore this, and use the
2578 * successor block link to figure out where we need to
2579 * jump to for break/continue
2583 ir3_context_error(ctx
, "Unhandled NIR jump type: %d\n", jump
->type
);
2589 emit_instr(struct ir3_context
*ctx
, nir_instr
*instr
)
2591 switch (instr
->type
) {
2592 case nir_instr_type_alu
:
2593 emit_alu(ctx
, nir_instr_as_alu(instr
));
2595 case nir_instr_type_deref
:
2596 /* ignored, handled as part of the intrinsic they are src to */
2598 case nir_instr_type_intrinsic
:
2599 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2601 case nir_instr_type_load_const
:
2602 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2604 case nir_instr_type_ssa_undef
:
2605 emit_undef(ctx
, nir_instr_as_ssa_undef(instr
));
2607 case nir_instr_type_tex
: {
2608 nir_tex_instr
*tex
= nir_instr_as_tex(instr
);
2609 /* couple tex instructions get special-cased:
2613 emit_tex_txs(ctx
, tex
);
2615 case nir_texop_query_levels
:
2616 emit_tex_info(ctx
, tex
, 2);
2618 case nir_texop_texture_samples
:
2619 emit_tex_info(ctx
, tex
, 3);
2627 case nir_instr_type_jump
:
2628 emit_jump(ctx
, nir_instr_as_jump(instr
));
2630 case nir_instr_type_phi
:
2631 /* we have converted phi webs to regs in NIR by now */
2632 ir3_context_error(ctx
, "Unexpected NIR instruction type: %d\n", instr
->type
);
2634 case nir_instr_type_call
:
2635 case nir_instr_type_parallel_copy
:
2636 ir3_context_error(ctx
, "Unhandled NIR instruction type: %d\n", instr
->type
);
2641 static struct ir3_block
*
2642 get_block(struct ir3_context
*ctx
, const nir_block
*nblock
)
2644 struct ir3_block
*block
;
2645 struct hash_entry
*hentry
;
2647 hentry
= _mesa_hash_table_search(ctx
->block_ht
, nblock
);
2649 return hentry
->data
;
2651 block
= ir3_block_create(ctx
->ir
);
2652 block
->nblock
= nblock
;
2653 _mesa_hash_table_insert(ctx
->block_ht
, nblock
, block
);
2655 block
->predecessors
= _mesa_pointer_set_create(block
);
2656 set_foreach(nblock
->predecessors
, sentry
) {
2657 _mesa_set_add(block
->predecessors
, get_block(ctx
, sentry
->key
));
2664 emit_block(struct ir3_context
*ctx
, nir_block
*nblock
)
2666 struct ir3_block
*block
= get_block(ctx
, nblock
);
2668 for (int i
= 0; i
< ARRAY_SIZE(block
->successors
); i
++) {
2669 if (nblock
->successors
[i
]) {
2670 block
->successors
[i
] =
2671 get_block(ctx
, nblock
->successors
[i
]);
2676 list_addtail(&block
->node
, &ctx
->ir
->block_list
);
2678 /* re-emit addr register in each block if needed: */
2679 for (int i
= 0; i
< ARRAY_SIZE(ctx
->addr0_ht
); i
++) {
2680 _mesa_hash_table_destroy(ctx
->addr0_ht
[i
], NULL
);
2681 ctx
->addr0_ht
[i
] = NULL
;
2684 _mesa_hash_table_u64_destroy(ctx
->addr1_ht
, NULL
);
2685 ctx
->addr1_ht
= NULL
;
2687 nir_foreach_instr (instr
, nblock
) {
2688 ctx
->cur_instr
= instr
;
2689 emit_instr(ctx
, instr
);
2690 ctx
->cur_instr
= NULL
;
2695 _mesa_hash_table_clear(ctx
->sel_cond_conversions
, NULL
);
2698 static void emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
);
2701 emit_if(struct ir3_context
*ctx
, nir_if
*nif
)
2703 struct ir3_instruction
*condition
= ir3_get_src(ctx
, &nif
->condition
)[0];
2705 ctx
->block
->condition
=
2706 ir3_get_predicate(ctx
, ir3_b2n(condition
->block
, condition
));
2708 emit_cf_list(ctx
, &nif
->then_list
);
2709 emit_cf_list(ctx
, &nif
->else_list
);
2713 emit_loop(struct ir3_context
*ctx
, nir_loop
*nloop
)
2715 emit_cf_list(ctx
, &nloop
->body
);
2720 stack_push(struct ir3_context
*ctx
)
2723 ctx
->max_stack
= MAX2(ctx
->max_stack
, ctx
->stack
);
2727 stack_pop(struct ir3_context
*ctx
)
2729 compile_assert(ctx
, ctx
->stack
> 0);
2734 emit_cf_list(struct ir3_context
*ctx
, struct exec_list
*list
)
2736 foreach_list_typed (nir_cf_node
, node
, node
, list
) {
2737 switch (node
->type
) {
2738 case nir_cf_node_block
:
2739 emit_block(ctx
, nir_cf_node_as_block(node
));
2741 case nir_cf_node_if
:
2743 emit_if(ctx
, nir_cf_node_as_if(node
));
2746 case nir_cf_node_loop
:
2748 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2751 case nir_cf_node_function
:
2752 ir3_context_error(ctx
, "TODO\n");
2758 /* emit stream-out code. At this point, the current block is the original
2759 * (nir) end block, and nir ensures that all flow control paths terminate
2760 * into the end block. We re-purpose the original end block to generate
2761 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional
2762 * block holding stream-out write instructions, followed by the new end
2766 * p0.x = (vtxcnt < maxvtxcnt)
2767 * // succs: blockStreamOut, blockNewEnd
2770 * ... stream-out instructions ...
2771 * // succs: blockNewEnd
2777 emit_stream_out(struct ir3_context
*ctx
)
2779 struct ir3
*ir
= ctx
->ir
;
2780 struct ir3_stream_output_info
*strmout
=
2781 &ctx
->so
->shader
->stream_output
;
2782 struct ir3_block
*orig_end_block
, *stream_out_block
, *new_end_block
;
2783 struct ir3_instruction
*vtxcnt
, *maxvtxcnt
, *cond
;
2784 struct ir3_instruction
*bases
[IR3_MAX_SO_BUFFERS
];
2786 /* create vtxcnt input in input block at top of shader,
2787 * so that it is seen as live over the entire duration
2790 vtxcnt
= create_sysval_input(ctx
, SYSTEM_VALUE_VERTEX_CNT
, 0x1);
2791 maxvtxcnt
= create_driver_param(ctx
, IR3_DP_VTXCNT_MAX
);
2793 /* at this point, we are at the original 'end' block,
2794 * re-purpose this block to stream-out condition, then
2795 * append stream-out block and new-end block
2797 orig_end_block
= ctx
->block
;
2799 // TODO these blocks need to update predecessors..
2800 // maybe w/ store_global intrinsic, we could do this
2801 // stuff in nir->nir pass
2803 stream_out_block
= ir3_block_create(ir
);
2804 list_addtail(&stream_out_block
->node
, &ir
->block_list
);
2806 new_end_block
= ir3_block_create(ir
);
2807 list_addtail(&new_end_block
->node
, &ir
->block_list
);
2809 orig_end_block
->successors
[0] = stream_out_block
;
2810 orig_end_block
->successors
[1] = new_end_block
;
2811 stream_out_block
->successors
[0] = new_end_block
;
2813 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */
2814 cond
= ir3_CMPS_S(ctx
->block
, vtxcnt
, 0, maxvtxcnt
, 0);
2815 cond
->regs
[0]->num
= regid(REG_P0
, 0);
2816 cond
->regs
[0]->flags
&= ~IR3_REG_SSA
;
2817 cond
->cat2
.condition
= IR3_COND_LT
;
2819 /* condition goes on previous block to the conditional,
2820 * since it is used to pick which of the two successor
2823 orig_end_block
->condition
= cond
;
2825 /* switch to stream_out_block to generate the stream-out
2828 ctx
->block
= stream_out_block
;
2830 /* Calculate base addresses based on vtxcnt. Instructions
2831 * generated for bases not used in following loop will be
2832 * stripped out in the backend.
2834 for (unsigned i
= 0; i
< IR3_MAX_SO_BUFFERS
; i
++) {
2835 struct ir3_const_state
*const_state
= &ctx
->so
->shader
->const_state
;
2836 unsigned stride
= strmout
->stride
[i
];
2837 struct ir3_instruction
*base
, *off
;
2839 base
= create_uniform(ctx
->block
, regid(const_state
->offsets
.tfbo
, i
));
2841 /* 24-bit should be enough: */
2842 off
= ir3_MUL_U24(ctx
->block
, vtxcnt
, 0,
2843 create_immed(ctx
->block
, stride
* 4), 0);
2845 bases
[i
] = ir3_ADD_S(ctx
->block
, off
, 0, base
, 0);
2848 /* Generate the per-output store instructions: */
2849 for (unsigned i
= 0; i
< strmout
->num_outputs
; i
++) {
2850 for (unsigned j
= 0; j
< strmout
->output
[i
].num_components
; j
++) {
2851 unsigned c
= j
+ strmout
->output
[i
].start_component
;
2852 struct ir3_instruction
*base
, *out
, *stg
;
2854 base
= bases
[strmout
->output
[i
].output_buffer
];
2855 out
= ctx
->ir
->outputs
[regid(strmout
->output
[i
].register_index
, c
)];
2857 stg
= ir3_STG(ctx
->block
, base
, 0, out
, 0,
2858 create_immed(ctx
->block
, 1), 0);
2859 stg
->cat6
.type
= TYPE_U32
;
2860 stg
->cat6
.dst_offset
= (strmout
->output
[i
].dst_offset
+ j
) * 4;
2862 array_insert(ctx
->block
, ctx
->block
->keeps
, stg
);
2866 /* and finally switch to the new_end_block: */
2867 ctx
->block
= new_end_block
;
2871 emit_function(struct ir3_context
*ctx
, nir_function_impl
*impl
)
2873 nir_metadata_require(impl
, nir_metadata_block_index
);
2875 compile_assert(ctx
, ctx
->stack
== 0);
2877 emit_cf_list(ctx
, &impl
->body
);
2878 emit_block(ctx
, impl
->end_block
);
2880 compile_assert(ctx
, ctx
->stack
== 0);
2882 /* at this point, we should have a single empty block,
2883 * into which we emit the 'end' instruction.
2885 compile_assert(ctx
, list_is_empty(&ctx
->block
->instr_list
));
2887 /* If stream-out (aka transform-feedback) enabled, emit the
2888 * stream-out instructions, followed by a new empty block (into
2889 * which the 'end' instruction lands).
2891 * NOTE: it is done in this order, rather than inserting before
2892 * we emit end_block, because NIR guarantees that all blocks
2893 * flow into end_block, and that end_block has no successors.
2894 * So by re-purposing end_block as the first block of stream-
2895 * out, we guarantee that all exit paths flow into the stream-
2898 if ((ctx
->compiler
->gpu_id
< 500) &&
2899 (ctx
->so
->shader
->stream_output
.num_outputs
> 0) &&
2900 !ctx
->so
->binning_pass
) {
2901 debug_assert(ctx
->so
->type
== MESA_SHADER_VERTEX
);
2902 emit_stream_out(ctx
);
2905 /* Vertex shaders in a tessellation or geometry pipeline treat END as a
2906 * NOP and has an epilogue that writes the VS outputs to local storage, to
2907 * be read by the HS. Then it resets execution mask (chmask) and chains
2908 * to the next shader (chsh).
2910 if ((ctx
->so
->type
== MESA_SHADER_VERTEX
&&
2911 (ctx
->so
->key
.has_gs
|| ctx
->so
->key
.tessellation
)) ||
2912 (ctx
->so
->type
== MESA_SHADER_TESS_EVAL
&& ctx
->so
->key
.has_gs
)) {
2913 struct ir3_instruction
*chmask
=
2914 ir3_CHMASK(ctx
->block
);
2915 chmask
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2916 chmask
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2918 struct ir3_instruction
*chsh
=
2919 ir3_CHSH(ctx
->block
);
2920 chsh
->barrier_class
= IR3_BARRIER_EVERYTHING
;
2921 chsh
->barrier_conflict
= IR3_BARRIER_EVERYTHING
;
2923 ir3_END(ctx
->block
);
2928 setup_input(struct ir3_context
*ctx
, nir_variable
*in
)
2930 struct ir3_shader_variant
*so
= ctx
->so
;
2931 unsigned ncomp
= glsl_get_components(in
->type
);
2932 unsigned n
= in
->data
.driver_location
;
2933 unsigned frac
= in
->data
.location_frac
;
2934 unsigned slot
= in
->data
.location
;
2936 /* Inputs are loaded using ldlw or ldg for these stages. */
2937 if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
||
2938 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
2939 ctx
->so
->type
== MESA_SHADER_GEOMETRY
)
2942 /* skip unread inputs, we could end up with (for example), unsplit
2943 * matrix/etc inputs in the case they are not read, so just silently
2949 so
->inputs
[n
].slot
= slot
;
2950 so
->inputs
[n
].compmask
|= (1 << (ncomp
+ frac
)) - 1;
2951 so
->inputs_count
= MAX2(so
->inputs_count
, n
+ 1);
2952 so
->inputs
[n
].interpolate
= in
->data
.interpolation
;
2954 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
2956 /* if any varyings have 'sample' qualifer, that triggers us
2957 * to run in per-sample mode:
2959 so
->per_samp
|= in
->data
.sample
;
2961 for (int i
= 0; i
< ncomp
; i
++) {
2962 struct ir3_instruction
*instr
= NULL
;
2963 unsigned idx
= (n
* 4) + i
+ frac
;
2965 if (slot
== VARYING_SLOT_POS
) {
2966 ir3_context_error(ctx
, "fragcoord should be a sysval!\n");
2967 } else if (slot
== VARYING_SLOT_PNTC
) {
2968 /* see for example st_nir_fixup_varying_slots().. this is
2969 * maybe a bit mesa/st specific. But we need things to line
2970 * up for this in fdN_program:
2971 * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
2972 * if (emit->sprite_coord_enable & texmask) {
2976 so
->inputs
[n
].slot
= VARYING_SLOT_VAR8
;
2977 so
->inputs
[n
].bary
= true;
2978 instr
= create_frag_input(ctx
, false, idx
);
2980 /* detect the special case for front/back colors where
2981 * we need to do flat vs smooth shading depending on
2984 if (in
->data
.interpolation
== INTERP_MODE_NONE
) {
2986 case VARYING_SLOT_COL0
:
2987 case VARYING_SLOT_COL1
:
2988 case VARYING_SLOT_BFC0
:
2989 case VARYING_SLOT_BFC1
:
2990 so
->inputs
[n
].rasterflat
= true;
2997 if (ctx
->compiler
->flat_bypass
) {
2998 if ((so
->inputs
[n
].interpolate
== INTERP_MODE_FLAT
) ||
2999 (so
->inputs
[n
].rasterflat
&& ctx
->so
->key
.rasterflat
))
3000 so
->inputs
[n
].use_ldlv
= true;
3003 so
->inputs
[n
].bary
= true;
3005 instr
= create_frag_input(ctx
, so
->inputs
[n
].use_ldlv
, idx
);
3008 compile_assert(ctx
, idx
< ctx
->ninputs
);
3010 ctx
->inputs
[idx
] = instr
;
3012 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
) {
3013 struct ir3_instruction
*input
= NULL
, *in
;
3014 struct ir3_instruction
*components
[4];
3015 unsigned mask
= (1 << (ncomp
+ frac
)) - 1;
3017 foreach_input (in
, ctx
->ir
) {
3018 if (in
->input
.inidx
== n
) {
3025 input
= create_input(ctx
, mask
);
3026 input
->input
.inidx
= n
;
3028 input
->regs
[0]->wrmask
|= mask
;
3031 ir3_split_dest(ctx
->block
, components
, input
, frac
, ncomp
);
3033 for (int i
= 0; i
< ncomp
; i
++) {
3034 unsigned idx
= (n
* 4) + i
+ frac
;
3035 compile_assert(ctx
, idx
< ctx
->ninputs
);
3036 ctx
->inputs
[idx
] = components
[i
];
3039 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
3042 if (so
->inputs
[n
].bary
|| (ctx
->so
->type
== MESA_SHADER_VERTEX
)) {
3043 so
->total_in
+= ncomp
;
3047 /* Initially we assign non-packed inloc's for varyings, as we don't really
3048 * know up-front which components will be unused. After all the compilation
3049 * stages we scan the shader to see which components are actually used, and
3050 * re-pack the inlocs to eliminate unneeded varyings.
3053 pack_inlocs(struct ir3_context
*ctx
)
3055 struct ir3_shader_variant
*so
= ctx
->so
;
3056 uint8_t used_components
[so
->inputs_count
];
3058 memset(used_components
, 0, sizeof(used_components
));
3061 * First Step: scan shader to find which bary.f/ldlv remain:
3064 foreach_block (block
, &ctx
->ir
->block_list
) {
3065 foreach_instr (instr
, &block
->instr_list
) {
3066 if (is_input(instr
)) {
3067 unsigned inloc
= instr
->regs
[1]->iim_val
;
3068 unsigned i
= inloc
/ 4;
3069 unsigned j
= inloc
% 4;
3071 compile_assert(ctx
, instr
->regs
[1]->flags
& IR3_REG_IMMED
);
3072 compile_assert(ctx
, i
< so
->inputs_count
);
3074 used_components
[i
] |= 1 << j
;
3075 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3076 for (int n
= 0; n
< 2; n
++) {
3077 unsigned inloc
= instr
->prefetch
.input_offset
+ n
;
3078 unsigned i
= inloc
/ 4;
3079 unsigned j
= inloc
% 4;
3081 compile_assert(ctx
, i
< so
->inputs_count
);
3083 used_components
[i
] |= 1 << j
;
3090 * Second Step: reassign varying inloc/slots:
3093 unsigned actual_in
= 0;
3096 for (unsigned i
= 0; i
< so
->inputs_count
; i
++) {
3097 unsigned compmask
= 0, maxcomp
= 0;
3099 so
->inputs
[i
].inloc
= inloc
;
3100 so
->inputs
[i
].bary
= false;
3102 for (unsigned j
= 0; j
< 4; j
++) {
3103 if (!(used_components
[i
] & (1 << j
)))
3106 compmask
|= (1 << j
);
3110 /* at this point, since used_components[i] mask is only
3111 * considering varyings (ie. not sysvals) we know this
3114 so
->inputs
[i
].bary
= true;
3117 if (so
->inputs
[i
].bary
) {
3119 so
->inputs
[i
].compmask
= (1 << maxcomp
) - 1;
3125 * Third Step: reassign packed inloc's:
3128 foreach_block (block
, &ctx
->ir
->block_list
) {
3129 foreach_instr (instr
, &block
->instr_list
) {
3130 if (is_input(instr
)) {
3131 unsigned inloc
= instr
->regs
[1]->iim_val
;
3132 unsigned i
= inloc
/ 4;
3133 unsigned j
= inloc
% 4;
3135 instr
->regs
[1]->iim_val
= so
->inputs
[i
].inloc
+ j
;
3136 } else if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3137 unsigned i
= instr
->prefetch
.input_offset
/ 4;
3138 unsigned j
= instr
->prefetch
.input_offset
% 4;
3139 instr
->prefetch
.input_offset
= so
->inputs
[i
].inloc
+ j
;
3146 setup_output(struct ir3_context
*ctx
, nir_variable
*out
)
3148 struct ir3_shader_variant
*so
= ctx
->so
;
3149 unsigned ncomp
= glsl_get_components(out
->type
);
3150 unsigned n
= out
->data
.driver_location
;
3151 unsigned frac
= out
->data
.location_frac
;
3152 unsigned slot
= out
->data
.location
;
3155 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
3157 case FRAG_RESULT_DEPTH
:
3158 comp
= 2; /* tgsi will write to .z component */
3159 so
->writes_pos
= true;
3161 case FRAG_RESULT_COLOR
:
3164 case FRAG_RESULT_SAMPLE_MASK
:
3165 so
->writes_smask
= true;
3168 if (slot
>= FRAG_RESULT_DATA0
)
3170 ir3_context_error(ctx
, "unknown FS output name: %s\n",
3171 gl_frag_result_name(slot
));
3173 } else if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3174 ctx
->so
->type
== MESA_SHADER_TESS_EVAL
||
3175 ctx
->so
->type
== MESA_SHADER_GEOMETRY
) {
3177 case VARYING_SLOT_POS
:
3178 so
->writes_pos
= true;
3180 case VARYING_SLOT_PSIZ
:
3181 so
->writes_psize
= true;
3183 case VARYING_SLOT_PRIMITIVE_ID
:
3184 case VARYING_SLOT_LAYER
:
3185 case VARYING_SLOT_GS_VERTEX_FLAGS_IR3
:
3186 debug_assert(ctx
->so
->type
== MESA_SHADER_GEOMETRY
);
3188 case VARYING_SLOT_COL0
:
3189 case VARYING_SLOT_COL1
:
3190 case VARYING_SLOT_BFC0
:
3191 case VARYING_SLOT_BFC1
:
3192 case VARYING_SLOT_FOGC
:
3193 case VARYING_SLOT_CLIP_DIST0
:
3194 case VARYING_SLOT_CLIP_DIST1
:
3195 case VARYING_SLOT_CLIP_VERTEX
:
3198 if (slot
>= VARYING_SLOT_VAR0
)
3200 if ((VARYING_SLOT_TEX0
<= slot
) && (slot
<= VARYING_SLOT_TEX7
))
3202 ir3_context_error(ctx
, "unknown %s shader output name: %s\n",
3203 _mesa_shader_stage_to_string(ctx
->so
->type
),
3204 gl_varying_slot_name(slot
));
3206 } else if (ctx
->so
->type
== MESA_SHADER_TESS_CTRL
) {
3207 /* output lowered to buffer writes. */
3210 ir3_context_error(ctx
, "unknown shader type: %d\n", ctx
->so
->type
);
3213 compile_assert(ctx
, n
< ARRAY_SIZE(so
->outputs
));
3215 so
->outputs
[n
].slot
= slot
;
3216 so
->outputs
[n
].regid
= regid(n
, comp
);
3217 so
->outputs_count
= MAX2(so
->outputs_count
, n
+ 1);
3219 for (int i
= 0; i
< ncomp
; i
++) {
3220 unsigned idx
= (n
* 4) + i
+ frac
;
3221 compile_assert(ctx
, idx
< ctx
->noutputs
);
3222 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
3225 /* if varying packing doesn't happen, we could end up in a situation
3226 * with "holes" in the output, and since the per-generation code that
3227 * sets up varying linkage registers doesn't expect to have more than
3228 * one varying per vec4 slot, pad the holes.
3230 * Note that this should probably generate a performance warning of
3233 for (int i
= 0; i
< frac
; i
++) {
3234 unsigned idx
= (n
* 4) + i
;
3235 if (!ctx
->outputs
[idx
]) {
3236 ctx
->outputs
[idx
] = create_immed(ctx
->block
, fui(0.0));
3242 max_drvloc(struct exec_list
*vars
)
3245 nir_foreach_variable (var
, vars
) {
3246 drvloc
= MAX2(drvloc
, (int)var
->data
.driver_location
);
3252 emit_instructions(struct ir3_context
*ctx
)
3254 nir_function_impl
*fxn
= nir_shader_get_entrypoint(ctx
->s
);
3256 ctx
->ninputs
= (max_drvloc(&ctx
->s
->inputs
) + 1) * 4;
3257 ctx
->noutputs
= (max_drvloc(&ctx
->s
->outputs
) + 1) * 4;
3259 ctx
->inputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->ninputs
);
3260 ctx
->outputs
= rzalloc_array(ctx
, struct ir3_instruction
*, ctx
->noutputs
);
3262 ctx
->ir
= ir3_create(ctx
->compiler
, ctx
->so
->type
);
3264 /* Create inputs in first block: */
3265 ctx
->block
= get_block(ctx
, nir_start_block(fxn
));
3266 ctx
->in_block
= ctx
->block
;
3267 list_addtail(&ctx
->block
->node
, &ctx
->ir
->block_list
);
3269 /* for fragment shader, the vcoord input register is used as the
3270 * base for bary.f varying fetch instrs:
3272 * TODO defer creating ctx->ij_pixel and corresponding sysvals
3273 * until emit_intrinsic when we know they are actually needed.
3274 * For now, we defer creating ctx->ij_centroid, etc, since we
3275 * only need ij_pixel for "old style" varying inputs (ie.
3278 if (ctx
->so
->type
== MESA_SHADER_FRAGMENT
) {
3279 ctx
->ij_pixel
= create_input(ctx
, 0x3);
3283 nir_foreach_variable (var
, &ctx
->s
->inputs
) {
3284 setup_input(ctx
, var
);
3287 /* Defer add_sysval_input() stuff until after setup_inputs(),
3288 * because sysvals need to be appended after varyings:
3290 if (ctx
->ij_pixel
) {
3291 add_sysval_input_compmask(ctx
, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
,
3292 0x3, ctx
->ij_pixel
);
3296 /* Tesselation shaders always need primitive ID for indexing the
3297 * BO. Geometry shaders don't always need it but when they do it has be
3298 * delivered and unclobbered in the VS. To make things easy, we always
3299 * make room for it in VS/DS.
3301 bool has_tess
= ctx
->so
->key
.tessellation
!= IR3_TESS_NONE
;
3302 bool has_gs
= ctx
->so
->key
.has_gs
;
3303 switch (ctx
->so
->type
) {
3304 case MESA_SHADER_VERTEX
:
3306 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3307 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3308 } else if (has_gs
) {
3309 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3310 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3313 case MESA_SHADER_TESS_CTRL
:
3314 ctx
->tcs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_TCS_HEADER_IR3
, 0x1);
3315 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3317 case MESA_SHADER_TESS_EVAL
:
3319 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3320 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3322 case MESA_SHADER_GEOMETRY
:
3323 ctx
->gs_header
= create_sysval_input(ctx
, SYSTEM_VALUE_GS_HEADER_IR3
, 0x1);
3324 ctx
->primitive_id
= create_sysval_input(ctx
, SYSTEM_VALUE_PRIMITIVE_ID
, 0x1);
3330 /* Setup outputs: */
3331 nir_foreach_variable (var
, &ctx
->s
->outputs
) {
3332 setup_output(ctx
, var
);
3335 /* Find # of samplers: */
3336 nir_foreach_variable (var
, &ctx
->s
->uniforms
) {
3337 ctx
->so
->num_samp
+= glsl_type_get_sampler_count(var
->type
);
3338 /* just assume that we'll be reading from images.. if it
3339 * is write-only we don't have to count it, but not sure
3340 * if there is a good way to know?
3342 ctx
->so
->num_samp
+= glsl_type_get_image_count(var
->type
);
3345 /* NOTE: need to do something more clever when we support >1 fxn */
3346 nir_foreach_register (reg
, &fxn
->registers
) {
3347 ir3_declare_array(ctx
, reg
);
3349 /* And emit the body: */
3351 emit_function(ctx
, fxn
);
3354 /* Fixup tex sampler state for astc/srgb workaround instructions. We
3355 * need to assign the tex state indexes for these after we know the
3359 fixup_astc_srgb(struct ir3_context
*ctx
)
3361 struct ir3_shader_variant
*so
= ctx
->so
;
3362 /* indexed by original tex idx, value is newly assigned alpha sampler
3363 * state tex idx. Zero is invalid since there is at least one sampler
3366 unsigned alt_tex_state
[16] = {0};
3367 unsigned tex_idx
= ctx
->max_texture_index
+ 1;
3370 so
->astc_srgb
.base
= tex_idx
;
3372 for (unsigned i
= 0; i
< ctx
->ir
->astc_srgb_count
; i
++) {
3373 struct ir3_instruction
*sam
= ctx
->ir
->astc_srgb
[i
];
3375 compile_assert(ctx
, sam
->cat5
.tex
< ARRAY_SIZE(alt_tex_state
));
3377 if (alt_tex_state
[sam
->cat5
.tex
] == 0) {
3378 /* assign new alternate/alpha tex state slot: */
3379 alt_tex_state
[sam
->cat5
.tex
] = tex_idx
++;
3380 so
->astc_srgb
.orig_idx
[idx
++] = sam
->cat5
.tex
;
3381 so
->astc_srgb
.count
++;
3384 sam
->cat5
.tex
= alt_tex_state
[sam
->cat5
.tex
];
3389 fixup_binning_pass(struct ir3_context
*ctx
)
3391 struct ir3_shader_variant
*so
= ctx
->so
;
3392 struct ir3
*ir
= ctx
->ir
;
3395 /* first pass, remove unused outputs from the IR level outputs: */
3396 for (i
= 0, j
= 0; i
< ir
->outputs_count
; i
++) {
3397 struct ir3_instruction
*out
= ir
->outputs
[i
];
3398 assert(out
->opc
== OPC_META_COLLECT
);
3399 unsigned outidx
= out
->collect
.outidx
;
3400 unsigned slot
= so
->outputs
[outidx
].slot
;
3402 /* throw away everything but first position/psize */
3403 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3404 ir
->outputs
[j
] = ir
->outputs
[i
];
3408 ir
->outputs_count
= j
;
3410 /* second pass, cleanup the unused slots in ir3_shader_variant::outputs
3413 for (i
= 0, j
= 0; i
< so
->outputs_count
; i
++) {
3414 unsigned slot
= so
->outputs
[i
].slot
;
3416 /* throw away everything but first position/psize */
3417 if ((slot
== VARYING_SLOT_POS
) || (slot
== VARYING_SLOT_PSIZ
)) {
3418 so
->outputs
[j
] = so
->outputs
[i
];
3420 /* fixup outidx to point to new output table entry: */
3421 struct ir3_instruction
*out
;
3422 foreach_output (out
, ir
) {
3423 if (out
->collect
.outidx
== i
) {
3424 out
->collect
.outidx
= j
;
3432 so
->outputs_count
= j
;
3436 collect_tex_prefetches(struct ir3_context
*ctx
, struct ir3
*ir
)
3440 /* Collect sampling instructions eligible for pre-dispatch. */
3441 foreach_block (block
, &ir
->block_list
) {
3442 foreach_instr_safe (instr
, &block
->instr_list
) {
3443 if (instr
->opc
== OPC_META_TEX_PREFETCH
) {
3444 assert(idx
< ARRAY_SIZE(ctx
->so
->sampler_prefetch
));
3445 struct ir3_sampler_prefetch
*fetch
=
3446 &ctx
->so
->sampler_prefetch
[idx
];
3449 if (instr
->flags
& IR3_INSTR_B
) {
3450 fetch
->cmd
= IR3_SAMPLER_BINDLESS_PREFETCH_CMD
;
3451 /* In bindless mode, the index is actually the base */
3452 fetch
->tex_id
= instr
->prefetch
.tex_base
;
3453 fetch
->samp_id
= instr
->prefetch
.samp_base
;
3454 fetch
->tex_bindless_id
= instr
->prefetch
.tex
;
3455 fetch
->samp_bindless_id
= instr
->prefetch
.samp
;
3457 fetch
->cmd
= IR3_SAMPLER_PREFETCH_CMD
;
3458 fetch
->tex_id
= instr
->prefetch
.tex
;
3459 fetch
->samp_id
= instr
->prefetch
.samp
;
3461 fetch
->wrmask
= instr
->regs
[0]->wrmask
;
3462 fetch
->dst
= instr
->regs
[0]->num
;
3463 fetch
->src
= instr
->prefetch
.input_offset
;
3466 MAX2(ctx
->so
->total_in
, instr
->prefetch
.input_offset
+ 2);
3468 /* Disable half precision until supported. */
3469 fetch
->half_precision
= !!(instr
->regs
[0]->flags
& IR3_REG_HALF
);
3471 /* Remove the prefetch placeholder instruction: */
3472 list_delinit(&instr
->node
);
3479 ir3_compile_shader_nir(struct ir3_compiler
*compiler
,
3480 struct ir3_shader_variant
*so
)
3482 struct ir3_context
*ctx
;
3484 int ret
= 0, max_bary
;
3488 ctx
= ir3_context_init(compiler
, so
);
3490 DBG("INIT failed!");
3495 emit_instructions(ctx
);
3498 DBG("EMIT failed!");
3503 ir
= so
->ir
= ctx
->ir
;
3505 assert((ctx
->noutputs
% 4) == 0);
3507 /* Setup IR level outputs, which are "collects" that gather
3508 * the scalar components of outputs.
3510 for (unsigned i
= 0; i
< ctx
->noutputs
; i
+= 4) {
3512 /* figure out the # of components written:
3514 * TODO do we need to handle holes, ie. if .x and .z
3515 * components written, but .y component not written?
3517 for (unsigned j
= 0; j
< 4; j
++) {
3518 if (!ctx
->outputs
[i
+ j
])
3523 /* Note that in some stages, like TCS, store_output is
3524 * lowered to memory writes, so no components of the
3525 * are "written" from the PoV of traditional store-
3526 * output instructions:
3531 struct ir3_instruction
*out
=
3532 ir3_create_collect(ctx
, &ctx
->outputs
[i
], ncomp
);
3535 assert(outidx
< so
->outputs_count
);
3537 /* stash index into so->outputs[] so we can map the
3538 * output back to slot/etc later:
3540 out
->collect
.outidx
= outidx
;
3542 array_insert(ir
, ir
->outputs
, out
);
3545 /* Set up the gs header as an output for the vertex shader so it won't
3546 * clobber it for the tess ctrl shader.
3548 * TODO this could probably be done more cleanly in a nir pass.
3550 if (ctx
->so
->type
== MESA_SHADER_VERTEX
||
3551 (ctx
->so
->key
.has_gs
&& ctx
->so
->type
== MESA_SHADER_TESS_EVAL
)) {
3552 if (ctx
->primitive_id
) {
3553 unsigned n
= so
->outputs_count
++;
3554 so
->outputs
[n
].slot
= VARYING_SLOT_PRIMITIVE_ID
;
3556 struct ir3_instruction
*out
=
3557 ir3_create_collect(ctx
, &ctx
->primitive_id
, 1);
3558 out
->collect
.outidx
= n
;
3559 array_insert(ir
, ir
->outputs
, out
);
3562 if (ctx
->gs_header
) {
3563 unsigned n
= so
->outputs_count
++;
3564 so
->outputs
[n
].slot
= VARYING_SLOT_GS_HEADER_IR3
;
3565 struct ir3_instruction
*out
=
3566 ir3_create_collect(ctx
, &ctx
->gs_header
, 1);
3567 out
->collect
.outidx
= n
;
3568 array_insert(ir
, ir
->outputs
, out
);
3571 if (ctx
->tcs_header
) {
3572 unsigned n
= so
->outputs_count
++;
3573 so
->outputs
[n
].slot
= VARYING_SLOT_TCS_HEADER_IR3
;
3574 struct ir3_instruction
*out
=
3575 ir3_create_collect(ctx
, &ctx
->tcs_header
, 1);
3576 out
->collect
.outidx
= n
;
3577 array_insert(ir
, ir
->outputs
, out
);
3581 /* at this point, for binning pass, throw away unneeded outputs: */
3582 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
< 600))
3583 fixup_binning_pass(ctx
);
3585 ir3_debug_print(ir
, "BEFORE CF");
3589 ir3_debug_print(ir
, "BEFORE CP");
3593 /* at this point, for binning pass, throw away unneeded outputs:
3594 * Note that for a6xx and later, we do this after ir3_cp to ensure
3595 * that the uniform/constant layout for BS and VS matches, so that
3596 * we can re-use same VS_CONST state group.
3598 if (so
->binning_pass
&& (ctx
->compiler
->gpu_id
>= 600))
3599 fixup_binning_pass(ctx
);
3601 /* for a6xx+, binning and draw pass VS use same VBO state, so we
3602 * need to make sure not to remove any inputs that are used by
3603 * the nonbinning VS.
3605 if (ctx
->compiler
->gpu_id
>= 600 && so
->binning_pass
&&
3606 so
->type
== MESA_SHADER_VERTEX
) {
3607 for (int i
= 0; i
< ctx
->ninputs
; i
++) {
3608 struct ir3_instruction
*in
= ctx
->inputs
[i
];
3616 debug_assert(n
< so
->nonbinning
->inputs_count
);
3618 if (so
->nonbinning
->inputs
[n
].sysval
)
3621 /* be sure to keep inputs, even if only used in VS */
3622 if (so
->nonbinning
->inputs
[n
].compmask
& (1 << c
))
3623 array_insert(in
->block
, in
->block
->keeps
, in
);
3627 ir3_debug_print(ir
, "BEFORE GROUPING");
3629 ir3_sched_add_deps(ir
);
3631 /* Group left/right neighbors, inserting mov's where needed to
3636 ir3_debug_print(ir
, "AFTER GROUPING");
3640 ir3_debug_print(ir
, "AFTER DCE");
3642 /* do Sethi–Ullman numbering before scheduling: */
3645 ret
= ir3_sched(ir
);
3647 DBG("SCHED failed!");
3651 ir3_debug_print(ir
, "AFTER SCHED");
3653 /* Pre-assign VS inputs on a6xx+ binning pass shader, to align
3654 * with draw pass VS, so binning and draw pass can both use the
3657 * Note that VS inputs are expected to be full precision.
3659 bool pre_assign_inputs
= (ir
->compiler
->gpu_id
>= 600) &&
3660 (ir
->type
== MESA_SHADER_VERTEX
) &&
3663 if (pre_assign_inputs
) {
3664 for (unsigned i
= 0; i
< ctx
->ninputs
; i
++) {
3665 struct ir3_instruction
*instr
= ctx
->inputs
[i
];
3672 unsigned regid
= so
->nonbinning
->inputs
[n
].regid
+ c
;
3674 instr
->regs
[0]->num
= regid
;
3677 ret
= ir3_ra(so
, ctx
->inputs
, ctx
->ninputs
);
3678 } else if (ctx
->tcs_header
) {
3679 /* We need to have these values in the same registers between VS and TCS
3680 * since the VS chains to TCS and doesn't get the sysvals redelivered.
3683 ctx
->tcs_header
->regs
[0]->num
= regid(0, 0);
3684 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3685 struct ir3_instruction
*precolor
[] = { ctx
->tcs_header
, ctx
->primitive_id
};
3686 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3687 } else if (ctx
->gs_header
) {
3688 /* We need to have these values in the same registers between producer
3689 * (VS or DS) and GS since the producer chains to GS and doesn't get
3690 * the sysvals redelivered.
3693 ctx
->gs_header
->regs
[0]->num
= regid(0, 0);
3694 ctx
->primitive_id
->regs
[0]->num
= regid(0, 1);
3695 struct ir3_instruction
*precolor
[] = { ctx
->gs_header
, ctx
->primitive_id
};
3696 ret
= ir3_ra(so
, precolor
, ARRAY_SIZE(precolor
));
3697 } else if (so
->num_sampler_prefetch
) {
3698 assert(so
->type
== MESA_SHADER_FRAGMENT
);
3699 struct ir3_instruction
*instr
, *precolor
[2];
3702 foreach_input (instr
, ir
) {
3703 if (instr
->input
.sysval
!= SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
)
3706 assert(idx
< ARRAY_SIZE(precolor
));
3708 precolor
[idx
] = instr
;
3709 instr
->regs
[0]->num
= idx
;
3713 ret
= ir3_ra(so
, precolor
, idx
);
3715 ret
= ir3_ra(so
, NULL
, 0);
3724 ir3_debug_print(ir
, "AFTER POSTSCHED");
3726 if (compiler
->gpu_id
>= 600) {
3727 if (ir3_a6xx_fixup_atomic_dests(ir
, so
)) {
3728 ir3_debug_print(ir
, "AFTER ATOMIC FIXUP");
3732 if (so
->type
== MESA_SHADER_FRAGMENT
)
3736 * Fixup inputs/outputs to point to the actual registers assigned:
3738 * 1) initialize to r63.x (invalid/unused)
3739 * 2) iterate IR level inputs/outputs and update the variants
3740 * inputs/outputs table based on the assigned registers for
3741 * the remaining inputs/outputs.
3744 for (unsigned i
= 0; i
< so
->inputs_count
; i
++)
3745 so
->inputs
[i
].regid
= INVALID_REG
;
3746 for (unsigned i
= 0; i
< so
->outputs_count
; i
++)
3747 so
->outputs
[i
].regid
= INVALID_REG
;
3749 struct ir3_instruction
*out
;
3750 foreach_output (out
, ir
) {
3751 assert(out
->opc
== OPC_META_COLLECT
);
3752 unsigned outidx
= out
->collect
.outidx
;
3754 so
->outputs
[outidx
].regid
= out
->regs
[0]->num
;
3755 so
->outputs
[outidx
].half
= !!(out
->regs
[0]->flags
& IR3_REG_HALF
);
3758 struct ir3_instruction
*in
;
3759 foreach_input (in
, ir
) {
3760 assert(in
->opc
== OPC_META_INPUT
);
3761 unsigned inidx
= in
->input
.inidx
;
3763 if (pre_assign_inputs
&& !so
->inputs
[inidx
].sysval
) {
3764 if (VALIDREG(so
->nonbinning
->inputs
[inidx
].regid
)) {
3765 compile_assert(ctx
, in
->regs
[0]->num
==
3766 so
->nonbinning
->inputs
[inidx
].regid
);
3767 compile_assert(ctx
, !!(in
->regs
[0]->flags
& IR3_REG_HALF
) ==
3768 so
->nonbinning
->inputs
[inidx
].half
);
3770 so
->inputs
[inidx
].regid
= so
->nonbinning
->inputs
[inidx
].regid
;
3771 so
->inputs
[inidx
].half
= so
->nonbinning
->inputs
[inidx
].half
;
3773 so
->inputs
[inidx
].regid
= in
->regs
[0]->num
;
3774 so
->inputs
[inidx
].half
= !!(in
->regs
[0]->flags
& IR3_REG_HALF
);
3779 fixup_astc_srgb(ctx
);
3781 /* We need to do legalize after (for frag shader's) the "bary.f"
3782 * offsets (inloc) have been assigned.
3784 ir3_legalize(ir
, so
, &max_bary
);
3786 ir3_debug_print(ir
, "AFTER LEGALIZE");
3788 /* Set (ss)(sy) on first TCS and GEOMETRY instructions, since we don't
3789 * know what we might have to wait on when coming in from VS chsh.
3791 if (so
->type
== MESA_SHADER_TESS_CTRL
||
3792 so
->type
== MESA_SHADER_GEOMETRY
) {
3793 foreach_block (block
, &ir
->block_list
) {
3794 foreach_instr (instr
, &block
->instr_list
) {
3795 instr
->flags
|= IR3_INSTR_SS
| IR3_INSTR_SY
;
3801 so
->branchstack
= ctx
->max_stack
;
3803 /* Note that actual_in counts inputs that are not bary.f'd for FS: */
3804 if (so
->type
== MESA_SHADER_FRAGMENT
)
3805 so
->total_in
= max_bary
+ 1;
3807 so
->max_sun
= ir
->max_sun
;
3809 /* Collect sampling instructions eligible for pre-dispatch. */
3810 collect_tex_prefetches(ctx
, ir
);
3812 if (so
->type
== MESA_SHADER_FRAGMENT
&&
3813 ctx
->s
->info
.fs
.needs_helper_invocations
)
3814 so
->need_pixlod
= true;
3819 ir3_destroy(so
->ir
);
3822 ir3_context_free(ctx
);