freedreno: slurp in rnndb
[mesa.git] / src / freedreno / registers / adreno / a6xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <!-- these might be same as a5xx -->
10 <enum name="a6xx_tile_mode">
11 <value name="TILE6_LINEAR" value="0"/>
12 <value name="TILE6_2" value="2"/>
13 <value name="TILE6_3" value="3"/>
14 </enum>
15
16 <enum name="a6xx_format">
17 <value value="0x02" name="FMT6_A8_UNORM"/>
18 <value value="0x03" name="FMT6_8_UNORM"/>
19 <value value="0x04" name="FMT6_8_SNORM"/>
20 <value value="0x05" name="FMT6_8_UINT"/>
21 <value value="0x06" name="FMT6_8_SINT"/>
22
23 <value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24 <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25 <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26 <value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28 <value value="0x0f" name="FMT6_8_8_UNORM"/>
29 <value value="0x10" name="FMT6_8_8_SNORM"/>
30 <value value="0x11" name="FMT6_8_8_UINT"/>
31 <value value="0x12" name="FMT6_8_8_SINT"/>
32 <value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34 <value value="0x15" name="FMT6_16_UNORM"/>
35 <value value="0x16" name="FMT6_16_SNORM"/>
36 <value value="0x17" name="FMT6_16_FLOAT"/>
37 <value value="0x18" name="FMT6_16_UINT"/>
38 <value value="0x19" name="FMT6_16_SINT"/>
39
40 <value value="0x21" name="FMT6_8_8_8_UNORM"/>
41 <value value="0x22" name="FMT6_8_8_8_SNORM"/>
42 <value value="0x23" name="FMT6_8_8_8_UINT"/>
43 <value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45 <value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46 <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47 <value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48 <value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49 <value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51 <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53 <value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54 <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55 <value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56 <value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57 <value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59 <value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61 <value value="0x43" name="FMT6_16_16_UNORM"/>
62 <value value="0x44" name="FMT6_16_16_SNORM"/>
63 <value value="0x45" name="FMT6_16_16_FLOAT"/>
64 <value value="0x46" name="FMT6_16_16_UINT"/>
65 <value value="0x47" name="FMT6_16_16_SINT"/>
66
67 <value value="0x48" name="FMT6_32_UNORM"/>
68 <value value="0x49" name="FMT6_32_SNORM"/>
69 <value value="0x4a" name="FMT6_32_FLOAT"/>
70 <value value="0x4b" name="FMT6_32_UINT"/>
71 <value value="0x4c" name="FMT6_32_SINT"/>
72 <value value="0x4d" name="FMT6_32_FIXED"/>
73
74 <value value="0x58" name="FMT6_16_16_16_UNORM"/>
75 <value value="0x59" name="FMT6_16_16_16_SNORM"/>
76 <value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77 <value value="0x5b" name="FMT6_16_16_16_UINT"/>
78 <value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80 <value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81 <value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82 <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83 <value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84 <value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86 <value value="0x65" name="FMT6_32_32_UNORM"/>
87 <value value="0x66" name="FMT6_32_32_SNORM"/>
88 <value value="0x67" name="FMT6_32_32_FLOAT"/>
89 <value value="0x68" name="FMT6_32_32_UINT"/>
90 <value value="0x69" name="FMT6_32_32_SINT"/>
91 <value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93 <value value="0x70" name="FMT6_32_32_32_UNORM"/>
94 <value value="0x71" name="FMT6_32_32_32_SNORM"/>
95 <value value="0x72" name="FMT6_32_32_32_UINT"/>
96 <value value="0x73" name="FMT6_32_32_32_SINT"/>
97 <value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98 <value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100 <value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101 <value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102 <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103 <value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104 <value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105 <value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107 <value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/>
108 <value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/>
109 <value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/>
110 <value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/>
111
112 <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
113
114 <!-- used with the Y plane of FMT6_R8_G8B8_2PLANE_420_UNORM
115 which has different UBWC compression from regular 8_UNORM format -->
116 <value value="0x94" name="FMT6_8_PLANE_UNORM"/>
117
118 <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
119
120 <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
121 <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
122 <value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
123 <value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
124 <value value="0xaf" name="FMT6_ETC1"/>
125 <value value="0xb0" name="FMT6_ETC2_RGB8"/>
126 <value value="0xb1" name="FMT6_ETC2_RGBA8"/>
127 <value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
128 <value value="0xb3" name="FMT6_DXT1"/>
129 <value value="0xb4" name="FMT6_DXT3"/>
130 <value value="0xb5" name="FMT6_DXT5"/>
131 <value value="0xb7" name="FMT6_RGTC1_UNORM"/>
132 <value value="0xb8" name="FMT6_RGTC1_SNORM"/>
133 <value value="0xbb" name="FMT6_RGTC2_UNORM"/>
134 <value value="0xbc" name="FMT6_RGTC2_SNORM"/>
135 <value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
136 <value value="0xbf" name="FMT6_BPTC_FLOAT"/>
137 <value value="0xc0" name="FMT6_BPTC"/>
138 <value value="0xc1" name="FMT6_ASTC_4x4"/>
139 <value value="0xc2" name="FMT6_ASTC_5x4"/>
140 <value value="0xc3" name="FMT6_ASTC_5x5"/>
141 <value value="0xc4" name="FMT6_ASTC_6x5"/>
142 <value value="0xc5" name="FMT6_ASTC_6x6"/>
143 <value value="0xc6" name="FMT6_ASTC_8x5"/>
144 <value value="0xc7" name="FMT6_ASTC_8x6"/>
145 <value value="0xc8" name="FMT6_ASTC_8x8"/>
146 <value value="0xc9" name="FMT6_ASTC_10x5"/>
147 <value value="0xca" name="FMT6_ASTC_10x6"/>
148 <value value="0xcb" name="FMT6_ASTC_10x8"/>
149 <value value="0xcc" name="FMT6_ASTC_10x10"/>
150 <value value="0xcd" name="FMT6_ASTC_12x10"/>
151 <value value="0xce" name="FMT6_ASTC_12x12"/>
152
153 <!-- same as X8Z24_UNORM but for sampling stencil (integer, 2nd channel) -->
154 <value value="0xea" name="FMT6_S8Z24_UINT"/>
155
156 <!-- Not a hw enum, used internally in driver -->
157 <value value="0xff" name="FMT6_NONE"/>
158
159 </enum>
160
161 <!-- probably same as a5xx -->
162 <enum name="a6xx_polygon_mode">
163 <value name="POLYMODE6_POINTS" value="1"/>
164 <value name="POLYMODE6_LINES" value="2"/>
165 <value name="POLYMODE6_TRIANGLES" value="3"/>
166 </enum>
167
168 <enum name="a6xx_depth_format">
169 <value name="DEPTH6_NONE" value="0"/>
170 <value name="DEPTH6_16" value="1"/>
171 <value name="DEPTH6_24_8" value="2"/>
172 <value name="DEPTH6_32" value="4"/>
173 </enum>
174
175 <bitset name="a6x_cp_protect" inline="yes">
176 <bitfield name="BASE_ADDR" low="0" high="17"/>
177 <bitfield name="MASK_LEN" low="18" high="30"/>
178 <bitfield name="READ" pos="31" type="boolean"/>
179 </bitset>
180
181 <enum name="a6xx_shader_id">
182 <value value="0x9" name="A6XX_TP0_TMO_DATA"/>
183 <value value="0xa" name="A6XX_TP0_SMO_DATA"/>
184 <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
185 <value value="0x19" name="A6XX_TP1_TMO_DATA"/>
186 <value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
187 <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
188 <value value="0x29" name="A6XX_SP_INST_DATA"/>
189 <value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
190 <value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
191 <value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
192 <value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
193 <value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
194 <value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
195 <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
196 <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
197 <value value="0x32" name="A6XX_SP_UAV_DATA"/>
198 <value value="0x33" name="A6XX_SP_INST_TAG"/>
199 <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
200 <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
201 <value value="0x36" name="A6XX_SP_SMO_TAG"/>
202 <value value="0x37" name="A6XX_SP_STATE_DATA"/>
203 <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
204 <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
205 <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
206 <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
207 <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
208 <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
209 <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
210 <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
211 <value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
212 <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
213 <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
214 <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
215 <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
216 <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
217 <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
218 <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
219 <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
220 <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
221 <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
222 <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
223 <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
224 <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
225 </enum>
226
227 <enum name="a6xx_debugbus_id">
228 <value value="0x1" name="A6XX_DBGBUS_CP"/>
229 <value value="0x2" name="A6XX_DBGBUS_RBBM"/>
230 <value value="0x3" name="A6XX_DBGBUS_VBIF"/>
231 <value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
232 <value value="0x5" name="A6XX_DBGBUS_UCHE"/>
233 <value value="0x6" name="A6XX_DBGBUS_DPM"/>
234 <value value="0x7" name="A6XX_DBGBUS_TESS"/>
235 <value value="0x8" name="A6XX_DBGBUS_PC"/>
236 <value value="0x9" name="A6XX_DBGBUS_VFDP"/>
237 <value value="0xa" name="A6XX_DBGBUS_VPC"/>
238 <value value="0xb" name="A6XX_DBGBUS_TSE"/>
239 <value value="0xc" name="A6XX_DBGBUS_RAS"/>
240 <value value="0xd" name="A6XX_DBGBUS_VSC"/>
241 <value value="0xe" name="A6XX_DBGBUS_COM"/>
242 <value value="0x10" name="A6XX_DBGBUS_LRZ"/>
243 <value value="0x11" name="A6XX_DBGBUS_A2D"/>
244 <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
245 <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
246 <value value="0x14" name="A6XX_DBGBUS_RBP"/>
247 <value value="0x15" name="A6XX_DBGBUS_DCS"/>
248 <value value="0x16" name="A6XX_DBGBUS_DBGC"/>
249 <value value="0x17" name="A6XX_DBGBUS_CX"/>
250 <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
251 <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
252 <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
253 <value value="0x1d" name="A6XX_DBGBUS_GPC"/>
254 <value value="0x1e" name="A6XX_DBGBUS_LARC"/>
255 <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
256 <value value="0x20" name="A6XX_DBGBUS_RB_0"/>
257 <value value="0x21" name="A6XX_DBGBUS_RB_1"/>
258 <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
259 <value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
260 <value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
261 <value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
262 <value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
263 <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
264 <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
265 <value value="0x40" name="A6XX_DBGBUS_SP_0"/>
266 <value value="0x41" name="A6XX_DBGBUS_SP_1"/>
267 <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
268 <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
269 <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
270 <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
271 </enum>
272
273 <enum name="a6xx_cp_perfcounter_select">
274 <value value="0" name="PERF_CP_ALWAYS_COUNT"/>
275 <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
276 <value value="2" name="PERF_CP_BUSY_CYCLES"/>
277 <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
278 <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
279 <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
280 <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
281 <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
282 <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
283 <value value="9" name="PERF_CP_MODE_SWITCH"/>
284 <value value="10" name="PERF_CP_ZPASS_DONE"/>
285 <value value="11" name="PERF_CP_CONTEXT_DONE"/>
286 <value value="12" name="PERF_CP_CACHE_FLUSH"/>
287 <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
288 <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
289 <value value="15" name="PERF_CP_SQE_IDLE"/>
290 <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
291 <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
292 <value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
293 <value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
294 <value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
295 <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
296 <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
297 <value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
298 <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
299 <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
300 <value value="26" name="PERF_CP_SQE_T4_EXEC"/>
301 <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
302 <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
303 <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
304 <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
305 <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
306 <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
307 <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
308 <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
309 <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
310 <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
311 <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
312 <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
313 <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
314 <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
315 <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
316 <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
317 <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
318 <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
319 <value value="45" name="PERF_CP_PM4_DATA"/>
320 <value value="46" name="PERF_CP_PM4_HEADERS"/>
321 <value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
322 <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
323 <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
324 </enum>
325
326 <enum name="a6xx_rbbm_perfcounter_select">
327 <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
328 <value value="1" name="PERF_RBBM_ALWAYS_ON"/>
329 <value value="2" name="PERF_RBBM_TSE_BUSY"/>
330 <value value="3" name="PERF_RBBM_RAS_BUSY"/>
331 <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
332 <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
333 <value value="6" name="PERF_RBBM_STATUS_MASKED"/>
334 <value value="7" name="PERF_RBBM_COM_BUSY"/>
335 <value value="8" name="PERF_RBBM_DCOM_BUSY"/>
336 <value value="9" name="PERF_RBBM_VBIF_BUSY"/>
337 <value value="10" name="PERF_RBBM_VSC_BUSY"/>
338 <value value="11" name="PERF_RBBM_TESS_BUSY"/>
339 <value value="12" name="PERF_RBBM_UCHE_BUSY"/>
340 <value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
341 </enum>
342
343 <enum name="a6xx_pc_perfcounter_select">
344 <value value="0" name="PERF_PC_BUSY_CYCLES"/>
345 <value value="1" name="PERF_PC_WORKING_CYCLES"/>
346 <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
347 <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
348 <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
349 <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
350 <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
351 <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
352 <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
353 <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
354 <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
355 <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
356 <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
357 <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
358 <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
359 <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
360 <value value="16" name="PERF_PC_INSTANCES"/>
361 <value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
362 <value value="18" name="PERF_PC_DEAD_PRIM"/>
363 <value value="19" name="PERF_PC_LIVE_PRIM"/>
364 <value value="20" name="PERF_PC_VERTEX_HITS"/>
365 <value value="21" name="PERF_PC_IA_VERTICES"/>
366 <value value="22" name="PERF_PC_IA_PRIMITIVES"/>
367 <value value="23" name="PERF_PC_GS_PRIMITIVES"/>
368 <value value="24" name="PERF_PC_HS_INVOCATIONS"/>
369 <value value="25" name="PERF_PC_DS_INVOCATIONS"/>
370 <value value="26" name="PERF_PC_VS_INVOCATIONS"/>
371 <value value="27" name="PERF_PC_GS_INVOCATIONS"/>
372 <value value="28" name="PERF_PC_DS_PRIMITIVES"/>
373 <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
374 <value value="30" name="PERF_PC_3D_DRAWCALLS"/>
375 <value value="31" name="PERF_PC_2D_DRAWCALLS"/>
376 <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
377 <value value="33" name="PERF_TESS_BUSY_CYCLES"/>
378 <value value="34" name="PERF_TESS_WORKING_CYCLES"/>
379 <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
380 <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
381 <value value="37" name="PERF_PC_TSE_TRANSACTION"/>
382 <value value="38" name="PERF_PC_TSE_VERTEX"/>
383 <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
384 <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
385 <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
386 </enum>
387
388 <enum name="a6xx_vfd_perfcounter_select">
389 <value value="0" name="PERF_VFD_BUSY_CYCLES"/>
390 <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
391 <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
392 <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
393 <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
394 <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
395 <value value="6" name="PERF_VFD_RBUFFER_FULL"/>
396 <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
397 <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
398 <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
399 <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
400 <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
401 <value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
402 <value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
403 <value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
404 <value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
405 <value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
406 <value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
407 <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
408 <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
409 <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
410 <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
411 <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
412 </enum>
413
414 <enum name="a6xx_hlsq_perfcounter_select">
415 <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
416 <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
417 <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
418 <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
419 <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
420 <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
421 <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
422 <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
423 <value value="8" name="PERF_HLSQ_QUADS"/>
424 <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
425 <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
426 <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
427 <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
428 <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
429 <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
430 <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
431 <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
432 <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
433 <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
434 <value value="19" name="PERF_HLSQ_PIXELS"/>
435 <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
436 </enum>
437
438 <enum name="a6xx_vpc_perfcounter_select">
439 <value value="0" name="PERF_VPC_BUSY_CYCLES"/>
440 <value value="1" name="PERF_VPC_WORKING_CYCLES"/>
441 <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
442 <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
443 <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
444 <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
445 <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
446 <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
447 <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
448 <value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
449 <value value="10" name="PERF_VPC_SP_COMPONENTS"/>
450 <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
451 <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
452 <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
453 <value value="14" name="PERF_VPC_LM_TRANSACTION"/>
454 <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
455 <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
456 <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
457 <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
458 <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
459 <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
460 <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
461 <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
462 <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
463 <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
464 <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
465 <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
466 <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
467 </enum>
468
469 <enum name="a6xx_tse_perfcounter_select">
470 <value value="0" name="PERF_TSE_BUSY_CYCLES"/>
471 <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
472 <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
473 <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
474 <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
475 <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
476 <value value="6" name="PERF_TSE_INPUT_PRIM"/>
477 <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
478 <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
479 <value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
480 <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
481 <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
482 <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
483 <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
484 <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
485 <value value="15" name="PERF_TSE_CINVOCATION"/>
486 <value value="16" name="PERF_TSE_CPRIMITIVES"/>
487 <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
488 <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
489 <value value="19" name="PERF_TSE_CLIP_PLANES"/>
490 </enum>
491
492 <enum name="a6xx_ras_perfcounter_select">
493 <value value="0" name="PERF_RAS_BUSY_CYCLES"/>
494 <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
495 <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
496 <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
497 <value value="4" name="PERF_RAS_SUPER_TILES"/>
498 <value value="5" name="PERF_RAS_8X4_TILES"/>
499 <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
500 <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
501 <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
502 <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
503 <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
504 <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
505 <value value="12" name="PERF_RAS_BLOCKS"/>
506 </enum>
507
508 <enum name="a6xx_uche_perfcounter_select">
509 <value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
510 <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
511 <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
512 <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
513 <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
514 <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
515 <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
516 <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
517 <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
518 <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
519 <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
520 <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
521 <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
522 <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
523 <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
524 <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
525 <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
526 <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
527 <value value="18" name="PERF_UCHE_EVICTS"/>
528 <value value="19" name="PERF_UCHE_BANK_REQ0"/>
529 <value value="20" name="PERF_UCHE_BANK_REQ1"/>
530 <value value="21" name="PERF_UCHE_BANK_REQ2"/>
531 <value value="22" name="PERF_UCHE_BANK_REQ3"/>
532 <value value="23" name="PERF_UCHE_BANK_REQ4"/>
533 <value value="24" name="PERF_UCHE_BANK_REQ5"/>
534 <value value="25" name="PERF_UCHE_BANK_REQ6"/>
535 <value value="26" name="PERF_UCHE_BANK_REQ7"/>
536 <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
537 <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
538 <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
539 <value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
540 <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
541 <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
542 <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
543 <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
544 <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
545 <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
546 <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
547 <value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
548 <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
549 </enum>
550
551 <enum name="a6xx_tp_perfcounter_select">
552 <value value="0" name="PERF_TP_BUSY_CYCLES"/>
553 <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
554 <value value="2" name="PERF_TP_LATENCY_CYCLES"/>
555 <value value="3" name="PERF_TP_LATENCY_TRANS"/>
556 <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
557 <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
558 <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
559 <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
560 <value value="8" name="PERF_TP_SP_TP_TRANS"/>
561 <value value="9" name="PERF_TP_TP_SP_TRANS"/>
562 <value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
563 <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
564 <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
565 <value value="13" name="PERF_TP_QUADS_RECEIVED"/>
566 <value value="14" name="PERF_TP_QUADS_OFFSET"/>
567 <value value="15" name="PERF_TP_QUADS_SHADOW"/>
568 <value value="16" name="PERF_TP_QUADS_ARRAY"/>
569 <value value="17" name="PERF_TP_QUADS_GRADIENT"/>
570 <value value="18" name="PERF_TP_QUADS_1D"/>
571 <value value="19" name="PERF_TP_QUADS_2D"/>
572 <value value="20" name="PERF_TP_QUADS_BUFFER"/>
573 <value value="21" name="PERF_TP_QUADS_3D"/>
574 <value value="22" name="PERF_TP_QUADS_CUBE"/>
575 <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
576 <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
577 <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
578 <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
579 <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
580 <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
581 <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
582 <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
583 <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
584 <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
585 <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
586 <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
587 <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
588 <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
589 <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
590 <value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
591 <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
592 <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
593 <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
594 <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
595 <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
596 <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
597 <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
598 <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
599 <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
600 <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
601 <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
602 <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
603 <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
604 <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
605 <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
606 <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
607 <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
608 <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
609 </enum>
610
611 <enum name="a6xx_sp_perfcounter_select">
612 <value value="0" name="PERF_SP_BUSY_CYCLES"/>
613 <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
614 <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
615 <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
616 <value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
617 <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
618 <value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
619 <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
620 <value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
621 <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
622 <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
623 <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
624 <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
625 <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
626 <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
627 <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
628 <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
629 <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
630 <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
631 <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
632 <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
633 <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
634 <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
635 <value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
636 <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
637 <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
638 <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
639 <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
640 <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
641 <value value="29" name="PERF_SP_LM_ATOMICS"/>
642 <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
643 <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
644 <value value="32" name="PERF_SP_GM_ATOMICS"/>
645 <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
646 <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
647 <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
648 <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
649 <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
650 <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
651 <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
652 <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
653 <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
654 <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
655 <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
656 <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
657 <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
658 <value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
659 <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
660 <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
661 <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
662 <value value="50" name="PERF_SP_PIXELS_KILLED"/>
663 <value value="51" name="PERF_SP_ICL1_REQUESTS"/>
664 <value value="52" name="PERF_SP_ICL1_MISSES"/>
665 <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
666 <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
667 <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
668 <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
669 <value value="57" name="PERF_SP_GPR_READ"/>
670 <value value="58" name="PERF_SP_GPR_WRITE"/>
671 <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
672 <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
673 <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
674 <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
675 <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
676 <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
677 <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
678 <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
679 <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
680 <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
681 <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
682 <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
683 <value value="71" name="PERF_SP_WORKING_EU"/>
684 <value value="72" name="PERF_SP_ANY_EU_WORKING"/>
685 <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
686 <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
687 <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
688 <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
689 <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
690 <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
691 <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
692 <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
693 <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
694 <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
695 <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
696 <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
697 </enum>
698
699 <enum name="a6xx_rb_perfcounter_select">
700 <value value="0" name="PERF_RB_BUSY_CYCLES"/>
701 <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
702 <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
703 <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
704 <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
705 <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
706 <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
707 <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
708 <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
709 <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
710 <value value="10" name="PERF_RB_Z_WORKLOAD"/>
711 <value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
712 <value value="12" name="PERF_RB_Z_READ"/>
713 <value value="13" name="PERF_RB_Z_WRITE"/>
714 <value value="14" name="PERF_RB_C_READ"/>
715 <value value="15" name="PERF_RB_C_WRITE"/>
716 <value value="16" name="PERF_RB_TOTAL_PASS"/>
717 <value value="17" name="PERF_RB_Z_PASS"/>
718 <value value="18" name="PERF_RB_Z_FAIL"/>
719 <value value="19" name="PERF_RB_S_FAIL"/>
720 <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
721 <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
722 <value value="22" name="PERF_RB_PS_INVOCATIONS"/>
723 <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
724 <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
725 <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
726 <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
727 <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
728 <value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
729 <value value="29" name="PERF_RB_3D_PIXELS"/>
730 <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
731 <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
732 <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
733 <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
734 <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
735 <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
736 <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
737 <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
738 <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
739 <value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
740 <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
741 <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
742 <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
743 <value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
744 <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
745 <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
746 <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
747 <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
748 </enum>
749
750 <enum name="a6xx_vsc_perfcounter_select">
751 <value value="0" name="PERF_VSC_BUSY_CYCLES"/>
752 <value value="1" name="PERF_VSC_WORKING_CYCLES"/>
753 <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
754 <value value="3" name="PERF_VSC_EOT_NUM"/>
755 <value value="4" name="PERF_VSC_INPUT_TILES"/>
756 </enum>
757
758 <enum name="a6xx_ccu_perfcounter_select">
759 <value value="0" name="PERF_CCU_BUSY_CYCLES"/>
760 <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
761 <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
762 <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
763 <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
764 <value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
765 <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
766 <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
767 <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
768 <value value="9" name="PERF_CCU_GMEM_READ"/>
769 <value value="10" name="PERF_CCU_GMEM_WRITE"/>
770 <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
771 <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
772 <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
773 <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
774 <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
775 <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
776 <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
777 <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
778 <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
779 <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
780 <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
781 <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
782 <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
783 <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
784 <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
785 <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
786 <value value="27" name="PERF_CCU_2D_RD_REQ"/>
787 <value value="28" name="PERF_CCU_2D_WR_REQ"/>
788 </enum>
789
790 <enum name="a6xx_lrz_perfcounter_select">
791 <value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
792 <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
793 <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
794 <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
795 <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
796 <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
797 <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
798 <value value="7" name="PERF_LRZ_LRZ_READ"/>
799 <value value="8" name="PERF_LRZ_LRZ_WRITE"/>
800 <value value="9" name="PERF_LRZ_READ_LATENCY"/>
801 <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
802 <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
803 <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
804 <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
805 <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
806 <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
807 <value value="16" name="PERF_LRZ_TILE_KILLED"/>
808 <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
809 <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
810 <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
811 <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
812 <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
813 <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
814 <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
815 <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
816 <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
817 <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
818 <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
819 </enum>
820
821 <enum name="a6xx_cmp_perfcounter_select">
822 <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
823 <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
824 <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
825 <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
826 <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
827 <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
828 <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
829 <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
830 <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
831 <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
832 <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
833 <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
834 <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
835 <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
836 <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
837 <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
838 <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
839 <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
840 <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
841 <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
842 <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
843 <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
844 <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
845 <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
846 <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
847 <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
848 <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
849 <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
850 <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
851 <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
852 <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
853 <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
854 <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
855 <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
856 <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
857 <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
858 <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
859 <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
860 <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
861 <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
862 </enum>
863
864 <!--
865 Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
866 component type/size, so I think it relates to internal format used for
867 blending? The one exception is that 16b unorm and 32b float use the
868 same value... maybe 16b unorm is uncommon enough that it was just easier
869 to upconvert to 32b float internally?
870
871 8b unorm: 10 (sometimes 0, is the high bit part of something else?)
872 16b unorm: 4
873
874 32b int: 7
875 16b int: 6
876 8b int: 5
877
878 32b float: 4
879 16b float: 3
880 -->
881 <enum name="a6xx_2d_ifmt">
882 <value value="0x10" name="R2D_UNORM8"/>
883 <value value="0x7" name="R2D_INT32"/>
884 <value value="0x6" name="R2D_INT16"/>
885 <value value="0x5" name="R2D_INT8"/>
886 <value value="0x4" name="R2D_FLOAT32"/>
887 <value value="0x3" name="R2D_FLOAT16"/>
888 <value value="0x1" name="R2D_UNORM8_SRGB"/>
889 <value value="0x0" name="R2D_RAW"/>
890 </enum>
891
892 <enum name="a6xx_ztest_mode">
893 <doc>Allow early z-test and early-lrz (if applicable)</doc>
894 <value value="0x0" name="A6XX_EARLY_Z"/>
895 <doc>Disable early z-test and early-lrz test (if applicable)</doc>
896 <value value="0x1" name="A6XX_LATE_Z"/>
897 <doc>
898 A special mode that allows early-lrz test but disables
899 early-z test. Which might sound a bit funny, since
900 lrz-test happens before z-test. But as long as a couple
901 conditions are maintained this allows using lrz-test in
902 cases where fragment shader has kill/discard:
903
904 1) Disable lrz-write in cases where it is uncertain during
905 binning pass that a fragment will pass. Ie. if frag
906 shader has-kill, writes-z, or alpha/stencil test is
907 enabled. (For correctness, lrz-write must be disabled
908 when blend is enabled.) This is analogous to how a
909 z-prepass works.
910
911 2) Disable lrz-write and test if a depth-test direction
912 reversal is detected. Due to condition (1), the contents
913 of the lrz buffer are a conservative estimation of the
914 depth buffer during the draw pass. Meaning that geometry
915 that we know for certain will not be visible will not pass
916 lrz-test. But geometry which may be (or contributes to
917 blend) will pass the lrz-test.
918
919 This allows us to keep early-lrz-test in cases where the frag
920 shader does not write-z (ie. we know the z-value before FS)
921 and does not have side-effects (image/ssbo writes, etc), but
922 does have kill/discard. Which turns out to be a common
923 enough case that it is useful to keep early-lrz test against
924 the conservative lrz buffer to discard fragments that we
925 know will definitely not be visible.
926 </doc>
927 <value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
928 </enum>
929
930 <domain name="A6XX" width="32">
931 <bitset name="A6XX_RBBM_INT_0_MASK" inline="no">
932 <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
933 <bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/>
934 <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/>
935 <bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
936 <bitfield name="CP_SW" pos="8" type="boolean"/>
937 <bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
938 <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
939 <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
940 <bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
941 <bitfield name="CP_IB2" pos="13" type="boolean"/>
942 <bitfield name="CP_IB1" pos="14" type="boolean"/>
943 <bitfield name="CP_RB" pos="15" type="boolean"/>
944 <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
945 <bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
946 <bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
947 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
948 <bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/>
949 <bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
950 <bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
951 <bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
952 <bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
953 <bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
954 <bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
955 </bitset>
956
957 <bitset name="A6XX_CP_INT">
958 <bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
959 <bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/>
960 <bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
961 <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
962 <bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
963 <bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/>
964 <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/>
965 </bitset>
966
967 <reg32 offset="0x0800" name="CP_RB_BASE"/>
968 <reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
969 <reg32 offset="0x0802" name="CP_RB_CNTL"/>
970 <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
971 <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
972 <reg32 offset="0x0806" name="CP_RB_RPTR"/>
973 <reg32 offset="0x0807" name="CP_RB_WPTR"/>
974 <reg32 offset="0x0808" name="CP_SQE_CNTL"/>
975 <reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
976 <bitfield name="IFPC" pos="0" type="boolean"/>
977 </reg32>
978 <reg32 offset="0x0821" name="CP_HW_FAULT"/>
979 <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
980 <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
981 <reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
982 <reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
983 <reg32 offset="0x0840" name="CP_MISC_CNTL"/>
984 <reg32 offset="0x0844" name="CP_APRIV_CNTL"/>
985 <!-- all the threshold values seem to be in units of quad-dwords: -->
986 <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
987 <doc>
988 b0..7 seems to contain the size of buffered by not yet processed
989 RB level cmdstream.. it's possible that it is a low threshold
990 and b8..15 is a high threshold?
991
992 b16..23 identifies where IB1 data starts (and RB data ends?)
993
994 b24..31 identifies where IB2 data starts (and IB1 data ends)
995 </doc>
996 <bitfield name="RB_LO" low="0" high="7" shr="2"/>
997 <bitfield name="RB_HI" low="8" high="15" shr="2"/>
998 <bitfield name="IB1_START" low="16" high="23" shr="2"/>
999 <bitfield name="IB2_START" low="24" high="31" shr="2"/>
1000 </reg32>
1001 <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
1002 <doc>
1003 low bits identify where CP_SET_DRAW_STATE stateobj
1004 processing starts (and IB2 data ends). I'm guessing
1005 b8 is part of this since (from downstream kgsl):
1006
1007 /* ROQ sizes are twice as big on a640/a680 than on a630 */
1008 if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
1009 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
1010 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
1011 } ...
1012 </doc>
1013 <bitfield name="SDS_START" low="0" high="8" shr="2"/>
1014 <!-- total ROQ size: -->
1015 <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
1016 </reg32>
1017 <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
1018 <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
1019 <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1020 <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
1021 <reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
1022
1023 <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
1024 <reg32 offset="0x0" name="REG" type="uint"/>
1025 </array>
1026 <array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
1027 <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
1028 </array>
1029
1030 <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
1031 <reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
1032 <reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
1033 <reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
1034 <reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
1035 <reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
1036 <reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
1037 <reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
1038 <reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
1039 <reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
1040 <reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
1041 <reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
1042 <reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
1043 <reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
1044 <reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
1045 <reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
1046 <reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
1047 <reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
1048 <reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
1049 <reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
1050 <reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1051 <reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1052 <reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1053 <reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1054 <reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1055 <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1056 <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1057 <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1058 <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1059 <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1060 <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1061 <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1062 <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1063 <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1064 <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1065 <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1066 <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1067 <reg32 offset="0x0928" name="CP_IB1_BASE"/>
1068 <reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1069 <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1070 <reg32 offset="0x092B" name="CP_IB2_BASE"/>
1071 <reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1072 <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1073 <!-- SDS == CP_SET_DRAW_STATE: -->
1074 <reg32 offset="0x092e" name="CP_SDS_BASE"/>
1075 <reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1076 <reg32 offset="0x092e" name="CP_SDS_REM_SIZE"/>
1077 <reg32 offset="0x0931" name="CP_BIN_SIZE_ADDRESS"/>
1078 <reg32 offset="0x0932" name="CP_BIN_SIZE_ADDRESS_HI"/>
1079 <reg32 offset="0x0934" name="CP_BIN_DATA_ADDR"/>
1080 <reg32 offset="0x0935" name="CP_BIN_DATA_ADDR_HI"/>
1081 <!--
1082 There are probably similar registers for RB and SDS, teasing out SDS will
1083 take a slightly better test case..
1084 -->
1085 <reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1086 <doc>number of remaining dwords incl current dword being consumed?</doc>
1087 <bitfield name="REM" low="16" high="31"/>
1088 </reg32>
1089 <reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1090 <doc>number of remaining dwords incl current dword being consumed?</doc>
1091 <bitfield name="REM" low="16" high="31"/>
1092 </reg32>
1093 <reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1094 <reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1095 <reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1096 <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1097 <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1098 <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1099 <reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
1100 <reg32 offset="0x0210" name="RBBM_STATUS">
1101 <bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/>
1102 <bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/>
1103 <bitfield pos="21" name="HLSQ_BUSY" type="boolean"/>
1104 <bitfield pos="20" name="VSC_BUSY" type="boolean"/>
1105 <bitfield pos="19" name="TPL1_BUSY" type="boolean"/>
1106 <bitfield pos="18" name="SP_BUSY" type="boolean"/>
1107 <bitfield pos="17" name="UCHE_BUSY" type="boolean"/>
1108 <bitfield pos="16" name="VPC_BUSY" type="boolean"/>
1109 <bitfield pos="15" name="VFD_BUSY" type="boolean"/>
1110 <bitfield pos="14" name="TESS_BUSY" type="boolean"/>
1111 <bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/>
1112 <bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/>
1113 <bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/>
1114 <bitfield pos="10" name="LRZ_BUSY" type="boolean"/>
1115 <bitfield pos="9" name="A2D_BUSY" type="boolean"/>
1116 <bitfield pos="8" name="CCU_BUSY" type="boolean"/>
1117 <bitfield pos="7" name="RB_BUSY" type="boolean"/>
1118 <bitfield pos="6" name="RAS_BUSY" type="boolean"/>
1119 <bitfield pos="5" name="TSE_BUSY" type="boolean"/>
1120 <bitfield pos="4" name="VBIF_BUSY" type="boolean"/>
1121 <bitfield pos="3" name="GFX_DBGC_BUSY" type="boolean"/>
1122 <bitfield pos="2" name="CP_BUSY" type="boolean"/>
1123 <bitfield pos="1" name="CP_AHB_BUSY_CP_MASTER" type="boolean"/>
1124 <bitfield pos="0" name="CP_AHB_BUSY_CX_MASTER" type="boolean"/>
1125 </reg32>
1126 <reg32 offset="0x0213" name="RBBM_STATUS3">
1127 <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1128 </reg32>
1129 <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1130 <reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1131 <reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1132 <reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1133 <reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1134 <reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1135 <reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1136 <reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1137 <reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1138 <reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1139 <reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1140 <reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1141 <reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1142 <reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1143 <reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1144 <reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1145 <reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1146 <reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1147 <reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1148 <reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1149 <reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1150 <reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1151 <reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1152 <reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1153 <reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1154 <reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1155 <reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1156 <reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1157 <reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1158 <reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1159 <reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1160 <reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1161 <reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1162 <reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1163 <reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1164 <reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1165 <reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1166 <reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1167 <reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1168 <reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1169 <reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1170 <reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1171 <reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1172 <reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1173 <reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1174 <reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1175 <reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1176 <reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1177 <reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1178 <reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1179 <reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1180 <reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1181 <reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1182 <reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1183 <reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1184 <reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1185 <reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1186 <reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1187 <reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1188 <reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1189 <reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1190 <reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1191 <reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1192 <reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1193 <reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1194 <reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1195 <reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1196 <reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1197 <reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1198 <reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1199 <reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1200 <reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1201 <reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1202 <reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1203 <reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1204 <reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1205 <reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1206 <reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1207 <reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1208 <reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1209 <reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1210 <reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1211 <reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1212 <reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1213 <reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1214 <reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1215 <reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1216 <reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1217 <reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1218 <reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1219 <reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1220 <reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1221 <reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1222 <reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1223 <reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1224 <reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1225 <reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1226 <reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1227 <reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1228 <reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1229 <reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1230 <reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1231 <reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1232 <reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1233 <reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1234 <reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1235 <reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1236 <reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1237 <reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1238 <reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1239 <reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1240 <reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1241 <reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1242 <reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1243 <reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1244 <reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1245 <reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1246 <reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1247 <reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1248 <reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1249 <reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1250 <reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1251 <reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1252 <reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1253 <reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1254 <reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1255 <reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1256 <reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1257 <reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1258 <reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1259 <reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1260 <reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1261 <reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1262 <reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1263 <reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1264 <reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1265 <reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1266 <reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1267 <reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1268 <reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1269 <reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1270 <reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1271 <reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1272 <reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1273 <reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1274 <reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1275 <reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1276 <reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1277 <reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1278 <reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1279 <reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1280 <reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1281 <reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1282 <reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1283 <reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1284 <reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1285 <reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1286 <reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1287 <reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1288 <reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1289 <reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1290 <reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1291 <reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1292 <reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1293 <reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1294 <reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1295 <reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1296 <reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1297 <reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1298 <reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1299 <reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1300 <reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1301 <reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1302 <reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1303 <reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1304 <reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1305 <reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1306 <reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1307 <reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1308 <reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1309 <reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1310 <reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1311 <reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1312 <reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1313 <reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1314 <reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1315 <reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1316 <reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1317 <reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1318 <reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1319 <reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1320 <reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1321 <reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1322 <reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1323 <reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1324 <reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1325 <reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1326 <reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1327 <reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1328 <reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1329 <reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1330 <reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1331 <reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1332 <reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1333 <reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1334 <reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1335 <reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1336 <reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1337 <reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1338 <reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1339 <reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1340 <reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1341 <reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1342 <reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1343 <reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1344 <reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1345 <reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1346 <reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1347 <reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1348 <reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1349 <reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1350 <reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1351 <reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1352 <reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1353 <reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1354 <reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1355 <reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1356 <reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1357 <reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1358 <reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1359 <reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1360 <reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1361 <reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1362 <reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1363 <reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1364 <reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1365 <reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1366 <reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1367 <reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1368 <reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1369 <reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1370 <reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1371 <reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1372 <reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1373 <reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1374 <reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1375 <reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1376 <reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1377 <reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1378 <reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1379 <reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1380 <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1381 <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1382 <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1383 <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1384 <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1385 <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1386 <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1387 <reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1388 <reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1389 <reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1390 <reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1391 <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1392 <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1393
1394 <!---
1395 This block of registers aren't tied to perf counters. They
1396 count various geometry stats, for example number of
1397 vertices in, number of primnitives assembled etc.
1398 -->
1399
1400 <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in -->
1401 <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1402 <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out -->
1403 <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1404 <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in -->
1405 <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1406 <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out -->
1407 <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1408 <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in -->
1409 <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1410 <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out -->
1411 <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1412 <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in -->
1413 <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1414 <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out -->
1415 <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1416 <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out -->
1417 <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1418 <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in -->
1419 <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1420 <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1421 <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1422
1423 <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1424 <reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1425 <reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1426 <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1427 <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1428 <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1429 <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1430 <reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
1431 <reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
1432 <bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
1433 </reg32>
1434 <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1435 <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
1436 <reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1437 <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1438 <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1439 <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1440 <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1441 <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1442 <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1443 <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1444 <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1445 <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1446 <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1447 <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1448 <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1449 <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1450 <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1451 <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1452 <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1453 <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1454 <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1455 <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1456 <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1457 <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1458 <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1459 <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1460 <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1461 <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1462 <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1463 <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1464 <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1465 <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1466 <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1467 <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1468 <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1469 <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1470 <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1471 <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1472 <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1473 <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1474 <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1475 <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1476 <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1477 <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1478 <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1479 <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1480 <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1481 <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1482 <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1483 <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1484 <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1485 <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1486 <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1487 <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1488 <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1489 <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1490 <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1491 <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1492 <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1493 <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1494 <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1495 <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1496 <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1497 <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1498 <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1499 <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1500 <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1501 <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1502 <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1503 <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1504 <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1505 <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1506 <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1507 <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1508 <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1509 <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1510 <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1511 <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1512 <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1513 <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1514 <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1515 <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1516 <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1517 <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1518 <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1519 <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1520 <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1521 <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1522 <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1523 <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1524 <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1525 <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1526 <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1527 <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1528 <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1529 <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1530 <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1531 <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1532 <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1533 <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1534 <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1535 <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1536 <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1537 <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1538 <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1539 <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1540 <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1541 <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1542 <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1543 <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1544 <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1545 <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1546 <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1547 <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1548 <reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/>
1549 <reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/>
1550 <reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/>
1551 <reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/>
1552
1553 <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1554 <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1555 <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1556 <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1557 <bitfield high="7" low="0" name="PING_INDEX"/>
1558 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
1559 </reg32>
1560 <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1561 <bitfield high="5" low="0" name="TRACEEN"/>
1562 <bitfield high="14" low="12" name="GRANU"/>
1563 <bitfield high="31" low="28" name="SEGT"/>
1564 </reg32>
1565 <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1566 <bitfield high="27" low="24" name="ENABLE"/>
1567 </reg32>
1568 <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1569 <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1570 <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1571 <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1572 <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1573 <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1574 <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1575 <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1576 <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1577 <bitfield high="3" low="0" name="BYTEL0"/>
1578 <bitfield high="7" low="4" name="BYTEL1"/>
1579 <bitfield high="11" low="8" name="BYTEL2"/>
1580 <bitfield high="15" low="12" name="BYTEL3"/>
1581 <bitfield high="19" low="16" name="BYTEL4"/>
1582 <bitfield high="23" low="20" name="BYTEL5"/>
1583 <bitfield high="27" low="24" name="BYTEL6"/>
1584 <bitfield high="31" low="28" name="BYTEL7"/>
1585 </reg32>
1586 <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1587 <bitfield high="3" low="0" name="BYTEL8"/>
1588 <bitfield high="7" low="4" name="BYTEL9"/>
1589 <bitfield high="11" low="8" name="BYTEL10"/>
1590 <bitfield high="15" low="12" name="BYTEL11"/>
1591 <bitfield high="19" low="16" name="BYTEL12"/>
1592 <bitfield high="23" low="20" name="BYTEL13"/>
1593 <bitfield high="27" low="24" name="BYTEL14"/>
1594 <bitfield high="31" low="28" name="BYTEL15"/>
1595 </reg32>
1596 <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1597 <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1598 <reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1599 <reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1600 <reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1601 <reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1602 <reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1603 <reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1604 <reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1605 <reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1606 <reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1607 <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1608 <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1609 <reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1610 <reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1611 <reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1612 <reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1613 <reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1614 <reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1615 <reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1616 <reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1617 <reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1618 <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1619 <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1620 <reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1621 <reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1622 <reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1623 <reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1624 <reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1625 <reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1626 <reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1627 <reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1628 <reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1629 <reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1630 <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1631 <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1632 <reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1633 <bitfield high="7" low="0" name="PERFSEL"/>
1634 </reg32>
1635 <reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1636 <reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1637 <reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1638 <reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1639 <reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1640 <reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1641 <reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1642 <reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1643 <reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1644 <reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1645 <reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1646 <reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1647 <reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1648 <reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1649 <reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1650 <reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1651 <reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1652 <reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1653 <reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1654 <reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1655 <reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1656 <reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1657 <reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1658 <reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1659 <reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1660 <reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1661 <reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1662 <reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1663 <reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1664 <reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1665 <reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1666 <reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1667 <reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1668 <reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1669 <reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1670 <reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1671 <reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1672 <reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1673 <reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1674 <reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1675 <reg32 offset="0xB608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0"/>
1676 <reg32 offset="0xB609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1"/>
1677 <reg32 offset="0xB60A" name="TPL1_BICUBIC_WEIGHTS_TABLE_2"/>
1678 <reg32 offset="0xB60B" name="TPL1_BICUBIC_WEIGHTS_TABLE_3"/>
1679 <reg32 offset="0xB60C" name="TPL1_BICUBIC_WEIGHTS_TABLE_4"/>
1680 <reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1681 <reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1682 <reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1683 <reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1684 <reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1685 <reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1686 <reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1687 <reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1688 <reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1689 <reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1690 <reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1691 <reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1692 <reg32 offset="0x3000" name="VBIF_VERSION"/>
1693 <reg32 offset="0x3001" name="VBIF_CLKON">
1694 <bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/>
1695 </reg32>
1696 <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1697 <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1698 <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1699 <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1700 <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1701 <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1702 <bitfield low="0" high="3" name="DATA_SEL"/>
1703 </reg32>
1704 <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1705 <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1706 <bitfield low="0" high="8" name="DATA_SEL"/>
1707 </reg32>
1708 <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1709 <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1710 <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1711 <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1712 <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1713 <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1714 <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1715 <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1716 <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1717 <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1718 <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1719 <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1720 <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1721 <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1722 <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1723 <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1724 <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1725 <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1726 <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1727 <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1728 <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1729 <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1730
1731 <reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
1732 <reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
1733 <reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
1734 <reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
1735 <reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
1736 <reg32 offset="0x3c45" name="GBIF_HALT"/>
1737 <reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
1738 <reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
1739 <reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
1740 <reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
1741 <reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
1742 <reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
1743 <reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
1744 <reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
1745 <reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
1746 <reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
1747 <reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
1748 <reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
1749 <reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
1750 <reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
1751 <reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
1752 <reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
1753 <reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
1754 <reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
1755
1756 <!-- move/rename these.. -->
1757
1758 <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1759 <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1760
1761 <reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1762 <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1763 <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1764 </reg32>
1765 <reg32 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS_LO"/>
1766 <reg32 offset="0x0c04" name="VSC_DRAW_STRM_SIZE_ADDRESS_HI"/>
1767 <reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1768 <reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1769 <bitfield name="NX" low="1" high="10" type="uint"/>
1770 <bitfield name="NY" low="11" high="20" type="uint"/>
1771 </reg32>
1772 <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1773 <reg32 offset="0x0" name="REG">
1774 <doc>
1775 Configures the mapping between VSC_PIPE buffer and
1776 bin, X/Y specify the bin index in the horiz/vert
1777 direction (0,0 is upper left, 0,1 is leftmost bin
1778 on second row, and so on). W/H specify the number
1779 of bins assigned to this VSC_PIPE in the horiz/vert
1780 dimension.
1781 </doc>
1782 <bitfield name="X" low="0" high="9" type="uint"/>
1783 <bitfield name="Y" low="10" high="19" type="uint"/>
1784 <bitfield name="W" low="20" high="25" type="uint"/>
1785 <bitfield name="H" low="26" high="31" type="uint"/>
1786 </reg32>
1787 </array>
1788 <!--
1789 HW binning primitive & draw streams, which enable draws and primitives
1790 within a draw to be skipped in the main tile pass. See:
1791 https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1792
1793 Compared to a5xx and earlier, we just program the address of the first
1794 stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1795
1796 LIMIT is set to PITCH - 64, to make room for a bit of overflow
1797 -->
1798 <reg32 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS_LO"/>
1799 <reg32 offset="0x0c31" name="VSC_PRIM_STRM_ADDRESS_HI"/>
1800 <reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1801 <reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1802 <reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT"/>
1803 <reg32 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS_LO"/>
1804 <reg32 offset="0x0c35" name="VSC_DRAW_STRM_ADDRESS_HI"/>
1805 <reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1806 <reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1807 <reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT"/>
1808
1809 <array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1810 <doc>
1811 Seems to be a bitmap of which tiles mapped to the VSC
1812 pipe contain geometry.
1813
1814 I suppose we can connect a maximum of 32 tiles to a
1815 single VSC pipe.
1816 </doc>
1817 <reg32 offset="0x0" name="REG"/>
1818 </array>
1819
1820 <array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1821 <doc>
1822 Has the size of data written to corresponding VSC_PRIM_STRM
1823 buffer.
1824 </doc>
1825 <reg32 offset="0x0" name="REG"/>
1826 </array>
1827
1828 <array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1829 <doc>
1830 Has the size of data written to corresponding VSC pipe, ie.
1831 same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1832 </doc>
1833 <reg32 offset="0x0" name="REG"/>
1834 </array>
1835
1836 <!-- always 0x03200000 ? -->
1837 <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1838
1839 <!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
1840 <bitset name="a6xx_reg_xy" inline="yes">
1841 <bitfield name="X" low="0" high="13" type="uint"/>
1842 <bitfield name="Y" low="16" high="29" type="uint"/>
1843 </bitset>
1844
1845 <reg32 offset="0x8000" name="GRAS_CL_CNTL">
1846 <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1847 <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1848 <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1849 <!-- set with depthClampEnable, not clear what it does -->
1850 <bitfield name="UNK5" pos="5" type="boolean"/>
1851 <!-- controls near z clip behavior (set for vulkan) -->
1852 <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1853 <!-- guess based on a3xx and meaning of bits 8 and 9
1854 if the guess is right then this is related to point sprite clipping -->
1855 <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1856 <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1857 <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1858 </reg32>
1859
1860 <bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
1861 <bitfield name="CLIP_MASK" low="0" high="7"/>
1862 <bitfield name="CULL_MASK" low="8" high="15"/>
1863 </bitset>
1864 <reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1865 <reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1866 <reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1867 <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint"/>
1868
1869 <reg32 offset="0x8005" name="GRAS_CNTL">
1870 <!-- see also RB_RENDER_CONTROL0 -->
1871 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1872 <!-- b1 set for interpolateAtCentroid() -->
1873 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1874 <!-- b2 set instead of b0 when running in per-sample mode -->
1875 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1876 <!--
1877 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1878 mode, and frag_face
1879 -->
1880 <bitfield name="SIZE" pos="3" type="boolean"/>
1881 <bitfield name="UNK4" pos="4" type="boolean"/>
1882 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1883 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1884 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1885 </reg32>
1886 <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1887 <bitfield name="HORZ" low="0" high="8" type="uint"/>
1888 <bitfield name="VERT" low="10" high="18" type="uint"/>
1889 </reg32>
1890 <!-- 0x8006-0x800f invalid -->
1891 <array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16">
1892 <reg32 offset="0" name="XOFFSET" type="float"/>
1893 <reg32 offset="1" name="XSCALE" type="float"/>
1894 <reg32 offset="2" name="YOFFSET" type="float"/>
1895 <reg32 offset="3" name="YSCALE" type="float"/>
1896 <reg32 offset="4" name="ZOFFSET" type="float"/>
1897 <reg32 offset="5" name="ZSCALE" type="float"/>
1898 </array>
1899 <array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16">
1900 <reg32 offset="0" name="MIN" type="float"/>
1901 <reg32 offset="1" name="MAX" type="float"/>
1902 </array>
1903
1904 <reg32 offset="0x8090" name="GRAS_SU_CNTL">
1905 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1906 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
1907 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
1908 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1909 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1910 <bitfield name="UNK12" pos="12"/>
1911 <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1912 <bitfield name="UNK15" low="15" high="22"/>
1913 </reg32>
1914 <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1915 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1916 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1917 </reg32>
1918 <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4"/>
1919 <!-- 0x8093 invalid -->
1920 <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1921 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
1922 </reg32>
1923 <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1924 <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1925 <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1926 <!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1927 <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1928 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1929 <bitfield name="UNK3" pos="3"/>
1930 </reg32>
1931
1932 <reg32 offset="0x8099" name="GRAS_UNKNOWN_8099" low="0" high="5"/>
1933 <reg32 offset="0x809a" name="GRAS_UNKNOWN_809A" low="0" high="1"/>
1934
1935 <bitset name="a6xx_gras_layer_cntl" inline="yes">
1936 <bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
1937 <bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
1938 </bitset>
1939 <reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1940 <reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1941 <reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1942 <!-- 0x809e/0x809f invalid -->
1943 <reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0" low="0" high="12"/>
1944 <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1945 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1946 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1947 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1948 <bitfield name="UNK19" pos="19"/>
1949 <bitfield name="UNK20" pos="20"/>
1950 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
1951 <bitfield name="UNK22" low="22" high="27"/>
1952 </reg32>
1953
1954 <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1955 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1956 <bitfield name="UNK2" pos="2"/>
1957 <bitfield name="UNK3" pos="3"/>
1958 </reg32>
1959 <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1960 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1961 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1962 </reg32>
1963
1964 <bitset name="a6xx_sample_config" inline="yes">
1965 <bitfield name="UNK0" pos="0"/>
1966 <bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1967 </bitset>
1968
1969 <bitset name="a6xx_sample_locations" inline="yes">
1970 <bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1971 <bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1972 <bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1973 <bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1974 <bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1975 <bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1976 <bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1977 <bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1978 </bitset>
1979
1980 <reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1981 <reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1982 <reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1983 <!-- 0x80a7-0x80ae invalid -->
1984 <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0"/>
1985
1986 <bitset name="a6xx_scissor_xy" inline="yes">
1987 <bitfield name="X" low="0" high="15" type="uint"/>
1988 <bitfield name="Y" low="16" high="31" type="uint"/>
1989 </bitset>
1990 <array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16">
1991 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
1992 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
1993 </array>
1994 <array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16">
1995 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
1996 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
1997 </array>
1998
1999 <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy"/>
2000 <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy"/>
2001 <!-- 0x80f2-0x80ff invalid -->
2002
2003 <reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
2004 <!--
2005 These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
2006 look when we get around to enabling lrz
2007 -->
2008 <bitfield name="ENABLE" pos="0" type="boolean"/>
2009 <doc>LRZ write also disabled for blend/etc.</doc>
2010 <bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
2011 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
2012 <bitfield name="GREATER" pos="2" type="boolean"/>
2013 <bitfield name="FC_ENABLE" pos="3" type="boolean"/>
2014 <!-- set when depth-test + depth-write enabled -->
2015 <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
2016 <bitfield name="UNK5" low="5" high="9"/>
2017 </reg32>
2018 <reg32 offset="0x8101" name="GRAS_UNKNOWN_8101" low="0" high="2"/>
2019 <reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
2020 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2021 </reg32>
2022 <reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
2023 <reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
2024 <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress"/>
2025 <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
2026 <!-- TODO: fix the shr fields -->
2027 <bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
2028 <bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
2029 </reg32>
2030
2031 <!--
2032 The LRZ "fast clear" buffer is initialized to zero's by blob, and
2033 read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set. It appears
2034 to store 1b/block. It appears that '0' means block has original
2035 depth clear value, and '1' means that the corresponding block in
2036 LRZ has been modified. Ignoring alignment/padding, the size is
2037 given by the formula:
2038
2039 // calculate LRZ size from depth size:
2040 if (nr_samples == 4) {
2041 width *= 2;
2042 height *= 2;
2043 } else if (nr_samples == 2) {
2044 height *= 2;
2045 }
2046
2047 lrz_width = div_round_up(width, 8);
2048 lrz_heigh = div_round_up(height, 8);
2049
2050 // calculate # of blocks:
2051 nblocksx = div_round_up(lrz_width, 16);
2052 nblocksy = div_round_up(lrz_height, 4);
2053
2054 // fast-clear buffer is 1bit/block:
2055 fc_sz = div_round_up(nblocksx * nblocksy, 8);
2056
2057 In practice the blob seems to switch off FC_ENABLE once the size
2058 increases beyond 1 page. Not sure if that is an actual limit or
2059 not.
2060 -->
2061 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
2062 <reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
2063 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress"/>
2064 <!-- 0x8108 invalid -->
2065 <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
2066 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2067 </reg32>
2068 <reg32 offset="0x810a" name="GRAS_UNKNOWN_810A">
2069 <bitfield name="UNK0" low="0" high="10" type="uint"/>
2070 <bitfield name="UNK16" low="16" high="26" type="uint"/>
2071 <bitfield name="UNK28" low="28" high="31" type="uint"/>
2072 </reg32>
2073
2074 <!-- 0x810b-0x810f invalid -->
2075
2076 <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1"/>
2077
2078 <!-- 0x8111-0x83ff invalid -->
2079
2080 <enum name="a6xx_rotation">
2081 <value value="0x0" name="ROTATE_0"/>
2082 <value value="0x1" name="ROTATE_90"/>
2083 <value value="0x2" name="ROTATE_180"/>
2084 <value value="0x3" name="ROTATE_270"/>
2085 <value value="0x4" name="ROTATE_HFLIP"/>
2086 <value value="0x5" name="ROTATE_VFLIP"/>
2087 </enum>
2088
2089 <bitset name="a6xx_2d_blit_cntl" inline="yes">
2090 <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
2091 <bitfield name="UNK3" low="3" high="6"/>
2092 <bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
2093 <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2094 <bitfield name="SCISSOR" pos="16" type="boolean"/>
2095 <bitfield name="UNK17" low="17" high="18"/>
2096 <!-- required when blitting D24S8/D24X8 -->
2097 <bitfield name="D24S8" pos="19" type="boolean"/>
2098 <!-- some sort of channel mask, disabled channels are set to zero ? -->
2099 <bitfield name="MASK" low="20" high="23"/>
2100 <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2101 <bitfield name="UNK29" pos="29"/>
2102 </bitset>
2103
2104 <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2105 <!-- note: the low 8 bits for src coords are valid, probably fixed point
2106 it would be a bit weird though, since we subtract 1 from BR coords
2107 apparently signed, gallium driver uses negative coords and it works?
2108 -->
2109 <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int"/>
2110 <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int"/>
2111 <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int"/>
2112 <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int"/>
2113 <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy"/>
2114 <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy"/>
2115 <reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
2116 <reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
2117 <reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
2118 <reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy"/>
2119 <reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy"/>
2120 <!-- 0x840c-0x85ff invalid -->
2121
2122 <!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
2123 <reg32 offset="0x8600" name="GRAS_UNKNOWN_8600" low="0" high="12" />
2124 <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2125 <reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
2126 <reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
2127 <reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
2128 <reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
2129 <reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
2130 <reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
2131 <reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
2132 <reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
2133 <reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
2134 <reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
2135 <reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
2136 <reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
2137
2138 <!-- note 0x8620-0x87ff are not all invalid
2139 (in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
2140 -->
2141
2142 <!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
2143 <reg32 offset="0x8800" name="RB_BIN_CONTROL">
2144 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2145 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2146 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2147 <bitfield name="UNK19" pos="19"/>
2148 <bitfield name="UNK20" pos="20"/>
2149 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
2150 <bitfield name="UNK22" low="22" high="26"/>
2151 </reg32>
2152 <reg32 offset="0x8801" name="RB_RENDER_CNTL">
2153 <bitfield name="UNK3" pos="3" type="boolean"/>
2154 <!-- always set: ?? -->
2155 <bitfield name="UNK4" pos="4" type="boolean"/>
2156 <bitfield name="UNK5" low="5" high="6"/>
2157 <!-- set during binning pass: -->
2158 <bitfield name="BINNING" pos="7" type="boolean"/>
2159 <bitfield name="UNK8" low="8" high="12"/>
2160 <!-- bit seems to be set whenever depth buffer enabled: -->
2161 <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2162 <!-- bitmask of MRTs using UBWC flag buffer: -->
2163 <bitfield name="FLAG_MRTS" low="16" high="23"/>
2164 </reg32>
2165 <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2166 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2167 <bitfield name="UNK2" pos="2"/>
2168 <bitfield name="UNK3" pos="3"/>
2169 </reg32>
2170 <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2171 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2172 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2173 </reg32>
2174
2175 <reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2176 <reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2177 <reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2178 <!-- 0x8807-0x8808 invalid -->
2179 <!--
2180 note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2181 name comes from kernel and is probably right)
2182 -->
2183 <reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2184 <!-- see also GRAS_CNTL -->
2185 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
2186 <!-- b1 set for interpolateAtCentroid() -->
2187 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
2188 <!-- b2 set instead of b0 when running in per-sample mode -->
2189 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
2190 <!--
2191 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2192 mode, and frag_face
2193 -->
2194 <bitfield name="SIZE" pos="3" type="boolean"/>
2195 <bitfield name="UNK4" pos="4" type="boolean"/>
2196 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2197 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2198 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
2199 <bitfield name="UNK10" pos="10" type="boolean"/>
2200 </reg32>
2201 <reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2202 <!-- enable bits for various FS sysvalue regs: -->
2203 <bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2204 <bitfield name="UNK1" pos="1" type="boolean"/>
2205 <bitfield name="FACENESS" pos="2" type="boolean"/>
2206 <bitfield name="SAMPLEID" pos="3" type="boolean"/>
2207 <!-- b4 and b5 set in per-sample mode: -->
2208 <bitfield name="UNK4" pos="4" type="boolean"/>
2209 <bitfield name="UNK5" pos="5" type="boolean"/>
2210 <bitfield name="SIZE" pos="6" type="boolean"/>
2211 <bitfield name="UNK7" pos="7" type="boolean"/>
2212 <bitfield name="UNK8" pos="8" type="boolean"/>
2213 </reg32>
2214
2215 <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2216 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
2217 <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2218 <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2219 <bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/>
2220 </reg32>
2221 <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2222 <bitfield name="MRT" low="0" high="3" type="uint"/>
2223 </reg32>
2224 <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2225 <bitfield name="RT0" low="0" high="3"/>
2226 <bitfield name="RT1" low="4" high="7"/>
2227 <bitfield name="RT2" low="8" high="11"/>
2228 <bitfield name="RT3" low="12" high="15"/>
2229 <bitfield name="RT4" low="16" high="19"/>
2230 <bitfield name="RT5" low="20" high="23"/>
2231 <bitfield name="RT6" low="24" high="27"/>
2232 <bitfield name="RT7" low="28" high="31"/>
2233 </reg32>
2234 <reg32 offset="0x880e" name="RB_DITHER_CNTL">
2235 <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/>
2236 <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/>
2237 <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/>
2238 <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/>
2239 <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/>
2240 <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2241 <bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2242 <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2243 </reg32>
2244 <reg32 offset="0x880f" name="RB_SRGB_CNTL">
2245 <!-- Same as SP_SRGB_CNTL -->
2246 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2247 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2248 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2249 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2250 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2251 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2252 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2253 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2254 </reg32>
2255
2256 <reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2257 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2258 </reg32>
2259 <reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6"/>
2260 <!-- 0x8812-0x8817 invalid -->
2261 <!-- always 0x0 ? -->
2262 <reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6"/>
2263 <!-- 0x8819-0x881e all 32 bits -->
2264 <reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2265 <reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2266 <reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2267 <reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2268 <reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2269 <reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2270 <!-- 0x881f invalid -->
2271 <array offset="0x8820" name="RB_MRT" stride="8" length="8">
2272 <reg32 offset="0x0" name="CONTROL">
2273 <bitfield name="BLEND" pos="0" type="boolean"/>
2274 <bitfield name="BLEND2" pos="1" type="boolean"/>
2275 <bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2276 <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2277 <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2278 </reg32>
2279 <reg32 offset="0x1" name="BLEND_CONTROL">
2280 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2281 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2282 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2283 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2284 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2285 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2286 </reg32>
2287 <reg32 offset="0x2" name="BUF_INFO">
2288 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2289 <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2290 <bitfield name="UNK10" pos="10"/>
2291 <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2292 </reg32>
2293 <!--
2294 at least in gmem, things seem to be aligned to pitch of 64..
2295 maybe an artifact of tiled format used in gmem?
2296 -->
2297 <reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
2298 <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
2299 <!--
2300 Compared to a5xx and before, we configure both a GMEM base and
2301 external base. Not sure if this is to facilitate GMEM save/
2302 restore for context switch, or just to simplify state setup to
2303 not have to care about GMEM vs BYPASS mode.
2304 -->
2305 <reg32 offset="0x5" name="BASE_LO"/>
2306 <reg32 offset="0x6" name="BASE_HI"/>
2307
2308 <!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
2309 <reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
2310
2311 <reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
2312 </array>
2313
2314 <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2315 <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2316 <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2317 <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2318 <reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2319 <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2320 <bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2321 <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2322 </reg32>
2323 <reg32 offset="0x8865" name="RB_BLEND_CNTL">
2324 <!-- per-mrt enable bit -->
2325 <bitfield name="ENABLE_BLEND" low="0" high="7"/>
2326 <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2327 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
2328 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2329 <bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
2330 <bitfield name="SAMPLE_MASK" low="16" high="31"/>
2331 </reg32>
2332 <!-- 0x8866-0x886f invalid -->
2333 <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2334 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
2335 </reg32>
2336
2337 <reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2338 <bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2339 <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2340 <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2341 <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2342 <doc>
2343 Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
2344 also set when Z_BOUNDS_ENABLE is set
2345 </doc>
2346 <bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2347 <bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
2348 </reg32>
2349 <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2350 <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2351 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2352 <bitfield name="UNK3" low="3" high="4"/>
2353 </reg32>
2354 <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint"/>
2355 <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint"/>
2356 <reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2357 <reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2358 <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64"/>
2359 <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2360
2361 <reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float"/>
2362 <reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float"/>
2363 <!-- 0x887a-0x887f invalid -->
2364 <reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2365 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2366 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2367 <!--
2368 set for stencil operations that require read from stencil
2369 buffer, but not for example for stencil clear (which does
2370 not require read).. so guessing this is analogous to
2371 READ_DEST_ENABLE for color buffer..
2372 -->
2373 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2374 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2375 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2376 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2377 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2378 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2379 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2380 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2381 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2382 </reg32>
2383 <reg32 offset="0x8881" name="RB_STENCIL_INFO">
2384 <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2385 <bitfield name="UNK1" pos="1" type="boolean"/>
2386 </reg32>
2387 <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint"/>
2388 <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint"/>
2389 <reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2390 <reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2391 <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64"/>
2392 <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2393 <reg32 offset="0x8887" name="RB_STENCILREF">
2394 <bitfield name="REF" low="0" high="7"/>
2395 <bitfield name="BFREF" low="8" high="15"/>
2396 </reg32>
2397 <reg32 offset="0x8888" name="RB_STENCILMASK">
2398 <bitfield name="MASK" low="0" high="7"/>
2399 <bitfield name="BFMASK" low="8" high="15"/>
2400 </reg32>
2401 <reg32 offset="0x8889" name="RB_STENCILWRMASK">
2402 <bitfield name="WRMASK" low="0" high="7"/>
2403 <bitfield name="BFWRMASK" low="8" high="15"/>
2404 </reg32>
2405 <!-- 0x888a-0x888f invalid -->
2406 <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy"/>
2407 <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2408 <bitfield name="UNK0" pos="0" type="boolean"/>
2409 <bitfield name="COPY" pos="1" type="boolean"/>
2410 </reg32>
2411 <!-- 0x8892-0x8897 invalid -->
2412 <reg32 offset="0x8898" name="RB_LRZ_CNTL">
2413 <bitfield name="ENABLE" pos="0" type="boolean"/>
2414 </reg32>
2415 <!-- 0x8899-0x88bf invalid -->
2416 <!-- clamps depth value for depth test/write -->
2417 <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2418 <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2419 <!-- 0x88c2-0x88cf invalid-->
2420 <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0">
2421 <bitfield name="UNK0" low="0" high="12"/>
2422 <bitfield name="UNK16" low="16" high="26"/>
2423 </reg32>
2424 <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy"/>
2425 <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy"/>
2426 <!-- weird to duplicate other regs from same block?? -->
2427 <reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
2428 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2429 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2430 </reg32>
2431 <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy"/>
2432 <reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2433 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2434 </reg32>
2435 <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12"/>
2436 <!-- s/DST_FORMAT/DST_INFO/ probably: -->
2437 <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2438 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2439 <bitfield name="FLAGS" pos="2" type="boolean"/>
2440 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2441 <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2442 <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2443 <bitfield name="UNK15" pos="15" type="boolean"/>
2444 </reg32>
2445 <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64"/>
2446 <reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2447 <reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2448 <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2449 <!-- array-pitch is size of layer -->
2450 <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint"/>
2451 <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64"/>
2452 <reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2453 <reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2454 <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2455 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2456 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2457 </reg32>
2458
2459 <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2460 <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2461 <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2462 <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2463
2464 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2465 <reg32 offset="0x88e3" name="RB_BLIT_INFO">
2466 <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? -->
2467 <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2468 <bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2469 <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2470 <doc>
2471 For clearing depth/stencil
2472 1 - depth
2473 2 - stencil
2474 3 - depth+stencil
2475 For clearing color buffer:
2476 then probably a component mask, I always see 0xf
2477 </doc>
2478 <bitfield name="CLEAR_MASK" low="4" high="7"/>
2479 <bitfield name="UNK8" low="8" high="9"/>
2480 <bitfield name="UNK12" low="12" high="15"/>
2481 </reg32>
2482 <!-- 0x88e4-0x88ef invalid -->
2483 <!-- always 0x0 ? -->
2484 <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11"/>
2485 <!-- could be for separate stencil? (or may not be a flag buffer at all) -->
2486 <reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2487 <reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
2488 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2489 <bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
2490 </reg32>
2491 <reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
2492 <!-- 0x88f5-0x88ff invalid -->
2493 <reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2494 <reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2495 <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2496 <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2497 <bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
2498 <!-- TODO: actually part of array pitch -->
2499 <bitfield name="UNK8" low="8" high="10"/>
2500 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2501 </reg32>
2502 <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2503 <reg32 offset="0" name="ADDR_LO"/>
2504 <reg32 offset="1" name="ADDR_HI"/>
2505 <reg64 offset="0" name="ADDR" type="waddress" align="64"/>
2506 <reg32 offset="2" name="PITCH">
2507 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2508 <bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
2509 </reg32>
2510 </array>
2511 <!-- 0x891b-0x8926 invalid -->
2512 <reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2513 <reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2514 <reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16"/>
2515 <!-- 0x8929-0x89ff invalid -->
2516
2517 <!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
2518
2519 <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2520 <reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31"/>
2521
2522 <bitset name="a6xx_2d_surf_info" inline="yes">
2523 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2524 <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2525 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2526 <bitfield name="FLAGS" pos="12" type="boolean"/>
2527 <bitfield name="SRGB" pos="13" type="boolean"/>
2528 <!-- the rest is only for src -->
2529 <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2530 <bitfield name="FILTER" pos="16" type="boolean"/>
2531 <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2532 <bitfield name="UNK20" pos="20" type="boolean"/>
2533 <bitfield name="UNK22" pos="22" type="boolean"/>
2534 </bitset>
2535
2536 <!-- 0x8c02-0x8c16 invalid -->
2537 <!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
2538 <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2539 <reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2540 <reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2541 <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64"/>
2542 <reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2543 <!-- this is a guess but seems likely (for NV12/IYUV): -->
2544 <reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64"/>
2545 <reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint"/>
2546 <reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64"/>
2547
2548 <reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2549 <reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2550 <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64"/>
2551 <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
2552 <!-- this is a guess but seems likely (for NV12 with UBWC): -->
2553 <reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64"/>
2554 <reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint"/>
2555
2556 <!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
2557 <!-- unlike a5xx, these are per channel values rather than packed -->
2558 <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2559 <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2560 <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2561 <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2562 <!-- 0x8c34-0x8dff invalid -->
2563
2564 <!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
2565 <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2566 <!-- 0x8e00-0x8e03 invalid -->
2567 <reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/> <!-- TODO: valid mask 0xfffffeff -->
2568 <reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2569 <!-- 0x8e06 invalid -->
2570 <reg32 offset="0x8e07" name="RB_CCU_CNTL">
2571 <!-- offset into GMEM for something.
2572 important for sysmem path
2573 BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2574 blob values for GMEM path (note: close to GMEM size):
2575 a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2576 SYSMEM path values:
2577 a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2578 TODO: valid mask 0xfffffc1f
2579 -->
2580 <bitfield name="OFFSET" low="23" high="31" shr="12" type="hex"/>
2581 <bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2582 <bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2583 </reg32>
2584 <reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
2585 <bitfield name="MODE" pos="0" type="boolean"/>
2586 <bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
2587 <bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
2588 <bitfield name="AMSBC" pos="4" type="boolean"/>
2589 <bitfield name="UPPER_BIT" pos="10" type="uint"/>
2590 <bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
2591 <bitfield name="UNK12" low="12" high="13"/>
2592 </reg32>
2593 <!-- 0x8e09-0x8e0f invalid -->
2594 <reg32 offset="0x8e10" name="RB_PERFCTR_RB_SEL_0"/>
2595 <reg32 offset="0x8e11" name="RB_PERFCTR_RB_SEL_1"/>
2596 <reg32 offset="0x8e12" name="RB_PERFCTR_RB_SEL_2"/>
2597 <reg32 offset="0x8e13" name="RB_PERFCTR_RB_SEL_3"/>
2598 <reg32 offset="0x8e14" name="RB_PERFCTR_RB_SEL_4"/>
2599 <reg32 offset="0x8e15" name="RB_PERFCTR_RB_SEL_5"/>
2600 <reg32 offset="0x8e16" name="RB_PERFCTR_RB_SEL_6"/>
2601 <reg32 offset="0x8e17" name="RB_PERFCTR_RB_SEL_7"/>
2602 <reg32 offset="0x8e18" name="RB_PERFCTR_CCU_SEL_0"/>
2603 <reg32 offset="0x8e19" name="RB_PERFCTR_CCU_SEL_1"/>
2604 <reg32 offset="0x8e1a" name="RB_PERFCTR_CCU_SEL_2"/>
2605 <reg32 offset="0x8e1b" name="RB_PERFCTR_CCU_SEL_3"/>
2606 <reg32 offset="0x8e1c" name="RB_PERFCTR_CCU_SEL_4"/>
2607 <!-- 0x8e1d-0x8e1f invalid -->
2608 <!-- 0x8e20-0x8e25 more perfcntr sel? -->
2609 <!-- 0x8e26-0x8e27 invalid -->
2610 <reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
2611 <!-- 0x8e29-0x8e2b invalid -->
2612 <reg32 offset="0x8e2c" name="RB_PERFCTR_CMP_SEL_0"/>
2613 <reg32 offset="0x8e2d" name="RB_PERFCTR_CMP_SEL_1"/>
2614 <reg32 offset="0x8e2e" name="RB_PERFCTR_CMP_SEL_2"/>
2615 <reg32 offset="0x8e2f" name="RB_PERFCTR_CMP_SEL_3"/>
2616 <reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
2617 <reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
2618 <!-- 0x8e3e-0x8e4f invalid -->
2619 <!-- GMEM save/restore for preemption: -->
2620 <reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
2621 <!-- address for GMEM save/restore? -->
2622 <reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
2623 <!-- 0x8e53-0x8e7f invalid -->
2624 <!-- 0x8e80-0x8e83 are valid -->
2625 <!-- 0x8e84-0x90ff invalid -->
2626
2627 <!-- 0x9000-0x90ff invalid -->
2628
2629 <!-- something to do with geometry shader: -->
2630 <reg32 offset="0x9100" name="VPC_UNKNOWN_9100" low="0" high="7"/>
2631
2632 <bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
2633 <bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
2634 <!-- there can be up to 8 total clip/cull distance outputs,
2635 but apparenly VPC can only deal with vec4, so when there are
2636 more than 4 outputs a second location needs to be programmed
2637 -->
2638 <bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
2639 <bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
2640 </bitset>
2641 <reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2642 <reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2643 <reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2644
2645 <bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
2646 <bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2647 <bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
2648 </bitset>
2649
2650 <reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2651 <reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2652 <reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2653
2654 <reg32 offset="0x9107" name="VPC_UNKNOWN_9107" pos="2"/>
2655 <reg32 offset="0x9108" name="VPC_POLYGON_MODE">
2656 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2657 </reg32>
2658 <!-- 0x9109-0x91ff invalid -->
2659 <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2660 <reg32 offset="0x0" name="MODE"/>
2661 </array>
2662 <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2663 <reg32 offset="0x0" name="MODE"/>
2664 </array>
2665
2666 <!-- always 0x0 -->
2667 <reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31"/>
2668 <reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31"/>
2669
2670 <array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2671 <!-- one bit per varying component: -->
2672 <reg32 offset="0" name="DISABLE"/>
2673 </array>
2674
2675 <reg32 offset="0x9216" name="VPC_SO_CNTL">
2676 <bitfield name="UNK0" low="0" high="7"/>
2677 <!-- always 0x10000 when SO enabled.. -->
2678 <bitfield name="ENABLE" pos="16" type="boolean"/>
2679 </reg32>
2680 <!-- special register, write multiple times to load SO program (not readable) -->
2681 <reg32 offset="0x9217" name="VPC_SO_PROG">
2682 <bitfield name="A_BUF" low="0" high="1" type="uint"/>
2683 <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2684 <bitfield name="A_EN" pos="11" type="boolean"/>
2685 <bitfield name="B_BUF" low="12" high="13" type="uint"/>
2686 <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2687 <bitfield name="B_EN" pos="23" type="boolean"/>
2688 </reg32>
2689
2690 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2691 <reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2692 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32"/>
2693
2694 <array offset="0x921a" name="VPC_SO" stride="7" length="4">
2695 <reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
2696 <reg32 offset="0" name="BUFFER_BASE_LO"/>
2697 <reg32 offset="1" name="BUFFER_BASE_HI"/>
2698 <reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
2699 <reg32 offset="3" name="NCOMP" low="0" high="9"/> <!-- component count -->
2700 <reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
2701 <reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
2702 <reg32 offset="5" name="FLUSH_BASE_LO"/>
2703 <reg32 offset="6" name="FLUSH_BASE_HI"/>
2704 </array>
2705
2706 <reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT">
2707 <bitfield name="INVERT" pos="0" type="boolean"/>
2708 </reg32>
2709 <!-- 0x9237-0x92ff invalid -->
2710 <!-- always 0x0 ? -->
2711 <reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2"/>
2712
2713 <bitset name="a6xx_vpc_xs_pack" inline="yes">
2714 <doc>
2715 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2716 plus # of transform-feedback (streamout) varyings if using the
2717 hw streamout (rather than stg instructions in shader)
2718 </doc>
2719 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2720 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2721 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2722 <bitfield name="UNK24" low="24" high="27"/>
2723 </bitset>
2724 <reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack"/>
2725 <reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack"/>
2726 <reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack"/>
2727
2728 <reg32 offset="0x9304" name="VPC_CNTL_0">
2729 <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2730 <!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2731 <bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2732 <bitfield name="VARYING" pos="16" type="boolean"/>
2733 <bitfield name="UNKLOC" low="24" high="31" type="uint"/>
2734 </reg32>
2735
2736 <reg32 offset="0x9305" name="VPC_SO_BUF_CNTL">
2737 <!-- TODO: the first 12 bits are valid, likely 3-bit enum instead of bools -->
2738 <bitfield name="BUF0" pos="0" type="boolean"/>
2739 <bitfield name="BUF1" pos="3" type="boolean"/>
2740 <bitfield name="BUF2" pos="6" type="boolean"/>
2741 <bitfield name="BUF3" pos="9" type="boolean"/>
2742 <bitfield name="ENABLE" pos="15" type="boolean"/>
2743 <bitfield name="UNK16" low="16" high="19"/>
2744 </reg32>
2745 <reg32 offset="0x9306" name="VPC_SO_DISABLE">
2746 <bitfield name="DISABLE" pos="0" type="boolean"/>
2747 </reg32>
2748 <!-- 0x9307-0x95ff invalid -->
2749
2750 <!-- TODO: 0x9600-0x97ff range -->
2751 <reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
2752 <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2753 <reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0"/> <!-- always 0x0 ? -->
2754 <reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
2755 <reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
2756 <reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
2757 <reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
2758 <reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
2759 <reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
2760 <reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
2761 <!-- 0x960a-0x9623 invalid -->
2762 <!-- TODO: regs from 0x9624-0x963a -->
2763 <!-- 0x963b-0x97ff invalid -->
2764
2765 <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint"/>
2766
2767 <!-- always 0x0 ? -->
2768 <reg32 offset="0x9801" name="PC_HS_INPUT_SIZE">
2769 <bitfield name="SIZE" low="0" high="10"/>
2770 <bitfield name="UNK13" pos="13"/>
2771 </reg32>
2772
2773 <enum name="a6xx_tess_spacing">
2774 <value value="0x0" name="TESS_EQUAL"/>
2775 <value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2776 <value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2777 </enum>
2778 <enum name="a6xx_tess_output">
2779 <value value="0x0" name="TESS_POINTS"/>
2780 <value value="0x1" name="TESS_LINES"/>
2781 <value value="0x2" name="TESS_CW_TRIS"/>
2782 <value value="0x3" name="TESS_CCW_TRIS"/>
2783 </enum>
2784 <reg32 offset="0x9802" name="PC_TESS_CNTL">
2785 <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2786 <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2787 </reg32>
2788
2789 <reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint"/>
2790 <reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7"/>
2791
2792 <!-- always 0x1 ? -->
2793 <reg32 offset="0x9805" name="PC_UNKNOWN_9805" low="0" high="2"/>
2794
2795 <!-- probably a mirror of VFD_CONTROL_6 -->
2796 <reg32 offset="0x9806" name="PC_PRIMID_PASSTHRU" pos="0" type="boolean"/>
2797 <!-- 0x980b-0x983f invalid -->
2798
2799 <!-- 0x9840 - 0x9842 are not readable -->
2800 <reg32 offset="0x9840" name="PC_DRAW_CMD">
2801 <bitfield name="STATE_ID" low="0" high="7"/>
2802 </reg32>
2803
2804 <reg32 offset="0x9841" name="PC_DISPATCH_CMD">
2805 <bitfield name="STATE_ID" low="0" high="7"/>
2806 </reg32>
2807
2808 <reg32 offset="0x9842" name="PC_EVENT_CMD">
2809 <!-- I think only the low bit is actually used? -->
2810 <bitfield name="STATE_ID" low="16" high="23"/>
2811 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2812 </reg32>
2813
2814 <!-- 0x9843-0x997f invalid -->
2815
2816 <reg32 offset="0x9981" name="PC_POLYGON_MODE">
2817 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2818 </reg32>
2819 <reg32 offset="0x9980" name="PC_UNKNOWN_9980" low="0" high="2"/>
2820
2821 <!-- 0x9982-0x9aff invalid -->
2822
2823 <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2824 <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2825 <!-- maybe? b1 seems always set, so just assume it is for now: -->
2826 <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2827 <bitfield name="TESS_UPPER_LEFT_DOMAIN_ORIGIN" pos="2" type="boolean"/>
2828 <bitfield name="UNK3" pos="3" type="boolean"/>
2829 </reg32>
2830
2831 <bitset name="a6xx_xs_out_cntl" inline="yes">
2832 <doc>
2833 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2834 plus # of transform-feedback (streamout) varyings if using the
2835 hw streamout (rather than stg instructions in shader)
2836 </doc>
2837 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2838 <bitfield name="PSIZE" pos="8" type="boolean"/>
2839 <bitfield name="LAYER" pos="9" type="boolean"/>
2840 <bitfield name="VIEW" pos="10" type="boolean"/>
2841 <!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit -->
2842 <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2843 <bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
2844 </bitset>
2845
2846 <reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2847 <reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2848 <reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3" pos="11"/>
2849 <reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2850
2851 <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2852 <doc>
2853 geometry shader
2854 </doc>
2855 <!-- TODO: first 16 bits are valid so something is wrong or missing here -->
2856 <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2857 <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2858 <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2859 <bitfield name="UNK18" pos="18"/>
2860 </reg32>
2861
2862 <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2863 <doc>
2864 size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
2865 </doc>
2866 <bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/>
2867 </reg32>
2868 <!-- something gs related: -->
2869 <reg32 offset="0x9b07" name="PC_UNKNOWN_9B07" low="0" high="6"/>
2870
2871 <reg32 offset="0x9b08" name="PC_UNKNOWN_9B08" low="0" high="15"/>
2872 <!-- 0x9b09-0x9bff invalid -->
2873 <reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
2874 <!-- special register (but note first 8 bits can be written/read) -->
2875 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2876 <bitfield name="STATE_ID" low="8" high="15"/>
2877 </reg32>
2878 <!-- 0x9c01-0x9dff invalid -->
2879 <!-- TODO: 0x9e00-0xa000 range incomplete -->
2880 <reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/>
2881 <reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
2882 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2883 <reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2884 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR" type="waddress" align="32"/>
2885
2886 <!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2887 <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2888 <bitfield name="UNK0" low="0" high="15"/>
2889 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2890 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
2891 </reg32>
2892 <reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/>
2893 <reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/>
2894
2895 <reg32 offset="0x9e34" name="PC_PERFCTR_PC_SEL_0"/>
2896 <reg32 offset="0x9e35" name="PC_PERFCTR_PC_SEL_1"/>
2897 <reg32 offset="0x9e36" name="PC_PERFCTR_PC_SEL_2"/>
2898 <reg32 offset="0x9e37" name="PC_PERFCTR_PC_SEL_3"/>
2899 <reg32 offset="0x9e38" name="PC_PERFCTR_PC_SEL_4"/>
2900 <reg32 offset="0x9e39" name="PC_PERFCTR_PC_SEL_5"/>
2901 <reg32 offset="0x9e3a" name="PC_PERFCTR_PC_SEL_6"/>
2902 <reg32 offset="0x9e3b" name="PC_PERFCTR_PC_SEL_7"/>
2903
2904 <!-- always 0x0 -->
2905 <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2906
2907 <reg32 offset="0xa000" name="VFD_CONTROL_0">
2908 <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2909 <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2910 </reg32>
2911 <reg32 offset="0xa001" name="VFD_CONTROL_1">
2912 <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2913 <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2914 <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2915 </reg32>
2916 <reg32 offset="0xa002" name="VFD_CONTROL_2">
2917 <bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
2918 <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2919 </reg32>
2920 <reg32 offset="0xa003" name="VFD_CONTROL_3">
2921 <bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
2922 <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2923 <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2924 </reg32>
2925 <reg32 offset="0xa004" name="VFD_CONTROL_4">
2926 </reg32>
2927 <reg32 offset="0xa005" name="VFD_CONTROL_5">
2928 <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2929 </reg32>
2930 <reg32 offset="0xa006" name="VFD_CONTROL_6">
2931 <!--
2932 True if gl_PrimitiveID is read via the FS and there is
2933 no matching write from the GS, and therefore it needs to
2934 be passed through via fixed-function logic.
2935 -->
2936 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2937 </reg32>
2938
2939 <reg32 offset="0xa007" name="VFD_MODE_CNTL">
2940 <bitfield name="BINNING_PASS" pos="0" type="boolean"/>
2941 </reg32>
2942
2943 <!-- always 0x0 ? -->
2944 <reg32 offset="0xa008" name="VFD_UNKNOWN_A008"/>
2945 <reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2946 <!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2947 <bitfield name="VERTEX" pos="0" type="boolean"/>
2948 <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2949 <bitfield name="INSTANCE" pos="1" type="boolean"/>
2950 </reg32>
2951
2952 <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2953 <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2954 <array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2955 <reg64 offset="0x0" name="BASE" type="address"/>
2956 <reg32 offset="0x0" name="BASE_LO"/>
2957 <reg32 offset="0x1" name="BASE_HI"/>
2958 <reg32 offset="0x2" name="SIZE" type="uint"/>
2959 <reg32 offset="0x3" name="STRIDE" type="uint"/>
2960 </array>
2961 <array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2962 <reg32 offset="0x0" name="INSTR">
2963 <!-- IDX and byte OFFSET into VFD_FETCH -->
2964 <bitfield name="IDX" low="0" high="4" type="uint"/>
2965 <bitfield name="OFFSET" low="5" high="16"/>
2966 <bitfield name="INSTANCED" pos="17" type="boolean"/>
2967 <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2968 <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2969 <bitfield name="UNK30" pos="30" type="boolean"/>
2970 <bitfield name="FLOAT" pos="31" type="boolean"/>
2971 </reg32>
2972 <reg32 offset="0x1" name="STEP_RATE"/>
2973 </array>
2974 <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2975 <reg32 offset="0x0" name="INSTR">
2976 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2977 <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2978 </reg32>
2979 </array>
2980
2981 <!-- always 0x1 ? -->
2982 <reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
2983
2984 <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2985 <!--
2986 When b31 set we just see FULLREGFOOTPRINT set. The pattern of
2987 used registers is a bit odd too:
2988 - used (half): 0-15 68-179 (cnt=128, max=179)
2989 - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
2990 whereas we usually see a (mostly) contiguous range of regs used. But if
2991 I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
2992 then:
2993 - used (merged): 0-191 (cnt=192, max=191)
2994 So I think if b31 is set, then the half precision registers overlap
2995 the full precision registers. (Which seems like a pretty sensible
2996 feature, actually I'm not sure when you *wouldn't* want to use that,
2997 since it gives register allocation more flexibility)
2998 -->
2999 <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
3000 <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
3001 <!-- seems to be nesting level for flow control:.. -->
3002 <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
3003 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
3004 <bitfield name="VARYING" pos="22" type="boolean"/>
3005 <!-- set when dFdxFine/dFdyFine is used -->
3006 <bitfield name="DIFF_FINE" pos="23" type="boolean"/>
3007 <bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
3008 <bitfield name="MERGEDREGS" pos="31" type="boolean"/>
3009 </bitset>
3010
3011 <bitset name="a6xx_sp_xs_config" inline="yes">
3012 <!--
3013 Each of these are set if the given resource type is used
3014 with the Vulkan/bindless binding model.
3015 -->
3016 <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
3017 <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
3018 <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
3019 <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
3020
3021 <bitfield name="ENABLED" pos="8" type="boolean"/>
3022 <!--
3023 number of textures and samplers.. these might be swapped, with GL I
3024 always see the same value for both.
3025 -->
3026 <bitfield name="NTEX" low="9" high="16" type="uint"/>
3027 <bitfield name="NSAMP" low="17" high="21" type="uint"/>
3028 <bitfield name="NIBO" low="22" high="29" type="uint"/>
3029 </bitset>
3030
3031 <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3032 <reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex">
3033 <!--
3034 bitmask of true/false conditions for VS brac.N instructions,
3035 bit N corresponds to brac.N
3036 -->
3037 </reg32>
3038 <reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL">
3039 <!-- # of VS outputs including pos/psize -->
3040 <bitfield name="OUT" low="0" high="5" type="uint"/>
3041 </reg32>
3042 <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
3043 <reg32 offset="0x0" name="REG">
3044 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3045 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3046 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3047 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3048 </reg32>
3049 </array>
3050 <!--
3051 Starting with a5xx, position/psize outputs from shader end up in the
3052 SP_VS_OUT map, with highest OUTLOCn position. (Generally they are
3053 the last entries too, except when gl_PointCoord is used, blob inserts
3054 an extra varying after, but with a lower OUTLOC position. If present,
3055 psize is last, preceded by position.
3056 -->
3057 <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
3058 <reg32 offset="0x0" name="REG">
3059 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3060 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3061 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3062 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3063 </reg32>
3064 </array>
3065
3066 <reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
3067 <reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
3068 <reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
3069 <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
3070 <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
3071 <reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
3072
3073 <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3074 <reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
3075 <reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
3076 <reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
3077 <reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
3078 <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
3079 <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
3080 <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
3081
3082 <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3083 <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
3084 <!-- # of DS outputs including pos/psize -->
3085 <bitfield name="OUT" low="0" high="5" type="uint"/>
3086 </reg32>
3087 <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
3088 <reg32 offset="0x0" name="REG">
3089 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3090 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3091 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3092 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3093 </reg32>
3094 </array>
3095 <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
3096 <reg32 offset="0x0" name="REG">
3097 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3098 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3099 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3100 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3101 </reg32>
3102 </array>
3103
3104 <reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
3105 <reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
3106 <reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
3107 <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
3108 <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
3109 <reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
3110
3111 <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3112 <reg32 offset="0xa871" name="SP_GS_PRIM_SIZE">
3113 <!-- size of output of previous stage -->
3114 </reg32>
3115 <reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex">
3116 <!--
3117 bitmask of true/false conditions for FS brac.N instructions,
3118 bit N corresponds to brac.N
3119 -->
3120 </reg32>
3121
3122 <reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL">
3123 <!-- # of VS outputs including pos/psize -->
3124 <bitfield name="OUT" low="0" high="5" type="uint"/>
3125 <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
3126 </reg32>
3127
3128 <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
3129 <reg32 offset="0x0" name="REG">
3130 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3131 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3132 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3133 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3134 </reg32>
3135 </array>
3136
3137 <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
3138 <reg32 offset="0x0" name="REG">
3139 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3140 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3141 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3142 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3143 </reg32>
3144 </array>
3145
3146 <reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
3147 <reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
3148 <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
3149 <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
3150 <reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
3151
3152 <reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
3153 <reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
3154 <reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
3155 <reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
3156 <reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
3157 <reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
3158 <reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
3159 <reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
3160 <reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
3161 <reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
3162 <reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
3163 <reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
3164 <reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
3165 <reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
3166 <reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
3167 <reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
3168
3169 <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3170 <reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex">
3171 <!--
3172 bitmask of true/false conditions for FS brac.N instructions,
3173 bit N corresponds to brac.N
3174 -->
3175 </reg32>
3176 <reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
3177 <reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
3178 <reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
3179
3180 <reg32 offset="0xa989" name="SP_BLEND_CNTL">
3181 <bitfield name="ENABLED" pos="0" type="boolean"/>
3182 <bitfield name="UNK8" pos="8" type="boolean"/>
3183 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
3184 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
3185 </reg32>
3186 <reg32 offset="0xa98a" name="SP_SRGB_CNTL">
3187 <!-- Same as RB_SRGB_CNTL -->
3188 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
3189 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
3190 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
3191 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
3192 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
3193 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
3194 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
3195 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
3196 </reg32>
3197 <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
3198 <bitfield name="RT0" low="0" high="3"/>
3199 <bitfield name="RT1" low="4" high="7"/>
3200 <bitfield name="RT2" low="8" high="11"/>
3201 <bitfield name="RT3" low="12" high="15"/>
3202 <bitfield name="RT4" low="16" high="19"/>
3203 <bitfield name="RT5" low="20" high="23"/>
3204 <bitfield name="RT6" low="24" high="27"/>
3205 <bitfield name="RT7" low="28" high="31"/>
3206 </reg32>
3207 <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
3208 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
3209 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
3210 <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
3211 <bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/>
3212 </reg32>
3213 <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
3214 <bitfield name="MRT" low="0" high="3" type="uint"/>
3215 </reg32>
3216
3217 <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
3218 <reg32 offset="0" name="REG">
3219 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
3220 <bitfield name="COLOR_SINT" pos="8" type="boolean"/>
3221 <bitfield name="COLOR_UINT" pos="9" type="boolean"/>
3222 </reg32>
3223 </array>
3224
3225 <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3226 <!-- unknown bits 0x7fc0 always set -->
3227 <bitfield name="COUNT" low="0" high="2" type="uint"/>
3228 <!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3229 <bitfield name="UNK3" pos="3" type="boolean"/>
3230 <bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3231 </reg32>
3232 <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3233 <reg32 offset="0" name="CMD">
3234 <bitfield name="SRC" low="0" high="6" type="uint"/>
3235 <bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3236 <bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3237 <bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3238 <bitfield name="WRMASK" low="22" high="25" type="hex"/>
3239 <bitfield name="HALF" pos="26" type="boolean"/>
3240 <!--
3241 CMD seems always 0x4?? 3d, textureProj, textureLod seem to
3242 skip pre-fetch.. TODO test texelFetch
3243 CMD is 0x6 when the Vulkan mode is enabled, and
3244 TEX_ID/SAMP_ID refer to the descriptor sets while the
3245 indices come from SP_FS_BINDLESS_PREFETCH[n]
3246 -->
3247 <bitfield name="CMD" low="27" high="31"/>
3248 </reg32>
3249 </array>
3250
3251 <!-- TODO confirm that this is actually an array -->
3252 <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3253 <reg32 offset="0" name="CMD">
3254 <bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3255 <bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3256 </reg32>
3257 </array>
3258
3259 <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3260
3261 <!-- always 0x0 ? -->
3262 <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3263
3264 <!-- set for compute shaders, always 0x41 -->
3265 <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint">
3266 <doc>
3267 bit 0 seems to toggle between 2k and 32k of shared storage
3268 the ldl/stl offset seems to be rewritten to 0 when it is beyond
3269 this limit. This is different from ldlw/stlw, which wraps at
3270 64k (and has 36k of storage on A640 - reads between 36k-64k
3271 always return 0)
3272 </doc>
3273 <bitfield name="SHARED_SIZE_2K" pos="0" type="uint"/>
3274 </reg32>
3275
3276 <!-- set for compute shaders, always 0x0 -->
3277 <reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3278
3279 <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3280
3281 <reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3282 <reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3283 <reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3284 <reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3285 <reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3286 <reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3287 <reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3288 <reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3289
3290 <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3291 <reg64 offset="0" name="ADDR" type="waddress"/>
3292 </array>
3293
3294 <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3295 <doc>per MRT</doc>
3296 <reg32 offset="0x0" name="REG">
3297 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3298 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3299 </reg32>
3300 </array>
3301
3302 <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3303 <reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3304 <reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3305 <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3306 <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3307
3308 <!--
3309 IBO state for compute shader:
3310 -->
3311 <reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3312 <reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3313 <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3314
3315 <!-- always 0x5 ? -->
3316 <reg32 offset="0xab00" name="SP_UNKNOWN_AB00"/>
3317
3318 <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3319 <reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3320
3321 <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3322 <reg64 offset="0" name="ADDR" type="waddress"/>
3323 </array>
3324
3325 <!--
3326 Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3327 instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
3328 -->
3329 <reg32 offset="0xab1a" name="SP_IBO_LO"/>
3330 <reg32 offset="0xab1b" name="SP_IBO_HI"/>
3331 <reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3332
3333 <reg32 offset="0xacc0" name="SP_2D_DST_FORMAT">
3334 <bitfield name="NORM" pos="0" type="boolean"/>
3335 <bitfield name="SINT" pos="1" type="boolean"/>
3336 <bitfield name="UINT" pos="2" type="boolean"/>
3337 <!-- looks like HW only cares about the base type of this format,
3338 which matches the ifmt? -->
3339 <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3340 <!-- set when ifmt is R2D_UNORM8_SRGB -->
3341 <bitfield name="SRGB" pos="11" type="boolean"/>
3342 <!-- some sort of channel mask, not sure what it is for -->
3343 <bitfield name="MASK" low="12" high="15"/>
3344 </reg32>
3345
3346 <!-- always 0x0 -->
3347 <reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3348
3349 <reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3350 <reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3351
3352 <!-- always 0x3f ? -->
3353 <reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3354
3355 <!--
3356 The downstream kernel calls the debug cluster of registers
3357 "a6xx_sp_ps_tp_cluster" but this actually specifies the border
3358 color base for compute shaders.
3359 -->
3360 <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3361 <!-- always 0x0 ? -->
3362 <reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3363 <reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3364
3365 <!-- could be all the stuff below here is actually TPL1?? -->
3366
3367 <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3368 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3369 </reg32>
3370 <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3371 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3372 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3373 </reg32>
3374
3375 <!-- looks to work in the same way as a5xx: -->
3376 <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3377 <reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3378 <reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3379 <reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3380 <reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3381 <reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3382
3383 <reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3384
3385 <!--
3386 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3387 badly named or the functionality moved in a6xx. But downstream kernel
3388 calls this "a6xx_sp_ps_tp_2d_cluster"
3389 -->
3390 <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3391 <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3392 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3393 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3394 </reg32>
3395 <reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3396 <reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3397 <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3398 <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3399 <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3400 </reg32>
3401
3402 <reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3403 <reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3404 <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3405 <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3406 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3407 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3408 </reg32>
3409
3410 <!-- always 0x00100000 ? -->
3411 <reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3412
3413 <!-- always 0x44 ? -->
3414 <reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3415
3416 <bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3417 <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3418 <bitfield name="ENABLED" pos="8" type="boolean"/>
3419 </bitset>
3420
3421 <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3422 <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3423 <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3424 <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3425
3426 <reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
3427 <reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR"/>
3428 <reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
3429
3430 <reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3431
3432 <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3433 <!-- always 0x7 ? -->
3434 </reg32>
3435 <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3436 <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3437 <!-- SAMPLEID is loaded into a half-precision register: -->
3438 <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3439 <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3440 <!--
3441 SIZE is the "size" of the primitive, ie. what the i/j coords need
3442 to be divided by to scale to a single fragment. It is probably
3443 the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3444 -->
3445 <bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3446 </reg32>
3447 <reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3448 <!-- register loaded with position (bary.f) -->
3449 <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
3450 <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
3451 <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
3452 <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
3453 </reg32>
3454 <reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3455 <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
3456 <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
3457 <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3458 <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3459 </reg32>
3460 <reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3461 <!-- unknown regid in low 8b -->
3462 </reg32>
3463 <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3464
3465 <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3466 <bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3467 <!-- localsize is value minus one: -->
3468 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3469 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3470 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3471 </reg32>
3472 <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3473 <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3474 </reg32>
3475 <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3476 <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3477 </reg32>
3478 <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3479 <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3480 </reg32>
3481 <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3482 <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3483 </reg32>
3484 <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3485 <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3486 </reg32>
3487 <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3488 <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3489 </reg32>
3490 <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3491 <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3492 <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3493 <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3494 <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3495 </reg32>
3496 <reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3497 <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3498 <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3499 <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3500
3501 <reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
3502 <reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR"/>
3503 <reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
3504
3505 <!-- mirror of SP_CS_BINDLESS_BASE -->
3506 <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3507 <reg64 offset="0" name="ADDR" type="waddress"/>
3508 </array>
3509
3510 <reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
3511 <bitfield name="STATE_ID" low="0" high="7"/>
3512 </reg32>
3513
3514 <reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
3515 <bitfield name="STATE_ID" low="0" high="7"/>
3516 </reg32>
3517
3518 <reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
3519 <!-- I think only the low bit is actually used? -->
3520 <bitfield name="STATE_ID" low="16" high="23"/>
3521 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3522 </reg32>
3523
3524 <reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD">
3525 <doc>
3526 This register clears pending loads queued up by
3527 CP_LOAD_STATE6. Each bit resets a particular kind(s) of
3528 CP_LOAD_STATE6.
3529 </doc>
3530
3531 <!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
3532 <bitfield name="VS_STATE" pos="0" type="boolean"/>
3533 <bitfield name="HS_STATE" pos="1" type="boolean"/>
3534 <bitfield name="DS_STATE" pos="2" type="boolean"/>
3535 <bitfield name="GS_STATE" pos="3" type="boolean"/>
3536 <bitfield name="FS_STATE" pos="4" type="boolean"/>
3537 <bitfield name="CS_STATE" pos="5" type="boolean"/>
3538
3539 <bitfield name="CS_IBO" pos="6" type="boolean"/>
3540 <bitfield name="GFX_IBO" pos="7" type="boolean"/>
3541
3542 <!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
3543 <bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
3544 <bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
3545
3546 <!-- SS6_BINDLESS: one bit per bindless base -->
3547 <bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
3548 <bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
3549 </reg32>
3550
3551 <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3552
3553 <reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS">
3554 <doc>
3555 Shared constants are intended to be used for Vulkan push
3556 constants. When enabled, 8 vec4's are reserved in the FS
3557 const pool and 16 in the geometry const pool although
3558 only 8 are actually used (why?) and they are mapped to
3559 c504-c511 in each stage. Both VS and FS shared consts
3560 are written using ST6_CONSTANTS/SB6_IBO, so that both
3561 the geometry and FS shared consts can be written at once
3562 by using CP_LOAD_STATE6 rather than
3563 CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
3564 DST_OFF and NUM_UNIT are in units of dwords instead of
3565 vec4's.
3566
3567 There is also a separate shared constant pool for CS,
3568 which is loaded through CP_LOAD_STATE6_FRAG with
3569 ST6_UBO/ST6_IBO. However the only real difference for CS
3570 is the dword units.
3571 </doc>
3572 <bitfield name="ENABLE" pos="0" type="boolean"/>
3573 </reg32>
3574
3575 <!-- mirror of SP_BINDLESS_BASE -->
3576 <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3577 <reg64 offset="0" name="ADDR" type="waddress"/>
3578 </array>
3579
3580 <reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
3581 <bitfield name="STATE_ID" low="8" high="15"/>
3582 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3583 </reg32>
3584
3585 <!-- always 0x80 ? -->
3586 <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3587 <!-- always 0x0 ? -->
3588 <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3589 <!-- always 0x0 ? -->
3590 <reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3591
3592 <!--
3593 These special registers signal the beginning/end of an event
3594 sequence. The sequence used internally for an event looks like:
3595 - write EVENT_CMD pipe register
3596 - write CP_EVENT_START
3597 - write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
3598 - write PC_EVENT_CMD with event or PC_DRAW_CMD
3599 - write HLSQ_EVENT_CMD(CONTEXT_DONE)
3600 - write PC_EVENT_CMD(CONTEXT_DONE)
3601 - write CP_EVENT_END
3602 Writing to CP_EVENT_END seems to actually trigger the context roll
3603 -->
3604 <reg32 offset="0xd600" name="CP_EVENT_START">
3605 <bitfield name="STATE_ID" low="0" high="7"/>
3606 </reg32>
3607 <reg32 offset="0xd601" name="CP_EVENT_END">
3608 <bitfield name="STATE_ID" low="0" high="7"/>
3609 </reg32>
3610 <reg32 offset="0xd700" name="CP_2D_EVENT_START">
3611 <bitfield name="STATE_ID" low="0" high="7"/>
3612 </reg32>
3613 <reg32 offset="0xd701" name="CP_2D_EVENT_END">
3614 <bitfield name="STATE_ID" low="0" high="7"/>
3615 </reg32>
3616 </domain>
3617
3618 <!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3619 <domain name="A6XX_TEX_SAMP" width="32">
3620 <doc>Texture sampler dwords</doc>
3621 <enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3622 <value name="A6XX_TEX_NEAREST" value="0"/>
3623 <value name="A6XX_TEX_LINEAR" value="1"/>
3624 <value name="A6XX_TEX_ANISO" value="2"/>
3625 <value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3626 </enum>
3627 <enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3628 <value name="A6XX_TEX_REPEAT" value="0"/>
3629 <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3630 <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3631 <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3632 <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3633 </enum>
3634 <enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3635 <value name="A6XX_TEX_ANISO_1" value="0"/>
3636 <value name="A6XX_TEX_ANISO_2" value="1"/>
3637 <value name="A6XX_TEX_ANISO_4" value="2"/>
3638 <value name="A6XX_TEX_ANISO_8" value="3"/>
3639 <value name="A6XX_TEX_ANISO_16" value="4"/>
3640 </enum>
3641 <enum name="a6xx_reduction_mode">
3642 <value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3643 <value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3644 <value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3645 </enum>
3646
3647 <reg32 offset="0" name="0">
3648 <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3649 <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3650 <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3651 <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3652 <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3653 <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3654 <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3655 <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3656 </reg32>
3657 <reg32 offset="1" name="1">
3658 <!-- bit 0 always set with vulkan? -->
3659 <bitfield name="UNK0" pos="0" type="boolean"/>
3660 <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3661 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3662 <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3663 <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3664 <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3665 <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3666 </reg32>
3667 <reg32 offset="2" name="2">
3668 <bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3669 <bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
3670 <bitfield name="BCOLOR_OFFSET" low="7" high="31" shr="7"/>
3671 </reg32>
3672 <reg32 offset="3" name="3"/>
3673 </domain>
3674
3675 <domain name="A6XX_TEX_CONST" width="32">
3676 <doc>Texture constant dwords</doc>
3677 <enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3678 <value name="A6XX_TEX_X" value="0"/>
3679 <value name="A6XX_TEX_Y" value="1"/>
3680 <value name="A6XX_TEX_Z" value="2"/>
3681 <value name="A6XX_TEX_W" value="3"/>
3682 <value name="A6XX_TEX_ZERO" value="4"/>
3683 <value name="A6XX_TEX_ONE" value="5"/>
3684 </enum>
3685 <enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3686 <value name="A6XX_TEX_1D" value="0"/>
3687 <value name="A6XX_TEX_2D" value="1"/>
3688 <value name="A6XX_TEX_CUBE" value="2"/>
3689 <value name="A6XX_TEX_3D" value="3"/>
3690 </enum>
3691 <reg32 offset="0" name="0">
3692 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3693 <bitfield name="SRGB" pos="2" type="boolean"/>
3694 <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3695 <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3696 <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3697 <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3698 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3699 <!-- overlaps with MIPLVLS -->
3700 <bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
3701 <bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
3702 <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3703 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3704 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3705 </reg32>
3706 <reg32 offset="1" name="1">
3707 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3708 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3709 </reg32>
3710 <reg32 offset="2" name="2">
3711 <!--
3712 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3713 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3714
3715 b31 is probably the 'BUFFER' bit.. it is the one that changes
3716 behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3717 -->
3718 <bitfield name="UNK4" pos="4" type="boolean"/>
3719 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
3720 <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
3721 <doc>Pitch in bytes (so actually stride)</doc>
3722 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3723 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3724 <bitfield name="UNK31" pos="31" type="boolean"/>
3725 </reg32>
3726 <reg32 offset="3" name="3">
3727 <!--
3728 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3729 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3730 layer size at the point that it stops being reduced moving to
3731 higher (smaller) mipmap levels
3732 -->
3733 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3734 <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3735 <!--
3736 by default levels with w < 16 are linear
3737 TILE_ALL makes all levels have tiling
3738 seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3739 -->
3740 <bitfield name="TILE_ALL" pos="27" type="boolean"/>
3741 <bitfield name="FLAG" pos="28" type="boolean"/>
3742 </reg32>
3743 <!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
3744 the address of the non-flag base buffer is determined automatically,
3745 and must follow the flag buffer
3746 -->
3747 <reg32 offset="4" name="4">
3748 <bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3749 </reg32>
3750 <reg32 offset="5" name="5">
3751 <bitfield name="BASE_HI" low="0" high="16"/>
3752 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3753 </reg32>
3754 <reg32 offset="6" name="6">
3755 <!-- pitch for plane 2 / plane 3 -->
3756 <bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
3757 </reg32>
3758 <!-- 7/8 is plane 2 address for planar formats -->
3759 <reg32 offset="7" name="7">
3760 <bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3761 </reg32>
3762 <reg32 offset="8" name="8">
3763 <bitfield name="FLAG_HI" low="0" high="16"/>
3764 </reg32>
3765 <!-- 9/10 is plane 3 address for planar formats -->
3766 <reg32 offset="9" name="9">
3767 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3768 </reg32>
3769 <reg32 offset="10" name="10">
3770 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3771 <!-- log2 size of the first level, required for mipmapping -->
3772 <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3773 <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3774 </reg32>
3775 <reg32 offset="11" name="11"/>
3776 <reg32 offset="12" name="12"/>
3777 <reg32 offset="13" name="13"/>
3778 <reg32 offset="14" name="14"/>
3779 <reg32 offset="15" name="15"/>
3780 </domain>
3781
3782 <!--
3783 Note the "SSBO" state blocks are actually used for both images and SSBOs,
3784 naming is just because I r/e'd SSBOs first. I should probably come up
3785 with a better name.
3786 -->
3787 <domain name="A6XX_IBO" width="32">
3788 <reg32 offset="0" name="0">
3789 <!--
3790 NOTE: same position as in TEX_CONST state.. I don't see other bits
3791 used but if they are good chance position is same as TEX_CONST
3792 -->
3793 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3794 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3795 </reg32>
3796 <reg32 offset="1" name="1">
3797 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3798 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3799 </reg32>
3800 <reg32 offset="2" name="2">
3801 <!--
3802 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3803 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3804 -->
3805 <bitfield name="UNK4" pos="4" type="boolean"/>
3806 <doc>Pitch in bytes (so actually stride)</doc>
3807 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3808 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3809 <bitfield name="UNK31" pos="31" type="boolean"/>
3810 </reg32>
3811 <reg32 offset="3" name="3">
3812 <!--
3813 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3814 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3815 layer size at the point that it stops being reduced moving to
3816 higher (smaller) mipmap levels
3817 -->
3818 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3819 <bitfield name="UNK27" pos="27" type="boolean"/>
3820 <bitfield name="FLAG" pos="28" type="boolean"/>
3821 </reg32>
3822 <reg32 offset="4" name="4">
3823 <bitfield name="BASE_LO" low="0" high="31"/>
3824 </reg32>
3825 <reg32 offset="5" name="5">
3826 <bitfield name="BASE_HI" low="0" high="16"/>
3827 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3828 </reg32>
3829 <reg32 offset="6" name="6">
3830 </reg32>
3831 <reg32 offset="7" name="7">
3832 </reg32>
3833 <reg32 offset="8" name="8">
3834 </reg32>
3835 <reg32 offset="9" name="9">
3836 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3837 </reg32>
3838 <reg32 offset="10" name="10">
3839 <!--
3840 I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3841 don't seem to be particularly sensible... or needed for UBWC to work
3842 -->
3843 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3844 </reg32>
3845 </domain>
3846
3847 <domain name="A6XX_UBO" width="32">
3848 <reg32 offset="0" name="0">
3849 <bitfield name="BASE_LO" low="0" high="31"/>
3850 </reg32>
3851 <reg32 offset="1" name="1">
3852 <bitfield name="BASE_HI" low="0" high="16"/>
3853 <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3854 </reg32>
3855 </domain>
3856
3857 <domain name="A6XX_PDC" width="32">
3858 <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3859 <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3860 <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3861 <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3862 <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3863 <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3864 <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3865 <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3866 <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3867 <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3868 <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3869 <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3870 <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3871 <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3872 <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3873 <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3874 <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3875 <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3876 <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3877 <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3878 <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3879 <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3880 <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3881 <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3882 <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3883 <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3884 </domain>
3885
3886 <domain name="A6XX_PDC_GPU_SEQ" width="32">
3887 <reg32 offset="0x0" name="MEM_0"/>
3888 </domain>
3889
3890 <domain name="A6XX_CX_DBGC" width="32">
3891 <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3892 <bitfield high="7" low="0" name="PING_INDEX"/>
3893 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
3894 </reg32>
3895 <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3896 <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3897 <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3898 <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3899 <bitfield high="5" low="0" name="TRACEEN"/>
3900 <bitfield high="14" low="12" name="GRANU"/>
3901 <bitfield high="31" low="28" name="SEGT"/>
3902 </reg32>
3903 <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3904 <bitfield high="27" low="24" name="ENABLE"/>
3905 </reg32>
3906 <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3907 <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3908 <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3909 <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3910 <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3911 <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3912 <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3913 <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3914 <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3915 <bitfield high="3" low="0" name="BYTEL0"/>
3916 <bitfield high="7" low="4" name="BYTEL1"/>
3917 <bitfield high="11" low="8" name="BYTEL2"/>
3918 <bitfield high="15" low="12" name="BYTEL3"/>
3919 <bitfield high="19" low="16" name="BYTEL4"/>
3920 <bitfield high="23" low="20" name="BYTEL5"/>
3921 <bitfield high="27" low="24" name="BYTEL6"/>
3922 <bitfield high="31" low="28" name="BYTEL7"/>
3923 </reg32>
3924 <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3925 <bitfield high="3" low="0" name="BYTEL8"/>
3926 <bitfield high="7" low="4" name="BYTEL9"/>
3927 <bitfield high="11" low="8" name="BYTEL10"/>
3928 <bitfield high="15" low="12" name="BYTEL11"/>
3929 <bitfield high="19" low="16" name="BYTEL12"/>
3930 <bitfield high="23" low="20" name="BYTEL13"/>
3931 <bitfield high="27" low="24" name="BYTEL14"/>
3932 <bitfield high="31" low="28" name="BYTEL15"/>
3933 </reg32>
3934
3935 <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
3936 <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
3937 </domain>
3938
3939 <domain name="A6XX_CX_MISC" width="32">
3940 <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
3941 <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
3942 </domain>
3943
3944 </database>