freedreno/a6xx: Fix CP_BIN_SIZE_ADDRESS name
[mesa.git] / src / freedreno / registers / adreno / a6xx.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <database xmlns="http://nouveau.freedesktop.org/"
3 xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4 xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5 <import file="freedreno_copyright.xml"/>
6 <import file="adreno/adreno_common.xml"/>
7 <import file="adreno/adreno_pm4.xml"/>
8
9 <!-- these might be same as a5xx -->
10 <enum name="a6xx_tile_mode">
11 <value name="TILE6_LINEAR" value="0"/>
12 <value name="TILE6_2" value="2"/>
13 <value name="TILE6_3" value="3"/>
14 </enum>
15
16 <enum name="a6xx_format">
17 <value value="0x02" name="FMT6_A8_UNORM"/>
18 <value value="0x03" name="FMT6_8_UNORM"/>
19 <value value="0x04" name="FMT6_8_SNORM"/>
20 <value value="0x05" name="FMT6_8_UINT"/>
21 <value value="0x06" name="FMT6_8_SINT"/>
22
23 <value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24 <value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25 <value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26 <value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28 <value value="0x0f" name="FMT6_8_8_UNORM"/>
29 <value value="0x10" name="FMT6_8_8_SNORM"/>
30 <value value="0x11" name="FMT6_8_8_UINT"/>
31 <value value="0x12" name="FMT6_8_8_SINT"/>
32 <value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34 <value value="0x15" name="FMT6_16_UNORM"/>
35 <value value="0x16" name="FMT6_16_SNORM"/>
36 <value value="0x17" name="FMT6_16_FLOAT"/>
37 <value value="0x18" name="FMT6_16_UINT"/>
38 <value value="0x19" name="FMT6_16_SINT"/>
39
40 <value value="0x21" name="FMT6_8_8_8_UNORM"/>
41 <value value="0x22" name="FMT6_8_8_8_SNORM"/>
42 <value value="0x23" name="FMT6_8_8_8_UINT"/>
43 <value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45 <value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46 <value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47 <value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48 <value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49 <value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51 <value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53 <value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54 <value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55 <value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56 <value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57 <value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59 <value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61 <value value="0x43" name="FMT6_16_16_UNORM"/>
62 <value value="0x44" name="FMT6_16_16_SNORM"/>
63 <value value="0x45" name="FMT6_16_16_FLOAT"/>
64 <value value="0x46" name="FMT6_16_16_UINT"/>
65 <value value="0x47" name="FMT6_16_16_SINT"/>
66
67 <value value="0x48" name="FMT6_32_UNORM"/>
68 <value value="0x49" name="FMT6_32_SNORM"/>
69 <value value="0x4a" name="FMT6_32_FLOAT"/>
70 <value value="0x4b" name="FMT6_32_UINT"/>
71 <value value="0x4c" name="FMT6_32_SINT"/>
72 <value value="0x4d" name="FMT6_32_FIXED"/>
73
74 <value value="0x58" name="FMT6_16_16_16_UNORM"/>
75 <value value="0x59" name="FMT6_16_16_16_SNORM"/>
76 <value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77 <value value="0x5b" name="FMT6_16_16_16_UINT"/>
78 <value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80 <value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81 <value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82 <value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83 <value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84 <value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86 <value value="0x65" name="FMT6_32_32_UNORM"/>
87 <value value="0x66" name="FMT6_32_32_SNORM"/>
88 <value value="0x67" name="FMT6_32_32_FLOAT"/>
89 <value value="0x68" name="FMT6_32_32_UINT"/>
90 <value value="0x69" name="FMT6_32_32_SINT"/>
91 <value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93 <value value="0x70" name="FMT6_32_32_32_UNORM"/>
94 <value value="0x71" name="FMT6_32_32_32_SNORM"/>
95 <value value="0x72" name="FMT6_32_32_32_UINT"/>
96 <value value="0x73" name="FMT6_32_32_32_SINT"/>
97 <value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98 <value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100 <value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101 <value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102 <value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103 <value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104 <value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105 <value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107 <value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/>
108 <value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/>
109 <value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/>
110 <value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/>
111
112 <value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
113
114 <!-- used with the Y plane of FMT6_R8_G8B8_2PLANE_420_UNORM
115 which has different UBWC compression from regular 8_UNORM format -->
116 <value value="0x94" name="FMT6_8_PLANE_UNORM"/>
117
118 <value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
119
120 <value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
121 <value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
122 <value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
123 <value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
124 <value value="0xaf" name="FMT6_ETC1"/>
125 <value value="0xb0" name="FMT6_ETC2_RGB8"/>
126 <value value="0xb1" name="FMT6_ETC2_RGBA8"/>
127 <value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
128 <value value="0xb3" name="FMT6_DXT1"/>
129 <value value="0xb4" name="FMT6_DXT3"/>
130 <value value="0xb5" name="FMT6_DXT5"/>
131 <value value="0xb7" name="FMT6_RGTC1_UNORM"/>
132 <value value="0xb8" name="FMT6_RGTC1_SNORM"/>
133 <value value="0xbb" name="FMT6_RGTC2_UNORM"/>
134 <value value="0xbc" name="FMT6_RGTC2_SNORM"/>
135 <value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
136 <value value="0xbf" name="FMT6_BPTC_FLOAT"/>
137 <value value="0xc0" name="FMT6_BPTC"/>
138 <value value="0xc1" name="FMT6_ASTC_4x4"/>
139 <value value="0xc2" name="FMT6_ASTC_5x4"/>
140 <value value="0xc3" name="FMT6_ASTC_5x5"/>
141 <value value="0xc4" name="FMT6_ASTC_6x5"/>
142 <value value="0xc5" name="FMT6_ASTC_6x6"/>
143 <value value="0xc6" name="FMT6_ASTC_8x5"/>
144 <value value="0xc7" name="FMT6_ASTC_8x6"/>
145 <value value="0xc8" name="FMT6_ASTC_8x8"/>
146 <value value="0xc9" name="FMT6_ASTC_10x5"/>
147 <value value="0xca" name="FMT6_ASTC_10x6"/>
148 <value value="0xcb" name="FMT6_ASTC_10x8"/>
149 <value value="0xcc" name="FMT6_ASTC_10x10"/>
150 <value value="0xcd" name="FMT6_ASTC_12x10"/>
151 <value value="0xce" name="FMT6_ASTC_12x12"/>
152
153 <!-- same as X8Z24_UNORM but for sampling stencil (integer, 2nd channel) -->
154 <value value="0xea" name="FMT6_S8Z24_UINT"/>
155
156 <!-- Not a hw enum, used internally in driver -->
157 <value value="0xff" name="FMT6_NONE"/>
158
159 </enum>
160
161 <!-- probably same as a5xx -->
162 <enum name="a6xx_polygon_mode">
163 <value name="POLYMODE6_POINTS" value="1"/>
164 <value name="POLYMODE6_LINES" value="2"/>
165 <value name="POLYMODE6_TRIANGLES" value="3"/>
166 </enum>
167
168 <enum name="a6xx_depth_format">
169 <value name="DEPTH6_NONE" value="0"/>
170 <value name="DEPTH6_16" value="1"/>
171 <value name="DEPTH6_24_8" value="2"/>
172 <value name="DEPTH6_32" value="4"/>
173 </enum>
174
175 <bitset name="a6x_cp_protect" inline="yes">
176 <bitfield name="BASE_ADDR" low="0" high="17"/>
177 <bitfield name="MASK_LEN" low="18" high="30"/>
178 <bitfield name="READ" pos="31" type="boolean"/>
179 </bitset>
180
181 <enum name="a6xx_shader_id">
182 <value value="0x9" name="A6XX_TP0_TMO_DATA"/>
183 <value value="0xa" name="A6XX_TP0_SMO_DATA"/>
184 <value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
185 <value value="0x19" name="A6XX_TP1_TMO_DATA"/>
186 <value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
187 <value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
188 <value value="0x29" name="A6XX_SP_INST_DATA"/>
189 <value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
190 <value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
191 <value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
192 <value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
193 <value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
194 <value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
195 <value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
196 <value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
197 <value value="0x32" name="A6XX_SP_UAV_DATA"/>
198 <value value="0x33" name="A6XX_SP_INST_TAG"/>
199 <value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
200 <value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
201 <value value="0x36" name="A6XX_SP_SMO_TAG"/>
202 <value value="0x37" name="A6XX_SP_STATE_DATA"/>
203 <value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
204 <value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
205 <value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
206 <value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
207 <value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
208 <value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
209 <value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
210 <value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
211 <value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
212 <value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
213 <value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
214 <value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
215 <value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
216 <value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
217 <value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
218 <value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
219 <value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
220 <value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
221 <value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
222 <value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
223 <value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
224 <value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
225 </enum>
226
227 <enum name="a6xx_debugbus_id">
228 <value value="0x1" name="A6XX_DBGBUS_CP"/>
229 <value value="0x2" name="A6XX_DBGBUS_RBBM"/>
230 <value value="0x3" name="A6XX_DBGBUS_VBIF"/>
231 <value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
232 <value value="0x5" name="A6XX_DBGBUS_UCHE"/>
233 <value value="0x6" name="A6XX_DBGBUS_DPM"/>
234 <value value="0x7" name="A6XX_DBGBUS_TESS"/>
235 <value value="0x8" name="A6XX_DBGBUS_PC"/>
236 <value value="0x9" name="A6XX_DBGBUS_VFDP"/>
237 <value value="0xa" name="A6XX_DBGBUS_VPC"/>
238 <value value="0xb" name="A6XX_DBGBUS_TSE"/>
239 <value value="0xc" name="A6XX_DBGBUS_RAS"/>
240 <value value="0xd" name="A6XX_DBGBUS_VSC"/>
241 <value value="0xe" name="A6XX_DBGBUS_COM"/>
242 <value value="0x10" name="A6XX_DBGBUS_LRZ"/>
243 <value value="0x11" name="A6XX_DBGBUS_A2D"/>
244 <value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
245 <value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
246 <value value="0x14" name="A6XX_DBGBUS_RBP"/>
247 <value value="0x15" name="A6XX_DBGBUS_DCS"/>
248 <value value="0x16" name="A6XX_DBGBUS_DBGC"/>
249 <value value="0x17" name="A6XX_DBGBUS_CX"/>
250 <value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
251 <value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
252 <value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
253 <value value="0x1d" name="A6XX_DBGBUS_GPC"/>
254 <value value="0x1e" name="A6XX_DBGBUS_LARC"/>
255 <value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
256 <value value="0x20" name="A6XX_DBGBUS_RB_0"/>
257 <value value="0x21" name="A6XX_DBGBUS_RB_1"/>
258 <value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
259 <value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
260 <value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
261 <value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
262 <value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
263 <value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
264 <value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
265 <value value="0x40" name="A6XX_DBGBUS_SP_0"/>
266 <value value="0x41" name="A6XX_DBGBUS_SP_1"/>
267 <value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
268 <value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
269 <value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
270 <value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
271 </enum>
272
273 <enum name="a6xx_cp_perfcounter_select">
274 <value value="0" name="PERF_CP_ALWAYS_COUNT"/>
275 <value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
276 <value value="2" name="PERF_CP_BUSY_CYCLES"/>
277 <value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
278 <value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
279 <value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
280 <value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
281 <value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
282 <value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
283 <value value="9" name="PERF_CP_MODE_SWITCH"/>
284 <value value="10" name="PERF_CP_ZPASS_DONE"/>
285 <value value="11" name="PERF_CP_CONTEXT_DONE"/>
286 <value value="12" name="PERF_CP_CACHE_FLUSH"/>
287 <value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
288 <value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
289 <value value="15" name="PERF_CP_SQE_IDLE"/>
290 <value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
291 <value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
292 <value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
293 <value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
294 <value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
295 <value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
296 <value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
297 <value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
298 <value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
299 <value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
300 <value value="26" name="PERF_CP_SQE_T4_EXEC"/>
301 <value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
302 <value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
303 <value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
304 <value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
305 <value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
306 <value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
307 <value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
308 <value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
309 <value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
310 <value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
311 <value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
312 <value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
313 <value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
314 <value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
315 <value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
316 <value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
317 <value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
318 <value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
319 <value value="45" name="PERF_CP_PM4_DATA"/>
320 <value value="46" name="PERF_CP_PM4_HEADERS"/>
321 <value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
322 <value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
323 <value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
324 </enum>
325
326 <enum name="a6xx_rbbm_perfcounter_select">
327 <value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
328 <value value="1" name="PERF_RBBM_ALWAYS_ON"/>
329 <value value="2" name="PERF_RBBM_TSE_BUSY"/>
330 <value value="3" name="PERF_RBBM_RAS_BUSY"/>
331 <value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
332 <value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
333 <value value="6" name="PERF_RBBM_STATUS_MASKED"/>
334 <value value="7" name="PERF_RBBM_COM_BUSY"/>
335 <value value="8" name="PERF_RBBM_DCOM_BUSY"/>
336 <value value="9" name="PERF_RBBM_VBIF_BUSY"/>
337 <value value="10" name="PERF_RBBM_VSC_BUSY"/>
338 <value value="11" name="PERF_RBBM_TESS_BUSY"/>
339 <value value="12" name="PERF_RBBM_UCHE_BUSY"/>
340 <value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
341 </enum>
342
343 <enum name="a6xx_pc_perfcounter_select">
344 <value value="0" name="PERF_PC_BUSY_CYCLES"/>
345 <value value="1" name="PERF_PC_WORKING_CYCLES"/>
346 <value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
347 <value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
348 <value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
349 <value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
350 <value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
351 <value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
352 <value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
353 <value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
354 <value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
355 <value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
356 <value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
357 <value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
358 <value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
359 <value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
360 <value value="16" name="PERF_PC_INSTANCES"/>
361 <value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
362 <value value="18" name="PERF_PC_DEAD_PRIM"/>
363 <value value="19" name="PERF_PC_LIVE_PRIM"/>
364 <value value="20" name="PERF_PC_VERTEX_HITS"/>
365 <value value="21" name="PERF_PC_IA_VERTICES"/>
366 <value value="22" name="PERF_PC_IA_PRIMITIVES"/>
367 <value value="23" name="PERF_PC_GS_PRIMITIVES"/>
368 <value value="24" name="PERF_PC_HS_INVOCATIONS"/>
369 <value value="25" name="PERF_PC_DS_INVOCATIONS"/>
370 <value value="26" name="PERF_PC_VS_INVOCATIONS"/>
371 <value value="27" name="PERF_PC_GS_INVOCATIONS"/>
372 <value value="28" name="PERF_PC_DS_PRIMITIVES"/>
373 <value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
374 <value value="30" name="PERF_PC_3D_DRAWCALLS"/>
375 <value value="31" name="PERF_PC_2D_DRAWCALLS"/>
376 <value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
377 <value value="33" name="PERF_TESS_BUSY_CYCLES"/>
378 <value value="34" name="PERF_TESS_WORKING_CYCLES"/>
379 <value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
380 <value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
381 <value value="37" name="PERF_PC_TSE_TRANSACTION"/>
382 <value value="38" name="PERF_PC_TSE_VERTEX"/>
383 <value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
384 <value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
385 <value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
386 </enum>
387
388 <enum name="a6xx_vfd_perfcounter_select">
389 <value value="0" name="PERF_VFD_BUSY_CYCLES"/>
390 <value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
391 <value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
392 <value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
393 <value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
394 <value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
395 <value value="6" name="PERF_VFD_RBUFFER_FULL"/>
396 <value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
397 <value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
398 <value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
399 <value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
400 <value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
401 <value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
402 <value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
403 <value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
404 <value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
405 <value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
406 <value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
407 <value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
408 <value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
409 <value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
410 <value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
411 <value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
412 </enum>
413
414 <enum name="a6xx_hlsq_perfcounter_select">
415 <value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
416 <value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
417 <value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
418 <value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
419 <value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
420 <value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
421 <value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
422 <value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
423 <value value="8" name="PERF_HLSQ_QUADS"/>
424 <value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
425 <value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
426 <value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
427 <value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
428 <value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
429 <value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
430 <value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
431 <value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
432 <value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
433 <value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
434 <value value="19" name="PERF_HLSQ_PIXELS"/>
435 <value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
436 </enum>
437
438 <enum name="a6xx_vpc_perfcounter_select">
439 <value value="0" name="PERF_VPC_BUSY_CYCLES"/>
440 <value value="1" name="PERF_VPC_WORKING_CYCLES"/>
441 <value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
442 <value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
443 <value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
444 <value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
445 <value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
446 <value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
447 <value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
448 <value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
449 <value value="10" name="PERF_VPC_SP_COMPONENTS"/>
450 <value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
451 <value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
452 <value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
453 <value value="14" name="PERF_VPC_LM_TRANSACTION"/>
454 <value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
455 <value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
456 <value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
457 <value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
458 <value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
459 <value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
460 <value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
461 <value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
462 <value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
463 <value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
464 <value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
465 <value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
466 <value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
467 </enum>
468
469 <enum name="a6xx_tse_perfcounter_select">
470 <value value="0" name="PERF_TSE_BUSY_CYCLES"/>
471 <value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
472 <value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
473 <value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
474 <value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
475 <value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
476 <value value="6" name="PERF_TSE_INPUT_PRIM"/>
477 <value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
478 <value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
479 <value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
480 <value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
481 <value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
482 <value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
483 <value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
484 <value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
485 <value value="15" name="PERF_TSE_CINVOCATION"/>
486 <value value="16" name="PERF_TSE_CPRIMITIVES"/>
487 <value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
488 <value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
489 <value value="19" name="PERF_TSE_CLIP_PLANES"/>
490 </enum>
491
492 <enum name="a6xx_ras_perfcounter_select">
493 <value value="0" name="PERF_RAS_BUSY_CYCLES"/>
494 <value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
495 <value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
496 <value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
497 <value value="4" name="PERF_RAS_SUPER_TILES"/>
498 <value value="5" name="PERF_RAS_8X4_TILES"/>
499 <value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
500 <value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
501 <value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
502 <value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
503 <value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
504 <value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
505 <value value="12" name="PERF_RAS_BLOCKS"/>
506 </enum>
507
508 <enum name="a6xx_uche_perfcounter_select">
509 <value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
510 <value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
511 <value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
512 <value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
513 <value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
514 <value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
515 <value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
516 <value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
517 <value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
518 <value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
519 <value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
520 <value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
521 <value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
522 <value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
523 <value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
524 <value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
525 <value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
526 <value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
527 <value value="18" name="PERF_UCHE_EVICTS"/>
528 <value value="19" name="PERF_UCHE_BANK_REQ0"/>
529 <value value="20" name="PERF_UCHE_BANK_REQ1"/>
530 <value value="21" name="PERF_UCHE_BANK_REQ2"/>
531 <value value="22" name="PERF_UCHE_BANK_REQ3"/>
532 <value value="23" name="PERF_UCHE_BANK_REQ4"/>
533 <value value="24" name="PERF_UCHE_BANK_REQ5"/>
534 <value value="25" name="PERF_UCHE_BANK_REQ6"/>
535 <value value="26" name="PERF_UCHE_BANK_REQ7"/>
536 <value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
537 <value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
538 <value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
539 <value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
540 <value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
541 <value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
542 <value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
543 <value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
544 <value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
545 <value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
546 <value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
547 <value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
548 <value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
549 </enum>
550
551 <enum name="a6xx_tp_perfcounter_select">
552 <value value="0" name="PERF_TP_BUSY_CYCLES"/>
553 <value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
554 <value value="2" name="PERF_TP_LATENCY_CYCLES"/>
555 <value value="3" name="PERF_TP_LATENCY_TRANS"/>
556 <value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
557 <value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
558 <value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
559 <value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
560 <value value="8" name="PERF_TP_SP_TP_TRANS"/>
561 <value value="9" name="PERF_TP_TP_SP_TRANS"/>
562 <value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
563 <value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
564 <value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
565 <value value="13" name="PERF_TP_QUADS_RECEIVED"/>
566 <value value="14" name="PERF_TP_QUADS_OFFSET"/>
567 <value value="15" name="PERF_TP_QUADS_SHADOW"/>
568 <value value="16" name="PERF_TP_QUADS_ARRAY"/>
569 <value value="17" name="PERF_TP_QUADS_GRADIENT"/>
570 <value value="18" name="PERF_TP_QUADS_1D"/>
571 <value value="19" name="PERF_TP_QUADS_2D"/>
572 <value value="20" name="PERF_TP_QUADS_BUFFER"/>
573 <value value="21" name="PERF_TP_QUADS_3D"/>
574 <value value="22" name="PERF_TP_QUADS_CUBE"/>
575 <value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
576 <value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
577 <value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
578 <value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
579 <value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
580 <value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
581 <value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
582 <value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
583 <value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
584 <value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
585 <value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
586 <value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
587 <value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
588 <value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
589 <value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
590 <value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
591 <value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
592 <value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
593 <value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
594 <value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
595 <value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
596 <value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
597 <value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
598 <value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
599 <value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
600 <value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
601 <value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
602 <value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
603 <value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
604 <value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
605 <value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
606 <value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
607 <value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
608 <value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
609 </enum>
610
611 <enum name="a6xx_sp_perfcounter_select">
612 <value value="0" name="PERF_SP_BUSY_CYCLES"/>
613 <value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
614 <value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
615 <value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
616 <value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
617 <value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
618 <value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
619 <value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
620 <value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
621 <value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
622 <value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
623 <value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
624 <value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
625 <value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
626 <value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
627 <value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
628 <value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
629 <value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
630 <value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
631 <value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
632 <value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
633 <value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
634 <value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
635 <value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
636 <value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
637 <value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
638 <value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
639 <value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
640 <value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
641 <value value="29" name="PERF_SP_LM_ATOMICS"/>
642 <value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
643 <value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
644 <value value="32" name="PERF_SP_GM_ATOMICS"/>
645 <value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
646 <value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
647 <value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
648 <value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
649 <value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
650 <value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
651 <value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
652 <value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
653 <value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
654 <value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
655 <value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
656 <value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
657 <value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
658 <value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
659 <value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
660 <value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
661 <value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
662 <value value="50" name="PERF_SP_PIXELS_KILLED"/>
663 <value value="51" name="PERF_SP_ICL1_REQUESTS"/>
664 <value value="52" name="PERF_SP_ICL1_MISSES"/>
665 <value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
666 <value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
667 <value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
668 <value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
669 <value value="57" name="PERF_SP_GPR_READ"/>
670 <value value="58" name="PERF_SP_GPR_WRITE"/>
671 <value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
672 <value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
673 <value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
674 <value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
675 <value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
676 <value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
677 <value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
678 <value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
679 <value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
680 <value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
681 <value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
682 <value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
683 <value value="71" name="PERF_SP_WORKING_EU"/>
684 <value value="72" name="PERF_SP_ANY_EU_WORKING"/>
685 <value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
686 <value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
687 <value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
688 <value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
689 <value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
690 <value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
691 <value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
692 <value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
693 <value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
694 <value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
695 <value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
696 <value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
697 </enum>
698
699 <enum name="a6xx_rb_perfcounter_select">
700 <value value="0" name="PERF_RB_BUSY_CYCLES"/>
701 <value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
702 <value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
703 <value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
704 <value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
705 <value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
706 <value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
707 <value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
708 <value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
709 <value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
710 <value value="10" name="PERF_RB_Z_WORKLOAD"/>
711 <value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
712 <value value="12" name="PERF_RB_Z_READ"/>
713 <value value="13" name="PERF_RB_Z_WRITE"/>
714 <value value="14" name="PERF_RB_C_READ"/>
715 <value value="15" name="PERF_RB_C_WRITE"/>
716 <value value="16" name="PERF_RB_TOTAL_PASS"/>
717 <value value="17" name="PERF_RB_Z_PASS"/>
718 <value value="18" name="PERF_RB_Z_FAIL"/>
719 <value value="19" name="PERF_RB_S_FAIL"/>
720 <value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
721 <value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
722 <value value="22" name="PERF_RB_PS_INVOCATIONS"/>
723 <value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
724 <value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
725 <value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
726 <value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
727 <value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
728 <value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
729 <value value="29" name="PERF_RB_3D_PIXELS"/>
730 <value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
731 <value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
732 <value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
733 <value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
734 <value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
735 <value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
736 <value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
737 <value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
738 <value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
739 <value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
740 <value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
741 <value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
742 <value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
743 <value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
744 <value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
745 <value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
746 <value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
747 <value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
748 </enum>
749
750 <enum name="a6xx_vsc_perfcounter_select">
751 <value value="0" name="PERF_VSC_BUSY_CYCLES"/>
752 <value value="1" name="PERF_VSC_WORKING_CYCLES"/>
753 <value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
754 <value value="3" name="PERF_VSC_EOT_NUM"/>
755 <value value="4" name="PERF_VSC_INPUT_TILES"/>
756 </enum>
757
758 <enum name="a6xx_ccu_perfcounter_select">
759 <value value="0" name="PERF_CCU_BUSY_CYCLES"/>
760 <value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
761 <value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
762 <value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
763 <value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
764 <value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
765 <value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
766 <value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
767 <value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
768 <value value="9" name="PERF_CCU_GMEM_READ"/>
769 <value value="10" name="PERF_CCU_GMEM_WRITE"/>
770 <value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
771 <value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
772 <value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
773 <value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
774 <value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
775 <value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
776 <value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
777 <value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
778 <value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
779 <value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
780 <value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
781 <value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
782 <value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
783 <value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
784 <value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
785 <value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
786 <value value="27" name="PERF_CCU_2D_RD_REQ"/>
787 <value value="28" name="PERF_CCU_2D_WR_REQ"/>
788 </enum>
789
790 <enum name="a6xx_lrz_perfcounter_select">
791 <value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
792 <value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
793 <value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
794 <value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
795 <value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
796 <value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
797 <value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
798 <value value="7" name="PERF_LRZ_LRZ_READ"/>
799 <value value="8" name="PERF_LRZ_LRZ_WRITE"/>
800 <value value="9" name="PERF_LRZ_READ_LATENCY"/>
801 <value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
802 <value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
803 <value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
804 <value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
805 <value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
806 <value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
807 <value value="16" name="PERF_LRZ_TILE_KILLED"/>
808 <value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
809 <value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
810 <value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
811 <value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
812 <value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
813 <value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
814 <value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
815 <value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
816 <value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
817 <value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
818 <value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
819 </enum>
820
821 <enum name="a6xx_cmp_perfcounter_select">
822 <value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
823 <value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
824 <value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
825 <value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
826 <value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
827 <value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
828 <value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
829 <value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
830 <value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
831 <value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
832 <value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
833 <value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
834 <value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
835 <value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
836 <value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
837 <value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
838 <value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
839 <value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
840 <value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
841 <value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
842 <value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
843 <value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
844 <value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
845 <value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
846 <value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
847 <value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
848 <value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
849 <value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
850 <value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
851 <value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
852 <value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
853 <value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
854 <value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
855 <value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
856 <value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
857 <value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
858 <value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
859 <value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
860 <value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
861 <value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
862 </enum>
863
864 <!--
865 Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
866 component type/size, so I think it relates to internal format used for
867 blending? The one exception is that 16b unorm and 32b float use the
868 same value... maybe 16b unorm is uncommon enough that it was just easier
869 to upconvert to 32b float internally?
870
871 8b unorm: 10 (sometimes 0, is the high bit part of something else?)
872 16b unorm: 4
873
874 32b int: 7
875 16b int: 6
876 8b int: 5
877
878 32b float: 4
879 16b float: 3
880 -->
881 <enum name="a6xx_2d_ifmt">
882 <value value="0x10" name="R2D_UNORM8"/>
883 <value value="0x7" name="R2D_INT32"/>
884 <value value="0x6" name="R2D_INT16"/>
885 <value value="0x5" name="R2D_INT8"/>
886 <value value="0x4" name="R2D_FLOAT32"/>
887 <value value="0x3" name="R2D_FLOAT16"/>
888 <value value="0x1" name="R2D_UNORM8_SRGB"/>
889 <value value="0x0" name="R2D_RAW"/>
890 </enum>
891
892 <enum name="a6xx_ztest_mode">
893 <doc>Allow early z-test and early-lrz (if applicable)</doc>
894 <value value="0x0" name="A6XX_EARLY_Z"/>
895 <doc>Disable early z-test and early-lrz test (if applicable)</doc>
896 <value value="0x1" name="A6XX_LATE_Z"/>
897 <doc>
898 A special mode that allows early-lrz test but disables
899 early-z test. Which might sound a bit funny, since
900 lrz-test happens before z-test. But as long as a couple
901 conditions are maintained this allows using lrz-test in
902 cases where fragment shader has kill/discard:
903
904 1) Disable lrz-write in cases where it is uncertain during
905 binning pass that a fragment will pass. Ie. if frag
906 shader has-kill, writes-z, or alpha/stencil test is
907 enabled. (For correctness, lrz-write must be disabled
908 when blend is enabled.) This is analogous to how a
909 z-prepass works.
910
911 2) Disable lrz-write and test if a depth-test direction
912 reversal is detected. Due to condition (1), the contents
913 of the lrz buffer are a conservative estimation of the
914 depth buffer during the draw pass. Meaning that geometry
915 that we know for certain will not be visible will not pass
916 lrz-test. But geometry which may be (or contributes to
917 blend) will pass the lrz-test.
918
919 This allows us to keep early-lrz-test in cases where the frag
920 shader does not write-z (ie. we know the z-value before FS)
921 and does not have side-effects (image/ssbo writes, etc), but
922 does have kill/discard. Which turns out to be a common
923 enough case that it is useful to keep early-lrz test against
924 the conservative lrz buffer to discard fragments that we
925 know will definitely not be visible.
926 </doc>
927 <value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
928 </enum>
929
930 <domain name="A6XX" width="32">
931 <bitset name="A6XX_RBBM_INT_0_MASK" inline="no">
932 <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
933 <bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/>
934 <bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/>
935 <bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
936 <bitfield name="CP_SW" pos="8" type="boolean"/>
937 <bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
938 <bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
939 <bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
940 <bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
941 <bitfield name="CP_IB2" pos="13" type="boolean"/>
942 <bitfield name="CP_IB1" pos="14" type="boolean"/>
943 <bitfield name="CP_RB" pos="15" type="boolean"/>
944 <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
945 <bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
946 <bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
947 <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
948 <bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/>
949 <bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
950 <bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
951 <bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
952 <bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
953 <bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
954 <bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
955 </bitset>
956
957 <bitset name="A6XX_CP_INT">
958 <bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
959 <bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/>
960 <bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
961 <bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
962 <bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
963 <bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/>
964 <bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/>
965 </bitset>
966
967 <reg32 offset="0x0800" name="CP_RB_BASE"/>
968 <reg32 offset="0x0801" name="CP_RB_BASE_HI"/>
969 <reg32 offset="0x0802" name="CP_RB_CNTL"/>
970 <reg32 offset="0x0804" name="CP_RB_RPTR_ADDR_LO"/>
971 <reg32 offset="0x0805" name="CP_RB_RPTR_ADDR_HI"/>
972 <reg32 offset="0x0806" name="CP_RB_RPTR"/>
973 <reg32 offset="0x0807" name="CP_RB_WPTR"/>
974 <reg32 offset="0x0808" name="CP_SQE_CNTL"/>
975 <reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
976 <bitfield name="IFPC" pos="0" type="boolean"/>
977 </reg32>
978 <reg32 offset="0x0821" name="CP_HW_FAULT"/>
979 <reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
980 <reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
981 <reg32 offset="0x0830" name="CP_SQE_INSTR_BASE_LO"/>
982 <reg32 offset="0x0831" name="CP_SQE_INSTR_BASE_HI"/>
983 <reg32 offset="0x0840" name="CP_MISC_CNTL"/>
984 <reg32 offset="0x0844" name="CP_APRIV_CNTL"/>
985 <!-- all the threshold values seem to be in units of quad-dwords: -->
986 <reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
987 <doc>
988 b0..7 seems to contain the size of buffered by not yet processed
989 RB level cmdstream.. it's possible that it is a low threshold
990 and b8..15 is a high threshold?
991
992 b16..23 identifies where IB1 data starts (and RB data ends?)
993
994 b24..31 identifies where IB2 data starts (and IB1 data ends)
995 </doc>
996 <bitfield name="RB_LO" low="0" high="7" shr="2"/>
997 <bitfield name="RB_HI" low="8" high="15" shr="2"/>
998 <bitfield name="IB1_START" low="16" high="23" shr="2"/>
999 <bitfield name="IB2_START" low="24" high="31" shr="2"/>
1000 </reg32>
1001 <reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
1002 <doc>
1003 low bits identify where CP_SET_DRAW_STATE stateobj
1004 processing starts (and IB2 data ends). I'm guessing
1005 b8 is part of this since (from downstream kgsl):
1006
1007 /* ROQ sizes are twice as big on a640/a680 than on a630 */
1008 if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
1009 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
1010 kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
1011 } ...
1012 </doc>
1013 <bitfield name="SDS_START" low="0" high="8" shr="2"/>
1014 <!-- total ROQ size: -->
1015 <bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
1016 </reg32>
1017 <reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
1018 <reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
1019 <reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1020 <reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
1021 <reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
1022
1023 <array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
1024 <reg32 offset="0x0" name="REG" type="uint"/>
1025 </array>
1026 <array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
1027 <reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
1028 </array>
1029
1030 <reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
1031 <reg32 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO_LO"/>
1032 <reg32 offset="0x08A2" name="CP_CONTEXT_SWITCH_SMMU_INFO_HI"/>
1033 <reg32 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_LO"/>
1034 <reg32 offset="0x08A4" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR_HI"/>
1035 <reg32 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_LO"/>
1036 <reg32 offset="0x08A6" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR_HI"/>
1037 <reg32 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_LO"/>
1038 <reg32 offset="0x08A8" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR_HI"/>
1039 <reg32 offset="0x08D0" name="CP_PERFCTR_CP_SEL_0"/>
1040 <reg32 offset="0x08D1" name="CP_PERFCTR_CP_SEL_1"/>
1041 <reg32 offset="0x08D2" name="CP_PERFCTR_CP_SEL_2"/>
1042 <reg32 offset="0x08D3" name="CP_PERFCTR_CP_SEL_3"/>
1043 <reg32 offset="0x08D4" name="CP_PERFCTR_CP_SEL_4"/>
1044 <reg32 offset="0x08D5" name="CP_PERFCTR_CP_SEL_5"/>
1045 <reg32 offset="0x08D6" name="CP_PERFCTR_CP_SEL_6"/>
1046 <reg32 offset="0x08D7" name="CP_PERFCTR_CP_SEL_7"/>
1047 <reg32 offset="0x08D8" name="CP_PERFCTR_CP_SEL_8"/>
1048 <reg32 offset="0x08D9" name="CP_PERFCTR_CP_SEL_9"/>
1049 <reg32 offset="0x08DA" name="CP_PERFCTR_CP_SEL_10"/>
1050 <reg32 offset="0x08DB" name="CP_PERFCTR_CP_SEL_11"/>
1051 <reg32 offset="0x08DC" name="CP_PERFCTR_CP_SEL_12"/>
1052 <reg32 offset="0x08DD" name="CP_PERFCTR_CP_SEL_13"/>
1053 <reg32 offset="0x0900" name="CP_CRASH_SCRIPT_BASE_LO"/>
1054 <reg32 offset="0x0901" name="CP_CRASH_SCRIPT_BASE_HI"/>
1055 <reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1056 <reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1057 <reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1058 <reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1059 <reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1060 <reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1061 <reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1062 <reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1063 <reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1064 <reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1065 <reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1066 <reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1067 <reg32 offset="0x0928" name="CP_IB1_BASE"/>
1068 <reg32 offset="0x0929" name="CP_IB1_BASE_HI"/>
1069 <reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1070 <reg32 offset="0x092B" name="CP_IB2_BASE"/>
1071 <reg32 offset="0x092C" name="CP_IB2_BASE_HI"/>
1072 <reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1073 <!-- SDS == CP_SET_DRAW_STATE: -->
1074 <reg32 offset="0x092e" name="CP_SDS_BASE"/>
1075 <reg32 offset="0x092f" name="CP_SDS_BASE_HI"/>
1076 <reg32 offset="0x0930" name="CP_SDS_REM_SIZE"/>
1077 <!-- MRB == MEM_READ_ADDR/$addr in SQE firmware -->
1078 <reg32 offset="0x0931" name="CP_MRB_BASE"/>
1079 <reg32 offset="0x0932" name="CP_MRB_BASE_HI"/>
1080 <reg32 offset="0x0933" name="CP_MRB_REM_SIZE"/>
1081 <!--
1082 VSD == Visibility Stream Decode
1083 This is used by CP to read the draw stream and skip empty draws
1084 -->
1085 <reg32 offset="0x0934" name="CP_VSD_BASE"/>
1086 <reg32 offset="0x0935" name="CP_VSD_BASE_HI"/>
1087 <reg32 offset="0x0946" name="CP_MRB_DWORDS"/>
1088 <reg32 offset="0x0947" name="CP_VSD_DWORDS"/>
1089 <!--
1090 There are probably similar registers for RB and SDS, teasing out SDS will
1091 take a slightly better test case..
1092 -->
1093 <reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1094 <doc>number of remaining dwords incl current dword being consumed?</doc>
1095 <bitfield name="REM" low="16" high="31"/>
1096 </reg32>
1097 <reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1098 <doc>number of remaining dwords incl current dword being consumed?</doc>
1099 <bitfield name="REM" low="16" high="31"/>
1100 </reg32>
1101 <reg32 offset="0x094c" name="CP_MRQ_MRB_STAT">
1102 <doc>number of dwords that have already been read but haven't been consumed by $addr</doc>
1103 <bitfield name="REM" low="16" high="31"/>
1104 </reg32>
1105 <reg32 offset="0x0980" name="CP_ALWAYS_ON_COUNTER_LO"/>
1106 <reg32 offset="0x0981" name="CP_ALWAYS_ON_COUNTER_HI"/>
1107 <reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1108 <reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1109 <reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1110 <reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1111 <reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
1112 <reg32 offset="0x0210" name="RBBM_STATUS">
1113 <bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/>
1114 <bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/>
1115 <bitfield pos="21" name="HLSQ_BUSY" type="boolean"/>
1116 <bitfield pos="20" name="VSC_BUSY" type="boolean"/>
1117 <bitfield pos="19" name="TPL1_BUSY" type="boolean"/>
1118 <bitfield pos="18" name="SP_BUSY" type="boolean"/>
1119 <bitfield pos="17" name="UCHE_BUSY" type="boolean"/>
1120 <bitfield pos="16" name="VPC_BUSY" type="boolean"/>
1121 <bitfield pos="15" name="VFD_BUSY" type="boolean"/>
1122 <bitfield pos="14" name="TESS_BUSY" type="boolean"/>
1123 <bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/>
1124 <bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/>
1125 <bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/>
1126 <bitfield pos="10" name="LRZ_BUSY" type="boolean"/>
1127 <bitfield pos="9" name="A2D_BUSY" type="boolean"/>
1128 <bitfield pos="8" name="CCU_BUSY" type="boolean"/>
1129 <bitfield pos="7" name="RB_BUSY" type="boolean"/>
1130 <bitfield pos="6" name="RAS_BUSY" type="boolean"/>
1131 <bitfield pos="5" name="TSE_BUSY" type="boolean"/>
1132 <bitfield pos="4" name="VBIF_BUSY" type="boolean"/>
1133 <bitfield pos="3" name="GFX_DBGC_BUSY" type="boolean"/>
1134 <bitfield pos="2" name="CP_BUSY" type="boolean"/>
1135 <bitfield pos="1" name="CP_AHB_BUSY_CP_MASTER" type="boolean"/>
1136 <bitfield pos="0" name="CP_AHB_BUSY_CX_MASTER" type="boolean"/>
1137 </reg32>
1138 <reg32 offset="0x0213" name="RBBM_STATUS3">
1139 <bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1140 </reg32>
1141 <reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1142 <reg32 offset="0x0400" name="RBBM_PERFCTR_CP_0_LO"/>
1143 <reg32 offset="0x0401" name="RBBM_PERFCTR_CP_0_HI"/>
1144 <reg32 offset="0x0402" name="RBBM_PERFCTR_CP_1_LO"/>
1145 <reg32 offset="0x0403" name="RBBM_PERFCTR_CP_1_HI"/>
1146 <reg32 offset="0x0404" name="RBBM_PERFCTR_CP_2_LO"/>
1147 <reg32 offset="0x0405" name="RBBM_PERFCTR_CP_2_HI"/>
1148 <reg32 offset="0x0406" name="RBBM_PERFCTR_CP_3_LO"/>
1149 <reg32 offset="0x0407" name="RBBM_PERFCTR_CP_3_HI"/>
1150 <reg32 offset="0x0408" name="RBBM_PERFCTR_CP_4_LO"/>
1151 <reg32 offset="0x0409" name="RBBM_PERFCTR_CP_4_HI"/>
1152 <reg32 offset="0x040a" name="RBBM_PERFCTR_CP_5_LO"/>
1153 <reg32 offset="0x040b" name="RBBM_PERFCTR_CP_5_HI"/>
1154 <reg32 offset="0x040c" name="RBBM_PERFCTR_CP_6_LO"/>
1155 <reg32 offset="0x040d" name="RBBM_PERFCTR_CP_6_HI"/>
1156 <reg32 offset="0x040e" name="RBBM_PERFCTR_CP_7_LO"/>
1157 <reg32 offset="0x040f" name="RBBM_PERFCTR_CP_7_HI"/>
1158 <reg32 offset="0x0410" name="RBBM_PERFCTR_CP_8_LO"/>
1159 <reg32 offset="0x0411" name="RBBM_PERFCTR_CP_8_HI"/>
1160 <reg32 offset="0x0412" name="RBBM_PERFCTR_CP_9_LO"/>
1161 <reg32 offset="0x0413" name="RBBM_PERFCTR_CP_9_HI"/>
1162 <reg32 offset="0x0414" name="RBBM_PERFCTR_CP_10_LO"/>
1163 <reg32 offset="0x0415" name="RBBM_PERFCTR_CP_10_HI"/>
1164 <reg32 offset="0x0416" name="RBBM_PERFCTR_CP_11_LO"/>
1165 <reg32 offset="0x0417" name="RBBM_PERFCTR_CP_11_HI"/>
1166 <reg32 offset="0x0418" name="RBBM_PERFCTR_CP_12_LO"/>
1167 <reg32 offset="0x0419" name="RBBM_PERFCTR_CP_12_HI"/>
1168 <reg32 offset="0x041a" name="RBBM_PERFCTR_CP_13_LO"/>
1169 <reg32 offset="0x041b" name="RBBM_PERFCTR_CP_13_HI"/>
1170 <reg32 offset="0x041c" name="RBBM_PERFCTR_RBBM_0_LO"/>
1171 <reg32 offset="0x041d" name="RBBM_PERFCTR_RBBM_0_HI"/>
1172 <reg32 offset="0x041e" name="RBBM_PERFCTR_RBBM_1_LO"/>
1173 <reg32 offset="0x041f" name="RBBM_PERFCTR_RBBM_1_HI"/>
1174 <reg32 offset="0x0420" name="RBBM_PERFCTR_RBBM_2_LO"/>
1175 <reg32 offset="0x0421" name="RBBM_PERFCTR_RBBM_2_HI"/>
1176 <reg32 offset="0x0422" name="RBBM_PERFCTR_RBBM_3_LO"/>
1177 <reg32 offset="0x0423" name="RBBM_PERFCTR_RBBM_3_HI"/>
1178 <reg32 offset="0x0424" name="RBBM_PERFCTR_PC_0_LO"/>
1179 <reg32 offset="0x0425" name="RBBM_PERFCTR_PC_0_HI"/>
1180 <reg32 offset="0x0426" name="RBBM_PERFCTR_PC_1_LO"/>
1181 <reg32 offset="0x0427" name="RBBM_PERFCTR_PC_1_HI"/>
1182 <reg32 offset="0x0428" name="RBBM_PERFCTR_PC_2_LO"/>
1183 <reg32 offset="0x0429" name="RBBM_PERFCTR_PC_2_HI"/>
1184 <reg32 offset="0x042a" name="RBBM_PERFCTR_PC_3_LO"/>
1185 <reg32 offset="0x042b" name="RBBM_PERFCTR_PC_3_HI"/>
1186 <reg32 offset="0x042c" name="RBBM_PERFCTR_PC_4_LO"/>
1187 <reg32 offset="0x042d" name="RBBM_PERFCTR_PC_4_HI"/>
1188 <reg32 offset="0x042e" name="RBBM_PERFCTR_PC_5_LO"/>
1189 <reg32 offset="0x042f" name="RBBM_PERFCTR_PC_5_HI"/>
1190 <reg32 offset="0x0430" name="RBBM_PERFCTR_PC_6_LO"/>
1191 <reg32 offset="0x0431" name="RBBM_PERFCTR_PC_6_HI"/>
1192 <reg32 offset="0x0432" name="RBBM_PERFCTR_PC_7_LO"/>
1193 <reg32 offset="0x0433" name="RBBM_PERFCTR_PC_7_HI"/>
1194 <reg32 offset="0x0434" name="RBBM_PERFCTR_VFD_0_LO"/>
1195 <reg32 offset="0x0435" name="RBBM_PERFCTR_VFD_0_HI"/>
1196 <reg32 offset="0x0436" name="RBBM_PERFCTR_VFD_1_LO"/>
1197 <reg32 offset="0x0437" name="RBBM_PERFCTR_VFD_1_HI"/>
1198 <reg32 offset="0x0438" name="RBBM_PERFCTR_VFD_2_LO"/>
1199 <reg32 offset="0x0439" name="RBBM_PERFCTR_VFD_2_HI"/>
1200 <reg32 offset="0x043a" name="RBBM_PERFCTR_VFD_3_LO"/>
1201 <reg32 offset="0x043b" name="RBBM_PERFCTR_VFD_3_HI"/>
1202 <reg32 offset="0x043c" name="RBBM_PERFCTR_VFD_4_LO"/>
1203 <reg32 offset="0x043d" name="RBBM_PERFCTR_VFD_4_HI"/>
1204 <reg32 offset="0x043e" name="RBBM_PERFCTR_VFD_5_LO"/>
1205 <reg32 offset="0x043f" name="RBBM_PERFCTR_VFD_5_HI"/>
1206 <reg32 offset="0x0440" name="RBBM_PERFCTR_VFD_6_LO"/>
1207 <reg32 offset="0x0441" name="RBBM_PERFCTR_VFD_6_HI"/>
1208 <reg32 offset="0x0442" name="RBBM_PERFCTR_VFD_7_LO"/>
1209 <reg32 offset="0x0443" name="RBBM_PERFCTR_VFD_7_HI"/>
1210 <reg32 offset="0x0444" name="RBBM_PERFCTR_HLSQ_0_LO"/>
1211 <reg32 offset="0x0445" name="RBBM_PERFCTR_HLSQ_0_HI"/>
1212 <reg32 offset="0x0446" name="RBBM_PERFCTR_HLSQ_1_LO"/>
1213 <reg32 offset="0x0447" name="RBBM_PERFCTR_HLSQ_1_HI"/>
1214 <reg32 offset="0x0448" name="RBBM_PERFCTR_HLSQ_2_LO"/>
1215 <reg32 offset="0x0449" name="RBBM_PERFCTR_HLSQ_2_HI"/>
1216 <reg32 offset="0x044a" name="RBBM_PERFCTR_HLSQ_3_LO"/>
1217 <reg32 offset="0x044b" name="RBBM_PERFCTR_HLSQ_3_HI"/>
1218 <reg32 offset="0x044c" name="RBBM_PERFCTR_HLSQ_4_LO"/>
1219 <reg32 offset="0x044d" name="RBBM_PERFCTR_HLSQ_4_HI"/>
1220 <reg32 offset="0x044e" name="RBBM_PERFCTR_HLSQ_5_LO"/>
1221 <reg32 offset="0x044f" name="RBBM_PERFCTR_HLSQ_5_HI"/>
1222 <reg32 offset="0x0450" name="RBBM_PERFCTR_VPC_0_LO"/>
1223 <reg32 offset="0x0451" name="RBBM_PERFCTR_VPC_0_HI"/>
1224 <reg32 offset="0x0452" name="RBBM_PERFCTR_VPC_1_LO"/>
1225 <reg32 offset="0x0453" name="RBBM_PERFCTR_VPC_1_HI"/>
1226 <reg32 offset="0x0454" name="RBBM_PERFCTR_VPC_2_LO"/>
1227 <reg32 offset="0x0455" name="RBBM_PERFCTR_VPC_2_HI"/>
1228 <reg32 offset="0x0456" name="RBBM_PERFCTR_VPC_3_LO"/>
1229 <reg32 offset="0x0457" name="RBBM_PERFCTR_VPC_3_HI"/>
1230 <reg32 offset="0x0458" name="RBBM_PERFCTR_VPC_4_LO"/>
1231 <reg32 offset="0x0459" name="RBBM_PERFCTR_VPC_4_HI"/>
1232 <reg32 offset="0x045a" name="RBBM_PERFCTR_VPC_5_LO"/>
1233 <reg32 offset="0x045b" name="RBBM_PERFCTR_VPC_5_HI"/>
1234 <reg32 offset="0x045c" name="RBBM_PERFCTR_CCU_0_LO"/>
1235 <reg32 offset="0x045d" name="RBBM_PERFCTR_CCU_0_HI"/>
1236 <reg32 offset="0x045e" name="RBBM_PERFCTR_CCU_1_LO"/>
1237 <reg32 offset="0x045f" name="RBBM_PERFCTR_CCU_1_HI"/>
1238 <reg32 offset="0x0460" name="RBBM_PERFCTR_CCU_2_LO"/>
1239 <reg32 offset="0x0461" name="RBBM_PERFCTR_CCU_2_HI"/>
1240 <reg32 offset="0x0462" name="RBBM_PERFCTR_CCU_3_LO"/>
1241 <reg32 offset="0x0463" name="RBBM_PERFCTR_CCU_3_HI"/>
1242 <reg32 offset="0x0464" name="RBBM_PERFCTR_CCU_4_LO"/>
1243 <reg32 offset="0x0465" name="RBBM_PERFCTR_CCU_4_HI"/>
1244 <reg32 offset="0x0466" name="RBBM_PERFCTR_TSE_0_LO"/>
1245 <reg32 offset="0x0467" name="RBBM_PERFCTR_TSE_0_HI"/>
1246 <reg32 offset="0x0468" name="RBBM_PERFCTR_TSE_1_LO"/>
1247 <reg32 offset="0x0469" name="RBBM_PERFCTR_TSE_1_HI"/>
1248 <reg32 offset="0x046a" name="RBBM_PERFCTR_TSE_2_LO"/>
1249 <reg32 offset="0x046b" name="RBBM_PERFCTR_TSE_2_HI"/>
1250 <reg32 offset="0x046c" name="RBBM_PERFCTR_TSE_3_LO"/>
1251 <reg32 offset="0x046d" name="RBBM_PERFCTR_TSE_3_HI"/>
1252 <reg32 offset="0x046e" name="RBBM_PERFCTR_RAS_0_LO"/>
1253 <reg32 offset="0x046f" name="RBBM_PERFCTR_RAS_0_HI"/>
1254 <reg32 offset="0x0470" name="RBBM_PERFCTR_RAS_1_LO"/>
1255 <reg32 offset="0x0471" name="RBBM_PERFCTR_RAS_1_HI"/>
1256 <reg32 offset="0x0472" name="RBBM_PERFCTR_RAS_2_LO"/>
1257 <reg32 offset="0x0473" name="RBBM_PERFCTR_RAS_2_HI"/>
1258 <reg32 offset="0x0474" name="RBBM_PERFCTR_RAS_3_LO"/>
1259 <reg32 offset="0x0475" name="RBBM_PERFCTR_RAS_3_HI"/>
1260 <reg32 offset="0x0476" name="RBBM_PERFCTR_UCHE_0_LO"/>
1261 <reg32 offset="0x0477" name="RBBM_PERFCTR_UCHE_0_HI"/>
1262 <reg32 offset="0x0478" name="RBBM_PERFCTR_UCHE_1_LO"/>
1263 <reg32 offset="0x0479" name="RBBM_PERFCTR_UCHE_1_HI"/>
1264 <reg32 offset="0x047a" name="RBBM_PERFCTR_UCHE_2_LO"/>
1265 <reg32 offset="0x047b" name="RBBM_PERFCTR_UCHE_2_HI"/>
1266 <reg32 offset="0x047c" name="RBBM_PERFCTR_UCHE_3_LO"/>
1267 <reg32 offset="0x047d" name="RBBM_PERFCTR_UCHE_3_HI"/>
1268 <reg32 offset="0x047e" name="RBBM_PERFCTR_UCHE_4_LO"/>
1269 <reg32 offset="0x047f" name="RBBM_PERFCTR_UCHE_4_HI"/>
1270 <reg32 offset="0x0480" name="RBBM_PERFCTR_UCHE_5_LO"/>
1271 <reg32 offset="0x0481" name="RBBM_PERFCTR_UCHE_5_HI"/>
1272 <reg32 offset="0x0482" name="RBBM_PERFCTR_UCHE_6_LO"/>
1273 <reg32 offset="0x0483" name="RBBM_PERFCTR_UCHE_6_HI"/>
1274 <reg32 offset="0x0484" name="RBBM_PERFCTR_UCHE_7_LO"/>
1275 <reg32 offset="0x0485" name="RBBM_PERFCTR_UCHE_7_HI"/>
1276 <reg32 offset="0x0486" name="RBBM_PERFCTR_UCHE_8_LO"/>
1277 <reg32 offset="0x0487" name="RBBM_PERFCTR_UCHE_8_HI"/>
1278 <reg32 offset="0x0488" name="RBBM_PERFCTR_UCHE_9_LO"/>
1279 <reg32 offset="0x0489" name="RBBM_PERFCTR_UCHE_9_HI"/>
1280 <reg32 offset="0x048a" name="RBBM_PERFCTR_UCHE_10_LO"/>
1281 <reg32 offset="0x048b" name="RBBM_PERFCTR_UCHE_10_HI"/>
1282 <reg32 offset="0x048c" name="RBBM_PERFCTR_UCHE_11_LO"/>
1283 <reg32 offset="0x048d" name="RBBM_PERFCTR_UCHE_11_HI"/>
1284 <reg32 offset="0x048e" name="RBBM_PERFCTR_TP_0_LO"/>
1285 <reg32 offset="0x048f" name="RBBM_PERFCTR_TP_0_HI"/>
1286 <reg32 offset="0x0490" name="RBBM_PERFCTR_TP_1_LO"/>
1287 <reg32 offset="0x0491" name="RBBM_PERFCTR_TP_1_HI"/>
1288 <reg32 offset="0x0492" name="RBBM_PERFCTR_TP_2_LO"/>
1289 <reg32 offset="0x0493" name="RBBM_PERFCTR_TP_2_HI"/>
1290 <reg32 offset="0x0494" name="RBBM_PERFCTR_TP_3_LO"/>
1291 <reg32 offset="0x0495" name="RBBM_PERFCTR_TP_3_HI"/>
1292 <reg32 offset="0x0496" name="RBBM_PERFCTR_TP_4_LO"/>
1293 <reg32 offset="0x0497" name="RBBM_PERFCTR_TP_4_HI"/>
1294 <reg32 offset="0x0498" name="RBBM_PERFCTR_TP_5_LO"/>
1295 <reg32 offset="0x0499" name="RBBM_PERFCTR_TP_5_HI"/>
1296 <reg32 offset="0x049a" name="RBBM_PERFCTR_TP_6_LO"/>
1297 <reg32 offset="0x049b" name="RBBM_PERFCTR_TP_6_HI"/>
1298 <reg32 offset="0x049c" name="RBBM_PERFCTR_TP_7_LO"/>
1299 <reg32 offset="0x049d" name="RBBM_PERFCTR_TP_7_HI"/>
1300 <reg32 offset="0x049e" name="RBBM_PERFCTR_TP_8_LO"/>
1301 <reg32 offset="0x049f" name="RBBM_PERFCTR_TP_8_HI"/>
1302 <reg32 offset="0x04a0" name="RBBM_PERFCTR_TP_9_LO"/>
1303 <reg32 offset="0x04a1" name="RBBM_PERFCTR_TP_9_HI"/>
1304 <reg32 offset="0x04a2" name="RBBM_PERFCTR_TP_10_LO"/>
1305 <reg32 offset="0x04a3" name="RBBM_PERFCTR_TP_10_HI"/>
1306 <reg32 offset="0x04a4" name="RBBM_PERFCTR_TP_11_LO"/>
1307 <reg32 offset="0x04a5" name="RBBM_PERFCTR_TP_11_HI"/>
1308 <reg32 offset="0x04a6" name="RBBM_PERFCTR_SP_0_LO"/>
1309 <reg32 offset="0x04a7" name="RBBM_PERFCTR_SP_0_HI"/>
1310 <reg32 offset="0x04a8" name="RBBM_PERFCTR_SP_1_LO"/>
1311 <reg32 offset="0x04a9" name="RBBM_PERFCTR_SP_1_HI"/>
1312 <reg32 offset="0x04aa" name="RBBM_PERFCTR_SP_2_LO"/>
1313 <reg32 offset="0x04ab" name="RBBM_PERFCTR_SP_2_HI"/>
1314 <reg32 offset="0x04ac" name="RBBM_PERFCTR_SP_3_LO"/>
1315 <reg32 offset="0x04ad" name="RBBM_PERFCTR_SP_3_HI"/>
1316 <reg32 offset="0x04ae" name="RBBM_PERFCTR_SP_4_LO"/>
1317 <reg32 offset="0x04af" name="RBBM_PERFCTR_SP_4_HI"/>
1318 <reg32 offset="0x04b0" name="RBBM_PERFCTR_SP_5_LO"/>
1319 <reg32 offset="0x04b1" name="RBBM_PERFCTR_SP_5_HI"/>
1320 <reg32 offset="0x04b2" name="RBBM_PERFCTR_SP_6_LO"/>
1321 <reg32 offset="0x04b3" name="RBBM_PERFCTR_SP_6_HI"/>
1322 <reg32 offset="0x04b4" name="RBBM_PERFCTR_SP_7_LO"/>
1323 <reg32 offset="0x04b5" name="RBBM_PERFCTR_SP_7_HI"/>
1324 <reg32 offset="0x04b6" name="RBBM_PERFCTR_SP_8_LO"/>
1325 <reg32 offset="0x04b7" name="RBBM_PERFCTR_SP_8_HI"/>
1326 <reg32 offset="0x04b8" name="RBBM_PERFCTR_SP_9_LO"/>
1327 <reg32 offset="0x04b9" name="RBBM_PERFCTR_SP_9_HI"/>
1328 <reg32 offset="0x04ba" name="RBBM_PERFCTR_SP_10_LO"/>
1329 <reg32 offset="0x04bb" name="RBBM_PERFCTR_SP_10_HI"/>
1330 <reg32 offset="0x04bc" name="RBBM_PERFCTR_SP_11_LO"/>
1331 <reg32 offset="0x04bd" name="RBBM_PERFCTR_SP_11_HI"/>
1332 <reg32 offset="0x04be" name="RBBM_PERFCTR_SP_12_LO"/>
1333 <reg32 offset="0x04bf" name="RBBM_PERFCTR_SP_12_HI"/>
1334 <reg32 offset="0x04c0" name="RBBM_PERFCTR_SP_13_LO"/>
1335 <reg32 offset="0x04c1" name="RBBM_PERFCTR_SP_13_HI"/>
1336 <reg32 offset="0x04c2" name="RBBM_PERFCTR_SP_14_LO"/>
1337 <reg32 offset="0x04c3" name="RBBM_PERFCTR_SP_14_HI"/>
1338 <reg32 offset="0x04c4" name="RBBM_PERFCTR_SP_15_LO"/>
1339 <reg32 offset="0x04c5" name="RBBM_PERFCTR_SP_15_HI"/>
1340 <reg32 offset="0x04c6" name="RBBM_PERFCTR_SP_16_LO"/>
1341 <reg32 offset="0x04c7" name="RBBM_PERFCTR_SP_16_HI"/>
1342 <reg32 offset="0x04c8" name="RBBM_PERFCTR_SP_17_LO"/>
1343 <reg32 offset="0x04c9" name="RBBM_PERFCTR_SP_17_HI"/>
1344 <reg32 offset="0x04ca" name="RBBM_PERFCTR_SP_18_LO"/>
1345 <reg32 offset="0x04cb" name="RBBM_PERFCTR_SP_18_HI"/>
1346 <reg32 offset="0x04cc" name="RBBM_PERFCTR_SP_19_LO"/>
1347 <reg32 offset="0x04cd" name="RBBM_PERFCTR_SP_19_HI"/>
1348 <reg32 offset="0x04ce" name="RBBM_PERFCTR_SP_20_LO"/>
1349 <reg32 offset="0x04cf" name="RBBM_PERFCTR_SP_20_HI"/>
1350 <reg32 offset="0x04d0" name="RBBM_PERFCTR_SP_21_LO"/>
1351 <reg32 offset="0x04d1" name="RBBM_PERFCTR_SP_21_HI"/>
1352 <reg32 offset="0x04d2" name="RBBM_PERFCTR_SP_22_LO"/>
1353 <reg32 offset="0x04d3" name="RBBM_PERFCTR_SP_22_HI"/>
1354 <reg32 offset="0x04d4" name="RBBM_PERFCTR_SP_23_LO"/>
1355 <reg32 offset="0x04d5" name="RBBM_PERFCTR_SP_23_HI"/>
1356 <reg32 offset="0x04d6" name="RBBM_PERFCTR_RB_0_LO"/>
1357 <reg32 offset="0x04d7" name="RBBM_PERFCTR_RB_0_HI"/>
1358 <reg32 offset="0x04d8" name="RBBM_PERFCTR_RB_1_LO"/>
1359 <reg32 offset="0x04d9" name="RBBM_PERFCTR_RB_1_HI"/>
1360 <reg32 offset="0x04da" name="RBBM_PERFCTR_RB_2_LO"/>
1361 <reg32 offset="0x04db" name="RBBM_PERFCTR_RB_2_HI"/>
1362 <reg32 offset="0x04dc" name="RBBM_PERFCTR_RB_3_LO"/>
1363 <reg32 offset="0x04dd" name="RBBM_PERFCTR_RB_3_HI"/>
1364 <reg32 offset="0x04de" name="RBBM_PERFCTR_RB_4_LO"/>
1365 <reg32 offset="0x04df" name="RBBM_PERFCTR_RB_4_HI"/>
1366 <reg32 offset="0x04e0" name="RBBM_PERFCTR_RB_5_LO"/>
1367 <reg32 offset="0x04e1" name="RBBM_PERFCTR_RB_5_HI"/>
1368 <reg32 offset="0x04e2" name="RBBM_PERFCTR_RB_6_LO"/>
1369 <reg32 offset="0x04e3" name="RBBM_PERFCTR_RB_6_HI"/>
1370 <reg32 offset="0x04e4" name="RBBM_PERFCTR_RB_7_LO"/>
1371 <reg32 offset="0x04e5" name="RBBM_PERFCTR_RB_7_HI"/>
1372 <reg32 offset="0x04e6" name="RBBM_PERFCTR_VSC_0_LO"/>
1373 <reg32 offset="0x04e7" name="RBBM_PERFCTR_VSC_0_HI"/>
1374 <reg32 offset="0x04e8" name="RBBM_PERFCTR_VSC_1_LO"/>
1375 <reg32 offset="0x04e9" name="RBBM_PERFCTR_VSC_1_HI"/>
1376 <reg32 offset="0x04ea" name="RBBM_PERFCTR_LRZ_0_LO"/>
1377 <reg32 offset="0x04eb" name="RBBM_PERFCTR_LRZ_0_HI"/>
1378 <reg32 offset="0x04ec" name="RBBM_PERFCTR_LRZ_1_LO"/>
1379 <reg32 offset="0x04ed" name="RBBM_PERFCTR_LRZ_1_HI"/>
1380 <reg32 offset="0x04ee" name="RBBM_PERFCTR_LRZ_2_LO"/>
1381 <reg32 offset="0x04ef" name="RBBM_PERFCTR_LRZ_2_HI"/>
1382 <reg32 offset="0x04f0" name="RBBM_PERFCTR_LRZ_3_LO"/>
1383 <reg32 offset="0x04f1" name="RBBM_PERFCTR_LRZ_3_HI"/>
1384 <reg32 offset="0x04f2" name="RBBM_PERFCTR_CMP_0_LO"/>
1385 <reg32 offset="0x04f3" name="RBBM_PERFCTR_CMP_0_HI"/>
1386 <reg32 offset="0x04f4" name="RBBM_PERFCTR_CMP_1_LO"/>
1387 <reg32 offset="0x04f5" name="RBBM_PERFCTR_CMP_1_HI"/>
1388 <reg32 offset="0x04f6" name="RBBM_PERFCTR_CMP_2_LO"/>
1389 <reg32 offset="0x04f7" name="RBBM_PERFCTR_CMP_2_HI"/>
1390 <reg32 offset="0x04f8" name="RBBM_PERFCTR_CMP_3_LO"/>
1391 <reg32 offset="0x04f9" name="RBBM_PERFCTR_CMP_3_HI"/>
1392 <reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1393 <reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1394 <reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1395 <reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1396 <reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1397 <reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1398 <reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1399 <reg32 offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL_0"/>
1400 <reg32 offset="0x0508" name="RBBM_PERFCTR_RBBM_SEL_1"/>
1401 <reg32 offset="0x0509" name="RBBM_PERFCTR_RBBM_SEL_2"/>
1402 <reg32 offset="0x050A" name="RBBM_PERFCTR_RBBM_SEL_3"/>
1403 <reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1404 <reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1405
1406 <!---
1407 This block of registers aren't tied to perf counters. They
1408 count various geometry stats, for example number of
1409 vertices in, number of primnitives assembled etc.
1410 -->
1411
1412 <reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/> <!-- vs vertices in -->
1413 <reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1414 <reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/> <!-- vs primitives out -->
1415 <reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1416 <reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/> <!-- hs vertices in -->
1417 <reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1418 <reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/> <!-- hs patches out -->
1419 <reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1420 <reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/> <!-- dss vertices in -->
1421 <reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1422 <reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/> <!-- ds primitives out -->
1423 <reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1424 <reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/> <!-- gs primitives in -->
1425 <reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1426 <reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/> <!-- gs primitives out -->
1427 <reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1428 <reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/> <!-- gs primitives out -->
1429 <reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1430 <reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/> <!-- raster primitives in -->
1431 <reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1432 <reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1433 <reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1434
1435 <reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1436 <reg32 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE_LO"/>
1437 <reg32 offset="0xF801" name="RBBM_SECVID_TSB_TRUSTED_BASE_HI"/>
1438 <reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1439 <reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1440 <reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1441 <reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1442 <reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
1443 <reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
1444 <bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
1445 </reg32>
1446 <reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1447 <reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
1448 <reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1449 <reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1450 <reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1451 <reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1452 <reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1453 <reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1454 <reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1455 <reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1456 <reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1457 <reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1458 <reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1459 <reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1460 <reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1461 <reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1462 <reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1463 <reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1464 <reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1465 <reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1466 <reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1467 <reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1468 <reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1469 <reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1470 <reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1471 <reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1472 <reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1473 <reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1474 <reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1475 <reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1476 <reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1477 <reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1478 <reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1479 <reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1480 <reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1481 <reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1482 <reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1483 <reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1484 <reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1485 <reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1486 <reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1487 <reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1488 <reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1489 <reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1490 <reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1491 <reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1492 <reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1493 <reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1494 <reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1495 <reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1496 <reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1497 <reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1498 <reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1499 <reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1500 <reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1501 <reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1502 <reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1503 <reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1504 <reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1505 <reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1506 <reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1507 <reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1508 <reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1509 <reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1510 <reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1511 <reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1512 <reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1513 <reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1514 <reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1515 <reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1516 <reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1517 <reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1518 <reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1519 <reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1520 <reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1521 <reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1522 <reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1523 <reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1524 <reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1525 <reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1526 <reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1527 <reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1528 <reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1529 <reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1530 <reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1531 <reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1532 <reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1533 <reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1534 <reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1535 <reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1536 <reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1537 <reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1538 <reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1539 <reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1540 <reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1541 <reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1542 <reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1543 <reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1544 <reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1545 <reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1546 <reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1547 <reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1548 <reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1549 <reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1550 <reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1551 <reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1552 <reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1553 <reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1554 <reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1555 <reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1556 <reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1557 <reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1558 <reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1559 <reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1560 <reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/>
1561 <reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/>
1562 <reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/>
1563 <reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/>
1564
1565 <reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1566 <reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1567 <reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1568 <reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1569 <bitfield high="7" low="0" name="PING_INDEX"/>
1570 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
1571 </reg32>
1572 <reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1573 <bitfield high="5" low="0" name="TRACEEN"/>
1574 <bitfield high="14" low="12" name="GRANU"/>
1575 <bitfield high="31" low="28" name="SEGT"/>
1576 </reg32>
1577 <reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1578 <bitfield high="27" low="24" name="ENABLE"/>
1579 </reg32>
1580 <reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1581 <reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1582 <reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1583 <reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1584 <reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1585 <reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1586 <reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1587 <reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1588 <reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1589 <bitfield high="3" low="0" name="BYTEL0"/>
1590 <bitfield high="7" low="4" name="BYTEL1"/>
1591 <bitfield high="11" low="8" name="BYTEL2"/>
1592 <bitfield high="15" low="12" name="BYTEL3"/>
1593 <bitfield high="19" low="16" name="BYTEL4"/>
1594 <bitfield high="23" low="20" name="BYTEL5"/>
1595 <bitfield high="27" low="24" name="BYTEL6"/>
1596 <bitfield high="31" low="28" name="BYTEL7"/>
1597 </reg32>
1598 <reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1599 <bitfield high="3" low="0" name="BYTEL8"/>
1600 <bitfield high="7" low="4" name="BYTEL9"/>
1601 <bitfield high="11" low="8" name="BYTEL10"/>
1602 <bitfield high="15" low="12" name="BYTEL11"/>
1603 <bitfield high="19" low="16" name="BYTEL12"/>
1604 <bitfield high="23" low="20" name="BYTEL13"/>
1605 <bitfield high="27" low="24" name="BYTEL14"/>
1606 <bitfield high="31" low="28" name="BYTEL15"/>
1607 </reg32>
1608 <reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1609 <reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1610 <reg32 offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL_0"/>
1611 <reg32 offset="0x0CD9" name="VSC_PERFCTR_VSC_SEL_1"/>
1612 <reg32 offset="0xBE05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1613 <reg32 offset="0xBE10" name="HLSQ_PERFCTR_HLSQ_SEL_0"/>
1614 <reg32 offset="0xBE11" name="HLSQ_PERFCTR_HLSQ_SEL_1"/>
1615 <reg32 offset="0xBE12" name="HLSQ_PERFCTR_HLSQ_SEL_2"/>
1616 <reg32 offset="0xBE13" name="HLSQ_PERFCTR_HLSQ_SEL_3"/>
1617 <reg32 offset="0xBE14" name="HLSQ_PERFCTR_HLSQ_SEL_4"/>
1618 <reg32 offset="0xBE15" name="HLSQ_PERFCTR_HLSQ_SEL_5"/>
1619 <reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1620 <reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1621 <reg32 offset="0xA601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1622 <reg32 offset="0xA610" name="VFD_PERFCTR_VFD_SEL_0"/>
1623 <reg32 offset="0xA611" name="VFD_PERFCTR_VFD_SEL_1"/>
1624 <reg32 offset="0xA612" name="VFD_PERFCTR_VFD_SEL_2"/>
1625 <reg32 offset="0xA613" name="VFD_PERFCTR_VFD_SEL_3"/>
1626 <reg32 offset="0xA614" name="VFD_PERFCTR_VFD_SEL_4"/>
1627 <reg32 offset="0xA615" name="VFD_PERFCTR_VFD_SEL_5"/>
1628 <reg32 offset="0xA616" name="VFD_PERFCTR_VFD_SEL_6"/>
1629 <reg32 offset="0xA617" name="VFD_PERFCTR_VFD_SEL_7"/>
1630 <reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1631 <reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1632 <reg32 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX_LO"/>
1633 <reg32 offset="0x0E06" name="UCHE_WRITE_RANGE_MAX_HI"/>
1634 <reg32 offset="0x0E07" name="UCHE_WRITE_THRU_BASE_LO"/>
1635 <reg32 offset="0x0E08" name="UCHE_WRITE_THRU_BASE_HI"/>
1636 <reg32 offset="0x0E09" name="UCHE_TRAP_BASE_LO"/>
1637 <reg32 offset="0x0E0A" name="UCHE_TRAP_BASE_HI"/>
1638 <reg32 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN_LO"/>
1639 <reg32 offset="0x0E0C" name="UCHE_GMEM_RANGE_MIN_HI"/>
1640 <reg32 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX_LO"/>
1641 <reg32 offset="0x0E0E" name="UCHE_GMEM_RANGE_MAX_HI"/>
1642 <reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1643 <reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1644 <reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1645 <bitfield high="7" low="0" name="PERFSEL"/>
1646 </reg32>
1647 <reg32 offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL_0"/>
1648 <reg32 offset="0x0E1D" name="UCHE_PERFCTR_UCHE_SEL_1"/>
1649 <reg32 offset="0x0E1E" name="UCHE_PERFCTR_UCHE_SEL_2"/>
1650 <reg32 offset="0x0E1F" name="UCHE_PERFCTR_UCHE_SEL_3"/>
1651 <reg32 offset="0x0E20" name="UCHE_PERFCTR_UCHE_SEL_4"/>
1652 <reg32 offset="0x0E21" name="UCHE_PERFCTR_UCHE_SEL_5"/>
1653 <reg32 offset="0x0E22" name="UCHE_PERFCTR_UCHE_SEL_6"/>
1654 <reg32 offset="0x0E23" name="UCHE_PERFCTR_UCHE_SEL_7"/>
1655 <reg32 offset="0x0E24" name="UCHE_PERFCTR_UCHE_SEL_8"/>
1656 <reg32 offset="0x0E25" name="UCHE_PERFCTR_UCHE_SEL_9"/>
1657 <reg32 offset="0x0E26" name="UCHE_PERFCTR_UCHE_SEL_10"/>
1658 <reg32 offset="0x0E27" name="UCHE_PERFCTR_UCHE_SEL_11"/>
1659 <reg32 offset="0xAE01" name="SP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1660 <reg32 offset="0xAE02" name="SP_NC_MODE_CNTL"/>
1661 <reg32 offset="0xAE10" name="SP_PERFCTR_SP_SEL_0"/>
1662 <reg32 offset="0xAE11" name="SP_PERFCTR_SP_SEL_1"/>
1663 <reg32 offset="0xAE12" name="SP_PERFCTR_SP_SEL_2"/>
1664 <reg32 offset="0xAE13" name="SP_PERFCTR_SP_SEL_3"/>
1665 <reg32 offset="0xAE14" name="SP_PERFCTR_SP_SEL_4"/>
1666 <reg32 offset="0xAE15" name="SP_PERFCTR_SP_SEL_5"/>
1667 <reg32 offset="0xAE16" name="SP_PERFCTR_SP_SEL_6"/>
1668 <reg32 offset="0xAE17" name="SP_PERFCTR_SP_SEL_7"/>
1669 <reg32 offset="0xAE18" name="SP_PERFCTR_SP_SEL_8"/>
1670 <reg32 offset="0xAE19" name="SP_PERFCTR_SP_SEL_9"/>
1671 <reg32 offset="0xAE1A" name="SP_PERFCTR_SP_SEL_10"/>
1672 <reg32 offset="0xAE1B" name="SP_PERFCTR_SP_SEL_11"/>
1673 <reg32 offset="0xAE1C" name="SP_PERFCTR_SP_SEL_12"/>
1674 <reg32 offset="0xAE1D" name="SP_PERFCTR_SP_SEL_13"/>
1675 <reg32 offset="0xAE1E" name="SP_PERFCTR_SP_SEL_14"/>
1676 <reg32 offset="0xAE1F" name="SP_PERFCTR_SP_SEL_15"/>
1677 <reg32 offset="0xAE20" name="SP_PERFCTR_SP_SEL_16"/>
1678 <reg32 offset="0xAE21" name="SP_PERFCTR_SP_SEL_17"/>
1679 <reg32 offset="0xAE22" name="SP_PERFCTR_SP_SEL_18"/>
1680 <reg32 offset="0xAE23" name="SP_PERFCTR_SP_SEL_19"/>
1681 <reg32 offset="0xAE24" name="SP_PERFCTR_SP_SEL_20"/>
1682 <reg32 offset="0xAE25" name="SP_PERFCTR_SP_SEL_21"/>
1683 <reg32 offset="0xAE26" name="SP_PERFCTR_SP_SEL_22"/>
1684 <reg32 offset="0xAE27" name="SP_PERFCTR_SP_SEL_23"/>
1685 <reg32 offset="0xB601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1686 <reg32 offset="0xB604" name="TPL1_NC_MODE_CNTL"/>
1687 <reg32 offset="0xB608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0"/>
1688 <reg32 offset="0xB609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1"/>
1689 <reg32 offset="0xB60A" name="TPL1_BICUBIC_WEIGHTS_TABLE_2"/>
1690 <reg32 offset="0xB60B" name="TPL1_BICUBIC_WEIGHTS_TABLE_3"/>
1691 <reg32 offset="0xB60C" name="TPL1_BICUBIC_WEIGHTS_TABLE_4"/>
1692 <reg32 offset="0xB610" name="TPL1_PERFCTR_TP_SEL_0"/>
1693 <reg32 offset="0xB611" name="TPL1_PERFCTR_TP_SEL_1"/>
1694 <reg32 offset="0xB612" name="TPL1_PERFCTR_TP_SEL_2"/>
1695 <reg32 offset="0xB613" name="TPL1_PERFCTR_TP_SEL_3"/>
1696 <reg32 offset="0xB614" name="TPL1_PERFCTR_TP_SEL_4"/>
1697 <reg32 offset="0xB615" name="TPL1_PERFCTR_TP_SEL_5"/>
1698 <reg32 offset="0xB616" name="TPL1_PERFCTR_TP_SEL_6"/>
1699 <reg32 offset="0xB617" name="TPL1_PERFCTR_TP_SEL_7"/>
1700 <reg32 offset="0xB618" name="TPL1_PERFCTR_TP_SEL_8"/>
1701 <reg32 offset="0xB619" name="TPL1_PERFCTR_TP_SEL_9"/>
1702 <reg32 offset="0xB61A" name="TPL1_PERFCTR_TP_SEL_10"/>
1703 <reg32 offset="0xB61B" name="TPL1_PERFCTR_TP_SEL_11"/>
1704 <reg32 offset="0x3000" name="VBIF_VERSION"/>
1705 <reg32 offset="0x3001" name="VBIF_CLKON">
1706 <bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/>
1707 </reg32>
1708 <reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1709 <reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1710 <reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1711 <reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1712 <reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1713 <reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1714 <bitfield low="0" high="3" name="DATA_SEL"/>
1715 </reg32>
1716 <reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1717 <reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1718 <bitfield low="0" high="8" name="DATA_SEL"/>
1719 </reg32>
1720 <reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1721 <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1722 <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1723 <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1724 <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1725 <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1726 <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1727 <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1728 <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1729 <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1730 <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1731 <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1732 <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1733 <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1734 <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1735 <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1736 <reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1737 <reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1738 <reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1739 <reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1740 <reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1741 <reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1742
1743 <reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
1744 <reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
1745 <reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
1746 <reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
1747 <reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
1748 <reg32 offset="0x3c45" name="GBIF_HALT"/>
1749 <reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
1750 <reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
1751 <reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
1752 <reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
1753 <reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
1754 <reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
1755 <reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
1756 <reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
1757 <reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
1758 <reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
1759 <reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
1760 <reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
1761 <reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
1762 <reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
1763 <reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
1764 <reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
1765 <reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
1766 <reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
1767
1768 <!-- move/rename these.. -->
1769
1770 <reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1771 <reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="adreno_reg_xy"/>
1772
1773 <reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1774 <bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1775 <bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1776 </reg32>
1777 <reg32 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS_LO"/>
1778 <reg32 offset="0x0c04" name="VSC_DRAW_STRM_SIZE_ADDRESS_HI"/>
1779 <reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1780 <reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1781 <bitfield name="NX" low="1" high="10" type="uint"/>
1782 <bitfield name="NY" low="11" high="20" type="uint"/>
1783 </reg32>
1784 <array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1785 <reg32 offset="0x0" name="REG">
1786 <doc>
1787 Configures the mapping between VSC_PIPE buffer and
1788 bin, X/Y specify the bin index in the horiz/vert
1789 direction (0,0 is upper left, 0,1 is leftmost bin
1790 on second row, and so on). W/H specify the number
1791 of bins assigned to this VSC_PIPE in the horiz/vert
1792 dimension.
1793 </doc>
1794 <bitfield name="X" low="0" high="9" type="uint"/>
1795 <bitfield name="Y" low="10" high="19" type="uint"/>
1796 <bitfield name="W" low="20" high="25" type="uint"/>
1797 <bitfield name="H" low="26" high="31" type="uint"/>
1798 </reg32>
1799 </array>
1800 <!--
1801 HW binning primitive & draw streams, which enable draws and primitives
1802 within a draw to be skipped in the main tile pass. See:
1803 https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1804
1805 Compared to a5xx and earlier, we just program the address of the first
1806 stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1807
1808 LIMIT is set to PITCH - 64, to make room for a bit of overflow
1809 -->
1810 <reg32 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS_LO"/>
1811 <reg32 offset="0x0c31" name="VSC_PRIM_STRM_ADDRESS_HI"/>
1812 <reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1813 <reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1814 <reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT"/>
1815 <reg32 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS_LO"/>
1816 <reg32 offset="0x0c35" name="VSC_DRAW_STRM_ADDRESS_HI"/>
1817 <reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1818 <reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1819 <reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT"/>
1820
1821 <array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1822 <doc>
1823 Seems to be a bitmap of which tiles mapped to the VSC
1824 pipe contain geometry.
1825
1826 I suppose we can connect a maximum of 32 tiles to a
1827 single VSC pipe.
1828 </doc>
1829 <reg32 offset="0x0" name="REG"/>
1830 </array>
1831
1832 <array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1833 <doc>
1834 Has the size of data written to corresponding VSC_PRIM_STRM
1835 buffer.
1836 </doc>
1837 <reg32 offset="0x0" name="REG"/>
1838 </array>
1839
1840 <array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1841 <doc>
1842 Has the size of data written to corresponding VSC pipe, ie.
1843 same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1844 </doc>
1845 <reg32 offset="0x0" name="REG"/>
1846 </array>
1847
1848 <!-- always 0x03200000 ? -->
1849 <reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1850
1851 <!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
1852 <bitset name="a6xx_reg_xy" inline="yes">
1853 <bitfield name="X" low="0" high="13" type="uint"/>
1854 <bitfield name="Y" low="16" high="29" type="uint"/>
1855 </bitset>
1856
1857 <reg32 offset="0x8000" name="GRAS_CL_CNTL">
1858 <bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1859 <bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1860 <bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1861 <!-- set with depthClampEnable, not clear what it does -->
1862 <bitfield name="UNK5" pos="5" type="boolean"/>
1863 <!-- controls near z clip behavior (set for vulkan) -->
1864 <bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1865 <!-- guess based on a3xx and meaning of bits 8 and 9
1866 if the guess is right then this is related to point sprite clipping -->
1867 <bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1868 <bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1869 <bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1870 </reg32>
1871
1872 <bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
1873 <bitfield name="CLIP_MASK" low="0" high="7"/>
1874 <bitfield name="CULL_MASK" low="8" high="15"/>
1875 </bitset>
1876 <reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1877 <reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1878 <reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1879 <reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint"/>
1880
1881 <reg32 offset="0x8005" name="GRAS_CNTL">
1882 <!-- see also RB_RENDER_CONTROL0 -->
1883 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1884 <!-- b1 set for interpolateAtCentroid() -->
1885 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1886 <!-- b2 set instead of b0 when running in per-sample mode -->
1887 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1888 <!--
1889 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
1890 mode, and frag_face
1891 -->
1892 <bitfield name="SIZE" pos="3" type="boolean"/>
1893 <bitfield name="UNK4" pos="4" type="boolean"/>
1894 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
1895 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
1896 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1897 </reg32>
1898 <reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1899 <bitfield name="HORZ" low="0" high="8" type="uint"/>
1900 <bitfield name="VERT" low="10" high="18" type="uint"/>
1901 </reg32>
1902 <!-- 0x8006-0x800f invalid -->
1903 <array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16">
1904 <reg32 offset="0" name="XOFFSET" type="float"/>
1905 <reg32 offset="1" name="XSCALE" type="float"/>
1906 <reg32 offset="2" name="YOFFSET" type="float"/>
1907 <reg32 offset="3" name="YSCALE" type="float"/>
1908 <reg32 offset="4" name="ZOFFSET" type="float"/>
1909 <reg32 offset="5" name="ZSCALE" type="float"/>
1910 </array>
1911 <array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16">
1912 <reg32 offset="0" name="MIN" type="float"/>
1913 <reg32 offset="1" name="MAX" type="float"/>
1914 </array>
1915
1916 <reg32 offset="0x8090" name="GRAS_SU_CNTL">
1917 <bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1918 <bitfield name="CULL_BACK" pos="1" type="boolean"/>
1919 <bitfield name="FRONT_CW" pos="2" type="boolean"/>
1920 <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1921 <bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1922 <bitfield name="UNK12" pos="12"/>
1923 <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/>
1924 <bitfield name="UNK15" low="15" high="22"/>
1925 </reg32>
1926 <reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1927 <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1928 <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1929 </reg32>
1930 <reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4"/>
1931 <!-- 0x8093 invalid -->
1932 <reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1933 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
1934 </reg32>
1935 <reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1936 <reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1937 <reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1938 <!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1939 <reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1940 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1941 <bitfield name="UNK3" pos="3"/>
1942 </reg32>
1943
1944 <reg32 offset="0x8099" name="GRAS_UNKNOWN_8099" low="0" high="5"/>
1945 <reg32 offset="0x809a" name="GRAS_UNKNOWN_809A" low="0" high="1"/>
1946
1947 <bitset name="a6xx_gras_layer_cntl" inline="yes">
1948 <bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
1949 <bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
1950 </bitset>
1951 <reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1952 <reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1953 <reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1954 <!-- 0x809e/0x809f invalid -->
1955 <reg32 offset="0x80a0" name="GRAS_UNKNOWN_80A0" low="0" high="12"/>
1956 <reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1957 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1958 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1959 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
1960 <bitfield name="UNK19" pos="19"/>
1961 <bitfield name="UNK20" pos="20"/>
1962 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
1963 <bitfield name="UNK22" low="22" high="27"/>
1964 </reg32>
1965
1966 <reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1967 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1968 <bitfield name="UNK2" pos="2"/>
1969 <bitfield name="UNK3" pos="3"/>
1970 </reg32>
1971 <reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1972 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1973 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1974 </reg32>
1975
1976 <bitset name="a6xx_sample_config" inline="yes">
1977 <bitfield name="UNK0" pos="0"/>
1978 <bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1979 </bitset>
1980
1981 <bitset name="a6xx_sample_locations" inline="yes">
1982 <bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1983 <bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1984 <bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1985 <bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1986 <bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1987 <bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1988 <bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1989 <bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1990 </bitset>
1991
1992 <reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1993 <reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1994 <reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1995 <!-- 0x80a7-0x80ae invalid -->
1996 <reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0"/>
1997
1998 <bitset name="a6xx_scissor_xy" inline="yes">
1999 <bitfield name="X" low="0" high="15" type="uint"/>
2000 <bitfield name="Y" low="16" high="31" type="uint"/>
2001 </bitset>
2002 <array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16">
2003 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
2004 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
2005 </array>
2006 <array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16">
2007 <reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
2008 <reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
2009 </array>
2010
2011 <reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy"/>
2012 <reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy"/>
2013 <!-- 0x80f2-0x80ff invalid -->
2014
2015 <reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
2016 <!--
2017 These bits seems to mostly fit.. but wouldn't hurt to have a 2nd
2018 look when we get around to enabling lrz
2019 -->
2020 <bitfield name="ENABLE" pos="0" type="boolean"/>
2021 <doc>LRZ write also disabled for blend/etc.</doc>
2022 <bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
2023 <doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
2024 <bitfield name="GREATER" pos="2" type="boolean"/>
2025 <bitfield name="FC_ENABLE" pos="3" type="boolean"/>
2026 <!-- set when depth-test + depth-write enabled -->
2027 <bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
2028 <bitfield name="UNK5" low="5" high="9"/>
2029 </reg32>
2030 <reg32 offset="0x8101" name="GRAS_UNKNOWN_8101" low="0" high="2"/>
2031 <reg32 offset="0x8102" name="GRAS_2D_BLIT_INFO">
2032 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2033 </reg32>
2034 <reg32 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE_LO"/>
2035 <reg32 offset="0x8104" name="GRAS_LRZ_BUFFER_BASE_HI"/>
2036 <reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress"/>
2037 <reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
2038 <!-- TODO: fix the shr fields -->
2039 <bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
2040 <bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
2041 </reg32>
2042
2043 <!--
2044 The LRZ "fast clear" buffer is initialized to zero's by blob, and
2045 read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set. It appears
2046 to store 1b/block. It appears that '0' means block has original
2047 depth clear value, and '1' means that the corresponding block in
2048 LRZ has been modified. Ignoring alignment/padding, the size is
2049 given by the formula:
2050
2051 // calculate LRZ size from depth size:
2052 if (nr_samples == 4) {
2053 width *= 2;
2054 height *= 2;
2055 } else if (nr_samples == 2) {
2056 height *= 2;
2057 }
2058
2059 lrz_width = div_round_up(width, 8);
2060 lrz_heigh = div_round_up(height, 8);
2061
2062 // calculate # of blocks:
2063 nblocksx = div_round_up(lrz_width, 16);
2064 nblocksy = div_round_up(lrz_height, 4);
2065
2066 // fast-clear buffer is 1bit/block:
2067 fc_sz = div_round_up(nblocksx * nblocksy, 8);
2068
2069 In practice the blob seems to switch off FC_ENABLE once the size
2070 increases beyond 1 page. Not sure if that is an actual limit or
2071 not.
2072 -->
2073 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_LO"/>
2074 <reg32 offset="0x8107" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE_HI"/>
2075 <reg32 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress"/>
2076 <!-- 0x8108 invalid -->
2077 <reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
2078 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2079 </reg32>
2080 <reg32 offset="0x810a" name="GRAS_UNKNOWN_810A">
2081 <bitfield name="UNK0" low="0" high="10" type="uint"/>
2082 <bitfield name="UNK16" low="16" high="26" type="uint"/>
2083 <bitfield name="UNK28" low="28" high="31" type="uint"/>
2084 </reg32>
2085
2086 <!-- 0x810b-0x810f invalid -->
2087
2088 <reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1"/>
2089
2090 <!-- 0x8111-0x83ff invalid -->
2091
2092 <enum name="a6xx_rotation">
2093 <value value="0x0" name="ROTATE_0"/>
2094 <value value="0x1" name="ROTATE_90"/>
2095 <value value="0x2" name="ROTATE_180"/>
2096 <value value="0x3" name="ROTATE_270"/>
2097 <value value="0x4" name="ROTATE_HFLIP"/>
2098 <value value="0x5" name="ROTATE_VFLIP"/>
2099 </enum>
2100
2101 <bitset name="a6xx_2d_blit_cntl" inline="yes">
2102 <bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
2103 <bitfield name="UNK3" low="3" high="6"/>
2104 <bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
2105 <bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
2106 <bitfield name="SCISSOR" pos="16" type="boolean"/>
2107 <bitfield name="UNK17" low="17" high="18"/>
2108 <!-- required when blitting D24S8/D24X8 -->
2109 <bitfield name="D24S8" pos="19" type="boolean"/>
2110 <!-- some sort of channel mask, disabled channels are set to zero ? -->
2111 <bitfield name="MASK" low="20" high="23"/>
2112 <bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
2113 <bitfield name="UNK29" pos="29"/>
2114 </bitset>
2115
2116 <reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2117 <!-- note: the low 8 bits for src coords are valid, probably fixed point
2118 it would be a bit weird though, since we subtract 1 from BR coords
2119 apparently signed, gallium driver uses negative coords and it works?
2120 -->
2121 <reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int"/>
2122 <reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int"/>
2123 <reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int"/>
2124 <reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int"/>
2125 <reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy"/>
2126 <reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy"/>
2127 <reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
2128 <reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
2129 <reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
2130 <reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy"/>
2131 <reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy"/>
2132 <!-- 0x840c-0x85ff invalid -->
2133
2134 <!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
2135 <reg32 offset="0x8600" name="GRAS_UNKNOWN_8600" low="0" high="12" />
2136 <reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2137 <reg32 offset="0x8610" name="GRAS_PERFCTR_TSE_SEL_0"/>
2138 <reg32 offset="0x8611" name="GRAS_PERFCTR_TSE_SEL_1"/>
2139 <reg32 offset="0x8612" name="GRAS_PERFCTR_TSE_SEL_2"/>
2140 <reg32 offset="0x8613" name="GRAS_PERFCTR_TSE_SEL_3"/>
2141 <reg32 offset="0x8614" name="GRAS_PERFCTR_RAS_SEL_0"/>
2142 <reg32 offset="0x8615" name="GRAS_PERFCTR_RAS_SEL_1"/>
2143 <reg32 offset="0x8616" name="GRAS_PERFCTR_RAS_SEL_2"/>
2144 <reg32 offset="0x8617" name="GRAS_PERFCTR_RAS_SEL_3"/>
2145 <reg32 offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL_0"/>
2146 <reg32 offset="0x8619" name="GRAS_PERFCTR_LRZ_SEL_1"/>
2147 <reg32 offset="0x861A" name="GRAS_PERFCTR_LRZ_SEL_2"/>
2148 <reg32 offset="0x861B" name="GRAS_PERFCTR_LRZ_SEL_3"/>
2149
2150 <!-- note 0x8620-0x87ff are not all invalid
2151 (in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
2152 -->
2153
2154 <!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
2155 <reg32 offset="0x8800" name="RB_BIN_CONTROL">
2156 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2157 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2158 <bitfield name="BINNING_PASS" pos="18" type="boolean"/>
2159 <bitfield name="UNK19" pos="19"/>
2160 <bitfield name="UNK20" pos="20"/>
2161 <bitfield name="USE_VIZ" pos="21" type="boolean"/>
2162 <bitfield name="UNK22" low="22" high="26"/>
2163 </reg32>
2164 <reg32 offset="0x8801" name="RB_RENDER_CNTL">
2165 <bitfield name="UNK3" pos="3" type="boolean"/>
2166 <!-- always set: ?? -->
2167 <bitfield name="UNK4" pos="4" type="boolean"/>
2168 <bitfield name="UNK5" low="5" high="6"/>
2169 <!-- set during binning pass: -->
2170 <bitfield name="BINNING" pos="7" type="boolean"/>
2171 <bitfield name="UNK8" low="8" high="12"/>
2172 <!-- bit seems to be set whenever depth buffer enabled: -->
2173 <bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
2174 <!-- bitmask of MRTs using UBWC flag buffer: -->
2175 <bitfield name="FLAG_MRTS" low="16" high="23"/>
2176 </reg32>
2177 <reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
2178 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2179 <bitfield name="UNK2" pos="2"/>
2180 <bitfield name="UNK3" pos="3"/>
2181 </reg32>
2182 <reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
2183 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
2184 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
2185 </reg32>
2186
2187 <reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
2188 <reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
2189 <reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
2190 <!-- 0x8807-0x8808 invalid -->
2191 <!--
2192 note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
2193 name comes from kernel and is probably right)
2194 -->
2195 <reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
2196 <!-- see also GRAS_CNTL -->
2197 <bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
2198 <!-- b1 set for interpolateAtCentroid() -->
2199 <bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
2200 <!-- b2 set instead of b0 when running in per-sample mode -->
2201 <bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
2202 <!--
2203 b3 set for interpolateAt{Offset,Sample}() if not in per-sample
2204 mode, and frag_face
2205 -->
2206 <bitfield name="SIZE" pos="3" type="boolean"/>
2207 <bitfield name="UNK4" pos="4" type="boolean"/>
2208 <!-- b5 set ofr interpolateAt{Offset,Sample}() if in per-sample mode -->
2209 <bitfield name="SIZE_PERSAMP" pos="5" type="boolean"/>
2210 <bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
2211 <bitfield name="UNK10" pos="10" type="boolean"/>
2212 </reg32>
2213 <reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
2214 <!-- enable bits for various FS sysvalue regs: -->
2215 <bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
2216 <bitfield name="UNK1" pos="1" type="boolean"/>
2217 <bitfield name="FACENESS" pos="2" type="boolean"/>
2218 <bitfield name="SAMPLEID" pos="3" type="boolean"/>
2219 <!-- b4 and b5 set in per-sample mode: -->
2220 <bitfield name="UNK4" pos="4" type="boolean"/>
2221 <bitfield name="UNK5" pos="5" type="boolean"/>
2222 <bitfield name="SIZE" pos="6" type="boolean"/>
2223 <bitfield name="UNK7" pos="7" type="boolean"/>
2224 <bitfield name="UNK8" pos="8" type="boolean"/>
2225 </reg32>
2226
2227 <reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
2228 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
2229 <bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
2230 <bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
2231 <bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/>
2232 </reg32>
2233 <reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
2234 <bitfield name="MRT" low="0" high="3" type="uint"/>
2235 </reg32>
2236 <reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
2237 <bitfield name="RT0" low="0" high="3"/>
2238 <bitfield name="RT1" low="4" high="7"/>
2239 <bitfield name="RT2" low="8" high="11"/>
2240 <bitfield name="RT3" low="12" high="15"/>
2241 <bitfield name="RT4" low="16" high="19"/>
2242 <bitfield name="RT5" low="20" high="23"/>
2243 <bitfield name="RT6" low="24" high="27"/>
2244 <bitfield name="RT7" low="28" high="31"/>
2245 </reg32>
2246 <reg32 offset="0x880e" name="RB_DITHER_CNTL">
2247 <bitfield name="DITHER_MODE_MRT0" low="0" high="1" type="adreno_rb_dither_mode"/>
2248 <bitfield name="DITHER_MODE_MRT1" low="2" high="3" type="adreno_rb_dither_mode"/>
2249 <bitfield name="DITHER_MODE_MRT2" low="4" high="5" type="adreno_rb_dither_mode"/>
2250 <bitfield name="DITHER_MODE_MRT3" low="6" high="7" type="adreno_rb_dither_mode"/>
2251 <bitfield name="DITHER_MODE_MRT4" low="8" high="9" type="adreno_rb_dither_mode"/>
2252 <bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2253 <bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2254 <bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2255 </reg32>
2256 <reg32 offset="0x880f" name="RB_SRGB_CNTL">
2257 <!-- Same as SP_SRGB_CNTL -->
2258 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2259 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2260 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2261 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2262 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2263 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2264 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2265 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2266 </reg32>
2267
2268 <reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2269 <bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2270 </reg32>
2271 <reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6"/>
2272 <!-- 0x8812-0x8817 invalid -->
2273 <!-- always 0x0 ? -->
2274 <reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6"/>
2275 <!-- 0x8819-0x881e all 32 bits -->
2276 <reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2277 <reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2278 <reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2279 <reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2280 <reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2281 <reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2282 <!-- 0x881f invalid -->
2283 <array offset="0x8820" name="RB_MRT" stride="8" length="8">
2284 <reg32 offset="0x0" name="CONTROL">
2285 <bitfield name="BLEND" pos="0" type="boolean"/>
2286 <bitfield name="BLEND2" pos="1" type="boolean"/>
2287 <bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2288 <bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2289 <bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2290 </reg32>
2291 <reg32 offset="0x1" name="BLEND_CONTROL">
2292 <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2293 <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2294 <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2295 <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2296 <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2297 <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2298 </reg32>
2299 <reg32 offset="0x2" name="BUF_INFO">
2300 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2301 <bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2302 <bitfield name="UNK10" pos="10"/>
2303 <bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2304 </reg32>
2305 <!--
2306 at least in gmem, things seem to be aligned to pitch of 64..
2307 maybe an artifact of tiled format used in gmem?
2308 -->
2309 <reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
2310 <reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
2311 <!--
2312 Compared to a5xx and before, we configure both a GMEM base and
2313 external base. Not sure if this is to facilitate GMEM save/
2314 restore for context switch, or just to simplify state setup to
2315 not have to care about GMEM vs BYPASS mode.
2316 -->
2317 <reg32 offset="0x5" name="BASE_LO"/>
2318 <reg32 offset="0x6" name="BASE_HI"/>
2319
2320 <!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
2321 <reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
2322
2323 <reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
2324 </array>
2325
2326 <reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2327 <reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2328 <reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2329 <reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2330 <reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2331 <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2332 <bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2333 <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2334 </reg32>
2335 <reg32 offset="0x8865" name="RB_BLEND_CNTL">
2336 <!-- per-mrt enable bit -->
2337 <bitfield name="ENABLE_BLEND" low="0" high="7"/>
2338 <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2339 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
2340 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2341 <bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
2342 <bitfield name="SAMPLE_MASK" low="16" high="31"/>
2343 </reg32>
2344 <!-- 0x8866-0x886f invalid -->
2345 <reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2346 <bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
2347 </reg32>
2348
2349 <reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2350 <bitfield name="Z_ENABLE" pos="0" type="boolean"/>
2351 <bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2352 <bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2353 <bitfield name="Z_CLAMP_ENABLE" pos="5" type="boolean"/>
2354 <doc>
2355 Z_TEST_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
2356 also set when Z_BOUNDS_ENABLE is set
2357 </doc>
2358 <bitfield name="Z_TEST_ENABLE" pos="6" type="boolean"/>
2359 <bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
2360 </reg32>
2361 <!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2362 <reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2363 <bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2364 <bitfield name="UNK3" low="3" high="4"/>
2365 </reg32>
2366 <reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint"/>
2367 <reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint"/>
2368 <reg32 offset="0x8875" name="RB_DEPTH_BUFFER_BASE_LO"/>
2369 <reg32 offset="0x8876" name="RB_DEPTH_BUFFER_BASE_HI"/>
2370 <reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64"/>
2371 <reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2372
2373 <reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float"/>
2374 <reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float"/>
2375 <!-- 0x887a-0x887f invalid -->
2376 <reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2377 <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2378 <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2379 <!--
2380 set for stencil operations that require read from stencil
2381 buffer, but not for example for stencil clear (which does
2382 not require read).. so guessing this is analogous to
2383 READ_DEST_ENABLE for color buffer..
2384 -->
2385 <bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2386 <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2387 <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2388 <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2389 <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2390 <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2391 <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2392 <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2393 <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2394 </reg32>
2395 <reg32 offset="0x8881" name="RB_STENCIL_INFO">
2396 <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2397 <bitfield name="UNK1" pos="1" type="boolean"/>
2398 </reg32>
2399 <reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint"/>
2400 <reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint"/>
2401 <reg32 offset="0x8884" name="RB_STENCIL_BUFFER_BASE_LO"/>
2402 <reg32 offset="0x8885" name="RB_STENCIL_BUFFER_BASE_HI"/>
2403 <reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64"/>
2404 <reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2405 <reg32 offset="0x8887" name="RB_STENCILREF">
2406 <bitfield name="REF" low="0" high="7"/>
2407 <bitfield name="BFREF" low="8" high="15"/>
2408 </reg32>
2409 <reg32 offset="0x8888" name="RB_STENCILMASK">
2410 <bitfield name="MASK" low="0" high="7"/>
2411 <bitfield name="BFMASK" low="8" high="15"/>
2412 </reg32>
2413 <reg32 offset="0x8889" name="RB_STENCILWRMASK">
2414 <bitfield name="WRMASK" low="0" high="7"/>
2415 <bitfield name="BFWRMASK" low="8" high="15"/>
2416 </reg32>
2417 <!-- 0x888a-0x888f invalid -->
2418 <reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy"/>
2419 <reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2420 <bitfield name="UNK0" pos="0" type="boolean"/>
2421 <bitfield name="COPY" pos="1" type="boolean"/>
2422 </reg32>
2423 <!-- 0x8892-0x8897 invalid -->
2424 <reg32 offset="0x8898" name="RB_LRZ_CNTL">
2425 <bitfield name="ENABLE" pos="0" type="boolean"/>
2426 </reg32>
2427 <!-- 0x8899-0x88bf invalid -->
2428 <!-- clamps depth value for depth test/write -->
2429 <reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2430 <reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2431 <!-- 0x88c2-0x88cf invalid-->
2432 <reg32 offset="0x88d0" name="RB_UNKNOWN_88D0">
2433 <bitfield name="UNK0" low="0" high="12"/>
2434 <bitfield name="UNK16" low="16" high="26"/>
2435 </reg32>
2436 <reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy"/>
2437 <reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy"/>
2438 <!-- weird to duplicate other regs from same block?? -->
2439 <reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
2440 <bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2441 <bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2442 </reg32>
2443 <reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy"/>
2444 <reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2445 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2446 </reg32>
2447 <reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12"/>
2448 <!-- s/DST_FORMAT/DST_INFO/ probably: -->
2449 <reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2450 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2451 <bitfield name="FLAGS" pos="2" type="boolean"/>
2452 <bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2453 <bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2454 <bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2455 <bitfield name="UNK15" pos="15" type="boolean"/>
2456 </reg32>
2457 <reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64"/>
2458 <reg32 offset="0x88d8" name="RB_BLIT_DST_LO"/>
2459 <reg32 offset="0x88d9" name="RB_BLIT_DST_HI"/>
2460 <reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2461 <!-- array-pitch is size of layer -->
2462 <reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint"/>
2463 <reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64"/>
2464 <reg32 offset="0x88dc" name="RB_BLIT_FLAG_DST_LO"/>
2465 <reg32 offset="0x88dd" name="RB_BLIT_FLAG_DST_HI"/>
2466 <reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2467 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2468 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2469 </reg32>
2470
2471 <reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2472 <reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2473 <reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2474 <reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2475
2476 <!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2477 <reg32 offset="0x88e3" name="RB_BLIT_INFO">
2478 <bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear? But also color restore? -->
2479 <bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2480 <bitfield name="INTEGER" pos="2" type="boolean"/> <!-- probably -->
2481 <bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2482 <doc>
2483 For clearing depth/stencil
2484 1 - depth
2485 2 - stencil
2486 3 - depth+stencil
2487 For clearing color buffer:
2488 then probably a component mask, I always see 0xf
2489 </doc>
2490 <bitfield name="CLEAR_MASK" low="4" high="7"/>
2491 <bitfield name="UNK8" low="8" high="9"/>
2492 <bitfield name="UNK12" low="12" high="15"/>
2493 </reg32>
2494 <!-- 0x88e4-0x88ef invalid -->
2495 <!-- always 0x0 ? -->
2496 <reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11"/>
2497 <!-- could be for separate stencil? (or may not be a flag buffer at all) -->
2498 <reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2499 <reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
2500 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2501 <bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
2502 </reg32>
2503 <reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
2504 <!-- 0x88f5-0x88ff invalid -->
2505 <reg32 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE_LO"/>
2506 <reg32 offset="0x8901" name="RB_DEPTH_FLAG_BUFFER_BASE_HI"/>
2507 <reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2508 <reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2509 <bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
2510 <!-- TODO: actually part of array pitch -->
2511 <bitfield name="UNK8" low="8" high="10"/>
2512 <bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2513 </reg32>
2514 <array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2515 <reg32 offset="0" name="ADDR_LO"/>
2516 <reg32 offset="1" name="ADDR_HI"/>
2517 <reg64 offset="0" name="ADDR" type="waddress" align="64"/>
2518 <reg32 offset="2" name="PITCH">
2519 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2520 <bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
2521 </reg32>
2522 </array>
2523 <!-- 0x891b-0x8926 invalid -->
2524 <reg32 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR_LO"/>
2525 <reg32 offset="0x8928" name="RB_SAMPLE_COUNT_ADDR_HI"/>
2526 <reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16"/>
2527 <!-- 0x8929-0x89ff invalid -->
2528
2529 <!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
2530
2531 <reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2532 <reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31"/>
2533
2534 <bitset name="a6xx_2d_surf_info" inline="yes">
2535 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2536 <bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2537 <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2538 <bitfield name="FLAGS" pos="12" type="boolean"/>
2539 <bitfield name="SRGB" pos="13" type="boolean"/>
2540 <!-- the rest is only for src -->
2541 <bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2542 <bitfield name="FILTER" pos="16" type="boolean"/>
2543 <bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2544 <bitfield name="UNK20" pos="20" type="boolean"/>
2545 <bitfield name="UNK22" pos="22" type="boolean"/>
2546 </bitset>
2547
2548 <!-- 0x8c02-0x8c16 invalid -->
2549 <!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
2550 <reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2551 <reg32 offset="0x8c18" name="RB_2D_DST_LO"/>
2552 <reg32 offset="0x8c19" name="RB_2D_DST_HI"/>
2553 <reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64"/>
2554 <reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2555 <!-- this is a guess but seems likely (for NV12/IYUV): -->
2556 <reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64"/>
2557 <reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint"/>
2558 <reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64"/>
2559
2560 <reg32 offset="0x8c20" name="RB_2D_DST_FLAGS_LO"/>
2561 <reg32 offset="0x8c21" name="RB_2D_DST_FLAGS_HI"/>
2562 <reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64"/>
2563 <reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
2564 <!-- this is a guess but seems likely (for NV12 with UBWC): -->
2565 <reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64"/>
2566 <reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint"/>
2567
2568 <!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
2569 <!-- unlike a5xx, these are per channel values rather than packed -->
2570 <reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2571 <reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2572 <reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2573 <reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2574 <!-- 0x8c34-0x8dff invalid -->
2575
2576 <!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
2577 <reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2578 <!-- 0x8e00-0x8e03 invalid -->
2579 <reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/> <!-- TODO: valid mask 0xfffffeff -->
2580 <reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2581 <!-- 0x8e06 invalid -->
2582 <reg32 offset="0x8e07" name="RB_CCU_CNTL">
2583 <!-- offset into GMEM for something.
2584 important for sysmem path
2585 BLIT_OP_SCALE also writes to GMEM at this offset for GMEM store
2586 blob values for GMEM path (note: close to GMEM size):
2587 a618: 0x7c000 a630/a640: 0xf8000 a650: 0x114000
2588 SYSMEM path values:
2589 a618: 0x10000 a630/a640: 0x20000 a650: 0x30000
2590 TODO: valid mask 0xfffffc1f
2591 -->
2592 <bitfield name="OFFSET" low="23" high="31" shr="12" type="hex"/>
2593 <bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2594 <bitfield name="UNK2" pos="2" type="boolean"/> <!-- sometimes set with GMEM? -->
2595 </reg32>
2596 <reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
2597 <bitfield name="MODE" pos="0" type="boolean"/>
2598 <bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
2599 <bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
2600 <bitfield name="AMSBC" pos="4" type="boolean"/>
2601 <bitfield name="UPPER_BIT" pos="10" type="uint"/>
2602 <bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
2603 <bitfield name="UNK12" low="12" high="13"/>
2604 </reg32>
2605 <!-- 0x8e09-0x8e0f invalid -->
2606 <reg32 offset="0x8e10" name="RB_PERFCTR_RB_SEL_0"/>
2607 <reg32 offset="0x8e11" name="RB_PERFCTR_RB_SEL_1"/>
2608 <reg32 offset="0x8e12" name="RB_PERFCTR_RB_SEL_2"/>
2609 <reg32 offset="0x8e13" name="RB_PERFCTR_RB_SEL_3"/>
2610 <reg32 offset="0x8e14" name="RB_PERFCTR_RB_SEL_4"/>
2611 <reg32 offset="0x8e15" name="RB_PERFCTR_RB_SEL_5"/>
2612 <reg32 offset="0x8e16" name="RB_PERFCTR_RB_SEL_6"/>
2613 <reg32 offset="0x8e17" name="RB_PERFCTR_RB_SEL_7"/>
2614 <reg32 offset="0x8e18" name="RB_PERFCTR_CCU_SEL_0"/>
2615 <reg32 offset="0x8e19" name="RB_PERFCTR_CCU_SEL_1"/>
2616 <reg32 offset="0x8e1a" name="RB_PERFCTR_CCU_SEL_2"/>
2617 <reg32 offset="0x8e1b" name="RB_PERFCTR_CCU_SEL_3"/>
2618 <reg32 offset="0x8e1c" name="RB_PERFCTR_CCU_SEL_4"/>
2619 <!-- 0x8e1d-0x8e1f invalid -->
2620 <!-- 0x8e20-0x8e25 more perfcntr sel? -->
2621 <!-- 0x8e26-0x8e27 invalid -->
2622 <reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
2623 <!-- 0x8e29-0x8e2b invalid -->
2624 <reg32 offset="0x8e2c" name="RB_PERFCTR_CMP_SEL_0"/>
2625 <reg32 offset="0x8e2d" name="RB_PERFCTR_CMP_SEL_1"/>
2626 <reg32 offset="0x8e2e" name="RB_PERFCTR_CMP_SEL_2"/>
2627 <reg32 offset="0x8e2f" name="RB_PERFCTR_CMP_SEL_3"/>
2628 <reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
2629 <reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
2630 <!-- 0x8e3e-0x8e4f invalid -->
2631 <!-- GMEM save/restore for preemption: -->
2632 <reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
2633 <!-- address for GMEM save/restore? -->
2634 <reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
2635 <!-- 0x8e53-0x8e7f invalid -->
2636 <!-- 0x8e80-0x8e83 are valid -->
2637 <!-- 0x8e84-0x90ff invalid -->
2638
2639 <!-- 0x9000-0x90ff invalid -->
2640
2641 <!-- something to do with geometry shader: -->
2642 <reg32 offset="0x9100" name="VPC_UNKNOWN_9100" low="0" high="7"/>
2643
2644 <bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
2645 <bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
2646 <!-- there can be up to 8 total clip/cull distance outputs,
2647 but apparenly VPC can only deal with vec4, so when there are
2648 more than 4 outputs a second location needs to be programmed
2649 -->
2650 <bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
2651 <bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
2652 </bitset>
2653 <reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2654 <reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2655 <reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2656
2657 <bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
2658 <bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2659 <bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
2660 </bitset>
2661
2662 <reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2663 <reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2664 <reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2665
2666 <reg32 offset="0x9107" name="VPC_UNKNOWN_9107" pos="2"/>
2667 <reg32 offset="0x9108" name="VPC_POLYGON_MODE">
2668 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2669 </reg32>
2670 <!-- 0x9109-0x91ff invalid -->
2671 <array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2672 <reg32 offset="0x0" name="MODE"/>
2673 </array>
2674 <array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2675 <reg32 offset="0x0" name="MODE"/>
2676 </array>
2677
2678 <!-- always 0x0 -->
2679 <reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31"/>
2680 <reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31"/>
2681
2682 <array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2683 <!-- one bit per varying component: -->
2684 <reg32 offset="0" name="DISABLE"/>
2685 </array>
2686
2687 <reg32 offset="0x9216" name="VPC_SO_CNTL">
2688 <bitfield name="UNK0" low="0" high="7"/>
2689 <!-- always 0x10000 when SO enabled.. -->
2690 <bitfield name="ENABLE" pos="16" type="boolean"/>
2691 </reg32>
2692 <!-- special register, write multiple times to load SO program (not readable) -->
2693 <reg32 offset="0x9217" name="VPC_SO_PROG">
2694 <bitfield name="A_BUF" low="0" high="1" type="uint"/>
2695 <bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2696 <bitfield name="A_EN" pos="11" type="boolean"/>
2697 <bitfield name="B_BUF" low="12" high="13" type="uint"/>
2698 <bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2699 <bitfield name="B_EN" pos="23" type="boolean"/>
2700 </reg32>
2701
2702 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS_LO"/>
2703 <reg32 offset="0x9219" name="VPC_SO_STREAM_COUNTS_HI"/>
2704 <reg32 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32"/>
2705
2706 <array offset="0x921a" name="VPC_SO" stride="7" length="4">
2707 <reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
2708 <reg32 offset="0" name="BUFFER_BASE_LO"/>
2709 <reg32 offset="1" name="BUFFER_BASE_HI"/>
2710 <reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
2711 <reg32 offset="3" name="NCOMP" low="0" high="9"/> <!-- component count -->
2712 <reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
2713 <reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
2714 <reg32 offset="5" name="FLUSH_BASE_LO"/>
2715 <reg32 offset="6" name="FLUSH_BASE_HI"/>
2716 </array>
2717
2718 <reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT">
2719 <bitfield name="INVERT" pos="0" type="boolean"/>
2720 </reg32>
2721 <!-- 0x9237-0x92ff invalid -->
2722 <!-- always 0x0 ? -->
2723 <reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2"/>
2724
2725 <bitset name="a6xx_vpc_xs_pack" inline="yes">
2726 <doc>
2727 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2728 plus # of transform-feedback (streamout) varyings if using the
2729 hw streamout (rather than stg instructions in shader)
2730 </doc>
2731 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2732 <bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2733 <bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2734 <bitfield name="UNK24" low="24" high="27"/>
2735 </bitset>
2736 <reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack"/>
2737 <reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack"/>
2738 <reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack"/>
2739
2740 <reg32 offset="0x9304" name="VPC_CNTL_0">
2741 <bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2742 <!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2743 <bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2744 <bitfield name="VARYING" pos="16" type="boolean"/>
2745 <bitfield name="UNKLOC" low="24" high="31" type="uint"/>
2746 </reg32>
2747
2748 <reg32 offset="0x9305" name="VPC_SO_BUF_CNTL">
2749 <!-- TODO: the first 12 bits are valid, likely 3-bit enum instead of bools -->
2750 <bitfield name="BUF0" pos="0" type="boolean"/>
2751 <bitfield name="BUF1" pos="3" type="boolean"/>
2752 <bitfield name="BUF2" pos="6" type="boolean"/>
2753 <bitfield name="BUF3" pos="9" type="boolean"/>
2754 <bitfield name="ENABLE" pos="15" type="boolean"/>
2755 <bitfield name="UNK16" low="16" high="19"/>
2756 </reg32>
2757 <reg32 offset="0x9306" name="VPC_SO_DISABLE">
2758 <bitfield name="DISABLE" pos="0" type="boolean"/>
2759 </reg32>
2760 <!-- 0x9307-0x95ff invalid -->
2761
2762 <!-- TODO: 0x9600-0x97ff range -->
2763 <reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
2764 <reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2765 <reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0"/> <!-- always 0x0 ? -->
2766 <reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
2767 <reg32 offset="0x9604" name="VPC_PERFCTR_VPC_SEL_0"/>
2768 <reg32 offset="0x9605" name="VPC_PERFCTR_VPC_SEL_1"/>
2769 <reg32 offset="0x9606" name="VPC_PERFCTR_VPC_SEL_2"/>
2770 <reg32 offset="0x9607" name="VPC_PERFCTR_VPC_SEL_3"/>
2771 <reg32 offset="0x9608" name="VPC_PERFCTR_VPC_SEL_4"/>
2772 <reg32 offset="0x9609" name="VPC_PERFCTR_VPC_SEL_5"/>
2773 <!-- 0x960a-0x9623 invalid -->
2774 <!-- TODO: regs from 0x9624-0x963a -->
2775 <!-- 0x963b-0x97ff invalid -->
2776
2777 <reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint"/>
2778
2779 <!-- always 0x0 ? -->
2780 <reg32 offset="0x9801" name="PC_HS_INPUT_SIZE">
2781 <bitfield name="SIZE" low="0" high="10"/>
2782 <bitfield name="UNK13" pos="13"/>
2783 </reg32>
2784
2785 <enum name="a6xx_tess_spacing">
2786 <value value="0x0" name="TESS_EQUAL"/>
2787 <value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2788 <value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2789 </enum>
2790 <enum name="a6xx_tess_output">
2791 <value value="0x0" name="TESS_POINTS"/>
2792 <value value="0x1" name="TESS_LINES"/>
2793 <value value="0x2" name="TESS_CW_TRIS"/>
2794 <value value="0x3" name="TESS_CCW_TRIS"/>
2795 </enum>
2796 <reg32 offset="0x9802" name="PC_TESS_CNTL">
2797 <bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2798 <bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2799 </reg32>
2800
2801 <reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint"/>
2802 <reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7"/>
2803
2804 <!-- always 0x1 ? -->
2805 <reg32 offset="0x9805" name="PC_UNKNOWN_9805" low="0" high="2"/>
2806
2807 <!-- probably a mirror of VFD_CONTROL_6 -->
2808 <reg32 offset="0x9806" name="PC_PRIMID_PASSTHRU" pos="0" type="boolean"/>
2809 <!-- 0x980b-0x983f invalid -->
2810
2811 <!-- 0x9840 - 0x9842 are not readable -->
2812 <reg32 offset="0x9840" name="PC_DRAW_CMD">
2813 <bitfield name="STATE_ID" low="0" high="7"/>
2814 </reg32>
2815
2816 <reg32 offset="0x9841" name="PC_DISPATCH_CMD">
2817 <bitfield name="STATE_ID" low="0" high="7"/>
2818 </reg32>
2819
2820 <reg32 offset="0x9842" name="PC_EVENT_CMD">
2821 <!-- I think only the low bit is actually used? -->
2822 <bitfield name="STATE_ID" low="16" high="23"/>
2823 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2824 </reg32>
2825
2826 <!-- 0x9843-0x997f invalid -->
2827
2828 <reg32 offset="0x9981" name="PC_POLYGON_MODE">
2829 <bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2830 </reg32>
2831 <reg32 offset="0x9980" name="PC_UNKNOWN_9980" low="0" high="2"/>
2832
2833 <!-- 0x9982-0x9aff invalid -->
2834
2835 <reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2836 <bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2837 <!-- maybe? b1 seems always set, so just assume it is for now: -->
2838 <bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2839 <bitfield name="TESS_UPPER_LEFT_DOMAIN_ORIGIN" pos="2" type="boolean"/>
2840 <bitfield name="UNK3" pos="3" type="boolean"/>
2841 </reg32>
2842
2843 <bitset name="a6xx_xs_out_cntl" inline="yes">
2844 <doc>
2845 num of varyings plus four for gl_Position (plus one if gl_PointSize)
2846 plus # of transform-feedback (streamout) varyings if using the
2847 hw streamout (rather than stg instructions in shader)
2848 </doc>
2849 <bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2850 <bitfield name="PSIZE" pos="8" type="boolean"/>
2851 <bitfield name="LAYER" pos="9" type="boolean"/>
2852 <bitfield name="VIEW" pos="10" type="boolean"/>
2853 <!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit -->
2854 <bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2855 <bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
2856 </bitset>
2857
2858 <reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2859 <reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2860 <reg32 offset="0x9b03" name="PC_PRIMITIVE_CNTL_3" pos="11"/>
2861 <reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2862
2863 <reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2864 <doc>
2865 geometry shader
2866 </doc>
2867 <!-- TODO: first 16 bits are valid so something is wrong or missing here -->
2868 <bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2869 <bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2870 <bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2871 <bitfield name="UNK18" pos="18"/>
2872 </reg32>
2873
2874 <reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2875 <doc>
2876 size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
2877 </doc>
2878 <bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/>
2879 </reg32>
2880 <!-- something gs related: -->
2881 <reg32 offset="0x9b07" name="PC_UNKNOWN_9B07" low="0" high="6"/>
2882
2883 <reg32 offset="0x9b08" name="PC_UNKNOWN_9B08" low="0" high="15"/>
2884 <!-- 0x9b09-0x9bff invalid -->
2885 <reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
2886 <!-- special register (but note first 8 bits can be written/read) -->
2887 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2888 <bitfield name="STATE_ID" low="8" high="15"/>
2889 </reg32>
2890 <!-- 0x9c01-0x9dff invalid -->
2891 <!-- TODO: 0x9e00-0xa000 range incomplete -->
2892 <reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/>
2893 <reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
2894 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR_LO"/>
2895 <reg32 offset="0x9e09" name="PC_TESSFACTOR_ADDR_HI"/>
2896 <reg32 offset="0x9e08" name="PC_TESSFACTOR_ADDR" type="waddress" align="32"/>
2897
2898 <!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2899 <reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2900 <bitfield name="UNK0" low="0" high="15"/>
2901 <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2902 <bitfield name="VSC_N" low="22" high="26" type="uint"/>
2903 </reg32>
2904 <reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/>
2905 <reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/>
2906
2907 <reg32 offset="0x9e34" name="PC_PERFCTR_PC_SEL_0"/>
2908 <reg32 offset="0x9e35" name="PC_PERFCTR_PC_SEL_1"/>
2909 <reg32 offset="0x9e36" name="PC_PERFCTR_PC_SEL_2"/>
2910 <reg32 offset="0x9e37" name="PC_PERFCTR_PC_SEL_3"/>
2911 <reg32 offset="0x9e38" name="PC_PERFCTR_PC_SEL_4"/>
2912 <reg32 offset="0x9e39" name="PC_PERFCTR_PC_SEL_5"/>
2913 <reg32 offset="0x9e3a" name="PC_PERFCTR_PC_SEL_6"/>
2914 <reg32 offset="0x9e3b" name="PC_PERFCTR_PC_SEL_7"/>
2915
2916 <!-- always 0x0 -->
2917 <reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2918
2919 <reg32 offset="0xa000" name="VFD_CONTROL_0">
2920 <bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2921 <bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2922 </reg32>
2923 <reg32 offset="0xa001" name="VFD_CONTROL_1">
2924 <bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2925 <bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2926 <bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2927 </reg32>
2928 <reg32 offset="0xa002" name="VFD_CONTROL_2">
2929 <bitfield name="REGID_HSPATCHID" low="0" high="7" type="a3xx_regid"/>
2930 <bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2931 </reg32>
2932 <reg32 offset="0xa003" name="VFD_CONTROL_3">
2933 <bitfield name="REGID_DSPATCHID" low="8" high="15" type="a3xx_regid"/>
2934 <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2935 <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2936 </reg32>
2937 <reg32 offset="0xa004" name="VFD_CONTROL_4">
2938 </reg32>
2939 <reg32 offset="0xa005" name="VFD_CONTROL_5">
2940 <bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2941 </reg32>
2942 <reg32 offset="0xa006" name="VFD_CONTROL_6">
2943 <!--
2944 True if gl_PrimitiveID is read via the FS and there is
2945 no matching write from the GS, and therefore it needs to
2946 be passed through via fixed-function logic.
2947 -->
2948 <bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2949 </reg32>
2950
2951 <reg32 offset="0xa007" name="VFD_MODE_CNTL">
2952 <bitfield name="BINNING_PASS" pos="0" type="boolean"/>
2953 </reg32>
2954
2955 <!-- always 0x0 ? -->
2956 <reg32 offset="0xa008" name="VFD_UNKNOWN_A008"/>
2957 <reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2958 <!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2959 <bitfield name="VERTEX" pos="0" type="boolean"/>
2960 <!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2961 <bitfield name="INSTANCE" pos="1" type="boolean"/>
2962 </reg32>
2963
2964 <reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2965 <reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2966 <array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2967 <reg64 offset="0x0" name="BASE" type="address"/>
2968 <reg32 offset="0x0" name="BASE_LO"/>
2969 <reg32 offset="0x1" name="BASE_HI"/>
2970 <reg32 offset="0x2" name="SIZE" type="uint"/>
2971 <reg32 offset="0x3" name="STRIDE" type="uint"/>
2972 </array>
2973 <array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2974 <reg32 offset="0x0" name="INSTR">
2975 <!-- IDX and byte OFFSET into VFD_FETCH -->
2976 <bitfield name="IDX" low="0" high="4" type="uint"/>
2977 <bitfield name="OFFSET" low="5" high="16"/>
2978 <bitfield name="INSTANCED" pos="17" type="boolean"/>
2979 <bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2980 <bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2981 <bitfield name="UNK30" pos="30" type="boolean"/>
2982 <bitfield name="FLOAT" pos="31" type="boolean"/>
2983 </reg32>
2984 <reg32 offset="0x1" name="STEP_RATE"/>
2985 </array>
2986 <array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2987 <reg32 offset="0x0" name="INSTR">
2988 <bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2989 <bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2990 </reg32>
2991 </array>
2992
2993 <!-- always 0x1 ? -->
2994 <reg32 offset="0xa0f8" name="SP_UNKNOWN_A0F8"/>
2995
2996 <bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2997 <!--
2998 When b31 set we just see FULLREGFOOTPRINT set. The pattern of
2999 used registers is a bit odd too:
3000 - used (half): 0-15 68-179 (cnt=128, max=179)
3001 - used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
3002 whereas we usually see a (mostly) contiguous range of regs used. But if
3003 I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
3004 then:
3005 - used (merged): 0-191 (cnt=192, max=191)
3006 So I think if b31 is set, then the half precision registers overlap
3007 the full precision registers. (Which seems like a pretty sensible
3008 feature, actually I'm not sure when you *wouldn't* want to use that,
3009 since it gives register allocation more flexibility)
3010 -->
3011 <bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
3012 <bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
3013 <!-- seems to be nesting level for flow control:.. -->
3014 <bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
3015 <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/>
3016 <bitfield name="VARYING" pos="22" type="boolean"/>
3017 <!-- set when dFdxFine/dFdyFine is used -->
3018 <bitfield name="DIFF_FINE" pos="23" type="boolean"/>
3019 <bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
3020 <bitfield name="MERGEDREGS" pos="31" type="boolean"/>
3021 </bitset>
3022
3023 <bitset name="a6xx_sp_xs_config" inline="yes">
3024 <!--
3025 Each of these are set if the given resource type is used
3026 with the Vulkan/bindless binding model.
3027 -->
3028 <bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
3029 <bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
3030 <bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
3031 <bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
3032
3033 <bitfield name="ENABLED" pos="8" type="boolean"/>
3034 <!--
3035 number of textures and samplers.. these might be swapped, with GL I
3036 always see the same value for both.
3037 -->
3038 <bitfield name="NTEX" low="9" high="16" type="uint"/>
3039 <bitfield name="NSAMP" low="17" high="21" type="uint"/>
3040 <bitfield name="NIBO" low="22" high="29" type="uint"/>
3041 </bitset>
3042
3043 <reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3044 <reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex">
3045 <!--
3046 bitmask of true/false conditions for VS brac.N instructions,
3047 bit N corresponds to brac.N
3048 -->
3049 </reg32>
3050 <reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL">
3051 <!-- # of VS outputs including pos/psize -->
3052 <bitfield name="OUT" low="0" high="5" type="uint"/>
3053 </reg32>
3054 <array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
3055 <reg32 offset="0x0" name="REG">
3056 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3057 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3058 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3059 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3060 </reg32>
3061 </array>
3062 <!--
3063 Starting with a5xx, position/psize outputs from shader end up in the
3064 SP_VS_OUT map, with highest OUTLOCn position. (Generally they are
3065 the last entries too, except when gl_PointCoord is used, blob inserts
3066 an extra varying after, but with a lower OUTLOC position. If present,
3067 psize is last, preceded by position.
3068 -->
3069 <array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
3070 <reg32 offset="0x0" name="REG">
3071 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3072 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3073 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3074 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3075 </reg32>
3076 </array>
3077
3078 <reg32 offset="0xa81b" name="SP_UNKNOWN_A81B"/>
3079 <reg32 offset="0xa81c" name="SP_VS_OBJ_START_LO"/>
3080 <reg32 offset="0xa81d" name="SP_VS_OBJ_START_HI"/>
3081 <reg32 offset="0xa822" name="SP_VS_TEX_COUNT" type="uint"/>
3082 <reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
3083 <reg32 offset="0xa824" name="SP_VS_INSTRLEN" type="uint"/>
3084
3085 <reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3086 <reg32 offset="0xa831" name="SP_HS_UNKNOWN_A831"/>
3087 <reg32 offset="0xa833" name="SP_HS_UNKNOWN_A833"/>
3088 <reg32 offset="0xa834" name="SP_HS_OBJ_START_LO"/>
3089 <reg32 offset="0xa835" name="SP_HS_OBJ_START_HI"/>
3090 <reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" type="uint"/>
3091 <reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
3092 <reg32 offset="0xa83c" name="SP_HS_INSTRLEN" type="uint"/>
3093
3094 <reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3095 <reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL">
3096 <!-- # of DS outputs including pos/psize -->
3097 <bitfield name="OUT" low="0" high="5" type="uint"/>
3098 </reg32>
3099 <array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
3100 <reg32 offset="0x0" name="REG">
3101 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3102 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3103 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3104 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3105 </reg32>
3106 </array>
3107 <array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
3108 <reg32 offset="0x0" name="REG">
3109 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3110 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3111 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3112 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3113 </reg32>
3114 </array>
3115
3116 <reg32 offset="0xa85b" name="SP_DS_UNKNOWN_A85B"/>
3117 <reg32 offset="0xa85c" name="SP_DS_OBJ_START_LO"/>
3118 <reg32 offset="0xa85d" name="SP_DS_OBJ_START_HI"/>
3119 <reg32 offset="0xa862" name="SP_DS_TEX_COUNT" type="uint"/>
3120 <reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
3121 <reg32 offset="0xa864" name="SP_DS_INSTRLEN" type="uint"/>
3122
3123 <reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3124 <reg32 offset="0xa871" name="SP_GS_PRIM_SIZE">
3125 <!-- size of output of previous stage -->
3126 </reg32>
3127 <reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex">
3128 <!--
3129 bitmask of true/false conditions for FS brac.N instructions,
3130 bit N corresponds to brac.N
3131 -->
3132 </reg32>
3133
3134 <reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL">
3135 <!-- # of VS outputs including pos/psize -->
3136 <bitfield name="OUT" low="0" high="5" type="uint"/>
3137 <bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
3138 </reg32>
3139
3140 <array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
3141 <reg32 offset="0x0" name="REG">
3142 <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3143 <bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3144 <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3145 <bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3146 </reg32>
3147 </array>
3148
3149 <array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
3150 <reg32 offset="0x0" name="REG">
3151 <bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3152 <bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3153 <bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3154 <bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3155 </reg32>
3156 </array>
3157
3158 <reg32 offset="0xa88d" name="SP_GS_OBJ_START_LO"/>
3159 <reg32 offset="0xa88e" name="SP_GS_OBJ_START_HI"/>
3160 <reg32 offset="0xa893" name="SP_GS_TEX_COUNT" type="uint"/>
3161 <reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
3162 <reg32 offset="0xa895" name="SP_GS_INSTRLEN" type="uint"/>
3163
3164 <reg32 offset="0xa8a0" name="SP_VS_TEX_SAMP_LO"/>
3165 <reg32 offset="0xa8a1" name="SP_VS_TEX_SAMP_HI"/>
3166 <reg32 offset="0xa8a2" name="SP_HS_TEX_SAMP_LO"/>
3167 <reg32 offset="0xa8a3" name="SP_HS_TEX_SAMP_HI"/>
3168 <reg32 offset="0xa8a4" name="SP_DS_TEX_SAMP_LO"/>
3169 <reg32 offset="0xa8a5" name="SP_DS_TEX_SAMP_HI"/>
3170 <reg32 offset="0xa8a6" name="SP_GS_TEX_SAMP_LO"/>
3171 <reg32 offset="0xa8a7" name="SP_GS_TEX_SAMP_HI"/>
3172 <reg32 offset="0xa8a8" name="SP_VS_TEX_CONST_LO"/>
3173 <reg32 offset="0xa8a9" name="SP_VS_TEX_CONST_HI"/>
3174 <reg32 offset="0xa8aa" name="SP_HS_TEX_CONST_LO"/>
3175 <reg32 offset="0xa8ab" name="SP_HS_TEX_CONST_HI"/>
3176 <reg32 offset="0xa8ac" name="SP_DS_TEX_CONST_LO"/>
3177 <reg32 offset="0xa8ad" name="SP_DS_TEX_CONST_HI"/>
3178 <reg32 offset="0xa8ae" name="SP_GS_TEX_CONST_LO"/>
3179 <reg32 offset="0xa8af" name="SP_GS_TEX_CONST_HI"/>
3180
3181 <reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3182 <reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex">
3183 <!--
3184 bitmask of true/false conditions for FS brac.N instructions,
3185 bit N corresponds to brac.N
3186 -->
3187 </reg32>
3188 <reg32 offset="0xa982" name="SP_UNKNOWN_A982"/>
3189 <reg32 offset="0xa983" name="SP_FS_OBJ_START_LO"/>
3190 <reg32 offset="0xa984" name="SP_FS_OBJ_START_HI"/>
3191
3192 <reg32 offset="0xa989" name="SP_BLEND_CNTL">
3193 <bitfield name="ENABLED" pos="0" type="boolean"/>
3194 <bitfield name="UNK8" pos="8" type="boolean"/>
3195 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
3196 <bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
3197 </reg32>
3198 <reg32 offset="0xa98a" name="SP_SRGB_CNTL">
3199 <!-- Same as RB_SRGB_CNTL -->
3200 <bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
3201 <bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
3202 <bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
3203 <bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
3204 <bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
3205 <bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
3206 <bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
3207 <bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
3208 </reg32>
3209 <reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
3210 <bitfield name="RT0" low="0" high="3"/>
3211 <bitfield name="RT1" low="4" high="7"/>
3212 <bitfield name="RT2" low="8" high="11"/>
3213 <bitfield name="RT3" low="12" high="15"/>
3214 <bitfield name="RT4" low="16" high="19"/>
3215 <bitfield name="RT5" low="20" high="23"/>
3216 <bitfield name="RT6" low="24" high="27"/>
3217 <bitfield name="RT7" low="28" high="31"/>
3218 </reg32>
3219 <reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
3220 <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
3221 <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
3222 <bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
3223 <bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/>
3224 </reg32>
3225 <reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
3226 <bitfield name="MRT" low="0" high="3" type="uint"/>
3227 </reg32>
3228
3229 <array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
3230 <reg32 offset="0" name="REG">
3231 <bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
3232 <bitfield name="COLOR_SINT" pos="8" type="boolean"/>
3233 <bitfield name="COLOR_UINT" pos="9" type="boolean"/>
3234 </reg32>
3235 </array>
3236
3237 <reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3238 <!-- unknown bits 0x7fc0 always set -->
3239 <bitfield name="COUNT" low="0" high="2" type="uint"/>
3240 <!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3241 <bitfield name="UNK3" pos="3" type="boolean"/>
3242 <bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3243 </reg32>
3244 <array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3245 <reg32 offset="0" name="CMD">
3246 <bitfield name="SRC" low="0" high="6" type="uint"/>
3247 <bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3248 <bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3249 <bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3250 <bitfield name="WRMASK" low="22" high="25" type="hex"/>
3251 <bitfield name="HALF" pos="26" type="boolean"/>
3252 <!--
3253 CMD seems always 0x4?? 3d, textureProj, textureLod seem to
3254 skip pre-fetch.. TODO test texelFetch
3255 CMD is 0x6 when the Vulkan mode is enabled, and
3256 TEX_ID/SAMP_ID refer to the descriptor sets while the
3257 indices come from SP_FS_BINDLESS_PREFETCH[n]
3258 -->
3259 <bitfield name="CMD" low="27" high="31"/>
3260 </reg32>
3261 </array>
3262
3263 <!-- TODO confirm that this is actually an array -->
3264 <array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3265 <reg32 offset="0" name="CMD">
3266 <bitfield name="SAMP_ID" low="0" high="7" type="uint"/>
3267 <bitfield name="TEX_ID" low="16" high="23" type="uint"/>
3268 </reg32>
3269 </array>
3270
3271 <reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" type="uint"/>
3272
3273 <!-- always 0x0 ? -->
3274 <reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8"/>
3275
3276 <!-- set for compute shaders, always 0x41 -->
3277 <reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1" type="uint">
3278 <doc>
3279 bit 0 seems to toggle between 2k and 32k of shared storage
3280 the ldl/stl offset seems to be rewritten to 0 when it is beyond
3281 this limit. This is different from ldlw/stlw, which wraps at
3282 64k (and has 36k of storage on A640 - reads between 36k-64k
3283 always return 0)
3284 </doc>
3285 <bitfield name="SHARED_SIZE_2K" pos="0" type="uint"/>
3286 </reg32>
3287
3288 <!-- set for compute shaders, always 0x0 -->
3289 <reg32 offset="0xa9b3" name="SP_CS_UNKNOWN_A9B3" type="uint"/>
3290
3291 <reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" type="uint"/>
3292
3293 <reg32 offset="0xa9e0" name="SP_FS_TEX_SAMP_LO"/>
3294 <reg32 offset="0xa9e1" name="SP_FS_TEX_SAMP_HI"/>
3295 <reg32 offset="0xa9e2" name="SP_CS_TEX_SAMP_LO"/>
3296 <reg32 offset="0xa9e3" name="SP_CS_TEX_SAMP_HI"/>
3297 <reg32 offset="0xa9e4" name="SP_FS_TEX_CONST_LO"/>
3298 <reg32 offset="0xa9e5" name="SP_FS_TEX_CONST_HI"/>
3299 <reg32 offset="0xa9e6" name="SP_CS_TEX_CONST_LO"/>
3300 <reg32 offset="0xa9e7" name="SP_CS_TEX_CONST_HI"/>
3301
3302 <array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3303 <reg64 offset="0" name="ADDR" type="waddress"/>
3304 </array>
3305
3306 <array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3307 <doc>per MRT</doc>
3308 <reg32 offset="0x0" name="REG">
3309 <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3310 <bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3311 </reg32>
3312 </array>
3313
3314 <reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0"/>
3315 <reg32 offset="0xa9b4" name="SP_CS_OBJ_START_LO"/>
3316 <reg32 offset="0xa9b5" name="SP_CS_OBJ_START_HI"/>
3317 <reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3318 <reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" type="uint"/>
3319
3320 <!--
3321 IBO state for compute shader:
3322 -->
3323 <reg32 offset="0xa9f2" name="SP_CS_IBO_LO"/>
3324 <reg32 offset="0xa9f3" name="SP_CS_IBO_HI"/>
3325 <reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" type="uint"/>
3326
3327 <!-- always 0x5 ? -->
3328 <reg32 offset="0xab00" name="SP_UNKNOWN_AB00"/>
3329
3330 <reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3331 <reg32 offset="0xab05" name="SP_FS_INSTRLEN" type="uint"/>
3332
3333 <array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3334 <reg64 offset="0" name="ADDR" type="waddress"/>
3335 </array>
3336
3337 <!--
3338 Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3339 instructions VS/HS/DS/GS/FS. See SP_CS_IBO_* for compute shaders.
3340 -->
3341 <reg32 offset="0xab1a" name="SP_IBO_LO"/>
3342 <reg32 offset="0xab1b" name="SP_IBO_HI"/>
3343 <reg32 offset="0xab20" name="SP_IBO_COUNT" type="uint"/>
3344
3345 <reg32 offset="0xacc0" name="SP_2D_DST_FORMAT">
3346 <bitfield name="NORM" pos="0" type="boolean"/>
3347 <bitfield name="SINT" pos="1" type="boolean"/>
3348 <bitfield name="UINT" pos="2" type="boolean"/>
3349 <!-- looks like HW only cares about the base type of this format,
3350 which matches the ifmt? -->
3351 <bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3352 <!-- set when ifmt is R2D_UNORM8_SRGB -->
3353 <bitfield name="SRGB" pos="11" type="boolean"/>
3354 <!-- some sort of channel mask, not sure what it is for -->
3355 <bitfield name="MASK" low="12" high="15"/>
3356 </reg32>
3357
3358 <!-- always 0x0 -->
3359 <reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3360
3361 <reg32 offset="0xae03" name="SP_UNKNOWN_AE03"/>
3362 <reg32 offset="0xae04" name="SP_UNKNOWN_AE04"/>
3363
3364 <!-- always 0x3f ? -->
3365 <reg32 offset="0xae0f" name="SP_UNKNOWN_AE0F"/>
3366
3367 <!--
3368 The downstream kernel calls the debug cluster of registers
3369 "a6xx_sp_ps_tp_cluster" but this actually specifies the border
3370 color base for compute shaders.
3371 -->
3372 <reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3373 <!-- always 0x0 ? -->
3374 <reg32 offset="0xb182" name="SP_UNKNOWN_B182"/>
3375 <reg32 offset="0xb183" name="SP_UNKNOWN_B183"/>
3376
3377 <!-- could be all the stuff below here is actually TPL1?? -->
3378
3379 <reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3380 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3381 </reg32>
3382 <reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3383 <bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3384 <bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3385 </reg32>
3386
3387 <!-- looks to work in the same way as a5xx: -->
3388 <reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address"/>
3389 <reg32 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR_LO"/>
3390 <reg32 offset="0xb303" name="SP_TP_BORDER_COLOR_BASE_ADDR_HI"/>
3391 <reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3392 <reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3393 <reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3394
3395 <reg32 offset="0xb309" name="SP_TP_UNKNOWN_B309"/>
3396
3397 <!--
3398 Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3399 badly named or the functionality moved in a6xx. But downstream kernel
3400 calls this "a6xx_sp_ps_tp_2d_cluster"
3401 -->
3402 <reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3403 <reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3404 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3405 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3406 </reg32>
3407 <reg32 offset="0xb4c2" name="SP_PS_2D_SRC_LO"/>
3408 <reg32 offset="0xb4c3" name="SP_PS_2D_SRC_HI"/>
3409 <reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="waddress"/>
3410 <reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3411 <bitfield name="PITCH" low="9" high="24" shr="6" type="uint"/>
3412 </reg32>
3413
3414 <reg32 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS_LO"/>
3415 <reg32 offset="0xb4cb" name="SP_PS_2D_SRC_FLAGS_HI"/>
3416 <reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="waddress"/>
3417 <reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH">
3418 <bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
3419 <bitfield name="ARRAY_PITCH" low="11" high="21" shr="7" type="uint"/>
3420 </reg32>
3421
3422 <!-- always 0x00100000 ? -->
3423 <reg32 offset="0xb600" name="SP_UNKNOWN_B600"/>
3424
3425 <!-- always 0x44 ? -->
3426 <reg32 offset="0xb605" name="SP_UNKNOWN_B605"/>
3427
3428 <bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3429 <bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3430 <bitfield name="ENABLED" pos="8" type="boolean"/>
3431 </bitset>
3432
3433 <reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3434 <reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3435 <reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3436 <reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3437
3438 <reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
3439 <reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR"/>
3440 <reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
3441
3442 <reg32 offset="0xb980" name="HLSQ_UNKNOWN_B980"/>
3443
3444 <reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG">
3445 <!-- always 0x7 ? -->
3446 </reg32>
3447 <reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3448 <bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3449 <!-- SAMPLEID is loaded into a half-precision register: -->
3450 <bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3451 <bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3452 <!--
3453 SIZE is the "size" of the primitive, ie. what the i/j coords need
3454 to be divided by to scale to a single fragment. It is probably
3455 the longer of the two lines that form the tri (ie v0v1 and v0v2)?
3456 -->
3457 <bitfield name="SIZE" low="24" high="31" type="a3xx_regid"/>
3458 </reg32>
3459 <reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3460 <!-- register loaded with position (bary.f) -->
3461 <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
3462 <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
3463 <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
3464 <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
3465 </reg32>
3466 <reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3467 <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
3468 <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
3469 <bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3470 <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3471 </reg32>
3472 <reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3473 <!-- unknown regid in low 8b -->
3474 </reg32>
3475 <reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3476
3477 <reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3478 <bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3479 <!-- localsize is value minus one: -->
3480 <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3481 <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3482 <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3483 </reg32>
3484 <reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3485 <bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3486 </reg32>
3487 <reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3488 <bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3489 </reg32>
3490 <reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3491 <bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3492 </reg32>
3493 <reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3494 <bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3495 </reg32>
3496 <reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3497 <bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3498 </reg32>
3499 <reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3500 <bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3501 </reg32>
3502 <reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3503 <bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3504 <bitfield name="UNK0" low="8" high="15" type="a3xx_regid"/>
3505 <bitfield name="UNK1" low="16" high="23" type="a3xx_regid"/>
3506 <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3507 </reg32>
3508 <reg32 offset="0xb998" name="HLSQ_CS_UNKNOWN_B998"/> <!-- always 0x2fc -->
3509 <reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3510 <reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3511 <reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3512
3513 <reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
3514 <reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR"/>
3515 <reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
3516
3517 <!-- mirror of SP_CS_BINDLESS_BASE -->
3518 <array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3519 <reg64 offset="0" name="ADDR" type="waddress"/>
3520 </array>
3521
3522 <reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
3523 <bitfield name="STATE_ID" low="0" high="7"/>
3524 </reg32>
3525
3526 <reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
3527 <bitfield name="STATE_ID" low="0" high="7"/>
3528 </reg32>
3529
3530 <reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
3531 <!-- I think only the low bit is actually used? -->
3532 <bitfield name="STATE_ID" low="16" high="23"/>
3533 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3534 </reg32>
3535
3536 <reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD">
3537 <doc>
3538 This register clears pending loads queued up by
3539 CP_LOAD_STATE6. Each bit resets a particular kind(s) of
3540 CP_LOAD_STATE6.
3541 </doc>
3542
3543 <!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
3544 <bitfield name="VS_STATE" pos="0" type="boolean"/>
3545 <bitfield name="HS_STATE" pos="1" type="boolean"/>
3546 <bitfield name="DS_STATE" pos="2" type="boolean"/>
3547 <bitfield name="GS_STATE" pos="3" type="boolean"/>
3548 <bitfield name="FS_STATE" pos="4" type="boolean"/>
3549 <bitfield name="CS_STATE" pos="5" type="boolean"/>
3550
3551 <bitfield name="CS_IBO" pos="6" type="boolean"/>
3552 <bitfield name="GFX_IBO" pos="7" type="boolean"/>
3553
3554 <!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
3555 <bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
3556 <bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
3557
3558 <!-- SS6_BINDLESS: one bit per bindless base -->
3559 <bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
3560 <bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
3561 </reg32>
3562
3563 <reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3564
3565 <reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS">
3566 <doc>
3567 Shared constants are intended to be used for Vulkan push
3568 constants. When enabled, 8 vec4's are reserved in the FS
3569 const pool and 16 in the geometry const pool although
3570 only 8 are actually used (why?) and they are mapped to
3571 c504-c511 in each stage. Both VS and FS shared consts
3572 are written using ST6_CONSTANTS/SB6_IBO, so that both
3573 the geometry and FS shared consts can be written at once
3574 by using CP_LOAD_STATE6 rather than
3575 CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
3576 DST_OFF and NUM_UNIT are in units of dwords instead of
3577 vec4's.
3578
3579 There is also a separate shared constant pool for CS,
3580 which is loaded through CP_LOAD_STATE6_FRAG with
3581 ST6_UBO/ST6_IBO. However the only real difference for CS
3582 is the dword units.
3583 </doc>
3584 <bitfield name="ENABLE" pos="0" type="boolean"/>
3585 </reg32>
3586
3587 <!-- mirror of SP_BINDLESS_BASE -->
3588 <array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3589 <reg64 offset="0" name="ADDR" type="waddress"/>
3590 </array>
3591
3592 <reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
3593 <bitfield name="STATE_ID" low="8" high="15"/>
3594 <bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3595 </reg32>
3596
3597 <!-- always 0x80 ? -->
3598 <reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/>
3599 <!-- always 0x0 ? -->
3600 <reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01"/>
3601 <!-- always 0x0 ? -->
3602 <reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3603
3604 <!--
3605 These special registers signal the beginning/end of an event
3606 sequence. The sequence used internally for an event looks like:
3607 - write EVENT_CMD pipe register
3608 - write CP_EVENT_START
3609 - write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
3610 - write PC_EVENT_CMD with event or PC_DRAW_CMD
3611 - write HLSQ_EVENT_CMD(CONTEXT_DONE)
3612 - write PC_EVENT_CMD(CONTEXT_DONE)
3613 - write CP_EVENT_END
3614 Writing to CP_EVENT_END seems to actually trigger the context roll
3615 -->
3616 <reg32 offset="0xd600" name="CP_EVENT_START">
3617 <bitfield name="STATE_ID" low="0" high="7"/>
3618 </reg32>
3619 <reg32 offset="0xd601" name="CP_EVENT_END">
3620 <bitfield name="STATE_ID" low="0" high="7"/>
3621 </reg32>
3622 <reg32 offset="0xd700" name="CP_2D_EVENT_START">
3623 <bitfield name="STATE_ID" low="0" high="7"/>
3624 </reg32>
3625 <reg32 offset="0xd701" name="CP_2D_EVENT_END">
3626 <bitfield name="STATE_ID" low="0" high="7"/>
3627 </reg32>
3628 </domain>
3629
3630 <!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3631 <domain name="A6XX_TEX_SAMP" width="32">
3632 <doc>Texture sampler dwords</doc>
3633 <enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3634 <value name="A6XX_TEX_NEAREST" value="0"/>
3635 <value name="A6XX_TEX_LINEAR" value="1"/>
3636 <value name="A6XX_TEX_ANISO" value="2"/>
3637 <value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3638 </enum>
3639 <enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3640 <value name="A6XX_TEX_REPEAT" value="0"/>
3641 <value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3642 <value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3643 <value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3644 <value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3645 </enum>
3646 <enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3647 <value name="A6XX_TEX_ANISO_1" value="0"/>
3648 <value name="A6XX_TEX_ANISO_2" value="1"/>
3649 <value name="A6XX_TEX_ANISO_4" value="2"/>
3650 <value name="A6XX_TEX_ANISO_8" value="3"/>
3651 <value name="A6XX_TEX_ANISO_16" value="4"/>
3652 </enum>
3653 <enum name="a6xx_reduction_mode">
3654 <value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3655 <value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3656 <value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3657 </enum>
3658
3659 <reg32 offset="0" name="0">
3660 <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3661 <bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3662 <bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3663 <bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3664 <bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3665 <bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3666 <bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3667 <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3668 </reg32>
3669 <reg32 offset="1" name="1">
3670 <!-- bit 0 always set with vulkan? -->
3671 <bitfield name="UNK0" pos="0" type="boolean"/>
3672 <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3673 <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3674 <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3675 <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3676 <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3677 <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3678 </reg32>
3679 <reg32 offset="2" name="2">
3680 <bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3681 <bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
3682 <bitfield name="BCOLOR_OFFSET" low="7" high="31" shr="7"/>
3683 </reg32>
3684 <reg32 offset="3" name="3"/>
3685 </domain>
3686
3687 <domain name="A6XX_TEX_CONST" width="32">
3688 <doc>Texture constant dwords</doc>
3689 <enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3690 <value name="A6XX_TEX_X" value="0"/>
3691 <value name="A6XX_TEX_Y" value="1"/>
3692 <value name="A6XX_TEX_Z" value="2"/>
3693 <value name="A6XX_TEX_W" value="3"/>
3694 <value name="A6XX_TEX_ZERO" value="4"/>
3695 <value name="A6XX_TEX_ONE" value="5"/>
3696 </enum>
3697 <enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3698 <value name="A6XX_TEX_1D" value="0"/>
3699 <value name="A6XX_TEX_2D" value="1"/>
3700 <value name="A6XX_TEX_CUBE" value="2"/>
3701 <value name="A6XX_TEX_3D" value="3"/>
3702 </enum>
3703 <reg32 offset="0" name="0">
3704 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3705 <bitfield name="SRGB" pos="2" type="boolean"/>
3706 <bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3707 <bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3708 <bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3709 <bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3710 <bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3711 <!-- overlaps with MIPLVLS -->
3712 <bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
3713 <bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
3714 <bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3715 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3716 <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3717 </reg32>
3718 <reg32 offset="1" name="1">
3719 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3720 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3721 </reg32>
3722 <reg32 offset="2" name="2">
3723 <!--
3724 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3725 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3726
3727 b31 is probably the 'BUFFER' bit.. it is the one that changes
3728 behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3729 -->
3730 <bitfield name="UNK4" pos="4" type="boolean"/>
3731 <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
3732 <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
3733 <doc>Pitch in bytes (so actually stride)</doc>
3734 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3735 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3736 <bitfield name="UNK31" pos="31" type="boolean"/>
3737 </reg32>
3738 <reg32 offset="3" name="3">
3739 <!--
3740 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3741 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3742 layer size at the point that it stops being reduced moving to
3743 higher (smaller) mipmap levels
3744 -->
3745 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3746 <bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3747 <!--
3748 by default levels with w < 16 are linear
3749 TILE_ALL makes all levels have tiling
3750 seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3751 -->
3752 <bitfield name="TILE_ALL" pos="27" type="boolean"/>
3753 <bitfield name="FLAG" pos="28" type="boolean"/>
3754 </reg32>
3755 <!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
3756 the address of the non-flag base buffer is determined automatically,
3757 and must follow the flag buffer
3758 -->
3759 <reg32 offset="4" name="4">
3760 <bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3761 </reg32>
3762 <reg32 offset="5" name="5">
3763 <bitfield name="BASE_HI" low="0" high="16"/>
3764 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3765 </reg32>
3766 <reg32 offset="6" name="6">
3767 <!-- pitch for plane 2 / plane 3 -->
3768 <bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
3769 </reg32>
3770 <!-- 7/8 is plane 2 address for planar formats -->
3771 <reg32 offset="7" name="7">
3772 <bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3773 </reg32>
3774 <reg32 offset="8" name="8">
3775 <bitfield name="FLAG_HI" low="0" high="16"/>
3776 </reg32>
3777 <!-- 9/10 is plane 3 address for planar formats -->
3778 <reg32 offset="9" name="9">
3779 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3780 </reg32>
3781 <reg32 offset="10" name="10">
3782 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3783 <!-- log2 size of the first level, required for mipmapping -->
3784 <bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3785 <bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3786 </reg32>
3787 <reg32 offset="11" name="11"/>
3788 <reg32 offset="12" name="12"/>
3789 <reg32 offset="13" name="13"/>
3790 <reg32 offset="14" name="14"/>
3791 <reg32 offset="15" name="15"/>
3792 </domain>
3793
3794 <!--
3795 Note the "SSBO" state blocks are actually used for both images and SSBOs,
3796 naming is just because I r/e'd SSBOs first. I should probably come up
3797 with a better name.
3798 -->
3799 <domain name="A6XX_IBO" width="32">
3800 <reg32 offset="0" name="0">
3801 <!--
3802 NOTE: same position as in TEX_CONST state.. I don't see other bits
3803 used but if they are good chance position is same as TEX_CONST
3804 -->
3805 <bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3806 <bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3807 </reg32>
3808 <reg32 offset="1" name="1">
3809 <bitfield name="WIDTH" low="0" high="14" type="uint"/>
3810 <bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3811 </reg32>
3812 <reg32 offset="2" name="2">
3813 <!--
3814 b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3815 of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3816 -->
3817 <bitfield name="UNK4" pos="4" type="boolean"/>
3818 <doc>Pitch in bytes (so actually stride)</doc>
3819 <bitfield name="PITCH" low="7" high="28" type="uint"/>
3820 <bitfield name="TYPE" low="29" high="30" type="a6xx_tex_type"/>
3821 <bitfield name="UNK31" pos="31" type="boolean"/>
3822 </reg32>
3823 <reg32 offset="3" name="3">
3824 <!--
3825 ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3826 for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3827 layer size at the point that it stops being reduced moving to
3828 higher (smaller) mipmap levels
3829 -->
3830 <bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3831 <bitfield name="UNK27" pos="27" type="boolean"/>
3832 <bitfield name="FLAG" pos="28" type="boolean"/>
3833 </reg32>
3834 <reg32 offset="4" name="4">
3835 <bitfield name="BASE_LO" low="0" high="31"/>
3836 </reg32>
3837 <reg32 offset="5" name="5">
3838 <bitfield name="BASE_HI" low="0" high="16"/>
3839 <bitfield name="DEPTH" low="17" high="29" type="uint"/>
3840 </reg32>
3841 <reg32 offset="6" name="6">
3842 </reg32>
3843 <reg32 offset="7" name="7">
3844 </reg32>
3845 <reg32 offset="8" name="8">
3846 </reg32>
3847 <reg32 offset="9" name="9">
3848 <bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3849 </reg32>
3850 <reg32 offset="10" name="10">
3851 <!--
3852 I see some other bits set by blob above FLAG_BUFFER_PITCH, but they
3853 don't seem to be particularly sensible... or needed for UBWC to work
3854 -->
3855 <bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3856 </reg32>
3857 </domain>
3858
3859 <domain name="A6XX_UBO" width="32">
3860 <reg32 offset="0" name="0">
3861 <bitfield name="BASE_LO" low="0" high="31"/>
3862 </reg32>
3863 <reg32 offset="1" name="1">
3864 <bitfield name="BASE_HI" low="0" high="16"/>
3865 <bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3866 </reg32>
3867 </domain>
3868
3869 <domain name="A6XX_PDC" width="32">
3870 <reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3871 <reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3872 <reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3873 <reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3874 <reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3875 <reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3876 <reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3877 <reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3878 <reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3879 <reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3880 <reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3881 <reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3882 <reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3883 <reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3884 <reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3885 <reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3886 <reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3887 <reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3888 <reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3889 <reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3890 <reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3891 <reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3892 <reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3893 <reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3894 <reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3895 <reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3896 </domain>
3897
3898 <domain name="A6XX_PDC_GPU_SEQ" width="32">
3899 <reg32 offset="0x0" name="MEM_0"/>
3900 </domain>
3901
3902 <domain name="A6XX_CX_DBGC" width="32">
3903 <reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3904 <bitfield high="7" low="0" name="PING_INDEX"/>
3905 <bitfield high="15" low="8" name="PING_BLK_SEL"/>
3906 </reg32>
3907 <reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3908 <reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3909 <reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3910 <reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3911 <bitfield high="5" low="0" name="TRACEEN"/>
3912 <bitfield high="14" low="12" name="GRANU"/>
3913 <bitfield high="31" low="28" name="SEGT"/>
3914 </reg32>
3915 <reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3916 <bitfield high="27" low="24" name="ENABLE"/>
3917 </reg32>
3918 <reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3919 <reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3920 <reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3921 <reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3922 <reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3923 <reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3924 <reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3925 <reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3926 <reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3927 <bitfield high="3" low="0" name="BYTEL0"/>
3928 <bitfield high="7" low="4" name="BYTEL1"/>
3929 <bitfield high="11" low="8" name="BYTEL2"/>
3930 <bitfield high="15" low="12" name="BYTEL3"/>
3931 <bitfield high="19" low="16" name="BYTEL4"/>
3932 <bitfield high="23" low="20" name="BYTEL5"/>
3933 <bitfield high="27" low="24" name="BYTEL6"/>
3934 <bitfield high="31" low="28" name="BYTEL7"/>
3935 </reg32>
3936 <reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3937 <bitfield high="3" low="0" name="BYTEL8"/>
3938 <bitfield high="7" low="4" name="BYTEL9"/>
3939 <bitfield high="11" low="8" name="BYTEL10"/>
3940 <bitfield high="15" low="12" name="BYTEL11"/>
3941 <bitfield high="19" low="16" name="BYTEL12"/>
3942 <bitfield high="23" low="20" name="BYTEL13"/>
3943 <bitfield high="27" low="24" name="BYTEL14"/>
3944 <bitfield high="31" low="28" name="BYTEL15"/>
3945 </reg32>
3946
3947 <reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
3948 <reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
3949 </domain>
3950
3951 <domain name="A6XX_CX_MISC" width="32">
3952 <reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
3953 <reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
3954 </domain>
3955
3956 </database>