1 /**************************************************************************
3 * Copyright 2007-2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_defines.h"
35 #include "cso_cache.h"
45 #define CSO_NO_USER_VERTEX_BUFFERS (1 << 0)
46 #define CSO_NO_64B_VERTEX_BUFFERS (1 << 1)
48 struct cso_context
*cso_create_context(struct pipe_context
*pipe
,
50 void cso_destroy_context( struct cso_context
*cso
);
51 struct pipe_context
*cso_get_pipe_context(struct cso_context
*cso
);
54 enum pipe_error
cso_set_blend( struct cso_context
*cso
,
55 const struct pipe_blend_state
*blend
);
58 enum pipe_error
cso_set_depth_stencil_alpha( struct cso_context
*cso
,
59 const struct pipe_depth_stencil_alpha_state
*dsa
);
63 enum pipe_error
cso_set_rasterizer( struct cso_context
*cso
,
64 const struct pipe_rasterizer_state
*rasterizer
);
68 cso_set_samplers(struct cso_context
*cso
,
69 enum pipe_shader_type shader_stage
,
71 const struct pipe_sampler_state
**states
);
74 /* Alternate interface to support gallium frontends that like to modify
75 * samplers one at a time:
78 cso_single_sampler(struct cso_context
*cso
, enum pipe_shader_type shader_stage
,
79 unsigned idx
, const struct pipe_sampler_state
*states
);
82 cso_single_sampler_done(struct cso_context
*cso
,
83 enum pipe_shader_type shader_stage
);
86 enum pipe_error
cso_set_vertex_elements(struct cso_context
*ctx
,
87 const struct cso_velems_state
*velems
);
89 void cso_set_vertex_buffers(struct cso_context
*ctx
,
90 unsigned start_slot
, unsigned count
,
91 const struct pipe_vertex_buffer
*buffers
);
93 void cso_set_stream_outputs(struct cso_context
*ctx
,
95 struct pipe_stream_output_target
**targets
,
96 const unsigned *offsets
);
100 * We don't provide shader caching in CSO. Most of the time the api provides
101 * object semantics for shaders anyway, and the cases where it doesn't
102 * (eg mesa's internally-generated texenv programs), it will be up to
103 * gallium frontends to implement their own specialized caching.
106 void cso_set_fragment_shader_handle(struct cso_context
*ctx
, void *handle
);
107 void cso_set_vertex_shader_handle(struct cso_context
*ctx
, void *handle
);
108 void cso_set_geometry_shader_handle(struct cso_context
*ctx
, void *handle
);
109 void cso_set_tessctrl_shader_handle(struct cso_context
*ctx
, void *handle
);
110 void cso_set_tesseval_shader_handle(struct cso_context
*ctx
, void *handle
);
111 void cso_set_compute_shader_handle(struct cso_context
*ctx
, void *handle
);
114 void cso_set_framebuffer(struct cso_context
*cso
,
115 const struct pipe_framebuffer_state
*fb
);
118 void cso_set_viewport(struct cso_context
*cso
,
119 const struct pipe_viewport_state
*vp
);
120 void cso_set_viewport_dims(struct cso_context
*ctx
,
121 float width
, float height
, boolean invert
);
124 void cso_set_blend_color(struct cso_context
*cso
,
125 const struct pipe_blend_color
*bc
);
127 void cso_set_sample_mask(struct cso_context
*cso
, unsigned stencil_mask
);
129 void cso_set_min_samples(struct cso_context
*cso
, unsigned min_samples
);
131 void cso_set_stencil_ref(struct cso_context
*cso
,
132 const struct pipe_stencil_ref
*sr
);
134 void cso_set_render_condition(struct cso_context
*cso
,
135 struct pipe_query
*query
,
137 enum pipe_render_cond_flag mode
);
140 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1
141 #define CSO_BIT_BLEND 0x2
142 #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4
143 #define CSO_BIT_FRAGMENT_SAMPLERS 0x8
144 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10
145 #define CSO_BIT_FRAGMENT_SHADER 0x20
146 #define CSO_BIT_FRAMEBUFFER 0x40
147 #define CSO_BIT_GEOMETRY_SHADER 0x80
148 #define CSO_BIT_MIN_SAMPLES 0x100
149 #define CSO_BIT_RASTERIZER 0x200
150 #define CSO_BIT_RENDER_CONDITION 0x400
151 #define CSO_BIT_SAMPLE_MASK 0x800
152 #define CSO_BIT_STENCIL_REF 0x1000
153 #define CSO_BIT_STREAM_OUTPUTS 0x2000
154 #define CSO_BIT_TESSCTRL_SHADER 0x4000
155 #define CSO_BIT_TESSEVAL_SHADER 0x8000
156 #define CSO_BIT_VERTEX_ELEMENTS 0x10000
157 #define CSO_BIT_VERTEX_SHADER 0x20000
158 #define CSO_BIT_VIEWPORT 0x40000
159 #define CSO_BIT_PAUSE_QUERIES 0x80000
160 #define CSO_BIT_FRAGMENT_IMAGE0 0x100000
162 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
163 CSO_BIT_FRAGMENT_SHADER | \
164 CSO_BIT_GEOMETRY_SHADER | \
165 CSO_BIT_TESSCTRL_SHADER | \
166 CSO_BIT_TESSEVAL_SHADER)
168 void cso_save_state(struct cso_context
*cso
, unsigned state_mask
);
169 void cso_restore_state(struct cso_context
*cso
);
172 /* sampler view state */
175 cso_set_sampler_views(struct cso_context
*cso
,
176 enum pipe_shader_type shader_stage
,
178 struct pipe_sampler_view
**views
);
184 cso_set_shader_images(struct cso_context
*cso
,
185 enum pipe_shader_type shader_stage
,
186 unsigned start
, unsigned count
,
187 struct pipe_image_view
*views
);
190 /* constant buffers */
192 void cso_set_constant_buffer(struct cso_context
*cso
,
193 enum pipe_shader_type shader_stage
,
194 unsigned index
, struct pipe_constant_buffer
*cb
);
195 void cso_set_constant_buffer_resource(struct cso_context
*cso
,
196 enum pipe_shader_type shader_stage
,
198 struct pipe_resource
*buffer
);
199 void cso_set_constant_user_buffer(struct cso_context
*cso
,
200 enum pipe_shader_type shader_stage
,
201 unsigned index
, void *ptr
, unsigned size
);
202 void cso_save_constant_buffer_slot0(struct cso_context
*cso
,
203 enum pipe_shader_type shader_stage
);
204 void cso_restore_constant_buffer_slot0(struct cso_context
*cso
,
205 enum pipe_shader_type shader_stage
);
207 /* Optimized version. */
209 cso_set_vertex_buffers_and_elements(struct cso_context
*ctx
,
210 const struct cso_velems_state
*velems
,
212 unsigned unbind_trailing_vb_count
,
213 const struct pipe_vertex_buffer
*vbuffers
,
214 bool uses_user_vertex_buffers
);
219 cso_draw_vbo(struct cso_context
*cso
,
220 const struct pipe_draw_info
*info
);
223 cso_draw_arrays_instanced(struct cso_context
*cso
, uint mode
,
224 uint start
, uint count
,
225 uint start_instance
, uint instance_count
);
228 cso_draw_arrays(struct cso_context
*cso
, uint mode
, uint start
, uint count
);