1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Texture sampling code generation
30 * @author Jose Fonseca <jfonseca@vmware.com>
33 #include "pipe/p_defines.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "gallivm/lp_bld_const.h"
36 #include "gallivm/lp_bld_debug.h"
37 #include "gallivm/lp_bld_type.h"
38 #include "gallivm/lp_bld_sample.h"
39 #include "gallivm/lp_bld_tgsi.h"
42 #include "util/u_debug.h"
43 #include "util/u_memory.h"
44 #include "util/u_pointer.h"
45 #include "util/u_string.h"
47 #include "draw_llvm.h"
51 * This provides the bridge between the sampler state store in
52 * lp_jit_context and lp_jit_texture and the sampler code
53 * generator. It provides the texture layout information required by
54 * the texture sampler code generator in terms of the state stored in
55 * lp_jit_context and lp_jit_texture in runtime.
57 struct draw_llvm_sampler_dynamic_state
59 struct lp_sampler_dynamic_state base
;
61 const struct draw_sampler_static_state
*static_state
;
66 * This is the bridge between our sampler and the TGSI translator.
68 struct draw_llvm_sampler_soa
70 struct lp_build_sampler_soa base
;
72 struct draw_llvm_sampler_dynamic_state dynamic_state
;
77 struct draw_llvm_image_dynamic_state
79 struct lp_sampler_dynamic_state base
;
81 const struct draw_image_static_state
*static_state
;
84 struct draw_llvm_image_soa
86 struct lp_build_image_soa base
;
88 struct draw_llvm_image_dynamic_state dynamic_state
;
94 * Fetch the specified member of the lp_jit_texture structure.
95 * \param emit_load if TRUE, emit the LLVM load instruction to actually
96 * fetch the field's value. Otherwise, just emit the
97 * GEP code to address the field.
99 * @sa http://llvm.org/docs/GetElementPtr.html
102 draw_llvm_texture_member(const struct lp_sampler_dynamic_state
*base
,
103 struct gallivm_state
*gallivm
,
104 LLVMValueRef context_ptr
,
105 unsigned texture_unit
,
106 LLVMValueRef texture_unit_offset
,
107 unsigned member_index
,
108 const char *member_name
,
111 LLVMBuilderRef builder
= gallivm
->builder
;
112 LLVMValueRef indices
[4];
116 debug_assert(texture_unit
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
119 indices
[0] = lp_build_const_int32(gallivm
, 0);
120 /* context[0].textures */
121 indices
[1] = lp_build_const_int32(gallivm
, DRAW_JIT_CTX_TEXTURES
);
122 /* context[0].textures[unit] */
123 indices
[2] = lp_build_const_int32(gallivm
, texture_unit
);
124 if (texture_unit_offset
) {
125 indices
[2] = LLVMBuildAdd(gallivm
->builder
, indices
[2], texture_unit_offset
, "");
126 LLVMValueRef cond
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, indices
[2], lp_build_const_int32(gallivm
, PIPE_MAX_SHADER_SAMPLER_VIEWS
), "");
127 indices
[2] = LLVMBuildSelect(gallivm
->builder
, cond
, indices
[2], lp_build_const_int32(gallivm
, texture_unit
), "");
129 /* context[0].textures[unit].member */
130 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
132 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
135 res
= LLVMBuildLoad(builder
, ptr
, "");
139 lp_build_name(res
, "context.texture%u.%s", texture_unit
, member_name
);
146 * Fetch the specified member of the lp_jit_sampler structure.
147 * \param emit_load if TRUE, emit the LLVM load instruction to actually
148 * fetch the field's value. Otherwise, just emit the
149 * GEP code to address the field.
151 * @sa http://llvm.org/docs/GetElementPtr.html
154 draw_llvm_sampler_member(const struct lp_sampler_dynamic_state
*base
,
155 struct gallivm_state
*gallivm
,
156 LLVMValueRef context_ptr
,
157 unsigned sampler_unit
,
158 unsigned member_index
,
159 const char *member_name
,
162 LLVMBuilderRef builder
= gallivm
->builder
;
163 LLVMValueRef indices
[4];
167 debug_assert(sampler_unit
< PIPE_MAX_SAMPLERS
);
170 indices
[0] = lp_build_const_int32(gallivm
, 0);
171 /* context[0].samplers */
172 indices
[1] = lp_build_const_int32(gallivm
, DRAW_JIT_CTX_SAMPLERS
);
173 /* context[0].samplers[unit] */
174 indices
[2] = lp_build_const_int32(gallivm
, sampler_unit
);
175 /* context[0].samplers[unit].member */
176 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
178 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
181 res
= LLVMBuildLoad(builder
, ptr
, "");
185 lp_build_name(res
, "context.sampler%u.%s", sampler_unit
, member_name
);
191 * Fetch the specified member of the lp_jit_texture structure.
192 * \param emit_load if TRUE, emit the LLVM load instruction to actually
193 * fetch the field's value. Otherwise, just emit the
194 * GEP code to address the field.
196 * @sa http://llvm.org/docs/GetElementPtr.html
199 draw_llvm_image_member(const struct lp_sampler_dynamic_state
*base
,
200 struct gallivm_state
*gallivm
,
201 LLVMValueRef context_ptr
,
203 LLVMValueRef image_unit_offset
,
204 unsigned member_index
,
205 const char *member_name
,
208 LLVMBuilderRef builder
= gallivm
->builder
;
209 LLVMValueRef indices
[4];
213 debug_assert(image_unit
< PIPE_MAX_SHADER_IMAGES
);
216 indices
[0] = lp_build_const_int32(gallivm
, 0);
217 /* context[0].textures */
218 indices
[1] = lp_build_const_int32(gallivm
, DRAW_JIT_CTX_IMAGES
);
219 /* context[0].textures[unit] */
220 indices
[2] = lp_build_const_int32(gallivm
, image_unit
);
221 if (image_unit_offset
) {
222 indices
[2] = LLVMBuildAdd(gallivm
->builder
, indices
[2], image_unit_offset
, "");
223 LLVMValueRef cond
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, indices
[2], lp_build_const_int32(gallivm
, PIPE_MAX_SHADER_IMAGES
), "");
224 indices
[2] = LLVMBuildSelect(gallivm
->builder
, cond
, indices
[2], lp_build_const_int32(gallivm
, image_unit
), "");
226 /* context[0].textures[unit].member */
227 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
229 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
232 res
= LLVMBuildLoad(builder
, ptr
, "");
236 lp_build_name(res
, "context.image%u.%s", image_unit
, member_name
);
242 * Helper macro to instantiate the functions that generate the code to
243 * fetch the members of lp_jit_texture to fulfill the sampler code
244 * generator requests.
246 * This complexity is the price we have to pay to keep the texture
247 * sampler code generator a reusable module without dependencies to
248 * llvmpipe internals.
250 #define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
251 static LLVMValueRef \
252 draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
253 struct gallivm_state *gallivm, \
254 LLVMValueRef context_ptr, \
255 unsigned texture_unit, \
256 LLVMValueRef texture_unit_offset) \
258 return draw_llvm_texture_member(base, gallivm, context_ptr, \
259 texture_unit, texture_unit_offset, \
260 _index, #_name, _emit_load ); \
264 DRAW_LLVM_TEXTURE_MEMBER(width
, DRAW_JIT_TEXTURE_WIDTH
, TRUE
)
265 DRAW_LLVM_TEXTURE_MEMBER(height
, DRAW_JIT_TEXTURE_HEIGHT
, TRUE
)
266 DRAW_LLVM_TEXTURE_MEMBER(depth
, DRAW_JIT_TEXTURE_DEPTH
, TRUE
)
267 DRAW_LLVM_TEXTURE_MEMBER(first_level
,DRAW_JIT_TEXTURE_FIRST_LEVEL
, TRUE
)
268 DRAW_LLVM_TEXTURE_MEMBER(last_level
, DRAW_JIT_TEXTURE_LAST_LEVEL
, TRUE
)
269 DRAW_LLVM_TEXTURE_MEMBER(base_ptr
, DRAW_JIT_TEXTURE_BASE
, TRUE
)
270 DRAW_LLVM_TEXTURE_MEMBER(row_stride
, DRAW_JIT_TEXTURE_ROW_STRIDE
, FALSE
)
271 DRAW_LLVM_TEXTURE_MEMBER(img_stride
, DRAW_JIT_TEXTURE_IMG_STRIDE
, FALSE
)
272 DRAW_LLVM_TEXTURE_MEMBER(mip_offsets
, DRAW_JIT_TEXTURE_MIP_OFFSETS
, FALSE
)
273 DRAW_LLVM_TEXTURE_MEMBER(num_samples
, DRAW_JIT_TEXTURE_NUM_SAMPLES
, TRUE
)
274 DRAW_LLVM_TEXTURE_MEMBER(sample_stride
, DRAW_JIT_TEXTURE_SAMPLE_STRIDE
, TRUE
)
276 #define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
277 static LLVMValueRef \
278 draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
279 struct gallivm_state *gallivm, \
280 LLVMValueRef context_ptr, \
281 unsigned sampler_unit) \
283 return draw_llvm_sampler_member(base, gallivm, context_ptr, \
284 sampler_unit, _index, #_name, _emit_load ); \
288 DRAW_LLVM_SAMPLER_MEMBER(min_lod
, DRAW_JIT_SAMPLER_MIN_LOD
, TRUE
)
289 DRAW_LLVM_SAMPLER_MEMBER(max_lod
, DRAW_JIT_SAMPLER_MAX_LOD
, TRUE
)
290 DRAW_LLVM_SAMPLER_MEMBER(lod_bias
, DRAW_JIT_SAMPLER_LOD_BIAS
, TRUE
)
291 DRAW_LLVM_SAMPLER_MEMBER(border_color
, DRAW_JIT_SAMPLER_BORDER_COLOR
, FALSE
)
293 #define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
294 static LLVMValueRef \
295 draw_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
296 struct gallivm_state *gallivm, \
297 LLVMValueRef context_ptr, \
298 unsigned image_unit, LLVMValueRef image_unit_offset) \
300 return draw_llvm_image_member(base, gallivm, context_ptr, \
301 image_unit, image_unit_offset, \
302 _index, #_name, _emit_load ); \
306 DRAW_LLVM_IMAGE_MEMBER(width
, DRAW_JIT_IMAGE_WIDTH
, TRUE
)
307 DRAW_LLVM_IMAGE_MEMBER(height
, DRAW_JIT_IMAGE_HEIGHT
, TRUE
)
308 DRAW_LLVM_IMAGE_MEMBER(depth
, DRAW_JIT_IMAGE_DEPTH
, TRUE
)
309 DRAW_LLVM_IMAGE_MEMBER(base_ptr
, DRAW_JIT_IMAGE_BASE
, TRUE
)
310 DRAW_LLVM_IMAGE_MEMBER(row_stride
, DRAW_JIT_IMAGE_ROW_STRIDE
, TRUE
)
311 DRAW_LLVM_IMAGE_MEMBER(img_stride
, DRAW_JIT_IMAGE_IMG_STRIDE
, TRUE
)
312 DRAW_LLVM_IMAGE_MEMBER(num_samples
, DRAW_JIT_IMAGE_NUM_SAMPLES
, TRUE
)
313 DRAW_LLVM_IMAGE_MEMBER(sample_stride
, DRAW_JIT_IMAGE_SAMPLE_STRIDE
, TRUE
)
316 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa
*sampler
)
323 * Fetch filtered values from texture.
324 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
327 draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa
*base
,
328 struct gallivm_state
*gallivm
,
329 const struct lp_sampler_params
*params
)
331 struct draw_llvm_sampler_soa
*sampler
= (struct draw_llvm_sampler_soa
*)base
;
332 unsigned texture_index
= params
->texture_index
;
333 unsigned sampler_index
= params
->sampler_index
;
335 assert(texture_index
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
336 assert(sampler_index
< PIPE_MAX_SAMPLERS
);
338 if (params
->texture_index_offset
) {
339 struct lp_build_sample_array_switch switch_info
;
340 memset(&switch_info
, 0, sizeof(switch_info
));
341 LLVMValueRef unit
= LLVMBuildAdd(gallivm
->builder
, params
->texture_index_offset
,
342 lp_build_const_int32(gallivm
, texture_index
), "");
343 lp_build_sample_array_init_soa(&switch_info
, gallivm
, params
, unit
,
344 0, sampler
->nr_samplers
);
346 for (unsigned i
= 0; i
< sampler
->nr_samplers
; i
++) {
347 lp_build_sample_array_case_soa(&switch_info
, i
,
348 &sampler
->dynamic_state
.static_state
[i
].texture_state
,
349 &sampler
->dynamic_state
.static_state
[i
].sampler_state
,
350 &sampler
->dynamic_state
.base
);
352 lp_build_sample_array_fini_soa(&switch_info
);
354 lp_build_sample_soa(&sampler
->dynamic_state
.static_state
[texture_index
].texture_state
,
355 &sampler
->dynamic_state
.static_state
[sampler_index
].sampler_state
,
356 &sampler
->dynamic_state
.base
,
363 * Fetch the texture size.
366 draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa
*base
,
367 struct gallivm_state
*gallivm
,
368 const struct lp_sampler_size_query_params
*params
)
370 struct draw_llvm_sampler_soa
*sampler
= (struct draw_llvm_sampler_soa
*)base
;
372 assert(params
->texture_unit
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
374 lp_build_size_query_soa(gallivm
,
375 &sampler
->dynamic_state
.static_state
[params
->texture_unit
].texture_state
,
376 &sampler
->dynamic_state
.base
,
380 struct lp_build_sampler_soa
*
381 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state
*static_state
,
382 unsigned nr_samplers
)
384 struct draw_llvm_sampler_soa
*sampler
;
386 sampler
= CALLOC_STRUCT(draw_llvm_sampler_soa
);
390 sampler
->base
.destroy
= draw_llvm_sampler_soa_destroy
;
391 sampler
->base
.emit_tex_sample
= draw_llvm_sampler_soa_emit_fetch_texel
;
392 sampler
->base
.emit_size_query
= draw_llvm_sampler_soa_emit_size_query
;
393 sampler
->dynamic_state
.base
.width
= draw_llvm_texture_width
;
394 sampler
->dynamic_state
.base
.height
= draw_llvm_texture_height
;
395 sampler
->dynamic_state
.base
.depth
= draw_llvm_texture_depth
;
396 sampler
->dynamic_state
.base
.first_level
= draw_llvm_texture_first_level
;
397 sampler
->dynamic_state
.base
.last_level
= draw_llvm_texture_last_level
;
398 sampler
->dynamic_state
.base
.row_stride
= draw_llvm_texture_row_stride
;
399 sampler
->dynamic_state
.base
.img_stride
= draw_llvm_texture_img_stride
;
400 sampler
->dynamic_state
.base
.base_ptr
= draw_llvm_texture_base_ptr
;
401 sampler
->dynamic_state
.base
.mip_offsets
= draw_llvm_texture_mip_offsets
;
402 sampler
->dynamic_state
.base
.num_samples
= draw_llvm_texture_num_samples
;
403 sampler
->dynamic_state
.base
.sample_stride
= draw_llvm_texture_sample_stride
;
404 sampler
->dynamic_state
.base
.min_lod
= draw_llvm_sampler_min_lod
;
405 sampler
->dynamic_state
.base
.max_lod
= draw_llvm_sampler_max_lod
;
406 sampler
->dynamic_state
.base
.lod_bias
= draw_llvm_sampler_lod_bias
;
407 sampler
->dynamic_state
.base
.border_color
= draw_llvm_sampler_border_color
;
408 sampler
->dynamic_state
.static_state
= static_state
;
410 sampler
->nr_samplers
= nr_samplers
;
411 return &sampler
->base
;
415 draw_llvm_image_soa_emit_op(const struct lp_build_image_soa
*base
,
416 struct gallivm_state
*gallivm
,
417 const struct lp_img_params
*params
)
419 struct draw_llvm_image_soa
*image
= (struct draw_llvm_image_soa
*)base
;
420 unsigned image_index
= params
->image_index
;
421 assert(image_index
< PIPE_MAX_SHADER_IMAGES
);
423 lp_build_img_op_soa(&image
->dynamic_state
.static_state
[image_index
].image_state
,
424 &image
->dynamic_state
.base
,
425 gallivm
, params
, params
->outdata
);
428 * Fetch the texture size.
431 draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa
*base
,
432 struct gallivm_state
*gallivm
,
433 const struct lp_sampler_size_query_params
*params
)
435 struct draw_llvm_image_soa
*image
= (struct draw_llvm_image_soa
*)base
;
437 assert(params
->texture_unit
< PIPE_MAX_SHADER_IMAGES
);
439 lp_build_size_query_soa(gallivm
,
440 &image
->dynamic_state
.static_state
[params
->texture_unit
].image_state
,
441 &image
->dynamic_state
.base
,
445 draw_llvm_image_soa_destroy(struct lp_build_image_soa
*image
)
450 struct lp_build_image_soa
*
451 draw_llvm_image_soa_create(const struct draw_image_static_state
*static_state
,
454 struct draw_llvm_image_soa
*image
;
456 image
= CALLOC_STRUCT(draw_llvm_image_soa
);
460 image
->base
.destroy
= draw_llvm_image_soa_destroy
;
461 image
->base
.emit_op
= draw_llvm_image_soa_emit_op
;
462 image
->base
.emit_size_query
= draw_llvm_image_soa_emit_size_query
;
464 image
->dynamic_state
.base
.width
= draw_llvm_image_width
;
465 image
->dynamic_state
.base
.height
= draw_llvm_image_height
;
467 image
->dynamic_state
.base
.depth
= draw_llvm_image_depth
;
468 image
->dynamic_state
.base
.base_ptr
= draw_llvm_image_base_ptr
;
469 image
->dynamic_state
.base
.row_stride
= draw_llvm_image_row_stride
;
470 image
->dynamic_state
.base
.img_stride
= draw_llvm_image_img_stride
;
471 image
->dynamic_state
.base
.num_samples
= draw_llvm_image_num_samples
;
472 image
->dynamic_state
.base
.sample_stride
= draw_llvm_image_sample_stride
;
474 image
->dynamic_state
.static_state
= static_state
;
476 image
->nr_images
= nr_images
;