693f2895aad9232a21fb7152fb5c1cb0ae0d664f
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_flatshade.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "util/u_math.h"
32 #include "util/u_memory.h"
33
34 #include "pipe/p_shader_tokens.h"
35 #include "draw_vs.h"
36 #include "draw_pipe.h"
37
38
39 /** subclass of draw_stage */
40 struct flat_stage
41 {
42 struct draw_stage stage;
43
44 uint num_color_attribs;
45 uint color_attribs[2]; /* front/back primary colors */
46
47 uint num_spec_attribs;
48 uint spec_attribs[2]; /* front/back secondary colors */
49 };
50
51 #define COPY_3FV( DST, SRC ) \
52 do { \
53 (DST)[0] = (SRC)[0]; \
54 (DST)[1] = (SRC)[1]; \
55 (DST)[2] = (SRC)[2]; \
56 } while (0)
57
58
59 static INLINE struct flat_stage *
60 flat_stage(struct draw_stage *stage)
61 {
62 return (struct flat_stage *) stage;
63 }
64
65
66 /** Copy all the color attributes from 'src' vertex to 'dst' vertex */
67 static INLINE void copy_colors( struct draw_stage *stage,
68 struct vertex_header *dst,
69 const struct vertex_header *src )
70 {
71 const struct flat_stage *flat = flat_stage(stage);
72 uint i;
73
74 for (i = 0; i < flat->num_color_attribs; i++) {
75 const uint attr = flat->color_attribs[i];
76 COPY_4FV(dst->data[attr], src->data[attr]);
77 }
78
79 for (i = 0; i < flat->num_spec_attribs; i++) {
80 const uint attr = flat->spec_attribs[i];
81 COPY_3FV(dst->data[attr], src->data[attr]);
82 }
83 }
84
85
86 /** Copy all the color attributes from src vertex to dst0 & dst1 vertices */
87 static INLINE void copy_colors2( struct draw_stage *stage,
88 struct vertex_header *dst0,
89 struct vertex_header *dst1,
90 const struct vertex_header *src )
91 {
92 const struct flat_stage *flat = flat_stage(stage);
93 uint i;
94 for (i = 0; i < flat->num_color_attribs; i++) {
95 const uint attr = flat->color_attribs[i];
96 COPY_4FV(dst0->data[attr], src->data[attr]);
97 COPY_4FV(dst1->data[attr], src->data[attr]);
98 }
99
100 for (i = 0; i < flat->num_spec_attribs; i++) {
101 const uint attr = flat->spec_attribs[i];
102 COPY_3FV(dst0->data[attr], src->data[attr]);
103 COPY_3FV(dst1->data[attr], src->data[attr]);
104 }
105 }
106
107
108 /**
109 * Flatshade tri. Required for clipping and when unfilled tris are
110 * active, otherwise handled by hardware.
111 */
112 static void flatshade_tri_0( struct draw_stage *stage,
113 struct prim_header *header )
114 {
115 struct prim_header tmp;
116
117 tmp.det = header->det;
118 tmp.flags = header->flags;
119 tmp.pad = header->pad;
120 tmp.v[0] = header->v[0];
121 tmp.v[1] = dup_vert(stage, header->v[1], 0);
122 tmp.v[2] = dup_vert(stage, header->v[2], 1);
123
124 copy_colors2(stage, tmp.v[1], tmp.v[2], tmp.v[0]);
125
126 stage->next->tri( stage->next, &tmp );
127 }
128
129
130 static void flatshade_tri_2( struct draw_stage *stage,
131 struct prim_header *header )
132 {
133 struct prim_header tmp;
134
135 tmp.det = header->det;
136 tmp.flags = header->flags;
137 tmp.pad = header->pad;
138 tmp.v[0] = dup_vert(stage, header->v[0], 0);
139 tmp.v[1] = dup_vert(stage, header->v[1], 1);
140 tmp.v[2] = header->v[2];
141
142 copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]);
143
144 stage->next->tri( stage->next, &tmp );
145 }
146
147
148
149
150
151 /**
152 * Flatshade line. Required for clipping.
153 */
154 static void flatshade_line_0( struct draw_stage *stage,
155 struct prim_header *header )
156 {
157 struct prim_header tmp;
158
159 tmp.v[0] = header->v[0];
160 tmp.v[1] = dup_vert(stage, header->v[1], 0);
161
162 copy_colors(stage, tmp.v[1], tmp.v[0]);
163
164 stage->next->line( stage->next, &tmp );
165 }
166
167 static void flatshade_line_1( struct draw_stage *stage,
168 struct prim_header *header )
169 {
170 struct prim_header tmp;
171
172 tmp.v[0] = dup_vert(stage, header->v[0], 0);
173 tmp.v[1] = header->v[1];
174
175 copy_colors(stage, tmp.v[0], tmp.v[1]);
176
177 stage->next->line( stage->next, &tmp );
178 }
179
180
181
182
183 static void flatshade_init_state( struct draw_stage *stage )
184 {
185 struct flat_stage *flat = flat_stage(stage);
186 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
187 uint i;
188
189 /* Find which vertex shader outputs are colors, make a list */
190 flat->num_color_attribs = 0;
191 flat->num_spec_attribs = 0;
192 for (i = 0; i < vs->info.num_outputs; i++) {
193 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
194 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
195 if (vs->info.output_semantic_index[i] == 0)
196 flat->color_attribs[flat->num_color_attribs++] = i;
197 else
198 flat->spec_attribs[flat->num_spec_attribs++] = i;
199 }
200 }
201
202 /* Choose flatshade routine according to provoking vertex:
203 */
204 if (stage->draw->rasterizer->flatshade_first) {
205 stage->line = flatshade_line_0;
206 stage->tri = flatshade_tri_0;
207 }
208 else {
209 stage->line = flatshade_line_1;
210 stage->tri = flatshade_tri_2;
211 }
212 }
213
214 static void flatshade_first_tri( struct draw_stage *stage,
215 struct prim_header *header )
216 {
217 flatshade_init_state( stage );
218 stage->tri( stage, header );
219 }
220
221 static void flatshade_first_line( struct draw_stage *stage,
222 struct prim_header *header )
223 {
224 flatshade_init_state( stage );
225 stage->line( stage, header );
226 }
227
228
229 static void flatshade_flush( struct draw_stage *stage,
230 unsigned flags )
231 {
232 stage->tri = flatshade_first_tri;
233 stage->line = flatshade_first_line;
234 stage->next->flush( stage->next, flags );
235 }
236
237
238 static void flatshade_reset_stipple_counter( struct draw_stage *stage )
239 {
240 stage->next->reset_stipple_counter( stage->next );
241 }
242
243
244 static void flatshade_destroy( struct draw_stage *stage )
245 {
246 draw_free_temp_verts( stage );
247 FREE( stage );
248 }
249
250
251 /**
252 * Create flatshading drawing stage.
253 */
254 struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
255 {
256 struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
257 if (flatshade == NULL)
258 goto fail;
259
260 flatshade->stage.draw = draw;
261 flatshade->stage.name = "flatshade";
262 flatshade->stage.next = NULL;
263 flatshade->stage.point = draw_pipe_passthrough_point;
264 flatshade->stage.line = flatshade_first_line;
265 flatshade->stage.tri = flatshade_first_tri;
266 flatshade->stage.flush = flatshade_flush;
267 flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
268 flatshade->stage.destroy = flatshade_destroy;
269
270 if (!draw_alloc_temp_verts( &flatshade->stage, 2 ))
271 goto fail;
272
273 return &flatshade->stage;
274
275 fail:
276 if (flatshade)
277 flatshade->stage.destroy( &flatshade->stage );
278
279 return NULL;
280 }
281
282