Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_emit.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_memory.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35 #include "translate/translate_cache.h"
36
37 struct pt_emit {
38 struct draw_context *draw;
39
40 struct translate *translate;
41
42 struct translate_cache *cache;
43 unsigned prim;
44
45 const struct vertex_info *vinfo;
46 };
47
48 void draw_pt_emit_prepare( struct pt_emit *emit,
49 unsigned prim,
50 unsigned *max_vertices )
51 {
52 struct draw_context *draw = emit->draw;
53 const struct vertex_info *vinfo;
54 unsigned dst_offset;
55 struct translate_key hw_key;
56 unsigned i;
57 boolean ok;
58
59 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
60 */
61 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
62
63
64 /* XXX: may need to defensively reset this later on as clipping can
65 * clobber this state in the render backend.
66 */
67 emit->prim = prim;
68
69 ok = draw->render->set_primitive(draw->render, emit->prim);
70 if (!ok) {
71 assert(0);
72 return;
73 }
74
75 /* Must do this after set_primitive() above:
76 */
77 emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render);
78
79
80 /* Translate from pipeline vertices to hw vertices.
81 */
82 dst_offset = 0;
83 for (i = 0; i < vinfo->num_attribs; i++) {
84 unsigned emit_sz = 0;
85 unsigned src_buffer = 0;
86 unsigned output_format;
87 unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float) );
88
89
90
91 switch (vinfo->attrib[i].emit) {
92 case EMIT_4F:
93 output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
94 emit_sz = 4 * sizeof(float);
95 break;
96 case EMIT_3F:
97 output_format = PIPE_FORMAT_R32G32B32_FLOAT;
98 emit_sz = 3 * sizeof(float);
99 break;
100 case EMIT_2F:
101 output_format = PIPE_FORMAT_R32G32_FLOAT;
102 emit_sz = 2 * sizeof(float);
103 break;
104 case EMIT_1F:
105 output_format = PIPE_FORMAT_R32_FLOAT;
106 emit_sz = 1 * sizeof(float);
107 break;
108 case EMIT_1F_PSIZE:
109 output_format = PIPE_FORMAT_R32_FLOAT;
110 emit_sz = 1 * sizeof(float);
111 src_buffer = 1;
112 src_offset = 0;
113 break;
114 case EMIT_4UB:
115 output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
116 emit_sz = 4 * sizeof(ubyte);
117 break;
118 default:
119 assert(0);
120 output_format = PIPE_FORMAT_NONE;
121 emit_sz = 0;
122 break;
123 }
124
125 hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
126 hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
127 hw_key.element[i].input_buffer = src_buffer;
128 hw_key.element[i].input_offset = src_offset;
129 hw_key.element[i].instance_divisor = 0;
130 hw_key.element[i].output_format = output_format;
131 hw_key.element[i].output_offset = dst_offset;
132
133 dst_offset += emit_sz;
134 }
135
136 hw_key.nr_elements = vinfo->num_attribs;
137 hw_key.output_stride = vinfo->size * 4;
138
139 if (!emit->translate ||
140 translate_key_compare(&emit->translate->key, &hw_key) != 0)
141 {
142 translate_key_sanitize(&hw_key);
143 emit->translate = translate_cache_find(emit->cache, &hw_key);
144 }
145
146 *max_vertices = (draw->render->max_vertex_buffer_bytes /
147 (vinfo->size * 4));
148
149 /* even number */
150 *max_vertices = *max_vertices & ~1;
151 }
152
153
154 void draw_pt_emit( struct pt_emit *emit,
155 const float (*vertex_data)[4],
156 unsigned vertex_count,
157 unsigned stride,
158 const ushort *elts,
159 unsigned count )
160 {
161 struct draw_context *draw = emit->draw;
162 struct translate *translate = emit->translate;
163 struct vbuf_render *render = draw->render;
164 void *hw_verts;
165
166 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
167 */
168 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
169
170 if (vertex_count == 0)
171 return;
172
173 if (vertex_count >= UNDEFINED_VERTEX_ID) {
174 assert(0);
175 return;
176 }
177
178 /* XXX: and work out some way to coordinate the render primitive
179 * between vbuf.c and here...
180 */
181 if (!draw->render->set_primitive(draw->render, emit->prim)) {
182 assert(0);
183 return;
184 }
185
186 render->allocate_vertices(render,
187 (ushort)translate->key.output_stride,
188 (ushort)vertex_count);
189
190 hw_verts = render->map_vertices( render );
191 if (!hw_verts) {
192 assert(0);
193 return;
194 }
195
196 translate->set_buffer(translate,
197 0,
198 vertex_data,
199 stride );
200
201 translate->set_buffer(translate,
202 1,
203 &draw->rasterizer->point_size,
204 0);
205
206 translate->run( translate,
207 0,
208 vertex_count,
209 draw->instance_id,
210 hw_verts );
211
212 render->unmap_vertices( render,
213 0,
214 vertex_count - 1 );
215
216 render->draw(render,
217 elts,
218 count);
219
220 render->release_vertices(render);
221 }
222
223
224 void draw_pt_emit_linear(struct pt_emit *emit,
225 const float (*vertex_data)[4],
226 unsigned stride,
227 unsigned count)
228 {
229 struct draw_context *draw = emit->draw;
230 struct translate *translate = emit->translate;
231 struct vbuf_render *render = draw->render;
232 void *hw_verts;
233
234 #if 0
235 debug_printf("Linear emit\n");
236 #endif
237 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
238 */
239 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
240
241 if (count >= UNDEFINED_VERTEX_ID)
242 goto fail;
243
244 /* XXX: and work out some way to coordinate the render primitive
245 * between vbuf.c and here...
246 */
247 if (!draw->render->set_primitive(draw->render, emit->prim))
248 goto fail;
249
250 if (!render->allocate_vertices(render,
251 (ushort)translate->key.output_stride,
252 (ushort)count))
253 goto fail;
254
255 hw_verts = render->map_vertices( render );
256 if (!hw_verts)
257 goto fail;
258
259 translate->set_buffer(translate, 0,
260 vertex_data, stride);
261
262 translate->set_buffer(translate, 1,
263 &draw->rasterizer->point_size,
264 0);
265
266 translate->run(translate,
267 0,
268 count,
269 draw->instance_id,
270 hw_verts);
271
272 if (0) {
273 unsigned i;
274 for (i = 0; i < count; i++) {
275 debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
276 draw_dump_emitted_vertex( emit->vinfo,
277 (const uint8_t *)hw_verts +
278 translate->key.output_stride * i );
279 }
280 }
281
282 render->unmap_vertices( render, 0, count - 1 );
283
284 render->draw_arrays(render, 0, count);
285
286 render->release_vertices(render);
287
288 return;
289
290 fail:
291 assert(0);
292 return;
293 }
294
295 struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
296 {
297 struct pt_emit *emit = CALLOC_STRUCT(pt_emit);
298 if (!emit)
299 return NULL;
300
301 emit->draw = draw;
302 emit->cache = translate_cache_create();
303 if (!emit->cache) {
304 FREE(emit);
305 return NULL;
306 }
307
308 return emit;
309 }
310
311 void draw_pt_emit_destroy( struct pt_emit *emit )
312 {
313 if (emit->cache)
314 translate_cache_destroy(emit->cache);
315
316 FREE(emit);
317 }