Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_emit.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_memory.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35 #include "translate/translate_cache.h"
36
37 struct pt_emit {
38 struct draw_context *draw;
39
40 struct translate *translate;
41
42 struct translate_cache *cache;
43 unsigned prim;
44
45 const struct vertex_info *vinfo;
46 };
47
48 void draw_pt_emit_prepare( struct pt_emit *emit,
49 unsigned prim,
50 unsigned *max_vertices )
51 {
52 struct draw_context *draw = emit->draw;
53 const struct vertex_info *vinfo;
54 unsigned dst_offset;
55 struct translate_key hw_key;
56 unsigned i;
57 boolean ok;
58
59 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
60 */
61 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
62
63
64 /* XXX: may need to defensively reset this later on as clipping can
65 * clobber this state in the render backend.
66 */
67 emit->prim = prim;
68
69 ok = draw->render->set_primitive(draw->render, emit->prim);
70 if (!ok) {
71 assert(0);
72 return;
73 }
74
75 /* Must do this after set_primitive() above:
76 */
77 emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render);
78
79
80 /* Translate from pipeline vertices to hw vertices.
81 */
82 dst_offset = 0;
83 for (i = 0; i < vinfo->num_attribs; i++) {
84 unsigned emit_sz = 0;
85 unsigned src_buffer = 0;
86 unsigned output_format;
87 unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float) );
88
89 output_format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
90 emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit);
91
92 /* doesn't handle EMIT_OMIT */
93 assert(emit_sz != 0);
94
95 if (vinfo->attrib[i].emit == EMIT_1F_PSIZE) {
96 src_buffer = 1;
97 src_offset = 0;
98 }
99
100 hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
101 hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
102 hw_key.element[i].input_buffer = src_buffer;
103 hw_key.element[i].input_offset = src_offset;
104 hw_key.element[i].instance_divisor = 0;
105 hw_key.element[i].output_format = output_format;
106 hw_key.element[i].output_offset = dst_offset;
107
108 dst_offset += emit_sz;
109 }
110
111 hw_key.nr_elements = vinfo->num_attribs;
112 hw_key.output_stride = vinfo->size * 4;
113
114 if (!emit->translate ||
115 translate_key_compare(&emit->translate->key, &hw_key) != 0)
116 {
117 translate_key_sanitize(&hw_key);
118 emit->translate = translate_cache_find(emit->cache, &hw_key);
119 }
120
121 *max_vertices = (draw->render->max_vertex_buffer_bytes /
122 (vinfo->size * 4));
123 }
124
125
126 void draw_pt_emit( struct pt_emit *emit,
127 const struct draw_vertex_info *vert_info,
128 const struct draw_prim_info *prim_info)
129 {
130 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data;
131 unsigned vertex_count = vert_info->count;
132 unsigned stride = vert_info->stride;
133 const ushort *elts = prim_info->elts;
134 struct draw_context *draw = emit->draw;
135 struct translate *translate = emit->translate;
136 struct vbuf_render *render = draw->render;
137 unsigned start, i;
138 void *hw_verts;
139
140 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
141 */
142 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
143
144 if (vertex_count == 0)
145 return;
146
147 /* XXX: and work out some way to coordinate the render primitive
148 * between vbuf.c and here...
149 */
150 if (!draw->render->set_primitive(draw->render, emit->prim)) {
151 assert(0);
152 return;
153 }
154
155 render->allocate_vertices(render,
156 (ushort)translate->key.output_stride,
157 (ushort)vertex_count);
158
159 hw_verts = render->map_vertices( render );
160 if (!hw_verts) {
161 assert(0);
162 return;
163 }
164
165 translate->set_buffer(translate,
166 0,
167 vertex_data,
168 stride,
169 ~0);
170
171 translate->set_buffer(translate,
172 1,
173 &draw->rasterizer->point_size,
174 0,
175 ~0);
176
177 /* fetch/translate vertex attribs to fill hw_verts[] */
178 translate->run( translate,
179 0,
180 vertex_count,
181 draw->instance_id,
182 hw_verts );
183
184 render->unmap_vertices( render,
185 0,
186 vertex_count - 1 );
187
188 for (start = i = 0;
189 i < prim_info->primitive_count;
190 start += prim_info->primitive_lengths[i], i++)
191 {
192 render->draw_elements(render,
193 elts + start,
194 prim_info->primitive_lengths[i]);
195 }
196
197 render->release_vertices(render);
198 }
199
200
201 void draw_pt_emit_linear(struct pt_emit *emit,
202 const struct draw_vertex_info *vert_info,
203 const struct draw_prim_info *prim_info)
204 {
205 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data;
206 unsigned stride = vert_info->stride;
207 unsigned count = vert_info->count;
208 struct draw_context *draw = emit->draw;
209 struct translate *translate = emit->translate;
210 struct vbuf_render *render = draw->render;
211 void *hw_verts;
212 unsigned start, i;
213
214 #if 0
215 debug_printf("Linear emit\n");
216 #endif
217 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
218 */
219 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
220
221 /* XXX: and work out some way to coordinate the render primitive
222 * between vbuf.c and here...
223 */
224 if (!draw->render->set_primitive(draw->render, emit->prim))
225 goto fail;
226
227 if (!render->allocate_vertices(render,
228 (ushort)translate->key.output_stride,
229 (ushort)count))
230 goto fail;
231
232 hw_verts = render->map_vertices( render );
233 if (!hw_verts)
234 goto fail;
235
236 translate->set_buffer(translate, 0,
237 vertex_data, stride, count - 1);
238
239 translate->set_buffer(translate, 1,
240 &draw->rasterizer->point_size,
241 0, ~0);
242
243 translate->run(translate,
244 0,
245 count,
246 draw->instance_id,
247 hw_verts);
248
249 if (0) {
250 unsigned i;
251 for (i = 0; i < count; i++) {
252 debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
253 draw_dump_emitted_vertex( emit->vinfo,
254 (const uint8_t *)hw_verts +
255 translate->key.output_stride * i );
256 }
257 }
258
259 render->unmap_vertices( render, 0, count - 1 );
260
261 for (start = i = 0;
262 i < prim_info->primitive_count;
263 start += prim_info->primitive_lengths[i], i++)
264 {
265 render->draw_arrays(render,
266 start,
267 prim_info->primitive_lengths[i]);
268 }
269
270 render->release_vertices(render);
271
272 return;
273
274 fail:
275 assert(0);
276 return;
277 }
278
279 struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
280 {
281 struct pt_emit *emit = CALLOC_STRUCT(pt_emit);
282 if (!emit)
283 return NULL;
284
285 emit->draw = draw;
286 emit->cache = translate_cache_create();
287 if (!emit->cache) {
288 FREE(emit);
289 return NULL;
290 }
291
292 return emit;
293 }
294
295 void draw_pt_emit_destroy( struct pt_emit *emit )
296 {
297 if (emit->cache)
298 translate_cache_destroy(emit->cache);
299
300 FREE(emit);
301 }