Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_interp.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /**
29 * @file
30 * Position and shader input interpolation.
31 *
32 * Special attention is given to the interpolation of side by side quads.
33 * Multiplications are made only for the first quad. Interpolation of
34 * inputs for posterior quads are done exclusively with additions, and
35 * perspective divide if necessary.
36 *
37 * @author Jose Fonseca <jfonseca@vmware.com>
38 */
39
40 #ifndef LP_BLD_INTERP_H
41 #define LP_BLD_INTERP_H
42
43
44 #include "gallivm/lp_bld.h"
45
46 #include "tgsi/tgsi_exec.h"
47
48 #include "lp_bld_type.h"
49
50
51 struct tgsi_token;
52
53
54 struct lp_build_interp_soa_context
55 {
56 struct lp_build_context base;
57
58 unsigned num_attribs;
59 unsigned mask[1 + PIPE_MAX_SHADER_INPUTS];
60 unsigned mode[1 + PIPE_MAX_SHADER_INPUTS];
61
62 LLVMValueRef a0 [1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
63 LLVMValueRef dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
64 LLVMValueRef dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
65
66 /* Attribute values before perspective divide */
67 LLVMValueRef attribs_pre[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
68
69 LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
70
71 /*
72 * Convenience pointers. Callers may access this one.
73 */
74 const LLVMValueRef *pos;
75 const LLVMValueRef (*inputs)[NUM_CHANNELS];
76 };
77
78
79 void
80 lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
81 const struct tgsi_token *tokens,
82 boolean flatshade,
83 LLVMBuilderRef builder,
84 struct lp_type type,
85 LLVMValueRef a0_ptr,
86 LLVMValueRef dadx_ptr,
87 LLVMValueRef dady_ptr,
88 LLVMValueRef x0,
89 LLVMValueRef y0);
90
91 void
92 lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld,
93 int quad_index);
94
95
96 #endif /* LP_BLD_INTERP_H */