Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample_soa.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Texture sampling -- SoA.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #include "pipe/p_defines.h"
36 #include "pipe/p_state.h"
37 #include "util/u_debug.h"
38 #include "util/u_dump.h"
39 #include "util/u_memory.h"
40 #include "util/u_math.h"
41 #include "util/u_format.h"
42 #include "util/u_cpu_detect.h"
43 #include "lp_bld_debug.h"
44 #include "lp_bld_type.h"
45 #include "lp_bld_const.h"
46 #include "lp_bld_conv.h"
47 #include "lp_bld_arit.h"
48 #include "lp_bld_logic.h"
49 #include "lp_bld_swizzle.h"
50 #include "lp_bld_pack.h"
51 #include "lp_bld_format.h"
52 #include "lp_bld_sample.h"
53
54
55 /**
56 * Keep all information for sampling code generation in a single place.
57 */
58 struct lp_build_sample_context
59 {
60 LLVMBuilderRef builder;
61
62 const struct lp_sampler_static_state *static_state;
63
64 struct lp_sampler_dynamic_state *dynamic_state;
65
66 const struct util_format_description *format_desc;
67
68 /** regular scalar float type */
69 struct lp_type float_type;
70 struct lp_build_context float_bld;
71
72 /** regular scalar float type */
73 struct lp_type int_type;
74 struct lp_build_context int_bld;
75
76 /** Incoming coordinates type and build context */
77 struct lp_type coord_type;
78 struct lp_build_context coord_bld;
79
80 /** Unsigned integer coordinates */
81 struct lp_type uint_coord_type;
82 struct lp_build_context uint_coord_bld;
83
84 /** Signed integer coordinates */
85 struct lp_type int_coord_type;
86 struct lp_build_context int_coord_bld;
87
88 /** Output texels type and build context */
89 struct lp_type texel_type;
90 struct lp_build_context texel_bld;
91 };
92
93
94 /**
95 * Does the given texture wrap mode allow sampling the texture border color?
96 * XXX maybe move this into gallium util code.
97 */
98 static boolean
99 wrap_mode_uses_border_color(unsigned mode)
100 {
101 switch (mode) {
102 case PIPE_TEX_WRAP_REPEAT:
103 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
104 case PIPE_TEX_WRAP_MIRROR_REPEAT:
105 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
106 return FALSE;
107 case PIPE_TEX_WRAP_CLAMP:
108 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
109 case PIPE_TEX_WRAP_MIRROR_CLAMP:
110 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
111 return TRUE;
112 default:
113 assert(0 && "unexpected wrap mode");
114 return FALSE;
115 }
116 }
117
118
119 static LLVMValueRef
120 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
121 LLVMValueRef data_array, LLVMValueRef level)
122 {
123 LLVMValueRef indexes[2], data_ptr;
124 indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
125 indexes[1] = level;
126 data_ptr = LLVMBuildGEP(bld->builder, data_array, indexes, 2, "");
127 data_ptr = LLVMBuildLoad(bld->builder, data_ptr, "");
128 return data_ptr;
129 }
130
131
132 static LLVMValueRef
133 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
134 LLVMValueRef data_array, int level)
135 {
136 LLVMValueRef lvl = LLVMConstInt(LLVMInt32Type(), level, 0);
137 return lp_build_get_mipmap_level(bld, data_array, lvl);
138 }
139
140
141 /**
142 * Gen code to fetch a texel from a texture at int coords (x, y).
143 * The result, texel, will be:
144 * texel[0] = red values
145 * texel[1] = green values
146 * texel[2] = blue values
147 * texel[3] = alpha values
148 */
149 static void
150 lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
151 LLVMValueRef width,
152 LLVMValueRef height,
153 LLVMValueRef x,
154 LLVMValueRef y,
155 LLVMValueRef y_stride,
156 LLVMValueRef data_ptr,
157 LLVMValueRef *texel)
158 {
159 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
160 LLVMValueRef offset;
161 LLVMValueRef packed;
162 LLVMValueRef use_border = NULL;
163
164 /* use_border = x < 0 || x >= width || y < 0 || y >= height */
165 if (wrap_mode_uses_border_color(bld->static_state->wrap_s)) {
166 LLVMValueRef b1, b2;
167 b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, x, int_coord_bld->zero);
168 b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, x, width);
169 use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
170 }
171
172 if (wrap_mode_uses_border_color(bld->static_state->wrap_t)) {
173 LLVMValueRef b1, b2;
174 b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, y, int_coord_bld->zero);
175 b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, y, height);
176 if (use_border) {
177 use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
178 use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
179 }
180 else {
181 use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
182 }
183 }
184
185 /*
186 * Note: if we find an app which frequently samples the texture border
187 * we might want to implement a true conditional here to avoid sampling
188 * the texture whenever possible (since that's quite a bit of code).
189 * Ex:
190 * if (use_border) {
191 * texel = border_color;
192 * }
193 * else {
194 * texel = sample_texture(coord);
195 * }
196 * As it is now, we always sample the texture, then selectively replace
197 * the texel color results with the border color.
198 */
199
200 /* convert x,y coords to linear offset from start of texture, in bytes */
201 offset = lp_build_sample_offset(&bld->uint_coord_bld,
202 bld->format_desc,
203 x, y, y_stride);
204
205 assert(bld->format_desc->block.width == 1);
206 assert(bld->format_desc->block.height == 1);
207 assert(bld->format_desc->block.bits <= bld->texel_type.width);
208
209 /* gather the texels from the texture */
210 packed = lp_build_gather(bld->builder,
211 bld->texel_type.length,
212 bld->format_desc->block.bits,
213 bld->texel_type.width,
214 data_ptr, offset);
215
216 /* convert texels to float rgba */
217 lp_build_unpack_rgba_soa(bld->builder,
218 bld->format_desc,
219 bld->texel_type,
220 packed, texel);
221
222 if (use_border) {
223 /* select texel color or border color depending on use_border */
224 int chan;
225 for (chan = 0; chan < 4; chan++) {
226 LLVMValueRef border_chan =
227 lp_build_const_scalar(bld->texel_type,
228 bld->static_state->border_color[chan]);
229 texel[chan] = lp_build_select(&bld->texel_bld, use_border,
230 border_chan, texel[chan]);
231 }
232 }
233 }
234
235
236 static LLVMValueRef
237 lp_build_sample_packed(struct lp_build_sample_context *bld,
238 LLVMValueRef x,
239 LLVMValueRef y,
240 LLVMValueRef y_stride,
241 LLVMValueRef data_array)
242 {
243 LLVMValueRef offset;
244 LLVMValueRef data_ptr;
245
246 offset = lp_build_sample_offset(&bld->uint_coord_bld,
247 bld->format_desc,
248 x, y, y_stride);
249
250 assert(bld->format_desc->block.width == 1);
251 assert(bld->format_desc->block.height == 1);
252 assert(bld->format_desc->block.bits <= bld->texel_type.width);
253
254 /* get pointer to mipmap level 0 data */
255 data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
256
257 return lp_build_gather(bld->builder,
258 bld->texel_type.length,
259 bld->format_desc->block.bits,
260 bld->texel_type.width,
261 data_ptr, offset);
262 }
263
264
265 /**
266 * Helper to compute the mirror function for the PIPE_WRAP_MIRROR modes.
267 */
268 static LLVMValueRef
269 lp_build_coord_mirror(struct lp_build_sample_context *bld,
270 LLVMValueRef coord)
271 {
272 struct lp_build_context *coord_bld = &bld->coord_bld;
273 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
274 LLVMValueRef fract, flr, isOdd;
275
276 /* fract = coord - floor(coord) */
277 fract = lp_build_sub(coord_bld, coord, lp_build_floor(coord_bld, coord));
278
279 /* flr = ifloor(coord); */
280 flr = lp_build_ifloor(coord_bld, coord);
281
282 /* isOdd = flr & 1 */
283 isOdd = LLVMBuildAnd(bld->builder, flr, int_coord_bld->one, "");
284
285 /* make coord positive or negative depending on isOdd */
286 coord = lp_build_set_sign(coord_bld, fract, isOdd);
287
288 /* convert isOdd to float */
289 isOdd = lp_build_int_to_float(coord_bld, isOdd);
290
291 /* add isOdd to coord */
292 coord = lp_build_add(coord_bld, coord, isOdd);
293
294 return coord;
295 }
296
297
298 /**
299 * We only support a few wrap modes in lp_build_sample_wrap_int() at this time.
300 * Return whether the given mode is supported by that function.
301 */
302 static boolean
303 is_simple_wrap_mode(unsigned mode)
304 {
305 switch (mode) {
306 case PIPE_TEX_WRAP_REPEAT:
307 case PIPE_TEX_WRAP_CLAMP:
308 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
309 return TRUE;
310 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
311 default:
312 return FALSE;
313 }
314 }
315
316
317 /**
318 * Build LLVM code for texture wrap mode, for scaled integer texcoords.
319 * \param coord the incoming texcoord (s,t,r or q) scaled to the texture size
320 * \param length the texture size along one dimension
321 * \param is_pot if TRUE, length is a power of two
322 * \param wrap_mode one of PIPE_TEX_WRAP_x
323 */
324 static LLVMValueRef
325 lp_build_sample_wrap_int(struct lp_build_sample_context *bld,
326 LLVMValueRef coord,
327 LLVMValueRef length,
328 boolean is_pot,
329 unsigned wrap_mode)
330 {
331 struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
332 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
333 LLVMValueRef length_minus_one;
334
335 length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
336
337 switch(wrap_mode) {
338 case PIPE_TEX_WRAP_REPEAT:
339 if(is_pot)
340 coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, "");
341 else
342 /* Signed remainder won't give the right results for negative
343 * dividends but unsigned remainder does.*/
344 coord = LLVMBuildURem(bld->builder, coord, length, "");
345 break;
346
347 case PIPE_TEX_WRAP_CLAMP:
348 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
349 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
350 coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
351 coord = lp_build_min(int_coord_bld, coord, length_minus_one);
352 break;
353
354 case PIPE_TEX_WRAP_MIRROR_REPEAT:
355 case PIPE_TEX_WRAP_MIRROR_CLAMP:
356 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
357 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
358 /* FIXME */
359 _debug_printf("llvmpipe: failed to translate texture wrap mode %s\n",
360 util_dump_tex_wrap(wrap_mode, TRUE));
361 coord = lp_build_max(uint_coord_bld, coord, uint_coord_bld->zero);
362 coord = lp_build_min(uint_coord_bld, coord, length_minus_one);
363 break;
364
365 default:
366 assert(0);
367 }
368
369 return coord;
370 }
371
372
373 /**
374 * Build LLVM code for texture wrap mode for linear filtering.
375 * \param x0_out returns first integer texcoord
376 * \param x1_out returns second integer texcoord
377 * \param weight_out returns linear interpolation weight
378 */
379 static void
380 lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
381 LLVMValueRef coord,
382 LLVMValueRef length,
383 boolean is_pot,
384 unsigned wrap_mode,
385 LLVMValueRef *x0_out,
386 LLVMValueRef *x1_out,
387 LLVMValueRef *weight_out)
388 {
389 struct lp_build_context *coord_bld = &bld->coord_bld;
390 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
391 struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
392 LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
393 LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5);
394 LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
395 LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
396 LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
397 LLVMValueRef coord0, coord1, weight;
398
399 switch(wrap_mode) {
400 case PIPE_TEX_WRAP_REPEAT:
401 /* mul by size and subtract 0.5 */
402 coord = lp_build_mul(coord_bld, coord, length_f);
403 coord = lp_build_sub(coord_bld, coord, half);
404 /* convert to int */
405 coord0 = lp_build_ifloor(coord_bld, coord);
406 coord1 = lp_build_add(uint_coord_bld, coord0, uint_coord_bld->one);
407 /* compute lerp weight */
408 weight = lp_build_fract(coord_bld, coord);
409 /* repeat wrap */
410 if (is_pot) {
411 coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
412 coord1 = LLVMBuildAnd(bld->builder, coord1, length_minus_one, "");
413 }
414 else {
415 /* Signed remainder won't give the right results for negative
416 * dividends but unsigned remainder does.*/
417 coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
418 coord1 = LLVMBuildURem(bld->builder, coord1, length, "");
419 }
420 break;
421
422 case PIPE_TEX_WRAP_CLAMP:
423 if (bld->static_state->normalized_coords) {
424 coord = lp_build_mul(coord_bld, coord, length_f);
425 }
426 weight = lp_build_fract(coord_bld, coord);
427 coord0 = lp_build_clamp(coord_bld, coord, coord_bld->zero,
428 length_f_minus_one);
429 coord1 = lp_build_add(coord_bld, coord, coord_bld->one);
430 coord1 = lp_build_clamp(coord_bld, coord1, coord_bld->zero,
431 length_f_minus_one);
432 coord0 = lp_build_ifloor(coord_bld, coord0);
433 coord1 = lp_build_ifloor(coord_bld, coord1);
434 break;
435
436 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
437 if (bld->static_state->normalized_coords) {
438 /* clamp to [0,1] */
439 coord = lp_build_clamp(coord_bld, coord, coord_bld->zero, coord_bld->one);
440 /* mul by tex size and subtract 0.5 */
441 coord = lp_build_mul(coord_bld, coord, length_f);
442 coord = lp_build_sub(coord_bld, coord, half);
443 }
444 else {
445 LLVMValueRef min, max;
446 /* clamp to [0.5, length - 0.5] */
447 min = lp_build_const_scalar(coord_bld->type, 0.5F);
448 max = lp_build_sub(coord_bld, length_f, min);
449 coord = lp_build_clamp(coord_bld, coord, min, max);
450 }
451 /* compute lerp weight */
452 weight = lp_build_fract(coord_bld, coord);
453 /* coord0 = floor(coord); */
454 coord0 = lp_build_ifloor(coord_bld, coord);
455 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
456 /* coord0 = max(coord0, 0) */
457 coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero);
458 /* coord1 = min(coord1, length-1) */
459 coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one);
460 break;
461
462 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
463 {
464 LLVMValueRef min, max;
465 if (bld->static_state->normalized_coords) {
466 /* min = -1.0 / (2 * length) = -0.5 / length */
467 min = lp_build_mul(coord_bld,
468 lp_build_const_scalar(coord_bld->type, -0.5F),
469 lp_build_rcp(coord_bld, length_f));
470 /* max = 1.0 - min */
471 max = lp_build_sub(coord_bld, coord_bld->one, min);
472 /* coord = clamp(coord, min, max) */
473 coord = lp_build_clamp(coord_bld, coord, min, max);
474 /* scale coord to length (and sub 0.5?) */
475 coord = lp_build_mul(coord_bld, coord, length_f);
476 coord = lp_build_sub(coord_bld, coord, half);
477 }
478 else {
479 /* clamp to [-0.5, length + 0.5] */
480 min = lp_build_const_scalar(coord_bld->type, -0.5F);
481 max = lp_build_sub(coord_bld, length_f, min);
482 coord = lp_build_clamp(coord_bld, coord, min, max);
483 coord = lp_build_sub(coord_bld, coord, half);
484 }
485 /* compute lerp weight */
486 weight = lp_build_fract(coord_bld, coord);
487 /* convert to int */
488 coord0 = lp_build_ifloor(coord_bld, coord);
489 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
490 }
491 break;
492
493 case PIPE_TEX_WRAP_MIRROR_REPEAT:
494 /* compute mirror function */
495 coord = lp_build_coord_mirror(bld, coord);
496
497 /* scale coord to length */
498 coord = lp_build_mul(coord_bld, coord, length_f);
499 coord = lp_build_sub(coord_bld, coord, half);
500
501 /* compute lerp weight */
502 weight = lp_build_fract(coord_bld, coord);
503
504 /* convert to int coords */
505 coord0 = lp_build_ifloor(coord_bld, coord);
506 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
507
508 /* coord0 = max(coord0, 0) */
509 coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero);
510 /* coord1 = min(coord1, length-1) */
511 coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one);
512 break;
513
514 case PIPE_TEX_WRAP_MIRROR_CLAMP:
515 {
516 LLVMValueRef min, max;
517 /* min = 1.0 / (2 * length) */
518 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
519 /* max = 1.0 - min */
520 max = lp_build_sub(coord_bld, coord_bld->one, min);
521
522 coord = lp_build_abs(coord_bld, coord);
523 coord = lp_build_clamp(coord_bld, coord, min, max);
524 coord = lp_build_mul(coord_bld, coord, length_f);
525 if(0)coord = lp_build_sub(coord_bld, coord, half);
526 weight = lp_build_fract(coord_bld, coord);
527 coord0 = lp_build_ifloor(coord_bld, coord);
528 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
529 }
530 break;
531
532 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
533 {
534 LLVMValueRef min, max;
535 /* min = 1.0 / (2 * length) */
536 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
537 /* max = 1.0 - min */
538 max = lp_build_sub(coord_bld, coord_bld->one, min);
539
540 coord = lp_build_abs(coord_bld, coord);
541 coord = lp_build_clamp(coord_bld, coord, min, max);
542 coord = lp_build_mul(coord_bld, coord, length_f);
543 coord = lp_build_sub(coord_bld, coord, half);
544 weight = lp_build_fract(coord_bld, coord);
545 coord0 = lp_build_ifloor(coord_bld, coord);
546 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
547 }
548 break;
549
550 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
551 {
552 LLVMValueRef min, max;
553 /* min = -1.0 / (2 * length) = -0.5 / length */
554 min = lp_build_mul(coord_bld,
555 lp_build_const_scalar(coord_bld->type, -0.5F),
556 lp_build_rcp(coord_bld, length_f));
557 /* max = 1.0 - min */
558 max = lp_build_sub(coord_bld, coord_bld->one, min);
559
560 coord = lp_build_abs(coord_bld, coord);
561 coord = lp_build_clamp(coord_bld, coord, min, max);
562 coord = lp_build_mul(coord_bld, coord, length_f);
563 coord = lp_build_sub(coord_bld, coord, half);
564 weight = lp_build_fract(coord_bld, coord);
565 coord0 = lp_build_ifloor(coord_bld, coord);
566 coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
567 }
568 break;
569
570 default:
571 assert(0);
572 coord0 = NULL;
573 coord1 = NULL;
574 weight = NULL;
575 }
576
577 *x0_out = coord0;
578 *x1_out = coord1;
579 *weight_out = weight;
580 }
581
582
583 /**
584 * Build LLVM code for texture wrap mode for nearest filtering.
585 * \param coord the incoming texcoord (nominally in [0,1])
586 * \param length the texture size along one dimension, as int
587 * \param is_pot if TRUE, length is a power of two
588 * \param wrap_mode one of PIPE_TEX_WRAP_x
589 */
590 static LLVMValueRef
591 lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
592 LLVMValueRef coord,
593 LLVMValueRef length,
594 boolean is_pot,
595 unsigned wrap_mode)
596 {
597 struct lp_build_context *coord_bld = &bld->coord_bld;
598 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
599 struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
600 LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
601 LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
602 LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
603 LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
604 LLVMValueRef icoord;
605
606 switch(wrap_mode) {
607 case PIPE_TEX_WRAP_REPEAT:
608 coord = lp_build_mul(coord_bld, coord, length_f);
609 icoord = lp_build_ifloor(coord_bld, coord);
610 if (is_pot)
611 icoord = LLVMBuildAnd(bld->builder, icoord, length_minus_one, "");
612 else
613 /* Signed remainder won't give the right results for negative
614 * dividends but unsigned remainder does.*/
615 icoord = LLVMBuildURem(bld->builder, icoord, length, "");
616 break;
617
618 case PIPE_TEX_WRAP_CLAMP:
619 /* mul by size */
620 if (bld->static_state->normalized_coords) {
621 coord = lp_build_mul(coord_bld, coord, length_f);
622 }
623 /* floor */
624 icoord = lp_build_ifloor(coord_bld, coord);
625 /* clamp to [0, size-1]. Note: int coord builder type */
626 icoord = lp_build_clamp(int_coord_bld, icoord, int_coord_bld->zero,
627 length_minus_one);
628 break;
629
630 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
631 {
632 LLVMValueRef min, max;
633 if (bld->static_state->normalized_coords) {
634 /* min = 1.0 / (2 * length) */
635 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
636 /* max = length - min */
637 max = lp_build_sub(coord_bld, length_f, min);
638 /* scale coord to length */
639 coord = lp_build_mul(coord_bld, coord, length_f);
640 }
641 else {
642 /* clamp to [0.5, length - 0.5] */
643 min = lp_build_const_scalar(coord_bld->type, 0.5F);
644 max = lp_build_sub(coord_bld, length_f, min);
645 }
646 /* coord = clamp(coord, min, max) */
647 coord = lp_build_clamp(coord_bld, coord, min, max);
648 icoord = lp_build_ifloor(coord_bld, coord);
649 }
650 break;
651
652 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
653 /* Note: this is the same as CLAMP_TO_EDGE, except min = -min */
654 {
655 LLVMValueRef min, max;
656 if (bld->static_state->normalized_coords) {
657 /* min = -1.0 / (2 * length) = -0.5 / length */
658 min = lp_build_mul(coord_bld,
659 lp_build_const_scalar(coord_bld->type, -0.5F),
660 lp_build_rcp(coord_bld, length_f));
661 /* max = length - min */
662 max = lp_build_sub(coord_bld, length_f, min);
663 /* scale coord to length */
664 coord = lp_build_mul(coord_bld, coord, length_f);
665 }
666 else {
667 /* clamp to [-0.5, length + 0.5] */
668 min = lp_build_const_scalar(coord_bld->type, -0.5F);
669 max = lp_build_sub(coord_bld, length_f, min);
670 }
671 /* coord = clamp(coord, min, max) */
672 coord = lp_build_clamp(coord_bld, coord, min, max);
673 icoord = lp_build_ifloor(coord_bld, coord);
674 }
675 break;
676
677 case PIPE_TEX_WRAP_MIRROR_REPEAT:
678 {
679 LLVMValueRef min, max;
680 /* min = 1.0 / (2 * length) */
681 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
682 /* max = length - min */
683 max = lp_build_sub(coord_bld, length_f, min);
684
685 /* compute mirror function */
686 coord = lp_build_coord_mirror(bld, coord);
687
688 /* scale coord to length */
689 coord = lp_build_mul(coord_bld, coord, length_f);
690
691 /* coord = clamp(coord, min, max) */
692 coord = lp_build_clamp(coord_bld, coord, min, max);
693 icoord = lp_build_ifloor(coord_bld, coord);
694 }
695 break;
696
697 case PIPE_TEX_WRAP_MIRROR_CLAMP:
698 coord = lp_build_abs(coord_bld, coord);
699 coord = lp_build_mul(coord_bld, coord, length_f);
700 coord = lp_build_clamp(coord_bld, coord, coord_bld->zero, length_f_minus_one);
701 icoord = lp_build_ifloor(coord_bld, coord);
702 break;
703
704 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
705 {
706 LLVMValueRef min, max;
707 /* min = 1.0 / (2 * length) */
708 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
709 /* max = length - min */
710 max = lp_build_sub(coord_bld, length_f, min);
711
712 coord = lp_build_abs(coord_bld, coord);
713 coord = lp_build_mul(coord_bld, coord, length_f);
714 coord = lp_build_clamp(coord_bld, coord, min, max);
715 icoord = lp_build_ifloor(coord_bld, coord);
716 }
717 break;
718
719 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
720 {
721 LLVMValueRef min, max;
722 /* min = 1.0 / (2 * length) */
723 min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
724 min = lp_build_negate(coord_bld, min);
725 /* max = length - min */
726 max = lp_build_sub(coord_bld, length_f, min);
727
728 coord = lp_build_abs(coord_bld, coord);
729 coord = lp_build_mul(coord_bld, coord, length_f);
730 coord = lp_build_clamp(coord_bld, coord, min, max);
731 icoord = lp_build_ifloor(coord_bld, coord);
732 }
733 break;
734
735 default:
736 assert(0);
737 icoord = NULL;
738 }
739
740 return icoord;
741 }
742
743
744 /**
745 * Codegen equivalent for u_minify().
746 * Return max(1, base_size >> level);
747 */
748 static LLVMValueRef
749 lp_build_minify(struct lp_build_sample_context *bld,
750 LLVMValueRef base_size,
751 LLVMValueRef level)
752 {
753 LLVMValueRef size = LLVMBuildAShr(bld->builder, base_size, level, "minify");
754 size = lp_build_max(&bld->int_coord_bld, size, bld->int_coord_bld.one);
755 return size;
756 }
757
758
759 static int
760 texture_dims(enum pipe_texture_target tex)
761 {
762 switch (tex) {
763 case PIPE_TEXTURE_1D:
764 return 1;
765 case PIPE_TEXTURE_2D:
766 case PIPE_TEXTURE_CUBE:
767 return 2;
768 case PIPE_TEXTURE_3D:
769 return 3;
770 default:
771 assert(0 && "bad texture target in texture_dims()");
772 return 2;
773 }
774 }
775
776
777 /**
778 * Generate code to compute texture level of detail (lambda).
779 * \param s vector of texcoord s values
780 * \param t vector of texcoord t values
781 * \param r vector of texcoord r values
782 * \param width scalar int texture width
783 * \param height scalar int texture height
784 * \param depth scalar int texture depth
785 */
786 static LLVMValueRef
787 lp_build_lod_selector(struct lp_build_sample_context *bld,
788 LLVMValueRef s,
789 LLVMValueRef t,
790 LLVMValueRef r,
791 LLVMValueRef width,
792 LLVMValueRef height,
793 LLVMValueRef depth)
794
795 {
796 const int dims = texture_dims(bld->static_state->target);
797 struct lp_build_context *coord_bld = &bld->coord_bld;
798 struct lp_build_context *float_bld = &bld->float_bld;
799 LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(), bld->static_state->lod_bias);
800 LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod);
801 LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->max_lod);
802
803 LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
804 LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
805 LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
806
807 LLVMValueRef s0, s1, s2;
808 LLVMValueRef t0, t1, t2;
809 LLVMValueRef r0, r1, r2;
810 LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
811 LLVMValueRef rho, lod;
812
813 /*
814 * dsdx = abs(s[1] - s[0]);
815 * dsdy = abs(s[2] - s[0]);
816 * dtdx = abs(t[1] - t[0]);
817 * dtdy = abs(t[2] - t[0]);
818 * drdx = abs(r[1] - r[0]);
819 * drdy = abs(r[2] - r[0]);
820 * XXX we're assuming a four-element quad in 2x2 layout here.
821 */
822 s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0");
823 s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1");
824 s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2");
825 dsdx = LLVMBuildSub(bld->builder, s1, s0, "");
826 dsdx = lp_build_abs(float_bld, dsdx);
827 dsdy = LLVMBuildSub(bld->builder, s2, s0, "");
828 dsdy = lp_build_abs(float_bld, dsdy);
829 if (dims > 1) {
830 t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0");
831 t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1");
832 t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2");
833 dtdx = LLVMBuildSub(bld->builder, t1, t0, "");
834 dtdx = lp_build_abs(float_bld, dtdx);
835 dtdy = LLVMBuildSub(bld->builder, t2, t0, "");
836 dtdy = lp_build_abs(float_bld, dtdy);
837 if (dims > 2) {
838 r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0");
839 r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1");
840 r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2");
841 drdx = LLVMBuildSub(bld->builder, r1, r0, "");
842 drdx = lp_build_abs(float_bld, drdx);
843 drdy = LLVMBuildSub(bld->builder, r2, r0, "");
844 drdy = lp_build_abs(float_bld, drdy);
845 }
846 }
847
848 /* Compute rho = max of all partial derivatives scaled by texture size.
849 * XXX this could be vectorized somewhat
850 */
851 rho = LLVMBuildMul(bld->builder,
852 lp_build_max(float_bld, dsdx, dsdy),
853 lp_build_int_to_float(float_bld, width), "");
854 if (dims > 1) {
855 LLVMValueRef max;
856 max = LLVMBuildMul(bld->builder,
857 lp_build_max(float_bld, dtdx, dtdy),
858 lp_build_int_to_float(float_bld, height), "");
859 rho = lp_build_max(float_bld, rho, max);
860 if (dims > 2) {
861 max = LLVMBuildMul(bld->builder,
862 lp_build_max(float_bld, drdx, drdy),
863 lp_build_int_to_float(float_bld, depth), "");
864 rho = lp_build_max(float_bld, rho, max);
865 }
866 }
867
868 /* compute lod = log2(rho) */
869 lod = lp_build_log2(float_bld, rho);
870
871 /* add lod bias */
872 lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias");
873
874 /* clamp lod */
875 lod = lp_build_clamp(float_bld, lod, min_lod, max_lod);
876
877 return lod;
878 }
879
880
881 /**
882 * For PIPE_TEX_MIPFILTER_NEAREST, convert float LOD to integer
883 * mipmap level index.
884 * Note: this is all scalar code.
885 * \param lod scalar float texture level of detail
886 * \param level_out returns integer
887 */
888 static void
889 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
890 unsigned unit,
891 LLVMValueRef lod,
892 LLVMValueRef *level_out)
893 {
894 struct lp_build_context *float_bld = &bld->float_bld;
895 struct lp_build_context *int_bld = &bld->int_bld;
896 LLVMValueRef last_level, level;
897
898 LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
899
900 last_level = bld->dynamic_state->last_level(bld->dynamic_state,
901 bld->builder, unit);
902
903 /* convert float lod to integer */
904 level = lp_build_iround(float_bld, lod);
905
906 /* clamp level to legal range of levels */
907 *level_out = lp_build_clamp(int_bld, level, zero, last_level);
908 }
909
910
911 /**
912 * For PIPE_TEX_MIPFILTER_LINEAR, convert float LOD to integer to
913 * two (adjacent) mipmap level indexes. Later, we'll sample from those
914 * two mipmap levels and interpolate between them.
915 */
916 static void
917 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
918 unsigned unit,
919 LLVMValueRef lod,
920 LLVMValueRef *level0_out,
921 LLVMValueRef *level1_out,
922 LLVMValueRef *weight_out)
923 {
924 struct lp_build_context *coord_bld = &bld->coord_bld;
925 struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
926 LLVMValueRef last_level, level;
927
928 last_level = bld->dynamic_state->last_level(bld->dynamic_state,
929 bld->builder, unit);
930
931 /* convert float lod to integer */
932 level = lp_build_ifloor(coord_bld, lod);
933
934 /* compute level 0 and clamp to legal range of levels */
935 *level0_out = lp_build_clamp(int_coord_bld, level,
936 int_coord_bld->zero,
937 last_level);
938 /* compute level 1 and clamp to legal range of levels */
939 *level1_out = lp_build_add(int_coord_bld, *level0_out, int_coord_bld->one);
940 *level1_out = lp_build_min(int_coord_bld, *level1_out, int_coord_bld->zero);
941
942 *weight_out = lp_build_fract(coord_bld, lod);
943 }
944
945
946
947 /**
948 * Sample 2D texture with nearest filtering, no mipmapping.
949 */
950 static void
951 lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
952 LLVMValueRef s,
953 LLVMValueRef t,
954 LLVMValueRef width,
955 LLVMValueRef height,
956 LLVMValueRef stride,
957 LLVMValueRef data_array,
958 LLVMValueRef *texel)
959 {
960 LLVMValueRef x, y;
961 LLVMValueRef data_ptr;
962
963 x = lp_build_sample_wrap_nearest(bld, s, width,
964 bld->static_state->pot_width,
965 bld->static_state->wrap_s);
966 y = lp_build_sample_wrap_nearest(bld, t, height,
967 bld->static_state->pot_height,
968 bld->static_state->wrap_t);
969
970 lp_build_name(x, "tex.x.wrapped");
971 lp_build_name(y, "tex.y.wrapped");
972
973 /* get pointer to mipmap level 0 data */
974 data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
975
976 lp_build_sample_texel_soa(bld, width, height, x, y, stride, data_ptr, texel);
977 }
978
979
980 /**
981 * Sample 2D texture with nearest filtering, nearest mipmap.
982 */
983 static void
984 lp_build_sample_2d_nearest_mip_nearest_soa(struct lp_build_sample_context *bld,
985 unsigned unit,
986 LLVMValueRef s,
987 LLVMValueRef t,
988 LLVMValueRef width,
989 LLVMValueRef height,
990 LLVMValueRef width_vec,
991 LLVMValueRef height_vec,
992 LLVMValueRef stride,
993 LLVMValueRef data_array,
994 LLVMValueRef *texel)
995 {
996 LLVMValueRef x, y;
997 LLVMValueRef lod, ilevel, ilevel_vec;
998 LLVMValueRef data_ptr;
999
1000 /* compute float LOD */
1001 lod = lp_build_lod_selector(bld, s, t, NULL, width, height, NULL);
1002
1003 /* convert LOD to int */
1004 lp_build_nearest_mip_level(bld, unit, lod, &ilevel);
1005
1006 ilevel_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, ilevel);
1007
1008 /* compute width_vec, height at mipmap level 'ilevel' */
1009 width_vec = lp_build_minify(bld, width_vec, ilevel_vec);
1010 height_vec = lp_build_minify(bld, height_vec, ilevel_vec);
1011 stride = lp_build_minify(bld, stride, ilevel_vec);
1012
1013 x = lp_build_sample_wrap_nearest(bld, s, width_vec,
1014 bld->static_state->pot_width,
1015 bld->static_state->wrap_s);
1016 y = lp_build_sample_wrap_nearest(bld, t, height_vec,
1017 bld->static_state->pot_height,
1018 bld->static_state->wrap_t);
1019
1020 lp_build_name(x, "tex.x.wrapped");
1021 lp_build_name(y, "tex.y.wrapped");
1022
1023 /* get pointer to mipmap level [ilevel] data */
1024 if (0)
1025 data_ptr = lp_build_get_mipmap_level(bld, data_array, ilevel);
1026 else
1027 data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
1028
1029 lp_build_sample_texel_soa(bld, width_vec, height_vec, x, y, stride, data_ptr, texel);
1030 }
1031
1032
1033 /**
1034 * Sample 2D texture with bilinear filtering.
1035 */
1036 static void
1037 lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
1038 LLVMValueRef s,
1039 LLVMValueRef t,
1040 LLVMValueRef width,
1041 LLVMValueRef height,
1042 LLVMValueRef stride,
1043 LLVMValueRef data_array,
1044 LLVMValueRef *texel)
1045 {
1046 LLVMValueRef s_fpart;
1047 LLVMValueRef t_fpart;
1048 LLVMValueRef x0, x1;
1049 LLVMValueRef y0, y1;
1050 LLVMValueRef neighbors[2][2][4];
1051 LLVMValueRef data_ptr;
1052 unsigned chan;
1053
1054 lp_build_sample_wrap_linear(bld, s, width, bld->static_state->pot_width,
1055 bld->static_state->wrap_s, &x0, &x1, &s_fpart);
1056 lp_build_sample_wrap_linear(bld, t, height, bld->static_state->pot_height,
1057 bld->static_state->wrap_t, &y0, &y1, &t_fpart);
1058
1059 /* get pointer to mipmap level 0 data */
1060 data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
1061
1062 lp_build_sample_texel_soa(bld, width, height, x0, y0, stride, data_ptr, neighbors[0][0]);
1063 lp_build_sample_texel_soa(bld, width, height, x1, y0, stride, data_ptr, neighbors[0][1]);
1064 lp_build_sample_texel_soa(bld, width, height, x0, y1, stride, data_ptr, neighbors[1][0]);
1065 lp_build_sample_texel_soa(bld, width, height, x1, y1, stride, data_ptr, neighbors[1][1]);
1066
1067 /* TODO: Don't interpolate missing channels */
1068 for(chan = 0; chan < 4; ++chan) {
1069 texel[chan] = lp_build_lerp_2d(&bld->texel_bld,
1070 s_fpart, t_fpart,
1071 neighbors[0][0][chan],
1072 neighbors[0][1][chan],
1073 neighbors[1][0][chan],
1074 neighbors[1][1][chan]);
1075 }
1076 }
1077
1078
1079 static void
1080 lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
1081 struct lp_type dst_type,
1082 LLVMValueRef packed,
1083 LLVMValueRef *rgba)
1084 {
1085 LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff);
1086 unsigned chan;
1087
1088 /* Decode the input vector components */
1089 for (chan = 0; chan < 4; ++chan) {
1090 unsigned start = chan*8;
1091 unsigned stop = start + 8;
1092 LLVMValueRef input;
1093
1094 input = packed;
1095
1096 if(start)
1097 input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), "");
1098
1099 if(stop < 32)
1100 input = LLVMBuildAnd(builder, input, mask, "");
1101
1102 input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input);
1103
1104 rgba[chan] = input;
1105 }
1106 }
1107
1108
1109 static void
1110 lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
1111 LLVMValueRef s,
1112 LLVMValueRef t,
1113 LLVMValueRef width,
1114 LLVMValueRef height,
1115 LLVMValueRef stride,
1116 LLVMValueRef data_array,
1117 LLVMValueRef *texel)
1118 {
1119 LLVMBuilderRef builder = bld->builder;
1120 struct lp_build_context i32, h16, u8n;
1121 LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
1122 LLVMValueRef i32_c8, i32_c128, i32_c255;
1123 LLVMValueRef s_ipart, s_fpart, s_fpart_lo, s_fpart_hi;
1124 LLVMValueRef t_ipart, t_fpart, t_fpart_lo, t_fpart_hi;
1125 LLVMValueRef x0, x1;
1126 LLVMValueRef y0, y1;
1127 LLVMValueRef neighbors[2][2];
1128 LLVMValueRef neighbors_lo[2][2];
1129 LLVMValueRef neighbors_hi[2][2];
1130 LLVMValueRef packed, packed_lo, packed_hi;
1131 LLVMValueRef unswizzled[4];
1132
1133 lp_build_context_init(&i32, builder, lp_type_int_vec(32));
1134 lp_build_context_init(&h16, builder, lp_type_ufixed(16));
1135 lp_build_context_init(&u8n, builder, lp_type_unorm(8));
1136
1137 i32_vec_type = lp_build_vec_type(i32.type);
1138 h16_vec_type = lp_build_vec_type(h16.type);
1139 u8n_vec_type = lp_build_vec_type(u8n.type);
1140
1141 if (bld->static_state->normalized_coords) {
1142 LLVMTypeRef coord_vec_type = lp_build_vec_type(bld->coord_type);
1143 LLVMValueRef fp_width = LLVMBuildSIToFP(bld->builder, width, coord_vec_type, "");
1144 LLVMValueRef fp_height = LLVMBuildSIToFP(bld->builder, height, coord_vec_type, "");
1145 s = lp_build_mul(&bld->coord_bld, s, fp_width);
1146 t = lp_build_mul(&bld->coord_bld, t, fp_height);
1147 }
1148
1149 /* scale coords by 256 (8 fractional bits) */
1150 s = lp_build_mul_imm(&bld->coord_bld, s, 256);
1151 t = lp_build_mul_imm(&bld->coord_bld, t, 256);
1152
1153 /* convert float to int */
1154 s = LLVMBuildFPToSI(builder, s, i32_vec_type, "");
1155 t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
1156
1157 /* subtract 0.5 (add -128) */
1158 i32_c128 = lp_build_int_const_scalar(i32.type, -128);
1159 s = LLVMBuildAdd(builder, s, i32_c128, "");
1160 t = LLVMBuildAdd(builder, t, i32_c128, "");
1161
1162 /* compute floor (shift right 8) */
1163 i32_c8 = lp_build_int_const_scalar(i32.type, 8);
1164 s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
1165 t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
1166
1167 /* compute fractional part (AND with 0xff) */
1168 i32_c255 = lp_build_int_const_scalar(i32.type, 255);
1169 s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
1170 t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
1171
1172 x0 = s_ipart;
1173 y0 = t_ipart;
1174
1175 x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
1176 y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
1177
1178 x0 = lp_build_sample_wrap_int(bld, x0, width, bld->static_state->pot_width,
1179 bld->static_state->wrap_s);
1180 y0 = lp_build_sample_wrap_int(bld, y0, height, bld->static_state->pot_height,
1181 bld->static_state->wrap_t);
1182
1183 x1 = lp_build_sample_wrap_int(bld, x1, width, bld->static_state->pot_width,
1184 bld->static_state->wrap_s);
1185 y1 = lp_build_sample_wrap_int(bld, y1, height, bld->static_state->pot_height,
1186 bld->static_state->wrap_t);
1187
1188 /*
1189 * Transform 4 x i32 in
1190 *
1191 * s_fpart = {s0, s1, s2, s3}
1192 *
1193 * into 8 x i16
1194 *
1195 * s_fpart = {00, s0, 00, s1, 00, s2, 00, s3}
1196 *
1197 * into two 8 x i16
1198 *
1199 * s_fpart_lo = {s0, s0, s0, s0, s1, s1, s1, s1}
1200 * s_fpart_hi = {s2, s2, s2, s2, s3, s3, s3, s3}
1201 *
1202 * and likewise for t_fpart. There is no risk of loosing precision here
1203 * since the fractional parts only use the lower 8bits.
1204 */
1205
1206 s_fpart = LLVMBuildBitCast(builder, s_fpart, h16_vec_type, "");
1207 t_fpart = LLVMBuildBitCast(builder, t_fpart, h16_vec_type, "");
1208
1209 {
1210 LLVMTypeRef elem_type = LLVMInt32Type();
1211 LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH];
1212 LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH];
1213 LLVMValueRef shuffle_lo;
1214 LLVMValueRef shuffle_hi;
1215 unsigned i, j;
1216
1217 for(j = 0; j < h16.type.length; j += 4) {
1218 unsigned subindex = util_cpu_caps.little_endian ? 0 : 1;
1219 LLVMValueRef index;
1220
1221 index = LLVMConstInt(elem_type, j/2 + subindex, 0);
1222 for(i = 0; i < 4; ++i)
1223 shuffles_lo[j + i] = index;
1224
1225 index = LLVMConstInt(elem_type, h16.type.length/2 + j/2 + subindex, 0);
1226 for(i = 0; i < 4; ++i)
1227 shuffles_hi[j + i] = index;
1228 }
1229
1230 shuffle_lo = LLVMConstVector(shuffles_lo, h16.type.length);
1231 shuffle_hi = LLVMConstVector(shuffles_hi, h16.type.length);
1232
1233 s_fpart_lo = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_lo, "");
1234 t_fpart_lo = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_lo, "");
1235 s_fpart_hi = LLVMBuildShuffleVector(builder, s_fpart, h16.undef, shuffle_hi, "");
1236 t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_hi, "");
1237 }
1238
1239 /*
1240 * Fetch the pixels as 4 x 32bit (rgba order might differ):
1241 *
1242 * rgba0 rgba1 rgba2 rgba3
1243 *
1244 * bit cast them into 16 x u8
1245 *
1246 * r0 g0 b0 a0 r1 g1 b1 a1 r2 g2 b2 a2 r3 g3 b3 a3
1247 *
1248 * unpack them into two 8 x i16:
1249 *
1250 * r0 g0 b0 a0 r1 g1 b1 a1
1251 * r2 g2 b2 a2 r3 g3 b3 a3
1252 *
1253 * The higher 8 bits of the resulting elements will be zero.
1254 */
1255
1256 neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_array);
1257 neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_array);
1258 neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_array);
1259 neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_array);
1260
1261 neighbors[0][0] = LLVMBuildBitCast(builder, neighbors[0][0], u8n_vec_type, "");
1262 neighbors[0][1] = LLVMBuildBitCast(builder, neighbors[0][1], u8n_vec_type, "");
1263 neighbors[1][0] = LLVMBuildBitCast(builder, neighbors[1][0], u8n_vec_type, "");
1264 neighbors[1][1] = LLVMBuildBitCast(builder, neighbors[1][1], u8n_vec_type, "");
1265
1266 lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][0], &neighbors_lo[0][0], &neighbors_hi[0][0]);
1267 lp_build_unpack2(builder, u8n.type, h16.type, neighbors[0][1], &neighbors_lo[0][1], &neighbors_hi[0][1]);
1268 lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][0], &neighbors_lo[1][0], &neighbors_hi[1][0]);
1269 lp_build_unpack2(builder, u8n.type, h16.type, neighbors[1][1], &neighbors_lo[1][1], &neighbors_hi[1][1]);
1270
1271 /*
1272 * Linear interpolate with 8.8 fixed point.
1273 */
1274
1275 packed_lo = lp_build_lerp_2d(&h16,
1276 s_fpart_lo, t_fpart_lo,
1277 neighbors_lo[0][0],
1278 neighbors_lo[0][1],
1279 neighbors_lo[1][0],
1280 neighbors_lo[1][1]);
1281
1282 packed_hi = lp_build_lerp_2d(&h16,
1283 s_fpart_hi, t_fpart_hi,
1284 neighbors_hi[0][0],
1285 neighbors_hi[0][1],
1286 neighbors_hi[1][0],
1287 neighbors_hi[1][1]);
1288
1289 packed = lp_build_pack2(builder, h16.type, u8n.type, packed_lo, packed_hi);
1290
1291 /*
1292 * Convert to SoA and swizzle.
1293 */
1294
1295 packed = LLVMBuildBitCast(builder, packed, i32_vec_type, "");
1296
1297 lp_build_rgba8_to_f32_soa(bld->builder,
1298 bld->texel_type,
1299 packed, unswizzled);
1300
1301 lp_build_format_swizzle_soa(bld->format_desc,
1302 bld->texel_type, unswizzled,
1303 texel);
1304 }
1305
1306
1307 static void
1308 lp_build_sample_compare(struct lp_build_sample_context *bld,
1309 LLVMValueRef p,
1310 LLVMValueRef *texel)
1311 {
1312 struct lp_build_context *texel_bld = &bld->texel_bld;
1313 LLVMValueRef res;
1314 unsigned chan;
1315
1316 if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE)
1317 return;
1318
1319 /* TODO: Compare before swizzling, to avoid redundant computations */
1320 res = NULL;
1321 for(chan = 0; chan < 4; ++chan) {
1322 LLVMValueRef cmp;
1323 cmp = lp_build_cmp(texel_bld, bld->static_state->compare_func, p, texel[chan]);
1324 cmp = lp_build_select(texel_bld, cmp, texel_bld->one, texel_bld->zero);
1325
1326 if(res)
1327 res = lp_build_add(texel_bld, res, cmp);
1328 else
1329 res = cmp;
1330 }
1331
1332 assert(res);
1333 res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25));
1334
1335 /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
1336 for(chan = 0; chan < 3; ++chan)
1337 texel[chan] = res;
1338 texel[3] = texel_bld->one;
1339 }
1340
1341
1342 /**
1343 * Build texture sampling code.
1344 * 'texel' will return a vector of four LLVMValueRefs corresponding to
1345 * R, G, B, A.
1346 * \param type vector float type to use for coords, etc.
1347 */
1348 void
1349 lp_build_sample_soa(LLVMBuilderRef builder,
1350 const struct lp_sampler_static_state *static_state,
1351 struct lp_sampler_dynamic_state *dynamic_state,
1352 struct lp_type type,
1353 unsigned unit,
1354 unsigned num_coords,
1355 const LLVMValueRef *coords,
1356 LLVMValueRef lodbias,
1357 LLVMValueRef *texel)
1358 {
1359 struct lp_build_sample_context bld;
1360 LLVMValueRef width, width_vec;
1361 LLVMValueRef height, height_vec;
1362 LLVMValueRef stride, stride_vec;
1363 LLVMValueRef data_array;
1364 LLVMValueRef s;
1365 LLVMValueRef t;
1366 LLVMValueRef r;
1367 boolean done = FALSE;
1368
1369 (void) lp_build_lod_selector; /* temporary to silence warning */
1370 (void) lp_build_nearest_mip_level;
1371 (void) lp_build_linear_mip_levels;
1372 (void) lp_build_minify;
1373
1374 /* Setup our build context */
1375 memset(&bld, 0, sizeof bld);
1376 bld.builder = builder;
1377 bld.static_state = static_state;
1378 bld.dynamic_state = dynamic_state;
1379 bld.format_desc = util_format_description(static_state->format);
1380
1381 bld.float_type = lp_type_float(32);
1382 bld.int_type = lp_type_int(32);
1383 bld.coord_type = type;
1384 bld.uint_coord_type = lp_uint_type(type);
1385 bld.int_coord_type = lp_int_type(type);
1386 bld.texel_type = type;
1387
1388 lp_build_context_init(&bld.float_bld, builder, bld.float_type);
1389 lp_build_context_init(&bld.int_bld, builder, bld.int_type);
1390 lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
1391 lp_build_context_init(&bld.uint_coord_bld, builder, bld.uint_coord_type);
1392 lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
1393 lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
1394
1395 /* Get the dynamic state */
1396 width = dynamic_state->width(dynamic_state, builder, unit);
1397 height = dynamic_state->height(dynamic_state, builder, unit);
1398 stride = dynamic_state->stride(dynamic_state, builder, unit);
1399 data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
1400 /* Note that data_array is an array[level] of pointers to texture images */
1401
1402 s = coords[0];
1403 t = coords[1];
1404 r = coords[2];
1405
1406 width_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, width);
1407 height_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, height);
1408 stride_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, stride);
1409
1410 if(static_state->target == PIPE_TEXTURE_1D)
1411 t = bld.coord_bld.zero;
1412
1413 switch (static_state->min_mip_filter) {
1414 case PIPE_TEX_MIPFILTER_NONE:
1415 break;
1416 case PIPE_TEX_MIPFILTER_NEAREST:
1417
1418 switch (static_state->min_img_filter) {
1419 case PIPE_TEX_FILTER_NEAREST:
1420 lp_build_sample_2d_nearest_mip_nearest_soa(&bld, unit,
1421 s, t,
1422 width, height,
1423 width_vec, height_vec,
1424 stride_vec,
1425 data_array, texel);
1426 done = TRUE;
1427 break;
1428 }
1429
1430 break;
1431 case PIPE_TEX_MIPFILTER_LINEAR:
1432 break;
1433 default:
1434 assert(0 && "invalid mip filter");
1435 }
1436
1437 if (!done) {
1438 switch (static_state->min_img_filter) {
1439 case PIPE_TEX_FILTER_NEAREST:
1440 lp_build_sample_2d_nearest_soa(&bld, s, t, width_vec, height_vec,
1441 stride_vec, data_array, texel);
1442 break;
1443 case PIPE_TEX_FILTER_LINEAR:
1444 if(lp_format_is_rgba8(bld.format_desc) &&
1445 is_simple_wrap_mode(static_state->wrap_s) &&
1446 is_simple_wrap_mode(static_state->wrap_t))
1447 lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec,
1448 stride_vec, data_array, texel);
1449 else
1450 lp_build_sample_2d_linear_soa(&bld, s, t, width_vec, height_vec,
1451 stride_vec, data_array, texel);
1452 break;
1453 default:
1454 assert(0);
1455 }
1456 }
1457
1458 /* FIXME: respect static_state->min_mip_filter */;
1459 /* FIXME: respect static_state->mag_img_filter */;
1460
1461 lp_build_sample_compare(&bld, r, texel);
1462 }