9713d100484c11d99d74ab7b46d567e272127a8e
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_tgsi.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * TGSI to LLVM IR translation.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_TGSI_H
36 #define LP_BLD_TGSI_H
37
38 #include "gallivm/lp_bld.h"
39 #include "pipe/p_compiler.h"
40 #include "pipe/p_state.h"
41 #include "tgsi/tgsi_scan.h"
42
43
44 struct tgsi_token;
45 struct tgsi_shader_info;
46 struct lp_type;
47 struct lp_build_context;
48 struct lp_build_mask_context;
49 struct gallivm_state;
50
51
52 enum lp_build_tex_modifier {
53 LP_BLD_TEX_MODIFIER_NONE = 0,
54 LP_BLD_TEX_MODIFIER_PROJECTED,
55 LP_BLD_TEX_MODIFIER_LOD_BIAS,
56 LP_BLD_TEX_MODIFIER_EXPLICIT_LOD,
57 LP_BLD_TEX_MODIFIER_EXPLICIT_DERIV
58 };
59
60
61 /**
62 * Describe a channel of a register.
63 *
64 * The value can be a:
65 * - immediate value (i.e. derived from a IMM register)
66 * - CONST[n].x/y/z/w
67 * - IN[n].x/y/z/w
68 * - undetermined (when .file == TGSI_FILE_NULL)
69 *
70 * This is one of the analysis results, and is used to described
71 * the output color in terms of inputs.
72 */
73 struct lp_tgsi_channel_info
74 {
75 unsigned file:4; /* TGSI_FILE_* */
76 unsigned swizzle:3; /* PIPE_SWIZZLE_x */
77 union {
78 uint32_t index;
79 float value; /* for TGSI_FILE_IMMEDIATE */
80 } u;
81 };
82
83
84 /**
85 * Describe a texture sampler interpolator.
86 *
87 * The interpolation is described in terms of regular inputs.
88 */
89 struct lp_tgsi_texture_info
90 {
91 struct lp_tgsi_channel_info coord[4];
92 unsigned target:8; /* TGSI_TEXTURE_* */
93 unsigned unit:8; /* Sampler unit */
94 unsigned modifier:8; /* LP_BLD_TEX_MODIFIER_* */
95 };
96
97
98 struct lp_tgsi_info
99 {
100 struct tgsi_shader_info base;
101
102 /*
103 * Whether any of the texture opcodes access a register file other than
104 * TGSI_FILE_INPUT.
105 *
106 * We could also handle TGSI_FILE_CONST/IMMEDIATE here, but there is little
107 * benefit.
108 */
109 unsigned indirect_textures:1;
110
111 /*
112 * Texture opcode description. Aimed at detecting and described direct
113 * texture opcodes.
114 */
115 unsigned num_texs;
116 struct lp_tgsi_texture_info tex[PIPE_MAX_SAMPLERS];
117
118 /*
119 * Output description. Aimed at detecting and describing simple blit
120 * shaders.
121 */
122 struct lp_tgsi_channel_info output[PIPE_MAX_SHADER_OUTPUTS][4];
123
124 /*
125 * Shortcut pointers into the above (for fragment shaders).
126 */
127 const struct lp_tgsi_channel_info *cbuf[PIPE_MAX_COLOR_BUFS];
128 };
129
130 /**
131 * Sampler code generation interface.
132 *
133 * Although texture sampling is a requirement for TGSI translation, it is
134 * a very different problem with several different approaches to it. This
135 * structure establishes an interface for texture sampling code generation, so
136 * that we can easily use different texture sampling strategies.
137 */
138 struct lp_build_sampler_soa
139 {
140 void
141 (*destroy)( struct lp_build_sampler_soa *sampler );
142
143 void
144 (*emit_fetch_texel)( const struct lp_build_sampler_soa *sampler,
145 struct gallivm_state *gallivm,
146 struct lp_type type,
147 unsigned unit,
148 unsigned num_coords,
149 const LLVMValueRef *coords,
150 const LLVMValueRef *ddx,
151 const LLVMValueRef *ddy,
152 LLVMValueRef lod_bias, /* optional */
153 LLVMValueRef explicit_lod, /* optional */
154 LLVMValueRef *texel);
155 };
156
157
158 struct lp_build_sampler_aos
159 {
160 LLVMValueRef
161 (*emit_fetch_texel)( struct lp_build_sampler_aos *sampler,
162 struct lp_build_context *bld,
163 unsigned target, /* TGSI_TEXTURE_* */
164 unsigned unit,
165 LLVMValueRef coords,
166 LLVMValueRef ddx,
167 LLVMValueRef ddy,
168 enum lp_build_tex_modifier modifier);
169 };
170
171
172 void
173 lp_build_tgsi_info(const struct tgsi_token *tokens,
174 struct lp_tgsi_info *info);
175
176
177 void
178 lp_build_tgsi_soa(struct gallivm_state *gallivm,
179 const struct tgsi_token *tokens,
180 struct lp_type type,
181 struct lp_build_mask_context *mask,
182 LLVMValueRef consts_ptr,
183 LLVMValueRef system_values_array,
184 const LLVMValueRef *pos,
185 const LLVMValueRef (*inputs)[4],
186 LLVMValueRef (*outputs)[4],
187 struct lp_build_sampler_soa *sampler,
188 const struct tgsi_shader_info *info);
189
190
191 void
192 lp_build_tgsi_aos(struct gallivm_state *gallivm,
193 const struct tgsi_token *tokens,
194 struct lp_type type,
195 const unsigned char swizzles[4],
196 LLVMValueRef consts_ptr,
197 const LLVMValueRef *inputs,
198 LLVMValueRef *outputs,
199 struct lp_build_sampler_aos *sampler,
200 const struct tgsi_shader_info *info);
201
202
203 LLVMValueRef
204 lp_build_system_values_array(struct gallivm_state *gallivm,
205 const struct tgsi_shader_info *info,
206 LLVMValueRef instance_id,
207 LLVMValueRef facing);
208
209
210 #endif /* LP_BLD_TGSI_H */