gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
[mesa.git] / src / gallium / auxiliary / util / u_screen.c
1 /*
2 * Copyright © 2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "pipe/p_screen.h"
25 #include "util/u_screen.h"
26
27 /**
28 * Helper to use from a pipe_screen->get_param() implementation to return
29 * default values for unsupported PIPE_CAPs.
30 *
31 * Call this function from your pipe_screen->get_param() implementation's
32 * default case, so that implementors of new pipe caps don't need to
33 */
34 int
35 u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
36 enum pipe_cap param)
37 {
38 /* Let's keep these sorted by position in p_defines.h. */
39 switch (param) {
40 case PIPE_CAP_NPOT_TEXTURES:
41 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
42 case PIPE_CAP_ANISOTROPIC_FILTER:
43 case PIPE_CAP_POINT_SPRITE:
44 return 0;
45
46 case PIPE_CAP_MAX_RENDER_TARGETS:
47 return 1;
48
49 case PIPE_CAP_OCCLUSION_QUERY:
50 case PIPE_CAP_QUERY_TIME_ELAPSED:
51 case PIPE_CAP_TEXTURE_SWIZZLE:
52 return 0;
53
54 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
55 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
56 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
57 unreachable("driver must implement these.");
58
59 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
60 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
61 case PIPE_CAP_SM3:
62 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */
63 case PIPE_CAP_PRIMITIVE_RESTART:
64 case PIPE_CAP_INDEP_BLEND_ENABLE:
65 case PIPE_CAP_INDEP_BLEND_FUNC:
66 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */
67 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
68 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
69 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
70 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
71 case PIPE_CAP_DEPTH_CLIP_DISABLE:
72 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
73 case PIPE_CAP_SHADER_STENCIL_EXPORT:
74 case PIPE_CAP_TGSI_INSTANCEID:
75 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
76 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
77 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
78 case PIPE_CAP_SEAMLESS_CUBE_MAP:
79 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
80 return 0;
81
82 case PIPE_CAP_MIN_TEXEL_OFFSET:
83 /* GL 3.x minimum value. */
84 return -8;
85 case PIPE_CAP_MAX_TEXEL_OFFSET:
86 return 7;
87
88 case PIPE_CAP_CONDITIONAL_RENDER:
89 case PIPE_CAP_TEXTURE_BARRIER:
90 return 0;
91
92 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
93 /* GL_EXT_transform_feedback minimum value. */
94 return 4;
95 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
96 return 64;
97
98 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
99 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
100 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
101 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
102 return 0;
103
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
106 /* Minimum GLSL level implemented by gallium drivers. */
107 return 120;
108
109 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
110 case PIPE_CAP_USER_VERTEX_BUFFERS:
111 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
112 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
113 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
114 case PIPE_CAP_COMPUTE:
115 return 0;
116
117 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
118 /* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT default value. */
119 return 1;
120
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_QUERY_TIMESTAMP:
123 case PIPE_CAP_TEXTURE_MULTISAMPLE:
124 return 0;
125
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 /* GL_ARB_map_buffer_alignment minimum value. All drivers expose the
128 * extension.
129 */
130 return 64;
131
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
134 return 0;
135
136 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
137 /* GL_EXT_texture_buffer minimum value. */
138 return 256;
139
140 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
141 case PIPE_CAP_TGSI_TEXCOORD:
142 return 0;
143
144 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
145 return 1;
146
147 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
148 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
149 return 0;
150
151 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
152 /* GL_EXT_texture_buffer minimum value. */
153 return 65536;
154
155 case PIPE_CAP_MAX_VIEWPORTS:
156 return 1;
157
158 case PIPE_CAP_ENDIANNESS:
159 return PIPE_ENDIAN_LITTLE;
160
161 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
162 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
163 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
164 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
165 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: /* Enables ARB_texture_gather */
166 case PIPE_CAP_TEXTURE_GATHER_SM5:
167 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
168 case PIPE_CAP_FAKE_SW_MSAA:
169 case PIPE_CAP_TEXTURE_QUERY_LOD:
170 return 0;
171
172 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
173 return -8;
174 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
175 return 7;
176
177 case PIPE_CAP_SAMPLE_SHADING:
178 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
179 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
180 case PIPE_CAP_MAX_VERTEX_STREAMS:
181 case PIPE_CAP_DRAW_INDIRECT:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 return 0;
184
185 case PIPE_CAP_VENDOR_ID:
186 case PIPE_CAP_DEVICE_ID:
187 return 0xffffffff;
188
189 case PIPE_CAP_ACCELERATED:
190 case PIPE_CAP_VIDEO_MEMORY:
191 case PIPE_CAP_UMA:
192 unreachable("driver must implement these.");
193
194 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
195 return 0;
196
197 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
198 /* GL minimum value */
199 return 2048;
200
201 case PIPE_CAP_SAMPLER_VIEW_TARGET:
202 case PIPE_CAP_CLIP_HALFZ:
203 case PIPE_CAP_VERTEXID_NOBASE:
204 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
205 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
206 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
207 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
208 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
209 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
210 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
211 case PIPE_CAP_DEPTH_BOUNDS_TEST:
212 case PIPE_CAP_TGSI_TXQS:
213 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
214 case PIPE_CAP_SHAREABLE_SHADERS:
215 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
216 case PIPE_CAP_CLEAR_TEXTURE:
217 case PIPE_CAP_DRAW_PARAMETERS:
218 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
219 case PIPE_CAP_MULTI_DRAW_INDIRECT:
220 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
221 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
222 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
223 return 0;
224
225 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
226 /* Enables GL_ARB_shader_storage_buffer_object */
227 return 0;
228
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
235 return 0;
236
237 case PIPE_CAP_PCI_GROUP:
238 case PIPE_CAP_PCI_BUS:
239 case PIPE_CAP_PCI_DEVICE:
240 case PIPE_CAP_PCI_FUNCTION:
241 unreachable("driver must implement these.");
242
243 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
244 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
245 case PIPE_CAP_CULL_DISTANCE:
246 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
247 case PIPE_CAP_TGSI_VOTE:
248 case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */
249 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
250 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
251 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
252 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
253 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
254 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
255 case PIPE_CAP_NATIVE_FENCE_FD:
256 return 0;
257
258 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
259 return 4; /* GLES 2.0 minimum value */
260
261 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
262 return 1;
263
264 case PIPE_CAP_TGSI_FS_FBFETCH:
265 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_TGSI_TEX_TXF_LZ:
270 case PIPE_CAP_TGSI_CLOCK:
271 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
272 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
273 case PIPE_CAP_TGSI_BALLOT:
274 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
275 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
276 return 0;
277
278 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
279 /* Drivers generally support this, and it reduces GL overhead just to
280 * throw an error when buffers are mapped.
281 */
282 return 1;
283
284 case PIPE_CAP_POST_DEPTH_COVERAGE:
285 case PIPE_CAP_BINDLESS_TEXTURE:
286 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
287 case PIPE_CAP_QUERY_SO_OVERFLOW:
288 case PIPE_CAP_MEMOBJ:
289 case PIPE_CAP_LOAD_CONSTBUF:
290 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
291 case PIPE_CAP_TILE_RASTER_ORDER:
292 return 0;
293
294 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
295 /* nonzero overrides defaults */
296 return 0;
297
298 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
299 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
300 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
301 case PIPE_CAP_FENCE_SIGNAL:
302 case PIPE_CAP_CONSTBUF0_FLAGS:
303 case PIPE_CAP_PACKED_UNIFORMS:
304 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
307 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
308 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
309 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
310 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
311 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
312 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
313 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
314 return 0;
315
316 case PIPE_CAP_MAX_GS_INVOCATIONS:
317 return 32;
318
319 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
320 return 1 << 27;
321
322 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
323 return 0;
324
325 default:
326 unreachable("bad PIPE_CAP_*");
327 }
328 }