Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31
32
33 #include "pipe/p_compiler.h"
34
35
36 struct pipe_context;
37 struct pipe_shader_state;
38
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44
45 extern void *
46 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
47 uint num_attribs,
48 const uint *semantic_names,
49 const uint *semantic_indexes);
50
51
52 extern void *
53 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
54 unsigned tex_target,
55 unsigned writemask);
56
57 extern void *
58 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target);
59
60
61 extern void *
62 util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
63 unsigned tex_target);
64
65
66 extern void *
67 util_make_fragment_passthrough_shader(struct pipe_context *pipe);
68
69
70 extern void *
71 util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs);
72
73 #ifdef __cplusplus
74 }
75 #endif
76
77
78 #endif