Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / cell / ppu / cell_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef CELL_TEXTURE_H
29 #define CELL_TEXTURE_H
30
31 #include "cell/common.h"
32
33 struct cell_context;
34 struct pipe_texture;
35
36
37 /**
38 * Subclass of pipe_texture
39 */
40 struct cell_texture
41 {
42 struct pipe_texture base;
43
44 unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
45 unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
46
47 /**
48 * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
49 * usage.
50 */
51 struct sw_displaytarget *dt;
52 unsigned dt_stride;
53
54 /**
55 * Malloc'ed data for regular textures, or a mapping to dt above.
56 */
57 void *data;
58
59 /* Size of the linear buffer??
60 */
61 unsigned long buffer_size;
62
63 /** The buffer above, mapped. This is the memory from which the
64 * SPUs will fetch texels. This texture data is in the tiled layout.
65 */
66 ubyte *mapped;
67 };
68
69
70 struct cell_transfer
71 {
72 struct pipe_transfer base;
73
74 unsigned long offset;
75 void *map;
76 };
77
78
79 /** cast wrapper */
80 static INLINE struct cell_texture *
81 cell_texture(struct pipe_texture *pt)
82 {
83 return (struct cell_texture *) pt;
84 }
85
86
87 /** cast wrapper */
88 static INLINE struct cell_transfer *
89 cell_transfer(struct pipe_transfer *pt)
90 {
91 return (struct cell_transfer *) pt;
92 }
93
94
95 extern void
96 cell_init_screen_texture_funcs(struct pipe_screen *screen);
97
98 extern void
99 cell_init_texture_transfer_funcs(struct cell_context *cell);
100
101 #endif /* CELL_TEXTURE_H */