etnaviv: update Android build files
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_compiler.h
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #ifndef H_ETNAVIV_COMPILER
28 #define H_ETNAVIV_COMPILER
29
30 #include "etnaviv_context.h"
31 #include "etnaviv_internal.h"
32 #include "etnaviv_shader.h"
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "compiler/shader_enums.h"
36
37 /* XXX some of these are pretty arbitrary limits, may be better to switch
38 * to dynamic allocation at some point.
39 */
40 #define ETNA_MAX_TEMPS (64) /* max temp register count of all Vivante hw */
41 #define ETNA_MAX_TOKENS (2048)
42 #define ETNA_MAX_IMM (1024) /* max const+imm in 32-bit words */
43 #define ETNA_MAX_DECL (2048) /* max declarations */
44 #define ETNA_MAX_DEPTH (32)
45 #define ETNA_MAX_INSTRUCTIONS (2048)
46
47 /* compiler output per input/output */
48 struct etna_shader_inout {
49 int reg; /* native register */
50 struct tgsi_declaration_semantic semantic; /* tgsi semantic name and index */
51 int slot; /* nir: gl_varying_slot or gl_vert_attrib */
52 int num_components;
53 };
54
55 struct etna_shader_io_file {
56 size_t num_reg;
57 struct etna_shader_inout reg[ETNA_NUM_INPUTS];
58 };
59
60 /* shader object, for linking */
61 struct etna_shader_variant {
62 uint32_t id; /* for debug */
63
64 gl_shader_stage stage;
65 uint32_t code_size; /* code size in uint32 words */
66 uint32_t *code;
67 unsigned num_loops;
68 unsigned num_temps;
69
70 struct etna_shader_uniform_info uniforms;
71
72 /* ETNA_DIRTY_* flags that, when set in context dirty, mean that the
73 * uniforms have to get (partial) reloaded. */
74 uint32_t uniforms_dirty_bits;
75
76 /* inputs (for linking) for fs, the inputs must be in register 1..N */
77 struct etna_shader_io_file infile;
78
79 /* outputs (for linking) */
80 struct etna_shader_io_file outfile;
81
82 /* index into outputs (for linking) - only for TGSI compiler */
83 int output_count_per_semantic[TGSI_SEMANTIC_COUNT];
84 struct etna_shader_inout * *output_per_semantic_list; /* list of pointers to outputs */
85 struct etna_shader_inout **output_per_semantic[TGSI_SEMANTIC_COUNT];
86
87 /* special inputs/outputs (vs only) */
88 int vs_id_in_reg; /* vertexid+instanceid input */
89 int vs_pos_out_reg; /* VS position output */
90 int vs_pointsize_out_reg; /* VS point size output */
91 uint32_t vs_load_balancing;
92
93 /* special outputs (ps only) */
94 int ps_color_out_reg; /* color output register */
95 int ps_depth_out_reg; /* depth output register */
96
97 /* unknown input property (XX_INPUT_COUNT, field UNK8) */
98 uint32_t input_count_unk8;
99
100 /* shader is larger than GPU instruction limit, thus needs icache */
101 bool needs_icache;
102
103 /* shader variants form a linked list */
104 struct etna_shader_variant *next;
105
106 /* replicated here to avoid passing extra ptrs everywhere */
107 struct etna_shader *shader;
108 struct etna_shader_key key;
109
110 struct etna_bo *bo; /* cached code memory bo handle (for icache) */
111 };
112
113 struct etna_varying {
114 uint32_t pa_attributes;
115 uint8_t num_components;
116 uint8_t use[4];
117 uint8_t reg;
118 };
119
120 struct etna_shader_link_info {
121 /* each PS input is annotated with the VS output reg */
122 unsigned num_varyings;
123 struct etna_varying varyings[ETNA_NUM_INPUTS];
124 int pcoord_varying_comp_ofs;
125 };
126
127 bool
128 etna_compile_shader(struct etna_shader_variant *shader);
129
130 void
131 etna_dump_shader(const struct etna_shader_variant *shader);
132
133 bool
134 etna_link_shader(struct etna_shader_link_info *info,
135 const struct etna_shader_variant *vs, const struct etna_shader_variant *fs);
136
137 void
138 etna_destroy_shader(struct etna_shader_variant *shader);
139
140 /* NIR compiler */
141
142 bool
143 etna_compile_shader_nir(struct etna_shader_variant *shader);
144
145 void
146 etna_dump_shader_nir(const struct etna_shader_variant *shader);
147
148 bool
149 etna_link_shader_nir(struct etna_shader_link_info *info,
150 const struct etna_shader_variant *vs,
151 const struct etna_shader_variant *fs);
152
153 void
154 etna_destroy_shader_nir(struct etna_shader_variant *shader);
155
156 #endif