2 * Copyright (c) 2012-2015 Etnaviv Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 * Wladimir J. van der Laan <laanwj@gmail.com>
27 #ifndef H_ETNAVIV_COMPILER
28 #define H_ETNAVIV_COMPILER
30 #include "etnaviv_context.h"
31 #include "etnaviv_internal.h"
32 #include "etnaviv_shader.h"
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "compiler/shader_enums.h"
37 /* XXX some of these are pretty arbitrary limits, may be better to switch
38 * to dynamic allocation at some point.
40 #define ETNA_MAX_TEMPS (64) /* max temp register count of all Vivante hw */
41 #define ETNA_MAX_TOKENS (2048)
42 #define ETNA_MAX_IMM (1024) /* max const+imm in 32-bit words */
43 #define ETNA_MAX_DECL (2048) /* max declarations */
44 #define ETNA_MAX_DEPTH (32)
45 #define ETNA_MAX_INSTRUCTIONS (2048)
48 * Compiler state saved across compiler invocations, for any expensive global
51 struct etna_compiler
{
52 uint32_t shader_count
;
56 /* compiler output per input/output */
57 struct etna_shader_inout
{
58 int reg
; /* native register */
59 struct tgsi_declaration_semantic semantic
; /* tgsi semantic name and index */
60 int slot
; /* nir: gl_varying_slot or gl_vert_attrib */
64 struct etna_shader_io_file
{
66 struct etna_shader_inout reg
[ETNA_NUM_INPUTS
];
69 /* shader object, for linking */
70 struct etna_shader_variant
{
71 uint32_t id
; /* for debug */
73 gl_shader_stage stage
;
74 uint32_t code_size
; /* code size in uint32 words */
79 struct etna_shader_uniform_info uniforms
;
81 /* ETNA_DIRTY_* flags that, when set in context dirty, mean that the
82 * uniforms have to get (partial) reloaded. */
83 uint32_t uniforms_dirty_bits
;
85 /* inputs (for linking) for fs, the inputs must be in register 1..N */
86 struct etna_shader_io_file infile
;
88 /* outputs (for linking) */
89 struct etna_shader_io_file outfile
;
91 /* index into outputs (for linking) - only for TGSI compiler */
92 int output_count_per_semantic
[TGSI_SEMANTIC_COUNT
];
93 struct etna_shader_inout
* *output_per_semantic_list
; /* list of pointers to outputs */
94 struct etna_shader_inout
**output_per_semantic
[TGSI_SEMANTIC_COUNT
];
96 /* special inputs/outputs (vs only) */
97 int vs_id_in_reg
; /* vertexid+instanceid input */
98 int vs_pos_out_reg
; /* VS position output */
99 int vs_pointsize_out_reg
; /* VS point size output */
100 uint32_t vs_load_balancing
;
102 /* special outputs (ps only) */
103 int ps_color_out_reg
; /* color output register */
104 int ps_depth_out_reg
; /* depth output register */
106 /* unknown input property (XX_INPUT_COUNT, field UNK8) */
107 uint32_t input_count_unk8
;
109 /* shader is larger than GPU instruction limit, thus needs icache */
112 /* shader variants form a linked list */
113 struct etna_shader_variant
*next
;
115 /* replicated here to avoid passing extra ptrs everywhere */
116 struct etna_shader
*shader
;
117 struct etna_shader_key key
;
119 struct etna_bo
*bo
; /* cached code memory bo handle (for icache) */
122 struct etna_varying
{
123 uint32_t pa_attributes
;
124 uint8_t num_components
;
129 struct etna_shader_link_info
{
130 /* each PS input is annotated with the VS output reg */
131 unsigned num_varyings
;
132 struct etna_varying varyings
[ETNA_NUM_INPUTS
];
133 int pcoord_varying_comp_ofs
;
136 struct etna_compiler
*
137 etna_compiler_create(void);
140 etna_compiler_destroy(const struct etna_compiler
*compiler
);
143 etna_compile_shader(struct etna_shader_variant
*shader
);
146 etna_dump_shader(const struct etna_shader_variant
*shader
);
149 etna_link_shader(struct etna_shader_link_info
*info
,
150 const struct etna_shader_variant
*vs
, const struct etna_shader_variant
*fs
);
153 etna_destroy_shader(struct etna_shader_variant
*shader
);
158 etna_compile_shader_nir(struct etna_shader_variant
*shader
);
161 etna_dump_shader_nir(const struct etna_shader_variant
*shader
);
164 etna_link_shader_nir(struct etna_shader_link_info
*info
,
165 const struct etna_shader_variant
*vs
,
166 const struct etna_shader_variant
*fs
);
169 etna_destroy_shader_nir(struct etna_shader_variant
*shader
);