etnaviv: add support for user index buffers
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_context.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_context.h"
29
30 #include "etnaviv_blend.h"
31 #include "etnaviv_clear_blit.h"
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_debug.h"
34 #include "etnaviv_emit.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_query.h"
37 #include "etnaviv_rasterizer.h"
38 #include "etnaviv_screen.h"
39 #include "etnaviv_shader.h"
40 #include "etnaviv_state.h"
41 #include "etnaviv_surface.h"
42 #include "etnaviv_texture.h"
43 #include "etnaviv_transfer.h"
44 #include "etnaviv_translate.h"
45 #include "etnaviv_zsa.h"
46
47 #include "pipe/p_context.h"
48 #include "pipe/p_state.h"
49 #include "util/u_blitter.h"
50 #include "util/u_helpers.h"
51 #include "util/u_memory.h"
52 #include "util/u_prim.h"
53 #include "util/u_upload_mgr.h"
54
55 #include "hw/common.xml.h"
56
57 static void
58 etna_context_destroy(struct pipe_context *pctx)
59 {
60 struct etna_context *ctx = etna_context(pctx);
61
62 if (ctx->primconvert)
63 util_primconvert_destroy(ctx->primconvert);
64
65 if (ctx->blitter)
66 util_blitter_destroy(ctx->blitter);
67
68 if (pctx->stream_uploader)
69 u_upload_destroy(pctx->stream_uploader);
70
71 if (ctx->stream)
72 etna_cmd_stream_del(ctx->stream);
73
74 slab_destroy_child(&ctx->transfer_pool);
75
76 FREE(pctx);
77 }
78
79 /* Update render state where needed based on draw operation */
80 static void
81 etna_update_state_for_draw(struct etna_context *ctx, const struct pipe_draw_info *info)
82 {
83 /* Handle primitive restart:
84 * - If not an indexed draw, we don't care about the state of the primitive restart bit.
85 * - Otherwise, set the bit in INDEX_STREAM_CONTROL in the index buffer state
86 * accordingly
87 * - If the value of the INDEX_STREAM_CONTROL register changed due to this, or
88 * primitive restart is enabled and the restart index changed, mark the index
89 * buffer state as dirty
90 */
91
92 if (info->indexed) {
93 uint32_t new_control = ctx->index_buffer.FE_INDEX_STREAM_CONTROL;
94
95 if (info->primitive_restart)
96 new_control |= VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART;
97 else
98 new_control &= ~VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART;
99
100 if (ctx->index_buffer.FE_INDEX_STREAM_CONTROL != new_control ||
101 (info->primitive_restart && ctx->index_buffer.FE_PRIMITIVE_RESTART_INDEX != info->restart_index)) {
102 ctx->index_buffer.FE_INDEX_STREAM_CONTROL = new_control;
103 ctx->index_buffer.FE_PRIMITIVE_RESTART_INDEX = info->restart_index;
104 ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER;
105 }
106 }
107 }
108
109
110 static void
111 etna_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
112 {
113 struct etna_context *ctx = etna_context(pctx);
114 struct pipe_framebuffer_state *pfb = &ctx->framebuffer_s;
115 uint32_t draw_mode;
116 unsigned i;
117
118 if (ctx->vertex_elements == NULL || ctx->vertex_elements->num_elements == 0)
119 return; /* Nothing to do */
120
121 if (!(ctx->prim_hwsupport & (1 << info->mode))) {
122 struct primconvert_context *primconvert = ctx->primconvert;
123 util_primconvert_save_index_buffer(primconvert, &ctx->index_buffer.ib);
124 util_primconvert_save_rasterizer_state(primconvert, ctx->rasterizer);
125 util_primconvert_draw_vbo(primconvert, info);
126 return;
127 }
128
129 int prims = u_decomposed_prims_for_vertices(info->mode, info->count);
130 if (unlikely(prims <= 0)) {
131 DBG("Invalid draw primitive mode=%i or no primitives to be drawn", info->mode);
132 return;
133 }
134
135 draw_mode = translate_draw_mode(info->mode);
136 if (draw_mode == ETNA_NO_MATCH) {
137 BUG("Unsupported draw mode");
138 return;
139 }
140
141 /* Upload a user index buffer. */
142 struct pipe_index_buffer ibuffer_saved = {};
143 if (info->indexed && ctx->index_buffer.ib.user_buffer &&
144 !util_save_and_upload_index_buffer(pctx, info, &ctx->index_buffer.ib,
145 &ibuffer_saved)) {
146 BUG("Index buffer upload failed.");
147 return;
148 }
149
150 if (info->indexed && !ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo) {
151 BUG("Unsupported or no index buffer");
152 return;
153 }
154
155 /* Update any derived state */
156 if (!etna_state_update(ctx))
157 return;
158
159 /*
160 * Figure out the buffers/features we need:
161 */
162 if (etna_depth_enabled(ctx))
163 resource_written(ctx, pfb->zsbuf->texture);
164
165 if (etna_stencil_enabled(ctx))
166 resource_written(ctx, pfb->zsbuf->texture);
167
168 for (i = 0; i < pfb->nr_cbufs; i++) {
169 struct pipe_resource *surf;
170
171 if (!pfb->cbufs[i])
172 continue;
173
174 surf = pfb->cbufs[i]->texture;
175 resource_written(ctx, surf);
176 }
177
178 /* Mark constant buffers as being read */
179 resource_read(ctx, ctx->constant_buffer[PIPE_SHADER_VERTEX].buffer);
180 resource_read(ctx, ctx->constant_buffer[PIPE_SHADER_FRAGMENT].buffer);
181
182 /* Mark VBOs as being read */
183 for (i = 0; i < ctx->vertex_buffer.count; i++) {
184 assert(!ctx->vertex_buffer.vb[i].user_buffer);
185 resource_read(ctx, ctx->vertex_buffer.vb[i].buffer);
186 }
187
188 /* Mark index buffer as being read */
189 resource_read(ctx, ctx->index_buffer.ib.buffer);
190
191 /* Mark textures as being read */
192 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
193 if (ctx->sampler_view[i])
194 resource_read(ctx, ctx->sampler_view[i]->texture);
195
196 ctx->stats.prims_emitted += u_reduced_prims_for_vertices(info->mode, info->count);
197 ctx->stats.draw_calls++;
198
199 /* Update state for this draw operation */
200 etna_update_state_for_draw(ctx, info);
201
202 /* First, sync state, then emit DRAW_PRIMITIVES or DRAW_INDEXED_PRIMITIVES */
203 etna_emit_state(ctx);
204
205 if (info->indexed)
206 etna_draw_indexed_primitives(ctx->stream, draw_mode, info->start, prims, info->index_bias);
207 else
208 etna_draw_primitives(ctx->stream, draw_mode, info->start, prims);
209
210 if (DBG_ENABLED(ETNA_DBG_DRAW_STALL)) {
211 /* Stall the FE after every draw operation. This allows better
212 * debug of GPU hang conditions, as the FE will indicate which
213 * draw op has caused the hang. */
214 etna_stall(ctx->stream, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
215 }
216
217 if (DBG_ENABLED(ETNA_DBG_FLUSH_ALL))
218 pctx->flush(pctx, NULL, 0);
219
220 if (ctx->framebuffer.cbuf)
221 etna_resource(ctx->framebuffer.cbuf->texture)->seqno++;
222 if (ctx->framebuffer.zsbuf)
223 etna_resource(ctx->framebuffer.zsbuf->texture)->seqno++;
224 if (info->indexed && ibuffer_saved.user_buffer)
225 pctx->set_index_buffer(pctx, &ibuffer_saved);
226 }
227
228 static void
229 etna_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
230 enum pipe_flush_flags flags)
231 {
232 struct etna_context *ctx = etna_context(pctx);
233
234 etna_cmd_stream_flush(ctx->stream);
235
236 if (fence)
237 *fence = etna_fence_create(pctx);
238 }
239
240 static void
241 etna_cmd_stream_reset_notify(struct etna_cmd_stream *stream, void *priv)
242 {
243 struct etna_context *ctx = priv;
244 struct etna_resource *rsc, *rsc_tmp;
245
246 etna_set_state(stream, VIVS_GL_API_MODE, VIVS_GL_API_MODE_OPENGL);
247 etna_set_state(stream, VIVS_GL_VERTEX_ELEMENT_CONFIG, 0x00000001);
248 etna_set_state(stream, VIVS_RA_EARLY_DEPTH, 0x00000031);
249 etna_set_state(stream, VIVS_PA_W_CLIP_LIMIT, 0x34000001);
250
251 ctx->dirty = ~0L;
252
253 /* go through all the used resources and clear their status flag */
254 LIST_FOR_EACH_ENTRY_SAFE(rsc, rsc_tmp, &ctx->used_resources, list)
255 {
256 debug_assert(rsc->status != 0);
257 rsc->status = 0;
258 rsc->pending_ctx = NULL;
259 list_delinit(&rsc->list);
260 }
261
262 assert(LIST_IS_EMPTY(&ctx->used_resources));
263 }
264
265 static void
266 etna_set_debug_callback(struct pipe_context *pctx,
267 const struct pipe_debug_callback *cb)
268 {
269 struct etna_context *ctx = etna_context(pctx);
270
271 if (cb)
272 ctx->debug = *cb;
273 else
274 memset(&ctx->debug, 0, sizeof(ctx->debug));
275 }
276
277 struct pipe_context *
278 etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
279 {
280 struct etna_context *ctx = CALLOC_STRUCT(etna_context);
281 struct etna_screen *screen;
282 struct pipe_context *pctx;
283
284 if (ctx == NULL)
285 return NULL;
286
287 pctx = &ctx->base;
288 pctx->priv = ctx;
289 pctx->screen = pscreen;
290 pctx->stream_uploader = u_upload_create_default(pctx);
291 if (!pctx->stream_uploader)
292 goto fail;
293 pctx->const_uploader = pctx->stream_uploader;
294
295 screen = etna_screen(pscreen);
296 ctx->stream = etna_cmd_stream_new(screen->pipe, 0x2000, &etna_cmd_stream_reset_notify, ctx);
297 if (ctx->stream == NULL)
298 goto fail;
299
300 /* context ctxate setup */
301 ctx->specs = screen->specs;
302 ctx->screen = screen;
303 /* need some sane default in case state tracker doesn't set some state: */
304 ctx->sample_mask = 0xffff;
305
306 list_inithead(&ctx->used_resources);
307
308 /* Set sensible defaults for state */
309 etna_cmd_stream_reset_notify(ctx->stream, ctx);
310
311 pctx->destroy = etna_context_destroy;
312 pctx->draw_vbo = etna_draw_vbo;
313 pctx->flush = etna_flush;
314 pctx->set_debug_callback = etna_set_debug_callback;
315
316 /* creation of compile states */
317 pctx->create_blend_state = etna_blend_state_create;
318 pctx->create_rasterizer_state = etna_rasterizer_state_create;
319 pctx->create_depth_stencil_alpha_state = etna_zsa_state_create;
320
321 etna_clear_blit_init(pctx);
322 etna_query_context_init(pctx);
323 etna_state_init(pctx);
324 etna_surface_init(pctx);
325 etna_shader_init(pctx);
326 etna_texture_init(pctx);
327 etna_transfer_init(pctx);
328
329 ctx->blitter = util_blitter_create(pctx);
330 if (!ctx->blitter)
331 goto fail;
332
333 /* Generate the bitmask of supported draw primitives. */
334 ctx->prim_hwsupport = 1 << PIPE_PRIM_POINTS |
335 1 << PIPE_PRIM_LINES |
336 1 << PIPE_PRIM_LINE_STRIP |
337 1 << PIPE_PRIM_TRIANGLES |
338 1 << PIPE_PRIM_TRIANGLE_STRIP |
339 1 << PIPE_PRIM_TRIANGLE_FAN;
340
341 if (VIV_FEATURE(ctx->screen, chipMinorFeatures2, LINE_LOOP))
342 ctx->prim_hwsupport |= 1 << PIPE_PRIM_LINE_LOOP;
343
344 ctx->primconvert = util_primconvert_create(pctx, ctx->prim_hwsupport);
345 if (!ctx->primconvert)
346 goto fail;
347
348 slab_create_child(&ctx->transfer_pool, &screen->transfer_pool);
349
350 return pctx;
351
352 fail:
353 pctx->destroy(pctx);
354
355 return NULL;
356 }