etnaviv: force vertex buffers through the MMU
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_resource.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #include "etnaviv_resource.h"
28
29 #include "hw/common.xml.h"
30
31 #include "etnaviv_context.h"
32 #include "etnaviv_debug.h"
33 #include "etnaviv_screen.h"
34 #include "etnaviv_translate.h"
35
36 #include "util/u_inlines.h"
37 #include "util/u_memory.h"
38
39 /* A tile is 4x4 pixels, having 'screen->specs.bits_per_tile' of tile status.
40 * So, in a buffer of N pixels, there are N / (4 * 4) tiles.
41 * We need N * screen->specs.bits_per_tile / (4 * 4) bits of tile status, or
42 * N * screen->specs.bits_per_tile / (4 * 4 * 8) bytes.
43 */
44 bool
45 etna_screen_resource_alloc_ts(struct pipe_screen *pscreen,
46 struct etna_resource *rsc)
47 {
48 struct etna_screen *screen = etna_screen(pscreen);
49 size_t rt_ts_size, ts_layer_stride, pixels;
50
51 assert(!rsc->ts_bo);
52
53 /* TS only for level 0 -- XXX is this formula correct? */
54 pixels = rsc->levels[0].layer_stride / util_format_get_blocksize(rsc->base.format);
55 ts_layer_stride = align(pixels * screen->specs.bits_per_tile / 0x80, 0x100);
56 rt_ts_size = ts_layer_stride * rsc->base.array_size;
57 if (rt_ts_size == 0)
58 return true;
59
60 DBG_F(ETNA_DBG_RESOURCE_MSGS, "%p: Allocating tile status of size %zu",
61 rsc, rt_ts_size);
62
63 struct etna_bo *rt_ts;
64 rt_ts = etna_bo_new(screen->dev, rt_ts_size, DRM_ETNA_GEM_CACHE_WC);
65
66 if (unlikely(!rt_ts)) {
67 BUG("Problem allocating tile status for resource");
68 return false;
69 }
70
71 rsc->ts_bo = rt_ts;
72 rsc->levels[0].ts_offset = 0;
73 rsc->levels[0].ts_layer_stride = ts_layer_stride;
74 rsc->levels[0].ts_size = rt_ts_size;
75
76 /* It is important to initialize the TS, as random pattern
77 * can result in crashes. Do this on the CPU as this only happens once
78 * per surface anyway and it's a small area, so it may not be worth
79 * queuing this to the GPU. */
80 void *ts_map = etna_bo_map(rt_ts);
81 memset(ts_map, screen->specs.ts_clear_value, rt_ts_size);
82
83 return true;
84 }
85
86 static boolean
87 etna_screen_can_create_resource(struct pipe_screen *pscreen,
88 const struct pipe_resource *templat)
89 {
90 struct etna_screen *screen = etna_screen(pscreen);
91 if (!translate_samples_to_xyscale(templat->nr_samples, NULL, NULL, NULL))
92 return false;
93
94 /* templat->bind is not set here, so we must use the minimum sizes */
95 uint max_size =
96 MIN2(screen->specs.max_rendertarget_size, screen->specs.max_texture_size);
97
98 if (templat->width0 > max_size || templat->height0 > max_size)
99 return false;
100
101 return true;
102 }
103
104 static unsigned
105 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY,
106 unsigned msaa_xscale, unsigned msaa_yscale)
107 {
108 struct pipe_resource *prsc = &rsc->base;
109 unsigned level, size = 0;
110 unsigned width = prsc->width0;
111 unsigned height = prsc->height0;
112 unsigned depth = prsc->depth0;
113
114 for (level = 0; level <= prsc->last_level; level++) {
115 struct etna_resource_level *mip = &rsc->levels[level];
116
117 mip->width = width;
118 mip->height = height;
119 mip->padded_width = align(width * msaa_xscale, paddingX);
120 mip->padded_height = align(height * msaa_yscale, paddingY);
121 mip->stride = util_format_get_stride(prsc->format, mip->padded_width);
122 mip->offset = size;
123 mip->layer_stride = mip->stride * util_format_get_nblocksy(prsc->format, mip->padded_height);
124 mip->size = prsc->array_size * mip->layer_stride;
125
126 /* align levels to 64 bytes to be able to render to them */
127 size += align(mip->size, ETNA_PE_ALIGNMENT) * depth;
128
129 width = u_minify(width, 1);
130 height = u_minify(height, 1);
131 depth = u_minify(depth, 1);
132 }
133
134 return size;
135 }
136
137 /* Create a new resource object, using the given template info */
138 struct pipe_resource *
139 etna_resource_alloc(struct pipe_screen *pscreen, unsigned layout,
140 const struct pipe_resource *templat)
141 {
142 struct etna_screen *screen = etna_screen(pscreen);
143 unsigned size;
144
145 DBG_F(ETNA_DBG_RESOURCE_MSGS,
146 "target=%d, format=%s, %ux%ux%u, array_size=%u, "
147 "last_level=%u, nr_samples=%u, usage=%u, bind=%x, flags=%x",
148 templat->target, util_format_name(templat->format), templat->width0,
149 templat->height0, templat->depth0, templat->array_size,
150 templat->last_level, templat->nr_samples, templat->usage,
151 templat->bind, templat->flags);
152
153 /* Determine scaling for antialiasing, allow override using debug flag */
154 int nr_samples = templat->nr_samples;
155 if ((templat->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) &&
156 !(templat->bind & PIPE_BIND_SAMPLER_VIEW)) {
157 if (DBG_ENABLED(ETNA_DBG_MSAA_2X))
158 nr_samples = 2;
159 if (DBG_ENABLED(ETNA_DBG_MSAA_4X))
160 nr_samples = 4;
161 }
162
163 int msaa_xscale = 1, msaa_yscale = 1;
164 if (!translate_samples_to_xyscale(nr_samples, &msaa_xscale, &msaa_yscale, NULL)) {
165 /* Number of samples not supported */
166 return NULL;
167 }
168
169 /* If we have the TEXTURE_HALIGN feature, we can always align to the
170 * resolve engine's width. If not, we must not align resources used
171 * only for textures. */
172 bool rs_align = VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN) ||
173 !etna_resource_sampler_only(templat);
174
175 /* Determine needed padding (alignment of height/width) */
176 unsigned paddingX = 0, paddingY = 0;
177 unsigned halign = TEXTURE_HALIGN_FOUR;
178 etna_layout_multiple(layout, screen->specs.pixel_pipes, rs_align, &paddingX,
179 &paddingY, &halign);
180 assert(paddingX && paddingY);
181
182 if (templat->bind != PIPE_BUFFER) {
183 unsigned min_paddingY = 4 * screen->specs.pixel_pipes;
184 if (paddingY < min_paddingY)
185 paddingY = min_paddingY;
186 }
187
188 struct etna_resource *rsc = CALLOC_STRUCT(etna_resource);
189
190 if (!rsc)
191 return NULL;
192
193 rsc->base = *templat;
194 rsc->base.screen = pscreen;
195 rsc->base.nr_samples = nr_samples;
196 rsc->layout = layout;
197 rsc->halign = halign;
198
199 pipe_reference_init(&rsc->base.reference, 1);
200 list_inithead(&rsc->list);
201
202 size = setup_miptree(rsc, paddingX, paddingY, msaa_xscale, msaa_yscale);
203
204 uint32_t flags = DRM_ETNA_GEM_CACHE_WC;
205 if (templat->bind & PIPE_BIND_VERTEX_BUFFER)
206 flags |= DRM_ETNA_GEM_FORCE_MMU;
207 struct etna_bo *bo = etna_bo_new(screen->dev, size, flags);
208 if (unlikely(bo == NULL)) {
209 BUG("Problem allocating video memory for resource");
210 return NULL;
211 }
212
213 rsc->bo = bo;
214 rsc->ts_bo = 0; /* TS is only created when first bound to surface */
215
216 if (templat->bind & PIPE_BIND_SCANOUT)
217 rsc->scanout = renderonly_scanout_for_resource(&rsc->base, screen->ro);
218
219 if (DBG_ENABLED(ETNA_DBG_ZERO)) {
220 void *map = etna_bo_map(bo);
221 memset(map, 0, size);
222 }
223
224 return &rsc->base;
225 }
226
227 static struct pipe_resource *
228 etna_resource_create(struct pipe_screen *pscreen,
229 const struct pipe_resource *templat)
230 {
231 struct etna_screen *screen = etna_screen(pscreen);
232
233 /* Figure out what tiling to use -- for now, assume that textures cannot be
234 * supertiled, and cannot be linear.
235 * There is a feature flag SUPERTILED_TEXTURE (not supported on any known hw)
236 * that may allow this, as well
237 * as LINEAR_TEXTURE_SUPPORT (supported on gc880 and gc2000 at least), but
238 * not sure how it works.
239 * Buffers always have LINEAR layout.
240 */
241 unsigned layout = ETNA_LAYOUT_LINEAR;
242 if (etna_resource_sampler_only(templat)) {
243 /* The buffer is only used for texturing, so create something
244 * directly compatible with the sampler. Such a buffer can
245 * never be rendered to. */
246 layout = ETNA_LAYOUT_TILED;
247
248 if (util_format_is_compressed(templat->format))
249 layout = ETNA_LAYOUT_LINEAR;
250 } else if (templat->target != PIPE_BUFFER) {
251 bool want_multitiled = screen->specs.pixel_pipes > 1;
252 bool want_supertiled = screen->specs.can_supertile && !DBG_ENABLED(ETNA_DBG_NO_SUPERTILE);
253
254 /* Keep single byte blocksized resources as tiled, since we
255 * are unable to use the RS blit to de-tile them. However,
256 * if they're used as a render target or depth/stencil, they
257 * must be multi-tiled for GPUs with multiple pixel pipes.
258 * Ignore depth/stencil here, but it is an error for a render
259 * target.
260 */
261 if (util_format_get_blocksize(templat->format) == 1 &&
262 !(templat->bind & PIPE_BIND_DEPTH_STENCIL)) {
263 assert(!(templat->bind & PIPE_BIND_RENDER_TARGET && want_multitiled));
264 want_multitiled = want_supertiled = false;
265 }
266
267 layout = ETNA_LAYOUT_BIT_TILE;
268 if (want_multitiled)
269 layout |= ETNA_LAYOUT_BIT_MULTI;
270 if (want_supertiled)
271 layout |= ETNA_LAYOUT_BIT_SUPER;
272 }
273
274 if (templat->target == PIPE_TEXTURE_3D)
275 layout = ETNA_LAYOUT_LINEAR;
276
277 return etna_resource_alloc(pscreen, layout, templat);
278 }
279
280 static void
281 etna_resource_changed(struct pipe_screen *pscreen, struct pipe_resource *prsc)
282 {
283 struct etna_resource *res = etna_resource(prsc);
284
285 /* Make sure texture is older than the imported renderable buffer,
286 * so etna_update_sampler_source will copy the pixel data again.
287 */
288 if (res->texture)
289 etna_resource(res->texture)->seqno = res->seqno - 1;
290 }
291
292 static void
293 etna_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
294 {
295 struct etna_resource *rsc = etna_resource(prsc);
296
297 if (rsc->bo)
298 etna_bo_del(rsc->bo);
299
300 if (rsc->ts_bo)
301 etna_bo_del(rsc->ts_bo);
302
303 if (rsc->scanout)
304 renderonly_scanout_destroy(rsc->scanout);
305
306 list_delinit(&rsc->list);
307
308 pipe_resource_reference(&rsc->texture, NULL);
309
310 FREE(rsc);
311 }
312
313 static struct pipe_resource *
314 etna_resource_from_handle(struct pipe_screen *pscreen,
315 const struct pipe_resource *tmpl,
316 struct winsys_handle *handle, unsigned usage)
317 {
318 struct etna_screen *screen = etna_screen(pscreen);
319 struct etna_resource *rsc = CALLOC_STRUCT(etna_resource);
320 struct etna_resource_level *level = &rsc->levels[0];
321 struct pipe_resource *prsc = &rsc->base;
322 struct pipe_resource *ptiled = NULL;
323
324 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
325 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
326 tmpl->target, util_format_name(tmpl->format), tmpl->width0,
327 tmpl->height0, tmpl->depth0, tmpl->array_size, tmpl->last_level,
328 tmpl->nr_samples, tmpl->usage, tmpl->bind, tmpl->flags);
329
330 if (!rsc)
331 return NULL;
332
333 *prsc = *tmpl;
334
335 pipe_reference_init(&prsc->reference, 1);
336 list_inithead(&rsc->list);
337 prsc->screen = pscreen;
338
339 rsc->bo = etna_screen_bo_from_handle(pscreen, handle, &level->stride);
340 if (!rsc->bo)
341 goto fail;
342
343 rsc->seqno = 1;
344
345 level->width = tmpl->width0;
346 level->height = tmpl->height0;
347
348 /* We will be using the RS to copy with this resource, so we must
349 * ensure that it is appropriately aligned for the RS requirements. */
350 unsigned paddingX = ETNA_RS_WIDTH_MASK + 1;
351 unsigned paddingY = (ETNA_RS_HEIGHT_MASK + 1) * screen->specs.pixel_pipes;
352
353 level->padded_width = align(level->width, paddingX);
354 level->padded_height = align(level->height, paddingY);
355
356 /* The DDX must give us a BO which conforms to our padding size.
357 * The stride of the BO must be greater or equal to our padded
358 * stride. The size of the BO must accomodate the padded height. */
359 if (level->stride < util_format_get_stride(tmpl->format, level->padded_width)) {
360 BUG("BO stride is too small for RS engine width padding");
361 goto fail;
362 }
363 if (etna_bo_size(rsc->bo) < level->stride * level->padded_height) {
364 BUG("BO size is too small for RS engine height padding");
365 goto fail;
366 }
367
368 if (handle->type == DRM_API_HANDLE_TYPE_SHARED && tmpl->bind & PIPE_BIND_RENDER_TARGET) {
369 /* Render targets are linear in Xorg but must be tiled
370 * here. It would be nice if dri_drawable_get_format()
371 * set scanout for these buffers too. */
372 struct etna_resource *tiled;
373
374 ptiled = etna_resource_create(pscreen, tmpl);
375 if (!ptiled)
376 goto fail;
377
378 tiled = etna_resource(ptiled);
379 tiled->scanout = renderonly_scanout_for_prime(prsc, screen->ro);
380 if (!tiled->scanout)
381 goto fail;
382
383 return ptiled;
384 }
385
386 return prsc;
387
388 fail:
389 etna_resource_destroy(pscreen, prsc);
390 if (ptiled)
391 etna_resource_destroy(pscreen, ptiled);
392
393 return NULL;
394 }
395
396 static boolean
397 etna_resource_get_handle(struct pipe_screen *pscreen,
398 struct pipe_context *pctx,
399 struct pipe_resource *prsc,
400 struct winsys_handle *handle, unsigned usage)
401 {
402 struct etna_resource *rsc = etna_resource(prsc);
403
404 if (renderonly_get_handle(rsc->scanout, handle))
405 return TRUE;
406
407 return etna_screen_bo_get_handle(pscreen, rsc->bo, rsc->levels[0].stride,
408 handle);
409 }
410
411 void
412 etna_resource_used(struct etna_context *ctx, struct pipe_resource *prsc,
413 enum etna_resource_status status)
414 {
415 struct etna_resource *rsc;
416
417 if (!prsc)
418 return;
419
420 rsc = etna_resource(prsc);
421 rsc->status |= status;
422
423 /* TODO resources can actually be shared across contexts,
424 * so I'm not sure a single list-head will do the trick? */
425 debug_assert((rsc->pending_ctx == ctx) || !rsc->pending_ctx);
426 list_delinit(&rsc->list);
427 list_addtail(&rsc->list, &ctx->used_resources);
428 rsc->pending_ctx = ctx;
429 }
430
431 void
432 etna_resource_wait(struct pipe_context *pctx, struct etna_resource *rsc)
433 {
434 if (rsc->status & ETNA_PENDING_WRITE) {
435 struct pipe_fence_handle *fence;
436 struct pipe_screen *pscreen = pctx->screen;
437
438 pctx->flush(pctx, &fence, 0);
439
440 if (!pscreen->fence_finish(pscreen, pctx, fence, 5000000000ULL))
441 BUG("fence timed out (hung GPU?)");
442
443 pscreen->fence_reference(pscreen, &fence, NULL);
444 }
445 }
446
447 void
448 etna_resource_screen_init(struct pipe_screen *pscreen)
449 {
450 pscreen->can_create_resource = etna_screen_can_create_resource;
451 pscreen->resource_create = etna_resource_create;
452 pscreen->resource_from_handle = etna_resource_from_handle;
453 pscreen->resource_get_handle = etna_resource_get_handle;
454 pscreen->resource_changed = etna_resource_changed;
455 pscreen->resource_destroy = etna_resource_destroy;
456 }