gallium: plumb context priority through to driver
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_TWO_SIDED_STENCIL:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_TEXTURE_SHADOW_MAP:
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
134 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_TEXTURE_BARRIER:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
138 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
141 case PIPE_CAP_USER_CONSTANT_BUFFERS:
142 case PIPE_CAP_TGSI_TEXCOORD:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 return 1;
145 case PIPE_CAP_NATIVE_FENCE_FD:
146 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
147
148 /* Memory */
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
152 return 4; /* XXX could easily be supported */
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 120;
155
156 case PIPE_CAP_NPOT_TEXTURES:
157 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
158 NON_POWER_OF_TWO); */
159
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
163
164 case PIPE_CAP_ENDIANNESS:
165 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
166 ENDIANNESS_CONFIG) */
167
168 /* Unsupported features. */
169 case PIPE_CAP_SEAMLESS_CUBE_MAP:
170 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
172 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
173 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
174 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
175 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
176 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
178 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
179 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_INDEP_BLEND_FUNC:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
193 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
194 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 case PIPE_CAP_SAMPLE_SHADING:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_DRAW_INDIRECT:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 case PIPE_CAP_CLIP_HALFZ:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
236 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
237 case PIPE_CAP_CULL_DISTANCE:
238 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
239 case PIPE_CAP_TGSI_VOTE:
240 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
241 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
242 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
243 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
246 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
247 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
248 case PIPE_CAP_TGSI_FS_FBFETCH:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_INT64_DIVMOD:
253 case PIPE_CAP_TGSI_TEX_TXF_LZ:
254 case PIPE_CAP_TGSI_CLOCK:
255 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
256 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
257 case PIPE_CAP_TGSI_BALLOT:
258 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
259 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
260 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
261 case PIPE_CAP_POST_DEPTH_COVERAGE:
262 case PIPE_CAP_BINDLESS_TEXTURE:
263 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
264 case PIPE_CAP_QUERY_SO_OVERFLOW:
265 case PIPE_CAP_MEMOBJ:
266 case PIPE_CAP_LOAD_CONSTBUF:
267 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
268 case PIPE_CAP_TILE_RASTER_ORDER:
269 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
270 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
271 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
272 return 0;
273
274 /* Stream output. */
275 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
276 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
277 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
278 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
279 return 0;
280
281 /* Geometry shader output, unsupported. */
282 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
283 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
284 case PIPE_CAP_MAX_VERTEX_STREAMS:
285 return 0;
286
287 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
288 return 128;
289
290 /* Texturing. */
291 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
292 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
293 {
294 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
295 assert(log2_max_tex_size > 0);
296 return log2_max_tex_size;
297 }
298 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
299 return 5;
300 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
301 return 0;
302 case PIPE_CAP_CUBE_MAP_ARRAY:
303 return 0;
304 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
305 case PIPE_CAP_MIN_TEXEL_OFFSET:
306 return -8;
307 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
308 case PIPE_CAP_MAX_TEXEL_OFFSET:
309 return 7;
310 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
311 return 0;
312 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
313 return 65536;
314
315 /* Render targets. */
316 case PIPE_CAP_MAX_RENDER_TARGETS:
317 return 1;
318
319 /* Viewports and scissors. */
320 case PIPE_CAP_MAX_VIEWPORTS:
321 return 1;
322
323 /* Timer queries. */
324 case PIPE_CAP_QUERY_TIME_ELAPSED:
325 return 0;
326 case PIPE_CAP_OCCLUSION_QUERY:
327 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
328 case PIPE_CAP_QUERY_TIMESTAMP:
329 return 1;
330 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
331 return 0;
332
333 /* Preferences */
334 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
335 return 0;
336
337 case PIPE_CAP_PCI_GROUP:
338 case PIPE_CAP_PCI_BUS:
339 case PIPE_CAP_PCI_DEVICE:
340 case PIPE_CAP_PCI_FUNCTION:
341 return 0;
342 case PIPE_CAP_VENDOR_ID:
343 case PIPE_CAP_DEVICE_ID:
344 return 0xFFFFFFFF;
345 case PIPE_CAP_ACCELERATED:
346 return 1;
347 case PIPE_CAP_VIDEO_MEMORY:
348 return 0;
349 case PIPE_CAP_UMA:
350 return 1;
351 }
352
353 debug_printf("unknown param %d", param);
354 return 0;
355 }
356
357 static float
358 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
359 {
360 struct etna_screen *screen = etna_screen(pscreen);
361
362 switch (param) {
363 case PIPE_CAPF_MAX_LINE_WIDTH:
364 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
365 case PIPE_CAPF_MAX_POINT_WIDTH:
366 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
367 return 8192.0f;
368 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
369 return 16.0f;
370 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
371 return util_last_bit(screen->specs.max_texture_size);
372 case PIPE_CAPF_GUARD_BAND_LEFT:
373 case PIPE_CAPF_GUARD_BAND_TOP:
374 case PIPE_CAPF_GUARD_BAND_RIGHT:
375 case PIPE_CAPF_GUARD_BAND_BOTTOM:
376 return 0.0f;
377 }
378
379 debug_printf("unknown paramf %d", param);
380 return 0;
381 }
382
383 static int
384 etna_screen_get_shader_param(struct pipe_screen *pscreen,
385 enum pipe_shader_type shader,
386 enum pipe_shader_cap param)
387 {
388 struct etna_screen *screen = etna_screen(pscreen);
389
390 switch (shader) {
391 case PIPE_SHADER_FRAGMENT:
392 case PIPE_SHADER_VERTEX:
393 break;
394 case PIPE_SHADER_COMPUTE:
395 case PIPE_SHADER_GEOMETRY:
396 case PIPE_SHADER_TESS_CTRL:
397 case PIPE_SHADER_TESS_EVAL:
398 return 0;
399 default:
400 DBG("unknown shader type %d", shader);
401 return 0;
402 }
403
404 switch (param) {
405 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
406 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
407 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
408 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
409 return ETNA_MAX_TOKENS;
410 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
411 return ETNA_MAX_DEPTH; /* XXX */
412 case PIPE_SHADER_CAP_MAX_INPUTS:
413 /* Maximum number of inputs for the vertex shader is the number
414 * of vertex elements - each element defines one vertex shader
415 * input register. For the fragment shader, this is the number
416 * of varyings. */
417 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
418 : screen->specs.vertex_max_elements;
419 case PIPE_SHADER_CAP_MAX_OUTPUTS:
420 return 16; /* see VIVS_VS_OUTPUT */
421 case PIPE_SHADER_CAP_MAX_TEMPS:
422 return 64; /* Max native temporaries. */
423 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
424 return 1;
425 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
426 return 1;
427 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
428 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
429 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
430 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
431 return 1;
432 case PIPE_SHADER_CAP_SUBROUTINES:
433 return 0;
434 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
435 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
436 case PIPE_SHADER_CAP_INTEGERS:
437 case PIPE_SHADER_CAP_INT64_ATOMICS:
438 case PIPE_SHADER_CAP_FP16:
439 return 0;
440 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
441 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
442 return shader == PIPE_SHADER_FRAGMENT
443 ? screen->specs.fragment_sampler_count
444 : screen->specs.vertex_sampler_count;
445 case PIPE_SHADER_CAP_PREFERRED_IR:
446 return PIPE_SHADER_IR_TGSI;
447 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
448 return 4096;
449 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
451 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
452 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
453 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
454 return false;
455 case PIPE_SHADER_CAP_SUPPORTED_IRS:
456 return 0;
457 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
458 return 32;
459 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
460 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
461 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
462 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
463 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
464 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
465 return 0;
466 }
467
468 debug_printf("unknown shader param %d", param);
469 return 0;
470 }
471
472 static uint64_t
473 etna_screen_get_timestamp(struct pipe_screen *pscreen)
474 {
475 return os_time_get_nano();
476 }
477
478 static bool
479 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
480 enum pipe_format format)
481 {
482 bool supported = true;
483
484 if (fmt == TEXTURE_FORMAT_ETC1)
485 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
486
487 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
488 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
489
490 if (util_format_is_srgb(format))
491 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
492
493 if (fmt & EXT_FORMAT) {
494 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
495
496 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
497 * supported with HALTI0, however that implementation is buggy in hardware.
498 * The blob driver does per-block patching to work around this. As this
499 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
500 * only.
501 */
502 if (util_format_is_etc(format))
503 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
504 }
505
506 if (fmt & ASTC_FORMAT) {
507 supported = screen->specs.tex_astc;
508 }
509
510 if (!supported)
511 return false;
512
513 if (texture_format_needs_swiz(format))
514 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
515
516 return true;
517 }
518
519 static boolean
520 etna_screen_is_format_supported(struct pipe_screen *pscreen,
521 enum pipe_format format,
522 enum pipe_texture_target target,
523 unsigned sample_count, unsigned usage)
524 {
525 struct etna_screen *screen = etna_screen(pscreen);
526 unsigned allowed = 0;
527
528 if (target != PIPE_BUFFER &&
529 target != PIPE_TEXTURE_1D &&
530 target != PIPE_TEXTURE_2D &&
531 target != PIPE_TEXTURE_3D &&
532 target != PIPE_TEXTURE_CUBE &&
533 target != PIPE_TEXTURE_RECT)
534 return FALSE;
535
536 if (usage & PIPE_BIND_RENDER_TARGET) {
537 /* if render target, must be RS-supported format */
538 if (translate_rs_format(format) != ETNA_NO_MATCH) {
539 /* Validate MSAA; number of samples must be allowed, and render target
540 * must have MSAA'able format. */
541 if (sample_count > 1) {
542 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
543 translate_msaa_format(format) != ETNA_NO_MATCH) {
544 allowed |= PIPE_BIND_RENDER_TARGET;
545 }
546 } else {
547 allowed |= PIPE_BIND_RENDER_TARGET;
548 }
549 }
550 }
551
552 if (usage & PIPE_BIND_DEPTH_STENCIL) {
553 if (translate_depth_format(format) != ETNA_NO_MATCH)
554 allowed |= PIPE_BIND_DEPTH_STENCIL;
555 }
556
557 if (usage & PIPE_BIND_SAMPLER_VIEW) {
558 uint32_t fmt = translate_texture_format(format);
559
560 if (!gpu_supports_texure_format(screen, fmt, format))
561 fmt = ETNA_NO_MATCH;
562
563 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
564 allowed |= PIPE_BIND_SAMPLER_VIEW;
565 }
566
567 if (usage & PIPE_BIND_VERTEX_BUFFER) {
568 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
569 allowed |= PIPE_BIND_VERTEX_BUFFER;
570 }
571
572 if (usage & PIPE_BIND_INDEX_BUFFER) {
573 /* must be supported index format */
574 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
575 (format == PIPE_FORMAT_I32_UINT &&
576 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
577 allowed |= PIPE_BIND_INDEX_BUFFER;
578 }
579 }
580
581 /* Always allowed */
582 allowed |=
583 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
584
585 if (usage != allowed) {
586 DBG("not supported: format=%s, target=%d, sample_count=%d, "
587 "usage=%x, allowed=%x",
588 util_format_name(format), target, sample_count, usage, allowed);
589 }
590
591 return usage == allowed;
592 }
593
594 const uint64_t supported_modifiers[] = {
595 DRM_FORMAT_MOD_LINEAR,
596 DRM_FORMAT_MOD_VIVANTE_TILED,
597 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
598 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
599 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
600 };
601
602 static void
603 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
604 enum pipe_format format, int max,
605 uint64_t *modifiers,
606 unsigned int *external_only, int *count)
607 {
608 struct etna_screen *screen = etna_screen(pscreen);
609 int i, num_modifiers = 0;
610
611 if (max > ARRAY_SIZE(supported_modifiers))
612 max = ARRAY_SIZE(supported_modifiers);
613
614 if (!max) {
615 modifiers = NULL;
616 max = ARRAY_SIZE(supported_modifiers);
617 }
618
619 for (i = 0; num_modifiers < max; i++) {
620 /* don't advertise split tiled formats on single pipe/buffer GPUs */
621 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
622 i >= 3)
623 break;
624
625 if (modifiers)
626 modifiers[num_modifiers] = supported_modifiers[i];
627 if (external_only)
628 external_only[num_modifiers] = 0;
629 num_modifiers++;
630 }
631
632 *count = num_modifiers;
633 }
634
635 static boolean
636 etna_get_specs(struct etna_screen *screen)
637 {
638 uint64_t val;
639 uint32_t instruction_count;
640
641 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
642 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
643 goto fail;
644 }
645 instruction_count = val;
646
647 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
648 &val)) {
649 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
650 goto fail;
651 }
652 screen->specs.vertex_output_buffer_size = val;
653
654 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
655 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
656 goto fail;
657 }
658 screen->specs.vertex_cache_size = val;
659
660 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
661 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
662 goto fail;
663 }
664 screen->specs.shader_core_count = val;
665
666 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
667 DBG("could not get ETNA_GPU_STREAM_COUNT");
668 goto fail;
669 }
670 screen->specs.stream_count = val;
671
672 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
673 DBG("could not get ETNA_GPU_REGISTER_MAX");
674 goto fail;
675 }
676 screen->specs.max_registers = val;
677
678 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
679 DBG("could not get ETNA_GPU_PIXEL_PIPES");
680 goto fail;
681 }
682 screen->specs.pixel_pipes = val;
683
684 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
685 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
686 goto fail;
687 }
688 if (val == 0) {
689 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
690 val = 168;
691 }
692 screen->specs.num_constants = val;
693
694 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
695 * description of the differences. */
696 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
697 screen->specs.halti = 5; /* New GC7000/GC8x00 */
698 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
699 screen->specs.halti = 4; /* Old GC7000/GC7400 */
700 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
701 screen->specs.halti = 3; /* None? */
702 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
703 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
704 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
705 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
706 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
707 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
708 else
709 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
710 if (screen->specs.halti >= 0)
711 DBG("etnaviv: GPU arch: HALTI%d\n", screen->specs.halti);
712 else
713 DBG("etnaviv: GPU arch: pre-HALTI\n");
714
715 screen->specs.can_supertile =
716 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
717 screen->specs.bits_per_tile =
718 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
719 screen->specs.ts_clear_value =
720 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
721 : 0x11111111;
722
723 /* vertex and fragment samplers live in one address space */
724 screen->specs.vertex_sampler_offset = 8;
725 screen->specs.fragment_sampler_count = 8;
726 screen->specs.vertex_sampler_count = 4;
727 screen->specs.vs_need_z_div =
728 screen->model < 0x1000 && screen->model != 0x880;
729 screen->specs.has_sin_cos_sqrt =
730 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
731 screen->specs.has_sign_floor_ceil =
732 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
733 screen->specs.has_shader_range_registers =
734 screen->model >= 0x1000 || screen->model == 0x880;
735 screen->specs.npot_tex_any_wrap =
736 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
737 screen->specs.has_new_transcendentals =
738 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
739 screen->specs.has_halti2_instructions =
740 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
741
742 if (screen->specs.halti >= 5) {
743 /* GC7000 - this core must load shaders from memory. */
744 screen->specs.vs_offset = 0;
745 screen->specs.ps_offset = 0;
746 screen->specs.max_instructions = 0; /* Do not program shaders manually */
747 screen->specs.has_icache = true;
748 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
749 /* GC3000 - this core is capable of loading shaders from
750 * memory. It can also run shaders from registers, as a fallback, but
751 * "max_instructions" does not have the correct value. It has place for
752 * 2*256 instructions just like GC2000, but the offsets are slightly
753 * different.
754 */
755 screen->specs.vs_offset = 0xC000;
756 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
757 * this mirror for writing PS instructions, probably safest to do the
758 * same.
759 */
760 screen->specs.ps_offset = 0x8000 + 0x1000;
761 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
762 screen->specs.has_icache = true;
763 } else {
764 if (instruction_count > 256) { /* unified instruction memory? */
765 screen->specs.vs_offset = 0xC000;
766 screen->specs.ps_offset = 0xD000; /* like vivante driver */
767 screen->specs.max_instructions = 256;
768 } else {
769 screen->specs.vs_offset = 0x4000;
770 screen->specs.ps_offset = 0x6000;
771 screen->specs.max_instructions = instruction_count / 2;
772 }
773 screen->specs.has_icache = false;
774 }
775
776 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
777 screen->specs.max_varyings = 12;
778 screen->specs.vertex_max_elements = 16;
779 } else {
780 screen->specs.max_varyings = 8;
781 /* Etna_viv documentation seems confused over the correct value
782 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
783 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
784 screen->specs.vertex_max_elements = 10;
785 }
786
787 /* Etna_viv documentation does not indicate where varyings above 8 are
788 * stored. Moreover, if we are passed more than 8 varyings, we will
789 * walk off the end of some arrays. Limit the maximum number of varyings. */
790 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
791 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
792
793 /* from QueryShaderCaps in kernel driver */
794 if (screen->model < chipModel_GC4000) {
795 screen->specs.max_vs_uniforms = 168;
796 screen->specs.max_ps_uniforms = 64;
797 } else {
798 screen->specs.max_vs_uniforms = 256;
799 screen->specs.max_ps_uniforms = 256;
800 }
801
802 if (screen->specs.halti >= 5) {
803 screen->specs.has_unified_uniforms = true;
804 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
805 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
806 } else if (screen->specs.halti >= 1) {
807 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
808 */
809 screen->specs.has_unified_uniforms = true;
810 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
811 /* hardcode PS uniforms to start after end of VS uniforms -
812 * for more flexibility this offset could be variable based on the
813 * shader.
814 */
815 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
816 } else {
817 screen->specs.has_unified_uniforms = false;
818 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
819 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
820 }
821
822 screen->specs.max_texture_size =
823 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
824 screen->specs.max_rendertarget_size =
825 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
826
827 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
828 if (screen->specs.single_buffer)
829 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
830
831 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
832
833 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
834
835 return true;
836
837 fail:
838 return false;
839 }
840
841 struct etna_bo *
842 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
843 struct winsys_handle *whandle, unsigned *out_stride)
844 {
845 struct etna_screen *screen = etna_screen(pscreen);
846 struct etna_bo *bo;
847
848 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
849 bo = etna_bo_from_name(screen->dev, whandle->handle);
850 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
851 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
852 } else {
853 DBG("Attempt to import unsupported handle type %d", whandle->type);
854 return NULL;
855 }
856
857 if (!bo) {
858 DBG("ref name 0x%08x failed", whandle->handle);
859 return NULL;
860 }
861
862 *out_stride = whandle->stride;
863
864 return bo;
865 }
866
867 struct pipe_screen *
868 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
869 struct renderonly *ro)
870 {
871 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
872 struct pipe_screen *pscreen;
873 drmVersionPtr version;
874 uint64_t val;
875
876 if (!screen)
877 return NULL;
878
879 pscreen = &screen->base;
880 screen->dev = dev;
881 screen->gpu = gpu;
882 screen->ro = renderonly_dup(ro);
883 screen->refcnt = 1;
884
885 if (!screen->ro) {
886 DBG("could not create renderonly object");
887 goto fail;
888 }
889
890 version = drmGetVersion(screen->ro->gpu_fd);
891 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
892 version->version_minor);
893 drmFreeVersion(version);
894
895 etna_mesa_debug = debug_get_option_etna_mesa_debug();
896
897 /* Disable autodisable for correct rendering with TS */
898 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
899
900 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
901 if (!screen->pipe) {
902 DBG("could not create 3d pipe");
903 goto fail;
904 }
905
906 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
907 DBG("could not get ETNA_GPU_MODEL");
908 goto fail;
909 }
910 screen->model = val;
911
912 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
913 DBG("could not get ETNA_GPU_REVISION");
914 goto fail;
915 }
916 screen->revision = val;
917
918 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
919 DBG("could not get ETNA_GPU_FEATURES_0");
920 goto fail;
921 }
922 screen->features[0] = val;
923
924 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
925 DBG("could not get ETNA_GPU_FEATURES_1");
926 goto fail;
927 }
928 screen->features[1] = val;
929
930 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
931 DBG("could not get ETNA_GPU_FEATURES_2");
932 goto fail;
933 }
934 screen->features[2] = val;
935
936 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
937 DBG("could not get ETNA_GPU_FEATURES_3");
938 goto fail;
939 }
940 screen->features[3] = val;
941
942 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
943 DBG("could not get ETNA_GPU_FEATURES_4");
944 goto fail;
945 }
946 screen->features[4] = val;
947
948 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
949 DBG("could not get ETNA_GPU_FEATURES_5");
950 goto fail;
951 }
952 screen->features[5] = val;
953
954 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
955 DBG("could not get ETNA_GPU_FEATURES_6");
956 goto fail;
957 }
958 screen->features[6] = val;
959
960 if (!etna_get_specs(screen))
961 goto fail;
962
963 /* apply debug options that disable individual features */
964 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
965 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
966 if (DBG_ENABLED(ETNA_DBG_NO_TS))
967 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
968 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
969 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
970 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
971 screen->specs.can_supertile = 0;
972
973 pscreen->destroy = etna_screen_destroy;
974 pscreen->get_param = etna_screen_get_param;
975 pscreen->get_paramf = etna_screen_get_paramf;
976 pscreen->get_shader_param = etna_screen_get_shader_param;
977
978 pscreen->get_name = etna_screen_get_name;
979 pscreen->get_vendor = etna_screen_get_vendor;
980 pscreen->get_device_vendor = etna_screen_get_device_vendor;
981
982 pscreen->get_timestamp = etna_screen_get_timestamp;
983 pscreen->context_create = etna_context_create;
984 pscreen->is_format_supported = etna_screen_is_format_supported;
985 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
986
987 etna_fence_screen_init(pscreen);
988 etna_query_screen_init(pscreen);
989 etna_resource_screen_init(pscreen);
990
991 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
992
993 return pscreen;
994
995 fail:
996 etna_screen_destroy(pscreen);
997 return NULL;
998 }