gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_TEXTURE_SHADOW_MAP:
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
133 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
134 case PIPE_CAP_SM3:
135 case PIPE_CAP_TEXTURE_BARRIER:
136 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
137 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_USER_CONSTANT_BUFFERS:
141 case PIPE_CAP_TGSI_TEXCOORD:
142 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
143 return 1;
144 case PIPE_CAP_NATIVE_FENCE_FD:
145 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
146
147 /* Memory */
148 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
149 return 256;
150 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
151 return 4; /* XXX could easily be supported */
152 case PIPE_CAP_GLSL_FEATURE_LEVEL:
153 return 120;
154
155 case PIPE_CAP_NPOT_TEXTURES:
156 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
157 NON_POWER_OF_TWO); */
158
159 case PIPE_CAP_TEXTURE_SWIZZLE:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
162
163 case PIPE_CAP_ENDIANNESS:
164 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
165 ENDIANNESS_CONFIG) */
166
167 /* Unsupported features. */
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
171 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
172 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
173 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
174 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
175 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
176 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
177 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
178 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
179 case PIPE_CAP_INDEP_BLEND_ENABLE:
180 case PIPE_CAP_INDEP_BLEND_FUNC:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE:
182 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
183 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
184 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
185 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
186 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
188 case PIPE_CAP_USER_VERTEX_BUFFERS:
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
191 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
192 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
193 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
194 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
197 case PIPE_CAP_FAKE_SW_MSAA:
198 case PIPE_CAP_TEXTURE_QUERY_LOD:
199 case PIPE_CAP_SAMPLE_SHADING:
200 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
201 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
202 case PIPE_CAP_DRAW_INDIRECT:
203 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
204 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
205 case PIPE_CAP_SAMPLER_VIEW_TARGET:
206 case PIPE_CAP_CLIP_HALFZ:
207 case PIPE_CAP_VERTEXID_NOBASE:
208 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
209 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
210 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
211 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
212 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
213 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
214 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
215 case PIPE_CAP_DEPTH_BOUNDS_TEST:
216 case PIPE_CAP_TGSI_TXQS:
217 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
218 case PIPE_CAP_SHAREABLE_SHADERS:
219 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
220 case PIPE_CAP_CLEAR_TEXTURE:
221 case PIPE_CAP_DRAW_PARAMETERS:
222 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
225 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
226 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
227 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
228 case PIPE_CAP_INVALIDATE_BUFFER:
229 case PIPE_CAP_GENERATE_MIPMAP:
230 case PIPE_CAP_STRING_MARKER:
231 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
232 case PIPE_CAP_QUERY_BUFFER_OBJECT:
233 case PIPE_CAP_QUERY_MEMORY_INFO:
234 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
235 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
236 case PIPE_CAP_CULL_DISTANCE:
237 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
238 case PIPE_CAP_TGSI_VOTE:
239 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
240 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
241 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
242 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
243 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
244 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
245 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
246 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
247 case PIPE_CAP_TGSI_FS_FBFETCH:
248 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
249 case PIPE_CAP_DOUBLES:
250 case PIPE_CAP_INT64:
251 case PIPE_CAP_INT64_DIVMOD:
252 case PIPE_CAP_TGSI_TEX_TXF_LZ:
253 case PIPE_CAP_TGSI_CLOCK:
254 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
255 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
256 case PIPE_CAP_TGSI_BALLOT:
257 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
258 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
259 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
260 case PIPE_CAP_POST_DEPTH_COVERAGE:
261 case PIPE_CAP_BINDLESS_TEXTURE:
262 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
263 case PIPE_CAP_QUERY_SO_OVERFLOW:
264 case PIPE_CAP_MEMOBJ:
265 case PIPE_CAP_LOAD_CONSTBUF:
266 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
267 case PIPE_CAP_TILE_RASTER_ORDER:
268 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
269 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
270 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
271 return 0;
272
273 /* Stream output. */
274 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
275 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
276 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
277 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
278 return 0;
279
280 /* Geometry shader output, unsupported. */
281 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
282 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
283 case PIPE_CAP_MAX_VERTEX_STREAMS:
284 return 0;
285
286 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
287 return 128;
288
289 /* Texturing. */
290 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
291 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
292 {
293 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
294 assert(log2_max_tex_size > 0);
295 return log2_max_tex_size;
296 }
297 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
298 return 5;
299 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
300 return 0;
301 case PIPE_CAP_CUBE_MAP_ARRAY:
302 return 0;
303 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
304 case PIPE_CAP_MIN_TEXEL_OFFSET:
305 return -8;
306 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
307 case PIPE_CAP_MAX_TEXEL_OFFSET:
308 return 7;
309 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
310 return 0;
311 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
312 return 65536;
313
314 /* Render targets. */
315 case PIPE_CAP_MAX_RENDER_TARGETS:
316 return 1;
317
318 /* Viewports and scissors. */
319 case PIPE_CAP_MAX_VIEWPORTS:
320 return 1;
321
322 /* Timer queries. */
323 case PIPE_CAP_QUERY_TIME_ELAPSED:
324 return 0;
325 case PIPE_CAP_OCCLUSION_QUERY:
326 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
327 case PIPE_CAP_QUERY_TIMESTAMP:
328 return 1;
329 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
330 return 0;
331
332 /* Preferences */
333 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
334 return 0;
335
336 case PIPE_CAP_PCI_GROUP:
337 case PIPE_CAP_PCI_BUS:
338 case PIPE_CAP_PCI_DEVICE:
339 case PIPE_CAP_PCI_FUNCTION:
340 return 0;
341 case PIPE_CAP_VENDOR_ID:
342 case PIPE_CAP_DEVICE_ID:
343 return 0xFFFFFFFF;
344 case PIPE_CAP_ACCELERATED:
345 return 1;
346 case PIPE_CAP_VIDEO_MEMORY:
347 return 0;
348 case PIPE_CAP_UMA:
349 return 1;
350 }
351
352 debug_printf("unknown param %d", param);
353 return 0;
354 }
355
356 static float
357 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
358 {
359 struct etna_screen *screen = etna_screen(pscreen);
360
361 switch (param) {
362 case PIPE_CAPF_MAX_LINE_WIDTH:
363 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
364 case PIPE_CAPF_MAX_POINT_WIDTH:
365 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
366 return 8192.0f;
367 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
368 return 16.0f;
369 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
370 return util_last_bit(screen->specs.max_texture_size);
371 case PIPE_CAPF_GUARD_BAND_LEFT:
372 case PIPE_CAPF_GUARD_BAND_TOP:
373 case PIPE_CAPF_GUARD_BAND_RIGHT:
374 case PIPE_CAPF_GUARD_BAND_BOTTOM:
375 return 0.0f;
376 }
377
378 debug_printf("unknown paramf %d", param);
379 return 0;
380 }
381
382 static int
383 etna_screen_get_shader_param(struct pipe_screen *pscreen,
384 enum pipe_shader_type shader,
385 enum pipe_shader_cap param)
386 {
387 struct etna_screen *screen = etna_screen(pscreen);
388
389 switch (shader) {
390 case PIPE_SHADER_FRAGMENT:
391 case PIPE_SHADER_VERTEX:
392 break;
393 case PIPE_SHADER_COMPUTE:
394 case PIPE_SHADER_GEOMETRY:
395 case PIPE_SHADER_TESS_CTRL:
396 case PIPE_SHADER_TESS_EVAL:
397 return 0;
398 default:
399 DBG("unknown shader type %d", shader);
400 return 0;
401 }
402
403 switch (param) {
404 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
405 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
406 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
407 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
408 return ETNA_MAX_TOKENS;
409 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
410 return ETNA_MAX_DEPTH; /* XXX */
411 case PIPE_SHADER_CAP_MAX_INPUTS:
412 /* Maximum number of inputs for the vertex shader is the number
413 * of vertex elements - each element defines one vertex shader
414 * input register. For the fragment shader, this is the number
415 * of varyings. */
416 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
417 : screen->specs.vertex_max_elements;
418 case PIPE_SHADER_CAP_MAX_OUTPUTS:
419 return 16; /* see VIVS_VS_OUTPUT */
420 case PIPE_SHADER_CAP_MAX_TEMPS:
421 return 64; /* Max native temporaries. */
422 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
423 return 1;
424 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
425 return 1;
426 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
427 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
428 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
429 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
430 return 1;
431 case PIPE_SHADER_CAP_SUBROUTINES:
432 return 0;
433 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
434 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
435 case PIPE_SHADER_CAP_INTEGERS:
436 case PIPE_SHADER_CAP_INT64_ATOMICS:
437 case PIPE_SHADER_CAP_FP16:
438 return 0;
439 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
440 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
441 return shader == PIPE_SHADER_FRAGMENT
442 ? screen->specs.fragment_sampler_count
443 : screen->specs.vertex_sampler_count;
444 case PIPE_SHADER_CAP_PREFERRED_IR:
445 return PIPE_SHADER_IR_TGSI;
446 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
447 return 4096;
448 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
451 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
452 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
453 return false;
454 case PIPE_SHADER_CAP_SUPPORTED_IRS:
455 return 0;
456 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
457 return 32;
458 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
459 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
460 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
461 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
462 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
463 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
464 return 0;
465 }
466
467 debug_printf("unknown shader param %d", param);
468 return 0;
469 }
470
471 static uint64_t
472 etna_screen_get_timestamp(struct pipe_screen *pscreen)
473 {
474 return os_time_get_nano();
475 }
476
477 static bool
478 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
479 enum pipe_format format)
480 {
481 bool supported = true;
482
483 if (fmt == TEXTURE_FORMAT_ETC1)
484 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
485
486 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
487 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
488
489 if (util_format_is_srgb(format))
490 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
491
492 if (fmt & EXT_FORMAT) {
493 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
494
495 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
496 * supported with HALTI0, however that implementation is buggy in hardware.
497 * The blob driver does per-block patching to work around this. As this
498 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
499 * only.
500 */
501 if (util_format_is_etc(format))
502 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
503 }
504
505 if (fmt & ASTC_FORMAT) {
506 supported = screen->specs.tex_astc;
507 }
508
509 if (!supported)
510 return false;
511
512 if (texture_format_needs_swiz(format))
513 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
514
515 return true;
516 }
517
518 static boolean
519 etna_screen_is_format_supported(struct pipe_screen *pscreen,
520 enum pipe_format format,
521 enum pipe_texture_target target,
522 unsigned sample_count, unsigned usage)
523 {
524 struct etna_screen *screen = etna_screen(pscreen);
525 unsigned allowed = 0;
526
527 if (target != PIPE_BUFFER &&
528 target != PIPE_TEXTURE_1D &&
529 target != PIPE_TEXTURE_2D &&
530 target != PIPE_TEXTURE_3D &&
531 target != PIPE_TEXTURE_CUBE &&
532 target != PIPE_TEXTURE_RECT)
533 return FALSE;
534
535 if (usage & PIPE_BIND_RENDER_TARGET) {
536 /* if render target, must be RS-supported format */
537 if (translate_rs_format(format) != ETNA_NO_MATCH) {
538 /* Validate MSAA; number of samples must be allowed, and render target
539 * must have MSAA'able format. */
540 if (sample_count > 1) {
541 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
542 translate_msaa_format(format) != ETNA_NO_MATCH) {
543 allowed |= PIPE_BIND_RENDER_TARGET;
544 }
545 } else {
546 allowed |= PIPE_BIND_RENDER_TARGET;
547 }
548 }
549 }
550
551 if (usage & PIPE_BIND_DEPTH_STENCIL) {
552 if (translate_depth_format(format) != ETNA_NO_MATCH)
553 allowed |= PIPE_BIND_DEPTH_STENCIL;
554 }
555
556 if (usage & PIPE_BIND_SAMPLER_VIEW) {
557 uint32_t fmt = translate_texture_format(format);
558
559 if (!gpu_supports_texure_format(screen, fmt, format))
560 fmt = ETNA_NO_MATCH;
561
562 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
563 allowed |= PIPE_BIND_SAMPLER_VIEW;
564 }
565
566 if (usage & PIPE_BIND_VERTEX_BUFFER) {
567 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
568 allowed |= PIPE_BIND_VERTEX_BUFFER;
569 }
570
571 if (usage & PIPE_BIND_INDEX_BUFFER) {
572 /* must be supported index format */
573 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
574 (format == PIPE_FORMAT_I32_UINT &&
575 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
576 allowed |= PIPE_BIND_INDEX_BUFFER;
577 }
578 }
579
580 /* Always allowed */
581 allowed |=
582 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
583
584 if (usage != allowed) {
585 DBG("not supported: format=%s, target=%d, sample_count=%d, "
586 "usage=%x, allowed=%x",
587 util_format_name(format), target, sample_count, usage, allowed);
588 }
589
590 return usage == allowed;
591 }
592
593 const uint64_t supported_modifiers[] = {
594 DRM_FORMAT_MOD_LINEAR,
595 DRM_FORMAT_MOD_VIVANTE_TILED,
596 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
597 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
598 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
599 };
600
601 static void
602 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
603 enum pipe_format format, int max,
604 uint64_t *modifiers,
605 unsigned int *external_only, int *count)
606 {
607 struct etna_screen *screen = etna_screen(pscreen);
608 int i, num_modifiers = 0;
609
610 if (max > ARRAY_SIZE(supported_modifiers))
611 max = ARRAY_SIZE(supported_modifiers);
612
613 if (!max) {
614 modifiers = NULL;
615 max = ARRAY_SIZE(supported_modifiers);
616 }
617
618 for (i = 0; num_modifiers < max; i++) {
619 /* don't advertise split tiled formats on single pipe/buffer GPUs */
620 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
621 i >= 3)
622 break;
623
624 if (modifiers)
625 modifiers[num_modifiers] = supported_modifiers[i];
626 if (external_only)
627 external_only[num_modifiers] = 0;
628 num_modifiers++;
629 }
630
631 *count = num_modifiers;
632 }
633
634 static boolean
635 etna_get_specs(struct etna_screen *screen)
636 {
637 uint64_t val;
638 uint32_t instruction_count;
639
640 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
641 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
642 goto fail;
643 }
644 instruction_count = val;
645
646 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
647 &val)) {
648 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
649 goto fail;
650 }
651 screen->specs.vertex_output_buffer_size = val;
652
653 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
654 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
655 goto fail;
656 }
657 screen->specs.vertex_cache_size = val;
658
659 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
660 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
661 goto fail;
662 }
663 screen->specs.shader_core_count = val;
664
665 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
666 DBG("could not get ETNA_GPU_STREAM_COUNT");
667 goto fail;
668 }
669 screen->specs.stream_count = val;
670
671 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
672 DBG("could not get ETNA_GPU_REGISTER_MAX");
673 goto fail;
674 }
675 screen->specs.max_registers = val;
676
677 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
678 DBG("could not get ETNA_GPU_PIXEL_PIPES");
679 goto fail;
680 }
681 screen->specs.pixel_pipes = val;
682
683 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
684 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
685 goto fail;
686 }
687 if (val == 0) {
688 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
689 val = 168;
690 }
691 screen->specs.num_constants = val;
692
693 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
694 * description of the differences. */
695 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
696 screen->specs.halti = 5; /* New GC7000/GC8x00 */
697 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
698 screen->specs.halti = 4; /* Old GC7000/GC7400 */
699 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
700 screen->specs.halti = 3; /* None? */
701 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
702 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
703 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
704 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
705 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
706 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
707 else
708 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
709 if (screen->specs.halti >= 0)
710 DBG("etnaviv: GPU arch: HALTI%d\n", screen->specs.halti);
711 else
712 DBG("etnaviv: GPU arch: pre-HALTI\n");
713
714 screen->specs.can_supertile =
715 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
716 screen->specs.bits_per_tile =
717 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
718 screen->specs.ts_clear_value =
719 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
720 : 0x11111111;
721
722 /* vertex and fragment samplers live in one address space */
723 screen->specs.vertex_sampler_offset = 8;
724 screen->specs.fragment_sampler_count = 8;
725 screen->specs.vertex_sampler_count = 4;
726 screen->specs.vs_need_z_div =
727 screen->model < 0x1000 && screen->model != 0x880;
728 screen->specs.has_sin_cos_sqrt =
729 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
730 screen->specs.has_sign_floor_ceil =
731 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
732 screen->specs.has_shader_range_registers =
733 screen->model >= 0x1000 || screen->model == 0x880;
734 screen->specs.npot_tex_any_wrap =
735 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
736 screen->specs.has_new_transcendentals =
737 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
738 screen->specs.has_halti2_instructions =
739 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
740
741 if (screen->specs.halti >= 5) {
742 /* GC7000 - this core must load shaders from memory. */
743 screen->specs.vs_offset = 0;
744 screen->specs.ps_offset = 0;
745 screen->specs.max_instructions = 0; /* Do not program shaders manually */
746 screen->specs.has_icache = true;
747 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
748 /* GC3000 - this core is capable of loading shaders from
749 * memory. It can also run shaders from registers, as a fallback, but
750 * "max_instructions" does not have the correct value. It has place for
751 * 2*256 instructions just like GC2000, but the offsets are slightly
752 * different.
753 */
754 screen->specs.vs_offset = 0xC000;
755 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
756 * this mirror for writing PS instructions, probably safest to do the
757 * same.
758 */
759 screen->specs.ps_offset = 0x8000 + 0x1000;
760 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
761 screen->specs.has_icache = true;
762 } else {
763 if (instruction_count > 256) { /* unified instruction memory? */
764 screen->specs.vs_offset = 0xC000;
765 screen->specs.ps_offset = 0xD000; /* like vivante driver */
766 screen->specs.max_instructions = 256;
767 } else {
768 screen->specs.vs_offset = 0x4000;
769 screen->specs.ps_offset = 0x6000;
770 screen->specs.max_instructions = instruction_count / 2;
771 }
772 screen->specs.has_icache = false;
773 }
774
775 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
776 screen->specs.max_varyings = 12;
777 screen->specs.vertex_max_elements = 16;
778 } else {
779 screen->specs.max_varyings = 8;
780 /* Etna_viv documentation seems confused over the correct value
781 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
782 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
783 screen->specs.vertex_max_elements = 10;
784 }
785
786 /* Etna_viv documentation does not indicate where varyings above 8 are
787 * stored. Moreover, if we are passed more than 8 varyings, we will
788 * walk off the end of some arrays. Limit the maximum number of varyings. */
789 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
790 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
791
792 /* from QueryShaderCaps in kernel driver */
793 if (screen->model < chipModel_GC4000) {
794 screen->specs.max_vs_uniforms = 168;
795 screen->specs.max_ps_uniforms = 64;
796 } else {
797 screen->specs.max_vs_uniforms = 256;
798 screen->specs.max_ps_uniforms = 256;
799 }
800
801 if (screen->specs.halti >= 5) {
802 screen->specs.has_unified_uniforms = true;
803 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
804 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
805 } else if (screen->specs.halti >= 1) {
806 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
807 */
808 screen->specs.has_unified_uniforms = true;
809 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
810 /* hardcode PS uniforms to start after end of VS uniforms -
811 * for more flexibility this offset could be variable based on the
812 * shader.
813 */
814 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
815 } else {
816 screen->specs.has_unified_uniforms = false;
817 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
818 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
819 }
820
821 screen->specs.max_texture_size =
822 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
823 screen->specs.max_rendertarget_size =
824 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
825
826 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
827 if (screen->specs.single_buffer)
828 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
829
830 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
831
832 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
833
834 return true;
835
836 fail:
837 return false;
838 }
839
840 struct etna_bo *
841 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
842 struct winsys_handle *whandle, unsigned *out_stride)
843 {
844 struct etna_screen *screen = etna_screen(pscreen);
845 struct etna_bo *bo;
846
847 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
848 bo = etna_bo_from_name(screen->dev, whandle->handle);
849 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
850 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
851 } else {
852 DBG("Attempt to import unsupported handle type %d", whandle->type);
853 return NULL;
854 }
855
856 if (!bo) {
857 DBG("ref name 0x%08x failed", whandle->handle);
858 return NULL;
859 }
860
861 *out_stride = whandle->stride;
862
863 return bo;
864 }
865
866 struct pipe_screen *
867 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
868 struct renderonly *ro)
869 {
870 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
871 struct pipe_screen *pscreen;
872 drmVersionPtr version;
873 uint64_t val;
874
875 if (!screen)
876 return NULL;
877
878 pscreen = &screen->base;
879 screen->dev = dev;
880 screen->gpu = gpu;
881 screen->ro = renderonly_dup(ro);
882 screen->refcnt = 1;
883
884 if (!screen->ro) {
885 DBG("could not create renderonly object");
886 goto fail;
887 }
888
889 version = drmGetVersion(screen->ro->gpu_fd);
890 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
891 version->version_minor);
892 drmFreeVersion(version);
893
894 etna_mesa_debug = debug_get_option_etna_mesa_debug();
895
896 /* Disable autodisable for correct rendering with TS */
897 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
898
899 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
900 if (!screen->pipe) {
901 DBG("could not create 3d pipe");
902 goto fail;
903 }
904
905 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
906 DBG("could not get ETNA_GPU_MODEL");
907 goto fail;
908 }
909 screen->model = val;
910
911 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
912 DBG("could not get ETNA_GPU_REVISION");
913 goto fail;
914 }
915 screen->revision = val;
916
917 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
918 DBG("could not get ETNA_GPU_FEATURES_0");
919 goto fail;
920 }
921 screen->features[0] = val;
922
923 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
924 DBG("could not get ETNA_GPU_FEATURES_1");
925 goto fail;
926 }
927 screen->features[1] = val;
928
929 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
930 DBG("could not get ETNA_GPU_FEATURES_2");
931 goto fail;
932 }
933 screen->features[2] = val;
934
935 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
936 DBG("could not get ETNA_GPU_FEATURES_3");
937 goto fail;
938 }
939 screen->features[3] = val;
940
941 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
942 DBG("could not get ETNA_GPU_FEATURES_4");
943 goto fail;
944 }
945 screen->features[4] = val;
946
947 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
948 DBG("could not get ETNA_GPU_FEATURES_5");
949 goto fail;
950 }
951 screen->features[5] = val;
952
953 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
954 DBG("could not get ETNA_GPU_FEATURES_6");
955 goto fail;
956 }
957 screen->features[6] = val;
958
959 if (!etna_get_specs(screen))
960 goto fail;
961
962 /* apply debug options that disable individual features */
963 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
964 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
965 if (DBG_ENABLED(ETNA_DBG_NO_TS))
966 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
967 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
968 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
969 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
970 screen->specs.can_supertile = 0;
971
972 pscreen->destroy = etna_screen_destroy;
973 pscreen->get_param = etna_screen_get_param;
974 pscreen->get_paramf = etna_screen_get_paramf;
975 pscreen->get_shader_param = etna_screen_get_shader_param;
976
977 pscreen->get_name = etna_screen_get_name;
978 pscreen->get_vendor = etna_screen_get_vendor;
979 pscreen->get_device_vendor = etna_screen_get_device_vendor;
980
981 pscreen->get_timestamp = etna_screen_get_timestamp;
982 pscreen->context_create = etna_context_create;
983 pscreen->is_format_supported = etna_screen_is_format_supported;
984 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
985
986 etna_fence_screen_init(pscreen);
987 etna_query_screen_init(pscreen);
988 etna_resource_screen_init(pscreen);
989
990 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
991
992 return pscreen;
993
994 fail:
995 etna_screen_destroy(pscreen);
996 return NULL;
997 }