etnaviv: Set shader instruction area correctly for GC3000
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 static const struct debug_named_value debug_options[] = {
49 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
50 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
51 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
52 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
53 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
54 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
55 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
56 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
57 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
58 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
59 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
60 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
61 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
62 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
63 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
64 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
65 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
66 DEBUG_NAMED_VALUE_END
67 };
68
69 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
70 int etna_mesa_debug = 0;
71
72 static void
73 etna_screen_destroy(struct pipe_screen *pscreen)
74 {
75 struct etna_screen *screen = etna_screen(pscreen);
76
77 if (screen->pipe)
78 etna_pipe_del(screen->pipe);
79
80 if (screen->gpu)
81 etna_gpu_del(screen->gpu);
82
83 if (screen->ro)
84 FREE(screen->ro);
85
86 if (screen->dev)
87 etna_device_del(screen->dev);
88
89 FREE(screen);
90 }
91
92 static const char *
93 etna_screen_get_name(struct pipe_screen *pscreen)
94 {
95 struct etna_screen *priv = etna_screen(pscreen);
96 static char buffer[128];
97
98 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
99 priv->revision);
100
101 return buffer;
102 }
103
104 static const char *
105 etna_screen_get_vendor(struct pipe_screen *pscreen)
106 {
107 return "etnaviv";
108 }
109
110 static const char *
111 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
112 {
113 return "Vivante";
114 }
115
116 static int
117 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
118 {
119 struct etna_screen *screen = etna_screen(pscreen);
120
121 switch (param) {
122 /* Supported features (boolean caps). */
123 case PIPE_CAP_TWO_SIDED_STENCIL:
124 case PIPE_CAP_ANISOTROPIC_FILTER:
125 case PIPE_CAP_POINT_SPRITE:
126 case PIPE_CAP_TEXTURE_SHADOW_MAP:
127 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
128 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
129 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
130 case PIPE_CAP_SM3:
131 case PIPE_CAP_TEXTURE_BARRIER:
132 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
133 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
134 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
135 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
136 case PIPE_CAP_USER_CONSTANT_BUFFERS:
137 case PIPE_CAP_TGSI_TEXCOORD:
138 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
139 return 1;
140
141 /* Memory */
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
145 return 4; /* XXX could easily be supported */
146 case PIPE_CAP_GLSL_FEATURE_LEVEL:
147 return 120;
148
149 case PIPE_CAP_NPOT_TEXTURES:
150 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
151 NON_POWER_OF_TWO); */
152
153 case PIPE_CAP_PRIMITIVE_RESTART:
154 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
155
156 case PIPE_CAP_ENDIANNESS:
157 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
158 ENDIANNESS_CONFIG) */
159
160 /* Unsupported features. */
161 case PIPE_CAP_SEAMLESS_CUBE_MAP:
162 case PIPE_CAP_TEXTURE_SWIZZLE: /* XXX supported on gc2000 */
163 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
164 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
165 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
166 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
167 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
168 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
169 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
170 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
171 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
172 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
173 case PIPE_CAP_INDEP_BLEND_ENABLE:
174 case PIPE_CAP_INDEP_BLEND_FUNC:
175 case PIPE_CAP_DEPTH_CLIP_DISABLE:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
177 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
178 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
179 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
180 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
181 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
182 case PIPE_CAP_USER_VERTEX_BUFFERS:
183 case PIPE_CAP_USER_INDEX_BUFFERS:
184 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
185 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
186 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
187 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
188 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
189 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
190 case PIPE_CAP_TEXTURE_GATHER_SM5:
191 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
192 case PIPE_CAP_FAKE_SW_MSAA:
193 case PIPE_CAP_TEXTURE_QUERY_LOD:
194 case PIPE_CAP_SAMPLE_SHADING:
195 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
196 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
197 case PIPE_CAP_DRAW_INDIRECT:
198 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
199 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
200 case PIPE_CAP_SAMPLER_VIEW_TARGET:
201 case PIPE_CAP_CLIP_HALFZ:
202 case PIPE_CAP_VERTEXID_NOBASE:
203 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
204 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
205 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
206 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
207 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
208 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
209 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
210 case PIPE_CAP_DEPTH_BOUNDS_TEST:
211 case PIPE_CAP_TGSI_TXQS:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 case PIPE_CAP_SHAREABLE_SHADERS:
214 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
215 case PIPE_CAP_CLEAR_TEXTURE:
216 case PIPE_CAP_DRAW_PARAMETERS:
217 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
218 case PIPE_CAP_MULTI_DRAW_INDIRECT:
219 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
220 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
221 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
222 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
223 case PIPE_CAP_INVALIDATE_BUFFER:
224 case PIPE_CAP_GENERATE_MIPMAP:
225 case PIPE_CAP_STRING_MARKER:
226 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
227 case PIPE_CAP_QUERY_BUFFER_OBJECT:
228 case PIPE_CAP_QUERY_MEMORY_INFO:
229 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
230 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
231 case PIPE_CAP_CULL_DISTANCE:
232 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
233 case PIPE_CAP_TGSI_VOTE:
234 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
235 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
236 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
237 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
238 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
239 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
240 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
241 case PIPE_CAP_NATIVE_FENCE_FD:
242 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
243 case PIPE_CAP_TGSI_FS_FBFETCH:
244 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
245 case PIPE_CAP_DOUBLES:
246 case PIPE_CAP_INT64:
247 case PIPE_CAP_INT64_DIVMOD:
248 return 0;
249
250 /* Stream output. */
251 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
252 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
253 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
254 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
255 return 0;
256
257 /* Geometry shader output, unsupported. */
258 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
259 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
260 case PIPE_CAP_MAX_VERTEX_STREAMS:
261 return 0;
262
263 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
264 return 128;
265
266 /* Texturing. */
267 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
268 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
269 {
270 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
271 assert(log2_max_tex_size > 0);
272 return log2_max_tex_size;
273 }
274 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
275 return 5;
276 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
277 return 0;
278 case PIPE_CAP_CUBE_MAP_ARRAY:
279 return 0;
280 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
281 case PIPE_CAP_MIN_TEXEL_OFFSET:
282 return -8;
283 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
284 case PIPE_CAP_MAX_TEXEL_OFFSET:
285 return 7;
286 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
287 return 0;
288 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
289 return 65536;
290
291 /* Render targets. */
292 case PIPE_CAP_MAX_RENDER_TARGETS:
293 return 1;
294
295 /* Viewports and scissors. */
296 case PIPE_CAP_MAX_VIEWPORTS:
297 return 1;
298
299 /* Timer queries. */
300 case PIPE_CAP_QUERY_TIME_ELAPSED:
301 case PIPE_CAP_OCCLUSION_QUERY:
302 return 0;
303 case PIPE_CAP_QUERY_TIMESTAMP:
304 return 1;
305 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
306 return 0;
307
308 /* Preferences */
309 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
310 return 0;
311
312 case PIPE_CAP_PCI_GROUP:
313 case PIPE_CAP_PCI_BUS:
314 case PIPE_CAP_PCI_DEVICE:
315 case PIPE_CAP_PCI_FUNCTION:
316 return 0;
317 case PIPE_CAP_VENDOR_ID:
318 case PIPE_CAP_DEVICE_ID:
319 return 0xFFFFFFFF;
320 case PIPE_CAP_ACCELERATED:
321 return 1;
322 case PIPE_CAP_VIDEO_MEMORY:
323 return 0;
324 case PIPE_CAP_UMA:
325 return 1;
326 }
327
328 debug_printf("unknown param %d", param);
329 return 0;
330 }
331
332 static float
333 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
334 {
335 switch (param) {
336 case PIPE_CAPF_MAX_LINE_WIDTH:
337 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
338 case PIPE_CAPF_MAX_POINT_WIDTH:
339 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
340 return 8192.0f;
341 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
342 return 16.0f;
343 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
344 return 16.0f;
345 case PIPE_CAPF_GUARD_BAND_LEFT:
346 case PIPE_CAPF_GUARD_BAND_TOP:
347 case PIPE_CAPF_GUARD_BAND_RIGHT:
348 case PIPE_CAPF_GUARD_BAND_BOTTOM:
349 return 0.0f;
350 }
351
352 debug_printf("unknown paramf %d", param);
353 return 0;
354 }
355
356 static int
357 etna_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
358 enum pipe_shader_cap param)
359 {
360 struct etna_screen *screen = etna_screen(pscreen);
361
362 switch (shader) {
363 case PIPE_SHADER_FRAGMENT:
364 case PIPE_SHADER_VERTEX:
365 break;
366 case PIPE_SHADER_COMPUTE:
367 case PIPE_SHADER_GEOMETRY:
368 case PIPE_SHADER_TESS_CTRL:
369 case PIPE_SHADER_TESS_EVAL:
370 return 0;
371 default:
372 DBG("unknown shader type %d", shader);
373 return 0;
374 }
375
376 switch (param) {
377 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
378 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
379 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
380 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
381 return ETNA_MAX_TOKENS;
382 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
383 return ETNA_MAX_DEPTH; /* XXX */
384 case PIPE_SHADER_CAP_MAX_INPUTS:
385 /* Maximum number of inputs for the vertex shader is the number
386 * of vertex elements - each element defines one vertex shader
387 * input register. For the fragment shader, this is the number
388 * of varyings. */
389 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
390 : screen->specs.vertex_max_elements;
391 case PIPE_SHADER_CAP_MAX_OUTPUTS:
392 return 16; /* see VIVS_VS_OUTPUT */
393 case PIPE_SHADER_CAP_MAX_TEMPS:
394 return 64; /* Max native temporaries. */
395 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
396 return 1;
397 case PIPE_SHADER_CAP_MAX_PREDS:
398 return 0; /* nothing uses this */
399 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
400 return 1;
401 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
402 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
403 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
404 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
405 return 1;
406 case PIPE_SHADER_CAP_SUBROUTINES:
407 return 0;
408 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
409 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
410 case PIPE_SHADER_CAP_INTEGERS:
411 return 0;
412 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
413 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
414 return shader == PIPE_SHADER_FRAGMENT
415 ? screen->specs.fragment_sampler_count
416 : screen->specs.vertex_sampler_count;
417 case PIPE_SHADER_CAP_PREFERRED_IR:
418 return PIPE_SHADER_IR_TGSI;
419 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
420 return 4096;
421 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
422 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
423 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
424 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
425 return false;
426 case PIPE_SHADER_CAP_SUPPORTED_IRS:
427 return 0;
428 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
429 return 32;
430 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
431 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
432 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
433 return 0;
434 }
435
436 debug_printf("unknown shader param %d", param);
437 return 0;
438 }
439
440 static uint64_t
441 etna_screen_get_timestamp(struct pipe_screen *pscreen)
442 {
443 return os_time_get_nano();
444 }
445
446 static bool
447 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt)
448 {
449 if (fmt == TEXTURE_FORMAT_ETC1)
450 return VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
451
452 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
453 return VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
454
455 return true;
456 }
457
458 static boolean
459 etna_screen_is_format_supported(struct pipe_screen *pscreen,
460 enum pipe_format format,
461 enum pipe_texture_target target,
462 unsigned sample_count, unsigned usage)
463 {
464 struct etna_screen *screen = etna_screen(pscreen);
465 unsigned allowed = 0;
466
467 if (target != PIPE_BUFFER &&
468 target != PIPE_TEXTURE_1D &&
469 target != PIPE_TEXTURE_2D &&
470 target != PIPE_TEXTURE_3D &&
471 target != PIPE_TEXTURE_CUBE &&
472 target != PIPE_TEXTURE_RECT)
473 return FALSE;
474
475 if (usage & PIPE_BIND_RENDER_TARGET) {
476 /* If render target, must be RS-supported format that is not rb swapped.
477 * Exposing rb swapped (or other swizzled) formats for rendering would
478 * involve swizzing in the pixel shader.
479 */
480 if (translate_rs_format(format) != ETNA_NO_MATCH && !translate_rs_format_rb_swap(format)) {
481 /* Validate MSAA; number of samples must be allowed, and render target
482 * must have MSAA'able format. */
483 if (sample_count > 1) {
484 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
485 translate_msaa_format(format) != ETNA_NO_MATCH) {
486 allowed |= PIPE_BIND_RENDER_TARGET;
487 }
488 } else {
489 allowed |= PIPE_BIND_RENDER_TARGET;
490 }
491 }
492 }
493
494 if (usage & PIPE_BIND_DEPTH_STENCIL) {
495 if (translate_depth_format(format) != ETNA_NO_MATCH)
496 allowed |= PIPE_BIND_DEPTH_STENCIL;
497 }
498
499 if (usage & PIPE_BIND_SAMPLER_VIEW) {
500 uint32_t fmt = translate_texture_format(format);
501
502 if (!gpu_supports_texure_format(screen, fmt))
503 fmt = ETNA_NO_MATCH;
504
505 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
506 allowed |= PIPE_BIND_SAMPLER_VIEW;
507 }
508
509 if (usage & PIPE_BIND_VERTEX_BUFFER) {
510 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
511 allowed |= PIPE_BIND_VERTEX_BUFFER;
512 }
513
514 if (usage & PIPE_BIND_INDEX_BUFFER) {
515 /* must be supported index format */
516 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
517 (format == PIPE_FORMAT_I32_UINT &&
518 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
519 allowed |= PIPE_BIND_INDEX_BUFFER;
520 }
521 }
522
523 /* Always allowed */
524 allowed |=
525 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
526
527 if (usage != allowed) {
528 DBG("not supported: format=%s, target=%d, sample_count=%d, "
529 "usage=%x, allowed=%x",
530 util_format_name(format), target, sample_count, usage, allowed);
531 }
532
533 return usage == allowed;
534 }
535
536 static boolean
537 etna_get_specs(struct etna_screen *screen)
538 {
539 uint64_t val;
540 uint32_t instruction_count;
541
542 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
543 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
544 goto fail;
545 }
546 instruction_count = val;
547
548 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
549 &val)) {
550 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
551 goto fail;
552 }
553 screen->specs.vertex_output_buffer_size = val;
554
555 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
556 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
557 goto fail;
558 }
559 screen->specs.vertex_cache_size = val;
560
561 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
562 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
563 goto fail;
564 }
565 screen->specs.shader_core_count = val;
566
567 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
568 DBG("could not get ETNA_GPU_STREAM_COUNT");
569 goto fail;
570 }
571 screen->specs.stream_count = val;
572
573 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
574 DBG("could not get ETNA_GPU_REGISTER_MAX");
575 goto fail;
576 }
577 screen->specs.max_registers = val;
578
579 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
580 DBG("could not get ETNA_GPU_PIXEL_PIPES");
581 goto fail;
582 }
583 if (val < 1 && val > ETNA_MAX_PIXELPIPES) {
584 if (val == 0) {
585 fprintf(stderr, "Warning: zero pixel pipes (update kernel?)\n");
586 val = 1;
587 } else {
588 fprintf(stderr, "Error: bad pixel pipes value %u\n",
589 (unsigned int)val);
590 goto fail;
591 }
592 }
593 screen->specs.pixel_pipes = val;
594
595 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
596 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
597 goto fail;
598 }
599 if (val == 0) {
600 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
601 val = 168;
602 }
603 screen->specs.num_constants = val;
604
605 screen->specs.can_supertile =
606 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
607 screen->specs.bits_per_tile =
608 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
609 screen->specs.ts_clear_value =
610 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
611 : 0x11111111;
612
613 /* vertex and fragment samplers live in one address space */
614 screen->specs.vertex_sampler_offset = 8;
615 screen->specs.fragment_sampler_count = 8;
616 screen->specs.vertex_sampler_count = 4;
617 screen->specs.vs_need_z_div =
618 screen->model < 0x1000 && screen->model != 0x880;
619 screen->specs.has_sin_cos_sqrt =
620 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
621 screen->specs.has_sign_floor_ceil =
622 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
623 screen->specs.has_shader_range_registers =
624 screen->model >= 0x1000 || screen->model == 0x880;
625 screen->specs.npot_tex_any_wrap =
626 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
627 screen->specs.has_new_sin_cos =
628 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
629
630 if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
631 /* GC3000 - this core is capable of loading shaders from
632 * memory. It can also run shaders from registers, as a fallback, but
633 * "max_instructions" does not have the correct value. It has place for
634 * 2*256 instructions just like GC2000, but the offsets are slightly
635 * different.
636 */
637 screen->specs.vs_offset = 0xC000;
638 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
639 * this mirror for writing PS instructions, probably safest to do the
640 * same.
641 */
642 screen->specs.ps_offset = 0x8000 + 0x1000;
643 screen->specs.max_instructions = 256;
644 } else {
645 if (instruction_count > 256) { /* unified instruction memory? */
646 screen->specs.vs_offset = 0xC000;
647 screen->specs.ps_offset = 0xD000; /* like vivante driver */
648 screen->specs.max_instructions = 256;
649 } else {
650 screen->specs.vs_offset = 0x4000;
651 screen->specs.ps_offset = 0x6000;
652 screen->specs.max_instructions = instruction_count / 2;
653 }
654 }
655
656 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
657 screen->specs.max_varyings = 12;
658 screen->specs.vertex_max_elements = 16;
659 } else {
660 screen->specs.max_varyings = 8;
661 /* Etna_viv documentation seems confused over the correct value
662 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
663 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
664 screen->specs.vertex_max_elements = 10;
665 }
666
667 /* Etna_viv documentation does not indicate where varyings above 8 are
668 * stored. Moreover, if we are passed more than 8 varyings, we will
669 * walk off the end of some arrays. Limit the maximum number of varyings. */
670 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
671 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
672
673 /* from QueryShaderCaps in kernel driver */
674 if (screen->model < chipModel_GC4000) {
675 screen->specs.max_vs_uniforms = 168;
676 screen->specs.max_ps_uniforms = 64;
677 } else {
678 screen->specs.max_vs_uniforms = 256;
679 screen->specs.max_ps_uniforms = 256;
680 }
681
682 screen->specs.max_texture_size =
683 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
684 screen->specs.max_rendertarget_size =
685 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
686
687 return true;
688
689 fail:
690 return false;
691 }
692
693 boolean
694 etna_screen_bo_get_handle(struct pipe_screen *pscreen, struct etna_bo *bo,
695 unsigned stride, struct winsys_handle *whandle)
696 {
697 whandle->stride = stride;
698
699 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
700 return etna_bo_get_name(bo, &whandle->handle) == 0;
701 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
702 whandle->handle = etna_bo_handle(bo);
703 return TRUE;
704 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
705 whandle->handle = etna_bo_dmabuf(bo);
706 return TRUE;
707 } else {
708 return FALSE;
709 }
710 }
711
712 struct etna_bo *
713 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
714 struct winsys_handle *whandle, unsigned *out_stride)
715 {
716 struct etna_screen *screen = etna_screen(pscreen);
717 struct etna_bo *bo;
718
719 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
720 bo = etna_bo_from_name(screen->dev, whandle->handle);
721 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
722 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
723 } else {
724 DBG("Attempt to import unsupported handle type %d", whandle->type);
725 return NULL;
726 }
727
728 if (!bo) {
729 DBG("ref name 0x%08x failed", whandle->handle);
730 return NULL;
731 }
732
733 *out_stride = whandle->stride;
734
735 return bo;
736 }
737
738 struct pipe_screen *
739 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
740 struct renderonly *ro)
741 {
742 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
743 struct pipe_screen *pscreen;
744 uint64_t val;
745
746 if (!screen)
747 return NULL;
748
749 pscreen = &screen->base;
750 screen->dev = dev;
751 screen->gpu = gpu;
752 screen->ro = renderonly_dup(ro);
753
754 if (!screen->ro) {
755 DBG("could not create renderonly object");
756 goto fail;
757 }
758
759 etna_mesa_debug = debug_get_option_etna_mesa_debug();
760
761 /* FIXME: Disable tile status for stability at the moment */
762 etna_mesa_debug |= ETNA_DBG_NO_TS;
763
764 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
765 if (!screen->pipe) {
766 DBG("could not create 3d pipe");
767 goto fail;
768 }
769
770 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
771 DBG("could not get ETNA_GPU_MODEL");
772 goto fail;
773 }
774 screen->model = val;
775
776 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
777 DBG("could not get ETNA_GPU_REVISION");
778 goto fail;
779 }
780 screen->revision = val;
781
782 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
783 DBG("could not get ETNA_GPU_FEATURES_0");
784 goto fail;
785 }
786 screen->features[0] = val;
787
788 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
789 DBG("could not get ETNA_GPU_FEATURES_1");
790 goto fail;
791 }
792 screen->features[1] = val;
793
794 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
795 DBG("could not get ETNA_GPU_FEATURES_2");
796 goto fail;
797 }
798 screen->features[2] = val;
799
800 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
801 DBG("could not get ETNA_GPU_FEATURES_3");
802 goto fail;
803 }
804 screen->features[3] = val;
805
806 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
807 DBG("could not get ETNA_GPU_FEATURES_4");
808 goto fail;
809 }
810 screen->features[4] = val;
811
812 if (!etna_get_specs(screen))
813 goto fail;
814
815 pscreen->destroy = etna_screen_destroy;
816 pscreen->get_param = etna_screen_get_param;
817 pscreen->get_paramf = etna_screen_get_paramf;
818 pscreen->get_shader_param = etna_screen_get_shader_param;
819
820 pscreen->get_name = etna_screen_get_name;
821 pscreen->get_vendor = etna_screen_get_vendor;
822 pscreen->get_device_vendor = etna_screen_get_device_vendor;
823
824 pscreen->get_timestamp = etna_screen_get_timestamp;
825 pscreen->context_create = etna_context_create;
826 pscreen->is_format_supported = etna_screen_is_format_supported;
827
828 etna_fence_screen_init(pscreen);
829 etna_query_screen_init(pscreen);
830 etna_resource_screen_init(pscreen);
831
832 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
833
834 return pscreen;
835
836 fail:
837 etna_screen_destroy(pscreen);
838 return NULL;
839 }