gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 case PIPE_CAP_POINT_SPRITE:
130 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
131 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
132 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
133 case PIPE_CAP_SM3:
134 case PIPE_CAP_TEXTURE_BARRIER:
135 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
136 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
137 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_TGSI_TEXCOORD:
140 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
141 return 1;
142 case PIPE_CAP_NATIVE_FENCE_FD:
143 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
144
145 /* Memory */
146 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
147 return 256;
148 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
149 return 4; /* XXX could easily be supported */
150 case PIPE_CAP_GLSL_FEATURE_LEVEL:
151 return 120;
152
153 case PIPE_CAP_NPOT_TEXTURES:
154 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
155 NON_POWER_OF_TWO); */
156
157 case PIPE_CAP_TEXTURE_SWIZZLE:
158 case PIPE_CAP_PRIMITIVE_RESTART:
159 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
160
161 case PIPE_CAP_ENDIANNESS:
162 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
163 ENDIANNESS_CONFIG) */
164
165 /* Unsupported features. */
166 case PIPE_CAP_SEAMLESS_CUBE_MAP:
167 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
168 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
169 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
170 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
171 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
173 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
174 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
175 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
176 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
177 case PIPE_CAP_INDEP_BLEND_ENABLE:
178 case PIPE_CAP_INDEP_BLEND_FUNC:
179 case PIPE_CAP_DEPTH_CLIP_DISABLE:
180 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
181 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
182 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
183 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
184 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
185 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
186 case PIPE_CAP_USER_VERTEX_BUFFERS:
187 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
188 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
189 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
190 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
191 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
192 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
193 case PIPE_CAP_TEXTURE_GATHER_SM5:
194 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
195 case PIPE_CAP_FAKE_SW_MSAA:
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 case PIPE_CAP_SAMPLE_SHADING:
198 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
199 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
200 case PIPE_CAP_DRAW_INDIRECT:
201 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
202 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
203 case PIPE_CAP_SAMPLER_VIEW_TARGET:
204 case PIPE_CAP_CLIP_HALFZ:
205 case PIPE_CAP_VERTEXID_NOBASE:
206 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
207 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
208 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
209 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
210 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
211 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
212 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
213 case PIPE_CAP_DEPTH_BOUNDS_TEST:
214 case PIPE_CAP_TGSI_TXQS:
215 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
216 case PIPE_CAP_SHAREABLE_SHADERS:
217 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
218 case PIPE_CAP_CLEAR_TEXTURE:
219 case PIPE_CAP_DRAW_PARAMETERS:
220 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
221 case PIPE_CAP_MULTI_DRAW_INDIRECT:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
223 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
224 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
225 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
226 case PIPE_CAP_INVALIDATE_BUFFER:
227 case PIPE_CAP_GENERATE_MIPMAP:
228 case PIPE_CAP_STRING_MARKER:
229 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
230 case PIPE_CAP_QUERY_BUFFER_OBJECT:
231 case PIPE_CAP_QUERY_MEMORY_INFO:
232 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
233 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
234 case PIPE_CAP_CULL_DISTANCE:
235 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
236 case PIPE_CAP_TGSI_VOTE:
237 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
238 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
239 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
240 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
241 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
242 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
243 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
244 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
245 case PIPE_CAP_TGSI_FS_FBFETCH:
246 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
247 case PIPE_CAP_DOUBLES:
248 case PIPE_CAP_INT64:
249 case PIPE_CAP_INT64_DIVMOD:
250 case PIPE_CAP_TGSI_TEX_TXF_LZ:
251 case PIPE_CAP_TGSI_CLOCK:
252 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
253 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
254 case PIPE_CAP_TGSI_BALLOT:
255 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
256 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
257 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
258 case PIPE_CAP_POST_DEPTH_COVERAGE:
259 case PIPE_CAP_BINDLESS_TEXTURE:
260 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
261 case PIPE_CAP_QUERY_SO_OVERFLOW:
262 case PIPE_CAP_MEMOBJ:
263 case PIPE_CAP_LOAD_CONSTBUF:
264 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
265 case PIPE_CAP_TILE_RASTER_ORDER:
266 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
267 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
268 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
269 return 0;
270
271 /* Stream output. */
272 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
273 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
274 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
275 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
276 return 0;
277
278 /* Geometry shader output, unsupported. */
279 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
280 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
281 case PIPE_CAP_MAX_VERTEX_STREAMS:
282 return 0;
283
284 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
285 return 128;
286
287 /* Texturing. */
288 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
289 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
290 {
291 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
292 assert(log2_max_tex_size > 0);
293 return log2_max_tex_size;
294 }
295 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
296 return 5;
297 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
298 return 0;
299 case PIPE_CAP_CUBE_MAP_ARRAY:
300 return 0;
301 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
302 case PIPE_CAP_MIN_TEXEL_OFFSET:
303 return -8;
304 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
305 case PIPE_CAP_MAX_TEXEL_OFFSET:
306 return 7;
307 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
308 return 0;
309 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
310 return 65536;
311
312 /* Render targets. */
313 case PIPE_CAP_MAX_RENDER_TARGETS:
314 return 1;
315
316 /* Viewports and scissors. */
317 case PIPE_CAP_MAX_VIEWPORTS:
318 return 1;
319
320 /* Timer queries. */
321 case PIPE_CAP_QUERY_TIME_ELAPSED:
322 return 0;
323 case PIPE_CAP_OCCLUSION_QUERY:
324 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
325 case PIPE_CAP_QUERY_TIMESTAMP:
326 return 1;
327 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
328 return 0;
329
330 /* Preferences */
331 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
332 return 0;
333
334 case PIPE_CAP_PCI_GROUP:
335 case PIPE_CAP_PCI_BUS:
336 case PIPE_CAP_PCI_DEVICE:
337 case PIPE_CAP_PCI_FUNCTION:
338 return 0;
339 case PIPE_CAP_VENDOR_ID:
340 case PIPE_CAP_DEVICE_ID:
341 return 0xFFFFFFFF;
342 case PIPE_CAP_ACCELERATED:
343 return 1;
344 case PIPE_CAP_VIDEO_MEMORY:
345 return 0;
346 case PIPE_CAP_UMA:
347 return 1;
348 }
349
350 debug_printf("unknown param %d", param);
351 return 0;
352 }
353
354 static float
355 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
356 {
357 struct etna_screen *screen = etna_screen(pscreen);
358
359 switch (param) {
360 case PIPE_CAPF_MAX_LINE_WIDTH:
361 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
362 case PIPE_CAPF_MAX_POINT_WIDTH:
363 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
364 return 8192.0f;
365 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
366 return 16.0f;
367 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
368 return util_last_bit(screen->specs.max_texture_size);
369 case PIPE_CAPF_GUARD_BAND_LEFT:
370 case PIPE_CAPF_GUARD_BAND_TOP:
371 case PIPE_CAPF_GUARD_BAND_RIGHT:
372 case PIPE_CAPF_GUARD_BAND_BOTTOM:
373 return 0.0f;
374 }
375
376 debug_printf("unknown paramf %d", param);
377 return 0;
378 }
379
380 static int
381 etna_screen_get_shader_param(struct pipe_screen *pscreen,
382 enum pipe_shader_type shader,
383 enum pipe_shader_cap param)
384 {
385 struct etna_screen *screen = etna_screen(pscreen);
386
387 switch (shader) {
388 case PIPE_SHADER_FRAGMENT:
389 case PIPE_SHADER_VERTEX:
390 break;
391 case PIPE_SHADER_COMPUTE:
392 case PIPE_SHADER_GEOMETRY:
393 case PIPE_SHADER_TESS_CTRL:
394 case PIPE_SHADER_TESS_EVAL:
395 return 0;
396 default:
397 DBG("unknown shader type %d", shader);
398 return 0;
399 }
400
401 switch (param) {
402 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
404 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
405 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
406 return ETNA_MAX_TOKENS;
407 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
408 return ETNA_MAX_DEPTH; /* XXX */
409 case PIPE_SHADER_CAP_MAX_INPUTS:
410 /* Maximum number of inputs for the vertex shader is the number
411 * of vertex elements - each element defines one vertex shader
412 * input register. For the fragment shader, this is the number
413 * of varyings. */
414 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
415 : screen->specs.vertex_max_elements;
416 case PIPE_SHADER_CAP_MAX_OUTPUTS:
417 return 16; /* see VIVS_VS_OUTPUT */
418 case PIPE_SHADER_CAP_MAX_TEMPS:
419 return 64; /* Max native temporaries. */
420 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
421 return 1;
422 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
423 return 1;
424 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
427 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
428 return 1;
429 case PIPE_SHADER_CAP_SUBROUTINES:
430 return 0;
431 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
432 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
433 case PIPE_SHADER_CAP_INTEGERS:
434 case PIPE_SHADER_CAP_INT64_ATOMICS:
435 case PIPE_SHADER_CAP_FP16:
436 return 0;
437 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
438 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
439 return shader == PIPE_SHADER_FRAGMENT
440 ? screen->specs.fragment_sampler_count
441 : screen->specs.vertex_sampler_count;
442 case PIPE_SHADER_CAP_PREFERRED_IR:
443 return PIPE_SHADER_IR_TGSI;
444 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
445 return 4096;
446 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
451 return false;
452 case PIPE_SHADER_CAP_SUPPORTED_IRS:
453 return 0;
454 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
455 return 32;
456 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
457 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
458 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
459 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
460 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
461 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
462 return 0;
463 }
464
465 debug_printf("unknown shader param %d", param);
466 return 0;
467 }
468
469 static uint64_t
470 etna_screen_get_timestamp(struct pipe_screen *pscreen)
471 {
472 return os_time_get_nano();
473 }
474
475 static bool
476 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
477 enum pipe_format format)
478 {
479 bool supported = true;
480
481 if (fmt == TEXTURE_FORMAT_ETC1)
482 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
483
484 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
485 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
486
487 if (util_format_is_srgb(format))
488 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
489
490 if (fmt & EXT_FORMAT) {
491 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
492
493 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
494 * supported with HALTI0, however that implementation is buggy in hardware.
495 * The blob driver does per-block patching to work around this. As this
496 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
497 * only.
498 */
499 if (util_format_is_etc(format))
500 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
501 }
502
503 if (fmt & ASTC_FORMAT) {
504 supported = screen->specs.tex_astc;
505 }
506
507 if (!supported)
508 return false;
509
510 if (texture_format_needs_swiz(format))
511 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
512
513 return true;
514 }
515
516 static boolean
517 etna_screen_is_format_supported(struct pipe_screen *pscreen,
518 enum pipe_format format,
519 enum pipe_texture_target target,
520 unsigned sample_count, unsigned usage)
521 {
522 struct etna_screen *screen = etna_screen(pscreen);
523 unsigned allowed = 0;
524
525 if (target != PIPE_BUFFER &&
526 target != PIPE_TEXTURE_1D &&
527 target != PIPE_TEXTURE_2D &&
528 target != PIPE_TEXTURE_3D &&
529 target != PIPE_TEXTURE_CUBE &&
530 target != PIPE_TEXTURE_RECT)
531 return FALSE;
532
533 if (usage & PIPE_BIND_RENDER_TARGET) {
534 /* if render target, must be RS-supported format */
535 if (translate_rs_format(format) != ETNA_NO_MATCH) {
536 /* Validate MSAA; number of samples must be allowed, and render target
537 * must have MSAA'able format. */
538 if (sample_count > 1) {
539 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
540 translate_msaa_format(format) != ETNA_NO_MATCH) {
541 allowed |= PIPE_BIND_RENDER_TARGET;
542 }
543 } else {
544 allowed |= PIPE_BIND_RENDER_TARGET;
545 }
546 }
547 }
548
549 if (usage & PIPE_BIND_DEPTH_STENCIL) {
550 if (translate_depth_format(format) != ETNA_NO_MATCH)
551 allowed |= PIPE_BIND_DEPTH_STENCIL;
552 }
553
554 if (usage & PIPE_BIND_SAMPLER_VIEW) {
555 uint32_t fmt = translate_texture_format(format);
556
557 if (!gpu_supports_texure_format(screen, fmt, format))
558 fmt = ETNA_NO_MATCH;
559
560 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
561 allowed |= PIPE_BIND_SAMPLER_VIEW;
562 }
563
564 if (usage & PIPE_BIND_VERTEX_BUFFER) {
565 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
566 allowed |= PIPE_BIND_VERTEX_BUFFER;
567 }
568
569 if (usage & PIPE_BIND_INDEX_BUFFER) {
570 /* must be supported index format */
571 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
572 (format == PIPE_FORMAT_I32_UINT &&
573 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
574 allowed |= PIPE_BIND_INDEX_BUFFER;
575 }
576 }
577
578 /* Always allowed */
579 allowed |=
580 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
581
582 if (usage != allowed) {
583 DBG("not supported: format=%s, target=%d, sample_count=%d, "
584 "usage=%x, allowed=%x",
585 util_format_name(format), target, sample_count, usage, allowed);
586 }
587
588 return usage == allowed;
589 }
590
591 const uint64_t supported_modifiers[] = {
592 DRM_FORMAT_MOD_LINEAR,
593 DRM_FORMAT_MOD_VIVANTE_TILED,
594 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
595 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
596 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
597 };
598
599 static void
600 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
601 enum pipe_format format, int max,
602 uint64_t *modifiers,
603 unsigned int *external_only, int *count)
604 {
605 struct etna_screen *screen = etna_screen(pscreen);
606 int i, num_modifiers = 0;
607
608 if (max > ARRAY_SIZE(supported_modifiers))
609 max = ARRAY_SIZE(supported_modifiers);
610
611 if (!max) {
612 modifiers = NULL;
613 max = ARRAY_SIZE(supported_modifiers);
614 }
615
616 for (i = 0; num_modifiers < max; i++) {
617 /* don't advertise split tiled formats on single pipe/buffer GPUs */
618 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
619 i >= 3)
620 break;
621
622 if (modifiers)
623 modifiers[num_modifiers] = supported_modifiers[i];
624 if (external_only)
625 external_only[num_modifiers] = 0;
626 num_modifiers++;
627 }
628
629 *count = num_modifiers;
630 }
631
632 static boolean
633 etna_get_specs(struct etna_screen *screen)
634 {
635 uint64_t val;
636 uint32_t instruction_count;
637
638 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
639 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
640 goto fail;
641 }
642 instruction_count = val;
643
644 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
645 &val)) {
646 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
647 goto fail;
648 }
649 screen->specs.vertex_output_buffer_size = val;
650
651 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
652 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
653 goto fail;
654 }
655 screen->specs.vertex_cache_size = val;
656
657 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
658 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
659 goto fail;
660 }
661 screen->specs.shader_core_count = val;
662
663 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
664 DBG("could not get ETNA_GPU_STREAM_COUNT");
665 goto fail;
666 }
667 screen->specs.stream_count = val;
668
669 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
670 DBG("could not get ETNA_GPU_REGISTER_MAX");
671 goto fail;
672 }
673 screen->specs.max_registers = val;
674
675 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
676 DBG("could not get ETNA_GPU_PIXEL_PIPES");
677 goto fail;
678 }
679 screen->specs.pixel_pipes = val;
680
681 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
682 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
683 goto fail;
684 }
685 if (val == 0) {
686 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
687 val = 168;
688 }
689 screen->specs.num_constants = val;
690
691 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
692 * description of the differences. */
693 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
694 screen->specs.halti = 5; /* New GC7000/GC8x00 */
695 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
696 screen->specs.halti = 4; /* Old GC7000/GC7400 */
697 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
698 screen->specs.halti = 3; /* None? */
699 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
700 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
701 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
702 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
703 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
704 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
705 else
706 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
707 if (screen->specs.halti >= 0)
708 DBG("etnaviv: GPU arch: HALTI%d\n", screen->specs.halti);
709 else
710 DBG("etnaviv: GPU arch: pre-HALTI\n");
711
712 screen->specs.can_supertile =
713 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
714 screen->specs.bits_per_tile =
715 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
716 screen->specs.ts_clear_value =
717 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
718 : 0x11111111;
719
720 /* vertex and fragment samplers live in one address space */
721 screen->specs.vertex_sampler_offset = 8;
722 screen->specs.fragment_sampler_count = 8;
723 screen->specs.vertex_sampler_count = 4;
724 screen->specs.vs_need_z_div =
725 screen->model < 0x1000 && screen->model != 0x880;
726 screen->specs.has_sin_cos_sqrt =
727 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
728 screen->specs.has_sign_floor_ceil =
729 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
730 screen->specs.has_shader_range_registers =
731 screen->model >= 0x1000 || screen->model == 0x880;
732 screen->specs.npot_tex_any_wrap =
733 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
734 screen->specs.has_new_transcendentals =
735 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
736 screen->specs.has_halti2_instructions =
737 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
738
739 if (screen->specs.halti >= 5) {
740 /* GC7000 - this core must load shaders from memory. */
741 screen->specs.vs_offset = 0;
742 screen->specs.ps_offset = 0;
743 screen->specs.max_instructions = 0; /* Do not program shaders manually */
744 screen->specs.has_icache = true;
745 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
746 /* GC3000 - this core is capable of loading shaders from
747 * memory. It can also run shaders from registers, as a fallback, but
748 * "max_instructions" does not have the correct value. It has place for
749 * 2*256 instructions just like GC2000, but the offsets are slightly
750 * different.
751 */
752 screen->specs.vs_offset = 0xC000;
753 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
754 * this mirror for writing PS instructions, probably safest to do the
755 * same.
756 */
757 screen->specs.ps_offset = 0x8000 + 0x1000;
758 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
759 screen->specs.has_icache = true;
760 } else {
761 if (instruction_count > 256) { /* unified instruction memory? */
762 screen->specs.vs_offset = 0xC000;
763 screen->specs.ps_offset = 0xD000; /* like vivante driver */
764 screen->specs.max_instructions = 256;
765 } else {
766 screen->specs.vs_offset = 0x4000;
767 screen->specs.ps_offset = 0x6000;
768 screen->specs.max_instructions = instruction_count / 2;
769 }
770 screen->specs.has_icache = false;
771 }
772
773 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
774 screen->specs.max_varyings = 12;
775 screen->specs.vertex_max_elements = 16;
776 } else {
777 screen->specs.max_varyings = 8;
778 /* Etna_viv documentation seems confused over the correct value
779 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
780 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
781 screen->specs.vertex_max_elements = 10;
782 }
783
784 /* Etna_viv documentation does not indicate where varyings above 8 are
785 * stored. Moreover, if we are passed more than 8 varyings, we will
786 * walk off the end of some arrays. Limit the maximum number of varyings. */
787 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
788 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
789
790 /* from QueryShaderCaps in kernel driver */
791 if (screen->model < chipModel_GC4000) {
792 screen->specs.max_vs_uniforms = 168;
793 screen->specs.max_ps_uniforms = 64;
794 } else {
795 screen->specs.max_vs_uniforms = 256;
796 screen->specs.max_ps_uniforms = 256;
797 }
798
799 if (screen->specs.halti >= 5) {
800 screen->specs.has_unified_uniforms = true;
801 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
802 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
803 } else if (screen->specs.halti >= 1) {
804 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
805 */
806 screen->specs.has_unified_uniforms = true;
807 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
808 /* hardcode PS uniforms to start after end of VS uniforms -
809 * for more flexibility this offset could be variable based on the
810 * shader.
811 */
812 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
813 } else {
814 screen->specs.has_unified_uniforms = false;
815 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
816 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
817 }
818
819 screen->specs.max_texture_size =
820 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
821 screen->specs.max_rendertarget_size =
822 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
823
824 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
825 if (screen->specs.single_buffer)
826 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
827
828 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
829
830 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
831
832 return true;
833
834 fail:
835 return false;
836 }
837
838 struct etna_bo *
839 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
840 struct winsys_handle *whandle, unsigned *out_stride)
841 {
842 struct etna_screen *screen = etna_screen(pscreen);
843 struct etna_bo *bo;
844
845 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
846 bo = etna_bo_from_name(screen->dev, whandle->handle);
847 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
848 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
849 } else {
850 DBG("Attempt to import unsupported handle type %d", whandle->type);
851 return NULL;
852 }
853
854 if (!bo) {
855 DBG("ref name 0x%08x failed", whandle->handle);
856 return NULL;
857 }
858
859 *out_stride = whandle->stride;
860
861 return bo;
862 }
863
864 struct pipe_screen *
865 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
866 struct renderonly *ro)
867 {
868 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
869 struct pipe_screen *pscreen;
870 drmVersionPtr version;
871 uint64_t val;
872
873 if (!screen)
874 return NULL;
875
876 pscreen = &screen->base;
877 screen->dev = dev;
878 screen->gpu = gpu;
879 screen->ro = renderonly_dup(ro);
880 screen->refcnt = 1;
881
882 if (!screen->ro) {
883 DBG("could not create renderonly object");
884 goto fail;
885 }
886
887 version = drmGetVersion(screen->ro->gpu_fd);
888 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
889 version->version_minor);
890 drmFreeVersion(version);
891
892 etna_mesa_debug = debug_get_option_etna_mesa_debug();
893
894 /* Disable autodisable for correct rendering with TS */
895 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
896
897 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
898 if (!screen->pipe) {
899 DBG("could not create 3d pipe");
900 goto fail;
901 }
902
903 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
904 DBG("could not get ETNA_GPU_MODEL");
905 goto fail;
906 }
907 screen->model = val;
908
909 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
910 DBG("could not get ETNA_GPU_REVISION");
911 goto fail;
912 }
913 screen->revision = val;
914
915 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
916 DBG("could not get ETNA_GPU_FEATURES_0");
917 goto fail;
918 }
919 screen->features[0] = val;
920
921 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
922 DBG("could not get ETNA_GPU_FEATURES_1");
923 goto fail;
924 }
925 screen->features[1] = val;
926
927 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
928 DBG("could not get ETNA_GPU_FEATURES_2");
929 goto fail;
930 }
931 screen->features[2] = val;
932
933 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
934 DBG("could not get ETNA_GPU_FEATURES_3");
935 goto fail;
936 }
937 screen->features[3] = val;
938
939 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
940 DBG("could not get ETNA_GPU_FEATURES_4");
941 goto fail;
942 }
943 screen->features[4] = val;
944
945 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
946 DBG("could not get ETNA_GPU_FEATURES_5");
947 goto fail;
948 }
949 screen->features[5] = val;
950
951 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
952 DBG("could not get ETNA_GPU_FEATURES_6");
953 goto fail;
954 }
955 screen->features[6] = val;
956
957 if (!etna_get_specs(screen))
958 goto fail;
959
960 /* apply debug options that disable individual features */
961 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
962 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
963 if (DBG_ENABLED(ETNA_DBG_NO_TS))
964 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
965 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
966 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
967 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
968 screen->specs.can_supertile = 0;
969
970 pscreen->destroy = etna_screen_destroy;
971 pscreen->get_param = etna_screen_get_param;
972 pscreen->get_paramf = etna_screen_get_paramf;
973 pscreen->get_shader_param = etna_screen_get_shader_param;
974
975 pscreen->get_name = etna_screen_get_name;
976 pscreen->get_vendor = etna_screen_get_vendor;
977 pscreen->get_device_vendor = etna_screen_get_device_vendor;
978
979 pscreen->get_timestamp = etna_screen_get_timestamp;
980 pscreen->context_create = etna_context_create;
981 pscreen->is_format_supported = etna_screen_is_format_supported;
982 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
983
984 etna_fence_screen_init(pscreen);
985 etna_query_screen_init(pscreen);
986 etna_resource_screen_init(pscreen);
987
988 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
989
990 return pscreen;
991
992 fail:
993 etna_screen_destroy(pscreen);
994 return NULL;
995 }