etnaviv: add debug switch to disable single buffer feature
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 {"no_singlebuffer",ETNA_DBG_NO_SINGLEBUF, "Disable single buffer feature"},
72 DEBUG_NAMED_VALUE_END
73 };
74
75 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
76 int etna_mesa_debug = 0;
77
78 static void
79 etna_screen_destroy(struct pipe_screen *pscreen)
80 {
81 struct etna_screen *screen = etna_screen(pscreen);
82
83 if (screen->pipe)
84 etna_pipe_del(screen->pipe);
85
86 if (screen->gpu)
87 etna_gpu_del(screen->gpu);
88
89 if (screen->ro)
90 FREE(screen->ro);
91
92 if (screen->dev)
93 etna_device_del(screen->dev);
94
95 FREE(screen);
96 }
97
98 static const char *
99 etna_screen_get_name(struct pipe_screen *pscreen)
100 {
101 struct etna_screen *priv = etna_screen(pscreen);
102 static char buffer[128];
103
104 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
105 priv->revision);
106
107 return buffer;
108 }
109
110 static const char *
111 etna_screen_get_vendor(struct pipe_screen *pscreen)
112 {
113 return "etnaviv";
114 }
115
116 static const char *
117 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
118 {
119 return "Vivante";
120 }
121
122 static int
123 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
124 {
125 struct etna_screen *screen = etna_screen(pscreen);
126
127 switch (param) {
128 /* Supported features (boolean caps). */
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
133 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
134 case PIPE_CAP_SM3:
135 case PIPE_CAP_TEXTURE_BARRIER:
136 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
137 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 return 1;
143 case PIPE_CAP_NATIVE_FENCE_FD:
144 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
145
146 /* Memory */
147 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
148 return 256;
149 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
150 return 4; /* XXX could easily be supported */
151 case PIPE_CAP_GLSL_FEATURE_LEVEL:
152 return 120;
153
154 case PIPE_CAP_NPOT_TEXTURES:
155 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
156 NON_POWER_OF_TWO); */
157
158 case PIPE_CAP_TEXTURE_SWIZZLE:
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
161
162 case PIPE_CAP_ENDIANNESS:
163 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
164 ENDIANNESS_CONFIG) */
165
166 /* Unsupported features. */
167 case PIPE_CAP_SEAMLESS_CUBE_MAP:
168 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
169 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
170 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
171 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
172 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
173 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
174 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
175 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
176 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
177 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
178 case PIPE_CAP_INDEP_BLEND_ENABLE:
179 case PIPE_CAP_INDEP_BLEND_FUNC:
180 case PIPE_CAP_DEPTH_CLIP_DISABLE:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
182 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
183 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
184 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
185 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
186 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
187 case PIPE_CAP_USER_VERTEX_BUFFERS:
188 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
189 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
190 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
191 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
192 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
193 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
194 case PIPE_CAP_TEXTURE_GATHER_SM5:
195 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
196 case PIPE_CAP_FAKE_SW_MSAA:
197 case PIPE_CAP_TEXTURE_QUERY_LOD:
198 case PIPE_CAP_SAMPLE_SHADING:
199 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
200 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
201 case PIPE_CAP_DRAW_INDIRECT:
202 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
203 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
204 case PIPE_CAP_SAMPLER_VIEW_TARGET:
205 case PIPE_CAP_CLIP_HALFZ:
206 case PIPE_CAP_VERTEXID_NOBASE:
207 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
208 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
209 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
210 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
211 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
212 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
213 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
214 case PIPE_CAP_DEPTH_BOUNDS_TEST:
215 case PIPE_CAP_TGSI_TXQS:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 case PIPE_CAP_SHAREABLE_SHADERS:
218 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
219 case PIPE_CAP_CLEAR_TEXTURE:
220 case PIPE_CAP_DRAW_PARAMETERS:
221 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
224 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
225 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
226 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
227 case PIPE_CAP_INVALIDATE_BUFFER:
228 case PIPE_CAP_GENERATE_MIPMAP:
229 case PIPE_CAP_STRING_MARKER:
230 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
231 case PIPE_CAP_QUERY_BUFFER_OBJECT:
232 case PIPE_CAP_QUERY_MEMORY_INFO:
233 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
234 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
235 case PIPE_CAP_CULL_DISTANCE:
236 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
237 case PIPE_CAP_TGSI_VOTE:
238 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
239 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
240 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
241 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
242 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
243 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
244 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
245 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
246 case PIPE_CAP_TGSI_FS_FBFETCH:
247 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
248 case PIPE_CAP_DOUBLES:
249 case PIPE_CAP_INT64:
250 case PIPE_CAP_INT64_DIVMOD:
251 case PIPE_CAP_TGSI_TEX_TXF_LZ:
252 case PIPE_CAP_TGSI_CLOCK:
253 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
254 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
255 case PIPE_CAP_TGSI_BALLOT:
256 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
257 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
258 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
259 case PIPE_CAP_POST_DEPTH_COVERAGE:
260 case PIPE_CAP_BINDLESS_TEXTURE:
261 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
262 case PIPE_CAP_QUERY_SO_OVERFLOW:
263 case PIPE_CAP_MEMOBJ:
264 case PIPE_CAP_LOAD_CONSTBUF:
265 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
266 case PIPE_CAP_TILE_RASTER_ORDER:
267 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
268 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
269 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
270 case PIPE_CAP_FENCE_SIGNAL:
271 case PIPE_CAP_CONSTBUF0_FLAGS:
272 return 0;
273
274 /* Stream output. */
275 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
276 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
277 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
278 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
279 return 0;
280
281 /* Geometry shader output, unsupported. */
282 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
283 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
284 case PIPE_CAP_MAX_VERTEX_STREAMS:
285 return 0;
286
287 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
288 return 128;
289
290 /* Texturing. */
291 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
292 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
293 {
294 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
295 assert(log2_max_tex_size > 0);
296 return log2_max_tex_size;
297 }
298 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
299 return 5;
300 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
301 return 0;
302 case PIPE_CAP_CUBE_MAP_ARRAY:
303 return 0;
304 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
305 case PIPE_CAP_MIN_TEXEL_OFFSET:
306 return -8;
307 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
308 case PIPE_CAP_MAX_TEXEL_OFFSET:
309 return 7;
310 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
311 return 0;
312 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
313 return 65536;
314
315 /* Render targets. */
316 case PIPE_CAP_MAX_RENDER_TARGETS:
317 return 1;
318
319 /* Viewports and scissors. */
320 case PIPE_CAP_MAX_VIEWPORTS:
321 return 1;
322
323 /* Timer queries. */
324 case PIPE_CAP_QUERY_TIME_ELAPSED:
325 return 0;
326 case PIPE_CAP_OCCLUSION_QUERY:
327 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
328 case PIPE_CAP_QUERY_TIMESTAMP:
329 return 1;
330 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
331 return 0;
332
333 /* Preferences */
334 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
335 return 0;
336
337 case PIPE_CAP_PCI_GROUP:
338 case PIPE_CAP_PCI_BUS:
339 case PIPE_CAP_PCI_DEVICE:
340 case PIPE_CAP_PCI_FUNCTION:
341 return 0;
342 case PIPE_CAP_VENDOR_ID:
343 case PIPE_CAP_DEVICE_ID:
344 return 0xFFFFFFFF;
345 case PIPE_CAP_ACCELERATED:
346 return 1;
347 case PIPE_CAP_VIDEO_MEMORY:
348 return 0;
349 case PIPE_CAP_UMA:
350 return 1;
351 }
352
353 debug_printf("unknown param %d", param);
354 return 0;
355 }
356
357 static float
358 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
359 {
360 struct etna_screen *screen = etna_screen(pscreen);
361
362 switch (param) {
363 case PIPE_CAPF_MAX_LINE_WIDTH:
364 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
365 case PIPE_CAPF_MAX_POINT_WIDTH:
366 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
367 return 8192.0f;
368 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
369 return 16.0f;
370 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
371 return util_last_bit(screen->specs.max_texture_size);
372 }
373
374 debug_printf("unknown paramf %d", param);
375 return 0;
376 }
377
378 static int
379 etna_screen_get_shader_param(struct pipe_screen *pscreen,
380 enum pipe_shader_type shader,
381 enum pipe_shader_cap param)
382 {
383 struct etna_screen *screen = etna_screen(pscreen);
384
385 switch (shader) {
386 case PIPE_SHADER_FRAGMENT:
387 case PIPE_SHADER_VERTEX:
388 break;
389 case PIPE_SHADER_COMPUTE:
390 case PIPE_SHADER_GEOMETRY:
391 case PIPE_SHADER_TESS_CTRL:
392 case PIPE_SHADER_TESS_EVAL:
393 return 0;
394 default:
395 DBG("unknown shader type %d", shader);
396 return 0;
397 }
398
399 switch (param) {
400 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
401 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
402 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
404 return ETNA_MAX_TOKENS;
405 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
406 return ETNA_MAX_DEPTH; /* XXX */
407 case PIPE_SHADER_CAP_MAX_INPUTS:
408 /* Maximum number of inputs for the vertex shader is the number
409 * of vertex elements - each element defines one vertex shader
410 * input register. For the fragment shader, this is the number
411 * of varyings. */
412 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
413 : screen->specs.vertex_max_elements;
414 case PIPE_SHADER_CAP_MAX_OUTPUTS:
415 return 16; /* see VIVS_VS_OUTPUT */
416 case PIPE_SHADER_CAP_MAX_TEMPS:
417 return 64; /* Max native temporaries. */
418 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
419 return 1;
420 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
421 return 1;
422 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
423 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
426 return 1;
427 case PIPE_SHADER_CAP_SUBROUTINES:
428 return 0;
429 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
430 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
431 case PIPE_SHADER_CAP_INTEGERS:
432 case PIPE_SHADER_CAP_INT64_ATOMICS:
433 case PIPE_SHADER_CAP_FP16:
434 return 0;
435 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
436 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
437 return shader == PIPE_SHADER_FRAGMENT
438 ? screen->specs.fragment_sampler_count
439 : screen->specs.vertex_sampler_count;
440 case PIPE_SHADER_CAP_PREFERRED_IR:
441 return PIPE_SHADER_IR_TGSI;
442 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
443 return 4096;
444 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
445 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
449 return false;
450 case PIPE_SHADER_CAP_SUPPORTED_IRS:
451 return 0;
452 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
453 return 32;
454 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
455 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
456 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
457 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
458 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
459 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
460 return 0;
461 }
462
463 debug_printf("unknown shader param %d", param);
464 return 0;
465 }
466
467 static uint64_t
468 etna_screen_get_timestamp(struct pipe_screen *pscreen)
469 {
470 return os_time_get_nano();
471 }
472
473 static bool
474 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
475 enum pipe_format format)
476 {
477 bool supported = true;
478
479 if (fmt == TEXTURE_FORMAT_ETC1)
480 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
481
482 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
483 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
484
485 if (util_format_is_srgb(format))
486 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
487
488 if (fmt & EXT_FORMAT) {
489 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
490
491 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
492 * supported with HALTI0, however that implementation is buggy in hardware.
493 * The blob driver does per-block patching to work around this. As this
494 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
495 * only.
496 */
497 if (util_format_is_etc(format))
498 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
499 }
500
501 if (fmt & ASTC_FORMAT) {
502 supported = screen->specs.tex_astc;
503 }
504
505 if (!supported)
506 return false;
507
508 if (texture_format_needs_swiz(format))
509 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
510
511 return true;
512 }
513
514 static boolean
515 etna_screen_is_format_supported(struct pipe_screen *pscreen,
516 enum pipe_format format,
517 enum pipe_texture_target target,
518 unsigned sample_count, unsigned usage)
519 {
520 struct etna_screen *screen = etna_screen(pscreen);
521 unsigned allowed = 0;
522
523 if (target != PIPE_BUFFER &&
524 target != PIPE_TEXTURE_1D &&
525 target != PIPE_TEXTURE_2D &&
526 target != PIPE_TEXTURE_3D &&
527 target != PIPE_TEXTURE_CUBE &&
528 target != PIPE_TEXTURE_RECT)
529 return FALSE;
530
531 if (usage & PIPE_BIND_RENDER_TARGET) {
532 /* if render target, must be RS-supported format */
533 if (translate_rs_format(format) != ETNA_NO_MATCH) {
534 /* Validate MSAA; number of samples must be allowed, and render target
535 * must have MSAA'able format. */
536 if (sample_count > 1) {
537 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
538 translate_msaa_format(format) != ETNA_NO_MATCH) {
539 allowed |= PIPE_BIND_RENDER_TARGET;
540 }
541 } else {
542 allowed |= PIPE_BIND_RENDER_TARGET;
543 }
544 }
545 }
546
547 if (usage & PIPE_BIND_DEPTH_STENCIL) {
548 if (translate_depth_format(format) != ETNA_NO_MATCH)
549 allowed |= PIPE_BIND_DEPTH_STENCIL;
550 }
551
552 if (usage & PIPE_BIND_SAMPLER_VIEW) {
553 uint32_t fmt = translate_texture_format(format);
554
555 if (!gpu_supports_texure_format(screen, fmt, format))
556 fmt = ETNA_NO_MATCH;
557
558 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
559 allowed |= PIPE_BIND_SAMPLER_VIEW;
560 }
561
562 if (usage & PIPE_BIND_VERTEX_BUFFER) {
563 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
564 allowed |= PIPE_BIND_VERTEX_BUFFER;
565 }
566
567 if (usage & PIPE_BIND_INDEX_BUFFER) {
568 /* must be supported index format */
569 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
570 (format == PIPE_FORMAT_I32_UINT &&
571 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
572 allowed |= PIPE_BIND_INDEX_BUFFER;
573 }
574 }
575
576 /* Always allowed */
577 allowed |=
578 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
579
580 if (usage != allowed) {
581 DBG("not supported: format=%s, target=%d, sample_count=%d, "
582 "usage=%x, allowed=%x",
583 util_format_name(format), target, sample_count, usage, allowed);
584 }
585
586 return usage == allowed;
587 }
588
589 const uint64_t supported_modifiers[] = {
590 DRM_FORMAT_MOD_LINEAR,
591 DRM_FORMAT_MOD_VIVANTE_TILED,
592 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
593 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
594 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
595 };
596
597 static void
598 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
599 enum pipe_format format, int max,
600 uint64_t *modifiers,
601 unsigned int *external_only, int *count)
602 {
603 struct etna_screen *screen = etna_screen(pscreen);
604 int i, num_modifiers = 0;
605
606 if (max > ARRAY_SIZE(supported_modifiers))
607 max = ARRAY_SIZE(supported_modifiers);
608
609 if (!max) {
610 modifiers = NULL;
611 max = ARRAY_SIZE(supported_modifiers);
612 }
613
614 for (i = 0; num_modifiers < max; i++) {
615 /* don't advertise split tiled formats on single pipe/buffer GPUs */
616 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
617 i >= 3)
618 break;
619
620 if (modifiers)
621 modifiers[num_modifiers] = supported_modifiers[i];
622 if (external_only)
623 external_only[num_modifiers] = 0;
624 num_modifiers++;
625 }
626
627 *count = num_modifiers;
628 }
629
630 static boolean
631 etna_get_specs(struct etna_screen *screen)
632 {
633 uint64_t val;
634 uint32_t instruction_count;
635
636 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
637 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
638 goto fail;
639 }
640 instruction_count = val;
641
642 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
643 &val)) {
644 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
645 goto fail;
646 }
647 screen->specs.vertex_output_buffer_size = val;
648
649 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
650 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
651 goto fail;
652 }
653 screen->specs.vertex_cache_size = val;
654
655 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
656 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
657 goto fail;
658 }
659 screen->specs.shader_core_count = val;
660
661 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
662 DBG("could not get ETNA_GPU_STREAM_COUNT");
663 goto fail;
664 }
665 screen->specs.stream_count = val;
666
667 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
668 DBG("could not get ETNA_GPU_REGISTER_MAX");
669 goto fail;
670 }
671 screen->specs.max_registers = val;
672
673 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
674 DBG("could not get ETNA_GPU_PIXEL_PIPES");
675 goto fail;
676 }
677 screen->specs.pixel_pipes = val;
678
679 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
680 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
681 goto fail;
682 }
683 if (val == 0) {
684 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
685 val = 168;
686 }
687 screen->specs.num_constants = val;
688
689 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
690 * description of the differences. */
691 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
692 screen->specs.halti = 5; /* New GC7000/GC8x00 */
693 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
694 screen->specs.halti = 4; /* Old GC7000/GC7400 */
695 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
696 screen->specs.halti = 3; /* None? */
697 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
698 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
699 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
700 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
701 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
702 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
703 else
704 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
705 if (screen->specs.halti >= 0)
706 DBG("etnaviv: GPU arch: HALTI%d\n", screen->specs.halti);
707 else
708 DBG("etnaviv: GPU arch: pre-HALTI\n");
709
710 screen->specs.can_supertile =
711 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
712 screen->specs.bits_per_tile =
713 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
714 screen->specs.ts_clear_value =
715 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
716 : 0x11111111;
717
718 /* vertex and fragment samplers live in one address space */
719 screen->specs.vertex_sampler_offset = 8;
720 screen->specs.fragment_sampler_count = 8;
721 screen->specs.vertex_sampler_count = 4;
722 screen->specs.vs_need_z_div =
723 screen->model < 0x1000 && screen->model != 0x880;
724 screen->specs.has_sin_cos_sqrt =
725 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
726 screen->specs.has_sign_floor_ceil =
727 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
728 screen->specs.has_shader_range_registers =
729 screen->model >= 0x1000 || screen->model == 0x880;
730 screen->specs.npot_tex_any_wrap =
731 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
732 screen->specs.has_new_transcendentals =
733 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
734 screen->specs.has_halti2_instructions =
735 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
736
737 if (screen->specs.halti >= 5) {
738 /* GC7000 - this core must load shaders from memory. */
739 screen->specs.vs_offset = 0;
740 screen->specs.ps_offset = 0;
741 screen->specs.max_instructions = 0; /* Do not program shaders manually */
742 screen->specs.has_icache = true;
743 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
744 /* GC3000 - this core is capable of loading shaders from
745 * memory. It can also run shaders from registers, as a fallback, but
746 * "max_instructions" does not have the correct value. It has place for
747 * 2*256 instructions just like GC2000, but the offsets are slightly
748 * different.
749 */
750 screen->specs.vs_offset = 0xC000;
751 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
752 * this mirror for writing PS instructions, probably safest to do the
753 * same.
754 */
755 screen->specs.ps_offset = 0x8000 + 0x1000;
756 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
757 screen->specs.has_icache = true;
758 } else {
759 if (instruction_count > 256) { /* unified instruction memory? */
760 screen->specs.vs_offset = 0xC000;
761 screen->specs.ps_offset = 0xD000; /* like vivante driver */
762 screen->specs.max_instructions = 256;
763 } else {
764 screen->specs.vs_offset = 0x4000;
765 screen->specs.ps_offset = 0x6000;
766 screen->specs.max_instructions = instruction_count / 2;
767 }
768 screen->specs.has_icache = false;
769 }
770
771 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
772 screen->specs.max_varyings = 12;
773 screen->specs.vertex_max_elements = 16;
774 } else {
775 screen->specs.max_varyings = 8;
776 /* Etna_viv documentation seems confused over the correct value
777 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
778 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
779 screen->specs.vertex_max_elements = 10;
780 }
781
782 /* Etna_viv documentation does not indicate where varyings above 8 are
783 * stored. Moreover, if we are passed more than 8 varyings, we will
784 * walk off the end of some arrays. Limit the maximum number of varyings. */
785 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
786 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
787
788 /* from QueryShaderCaps in kernel driver */
789 if (screen->model < chipModel_GC4000) {
790 screen->specs.max_vs_uniforms = 168;
791 screen->specs.max_ps_uniforms = 64;
792 } else {
793 screen->specs.max_vs_uniforms = 256;
794 screen->specs.max_ps_uniforms = 256;
795 }
796
797 if (screen->specs.halti >= 5) {
798 screen->specs.has_unified_uniforms = true;
799 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
800 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
801 } else if (screen->specs.halti >= 1) {
802 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
803 */
804 screen->specs.has_unified_uniforms = true;
805 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
806 /* hardcode PS uniforms to start after end of VS uniforms -
807 * for more flexibility this offset could be variable based on the
808 * shader.
809 */
810 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
811 } else {
812 screen->specs.has_unified_uniforms = false;
813 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
814 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
815 }
816
817 screen->specs.max_texture_size =
818 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
819 screen->specs.max_rendertarget_size =
820 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
821
822 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
823 if (screen->specs.single_buffer)
824 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
825
826 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
827
828 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
829
830 return true;
831
832 fail:
833 return false;
834 }
835
836 struct etna_bo *
837 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
838 struct winsys_handle *whandle, unsigned *out_stride)
839 {
840 struct etna_screen *screen = etna_screen(pscreen);
841 struct etna_bo *bo;
842
843 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
844 bo = etna_bo_from_name(screen->dev, whandle->handle);
845 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
846 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
847 } else {
848 DBG("Attempt to import unsupported handle type %d", whandle->type);
849 return NULL;
850 }
851
852 if (!bo) {
853 DBG("ref name 0x%08x failed", whandle->handle);
854 return NULL;
855 }
856
857 *out_stride = whandle->stride;
858
859 return bo;
860 }
861
862 struct pipe_screen *
863 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
864 struct renderonly *ro)
865 {
866 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
867 struct pipe_screen *pscreen;
868 drmVersionPtr version;
869 uint64_t val;
870
871 if (!screen)
872 return NULL;
873
874 pscreen = &screen->base;
875 screen->dev = dev;
876 screen->gpu = gpu;
877 screen->ro = renderonly_dup(ro);
878 screen->refcnt = 1;
879
880 if (!screen->ro) {
881 DBG("could not create renderonly object");
882 goto fail;
883 }
884
885 version = drmGetVersion(screen->ro->gpu_fd);
886 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
887 version->version_minor);
888 drmFreeVersion(version);
889
890 etna_mesa_debug = debug_get_option_etna_mesa_debug();
891
892 /* Disable autodisable for correct rendering with TS */
893 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
894
895 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
896 if (!screen->pipe) {
897 DBG("could not create 3d pipe");
898 goto fail;
899 }
900
901 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
902 DBG("could not get ETNA_GPU_MODEL");
903 goto fail;
904 }
905 screen->model = val;
906
907 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
908 DBG("could not get ETNA_GPU_REVISION");
909 goto fail;
910 }
911 screen->revision = val;
912
913 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
914 DBG("could not get ETNA_GPU_FEATURES_0");
915 goto fail;
916 }
917 screen->features[0] = val;
918
919 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
920 DBG("could not get ETNA_GPU_FEATURES_1");
921 goto fail;
922 }
923 screen->features[1] = val;
924
925 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
926 DBG("could not get ETNA_GPU_FEATURES_2");
927 goto fail;
928 }
929 screen->features[2] = val;
930
931 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
932 DBG("could not get ETNA_GPU_FEATURES_3");
933 goto fail;
934 }
935 screen->features[3] = val;
936
937 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
938 DBG("could not get ETNA_GPU_FEATURES_4");
939 goto fail;
940 }
941 screen->features[4] = val;
942
943 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
944 DBG("could not get ETNA_GPU_FEATURES_5");
945 goto fail;
946 }
947 screen->features[5] = val;
948
949 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
950 DBG("could not get ETNA_GPU_FEATURES_6");
951 goto fail;
952 }
953 screen->features[6] = val;
954
955 if (!etna_get_specs(screen))
956 goto fail;
957
958 /* apply debug options that disable individual features */
959 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
960 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
961 if (DBG_ENABLED(ETNA_DBG_NO_TS))
962 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
963 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
964 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
965 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
966 screen->specs.can_supertile = 0;
967 if (DBG_ENABLED(ETNA_DBG_NO_SINGLEBUF))
968 screen->specs.single_buffer = 0;
969
970 pscreen->destroy = etna_screen_destroy;
971 pscreen->get_param = etna_screen_get_param;
972 pscreen->get_paramf = etna_screen_get_paramf;
973 pscreen->get_shader_param = etna_screen_get_shader_param;
974
975 pscreen->get_name = etna_screen_get_name;
976 pscreen->get_vendor = etna_screen_get_vendor;
977 pscreen->get_device_vendor = etna_screen_get_device_vendor;
978
979 pscreen->get_timestamp = etna_screen_get_timestamp;
980 pscreen->context_create = etna_context_create;
981 pscreen->is_format_supported = etna_screen_is_format_supported;
982 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
983
984 etna_fence_screen_init(pscreen);
985 etna_query_screen_init(pscreen);
986 etna_resource_screen_init(pscreen);
987
988 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
989
990 return pscreen;
991
992 fail:
993 etna_screen_destroy(pscreen);
994 return NULL;
995 }