2 * Copyright (c) 2012-2015 Etnaviv Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
28 #include "etnaviv_screen.h"
30 #include "hw/common.xml.h"
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
46 #include "state_tracker/drm_driver.h"
48 static const struct debug_named_value debug_options
[] = {
49 {"dbg_msgs", ETNA_DBG_MSGS
, "Print debug messages"},
50 {"frame_msgs", ETNA_DBG_FRAME_MSGS
, "Print frame messages"},
51 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS
, "Print resource messages"},
52 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS
, "Print compiler messages"},
53 {"linker_msgs", ETNA_DBG_LINKER_MSGS
, "Print linker messages"},
54 {"dump_shaders", ETNA_DBG_DUMP_SHADERS
, "Dump shaders"},
55 {"no_ts", ETNA_DBG_NO_TS
, "Disable TS"},
56 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE
, "Disable autodisable"},
57 {"no_supertile", ETNA_DBG_NO_SUPERTILE
, "Disable supertiles"},
58 {"no_early_z", ETNA_DBG_NO_EARLY_Z
, "Disable early z"},
59 {"cflush_all", ETNA_DBG_CFLUSH_ALL
, "Flush every cash before state update"},
60 {"msaa2x", ETNA_DBG_MSAA_2X
, "Force 2x msaa"},
61 {"msaa4x", ETNA_DBG_MSAA_4X
, "Force 4x msaa"},
62 {"flush_all", ETNA_DBG_FLUSH_ALL
, "Flush after every rendered primitive"},
63 {"zero", ETNA_DBG_ZERO
, "Zero all resources after allocation"},
64 {"draw_stall", ETNA_DBG_DRAW_STALL
, "Stall FE/PE after each rendered primitive"},
68 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug
, "ETNA_MESA_DEBUG", debug_options
, 0)
69 int etna_mesa_debug
= 0;
72 etna_screen_destroy(struct pipe_screen
*pscreen
)
74 struct etna_screen
*screen
= etna_screen(pscreen
);
77 etna_pipe_del(screen
->pipe
);
80 etna_gpu_del(screen
->gpu
);
86 etna_device_del(screen
->dev
);
92 etna_screen_get_name(struct pipe_screen
*pscreen
)
94 struct etna_screen
*priv
= etna_screen(pscreen
);
95 static char buffer
[128];
97 util_snprintf(buffer
, sizeof(buffer
), "Vivante GC%x rev %04x", priv
->model
,
104 etna_screen_get_vendor(struct pipe_screen
*pscreen
)
110 etna_screen_get_device_vendor(struct pipe_screen
*pscreen
)
116 etna_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
118 struct etna_screen
*screen
= etna_screen(pscreen
);
121 /* Supported features (boolean caps). */
122 case PIPE_CAP_TWO_SIDED_STENCIL
:
123 case PIPE_CAP_ANISOTROPIC_FILTER
:
124 case PIPE_CAP_POINT_SPRITE
:
125 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
127 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
128 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
130 case PIPE_CAP_TEXTURE_BARRIER
:
131 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
132 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
133 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
134 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
135 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
136 case PIPE_CAP_TGSI_TEXCOORD
:
137 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
143 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
144 return 4; /* XXX could easily be supported */
145 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
148 case PIPE_CAP_NPOT_TEXTURES
:
149 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
150 NON_POWER_OF_TWO); */
152 case PIPE_CAP_PRIMITIVE_RESTART
:
153 return VIV_FEATURE(screen
, chipMinorFeatures1
, HALTI0
);
155 case PIPE_CAP_ENDIANNESS
:
156 return PIPE_ENDIAN_LITTLE
; /* on most Viv hw this is configurable (feature
157 ENDIANNESS_CONFIG) */
159 /* Unsupported features. */
160 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
161 case PIPE_CAP_TEXTURE_SWIZZLE
: /* XXX supported on gc2000 */
162 case PIPE_CAP_COMPUTE
: /* XXX supported on gc2000 */
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
: /* only one colorbuffer supported, so mixing makes no sense */
164 case PIPE_CAP_CONDITIONAL_RENDER
: /* no occlusion queries */
165 case PIPE_CAP_TGSI_INSTANCEID
: /* no idea, really */
166 case PIPE_CAP_START_INSTANCE
: /* instancing not supported AFAIK */
167 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
: /* instancing not supported AFAIK */
168 case PIPE_CAP_SHADER_STENCIL_EXPORT
: /* Fragment shader cannot export stencil value */
169 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
: /* no dual-source supported */
170 case PIPE_CAP_TEXTURE_MULTISAMPLE
: /* no texture multisample */
171 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
: /* only mirrored repeat */
172 case PIPE_CAP_INDEP_BLEND_ENABLE
:
173 case PIPE_CAP_INDEP_BLEND_FUNC
:
174 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
175 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
176 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
177 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
178 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
: /* Don't skip strict max uniform limit check */
179 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
180 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
181 case PIPE_CAP_USER_VERTEX_BUFFERS
:
182 case PIPE_CAP_USER_INDEX_BUFFERS
:
183 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
184 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
185 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
186 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
: /* TODO: test me out with piglit */
187 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
188 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
189 case PIPE_CAP_TEXTURE_GATHER_SM5
:
190 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
191 case PIPE_CAP_FAKE_SW_MSAA
:
192 case PIPE_CAP_TEXTURE_QUERY_LOD
:
193 case PIPE_CAP_SAMPLE_SHADING
:
194 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
195 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
196 case PIPE_CAP_DRAW_INDIRECT
:
197 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
198 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
199 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
200 case PIPE_CAP_CLIP_HALFZ
:
201 case PIPE_CAP_VERTEXID_NOBASE
:
202 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
203 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
204 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
205 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
206 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
207 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
208 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
209 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
210 case PIPE_CAP_TGSI_TXQS
:
211 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
212 case PIPE_CAP_SHAREABLE_SHADERS
:
213 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
214 case PIPE_CAP_CLEAR_TEXTURE
:
215 case PIPE_CAP_DRAW_PARAMETERS
:
216 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
217 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
218 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
219 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
220 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
221 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
222 case PIPE_CAP_INVALIDATE_BUFFER
:
223 case PIPE_CAP_GENERATE_MIPMAP
:
224 case PIPE_CAP_STRING_MARKER
:
225 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
226 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
227 case PIPE_CAP_QUERY_MEMORY_INFO
:
228 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
229 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
230 case PIPE_CAP_CULL_DISTANCE
:
231 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
232 case PIPE_CAP_TGSI_VOTE
:
233 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
234 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
235 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
236 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
237 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
238 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
239 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
240 case PIPE_CAP_NATIVE_FENCE_FD
:
241 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
242 case PIPE_CAP_TGSI_FS_FBFETCH
:
246 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
247 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
248 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
249 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
252 /* Geometry shader output, unsupported. */
253 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
254 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
255 case PIPE_CAP_MAX_VERTEX_STREAMS
:
258 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
262 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
263 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
265 int log2_max_tex_size
= util_last_bit(screen
->specs
.max_texture_size
);
266 assert(log2_max_tex_size
> 0);
267 return log2_max_tex_size
;
269 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
: /* 3D textures not supported - fake it */
271 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
273 case PIPE_CAP_CUBE_MAP_ARRAY
:
275 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
276 case PIPE_CAP_MIN_TEXEL_OFFSET
:
278 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
279 case PIPE_CAP_MAX_TEXEL_OFFSET
:
281 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
283 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
286 /* Render targets. */
287 case PIPE_CAP_MAX_RENDER_TARGETS
:
290 /* Viewports and scissors. */
291 case PIPE_CAP_MAX_VIEWPORTS
:
295 case PIPE_CAP_OCCLUSION_QUERY
: /* Not implemented - fake it for OpenGL2 */
298 case PIPE_CAP_QUERY_TIME_ELAPSED
:
299 case PIPE_CAP_QUERY_TIMESTAMP
:
301 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
305 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
308 case PIPE_CAP_PCI_GROUP
:
309 case PIPE_CAP_PCI_BUS
:
310 case PIPE_CAP_PCI_DEVICE
:
311 case PIPE_CAP_PCI_FUNCTION
:
313 case PIPE_CAP_VENDOR_ID
:
314 case PIPE_CAP_DEVICE_ID
:
316 case PIPE_CAP_ACCELERATED
:
318 case PIPE_CAP_VIDEO_MEMORY
:
324 debug_printf("unknown param %d", param
);
329 etna_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
332 case PIPE_CAPF_MAX_LINE_WIDTH
:
333 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
334 case PIPE_CAPF_MAX_POINT_WIDTH
:
335 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
337 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
339 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
341 case PIPE_CAPF_GUARD_BAND_LEFT
:
342 case PIPE_CAPF_GUARD_BAND_TOP
:
343 case PIPE_CAPF_GUARD_BAND_RIGHT
:
344 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
348 debug_printf("unknown paramf %d", param
);
353 etna_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
354 enum pipe_shader_cap param
)
356 struct etna_screen
*screen
= etna_screen(pscreen
);
359 case PIPE_SHADER_FRAGMENT
:
360 case PIPE_SHADER_VERTEX
:
362 case PIPE_SHADER_COMPUTE
:
363 case PIPE_SHADER_GEOMETRY
:
364 case PIPE_SHADER_TESS_CTRL
:
365 case PIPE_SHADER_TESS_EVAL
:
368 DBG("unknown shader type %d", shader
);
373 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
374 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
375 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
376 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
377 return ETNA_MAX_TOKENS
;
378 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
379 return ETNA_MAX_DEPTH
; /* XXX */
380 case PIPE_SHADER_CAP_MAX_INPUTS
:
381 /* Maximum number of inputs for the vertex shader is the number
382 * of vertex elements - each element defines one vertex shader
383 * input register. For the fragment shader, this is the number
385 return shader
== PIPE_SHADER_FRAGMENT
? screen
->specs
.max_varyings
386 : screen
->specs
.vertex_max_elements
;
387 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
388 return 16; /* see VIVS_VS_OUTPUT */
389 case PIPE_SHADER_CAP_MAX_TEMPS
:
390 return 64; /* Max native temporaries. */
391 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
393 case PIPE_SHADER_CAP_MAX_PREDS
:
394 return 0; /* nothing uses this */
395 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
397 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
398 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
399 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
400 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
402 case PIPE_SHADER_CAP_SUBROUTINES
:
404 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
405 return VIV_FEATURE(screen
, chipMinorFeatures0
, HAS_SQRT_TRIG
);
406 case PIPE_SHADER_CAP_INTEGERS
:
408 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
409 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
410 return shader
== PIPE_SHADER_FRAGMENT
411 ? screen
->specs
.fragment_sampler_count
412 : screen
->specs
.vertex_sampler_count
;
413 case PIPE_SHADER_CAP_PREFERRED_IR
:
414 return PIPE_SHADER_IR_TGSI
;
415 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
417 case PIPE_SHADER_CAP_DOUBLES
:
418 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
419 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
420 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
421 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
423 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
425 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
427 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
428 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
429 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
433 debug_printf("unknown shader param %d", param
);
438 etna_screen_get_timestamp(struct pipe_screen
*pscreen
)
440 return os_time_get_nano();
444 gpu_supports_texure_format(struct etna_screen
*screen
, uint32_t fmt
)
446 if (fmt
== TEXTURE_FORMAT_ETC1
)
447 return VIV_FEATURE(screen
, chipFeatures
, ETC1_TEXTURE_COMPRESSION
);
449 if (fmt
>= TEXTURE_FORMAT_DXT1
&& fmt
<= TEXTURE_FORMAT_DXT4_DXT5
)
450 return VIV_FEATURE(screen
, chipFeatures
, DXT_TEXTURE_COMPRESSION
);
456 etna_screen_is_format_supported(struct pipe_screen
*pscreen
,
457 enum pipe_format format
,
458 enum pipe_texture_target target
,
459 unsigned sample_count
, unsigned usage
)
461 struct etna_screen
*screen
= etna_screen(pscreen
);
462 unsigned allowed
= 0;
464 if (target
!= PIPE_BUFFER
&&
465 target
!= PIPE_TEXTURE_1D
&&
466 target
!= PIPE_TEXTURE_2D
&&
467 target
!= PIPE_TEXTURE_3D
&&
468 target
!= PIPE_TEXTURE_CUBE
&&
469 target
!= PIPE_TEXTURE_RECT
)
472 if (usage
& PIPE_BIND_RENDER_TARGET
) {
473 /* if render target, must be RS-supported format */
474 if (translate_rs_format(format
) != ETNA_NO_MATCH
) {
475 /* Validate MSAA; number of samples must be allowed, and render target
476 * must have MSAA'able format. */
477 if (sample_count
> 1) {
478 if (translate_samples_to_xyscale(sample_count
, NULL
, NULL
, NULL
) &&
479 translate_msaa_format(format
) != ETNA_NO_MATCH
) {
480 allowed
|= PIPE_BIND_RENDER_TARGET
;
483 allowed
|= PIPE_BIND_RENDER_TARGET
;
488 if (usage
& PIPE_BIND_DEPTH_STENCIL
) {
489 if (translate_depth_format(format
) != ETNA_NO_MATCH
)
490 allowed
|= PIPE_BIND_DEPTH_STENCIL
;
493 if (usage
& PIPE_BIND_SAMPLER_VIEW
) {
494 uint32_t fmt
= translate_texture_format(format
);
496 if (!gpu_supports_texure_format(screen
, fmt
))
499 if (sample_count
< 2 && fmt
!= ETNA_NO_MATCH
)
500 allowed
|= PIPE_BIND_SAMPLER_VIEW
;
503 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
504 if (translate_vertex_format_type(format
) != ETNA_NO_MATCH
)
505 allowed
|= PIPE_BIND_VERTEX_BUFFER
;
508 if (usage
& PIPE_BIND_INDEX_BUFFER
) {
509 /* must be supported index format */
510 if (format
== PIPE_FORMAT_I8_UINT
|| format
== PIPE_FORMAT_I16_UINT
||
511 (format
== PIPE_FORMAT_I32_UINT
&&
512 VIV_FEATURE(screen
, chipFeatures
, 32_BIT_INDICES
))) {
513 allowed
|= PIPE_BIND_INDEX_BUFFER
;
519 usage
& (PIPE_BIND_DISPLAY_TARGET
| PIPE_BIND_SCANOUT
| PIPE_BIND_SHARED
);
521 if (usage
!= allowed
) {
522 DBG("not supported: format=%s, target=%d, sample_count=%d, "
523 "usage=%x, allowed=%x",
524 util_format_name(format
), target
, sample_count
, usage
, allowed
);
527 return usage
== allowed
;
531 etna_get_specs(struct etna_screen
*screen
)
534 uint32_t instruction_count
;
536 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_INSTRUCTION_COUNT
, &val
)) {
537 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
540 instruction_count
= val
;
542 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE
,
544 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
547 screen
->specs
.vertex_output_buffer_size
= val
;
549 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_VERTEX_CACHE_SIZE
, &val
)) {
550 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
553 screen
->specs
.vertex_cache_size
= val
;
555 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_SHADER_CORE_COUNT
, &val
)) {
556 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
559 screen
->specs
.shader_core_count
= val
;
561 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_STREAM_COUNT
, &val
)) {
562 DBG("could not get ETNA_GPU_STREAM_COUNT");
565 screen
->specs
.stream_count
= val
;
567 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_REGISTER_MAX
, &val
)) {
568 DBG("could not get ETNA_GPU_REGISTER_MAX");
571 screen
->specs
.max_registers
= val
;
573 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_PIXEL_PIPES
, &val
)) {
574 DBG("could not get ETNA_GPU_PIXEL_PIPES");
577 if (val
< 1 && val
> ETNA_MAX_PIXELPIPES
) {
579 fprintf(stderr
, "Warning: zero pixel pipes (update kernel?)\n");
582 fprintf(stderr
, "Error: bad pixel pipes value %u\n",
587 screen
->specs
.pixel_pipes
= val
;
589 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_NUM_CONSTANTS
, &val
)) {
590 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
594 fprintf(stderr
, "Warning: zero num constants (update kernel?)\n");
597 screen
->specs
.num_constants
= val
;
599 screen
->specs
.can_supertile
=
600 VIV_FEATURE(screen
, chipMinorFeatures0
, SUPER_TILED
);
601 screen
->specs
.bits_per_tile
=
602 VIV_FEATURE(screen
, chipMinorFeatures0
, 2BITPERTILE
) ? 2 : 4;
603 screen
->specs
.ts_clear_value
=
604 VIV_FEATURE(screen
, chipMinorFeatures0
, 2BITPERTILE
) ? 0x55555555
607 /* vertex and fragment samplers live in one address space */
608 screen
->specs
.vertex_sampler_offset
= 8;
609 screen
->specs
.fragment_sampler_count
= 8;
610 screen
->specs
.vertex_sampler_count
= 4;
611 screen
->specs
.vs_need_z_div
=
612 screen
->model
< 0x1000 && screen
->model
!= 0x880;
613 screen
->specs
.has_sin_cos_sqrt
=
614 VIV_FEATURE(screen
, chipMinorFeatures0
, HAS_SQRT_TRIG
);
615 screen
->specs
.has_sign_floor_ceil
=
616 VIV_FEATURE(screen
, chipMinorFeatures0
, HAS_SIGN_FLOOR_CEIL
);
617 screen
->specs
.has_shader_range_registers
=
618 screen
->model
>= 0x1000 || screen
->model
== 0x880;
619 screen
->specs
.npot_tex_any_wrap
=
620 VIV_FEATURE(screen
, chipMinorFeatures1
, NON_POWER_OF_TWO
);
622 if (instruction_count
> 256) { /* unified instruction memory? */
623 screen
->specs
.vs_offset
= 0xC000;
624 screen
->specs
.ps_offset
= 0xD000; /* like vivante driver */
625 screen
->specs
.max_instructions
= 256;
627 screen
->specs
.vs_offset
= 0x4000;
628 screen
->specs
.ps_offset
= 0x6000;
629 screen
->specs
.max_instructions
= instruction_count
/ 2;
632 if (VIV_FEATURE(screen
, chipMinorFeatures1
, HALTI0
)) {
633 screen
->specs
.max_varyings
= 12;
634 screen
->specs
.vertex_max_elements
= 16;
636 screen
->specs
.max_varyings
= 8;
637 /* Etna_viv documentation seems confused over the correct value
638 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
639 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
640 screen
->specs
.vertex_max_elements
= 10;
643 /* Etna_viv documentation does not indicate where varyings above 8 are
644 * stored. Moreover, if we are passed more than 8 varyings, we will
645 * walk off the end of some arrays. Limit the maximum number of varyings. */
646 if (screen
->specs
.max_varyings
> ETNA_NUM_VARYINGS
)
647 screen
->specs
.max_varyings
= ETNA_NUM_VARYINGS
;
649 /* from QueryShaderCaps in kernel driver */
650 if (screen
->model
< chipModel_GC4000
) {
651 screen
->specs
.max_vs_uniforms
= 168;
652 screen
->specs
.max_ps_uniforms
= 64;
654 screen
->specs
.max_vs_uniforms
= 256;
655 screen
->specs
.max_ps_uniforms
= 256;
658 screen
->specs
.max_texture_size
=
659 VIV_FEATURE(screen
, chipMinorFeatures0
, TEXTURE_8K
) ? 8192 : 2048;
660 screen
->specs
.max_rendertarget_size
=
661 VIV_FEATURE(screen
, chipMinorFeatures0
, RENDERTARGET_8K
) ? 8192 : 2048;
670 etna_screen_bo_get_handle(struct pipe_screen
*pscreen
, struct etna_bo
*bo
,
671 unsigned stride
, struct winsys_handle
*whandle
)
673 whandle
->stride
= stride
;
675 if (whandle
->type
== DRM_API_HANDLE_TYPE_SHARED
) {
676 return etna_bo_get_name(bo
, &whandle
->handle
) == 0;
677 } else if (whandle
->type
== DRM_API_HANDLE_TYPE_KMS
) {
678 whandle
->handle
= etna_bo_handle(bo
);
680 } else if (whandle
->type
== DRM_API_HANDLE_TYPE_FD
) {
681 whandle
->handle
= etna_bo_dmabuf(bo
);
689 etna_screen_bo_from_handle(struct pipe_screen
*pscreen
,
690 struct winsys_handle
*whandle
, unsigned *out_stride
)
692 struct etna_screen
*screen
= etna_screen(pscreen
);
695 if (whandle
->type
== DRM_API_HANDLE_TYPE_SHARED
) {
696 bo
= etna_bo_from_name(screen
->dev
, whandle
->handle
);
697 } else if (whandle
->type
== DRM_API_HANDLE_TYPE_FD
) {
698 bo
= etna_bo_from_dmabuf(screen
->dev
, whandle
->handle
);
700 DBG("Attempt to import unsupported handle type %d", whandle
->type
);
705 DBG("ref name 0x%08x failed", whandle
->handle
);
709 *out_stride
= whandle
->stride
;
715 etna_screen_create(struct etna_device
*dev
, struct etna_gpu
*gpu
,
716 struct renderonly
*ro
)
718 struct etna_screen
*screen
= CALLOC_STRUCT(etna_screen
);
719 struct pipe_screen
*pscreen
;
725 pscreen
= &screen
->base
;
728 screen
->ro
= renderonly_dup(ro
);
731 DBG("could not create renderonly object");
735 etna_mesa_debug
= debug_get_option_etna_mesa_debug();
737 /* FIXME: Disable tile status for stability at the moment */
738 etna_mesa_debug
|= ETNA_DBG_NO_TS
;
740 screen
->pipe
= etna_pipe_new(gpu
, ETNA_PIPE_3D
);
742 DBG("could not create 3d pipe");
746 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_MODEL
, &val
)) {
747 DBG("could not get ETNA_GPU_MODEL");
752 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_REVISION
, &val
)) {
753 DBG("could not get ETNA_GPU_REVISION");
756 screen
->revision
= val
;
758 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_FEATURES_0
, &val
)) {
759 DBG("could not get ETNA_GPU_FEATURES_0");
762 screen
->features
[0] = val
;
764 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_FEATURES_1
, &val
)) {
765 DBG("could not get ETNA_GPU_FEATURES_1");
768 screen
->features
[1] = val
;
770 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_FEATURES_2
, &val
)) {
771 DBG("could not get ETNA_GPU_FEATURES_2");
774 screen
->features
[2] = val
;
776 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_FEATURES_3
, &val
)) {
777 DBG("could not get ETNA_GPU_FEATURES_3");
780 screen
->features
[3] = val
;
782 if (etna_gpu_get_param(screen
->gpu
, ETNA_GPU_FEATURES_4
, &val
)) {
783 DBG("could not get ETNA_GPU_FEATURES_4");
786 screen
->features
[4] = val
;
788 if (!etna_get_specs(screen
))
791 pscreen
->destroy
= etna_screen_destroy
;
792 pscreen
->get_param
= etna_screen_get_param
;
793 pscreen
->get_paramf
= etna_screen_get_paramf
;
794 pscreen
->get_shader_param
= etna_screen_get_shader_param
;
796 pscreen
->get_name
= etna_screen_get_name
;
797 pscreen
->get_vendor
= etna_screen_get_vendor
;
798 pscreen
->get_device_vendor
= etna_screen_get_device_vendor
;
800 pscreen
->get_timestamp
= etna_screen_get_timestamp
;
801 pscreen
->context_create
= etna_context_create
;
802 pscreen
->is_format_supported
= etna_screen_is_format_supported
;
804 etna_fence_screen_init(pscreen
);
805 etna_query_screen_init(pscreen
);
806 etna_resource_screen_init(pscreen
);
808 slab_create_parent(&screen
->transfer_pool
, sizeof(struct etna_transfer
), 16);
813 etna_screen_destroy(pscreen
);