Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / failover / fo_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "pipe/p_defines.h"
30 #include "util/u_memory.h"
31 #include "pipe/p_context.h"
32
33 #include "fo_context.h"
34 #include "fo_winsys.h"
35
36
37
38 static void failover_destroy( struct pipe_context *pipe )
39 {
40 struct failover_context *failover = failover_context( pipe );
41
42 free( failover );
43 }
44
45
46 void failover_fail_over( struct failover_context *failover )
47 {
48 failover->dirty = TRUE;
49 failover->mode = FO_SW;
50 }
51
52
53 static void failover_draw_elements( struct pipe_context *pipe,
54 struct pipe_resource *indexResource,
55 unsigned indexSize,
56 int indexBias,
57 unsigned prim,
58 unsigned start,
59 unsigned count)
60 {
61 struct failover_context *failover = failover_context( pipe );
62
63 /* If there has been any statechange since last time, try hardware
64 * rendering again:
65 */
66 if (failover->dirty) {
67 failover->mode = FO_HW;
68 }
69
70 /* Try hardware:
71 */
72 if (failover->mode == FO_HW) {
73 failover->hw->draw_elements( failover->hw,
74 indexResource,
75 indexSize,
76 indexBias,
77 prim,
78 start,
79 count );
80 }
81
82 /* Possibly try software:
83 */
84 if (failover->mode == FO_SW) {
85
86 if (failover->dirty) {
87 failover->hw->flush( failover->hw, ~0, NULL );
88 failover_state_emit( failover );
89 }
90
91 failover->sw->draw_elements( failover->sw,
92 indexResource,
93 indexSize,
94 indexBias,
95 prim,
96 start,
97 count );
98
99 /* Be ready to switch back to hardware rendering without an
100 * intervening flush. Unlikely to be much performance impact to
101 * this:
102 */
103 failover->sw->flush( failover->sw, ~0, NULL );
104 }
105 }
106
107
108 static void failover_draw_arrays( struct pipe_context *pipe,
109 unsigned prim, unsigned start, unsigned count)
110 {
111 failover_draw_elements(pipe, NULL, 0, 0, prim, start, count);
112 }
113
114 static unsigned int
115 failover_is_resource_referenced( struct pipe_context *_pipe,
116 struct pipe_resource *resource,
117 unsigned face, unsigned level)
118 {
119 struct failover_context *failover = failover_context( _pipe );
120 struct pipe_context *pipe = (failover->mode == FO_HW) ?
121 failover->hw : failover->sw;
122
123 return pipe->is_resource_referenced(pipe, resource, face, level);
124 }
125
126 struct pipe_context *failover_create( struct pipe_context *hw,
127 struct pipe_context *sw )
128 {
129 struct failover_context *failover = CALLOC_STRUCT(failover_context);
130 if (failover == NULL)
131 return NULL;
132
133 failover->hw = hw;
134 failover->sw = sw;
135 failover->pipe.winsys = hw->winsys;
136 failover->pipe.screen = hw->screen;
137 failover->pipe.destroy = failover_destroy;
138 #if 0
139 failover->pipe.is_format_supported = hw->is_format_supported;
140 failover->pipe.get_name = hw->get_name;
141 failover->pipe.get_vendor = hw->get_vendor;
142 failover->pipe.get_param = hw->get_param;
143 failover->pipe.get_paramf = hw->get_paramf;
144 #endif
145
146 failover->pipe.draw_arrays = failover_draw_arrays;
147 failover->pipe.draw_elements = failover_draw_elements;
148 failover->pipe.clear = hw->clear;
149
150 /* No software occlusion fallback (or other optional functionality)
151 * at this point - if the hardware doesn't support it, don't
152 * advertise it to the application.
153 */
154 failover->pipe.begin_query = hw->begin_query;
155 failover->pipe.end_query = hw->end_query;
156
157 failover_init_state_functions( failover );
158
159 failover->pipe.surface_copy = hw->surface_copy;
160 failover->pipe.surface_fill = hw->surface_fill;
161
162 #if 0
163 failover->pipe.texture_create = hw->texture_create;
164 failover->pipe.texture_destroy = hw->texture_destroy;
165 failover->pipe.get_tex_surface = hw->get_tex_surface;
166 failover->pipe.texture_update = hw->texture_update;
167 #endif
168
169 failover->pipe.flush = hw->flush;
170 failover->pipe.is_resource_referenced = failover_is_resource_referenced;
171
172 failover->dirty = 0;
173
174 return &failover->pipe;
175 }
176