2 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_helpers.h"
31 #include "util/format/u_format.h"
32 #include "util/u_viewport.h"
34 #include "freedreno_resource.h"
35 #include "freedreno_query_hw.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_format.h"
46 #define emit_const_user fd3_emit_const_user
47 #define emit_const_bo fd3_emit_const_bo
48 #include "ir3_const.h"
50 static const enum adreno_state_block sb
[] = {
51 [MESA_SHADER_VERTEX
] = SB_VERT_SHADER
,
52 [MESA_SHADER_FRAGMENT
] = SB_FRAG_SHADER
,
55 /* regid: base const register
56 * prsc or dwords: buffer containing constant values
57 * sizedwords: size of const value buffer
60 fd3_emit_const_user(struct fd_ringbuffer
*ring
,
61 const struct ir3_shader_variant
*v
,
62 uint32_t regid
, uint32_t sizedwords
, const uint32_t *dwords
)
64 emit_const_asserts(ring
, v
, regid
, sizedwords
);
66 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + sizedwords
);
67 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
68 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
69 CP_LOAD_STATE_0_STATE_BLOCK(sb
[v
->type
]) |
70 CP_LOAD_STATE_0_NUM_UNIT(sizedwords
/2));
71 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
72 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
73 for (int i
= 0; i
< sizedwords
; i
++)
74 OUT_RING(ring
, dwords
[i
]);
78 fd3_emit_const_bo(struct fd_ringbuffer
*ring
, const struct ir3_shader_variant
*v
,
79 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
82 uint32_t dst_off
= regid
/ 2;
83 /* The blob driver aligns all const uploads dst_off to 64. We've been
84 * successfully aligning to 8 vec4s as const_upload_unit so far with no
87 assert(dst_off
% 16 == 0);
88 uint32_t num_unit
= sizedwords
/ 2;
89 assert(num_unit
% 2 == 0);
91 emit_const_asserts(ring
, v
, regid
, sizedwords
);
93 OUT_PKT3(ring
, CP_LOAD_STATE
, 2);
94 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(dst_off
) |
95 CP_LOAD_STATE_0_STATE_SRC(SS_INDIRECT
) |
96 CP_LOAD_STATE_0_STATE_BLOCK(sb
[v
->type
]) |
97 CP_LOAD_STATE_0_NUM_UNIT(num_unit
));
98 OUT_RELOC(ring
, bo
, offset
,
99 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
), 0);
103 fd3_emit_const_ptrs(struct fd_ringbuffer
*ring
, gl_shader_stage type
,
104 uint32_t regid
, uint32_t num
, struct pipe_resource
**prscs
, uint32_t *offsets
)
106 uint32_t anum
= align(num
, 4);
109 debug_assert((regid
% 4) == 0);
111 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + anum
);
112 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
113 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
114 CP_LOAD_STATE_0_STATE_BLOCK(sb
[type
]) |
115 CP_LOAD_STATE_0_NUM_UNIT(anum
/2));
116 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
117 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
119 for (i
= 0; i
< num
; i
++) {
121 OUT_RELOC(ring
, fd_resource(prscs
[i
])->bo
, offsets
[i
], 0, 0);
123 OUT_RING(ring
, 0xbad00000 | (i
<< 16));
127 for (; i
< anum
; i
++)
128 OUT_RING(ring
, 0xffffffff);
132 is_stateobj(struct fd_ringbuffer
*ring
)
138 emit_const_ptrs(struct fd_ringbuffer
*ring
,
139 const struct ir3_shader_variant
*v
, uint32_t dst_offset
,
140 uint32_t num
, struct pipe_resource
**prscs
, uint32_t *offsets
)
142 /* TODO inline this */
143 assert(dst_offset
+ num
<= v
->constlen
* 4);
144 fd3_emit_const_ptrs(ring
, v
->type
, dst_offset
, num
, prscs
, offsets
);
147 #define VERT_TEX_OFF 0
148 #define FRAG_TEX_OFF 16
149 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
152 emit_textures(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
153 enum adreno_state_block sb
, struct fd_texture_stateobj
*tex
)
155 static const unsigned tex_off
[] = {
156 [SB_VERT_TEX
] = VERT_TEX_OFF
,
157 [SB_FRAG_TEX
] = FRAG_TEX_OFF
,
159 static const enum adreno_state_block mipaddr
[] = {
160 [SB_VERT_TEX
] = SB_VERT_MIPADDR
,
161 [SB_FRAG_TEX
] = SB_FRAG_MIPADDR
,
163 static const uint32_t bcolor_reg
[] = {
164 [SB_VERT_TEX
] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR
,
165 [SB_FRAG_TEX
] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR
,
167 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
168 bool needs_border
= false;
171 if (tex
->num_samplers
> 0) {
172 /* output sampler state: */
173 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (2 * tex
->num_samplers
));
174 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
175 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
176 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
177 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_samplers
));
178 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
179 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
180 for (i
= 0; i
< tex
->num_samplers
; i
++) {
181 static const struct fd3_sampler_stateobj dummy_sampler
= {};
182 const struct fd3_sampler_stateobj
*sampler
= tex
->samplers
[i
] ?
183 fd3_sampler_stateobj(tex
->samplers
[i
]) :
186 OUT_RING(ring
, sampler
->texsamp0
);
187 OUT_RING(ring
, sampler
->texsamp1
);
189 needs_border
|= sampler
->needs_border
;
193 if (tex
->num_textures
> 0) {
194 /* emit texture state: */
195 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (4 * tex
->num_textures
));
196 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
197 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
198 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
199 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_textures
));
200 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
201 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
202 for (i
= 0; i
< tex
->num_textures
; i
++) {
203 static const struct fd3_pipe_sampler_view dummy_view
= {};
204 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
205 fd3_pipe_sampler_view(tex
->textures
[i
]) :
207 OUT_RING(ring
, view
->texconst0
);
208 OUT_RING(ring
, view
->texconst1
);
209 OUT_RING(ring
, view
->texconst2
|
210 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
211 OUT_RING(ring
, view
->texconst3
);
215 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (BASETABLE_SZ
* tex
->num_textures
));
216 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* tex_off
[sb
]) |
217 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
218 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr
[sb
]) |
219 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* tex
->num_textures
));
220 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
221 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
222 for (i
= 0; i
< tex
->num_textures
; i
++) {
223 static const struct fd3_pipe_sampler_view dummy_view
= {
224 .base
.target
= PIPE_TEXTURE_1D
, /* anything !PIPE_BUFFER */
225 .base
.u
.tex
.first_level
= 1,
227 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
228 fd3_pipe_sampler_view(tex
->textures
[i
]) :
230 struct fd_resource
*rsc
= fd_resource(view
->base
.texture
);
231 if (rsc
&& rsc
->base
.target
== PIPE_BUFFER
) {
232 OUT_RELOC(ring
, rsc
->bo
, view
->base
.u
.buf
.offset
, 0, 0);
235 unsigned start
= fd_sampler_first_level(&view
->base
);
236 unsigned end
= fd_sampler_last_level(&view
->base
);
238 for (j
= 0; j
< (end
- start
+ 1); j
++) {
239 struct fdl_slice
*slice
= fd_resource_slice(rsc
, j
+ start
);
240 OUT_RELOC(ring
, rsc
->bo
, slice
->offset
, 0, 0);
244 /* pad the remaining entries w/ null: */
245 for (; j
< BASETABLE_SZ
; j
++) {
246 OUT_RING(ring
, 0x00000000);
255 u_upload_alloc(fd3_ctx
->border_color_uploader
,
256 0, BORDER_COLOR_UPLOAD_SIZE
,
257 BORDER_COLOR_UPLOAD_SIZE
, &off
,
258 &fd3_ctx
->border_color_buf
,
261 fd_setup_border_colors(tex
, ptr
, tex_off
[sb
]);
263 OUT_PKT0(ring
, bcolor_reg
[sb
], 1);
264 OUT_RELOC(ring
, fd_resource(fd3_ctx
->border_color_buf
)->bo
, off
, 0, 0);
266 u_upload_unmap(fd3_ctx
->border_color_uploader
);
270 /* emit texture state for mem->gmem restore operation.. eventually it would
271 * be good to get rid of this and use normal CSO/etc state for more of these
272 * special cases, but for now the compiler is not sufficient..
274 * Also, for using normal state, not quite sure how to handle the special
275 * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
278 fd3_emit_gmem_restore_tex(struct fd_ringbuffer
*ring
,
279 struct pipe_surface
**psurf
,
284 /* output sampler state: */
285 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 2 * bufs
);
286 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
287 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
288 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
289 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
290 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
291 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
292 for (i
= 0; i
< bufs
; i
++) {
293 OUT_RING(ring
, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST
) |
294 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST
) |
295 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE
) |
296 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE
) |
297 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT
));
298 OUT_RING(ring
, 0x00000000);
301 /* emit texture state: */
302 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 4 * bufs
);
303 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
304 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
305 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
306 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
307 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
308 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
309 for (i
= 0; i
< bufs
; i
++) {
311 OUT_RING(ring
, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
312 A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE
) |
313 A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE
) |
314 A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE
) |
315 A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE
));
316 OUT_RING(ring
, 0x00000000);
317 OUT_RING(ring
, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
318 OUT_RING(ring
, 0x00000000);
322 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
323 enum pipe_format format
= fd_gmem_restore_format(psurf
[i
]->format
);
324 /* The restore blit_zs shader expects stencil in sampler 0, and depth
327 if (rsc
->stencil
&& i
== 0) {
329 format
= fd_gmem_restore_format(rsc
->base
.format
);
332 /* note: PIPE_BUFFER disallowed for surfaces */
333 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
335 debug_assert(psurf
[i
]->u
.tex
.first_layer
== psurf
[i
]->u
.tex
.last_layer
);
337 OUT_RING(ring
, A3XX_TEX_CONST_0_TILE_MODE(rsc
->layout
.tile_mode
) |
338 A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format
)) |
339 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
340 fd3_tex_swiz(format
, PIPE_SWIZZLE_X
, PIPE_SWIZZLE_Y
,
341 PIPE_SWIZZLE_Z
, PIPE_SWIZZLE_W
));
342 OUT_RING(ring
, A3XX_TEX_CONST_1_WIDTH(psurf
[i
]->width
) |
343 A3XX_TEX_CONST_1_HEIGHT(psurf
[i
]->height
));
344 OUT_RING(ring
, A3XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc
, lvl
)) |
345 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
346 OUT_RING(ring
, 0x00000000);
350 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + BASETABLE_SZ
* bufs
);
351 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* FRAG_TEX_OFF
) |
352 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
353 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR
) |
354 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* bufs
));
355 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
356 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
357 for (i
= 0; i
< bufs
; i
++) {
359 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
360 /* Matches above logic for blit_zs shader */
361 if (rsc
->stencil
&& i
== 0)
363 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
364 uint32_t offset
= fd_resource_offset(rsc
, lvl
, psurf
[i
]->u
.tex
.first_layer
);
365 OUT_RELOC(ring
, rsc
->bo
, offset
, 0, 0);
367 OUT_RING(ring
, 0x00000000);
370 /* pad the remaining entries w/ null: */
371 for (j
= 1; j
< BASETABLE_SZ
; j
++) {
372 OUT_RING(ring
, 0x00000000);
378 fd3_emit_vertex_bufs(struct fd_ringbuffer
*ring
, struct fd3_emit
*emit
)
380 int32_t i
, j
, last
= -1;
381 uint32_t total_in
= 0;
382 const struct fd_vertex_state
*vtx
= emit
->vtx
;
383 const struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
384 unsigned vertex_regid
= regid(63, 0);
385 unsigned instance_regid
= regid(63, 0);
386 unsigned vtxcnt_regid
= regid(63, 0);
388 /* Note that sysvals come *after* normal inputs: */
389 for (i
= 0; i
< vp
->inputs_count
; i
++) {
390 if (!vp
->inputs
[i
].compmask
)
392 if (vp
->inputs
[i
].sysval
) {
393 switch(vp
->inputs
[i
].slot
) {
394 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
395 vertex_regid
= vp
->inputs
[i
].regid
;
397 case SYSTEM_VALUE_INSTANCE_ID
:
398 instance_regid
= vp
->inputs
[i
].regid
;
400 case SYSTEM_VALUE_VERTEX_CNT
:
401 vtxcnt_regid
= vp
->inputs
[i
].regid
;
404 unreachable("invalid system value");
407 } else if (i
< vtx
->vtx
->num_elements
) {
412 for (i
= 0, j
= 0; i
<= last
; i
++) {
413 assert(!vp
->inputs
[i
].sysval
);
414 if (vp
->inputs
[i
].compmask
) {
415 struct pipe_vertex_element
*elem
= &vtx
->vtx
->pipe
[i
];
416 const struct pipe_vertex_buffer
*vb
=
417 &vtx
->vertexbuf
.vb
[elem
->vertex_buffer_index
];
418 struct fd_resource
*rsc
= fd_resource(vb
->buffer
.resource
);
419 enum pipe_format pfmt
= elem
->src_format
;
420 enum a3xx_vtx_fmt fmt
= fd3_pipe2vtx(pfmt
);
421 bool switchnext
= (i
!= last
) ||
422 (vertex_regid
!= regid(63, 0)) ||
423 (instance_regid
!= regid(63, 0)) ||
424 (vtxcnt_regid
!= regid(63, 0));
425 bool isint
= util_format_is_pure_integer(pfmt
);
426 uint32_t off
= vb
->buffer_offset
+ elem
->src_offset
;
427 uint32_t fs
= util_format_get_blocksize(pfmt
);
430 /* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
431 * should mesa/st be protecting us from this?
433 if (off
> fd_bo_size(rsc
->bo
))
437 debug_assert(fmt
!= VFMT_NONE
);
439 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(j
), 2);
440 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs
- 1) |
441 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb
->stride
) |
442 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
443 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j
) |
444 COND(elem
->instance_divisor
, A3XX_VFD_FETCH_INSTR_0_INSTANCED
) |
445 A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem
->instance_divisor
)));
446 OUT_RELOC(ring
, rsc
->bo
, off
, 0, 0);
448 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(j
), 1);
449 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
450 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp
->inputs
[i
].compmask
) |
451 A3XX_VFD_DECODE_INSTR_FORMAT(fmt
) |
452 A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt
)) |
453 A3XX_VFD_DECODE_INSTR_REGID(vp
->inputs
[i
].regid
) |
454 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs
) |
455 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
456 COND(isint
, A3XX_VFD_DECODE_INSTR_INT
) |
457 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
459 total_in
+= util_bitcount(vp
->inputs
[i
].compmask
);
464 /* hw doesn't like to be configured for zero vbo's, it seems: */
466 /* just recycle the shader bo, we just need to point to *something*
469 struct fd_bo
*dummy_vbo
= vp
->bo
;
470 bool switchnext
= (vertex_regid
!= regid(63, 0)) ||
471 (instance_regid
!= regid(63, 0)) ||
472 (vtxcnt_regid
!= regid(63, 0));
474 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(0), 2);
475 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
476 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
477 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
478 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
479 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
480 OUT_RELOC(ring
, dummy_vbo
, 0, 0, 0);
482 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(0), 1);
483 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
484 A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
485 A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM
) |
486 A3XX_VFD_DECODE_INSTR_SWAP(XYZW
) |
487 A3XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
488 A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
489 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
490 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
496 OUT_PKT0(ring
, REG_A3XX_VFD_CONTROL_0
, 2);
497 OUT_RING(ring
, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in
) |
498 A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
499 A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j
) |
500 A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j
));
501 OUT_RING(ring
, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
502 A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid
) |
503 A3XX_VFD_CONTROL_1_REGID4INST(instance_regid
));
505 OUT_PKT0(ring
, REG_A3XX_VFD_VS_THREADING_THRESHOLD
, 1);
506 OUT_RING(ring
, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
507 A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid
));
511 fd3_emit_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
512 struct fd3_emit
*emit
)
514 const struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
515 const struct ir3_shader_variant
*fp
= fd3_emit_get_fp(emit
);
516 const enum fd_dirty_3d_state dirty
= emit
->dirty
;
518 emit_marker(ring
, 5);
520 if (dirty
& FD_DIRTY_SAMPLE_MASK
) {
521 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 1);
522 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
523 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
524 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx
->sample_mask
));
527 if ((dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
| FD_DIRTY_BLEND_DUAL
)) &&
528 !emit
->binning_pass
) {
529 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_render_control
|
530 fd3_blend_stateobj(ctx
->blend
)->rb_render_control
;
532 val
|= COND(fp
->frag_face
, A3XX_RB_RENDER_CONTROL_FACENESS
);
533 val
|= COND(fp
->fragcoord_compmask
!= 0,
534 A3XX_RB_RENDER_CONTROL_COORD_MASK(fp
->fragcoord_compmask
));
535 val
|= COND(ctx
->rasterizer
->rasterizer_discard
,
536 A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE
);
538 /* I suppose if we needed to (which I don't *think* we need
539 * to), we could emit this for binning pass too. But we
540 * would need to keep a different patch-list for binning
544 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
545 OUT_RINGP(ring
, val
, &ctx
->batch
->rbrc_patches
);
548 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_STENCIL_REF
)) {
549 struct fd3_zsa_stateobj
*zsa
= fd3_zsa_stateobj(ctx
->zsa
);
550 struct pipe_stencil_ref
*sr
= &ctx
->stencil_ref
;
552 OUT_PKT0(ring
, REG_A3XX_RB_ALPHA_REF
, 1);
553 OUT_RING(ring
, zsa
->rb_alpha_ref
);
555 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
556 OUT_RING(ring
, zsa
->rb_stencil_control
);
558 OUT_PKT0(ring
, REG_A3XX_RB_STENCILREFMASK
, 2);
559 OUT_RING(ring
, zsa
->rb_stencilrefmask
|
560 A3XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[0]));
561 OUT_RING(ring
, zsa
->rb_stencilrefmask_bf
|
562 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr
->ref_value
[1]));
565 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
566 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_depth_control
;
567 if (fp
->writes_pos
) {
568 val
|= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z
;
569 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
571 if (fp
->no_earlyz
|| fp
->has_kill
) {
572 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
574 if (!ctx
->rasterizer
->depth_clip_near
) {
575 val
|= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE
;
577 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
581 if (dirty
& FD_DIRTY_RASTERIZER
) {
582 struct fd3_rasterizer_stateobj
*rasterizer
=
583 fd3_rasterizer_stateobj(ctx
->rasterizer
);
585 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
586 OUT_RING(ring
, rasterizer
->gras_su_mode_control
);
588 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
589 OUT_RING(ring
, rasterizer
->gras_su_point_minmax
);
590 OUT_RING(ring
, rasterizer
->gras_su_point_size
);
592 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE
, 2);
593 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_scale
);
594 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_offset
);
597 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
598 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
600 uint8_t planes
= ctx
->rasterizer
->clip_plane_enable
;
601 val
|= CONDREG(ir3_find_sysval_regid(fp
, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL
),
602 A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER
);
603 val
|= CONDREG(ir3_find_sysval_regid(fp
, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL
),
604 A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTER
);
605 val
|= CONDREG(ir3_find_sysval_regid(fp
, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID
),
606 A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTROID
);
607 val
|= CONDREG(ir3_find_sysval_regid(fp
, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID
),
608 A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTROID
);
609 /* docs say enable at least one of IJ_PERSP_CENTER/CENTROID when fragcoord is used */
610 val
|= CONDREG(ir3_find_sysval_regid(fp
, SYSTEM_VALUE_FRAG_COORD
),
611 A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER
);
612 val
|= COND(fp
->writes_pos
, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE
);
613 val
|= COND(fp
->fragcoord_compmask
!= 0, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD
|
614 A3XX_GRAS_CL_CLIP_CNTL_WCOORD
);
615 if (!emit
->key
.ucp_enables
)
616 val
|= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
617 MIN2(util_bitcount(planes
), 6));
618 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
622 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
| FD_DIRTY_UCP
)) {
623 uint32_t planes
= ctx
->rasterizer
->clip_plane_enable
;
626 if (emit
->key
.ucp_enables
)
629 while (planes
&& count
< 6) {
630 int i
= ffs(planes
) - 1;
632 planes
&= ~(1U << i
);
633 fd_wfi(ctx
->batch
, ring
);
634 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(count
++), 4);
635 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][0]));
636 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][1]));
637 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][2]));
638 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][3]));
642 /* NOTE: since primitive_restart is not actually part of any
643 * state object, we need to make sure that we always emit
644 * PRIM_VTX_CNTL.. either that or be more clever and detect
648 const struct pipe_draw_info
*info
= emit
->info
;
649 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
652 if (!emit
->binning_pass
) {
653 uint32_t stride_in_vpc
= align(fp
->total_in
, 4) / 4;
654 if (stride_in_vpc
> 0)
655 stride_in_vpc
= MAX2(stride_in_vpc
, 2);
656 val
|= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc
);
659 if (info
->index_size
&& info
->primitive_restart
) {
660 val
|= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART
;
663 val
|= COND(vp
->writes_psize
, A3XX_PC_PRIM_VTX_CNTL_PSIZE
);
665 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
669 if (dirty
& (FD_DIRTY_SCISSOR
| FD_DIRTY_RASTERIZER
| FD_DIRTY_VIEWPORT
)) {
670 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
671 int minx
= scissor
->minx
;
672 int miny
= scissor
->miny
;
673 int maxx
= scissor
->maxx
;
674 int maxy
= scissor
->maxy
;
676 /* Unfortunately there is no separate depth clip disable, only an all
677 * or nothing deal. So when we disable clipping, we must handle the
678 * viewport clip via scissors.
680 if (!ctx
->rasterizer
->depth_clip_near
) {
681 struct pipe_viewport_state
*vp
= &ctx
->viewport
;
682 minx
= MAX2(minx
, (int)floorf(vp
->translate
[0] - fabsf(vp
->scale
[0])));
683 miny
= MAX2(miny
, (int)floorf(vp
->translate
[1] - fabsf(vp
->scale
[1])));
684 maxx
= MIN2(maxx
, (int)ceilf(vp
->translate
[0] + fabsf(vp
->scale
[0])));
685 maxy
= MIN2(maxy
, (int)ceilf(vp
->translate
[1] + fabsf(vp
->scale
[1])));
688 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
689 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(minx
) |
690 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(miny
));
691 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(maxx
- 1) |
692 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(maxy
- 1));
694 ctx
->batch
->max_scissor
.minx
= MIN2(ctx
->batch
->max_scissor
.minx
, minx
);
695 ctx
->batch
->max_scissor
.miny
= MIN2(ctx
->batch
->max_scissor
.miny
, miny
);
696 ctx
->batch
->max_scissor
.maxx
= MAX2(ctx
->batch
->max_scissor
.maxx
, maxx
);
697 ctx
->batch
->max_scissor
.maxy
= MAX2(ctx
->batch
->max_scissor
.maxy
, maxy
);
700 if (dirty
& FD_DIRTY_VIEWPORT
) {
701 fd_wfi(ctx
->batch
, ring
);
702 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
703 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET(ctx
->viewport
.translate
[0] - 0.5));
704 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE(ctx
->viewport
.scale
[0]));
705 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET(ctx
->viewport
.translate
[1] - 0.5));
706 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(ctx
->viewport
.scale
[1]));
707 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx
->viewport
.translate
[2]));
708 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(ctx
->viewport
.scale
[2]));
711 if (dirty
& (FD_DIRTY_VIEWPORT
| FD_DIRTY_RASTERIZER
| FD_DIRTY_FRAMEBUFFER
)) {
714 if (ctx
->batch
->framebuffer
.zsbuf
) {
715 depth
= util_format_get_component_bits(
716 pipe_surface_format(ctx
->batch
->framebuffer
.zsbuf
),
717 UTIL_FORMAT_COLORSPACE_ZS
, 0);
719 util_viewport_zmin_zmax(&ctx
->viewport
, ctx
->rasterizer
->clip_halfz
,
722 OUT_PKT0(ring
, REG_A3XX_RB_Z_CLAMP_MIN
, 2);
724 OUT_RING(ring
, (uint32_t)(zmin
* 0xffffffff));
725 OUT_RING(ring
, (uint32_t)(zmax
* 0xffffffff));
726 } else if (depth
== 16) {
727 OUT_RING(ring
, (uint32_t)(zmin
* 0xffff));
728 OUT_RING(ring
, (uint32_t)(zmax
* 0xffff));
730 OUT_RING(ring
, (uint32_t)(zmin
* 0xffffff));
731 OUT_RING(ring
, (uint32_t)(zmax
* 0xffffff));
735 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_FRAMEBUFFER
| FD_DIRTY_BLEND_DUAL
)) {
736 struct pipe_framebuffer_state
*pfb
= &ctx
->batch
->framebuffer
;
737 int nr_cbufs
= pfb
->nr_cbufs
;
738 if (fd3_blend_stateobj(ctx
->blend
)->rb_render_control
&
739 A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE
)
741 fd3_program_emit(ring
, emit
, nr_cbufs
, pfb
->cbufs
);
744 /* TODO we should not need this or fd_wfi() before emit_constants():
746 OUT_PKT3(ring
, CP_EVENT_WRITE
, 1);
747 OUT_RING(ring
, HLSQ_FLUSH
);
749 if (emit
->prog
== &ctx
->prog
) { /* evil hack to deal sanely with clear path */
750 ir3_emit_vs_consts(vp
, ring
, ctx
, emit
->info
);
751 if (!emit
->binning_pass
)
752 ir3_emit_fs_consts(fp
, ring
, ctx
);
755 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_FRAMEBUFFER
)) {
756 struct fd3_blend_stateobj
*blend
= fd3_blend_stateobj(ctx
->blend
);
759 for (i
= 0; i
< ARRAY_SIZE(blend
->rb_mrt
); i
++) {
760 enum pipe_format format
=
761 pipe_surface_format(ctx
->batch
->framebuffer
.cbufs
[i
]);
762 const struct util_format_description
*desc
=
763 util_format_description(format
);
764 bool is_float
= util_format_is_float(format
);
765 bool is_int
= util_format_is_pure_integer(format
);
766 bool has_alpha
= util_format_has_alpha(format
);
767 uint32_t control
= blend
->rb_mrt
[i
].control
;
770 control
&= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
|
771 A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK
);
772 control
|= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
);
775 if (format
== PIPE_FORMAT_NONE
)
776 control
&= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
;
779 control
&= ~A3XX_RB_MRT_CONTROL_BLEND2
;
782 if (format
&& util_format_get_component_bits(
783 format
, UTIL_FORMAT_COLORSPACE_RGB
, 0) < 8) {
784 const struct pipe_rt_blend_state
*rt
;
785 if (ctx
->blend
->independent_blend_enable
)
786 rt
= &ctx
->blend
->rt
[i
];
788 rt
= &ctx
->blend
->rt
[0];
790 if (!util_format_colormask_full(desc
, rt
->colormask
))
791 control
|= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE
;
794 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
795 OUT_RING(ring
, control
);
797 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BLEND_CONTROL(i
), 1);
798 OUT_RING(ring
, blend
->rb_mrt
[i
].blend_control
|
799 COND(!is_float
, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE
));
803 if (dirty
& FD_DIRTY_BLEND_COLOR
) {
804 struct pipe_blend_color
*bcolor
= &ctx
->blend_color
;
805 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
806 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(bcolor
->color
[0] * 255.0) |
807 A3XX_RB_BLEND_RED_FLOAT(bcolor
->color
[0]));
808 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(bcolor
->color
[1] * 255.0) |
809 A3XX_RB_BLEND_GREEN_FLOAT(bcolor
->color
[1]));
810 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(bcolor
->color
[2] * 255.0) |
811 A3XX_RB_BLEND_BLUE_FLOAT(bcolor
->color
[2]));
812 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(bcolor
->color
[3] * 255.0) |
813 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor
->color
[3]));
816 if (dirty
& FD_DIRTY_TEX
)
817 fd_wfi(ctx
->batch
, ring
);
819 if (ctx
->dirty_shader
[PIPE_SHADER_VERTEX
] & FD_DIRTY_SHADER_TEX
)
820 emit_textures(ctx
, ring
, SB_VERT_TEX
, &ctx
->tex
[PIPE_SHADER_VERTEX
]);
822 if (ctx
->dirty_shader
[PIPE_SHADER_FRAGMENT
] & FD_DIRTY_SHADER_TEX
)
823 emit_textures(ctx
, ring
, SB_FRAG_TEX
, &ctx
->tex
[PIPE_SHADER_FRAGMENT
]);
826 /* emit setup at begin of new cmdstream buffer (don't rely on previous
827 * state, there could have been a context switch between ioctls):
830 fd3_emit_restore(struct fd_batch
*batch
, struct fd_ringbuffer
*ring
)
832 struct fd_context
*ctx
= batch
->ctx
;
833 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
836 if (ctx
->screen
->gpu_id
== 320) {
837 OUT_PKT3(ring
, CP_REG_RMW
, 3);
838 OUT_RING(ring
, REG_A3XX_RBBM_CLOCK_CTL
);
839 OUT_RING(ring
, 0xfffcffff);
840 OUT_RING(ring
, 0x00000000);
844 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
845 OUT_RING(ring
, 0x00007fff);
847 OUT_PKT0(ring
, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG
, 3);
848 OUT_RING(ring
, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
849 OUT_RELOC(ring
, fd3_ctx
->vs_pvt_mem
, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
850 OUT_RING(ring
, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
852 OUT_PKT0(ring
, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG
, 3);
853 OUT_RING(ring
, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
854 OUT_RELOC(ring
, fd3_ctx
->fs_pvt_mem
, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
855 OUT_RING(ring
, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
857 OUT_PKT0(ring
, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL
, 1);
858 OUT_RING(ring
, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
860 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
861 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
862 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
863 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
865 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 2);
866 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
867 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
868 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
869 OUT_RING(ring
, 0x00000000); /* RB_ALPHA_REF */
871 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_GB_CLIP_ADJ
, 1);
872 OUT_RING(ring
, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
873 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
875 OUT_PKT0(ring
, REG_A3XX_GRAS_TSE_DEBUG_ECO
, 1);
876 OUT_RING(ring
, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
878 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_VS_TEX_OFFSET
, 1);
879 OUT_RING(ring
, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF
) |
880 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF
) |
881 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* VERT_TEX_OFF
));
883 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_FS_TEX_OFFSET
, 1);
884 OUT_RING(ring
, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF
) |
885 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF
) |
886 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* FRAG_TEX_OFF
));
888 OUT_PKT0(ring
, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0
, 2);
889 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
890 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
892 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0E43
, 1);
893 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0E43 */
895 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0F03
, 1);
896 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0F03 */
898 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0EE0
, 1);
899 OUT_RING(ring
, 0x00000003); /* UNKNOWN_0EE0 */
901 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0C3D
, 1);
902 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0C3D */
904 OUT_PKT0(ring
, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT
, 1);
905 OUT_RING(ring
, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
907 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG
, 2);
908 OUT_RING(ring
, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
909 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
910 OUT_RING(ring
, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
911 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
913 fd3_emit_cache_flush(batch
, ring
);
915 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
916 OUT_RING(ring
, 0x00000000); /* GRAS_CL_CLIP_CNTL */
918 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
919 OUT_RING(ring
, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
920 OUT_RING(ring
, 0x00000008); /* GRAS_SU_POINT_SIZE */
922 OUT_PKT0(ring
, REG_A3XX_PC_RESTART_INDEX
, 1);
923 OUT_RING(ring
, 0xffffffff); /* PC_RESTART_INDEX */
925 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
926 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(0) |
927 A3XX_RB_WINDOW_OFFSET_Y(0));
929 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
930 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(0) |
931 A3XX_RB_BLEND_RED_FLOAT(0.0));
932 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(0) |
933 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
934 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(0) |
935 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
936 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
937 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
939 for (i
= 0; i
< 6; i
++) {
940 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(i
), 4);
941 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
942 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
943 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
944 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
947 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
948 OUT_RING(ring
, 0x00000000);
950 fd_event_write(batch
, ring
, CACHE_FLUSH
);
952 if (is_a3xx_p0(ctx
->screen
)) {
953 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
954 OUT_RING(ring
, 0x00000000);
955 OUT_RING(ring
, DRAW(1, DI_SRC_SEL_AUTO_INDEX
,
956 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
, 0));
957 OUT_RING(ring
, 0); /* NumIndices */
960 OUT_PKT3(ring
, CP_NOP
, 4);
961 OUT_RING(ring
, 0x00000000);
962 OUT_RING(ring
, 0x00000000);
963 OUT_RING(ring
, 0x00000000);
964 OUT_RING(ring
, 0x00000000);
968 fd_hw_query_enable(batch
, ring
);
972 fd3_emit_init_screen(struct pipe_screen
*pscreen
)
974 struct fd_screen
*screen
= fd_screen(pscreen
);
975 screen
->emit_ib
= fd3_emit_ib
;
979 fd3_emit_init(struct pipe_context
*pctx
)