freedreno: Replace OUT_RELOCW with OUT_RELOC.
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_const.c
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "fd6_const.h"
26 #include "fd6_pack.h"
27
28 #include "ir3_const.h"
29
30 /* regid: base const register
31 * prsc or dwords: buffer containing constant values
32 * sizedwords: size of const value buffer
33 */
34 static void
35 fd6_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type,
36 uint32_t regid, uint32_t offset, uint32_t sizedwords,
37 const uint32_t *dwords, struct pipe_resource *prsc)
38 {
39 if (prsc) {
40 struct fd_bo *bo = fd_resource(prsc)->bo;
41
42 if (fd6_geom_stage(type)) {
43 OUT_PKT(ring, CP_LOAD_STATE6_GEOM,
44 CP_LOAD_STATE6_0(
45 .dst_off = regid/4,
46 .state_type = ST6_CONSTANTS,
47 .state_src = SS6_INDIRECT,
48 .state_block = fd6_stage2shadersb(type),
49 .num_unit = DIV_ROUND_UP(sizedwords, 4)
50 ),
51 CP_LOAD_STATE6_EXT_SRC_ADDR(
52 .bo = bo,
53 .bo_offset = offset
54 )
55 );
56 } else {
57 OUT_PKT(ring, CP_LOAD_STATE6_FRAG,
58 CP_LOAD_STATE6_0(
59 .dst_off = regid/4,
60 .state_type = ST6_CONSTANTS,
61 .state_src = SS6_INDIRECT,
62 .state_block = fd6_stage2shadersb(type),
63 .num_unit = DIV_ROUND_UP(sizedwords, 4)
64 ),
65 CP_LOAD_STATE6_EXT_SRC_ADDR(
66 .bo = bo,
67 .bo_offset = offset
68 )
69 );
70 }
71 } else {
72 /* NOTE we cheat a bit here, since we know mesa is aligning
73 * the size of the user buffer to 16 bytes. And we want to
74 * cut cycles in a hot path.
75 */
76 uint32_t align_sz = align(sizedwords, 4);
77 dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
78
79 if (fd6_geom_stage(type)) {
80 OUT_PKTBUF(ring, CP_LOAD_STATE6_GEOM, dwords, align_sz,
81 CP_LOAD_STATE6_0(
82 .dst_off = regid/4,
83 .state_type = ST6_CONSTANTS,
84 .state_src = SS6_DIRECT,
85 .state_block = fd6_stage2shadersb(type),
86 .num_unit = DIV_ROUND_UP(sizedwords, 4)
87 ),
88 CP_LOAD_STATE6_1(),
89 CP_LOAD_STATE6_2()
90 );
91 } else {
92 OUT_PKTBUF(ring, CP_LOAD_STATE6_FRAG, dwords, align_sz,
93 CP_LOAD_STATE6_0(
94 .dst_off = regid/4,
95 .state_type = ST6_CONSTANTS,
96 .state_src = SS6_DIRECT,
97 .state_block = fd6_stage2shadersb(type),
98 .num_unit = DIV_ROUND_UP(sizedwords, 4)
99 ),
100 CP_LOAD_STATE6_1(),
101 CP_LOAD_STATE6_2()
102 );
103 }
104 }
105 }
106
107 static void
108 fd6_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
109 uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
110 {
111 uint32_t anum = align(num, 2);
112 uint32_t i;
113
114 debug_assert((regid % 4) == 0);
115
116 OUT_PKT7(ring, fd6_stage2opcode(type), 3 + (2 * anum));
117 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid/4) |
118 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS)|
119 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
120 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(type)) |
121 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
122 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
123 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
124
125 for (i = 0; i < num; i++) {
126 if (prscs[i]) {
127 if (write) {
128 OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
129 } else {
130 OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
131 }
132 } else {
133 OUT_RING(ring, 0xbad00000 | (i << 16));
134 OUT_RING(ring, 0xbad00000 | (i << 16));
135 }
136 }
137
138 for (; i < anum; i++) {
139 OUT_RING(ring, 0xffffffff);
140 OUT_RING(ring, 0xffffffff);
141 }
142 }
143
144 static bool
145 is_stateobj(struct fd_ringbuffer *ring)
146 {
147 return true;
148 }
149
150 void
151 emit_const(struct fd_ringbuffer *ring,
152 const struct ir3_shader_variant *v, uint32_t dst_offset,
153 uint32_t offset, uint32_t size, const void *user_buffer,
154 struct pipe_resource *buffer)
155 {
156 /* TODO inline this */
157 assert(dst_offset + size <= v->constlen * 4);
158 fd6_emit_const(ring, v->type, dst_offset,
159 offset, size, user_buffer, buffer);
160 }
161
162 static void
163 emit_const_bo(struct fd_ringbuffer *ring,
164 const struct ir3_shader_variant *v, bool write, uint32_t dst_offset,
165 uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
166 {
167 /* TODO inline this */
168 assert(dst_offset + num < v->constlen * 4);
169 fd6_emit_const_bo(ring, v->type, write, dst_offset, num, prscs, offsets);
170 }
171
172 static void
173 emit_tess_bos(struct fd_ringbuffer *ring, struct fd6_emit *emit, struct ir3_shader_variant *s)
174 {
175 struct fd_context *ctx = emit->ctx;
176 const unsigned regid = s->shader->const_state.offsets.primitive_param * 4 + 4;
177 uint32_t dwords = 16;
178
179 OUT_PKT7(ring, fd6_stage2opcode(s->type), 3);
180 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid / 4) |
181 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS)|
182 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
183 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(s->type)) |
184 CP_LOAD_STATE6_0_NUM_UNIT(dwords / 4));
185 OUT_RB(ring, ctx->batch->tess_addrs_constobj);
186 }
187
188 static void
189 emit_stage_tess_consts(struct fd_ringbuffer *ring, struct ir3_shader_variant *v,
190 uint32_t *params, int num_params)
191 {
192 const unsigned regid = v->shader->const_state.offsets.primitive_param;
193 int size = MIN2(1 + regid, v->constlen) - regid;
194 if (size > 0)
195 fd6_emit_const(ring, v->type, regid * 4, 0, num_params, params, NULL);
196 }
197
198 static void
199 emit_tess_consts(struct fd6_emit *emit)
200 {
201 struct fd_context *ctx = emit->ctx;
202
203 struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
204 ctx->batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
205
206 /* VS sizes are in bytes since that's what STLW/LDLW use, while the HS
207 * size is dwords, since that's what LDG/STG use.
208 */
209 unsigned num_vertices =
210 emit->hs ?
211 emit->info->vertices_per_patch :
212 emit->gs->shader->nir->info.gs.vertices_in;
213
214 uint32_t vs_params[4] = {
215 emit->vs->shader->output_size * num_vertices * 4, /* vs primitive stride */
216 emit->vs->shader->output_size * 4, /* vs vertex stride */
217 0,
218 0
219 };
220
221 emit_stage_tess_consts(constobj, emit->vs, vs_params, ARRAY_SIZE(vs_params));
222
223 if (emit->hs) {
224 uint32_t hs_params[4] = {
225 emit->vs->shader->output_size * num_vertices * 4, /* vs primitive stride */
226 emit->vs->shader->output_size * 4, /* vs vertex stride */
227 emit->hs->shader->output_size,
228 emit->info->vertices_per_patch
229 };
230
231 emit_stage_tess_consts(constobj, emit->hs, hs_params, ARRAY_SIZE(hs_params));
232 emit_tess_bos(constobj, emit, emit->hs);
233
234 if (emit->gs)
235 num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
236
237 uint32_t ds_params[4] = {
238 emit->ds->shader->output_size * num_vertices * 4, /* ds primitive stride */
239 emit->ds->shader->output_size * 4, /* ds vertex stride */
240 emit->hs->shader->output_size, /* hs vertex stride (dwords) */
241 emit->hs->shader->nir->info.tess.tcs_vertices_out
242 };
243
244 emit_stage_tess_consts(constobj, emit->ds, ds_params, ARRAY_SIZE(ds_params));
245 emit_tess_bos(constobj, emit, emit->ds);
246 }
247
248 if (emit->gs) {
249 struct ir3_shader_variant *prev;
250 if (emit->ds)
251 prev = emit->ds;
252 else
253 prev = emit->vs;
254
255 uint32_t gs_params[4] = {
256 prev->shader->output_size * num_vertices * 4, /* ds primitive stride */
257 prev->shader->output_size * 4, /* ds vertex stride */
258 0,
259 0,
260 };
261
262 num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
263 emit_stage_tess_consts(constobj, emit->gs, gs_params, ARRAY_SIZE(gs_params));
264 }
265
266 fd6_emit_take_group(emit, constobj, FD6_GROUP_PRIMITIVE_PARAMS, ENABLE_ALL);
267 }
268
269 static void
270 emit_user_consts(struct fd6_emit *emit)
271 {
272 static const enum pipe_shader_type types[] = {
273 PIPE_SHADER_VERTEX, PIPE_SHADER_TESS_CTRL, PIPE_SHADER_TESS_EVAL,
274 PIPE_SHADER_GEOMETRY, PIPE_SHADER_FRAGMENT,
275 };
276 const struct ir3_shader_variant *variants[] = {
277 emit->vs, emit->hs, emit->ds, emit->gs, emit->fs,
278 };
279 struct fd_context *ctx = emit->ctx;
280 unsigned sz = 0;
281
282 for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
283 if (!variants[i])
284 continue;
285 sz += variants[i]->shader->ubo_state.cmdstream_size;
286 }
287
288 struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
289 ctx->batch->submit, sz, FD_RINGBUFFER_STREAMING);
290
291 for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
292 if (!variants[i])
293 continue;
294 ir3_emit_user_consts(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]);
295 ir3_emit_ubos(ctx->screen, variants[i], constobj, &ctx->constbuf[types[i]]);
296 }
297
298 fd6_emit_take_group(emit, constobj, FD6_GROUP_CONST, ENABLE_ALL);
299 }
300
301 void
302 fd6_emit_consts(struct fd6_emit *emit)
303 {
304 struct fd_context *ctx = emit->ctx;
305 struct fd6_context *fd6_ctx = fd6_context(ctx);
306
307 if (emit->dirty & (FD_DIRTY_CONST | FD_DIRTY_PROG))
308 emit_user_consts(emit);
309
310 if (emit->key.key.has_gs || emit->key.key.tessellation)
311 emit_tess_consts(emit);
312
313 /* if driver-params are needed, emit each time: */
314 const struct ir3_shader_variant *vs = emit->vs;
315 if (ir3_needs_vs_driver_params(vs)) {
316 struct fd_ringbuffer *dpconstobj = fd_submit_new_ringbuffer(
317 ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
318 ir3_emit_vs_driver_params(vs, dpconstobj, ctx, emit->info);
319 fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
320 fd6_ctx->has_dp_state = true;
321 } else if (fd6_ctx->has_dp_state) {
322 fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, ENABLE_ALL);
323 fd6_ctx->has_dp_state = false;
324 }
325 }
326
327 void
328 fd6_emit_ibo_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v,
329 enum pipe_shader_type stage, struct fd_ringbuffer *ring)
330 {
331 struct fd_context *ctx = emit->ctx;
332
333 ir3_emit_ssbo_sizes(ctx->screen, v, ring, &ctx->shaderbuf[stage]);
334 ir3_emit_image_dims(ctx->screen, v, ring, &ctx->shaderimg[stage]);
335 }
336
337 void
338 fd6_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring,
339 struct fd_context *ctx, const struct pipe_grid_info *info)
340 {
341 ir3_emit_cs_consts(v, ring, ctx, info);
342 }
343
344 void
345 fd6_emit_immediates(struct fd_screen *screen, const struct ir3_shader_variant *v,
346 struct fd_ringbuffer *ring)
347 {
348 ir3_emit_immediates(screen, v, ring);
349 }
350
351 void
352 fd6_user_consts_size(struct ir3_ubo_analysis_state *state,
353 unsigned *packets, unsigned *size)
354 {
355 ir3_user_consts_size(state, packets, size);
356 }
357
358 void
359 fd6_emit_link_map(struct fd_screen *screen,
360 const struct ir3_shader_variant *producer,
361 const struct ir3_shader_variant *v, struct fd_ringbuffer *ring)
362 {
363 ir3_emit_link_map(screen, producer, v, ring);
364 }