freedreno: keep track of buffer valid ranges
[mesa.git] / src / gallium / drivers / freedreno / freedreno_resource.h
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #ifndef FREEDRENO_RESOURCE_H_
30 #define FREEDRENO_RESOURCE_H_
31
32 #include "util/u_double_list.h"
33 #include "util/u_range.h"
34 #include "util/u_transfer.h"
35
36 #include "freedreno_util.h"
37
38 /* Texture Layout on a3xx:
39 *
40 * Each mipmap-level contains all of it's layers (ie. all cubmap
41 * faces, all 1d/2d array elements, etc). The texture sampler is
42 * programmed with the start address of each mipmap level, and hw
43 * derives the layer offset within the level.
44 *
45 * Texture Layout on a4xx:
46 *
47 * For cubemap and 2d array, each layer contains all of it's mipmap
48 * levels (layer_first layout).
49 *
50 * 3d textures are layed out as on a3xx, but unknown about 3d-array
51 * textures.
52 *
53 * In either case, the slice represents the per-miplevel information,
54 * but in layer_first layout it only includes the first layer, and
55 * an additional offset of (rsc->layer_size * layer) must be added.
56 */
57 struct fd_resource_slice {
58 uint32_t offset; /* offset of first layer in slice */
59 uint32_t pitch;
60 uint32_t size0; /* size of first layer in slice */
61 };
62
63 struct fd_resource {
64 struct u_resource base;
65 struct fd_bo *bo;
66 uint32_t cpp;
67 bool layer_first; /* see above description */
68 uint32_t layer_size;
69 struct fd_resource_slice slices[MAX_MIP_LEVELS];
70 uint32_t timestamp;
71 bool dirty, reading;
72 /* buffer range that has been initialized */
73 struct util_range valid_buffer_range;
74
75 struct list_head list;
76 };
77
78 static INLINE struct fd_resource *
79 fd_resource(struct pipe_resource *ptex)
80 {
81 return (struct fd_resource *)ptex;
82 }
83
84 static INLINE struct fd_resource_slice *
85 fd_resource_slice(struct fd_resource *rsc, unsigned level)
86 {
87 assert(level <= rsc->base.b.last_level);
88 return &rsc->slices[level];
89 }
90
91 /* get offset for specified mipmap level and texture/array layer */
92 static INLINE uint32_t
93 fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
94 {
95 struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
96 unsigned offset;
97 if (rsc->layer_first) {
98 offset = slice->offset + (rsc->layer_size * layer);
99 } else {
100 offset = slice->offset + (slice->size0 * layer);
101 }
102 debug_assert(offset < fd_bo_size(rsc->bo));
103 return offset;
104 }
105
106 void fd_resource_screen_init(struct pipe_screen *pscreen);
107 void fd_resource_context_init(struct pipe_context *pctx);
108
109 #endif /* FREEDRENO_RESOURCE_H_ */