gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all drivers
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27
28 #include "pipe/p_defines.h"
29 #include "pipe/p_screen.h"
30 #include "pipe/p_state.h"
31
32 #include "util/u_memory.h"
33 #include "util/u_inlines.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
38 #include "util/u_debug.h"
39
40 #include "util/os_time.h"
41
42 #include "drm-uapi/drm_fourcc.h"
43 #include <errno.h>
44 #include <stdio.h>
45 #include <stdlib.h>
46 #include <sys/sysinfo.h>
47
48 #include "freedreno_screen.h"
49 #include "freedreno_resource.h"
50 #include "freedreno_fence.h"
51 #include "freedreno_query.h"
52 #include "freedreno_util.h"
53
54 #include "a2xx/fd2_screen.h"
55 #include "a3xx/fd3_screen.h"
56 #include "a4xx/fd4_screen.h"
57 #include "a5xx/fd5_screen.h"
58 #include "a6xx/fd6_screen.h"
59
60
61 #include "ir3/ir3_nir.h"
62 #include "a2xx/ir2.h"
63
64 /* XXX this should go away */
65 #include "state_tracker/drm_driver.h"
66
67 static const struct debug_named_value debug_options[] = {
68 {"msgs", FD_DBG_MSGS, "Print debug messages"},
69 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"},
70 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
71 {"ddraw", FD_DBG_DDRAW, "Mark all state dirty after draw"},
72 {"noscis", FD_DBG_NOSCIS, "Disable scissor optimization"},
73 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
74 {"nobypass", FD_DBG_NOBYPASS, "Disable GMEM bypass"},
75 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
76 {"nobin", FD_DBG_NOBIN, "Disable hw binning"},
77 {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"},
78 {"shaderdb", FD_DBG_SHADERDB, "Enable shaderdb output"},
79 {"flush", FD_DBG_FLUSH, "Force flush after every draw"},
80 {"deqp", FD_DBG_DEQP, "Enable dEQP hacks"},
81 {"inorder", FD_DBG_INORDER,"Disable reordering for draws/blits"},
82 {"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"},
83 {"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
84 {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"},
85 {"noindirect",FD_DBG_NOINDR, "Disable hw indirect draws (emulate on CPU)"},
86 {"noblit", FD_DBG_NOBLIT, "Disable blitter (fallback to generic blit path)"},
87 {"hiprio", FD_DBG_HIPRIO, "Force high-priority context"},
88 {"ttile", FD_DBG_TTILE, "Enable texture tiling (a5xx)"},
89 {"perfcntrs", FD_DBG_PERFC, "Expose performance counters"},
90 {"softpin", FD_DBG_SOFTPIN,"Enable softpin command submission (experimental)"},
91 {"ubwc", FD_DBG_UBWC, "Enable UBWC for all internal buffers (experimental)"},
92 DEBUG_NAMED_VALUE_END
93 };
94
95 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
96
97 int fd_mesa_debug = 0;
98 bool fd_binning_enabled = true;
99 static bool glsl120 = false;
100
101 static const char *
102 fd_screen_get_name(struct pipe_screen *pscreen)
103 {
104 static char buffer[128];
105 util_snprintf(buffer, sizeof(buffer), "FD%03d",
106 fd_screen(pscreen)->device_id);
107 return buffer;
108 }
109
110 static const char *
111 fd_screen_get_vendor(struct pipe_screen *pscreen)
112 {
113 return "freedreno";
114 }
115
116 static const char *
117 fd_screen_get_device_vendor(struct pipe_screen *pscreen)
118 {
119 return "Qualcomm";
120 }
121
122
123 static uint64_t
124 fd_screen_get_timestamp(struct pipe_screen *pscreen)
125 {
126 struct fd_screen *screen = fd_screen(pscreen);
127
128 if (screen->has_timestamp) {
129 uint64_t n;
130 fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
131 debug_assert(screen->max_freq > 0);
132 return n * 1000000000 / screen->max_freq;
133 } else {
134 int64_t cpu_time = os_time_get() * 1000;
135 return cpu_time + screen->cpu_gpu_time_delta;
136 }
137
138 }
139
140 static void
141 fd_screen_destroy(struct pipe_screen *pscreen)
142 {
143 struct fd_screen *screen = fd_screen(pscreen);
144
145 if (screen->pipe)
146 fd_pipe_del(screen->pipe);
147
148 if (screen->dev)
149 fd_device_del(screen->dev);
150
151 if (screen->ro)
152 FREE(screen->ro);
153
154 fd_bc_fini(&screen->batch_cache);
155
156 slab_destroy_parent(&screen->transfer_pool);
157
158 mtx_destroy(&screen->lock);
159
160 ralloc_free(screen->compiler);
161
162 free(screen->perfcntr_queries);
163 free(screen);
164 }
165
166 /*
167 TODO either move caps to a2xx/a3xx specific code, or maybe have some
168 tables for things that differ if the delta is not too much..
169 */
170 static int
171 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
172 {
173 struct fd_screen *screen = fd_screen(pscreen);
174
175 /* this is probably not totally correct.. but it's a start: */
176 switch (param) {
177 /* Supported features (boolean caps). */
178 case PIPE_CAP_NPOT_TEXTURES:
179 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
180 case PIPE_CAP_ANISOTROPIC_FILTER:
181 case PIPE_CAP_POINT_SPRITE:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_TEXTURE_SWIZZLE:
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
186 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
194 case PIPE_CAP_STRING_MARKER:
195 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
196 case PIPE_CAP_TEXTURE_BARRIER:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 return 1;
199
200 case PIPE_CAP_PACKED_UNIFORMS:
201 return !is_a2xx(screen);
202
203 case PIPE_CAP_VERTEXID_NOBASE:
204 return is_a3xx(screen) || is_a4xx(screen);
205
206 case PIPE_CAP_COMPUTE:
207 return has_compute(screen);
208
209 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
210 case PIPE_CAP_PCI_GROUP:
211 case PIPE_CAP_PCI_BUS:
212 case PIPE_CAP_PCI_DEVICE:
213 case PIPE_CAP_PCI_FUNCTION:
214 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
215 return 0;
216
217 case PIPE_CAP_SM3:
218 case PIPE_CAP_PRIMITIVE_RESTART:
219 case PIPE_CAP_TGSI_INSTANCEID:
220 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
221 case PIPE_CAP_INDEP_BLEND_ENABLE:
222 case PIPE_CAP_INDEP_BLEND_FUNC:
223 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
224 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
225 case PIPE_CAP_CONDITIONAL_RENDER:
226 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
227 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
228 case PIPE_CAP_CLIP_HALFZ:
229 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
230
231 case PIPE_CAP_FAKE_SW_MSAA:
232 return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE);
233
234 case PIPE_CAP_TEXTURE_MULTISAMPLE:
235 return is_a5xx(screen) || is_a6xx(screen);
236
237 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
238 return is_a6xx(screen);
239
240 case PIPE_CAP_DEPTH_CLIP_DISABLE:
241 return is_a3xx(screen) || is_a4xx(screen);
242
243 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
244 return is_a5xx(screen) || is_a6xx(screen);
245
246 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
247 if (is_a3xx(screen)) return 16;
248 if (is_a4xx(screen)) return 32;
249 if (is_a5xx(screen)) return 32;
250 if (is_a6xx(screen)) return 64;
251 return 0;
252 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
253 /* We could possibly emulate more by pretending 2d/rect textures and
254 * splitting high bits of index into 2nd dimension..
255 */
256 if (is_a3xx(screen)) return 8192;
257 if (is_a4xx(screen)) return 16384;
258 if (is_a5xx(screen)) return 16384;
259 if (is_a6xx(screen)) return 1 << 27;
260 return 0;
261
262 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
263 case PIPE_CAP_CUBE_MAP_ARRAY:
264 case PIPE_CAP_SAMPLER_VIEW_TARGET:
265 case PIPE_CAP_TEXTURE_QUERY_LOD:
266 return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
267
268 case PIPE_CAP_START_INSTANCE:
269 /* Note that a5xx can do this, it just can't (at least with
270 * current firmware) do draw_indirect with base_instance.
271 * Since draw_indirect is needed sooner (gles31 and gl40 vs
272 * gl42), hide base_instance on a5xx. :-/
273 */
274 return is_a4xx(screen);
275
276 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
277 return 64;
278
279 case PIPE_CAP_GLSL_FEATURE_LEVEL:
280 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
281 if (glsl120)
282 return 120;
283 return is_ir3(screen) ? 140 : 120;
284
285 case PIPE_CAP_ESSL_FEATURE_LEVEL:
286 /* we can probably enable 320 for a5xx too, but need to test: */
287 if (is_a6xx(screen)) return 320;
288 if (is_a5xx(screen)) return 310;
289 if (is_ir3(screen)) return 300;
290 return 120;
291
292 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
293 if (is_a6xx(screen)) return 64;
294 if (is_a5xx(screen)) return 4;
295 return 0;
296
297 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
298 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
299 return 4;
300 return 0;
301
302 /* TODO if we need this, do it in nir/ir3 backend to avoid breaking precompile: */
303 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
304 return 0;
305
306 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
307 return 0;
308
309 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
310 return screen->priority_mask;
311
312 case PIPE_CAP_DRAW_INDIRECT:
313 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
314 return 1;
315 return 0;
316
317 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
318 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
319 return 1;
320 return 0;
321
322 case PIPE_CAP_LOAD_CONSTBUF:
323 /* name is confusing, but this turns on std430 packing */
324 if (is_ir3(screen))
325 return 1;
326 return 0;
327
328 case PIPE_CAP_MAX_VIEWPORTS:
329 return 1;
330
331 case PIPE_CAP_MAX_VARYINGS:
332 return 16;
333
334 case PIPE_CAP_SHAREABLE_SHADERS:
335 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
336 /* manage the variants for these ourself, to avoid breaking precompile: */
337 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
338 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
339 if (is_ir3(screen))
340 return 1;
341 return 0;
342
343 /* Stream output. */
344 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
345 if (is_ir3(screen))
346 return PIPE_MAX_SO_BUFFERS;
347 return 0;
348 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
349 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
350 if (is_ir3(screen))
351 return 1;
352 return 0;
353 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
354 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
355 if (is_ir3(screen))
356 return 16 * 4; /* should only be shader out limit? */
357 return 0;
358
359 /* Texturing. */
360 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
361 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
362 return MAX_MIP_LEVELS;
363 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
364 return 11;
365
366 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
367 return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 256 : 0;
368
369 /* Render targets. */
370 case PIPE_CAP_MAX_RENDER_TARGETS:
371 return screen->max_rts;
372 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
373 return is_a3xx(screen) ? 1 : 0;
374
375 /* Queries. */
376 case PIPE_CAP_OCCLUSION_QUERY:
377 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
378 case PIPE_CAP_QUERY_TIMESTAMP:
379 case PIPE_CAP_QUERY_TIME_ELAPSED:
380 /* only a4xx, requires new enough kernel so we know max_freq: */
381 return (screen->max_freq > 0) && (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen));
382
383 case PIPE_CAP_VENDOR_ID:
384 return 0x5143;
385 case PIPE_CAP_DEVICE_ID:
386 return 0xFFFFFFFF;
387 case PIPE_CAP_ACCELERATED:
388 return 1;
389 case PIPE_CAP_VIDEO_MEMORY:
390 DBG("FINISHME: The value returned is incorrect\n");
391 return 10;
392 case PIPE_CAP_UMA:
393 return 1;
394 case PIPE_CAP_NATIVE_FENCE_FD:
395 return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
396 default:
397 return u_pipe_screen_get_param_defaults(pscreen, param);
398 }
399 }
400
401 static float
402 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
403 {
404 switch (param) {
405 case PIPE_CAPF_MAX_LINE_WIDTH:
406 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
407 /* NOTE: actual value is 127.0f, but this is working around a deqp
408 * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
409 * uses too small of a render target size, and gets confused when
410 * the lines start going offscreen.
411 *
412 * See: https://code.google.com/p/android/issues/detail?id=206513
413 */
414 if (fd_mesa_debug & FD_DBG_DEQP)
415 return 48.0f;
416 return 127.0f;
417 case PIPE_CAPF_MAX_POINT_WIDTH:
418 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
419 return 4092.0f;
420 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
421 return 16.0f;
422 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
423 return 15.0f;
424 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
425 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
426 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
427 return 0.0f;
428 }
429 debug_printf("unknown paramf %d\n", param);
430 return 0;
431 }
432
433 static int
434 fd_screen_get_shader_param(struct pipe_screen *pscreen,
435 enum pipe_shader_type shader,
436 enum pipe_shader_cap param)
437 {
438 struct fd_screen *screen = fd_screen(pscreen);
439
440 switch(shader)
441 {
442 case PIPE_SHADER_FRAGMENT:
443 case PIPE_SHADER_VERTEX:
444 break;
445 case PIPE_SHADER_COMPUTE:
446 if (has_compute(screen))
447 break;
448 return 0;
449 case PIPE_SHADER_GEOMETRY:
450 /* maye we could emulate.. */
451 return 0;
452 default:
453 DBG("unknown shader type %d", shader);
454 return 0;
455 }
456
457 /* this is probably not totally correct.. but it's a start: */
458 switch (param) {
459 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
460 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
461 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
462 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
463 return 16384;
464 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
465 return 8; /* XXX */
466 case PIPE_SHADER_CAP_MAX_INPUTS:
467 case PIPE_SHADER_CAP_MAX_OUTPUTS:
468 return 16;
469 case PIPE_SHADER_CAP_MAX_TEMPS:
470 return 64; /* Max native temporaries. */
471 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
472 /* NOTE: seems to be limit for a3xx is actually 512 but
473 * split between VS and FS. Use lower limit of 256 to
474 * avoid getting into impossible situations:
475 */
476 return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 4096 : 64) * sizeof(float[4]);
477 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
478 return is_ir3(screen) ? 16 : 1;
479 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
480 return 1;
481 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
482 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
483 /* Technically this should be the same as for TEMP/CONST, since
484 * everything is just normal registers. This is just temporary
485 * hack until load_input/store_output handle arrays in a similar
486 * way as load_var/store_var..
487 */
488 return 0;
489 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
490 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
491 /* a2xx compiler doesn't handle indirect: */
492 return is_ir3(screen) ? 1 : 0;
493 case PIPE_SHADER_CAP_SUBROUTINES:
494 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
495 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
496 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
497 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
498 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
499 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
500 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
501 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
502 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
503 return 0;
504 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
505 return 1;
506 case PIPE_SHADER_CAP_INTEGERS:
507 if (glsl120)
508 return 0;
509 return is_ir3(screen) ? 1 : 0;
510 case PIPE_SHADER_CAP_INT64_ATOMICS:
511 return 0;
512 case PIPE_SHADER_CAP_FP16:
513 return 0;
514 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
515 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
516 return 16;
517 case PIPE_SHADER_CAP_PREFERRED_IR:
518 return PIPE_SHADER_IR_NIR;
519 case PIPE_SHADER_CAP_SUPPORTED_IRS:
520 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
521 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
522 return 32;
523 case PIPE_SHADER_CAP_SCALAR_ISA:
524 return is_ir3(screen) ? 1 : 0;
525 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
526 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
527 if (is_a5xx(screen) || is_a6xx(screen)) {
528 /* a5xx (and a4xx for that matter) has one state-block
529 * for compute-shader SSBO's and another that is shared
530 * by VS/HS/DS/GS/FS.. so to simplify things for now
531 * just advertise SSBOs for FS and CS. We could possibly
532 * do what blob does, and partition the space for
533 * VS/HS/DS/GS/FS. The blob advertises:
534 *
535 * GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: 4
536 * GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: 4
537 * GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: 4
538 * GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: 4
539 * GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: 4
540 * GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: 24
541 * GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: 24
542 *
543 * I think that way we could avoid having to patch shaders
544 * for actual SSBO indexes by using a static partitioning.
545 *
546 * Note same state block is used for images and buffers,
547 * but images also need texture state for read access
548 * (isam/isam.3d)
549 */
550 switch(shader)
551 {
552 case PIPE_SHADER_FRAGMENT:
553 case PIPE_SHADER_COMPUTE:
554 return 24;
555 default:
556 return 0;
557 }
558 }
559 return 0;
560 }
561 debug_printf("unknown shader param %d\n", param);
562 return 0;
563 }
564
565 /* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
566 * into per-generation backend?
567 */
568 static int
569 fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
570 enum pipe_compute_cap param, void *ret)
571 {
572 struct fd_screen *screen = fd_screen(pscreen);
573 const char * const ir = "ir3";
574
575 if (!has_compute(screen))
576 return 0;
577
578 #define RET(x) do { \
579 if (ret) \
580 memcpy(ret, x, sizeof(x)); \
581 return sizeof(x); \
582 } while (0)
583
584 switch (param) {
585 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
586 // don't expose 64b pointer support yet, until ir3 supports 64b
587 // math, otherwise spir64 target is used and we get 64b pointer
588 // calculations that we can't do yet
589 // if (is_a5xx(screen))
590 // RET((uint32_t []){ 64 });
591 RET((uint32_t []){ 32 });
592
593 case PIPE_COMPUTE_CAP_IR_TARGET:
594 if (ret)
595 sprintf(ret, ir);
596 return strlen(ir) * sizeof(char);
597
598 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
599 RET((uint64_t []) { 3 });
600
601 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
602 RET(((uint64_t []) { 65535, 65535, 65535 }));
603
604 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
605 RET(((uint64_t []) { 1024, 1024, 64 }));
606
607 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
608 RET((uint64_t []) { 1024 });
609
610 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
611 RET((uint64_t []) { screen->ram_size });
612
613 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
614 RET((uint64_t []) { 32768 });
615
616 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
617 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
618 RET((uint64_t []) { 4096 });
619
620 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
621 RET((uint64_t []) { screen->ram_size });
622
623 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
624 RET((uint32_t []) { screen->max_freq / 1000000 });
625
626 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
627 RET((uint32_t []) { 9999 }); // TODO
628
629 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
630 RET((uint32_t []) { 1 });
631
632 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
633 RET((uint32_t []) { 32 }); // TODO
634
635 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
636 RET((uint64_t []) { 1024 }); // TODO
637 }
638
639 return 0;
640 }
641
642 static const void *
643 fd_get_compiler_options(struct pipe_screen *pscreen,
644 enum pipe_shader_ir ir, unsigned shader)
645 {
646 struct fd_screen *screen = fd_screen(pscreen);
647
648 if (is_ir3(screen))
649 return ir3_get_compiler_options(screen->compiler);
650
651 return ir2_get_compiler_options();
652 }
653
654 boolean
655 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
656 struct fd_bo *bo,
657 struct renderonly_scanout *scanout,
658 unsigned stride,
659 struct winsys_handle *whandle)
660 {
661 whandle->stride = stride;
662
663 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
664 return fd_bo_get_name(bo, &whandle->handle) == 0;
665 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
666 if (renderonly_get_handle(scanout, whandle))
667 return TRUE;
668 whandle->handle = fd_bo_handle(bo);
669 return TRUE;
670 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
671 whandle->handle = fd_bo_dmabuf(bo);
672 return TRUE;
673 } else {
674 return FALSE;
675 }
676 }
677
678 static void
679 fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
680 enum pipe_format format,
681 int max, uint64_t *modifiers,
682 unsigned int *external_only,
683 int *count)
684 {
685 struct fd_screen *screen = fd_screen(pscreen);
686 int i, num = 0;
687
688 max = MIN2(max, screen->num_supported_modifiers);
689
690 if (!max) {
691 max = screen->num_supported_modifiers;
692 external_only = NULL;
693 modifiers = NULL;
694 }
695
696 for (i = 0; i < max; i++) {
697 if (modifiers)
698 modifiers[num] = screen->supported_modifiers[i];
699
700 if (external_only)
701 external_only[num] = 0;
702
703 num++;
704 }
705
706 *count = num;
707 }
708
709 struct fd_bo *
710 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
711 struct winsys_handle *whandle)
712 {
713 struct fd_screen *screen = fd_screen(pscreen);
714 struct fd_bo *bo;
715
716 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
717 bo = fd_bo_from_name(screen->dev, whandle->handle);
718 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
719 bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
720 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
721 bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
722 } else {
723 DBG("Attempt to import unsupported handle type %d", whandle->type);
724 return NULL;
725 }
726
727 if (!bo) {
728 DBG("ref name 0x%08x failed", whandle->handle);
729 return NULL;
730 }
731
732 return bo;
733 }
734
735 struct pipe_screen *
736 fd_screen_create(struct fd_device *dev, struct renderonly *ro)
737 {
738 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
739 struct pipe_screen *pscreen;
740 uint64_t val;
741
742 fd_mesa_debug = debug_get_option_fd_mesa_debug();
743
744 if (fd_mesa_debug & FD_DBG_NOBIN)
745 fd_binning_enabled = false;
746
747 glsl120 = !!(fd_mesa_debug & FD_DBG_GLSL120);
748
749 if (!screen)
750 return NULL;
751
752 pscreen = &screen->base;
753
754 screen->dev = dev;
755 screen->refcnt = 1;
756
757 if (ro) {
758 screen->ro = renderonly_dup(ro);
759 if (!screen->ro) {
760 DBG("could not create renderonly object");
761 goto fail;
762 }
763 }
764
765 // maybe this should be in context?
766 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
767 if (!screen->pipe) {
768 DBG("could not create 3d pipe");
769 goto fail;
770 }
771
772 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
773 DBG("could not get GMEM size");
774 goto fail;
775 }
776 screen->gmemsize_bytes = val;
777
778 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
779 DBG("could not get device-id");
780 goto fail;
781 }
782 screen->device_id = val;
783
784 if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
785 DBG("could not get gpu freq");
786 /* this limits what performance related queries are
787 * supported but is not fatal
788 */
789 screen->max_freq = 0;
790 } else {
791 screen->max_freq = val;
792 if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
793 screen->has_timestamp = true;
794 }
795
796 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
797 DBG("could not get gpu-id");
798 goto fail;
799 }
800 screen->gpu_id = val;
801
802 if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
803 DBG("could not get chip-id");
804 /* older kernels may not have this property: */
805 unsigned core = screen->gpu_id / 100;
806 unsigned major = (screen->gpu_id % 100) / 10;
807 unsigned minor = screen->gpu_id % 10;
808 unsigned patch = 0; /* assume the worst */
809 val = (patch & 0xff) | ((minor & 0xff) << 8) |
810 ((major & 0xff) << 16) | ((core & 0xff) << 24);
811 }
812 screen->chip_id = val;
813
814 if (fd_pipe_get_param(screen->pipe, FD_NR_RINGS, &val)) {
815 DBG("could not get # of rings");
816 screen->priority_mask = 0;
817 } else {
818 /* # of rings equates to number of unique priority values: */
819 screen->priority_mask = (1 << val) - 1;
820 }
821
822 struct sysinfo si;
823 sysinfo(&si);
824 screen->ram_size = si.totalram;
825
826 DBG("Pipe Info:");
827 DBG(" GPU-id: %d", screen->gpu_id);
828 DBG(" Chip-id: 0x%08x", screen->chip_id);
829 DBG(" GMEM size: 0x%08x", screen->gmemsize_bytes);
830
831 /* explicitly checking for GPU revisions that are known to work. This
832 * may be overly conservative for a3xx, where spoofing the gpu_id with
833 * the blob driver seems to generate identical cmdstream dumps. But
834 * on a2xx, there seem to be small differences between the GPU revs
835 * so it is probably better to actually test first on real hardware
836 * before enabling:
837 *
838 * If you have a different adreno version, feel free to add it to one
839 * of the cases below and see what happens. And if it works, please
840 * send a patch ;-)
841 */
842 switch (screen->gpu_id) {
843 case 200:
844 case 201:
845 case 205:
846 case 220:
847 fd2_screen_init(pscreen);
848 break;
849 case 305:
850 case 307:
851 case 320:
852 case 330:
853 fd3_screen_init(pscreen);
854 break;
855 case 420:
856 case 430:
857 fd4_screen_init(pscreen);
858 break;
859 case 530:
860 fd5_screen_init(pscreen);
861 break;
862 case 630:
863 fd6_screen_init(pscreen);
864 break;
865 default:
866 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
867 goto fail;
868 }
869
870 if (screen->gpu_id >= 600) {
871 screen->gmem_alignw = 32;
872 screen->gmem_alignh = 32;
873 screen->num_vsc_pipes = 32;
874 } else if (screen->gpu_id >= 500) {
875 screen->gmem_alignw = 64;
876 screen->gmem_alignh = 32;
877 screen->num_vsc_pipes = 16;
878 } else {
879 screen->gmem_alignw = 32;
880 screen->gmem_alignh = 32;
881 screen->num_vsc_pipes = 8;
882 }
883
884 /* NOTE: don't enable if we have too old of a kernel to support
885 * growable cmdstream buffers, since memory requirement for cmdstream
886 * buffers would be too much otherwise.
887 */
888 if (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS)
889 screen->reorder = !(fd_mesa_debug & FD_DBG_INORDER);
890
891 fd_bc_init(&screen->batch_cache);
892
893 (void) mtx_init(&screen->lock, mtx_plain);
894
895 pscreen->destroy = fd_screen_destroy;
896 pscreen->get_param = fd_screen_get_param;
897 pscreen->get_paramf = fd_screen_get_paramf;
898 pscreen->get_shader_param = fd_screen_get_shader_param;
899 pscreen->get_compute_param = fd_get_compute_param;
900 pscreen->get_compiler_options = fd_get_compiler_options;
901
902 fd_resource_screen_init(pscreen);
903 fd_query_screen_init(pscreen);
904
905 pscreen->get_name = fd_screen_get_name;
906 pscreen->get_vendor = fd_screen_get_vendor;
907 pscreen->get_device_vendor = fd_screen_get_device_vendor;
908
909 pscreen->get_timestamp = fd_screen_get_timestamp;
910
911 pscreen->fence_reference = fd_fence_ref;
912 pscreen->fence_finish = fd_fence_finish;
913 pscreen->fence_get_fd = fd_fence_get_fd;
914
915 pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
916
917 if (!screen->supported_modifiers) {
918 static const uint64_t supported_modifiers[] = {
919 DRM_FORMAT_MOD_LINEAR,
920 };
921
922 screen->supported_modifiers = supported_modifiers;
923 screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
924 }
925
926 slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
927
928 return pscreen;
929
930 fail:
931 fd_screen_destroy(pscreen);
932 return NULL;
933 }