freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable statement
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27
28 #include "pipe/p_defines.h"
29 #include "pipe/p_screen.h"
30 #include "pipe/p_state.h"
31
32 #include "util/u_memory.h"
33 #include "util/u_inlines.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
38 #include "util/u_debug.h"
39
40 #include "util/os_time.h"
41
42 #include "drm-uapi/drm_fourcc.h"
43 #include <errno.h>
44 #include <stdio.h>
45 #include <stdlib.h>
46 #include <sys/sysinfo.h>
47
48 #include "freedreno_screen.h"
49 #include "freedreno_resource.h"
50 #include "freedreno_fence.h"
51 #include "freedreno_query.h"
52 #include "freedreno_util.h"
53
54 #include "a2xx/fd2_screen.h"
55 #include "a3xx/fd3_screen.h"
56 #include "a4xx/fd4_screen.h"
57 #include "a5xx/fd5_screen.h"
58 #include "a6xx/fd6_screen.h"
59
60
61 #include "ir3/ir3_nir.h"
62 #include "a2xx/ir2.h"
63
64 /* XXX this should go away */
65 #include "state_tracker/drm_driver.h"
66
67 static const struct debug_named_value debug_options[] = {
68 {"msgs", FD_DBG_MSGS, "Print debug messages"},
69 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"},
70 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
71 {"ddraw", FD_DBG_DDRAW, "Mark all state dirty after draw"},
72 {"noscis", FD_DBG_NOSCIS, "Disable scissor optimization"},
73 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
74 {"nobypass", FD_DBG_NOBYPASS, "Disable GMEM bypass"},
75 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
76 {"nobin", FD_DBG_NOBIN, "Disable hw binning"},
77 {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"},
78 {"shaderdb", FD_DBG_SHADERDB, "Enable shaderdb output"},
79 {"flush", FD_DBG_FLUSH, "Force flush after every draw"},
80 {"deqp", FD_DBG_DEQP, "Enable dEQP hacks"},
81 {"inorder", FD_DBG_INORDER,"Disable reordering for draws/blits"},
82 {"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"},
83 {"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
84 {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"},
85 {"noindirect",FD_DBG_NOINDR, "Disable hw indirect draws (emulate on CPU)"},
86 {"noblit", FD_DBG_NOBLIT, "Disable blitter (fallback to generic blit path)"},
87 {"hiprio", FD_DBG_HIPRIO, "Force high-priority context"},
88 {"ttile", FD_DBG_TTILE, "Enable texture tiling (a5xx)"},
89 {"perfcntrs", FD_DBG_PERFC, "Expose performance counters"},
90 {"softpin", FD_DBG_SOFTPIN,"Enable softpin command submission (experimental)"},
91 {"ubwc", FD_DBG_UBWC, "Enable UBWC for all internal buffers (experimental)"},
92 DEBUG_NAMED_VALUE_END
93 };
94
95 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
96
97 int fd_mesa_debug = 0;
98 bool fd_binning_enabled = true;
99 static bool glsl120 = false;
100
101 static const char *
102 fd_screen_get_name(struct pipe_screen *pscreen)
103 {
104 static char buffer[128];
105 util_snprintf(buffer, sizeof(buffer), "FD%03d",
106 fd_screen(pscreen)->device_id);
107 return buffer;
108 }
109
110 static const char *
111 fd_screen_get_vendor(struct pipe_screen *pscreen)
112 {
113 return "freedreno";
114 }
115
116 static const char *
117 fd_screen_get_device_vendor(struct pipe_screen *pscreen)
118 {
119 return "Qualcomm";
120 }
121
122
123 static uint64_t
124 fd_screen_get_timestamp(struct pipe_screen *pscreen)
125 {
126 struct fd_screen *screen = fd_screen(pscreen);
127
128 if (screen->has_timestamp) {
129 uint64_t n;
130 fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
131 debug_assert(screen->max_freq > 0);
132 return n * 1000000000 / screen->max_freq;
133 } else {
134 int64_t cpu_time = os_time_get() * 1000;
135 return cpu_time + screen->cpu_gpu_time_delta;
136 }
137
138 }
139
140 static void
141 fd_screen_destroy(struct pipe_screen *pscreen)
142 {
143 struct fd_screen *screen = fd_screen(pscreen);
144
145 if (screen->pipe)
146 fd_pipe_del(screen->pipe);
147
148 if (screen->dev)
149 fd_device_del(screen->dev);
150
151 if (screen->ro)
152 FREE(screen->ro);
153
154 fd_bc_fini(&screen->batch_cache);
155
156 slab_destroy_parent(&screen->transfer_pool);
157
158 mtx_destroy(&screen->lock);
159
160 ralloc_free(screen->compiler);
161
162 free(screen->perfcntr_queries);
163 free(screen);
164 }
165
166 /*
167 TODO either move caps to a2xx/a3xx specific code, or maybe have some
168 tables for things that differ if the delta is not too much..
169 */
170 static int
171 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
172 {
173 struct fd_screen *screen = fd_screen(pscreen);
174
175 /* this is probably not totally correct.. but it's a start: */
176 switch (param) {
177 /* Supported features (boolean caps). */
178 case PIPE_CAP_NPOT_TEXTURES:
179 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
180 case PIPE_CAP_ANISOTROPIC_FILTER:
181 case PIPE_CAP_POINT_SPRITE:
182 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
183 case PIPE_CAP_TEXTURE_SWIZZLE:
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
186 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP:
188 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
189 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
190 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
193 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
194 case PIPE_CAP_STRING_MARKER:
195 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
196 case PIPE_CAP_TEXTURE_BARRIER:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_PACKED_UNIFORMS:
199 return 1;
200
201 case PIPE_CAP_VERTEXID_NOBASE:
202 return is_a3xx(screen) || is_a4xx(screen);
203
204 case PIPE_CAP_COMPUTE:
205 return has_compute(screen);
206
207 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
208 case PIPE_CAP_PCI_GROUP:
209 case PIPE_CAP_PCI_BUS:
210 case PIPE_CAP_PCI_DEVICE:
211 case PIPE_CAP_PCI_FUNCTION:
212 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
213 return 0;
214
215 case PIPE_CAP_SM3:
216 case PIPE_CAP_PRIMITIVE_RESTART:
217 case PIPE_CAP_TGSI_INSTANCEID:
218 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
219 case PIPE_CAP_INDEP_BLEND_ENABLE:
220 case PIPE_CAP_INDEP_BLEND_FUNC:
221 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
222 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
223 case PIPE_CAP_CONDITIONAL_RENDER:
224 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
225 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
226 case PIPE_CAP_CLIP_HALFZ:
227 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
228
229 case PIPE_CAP_FAKE_SW_MSAA:
230 return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE);
231
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return is_a5xx(screen) || is_a6xx(screen);
234
235 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
236 return is_a6xx(screen);
237
238 case PIPE_CAP_DEPTH_CLIP_DISABLE:
239 return is_a3xx(screen) || is_a4xx(screen);
240
241 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
242 return is_a5xx(screen) || is_a6xx(screen);
243
244 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
245 if (is_a3xx(screen)) return 16;
246 if (is_a4xx(screen)) return 32;
247 if (is_a5xx(screen)) return 32;
248 if (is_a6xx(screen)) return 64;
249 return 0;
250 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
251 /* We could possibly emulate more by pretending 2d/rect textures and
252 * splitting high bits of index into 2nd dimension..
253 */
254 if (is_a3xx(screen)) return 8192;
255 if (is_a4xx(screen)) return 16384;
256 if (is_a5xx(screen)) return 16384;
257 if (is_a6xx(screen)) return 1 << 27;
258 return 0;
259
260 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
261 case PIPE_CAP_CUBE_MAP_ARRAY:
262 case PIPE_CAP_SAMPLER_VIEW_TARGET:
263 case PIPE_CAP_TEXTURE_QUERY_LOD:
264 return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
265
266 case PIPE_CAP_START_INSTANCE:
267 /* Note that a5xx can do this, it just can't (at least with
268 * current firmware) do draw_indirect with base_instance.
269 * Since draw_indirect is needed sooner (gles31 and gl40 vs
270 * gl42), hide base_instance on a5xx. :-/
271 */
272 return is_a4xx(screen);
273
274 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
275 return 64;
276
277 case PIPE_CAP_GLSL_FEATURE_LEVEL:
278 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
279 if (glsl120)
280 return 120;
281 return is_ir3(screen) ? 140 : 120;
282
283 case PIPE_CAP_ESSL_FEATURE_LEVEL:
284 /* we can probably enable 320 for a5xx too, but need to test: */
285 if (is_a6xx(screen)) return 320;
286 if (is_a5xx(screen)) return 310;
287 if (is_ir3(screen)) return 300;
288 return 120;
289
290 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
291 if (is_a6xx(screen)) return 64;
292 if (is_a5xx(screen)) return 4;
293 return 0;
294
295 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
296 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
297 return 4;
298 return 0;
299
300 /* TODO if we need this, do it in nir/ir3 backend to avoid breaking precompile: */
301 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
302 return 0;
303
304 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
305 return 0;
306
307 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
308 return screen->priority_mask;
309
310 case PIPE_CAP_DRAW_INDIRECT:
311 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
312 return 1;
313 return 0;
314
315 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
316 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
317 return 1;
318 return 0;
319
320 case PIPE_CAP_LOAD_CONSTBUF:
321 /* name is confusing, but this turns on std430 packing */
322 if (is_ir3(screen))
323 return 1;
324 return 0;
325
326 case PIPE_CAP_MAX_VIEWPORTS:
327 return 1;
328
329 case PIPE_CAP_MAX_VARYINGS:
330 return 16;
331
332 case PIPE_CAP_SHAREABLE_SHADERS:
333 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
334 /* manage the variants for these ourself, to avoid breaking precompile: */
335 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
336 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
337 if (is_ir3(screen))
338 return 1;
339 return 0;
340
341 /* Stream output. */
342 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
343 if (is_ir3(screen))
344 return PIPE_MAX_SO_BUFFERS;
345 return 0;
346 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
347 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
348 if (is_ir3(screen))
349 return 1;
350 return 0;
351 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
352 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
353 if (is_ir3(screen))
354 return 16 * 4; /* should only be shader out limit? */
355 return 0;
356
357 /* Texturing. */
358 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
359 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
360 return MAX_MIP_LEVELS;
361 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
362 return 11;
363
364 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
365 return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 256 : 0;
366
367 /* Render targets. */
368 case PIPE_CAP_MAX_RENDER_TARGETS:
369 return screen->max_rts;
370 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
371 return is_a3xx(screen) ? 1 : 0;
372
373 /* Queries. */
374 case PIPE_CAP_OCCLUSION_QUERY:
375 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
376 case PIPE_CAP_QUERY_TIMESTAMP:
377 case PIPE_CAP_QUERY_TIME_ELAPSED:
378 /* only a4xx, requires new enough kernel so we know max_freq: */
379 return (screen->max_freq > 0) && (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen));
380
381 case PIPE_CAP_VENDOR_ID:
382 return 0x5143;
383 case PIPE_CAP_DEVICE_ID:
384 return 0xFFFFFFFF;
385 case PIPE_CAP_ACCELERATED:
386 return 1;
387 case PIPE_CAP_VIDEO_MEMORY:
388 DBG("FINISHME: The value returned is incorrect\n");
389 return 10;
390 case PIPE_CAP_UMA:
391 return 1;
392 case PIPE_CAP_NATIVE_FENCE_FD:
393 return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
394 default:
395 return u_pipe_screen_get_param_defaults(pscreen, param);
396 }
397 }
398
399 static float
400 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
401 {
402 switch (param) {
403 case PIPE_CAPF_MAX_LINE_WIDTH:
404 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
405 /* NOTE: actual value is 127.0f, but this is working around a deqp
406 * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
407 * uses too small of a render target size, and gets confused when
408 * the lines start going offscreen.
409 *
410 * See: https://code.google.com/p/android/issues/detail?id=206513
411 */
412 if (fd_mesa_debug & FD_DBG_DEQP)
413 return 48.0f;
414 return 127.0f;
415 case PIPE_CAPF_MAX_POINT_WIDTH:
416 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
417 return 4092.0f;
418 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
419 return 16.0f;
420 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
421 return 15.0f;
422 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
423 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
424 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
425 return 0.0f;
426 }
427 debug_printf("unknown paramf %d\n", param);
428 return 0;
429 }
430
431 static int
432 fd_screen_get_shader_param(struct pipe_screen *pscreen,
433 enum pipe_shader_type shader,
434 enum pipe_shader_cap param)
435 {
436 struct fd_screen *screen = fd_screen(pscreen);
437
438 switch(shader)
439 {
440 case PIPE_SHADER_FRAGMENT:
441 case PIPE_SHADER_VERTEX:
442 break;
443 case PIPE_SHADER_COMPUTE:
444 if (has_compute(screen))
445 break;
446 return 0;
447 case PIPE_SHADER_GEOMETRY:
448 /* maye we could emulate.. */
449 return 0;
450 default:
451 DBG("unknown shader type %d", shader);
452 return 0;
453 }
454
455 /* this is probably not totally correct.. but it's a start: */
456 switch (param) {
457 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
458 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
459 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
460 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
461 return 16384;
462 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
463 return 8; /* XXX */
464 case PIPE_SHADER_CAP_MAX_INPUTS:
465 case PIPE_SHADER_CAP_MAX_OUTPUTS:
466 return 16;
467 case PIPE_SHADER_CAP_MAX_TEMPS:
468 return 64; /* Max native temporaries. */
469 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
470 /* NOTE: seems to be limit for a3xx is actually 512 but
471 * split between VS and FS. Use lower limit of 256 to
472 * avoid getting into impossible situations:
473 */
474 return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 4096 : 64) * sizeof(float[4]);
475 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
476 return is_ir3(screen) ? 16 : 1;
477 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
478 return 1;
479 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
480 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
481 /* Technically this should be the same as for TEMP/CONST, since
482 * everything is just normal registers. This is just temporary
483 * hack until load_input/store_output handle arrays in a similar
484 * way as load_var/store_var..
485 */
486 return 0;
487 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
488 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
489 /* a2xx compiler doesn't handle indirect: */
490 return is_ir3(screen) ? 1 : 0;
491 case PIPE_SHADER_CAP_SUBROUTINES:
492 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
493 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
494 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
495 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
496 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
497 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
498 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
499 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
500 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
501 return 0;
502 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
503 return 1;
504 case PIPE_SHADER_CAP_INTEGERS:
505 if (glsl120)
506 return 0;
507 return is_ir3(screen) ? 1 : 0;
508 case PIPE_SHADER_CAP_INT64_ATOMICS:
509 return 0;
510 case PIPE_SHADER_CAP_FP16:
511 return 0;
512 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
513 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
514 return 16;
515 case PIPE_SHADER_CAP_PREFERRED_IR:
516 return PIPE_SHADER_IR_NIR;
517 case PIPE_SHADER_CAP_SUPPORTED_IRS:
518 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
519 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
520 return 32;
521 case PIPE_SHADER_CAP_SCALAR_ISA:
522 return is_ir3(screen) ? 1 : 0;
523 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
524 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
525 if (is_a5xx(screen) || is_a6xx(screen)) {
526 /* a5xx (and a4xx for that matter) has one state-block
527 * for compute-shader SSBO's and another that is shared
528 * by VS/HS/DS/GS/FS.. so to simplify things for now
529 * just advertise SSBOs for FS and CS. We could possibly
530 * do what blob does, and partition the space for
531 * VS/HS/DS/GS/FS. The blob advertises:
532 *
533 * GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: 4
534 * GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: 4
535 * GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: 4
536 * GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: 4
537 * GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: 4
538 * GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: 24
539 * GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: 24
540 *
541 * I think that way we could avoid having to patch shaders
542 * for actual SSBO indexes by using a static partitioning.
543 *
544 * Note same state block is used for images and buffers,
545 * but images also need texture state for read access
546 * (isam/isam.3d)
547 */
548 switch(shader)
549 {
550 case PIPE_SHADER_FRAGMENT:
551 case PIPE_SHADER_COMPUTE:
552 return 24;
553 default:
554 return 0;
555 }
556 }
557 return 0;
558 }
559 debug_printf("unknown shader param %d\n", param);
560 return 0;
561 }
562
563 /* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
564 * into per-generation backend?
565 */
566 static int
567 fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
568 enum pipe_compute_cap param, void *ret)
569 {
570 struct fd_screen *screen = fd_screen(pscreen);
571 const char * const ir = "ir3";
572
573 if (!has_compute(screen))
574 return 0;
575
576 #define RET(x) do { \
577 if (ret) \
578 memcpy(ret, x, sizeof(x)); \
579 return sizeof(x); \
580 } while (0)
581
582 switch (param) {
583 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
584 // don't expose 64b pointer support yet, until ir3 supports 64b
585 // math, otherwise spir64 target is used and we get 64b pointer
586 // calculations that we can't do yet
587 // if (is_a5xx(screen))
588 // RET((uint32_t []){ 64 });
589 RET((uint32_t []){ 32 });
590
591 case PIPE_COMPUTE_CAP_IR_TARGET:
592 if (ret)
593 sprintf(ret, ir);
594 return strlen(ir) * sizeof(char);
595
596 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
597 RET((uint64_t []) { 3 });
598
599 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
600 RET(((uint64_t []) { 65535, 65535, 65535 }));
601
602 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
603 RET(((uint64_t []) { 1024, 1024, 64 }));
604
605 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
606 RET((uint64_t []) { 1024 });
607
608 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
609 RET((uint64_t []) { screen->ram_size });
610
611 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
612 RET((uint64_t []) { 32768 });
613
614 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
615 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
616 RET((uint64_t []) { 4096 });
617
618 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
619 RET((uint64_t []) { screen->ram_size });
620
621 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
622 RET((uint32_t []) { screen->max_freq / 1000000 });
623
624 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
625 RET((uint32_t []) { 9999 }); // TODO
626
627 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
628 RET((uint32_t []) { 1 });
629
630 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
631 RET((uint32_t []) { 32 }); // TODO
632
633 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
634 RET((uint64_t []) { 1024 }); // TODO
635 }
636
637 return 0;
638 }
639
640 static const void *
641 fd_get_compiler_options(struct pipe_screen *pscreen,
642 enum pipe_shader_ir ir, unsigned shader)
643 {
644 struct fd_screen *screen = fd_screen(pscreen);
645
646 if (is_ir3(screen))
647 return ir3_get_compiler_options(screen->compiler);
648
649 return ir2_get_compiler_options();
650 }
651
652 boolean
653 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
654 struct fd_bo *bo,
655 struct renderonly_scanout *scanout,
656 unsigned stride,
657 struct winsys_handle *whandle)
658 {
659 whandle->stride = stride;
660
661 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
662 return fd_bo_get_name(bo, &whandle->handle) == 0;
663 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
664 if (renderonly_get_handle(scanout, whandle))
665 return TRUE;
666 whandle->handle = fd_bo_handle(bo);
667 return TRUE;
668 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
669 whandle->handle = fd_bo_dmabuf(bo);
670 return TRUE;
671 } else {
672 return FALSE;
673 }
674 }
675
676 static void
677 fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
678 enum pipe_format format,
679 int max, uint64_t *modifiers,
680 unsigned int *external_only,
681 int *count)
682 {
683 struct fd_screen *screen = fd_screen(pscreen);
684 int i, num = 0;
685
686 max = MIN2(max, screen->num_supported_modifiers);
687
688 if (!max) {
689 max = screen->num_supported_modifiers;
690 external_only = NULL;
691 modifiers = NULL;
692 }
693
694 for (i = 0; i < max; i++) {
695 if (modifiers)
696 modifiers[num] = screen->supported_modifiers[i];
697
698 if (external_only)
699 external_only[num] = 0;
700
701 num++;
702 }
703
704 *count = num;
705 }
706
707 struct fd_bo *
708 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
709 struct winsys_handle *whandle)
710 {
711 struct fd_screen *screen = fd_screen(pscreen);
712 struct fd_bo *bo;
713
714 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
715 bo = fd_bo_from_name(screen->dev, whandle->handle);
716 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
717 bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
718 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
719 bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
720 } else {
721 DBG("Attempt to import unsupported handle type %d", whandle->type);
722 return NULL;
723 }
724
725 if (!bo) {
726 DBG("ref name 0x%08x failed", whandle->handle);
727 return NULL;
728 }
729
730 return bo;
731 }
732
733 struct pipe_screen *
734 fd_screen_create(struct fd_device *dev, struct renderonly *ro)
735 {
736 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
737 struct pipe_screen *pscreen;
738 uint64_t val;
739
740 fd_mesa_debug = debug_get_option_fd_mesa_debug();
741
742 if (fd_mesa_debug & FD_DBG_NOBIN)
743 fd_binning_enabled = false;
744
745 glsl120 = !!(fd_mesa_debug & FD_DBG_GLSL120);
746
747 if (!screen)
748 return NULL;
749
750 pscreen = &screen->base;
751
752 screen->dev = dev;
753 screen->refcnt = 1;
754
755 if (ro) {
756 screen->ro = renderonly_dup(ro);
757 if (!screen->ro) {
758 DBG("could not create renderonly object");
759 goto fail;
760 }
761 }
762
763 // maybe this should be in context?
764 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
765 if (!screen->pipe) {
766 DBG("could not create 3d pipe");
767 goto fail;
768 }
769
770 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
771 DBG("could not get GMEM size");
772 goto fail;
773 }
774 screen->gmemsize_bytes = val;
775
776 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
777 DBG("could not get device-id");
778 goto fail;
779 }
780 screen->device_id = val;
781
782 if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
783 DBG("could not get gpu freq");
784 /* this limits what performance related queries are
785 * supported but is not fatal
786 */
787 screen->max_freq = 0;
788 } else {
789 screen->max_freq = val;
790 if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
791 screen->has_timestamp = true;
792 }
793
794 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
795 DBG("could not get gpu-id");
796 goto fail;
797 }
798 screen->gpu_id = val;
799
800 if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
801 DBG("could not get chip-id");
802 /* older kernels may not have this property: */
803 unsigned core = screen->gpu_id / 100;
804 unsigned major = (screen->gpu_id % 100) / 10;
805 unsigned minor = screen->gpu_id % 10;
806 unsigned patch = 0; /* assume the worst */
807 val = (patch & 0xff) | ((minor & 0xff) << 8) |
808 ((major & 0xff) << 16) | ((core & 0xff) << 24);
809 }
810 screen->chip_id = val;
811
812 if (fd_pipe_get_param(screen->pipe, FD_NR_RINGS, &val)) {
813 DBG("could not get # of rings");
814 screen->priority_mask = 0;
815 } else {
816 /* # of rings equates to number of unique priority values: */
817 screen->priority_mask = (1 << val) - 1;
818 }
819
820 struct sysinfo si;
821 sysinfo(&si);
822 screen->ram_size = si.totalram;
823
824 DBG("Pipe Info:");
825 DBG(" GPU-id: %d", screen->gpu_id);
826 DBG(" Chip-id: 0x%08x", screen->chip_id);
827 DBG(" GMEM size: 0x%08x", screen->gmemsize_bytes);
828
829 /* explicitly checking for GPU revisions that are known to work. This
830 * may be overly conservative for a3xx, where spoofing the gpu_id with
831 * the blob driver seems to generate identical cmdstream dumps. But
832 * on a2xx, there seem to be small differences between the GPU revs
833 * so it is probably better to actually test first on real hardware
834 * before enabling:
835 *
836 * If you have a different adreno version, feel free to add it to one
837 * of the cases below and see what happens. And if it works, please
838 * send a patch ;-)
839 */
840 switch (screen->gpu_id) {
841 case 200:
842 case 201:
843 case 205:
844 case 220:
845 fd2_screen_init(pscreen);
846 break;
847 case 305:
848 case 307:
849 case 320:
850 case 330:
851 fd3_screen_init(pscreen);
852 break;
853 case 420:
854 case 430:
855 fd4_screen_init(pscreen);
856 break;
857 case 530:
858 fd5_screen_init(pscreen);
859 break;
860 case 630:
861 fd6_screen_init(pscreen);
862 break;
863 default:
864 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
865 goto fail;
866 }
867
868 if (screen->gpu_id >= 600) {
869 screen->gmem_alignw = 32;
870 screen->gmem_alignh = 32;
871 screen->num_vsc_pipes = 32;
872 } else if (screen->gpu_id >= 500) {
873 screen->gmem_alignw = 64;
874 screen->gmem_alignh = 32;
875 screen->num_vsc_pipes = 16;
876 } else {
877 screen->gmem_alignw = 32;
878 screen->gmem_alignh = 32;
879 screen->num_vsc_pipes = 8;
880 }
881
882 /* NOTE: don't enable reordering on a2xx, since completely untested.
883 * Also, don't enable if we have too old of a kernel to support
884 * growable cmdstream buffers, since memory requirement for cmdstream
885 * buffers would be too much otherwise.
886 */
887 if ((screen->gpu_id >= 300) && (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS))
888 screen->reorder = !(fd_mesa_debug & FD_DBG_INORDER);
889
890 fd_bc_init(&screen->batch_cache);
891
892 (void) mtx_init(&screen->lock, mtx_plain);
893
894 pscreen->destroy = fd_screen_destroy;
895 pscreen->get_param = fd_screen_get_param;
896 pscreen->get_paramf = fd_screen_get_paramf;
897 pscreen->get_shader_param = fd_screen_get_shader_param;
898 pscreen->get_compute_param = fd_get_compute_param;
899 pscreen->get_compiler_options = fd_get_compiler_options;
900
901 fd_resource_screen_init(pscreen);
902 fd_query_screen_init(pscreen);
903
904 pscreen->get_name = fd_screen_get_name;
905 pscreen->get_vendor = fd_screen_get_vendor;
906 pscreen->get_device_vendor = fd_screen_get_device_vendor;
907
908 pscreen->get_timestamp = fd_screen_get_timestamp;
909
910 pscreen->fence_reference = fd_fence_ref;
911 pscreen->fence_finish = fd_fence_finish;
912 pscreen->fence_get_fd = fd_fence_get_fd;
913
914 pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
915
916 if (!screen->supported_modifiers) {
917 static const uint64_t supported_modifiers[] = {
918 DRM_FORMAT_MOD_LINEAR,
919 };
920
921 screen->supported_modifiers = supported_modifiers;
922 screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
923 }
924
925 slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
926
927 return pscreen;
928
929 fail:
930 fd_screen_destroy(pscreen);
931 return NULL;
932 }