freedreno/a6xx: add a618 support
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27
28 #include "pipe/p_defines.h"
29 #include "pipe/p_screen.h"
30 #include "pipe/p_state.h"
31
32 #include "util/u_memory.h"
33 #include "util/u_inlines.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
38 #include "util/u_debug.h"
39
40 #include "util/os_time.h"
41
42 #include "drm-uapi/drm_fourcc.h"
43 #include <errno.h>
44 #include <stdio.h>
45 #include <stdlib.h>
46 #include <sys/sysinfo.h>
47
48 #include "freedreno_screen.h"
49 #include "freedreno_resource.h"
50 #include "freedreno_fence.h"
51 #include "freedreno_query.h"
52 #include "freedreno_util.h"
53
54 #include "a2xx/fd2_screen.h"
55 #include "a3xx/fd3_screen.h"
56 #include "a4xx/fd4_screen.h"
57 #include "a5xx/fd5_screen.h"
58 #include "a6xx/fd6_screen.h"
59
60
61 #include "ir3/ir3_nir.h"
62 #include "a2xx/ir2.h"
63
64 /* XXX this should go away */
65 #include "state_tracker/drm_driver.h"
66
67 static const struct debug_named_value debug_options[] = {
68 {"msgs", FD_DBG_MSGS, "Print debug messages"},
69 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"},
70 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
71 {"ddraw", FD_DBG_DDRAW, "Mark all state dirty after draw"},
72 {"noscis", FD_DBG_NOSCIS, "Disable scissor optimization"},
73 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
74 {"nobypass", FD_DBG_NOBYPASS, "Disable GMEM bypass"},
75 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
76 {"nobin", FD_DBG_NOBIN, "Disable hw binning"},
77 {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"},
78 {"shaderdb", FD_DBG_SHADERDB, "Enable shaderdb output"},
79 {"flush", FD_DBG_FLUSH, "Force flush after every draw"},
80 {"deqp", FD_DBG_DEQP, "Enable dEQP hacks"},
81 {"inorder", FD_DBG_INORDER,"Disable reordering for draws/blits"},
82 {"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"},
83 {"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
84 {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"},
85 {"noindirect",FD_DBG_NOINDR, "Disable hw indirect draws (emulate on CPU)"},
86 {"noblit", FD_DBG_NOBLIT, "Disable blitter (fallback to generic blit path)"},
87 {"hiprio", FD_DBG_HIPRIO, "Force high-priority context"},
88 {"ttile", FD_DBG_TTILE, "Enable texture tiling (a2xx/a3xx/a5xx)"},
89 {"perfcntrs", FD_DBG_PERFC, "Expose performance counters"},
90 {"noubwc", FD_DBG_NOUBWC, "Disable UBWC for all internal buffers"},
91 DEBUG_NAMED_VALUE_END
92 };
93
94 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
95
96 int fd_mesa_debug = 0;
97 bool fd_binning_enabled = true;
98 static bool glsl120 = false;
99
100 static const char *
101 fd_screen_get_name(struct pipe_screen *pscreen)
102 {
103 static char buffer[128];
104 snprintf(buffer, sizeof(buffer), "FD%03d",
105 fd_screen(pscreen)->device_id);
106 return buffer;
107 }
108
109 static const char *
110 fd_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "freedreno";
113 }
114
115 static const char *
116 fd_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Qualcomm";
119 }
120
121
122 static uint64_t
123 fd_screen_get_timestamp(struct pipe_screen *pscreen)
124 {
125 struct fd_screen *screen = fd_screen(pscreen);
126
127 if (screen->has_timestamp) {
128 uint64_t n;
129 fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
130 debug_assert(screen->max_freq > 0);
131 return n * 1000000000 / screen->max_freq;
132 } else {
133 int64_t cpu_time = os_time_get() * 1000;
134 return cpu_time + screen->cpu_gpu_time_delta;
135 }
136
137 }
138
139 static void
140 fd_screen_destroy(struct pipe_screen *pscreen)
141 {
142 struct fd_screen *screen = fd_screen(pscreen);
143
144 if (screen->pipe)
145 fd_pipe_del(screen->pipe);
146
147 if (screen->dev)
148 fd_device_del(screen->dev);
149
150 if (screen->ro)
151 FREE(screen->ro);
152
153 fd_bc_fini(&screen->batch_cache);
154
155 slab_destroy_parent(&screen->transfer_pool);
156
157 mtx_destroy(&screen->lock);
158
159 ralloc_free(screen->compiler);
160
161 free(screen->perfcntr_queries);
162 free(screen);
163 }
164
165 /*
166 TODO either move caps to a2xx/a3xx specific code, or maybe have some
167 tables for things that differ if the delta is not too much..
168 */
169 static int
170 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
171 {
172 struct fd_screen *screen = fd_screen(pscreen);
173
174 /* this is probably not totally correct.. but it's a start: */
175 switch (param) {
176 /* Supported features (boolean caps). */
177 case PIPE_CAP_NPOT_TEXTURES:
178 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
179 case PIPE_CAP_ANISOTROPIC_FILTER:
180 case PIPE_CAP_POINT_SPRITE:
181 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
182 case PIPE_CAP_TEXTURE_SWIZZLE:
183 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_SEAMLESS_CUBE_MAP:
187 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
188 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
189 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
190 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
191 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
192 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
193 case PIPE_CAP_STRING_MARKER:
194 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
195 case PIPE_CAP_TEXTURE_BARRIER:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 return 1;
198
199 case PIPE_CAP_PACKED_UNIFORMS:
200 return !is_a2xx(screen);
201
202 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
203 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
204 return screen->has_robustness;
205
206 case PIPE_CAP_VERTEXID_NOBASE:
207 return is_a3xx(screen) || is_a4xx(screen);
208
209 case PIPE_CAP_COMPUTE:
210 return has_compute(screen);
211
212 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
213 case PIPE_CAP_PCI_GROUP:
214 case PIPE_CAP_PCI_BUS:
215 case PIPE_CAP_PCI_DEVICE:
216 case PIPE_CAP_PCI_FUNCTION:
217 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
218 return 0;
219
220 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
221 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
222 case PIPE_CAP_VERTEX_SHADER_SATURATE:
223 case PIPE_CAP_PRIMITIVE_RESTART:
224 case PIPE_CAP_TGSI_INSTANCEID:
225 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
226 case PIPE_CAP_INDEP_BLEND_ENABLE:
227 case PIPE_CAP_INDEP_BLEND_FUNC:
228 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
229 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
230 case PIPE_CAP_CONDITIONAL_RENDER:
231 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
232 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
233 case PIPE_CAP_CLIP_HALFZ:
234 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
235
236 case PIPE_CAP_FAKE_SW_MSAA:
237 return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE);
238
239 case PIPE_CAP_TEXTURE_MULTISAMPLE:
240 return is_a5xx(screen) || is_a6xx(screen);
241
242 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
243 return is_a6xx(screen);
244
245 case PIPE_CAP_DEPTH_CLIP_DISABLE:
246 return is_a3xx(screen) || is_a4xx(screen);
247
248 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
249 return is_a5xx(screen) || is_a6xx(screen);
250
251 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
252 if (is_a3xx(screen)) return 16;
253 if (is_a4xx(screen)) return 32;
254 if (is_a5xx(screen)) return 32;
255 if (is_a6xx(screen)) return 64;
256 return 0;
257 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
258 /* We could possibly emulate more by pretending 2d/rect textures and
259 * splitting high bits of index into 2nd dimension..
260 */
261 if (is_a3xx(screen)) return 8192;
262 if (is_a4xx(screen)) return 16384;
263 if (is_a5xx(screen)) return 16384;
264 if (is_a6xx(screen)) return 1 << 27;
265 return 0;
266
267 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
268 case PIPE_CAP_CUBE_MAP_ARRAY:
269 case PIPE_CAP_SAMPLER_VIEW_TARGET:
270 case PIPE_CAP_TEXTURE_QUERY_LOD:
271 return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
272
273 case PIPE_CAP_START_INSTANCE:
274 /* Note that a5xx can do this, it just can't (at least with
275 * current firmware) do draw_indirect with base_instance.
276 * Since draw_indirect is needed sooner (gles31 and gl40 vs
277 * gl42), hide base_instance on a5xx. :-/
278 */
279 return is_a4xx(screen);
280
281 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
282 return 64;
283
284 case PIPE_CAP_GLSL_FEATURE_LEVEL:
285 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
286 if (glsl120)
287 return 120;
288 return is_ir3(screen) ? 140 : 120;
289
290 case PIPE_CAP_ESSL_FEATURE_LEVEL:
291 /* we can probably enable 320 for a5xx too, but need to test: */
292 if (is_a6xx(screen)) return 320;
293 if (is_a5xx(screen)) return 310;
294 if (is_ir3(screen)) return 300;
295 return 120;
296
297 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
298 if (is_a6xx(screen)) return 64;
299 if (is_a5xx(screen)) return 4;
300 return 0;
301
302 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
303 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
304 return 4;
305 return 0;
306
307 /* TODO if we need this, do it in nir/ir3 backend to avoid breaking precompile: */
308 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
309 return 0;
310
311 case PIPE_CAP_FBFETCH:
312 if (fd_device_version(screen->dev) >= FD_VERSION_GMEM_BASE &&
313 is_a6xx(screen))
314 return 1;
315 return 0;
316 case PIPE_CAP_SAMPLE_SHADING:
317 if (is_a6xx(screen)) return 1;
318 return 0;
319
320 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
321 return 0;
322
323 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
324 return screen->priority_mask;
325
326 case PIPE_CAP_DRAW_INDIRECT:
327 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
328 return 1;
329 return 0;
330
331 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
332 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
333 return 1;
334 return 0;
335
336 case PIPE_CAP_LOAD_CONSTBUF:
337 /* name is confusing, but this turns on std430 packing */
338 if (is_ir3(screen))
339 return 1;
340 return 0;
341
342 case PIPE_CAP_MAX_VIEWPORTS:
343 return 1;
344
345 case PIPE_CAP_MAX_VARYINGS:
346 return 16;
347
348 case PIPE_CAP_SHAREABLE_SHADERS:
349 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
350 /* manage the variants for these ourself, to avoid breaking precompile: */
351 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
352 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
353 if (is_ir3(screen))
354 return 1;
355 return 0;
356
357 /* Geometry shaders.. */
358 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
359 return 512;
360 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
361 return 2048;
362 case PIPE_CAP_MAX_GS_INVOCATIONS:
363 return 32;
364
365 /* Stream output. */
366 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
367 if (is_ir3(screen))
368 return PIPE_MAX_SO_BUFFERS;
369 return 0;
370 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
371 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
372 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
373 if (is_ir3(screen))
374 return 1;
375 return 0;
376 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
377 return 1;
378 case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
379 return is_a2xx(screen);
380 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
381 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
382 if (is_ir3(screen))
383 return 16 * 4; /* should only be shader out limit? */
384 return 0;
385
386 /* Texturing. */
387 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
388 return 1 << (MAX_MIP_LEVELS - 1);
389 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
390 return MAX_MIP_LEVELS;
391 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
392 return 11;
393
394 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
395 return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 256 : 0;
396
397 /* Render targets. */
398 case PIPE_CAP_MAX_RENDER_TARGETS:
399 return screen->max_rts;
400 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
401 return is_a3xx(screen) ? 1 : 0;
402
403 /* Queries. */
404 case PIPE_CAP_OCCLUSION_QUERY:
405 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
406 case PIPE_CAP_QUERY_TIMESTAMP:
407 case PIPE_CAP_QUERY_TIME_ELAPSED:
408 /* only a4xx, requires new enough kernel so we know max_freq: */
409 return (screen->max_freq > 0) && (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen));
410
411 case PIPE_CAP_VENDOR_ID:
412 return 0x5143;
413 case PIPE_CAP_DEVICE_ID:
414 return 0xFFFFFFFF;
415 case PIPE_CAP_ACCELERATED:
416 return 1;
417 case PIPE_CAP_VIDEO_MEMORY:
418 DBG("FINISHME: The value returned is incorrect\n");
419 return 10;
420 case PIPE_CAP_UMA:
421 return 1;
422 case PIPE_CAP_NATIVE_FENCE_FD:
423 return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
424 default:
425 return u_pipe_screen_get_param_defaults(pscreen, param);
426 }
427 }
428
429 static float
430 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
431 {
432 switch (param) {
433 case PIPE_CAPF_MAX_LINE_WIDTH:
434 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
435 /* NOTE: actual value is 127.0f, but this is working around a deqp
436 * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
437 * uses too small of a render target size, and gets confused when
438 * the lines start going offscreen.
439 *
440 * See: https://code.google.com/p/android/issues/detail?id=206513
441 */
442 if (fd_mesa_debug & FD_DBG_DEQP)
443 return 48.0f;
444 return 127.0f;
445 case PIPE_CAPF_MAX_POINT_WIDTH:
446 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
447 return 4092.0f;
448 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
449 return 16.0f;
450 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
451 return 15.0f;
452 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
453 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
454 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
455 return 0.0f;
456 }
457 debug_printf("unknown paramf %d\n", param);
458 return 0;
459 }
460
461 static int
462 fd_screen_get_shader_param(struct pipe_screen *pscreen,
463 enum pipe_shader_type shader,
464 enum pipe_shader_cap param)
465 {
466 struct fd_screen *screen = fd_screen(pscreen);
467
468 switch(shader)
469 {
470 case PIPE_SHADER_FRAGMENT:
471 case PIPE_SHADER_VERTEX:
472 break;
473 case PIPE_SHADER_GEOMETRY:
474 if (is_a6xx(screen))
475 break;
476 return 0;
477 case PIPE_SHADER_COMPUTE:
478 if (has_compute(screen))
479 break;
480 return 0;
481 default:
482 DBG("unknown shader type %d", shader);
483 return 0;
484 }
485
486 /* this is probably not totally correct.. but it's a start: */
487 switch (param) {
488 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
489 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
490 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
491 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
492 return 16384;
493 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
494 return 8; /* XXX */
495 case PIPE_SHADER_CAP_MAX_INPUTS:
496 case PIPE_SHADER_CAP_MAX_OUTPUTS:
497 return 16;
498 case PIPE_SHADER_CAP_MAX_TEMPS:
499 return 64; /* Max native temporaries. */
500 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
501 /* NOTE: seems to be limit for a3xx is actually 512 but
502 * split between VS and FS. Use lower limit of 256 to
503 * avoid getting into impossible situations:
504 */
505 return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 4096 : 64) * sizeof(float[4]);
506 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
507 return is_ir3(screen) ? 16 : 1;
508 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
509 return 1;
510 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
511 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
512 /* Technically this should be the same as for TEMP/CONST, since
513 * everything is just normal registers. This is just temporary
514 * hack until load_input/store_output handle arrays in a similar
515 * way as load_var/store_var..
516 */
517 return 0;
518 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
519 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
520 /* a2xx compiler doesn't handle indirect: */
521 return is_ir3(screen) ? 1 : 0;
522 case PIPE_SHADER_CAP_SUBROUTINES:
523 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
524 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
525 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
526 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
527 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
528 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
529 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
530 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
531 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
532 return 0;
533 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
534 return 1;
535 case PIPE_SHADER_CAP_INTEGERS:
536 if (glsl120)
537 return 0;
538 return is_ir3(screen) ? 1 : 0;
539 case PIPE_SHADER_CAP_INT64_ATOMICS:
540 return 0;
541 case PIPE_SHADER_CAP_FP16:
542 return 0;
543 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
544 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
545 return 16;
546 case PIPE_SHADER_CAP_PREFERRED_IR:
547 return PIPE_SHADER_IR_NIR;
548 case PIPE_SHADER_CAP_SUPPORTED_IRS:
549 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
550 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
551 return 32;
552 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
553 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
554 if (is_a5xx(screen) || is_a6xx(screen)) {
555 /* a5xx (and a4xx for that matter) has one state-block
556 * for compute-shader SSBO's and another that is shared
557 * by VS/HS/DS/GS/FS.. so to simplify things for now
558 * just advertise SSBOs for FS and CS. We could possibly
559 * do what blob does, and partition the space for
560 * VS/HS/DS/GS/FS. The blob advertises:
561 *
562 * GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: 4
563 * GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: 4
564 * GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: 4
565 * GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: 4
566 * GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: 4
567 * GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: 24
568 * GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: 24
569 *
570 * I think that way we could avoid having to patch shaders
571 * for actual SSBO indexes by using a static partitioning.
572 *
573 * Note same state block is used for images and buffers,
574 * but images also need texture state for read access
575 * (isam/isam.3d)
576 */
577 switch(shader)
578 {
579 case PIPE_SHADER_FRAGMENT:
580 case PIPE_SHADER_COMPUTE:
581 return 24;
582 default:
583 return 0;
584 }
585 }
586 return 0;
587 }
588 debug_printf("unknown shader param %d\n", param);
589 return 0;
590 }
591
592 /* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
593 * into per-generation backend?
594 */
595 static int
596 fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
597 enum pipe_compute_cap param, void *ret)
598 {
599 struct fd_screen *screen = fd_screen(pscreen);
600 const char * const ir = "ir3";
601
602 if (!has_compute(screen))
603 return 0;
604
605 #define RET(x) do { \
606 if (ret) \
607 memcpy(ret, x, sizeof(x)); \
608 return sizeof(x); \
609 } while (0)
610
611 switch (param) {
612 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
613 // don't expose 64b pointer support yet, until ir3 supports 64b
614 // math, otherwise spir64 target is used and we get 64b pointer
615 // calculations that we can't do yet
616 // if (is_a5xx(screen))
617 // RET((uint32_t []){ 64 });
618 RET((uint32_t []){ 32 });
619
620 case PIPE_COMPUTE_CAP_IR_TARGET:
621 if (ret)
622 sprintf(ret, "%s", ir);
623 return strlen(ir) * sizeof(char);
624
625 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
626 RET((uint64_t []) { 3 });
627
628 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
629 RET(((uint64_t []) { 65535, 65535, 65535 }));
630
631 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
632 RET(((uint64_t []) { 1024, 1024, 64 }));
633
634 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
635 RET((uint64_t []) { 1024 });
636
637 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
638 RET((uint64_t []) { screen->ram_size });
639
640 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
641 RET((uint64_t []) { 32768 });
642
643 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
644 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
645 RET((uint64_t []) { 4096 });
646
647 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
648 RET((uint64_t []) { screen->ram_size });
649
650 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
651 RET((uint32_t []) { screen->max_freq / 1000000 });
652
653 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
654 RET((uint32_t []) { 9999 }); // TODO
655
656 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
657 RET((uint32_t []) { 1 });
658
659 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
660 RET((uint32_t []) { 32 }); // TODO
661
662 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
663 RET((uint64_t []) { 1024 }); // TODO
664 }
665
666 return 0;
667 }
668
669 static const void *
670 fd_get_compiler_options(struct pipe_screen *pscreen,
671 enum pipe_shader_ir ir, unsigned shader)
672 {
673 struct fd_screen *screen = fd_screen(pscreen);
674
675 if (is_ir3(screen))
676 return ir3_get_compiler_options(screen->compiler);
677
678 return ir2_get_compiler_options();
679 }
680
681 bool
682 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
683 struct fd_bo *bo,
684 struct renderonly_scanout *scanout,
685 unsigned stride,
686 struct winsys_handle *whandle)
687 {
688 whandle->stride = stride;
689
690 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
691 return fd_bo_get_name(bo, &whandle->handle) == 0;
692 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
693 if (renderonly_get_handle(scanout, whandle))
694 return true;
695 whandle->handle = fd_bo_handle(bo);
696 return true;
697 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
698 whandle->handle = fd_bo_dmabuf(bo);
699 return true;
700 } else {
701 return false;
702 }
703 }
704
705 static void
706 fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
707 enum pipe_format format,
708 int max, uint64_t *modifiers,
709 unsigned int *external_only,
710 int *count)
711 {
712 struct fd_screen *screen = fd_screen(pscreen);
713 int i, num = 0;
714
715 max = MIN2(max, screen->num_supported_modifiers);
716
717 if (!max) {
718 max = screen->num_supported_modifiers;
719 external_only = NULL;
720 modifiers = NULL;
721 }
722
723 for (i = 0; i < max; i++) {
724 if (modifiers)
725 modifiers[num] = screen->supported_modifiers[i];
726
727 if (external_only)
728 external_only[num] = 0;
729
730 num++;
731 }
732
733 *count = num;
734 }
735
736 struct fd_bo *
737 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
738 struct winsys_handle *whandle)
739 {
740 struct fd_screen *screen = fd_screen(pscreen);
741 struct fd_bo *bo;
742
743 if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
744 bo = fd_bo_from_name(screen->dev, whandle->handle);
745 } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
746 bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
747 } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
748 bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
749 } else {
750 DBG("Attempt to import unsupported handle type %d", whandle->type);
751 return NULL;
752 }
753
754 if (!bo) {
755 DBG("ref name 0x%08x failed", whandle->handle);
756 return NULL;
757 }
758
759 return bo;
760 }
761
762 static void _fd_fence_ref(struct pipe_screen *pscreen,
763 struct pipe_fence_handle **ptr,
764 struct pipe_fence_handle *pfence)
765 {
766 fd_fence_ref(ptr, pfence);
767 }
768
769 struct pipe_screen *
770 fd_screen_create(struct fd_device *dev, struct renderonly *ro)
771 {
772 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
773 struct pipe_screen *pscreen;
774 uint64_t val;
775
776 fd_mesa_debug = debug_get_option_fd_mesa_debug();
777
778 if (fd_mesa_debug & FD_DBG_NOBIN)
779 fd_binning_enabled = false;
780
781 glsl120 = !!(fd_mesa_debug & FD_DBG_GLSL120);
782
783 if (!screen)
784 return NULL;
785
786 pscreen = &screen->base;
787
788 screen->dev = dev;
789 screen->refcnt = 1;
790
791 if (ro) {
792 screen->ro = renderonly_dup(ro);
793 if (!screen->ro) {
794 DBG("could not create renderonly object");
795 goto fail;
796 }
797 }
798
799 // maybe this should be in context?
800 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
801 if (!screen->pipe) {
802 DBG("could not create 3d pipe");
803 goto fail;
804 }
805
806 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
807 DBG("could not get GMEM size");
808 goto fail;
809 }
810 screen->gmemsize_bytes = val;
811
812 if (fd_device_version(dev) >= FD_VERSION_GMEM_BASE) {
813 fd_pipe_get_param(screen->pipe, FD_GMEM_BASE, &screen->gmem_base);
814 }
815
816 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
817 DBG("could not get device-id");
818 goto fail;
819 }
820 screen->device_id = val;
821
822 if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
823 DBG("could not get gpu freq");
824 /* this limits what performance related queries are
825 * supported but is not fatal
826 */
827 screen->max_freq = 0;
828 } else {
829 screen->max_freq = val;
830 if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
831 screen->has_timestamp = true;
832 }
833
834 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
835 DBG("could not get gpu-id");
836 goto fail;
837 }
838 screen->gpu_id = val;
839
840 if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
841 DBG("could not get chip-id");
842 /* older kernels may not have this property: */
843 unsigned core = screen->gpu_id / 100;
844 unsigned major = (screen->gpu_id % 100) / 10;
845 unsigned minor = screen->gpu_id % 10;
846 unsigned patch = 0; /* assume the worst */
847 val = (patch & 0xff) | ((minor & 0xff) << 8) |
848 ((major & 0xff) << 16) | ((core & 0xff) << 24);
849 }
850 screen->chip_id = val;
851
852 if (fd_pipe_get_param(screen->pipe, FD_NR_RINGS, &val)) {
853 DBG("could not get # of rings");
854 screen->priority_mask = 0;
855 } else {
856 /* # of rings equates to number of unique priority values: */
857 screen->priority_mask = (1 << val) - 1;
858 }
859
860 if ((fd_device_version(dev) >= FD_VERSION_ROBUSTNESS) &&
861 (fd_pipe_get_param(screen->pipe, FD_PP_PGTABLE, &val) == 0)) {
862 screen->has_robustness = val;
863 }
864
865 struct sysinfo si;
866 sysinfo(&si);
867 screen->ram_size = si.totalram;
868
869 DBG("Pipe Info:");
870 DBG(" GPU-id: %d", screen->gpu_id);
871 DBG(" Chip-id: 0x%08x", screen->chip_id);
872 DBG(" GMEM size: 0x%08x", screen->gmemsize_bytes);
873
874 /* explicitly checking for GPU revisions that are known to work. This
875 * may be overly conservative for a3xx, where spoofing the gpu_id with
876 * the blob driver seems to generate identical cmdstream dumps. But
877 * on a2xx, there seem to be small differences between the GPU revs
878 * so it is probably better to actually test first on real hardware
879 * before enabling:
880 *
881 * If you have a different adreno version, feel free to add it to one
882 * of the cases below and see what happens. And if it works, please
883 * send a patch ;-)
884 */
885 switch (screen->gpu_id) {
886 case 200:
887 case 201:
888 case 205:
889 case 220:
890 fd2_screen_init(pscreen);
891 break;
892 case 305:
893 case 307:
894 case 320:
895 case 330:
896 fd3_screen_init(pscreen);
897 break;
898 case 420:
899 case 430:
900 fd4_screen_init(pscreen);
901 break;
902 case 510:
903 case 530:
904 case 540:
905 fd5_screen_init(pscreen);
906 break;
907 case 618:
908 case 630:
909 fd6_screen_init(pscreen);
910 break;
911 default:
912 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
913 goto fail;
914 }
915
916 if (screen->gpu_id >= 600) {
917 screen->gmem_alignw = 32;
918 screen->gmem_alignh = 32;
919 screen->num_vsc_pipes = 32;
920 } else if (screen->gpu_id >= 500) {
921 screen->gmem_alignw = 64;
922 screen->gmem_alignh = 32;
923 screen->num_vsc_pipes = 16;
924 } else {
925 screen->gmem_alignw = 32;
926 screen->gmem_alignh = 32;
927 screen->num_vsc_pipes = 8;
928 }
929
930 /* NOTE: don't enable if we have too old of a kernel to support
931 * growable cmdstream buffers, since memory requirement for cmdstream
932 * buffers would be too much otherwise.
933 */
934 if (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS)
935 screen->reorder = !(fd_mesa_debug & FD_DBG_INORDER);
936
937 fd_bc_init(&screen->batch_cache);
938
939 (void) mtx_init(&screen->lock, mtx_plain);
940
941 pscreen->destroy = fd_screen_destroy;
942 pscreen->get_param = fd_screen_get_param;
943 pscreen->get_paramf = fd_screen_get_paramf;
944 pscreen->get_shader_param = fd_screen_get_shader_param;
945 pscreen->get_compute_param = fd_get_compute_param;
946 pscreen->get_compiler_options = fd_get_compiler_options;
947
948 fd_resource_screen_init(pscreen);
949 fd_query_screen_init(pscreen);
950
951 pscreen->get_name = fd_screen_get_name;
952 pscreen->get_vendor = fd_screen_get_vendor;
953 pscreen->get_device_vendor = fd_screen_get_device_vendor;
954
955 pscreen->get_timestamp = fd_screen_get_timestamp;
956
957 pscreen->fence_reference = _fd_fence_ref;
958 pscreen->fence_finish = fd_fence_finish;
959 pscreen->fence_get_fd = fd_fence_get_fd;
960
961 pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
962
963 if (!screen->supported_modifiers) {
964 static const uint64_t supported_modifiers[] = {
965 DRM_FORMAT_MOD_LINEAR,
966 };
967
968 screen->supported_modifiers = supported_modifiers;
969 screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
970 }
971
972 slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
973
974 return pscreen;
975
976 fail:
977 fd_screen_destroy(pscreen);
978 return NULL;
979 }