fa27d1c32afb9fcc542a313e05a47243437f87fb
[mesa.git] / src / gallium / drivers / freedreno / freedreno_texture.h
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #ifndef FREEDRENO_TEXTURE_H_
30 #define FREEDRENO_TEXTURE_H_
31
32 #include "pipe/p_context.h"
33
34 void fd_sampler_states_bind(struct pipe_context *pctx,
35 unsigned shader, unsigned start,
36 unsigned nr, void **hwcso);
37
38 void fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
39 unsigned start, unsigned nr,
40 struct pipe_sampler_view **views);
41
42 void fd_texture_init(struct pipe_context *pctx);
43
44 struct fd_texture_stateobj;
45
46 /* Both a3xx/a4xx share the same layout for the border-color buffer,
47 * which contains the pre-swizzled (based on texture format) border
48 * color value, with the following layout (per sampler):
49 *
50 * offset | description
51 * -------+-------------
52 * 0x00: | fp16[0] \
53 * | fp16[1] |___ swizzled fp16 channel values for "small float"
54 * | fp16[2] | formats (<= 16 bits per component, !integer)
55 * | fp16[3] /
56 * 0x08: | padding
57 * 0x10: | int16[0] \
58 * | int16[1] |___ swizzled int16 channels for for "small integer"
59 * | int16[2] | formats (<= 16 bits per component, integer)
60 * | int16[3] /
61 * 0x18: | padding
62 * 0x20: | fp32[0] \
63 * | fp32[1] |___ swizzled fp32 channel values for "large float"
64 * | fp32[2] | formats (> 16 bits per component, !integer)
65 * | fp32[3] /
66 * 0x30: | int32[0] \
67 * | int32[1] |___ swizzled int32 channel values for "large int"
68 * | int32[2] | formats (> 16 bits per component, integer)
69 * | int32[3] /
70 */
71 #define BORDERCOLOR_SIZE 0x40
72 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
73 unsigned offset);
74
75 #endif /* FREEDRENO_TEXTURE_H_ */