spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass
[mesa.git] / src / gallium / drivers / freedreno / ir3 / ir3_cmdline.c
1 /*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include <sys/types.h>
28 #include <sys/stat.h>
29 #include <sys/mman.h>
30 #include <fcntl.h>
31 #include <stdint.h>
32 #include <stdlib.h>
33 #include <stdio.h>
34 #include <err.h>
35
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_text.h"
38 #include "tgsi/tgsi_dump.h"
39
40 #include "ir3/ir3_compiler.h"
41 #include "ir3/ir3_gallium.h"
42 #include "ir3/ir3_nir.h"
43 #include "ir3/instr-a3xx.h"
44 #include "ir3/ir3.h"
45
46 #include "main/mtypes.h"
47
48 #include "compiler/glsl/standalone.h"
49 #include "compiler/glsl/glsl_to_nir.h"
50 #include "compiler/glsl/gl_nir.h"
51 #include "compiler/nir_types.h"
52 #include "compiler/spirv/nir_spirv.h"
53
54 #include "pipe/p_context.h"
55
56 static void dump_info(struct ir3_shader_variant *so, const char *str)
57 {
58 uint32_t *bin;
59 const char *type = ir3_shader_stage(so->shader);
60 bin = ir3_shader_assemble(so, so->shader->compiler->gpu_id);
61 debug_printf("; %s: %s\n", type, str);
62 ir3_shader_disasm(so, bin, stdout);
63 free(bin);
64 }
65
66 static void
67 insert_sorted(struct exec_list *var_list, nir_variable *new_var)
68 {
69 nir_foreach_variable(var, var_list) {
70 if (var->data.location > new_var->data.location) {
71 exec_node_insert_node_before(&var->node, &new_var->node);
72 return;
73 }
74 }
75 exec_list_push_tail(var_list, &new_var->node);
76 }
77
78 static void
79 sort_varyings(struct exec_list *var_list)
80 {
81 struct exec_list new_list;
82 exec_list_make_empty(&new_list);
83 nir_foreach_variable_safe(var, var_list) {
84 exec_node_remove(&var->node);
85 insert_sorted(&new_list, var);
86 }
87 exec_list_move_nodes_to(&new_list, var_list);
88 }
89
90 static void
91 fixup_varying_slots(struct exec_list *var_list)
92 {
93 nir_foreach_variable(var, var_list) {
94 if (var->data.location >= VARYING_SLOT_VAR0) {
95 var->data.location += 9;
96 } else if ((var->data.location >= VARYING_SLOT_TEX0) &&
97 (var->data.location <= VARYING_SLOT_TEX7)) {
98 var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0;
99 }
100 }
101 }
102
103 static struct ir3_compiler *compiler;
104
105 static nir_shader *
106 load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
107 {
108 static const struct standalone_options options = {
109 .glsl_version = 460,
110 .do_link = true,
111 };
112 struct gl_shader_program *prog;
113 const nir_shader_compiler_options *nir_options =
114 ir3_get_compiler_options(compiler);
115 static struct gl_context local_ctx;
116
117 prog = standalone_compile_shader(&options, num_files, files, &local_ctx);
118 if (!prog)
119 errx(1, "couldn't parse `%s'", files[0]);
120
121 nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
122
123 /* required NIR passes: */
124 if (nir_options->lower_all_io_to_temps ||
125 nir->info.stage == MESA_SHADER_VERTEX ||
126 nir->info.stage == MESA_SHADER_GEOMETRY) {
127 NIR_PASS_V(nir, nir_lower_io_to_temporaries,
128 nir_shader_get_entrypoint(nir),
129 true, true);
130 } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
131 NIR_PASS_V(nir, nir_lower_io_to_temporaries,
132 nir_shader_get_entrypoint(nir),
133 true, false);
134 }
135
136 NIR_PASS_V(nir, nir_lower_global_vars_to_local);
137 NIR_PASS_V(nir, nir_split_var_copies);
138 NIR_PASS_V(nir, nir_lower_var_copies);
139
140 NIR_PASS_V(nir, nir_split_var_copies);
141 NIR_PASS_V(nir, nir_lower_var_copies);
142 nir_print_shader(nir, stdout);
143 NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true);
144 NIR_PASS_V(nir, nir_lower_atomics_to_ssbo, 8);
145 nir_print_shader(nir, stdout);
146
147 switch (stage) {
148 case MESA_SHADER_VERTEX:
149 nir_assign_var_locations(&nir->inputs,
150 &nir->num_inputs,
151 ir3_glsl_type_size);
152
153 /* Re-lower global vars, to deal with any dead VS inputs. */
154 NIR_PASS_V(nir, nir_lower_global_vars_to_local);
155
156 sort_varyings(&nir->outputs);
157 nir_assign_var_locations(&nir->outputs,
158 &nir->num_outputs,
159 ir3_glsl_type_size);
160 fixup_varying_slots(&nir->outputs);
161 break;
162 case MESA_SHADER_FRAGMENT:
163 sort_varyings(&nir->inputs);
164 nir_assign_var_locations(&nir->inputs,
165 &nir->num_inputs,
166 ir3_glsl_type_size);
167 fixup_varying_slots(&nir->inputs);
168 nir_assign_var_locations(&nir->outputs,
169 &nir->num_outputs,
170 ir3_glsl_type_size);
171 break;
172 case MESA_SHADER_COMPUTE:
173 case MESA_SHADER_KERNEL:
174 break;
175 default:
176 errx(1, "unhandled shader stage: %d", stage);
177 }
178
179 nir_assign_var_locations(&nir->uniforms,
180 &nir->num_uniforms,
181 ir3_glsl_type_size);
182
183 NIR_PASS_V(nir, nir_lower_system_values);
184 NIR_PASS_V(nir, nir_lower_frexp);
185 NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size, 0);
186 NIR_PASS_V(nir, gl_nir_lower_samplers, prog);
187
188 return nir;
189 }
190
191 static int
192 read_file(const char *filename, void **ptr, size_t *size)
193 {
194 int fd, ret;
195 struct stat st;
196
197 *ptr = MAP_FAILED;
198
199 fd = open(filename, O_RDONLY);
200 if (fd == -1) {
201 warnx("couldn't open `%s'", filename);
202 return 1;
203 }
204
205 ret = fstat(fd, &st);
206 if (ret)
207 errx(1, "couldn't stat `%s'", filename);
208
209 *size = st.st_size;
210 *ptr = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
211 if (*ptr == MAP_FAILED)
212 errx(1, "couldn't map `%s'", filename);
213
214 close(fd);
215
216 return 0;
217 }
218
219 static void debug_func(void *priv, enum nir_spirv_debug_level level,
220 size_t spirv_offset, const char *message)
221 {
222 // printf("%s\n", message);
223 }
224
225 static nir_shader *
226 load_spirv(const char *filename, const char *entry, gl_shader_stage stage)
227 {
228 const struct spirv_to_nir_options spirv_options = {
229 /* these caps are just make-believe */
230 .caps = {
231 .draw_parameters = true,
232 .float64 = true,
233 .image_read_without_format = true,
234 .image_write_without_format = true,
235 .int64 = true,
236 .variable_pointers = true,
237 },
238 .lower_workgroup_access_to_offsets = true,
239 .lower_ubo_ssbo_access_to_offsets = true,
240 .debug = {
241 .func = debug_func,
242 }
243 };
244 nir_function *entry_point;
245 void *buf;
246 size_t size;
247
248 read_file(filename, &buf, &size);
249
250 entry_point = spirv_to_nir(buf, size / 4,
251 NULL, 0, /* spec_entries */
252 stage, entry,
253 &spirv_options,
254 ir3_get_compiler_options(compiler));
255
256 nir_print_shader(entry_point->shader, stdout);
257
258 return entry_point->shader;
259 }
260
261 static void print_usage(void)
262 {
263 printf("Usage: ir3_compiler [OPTIONS]... <file.tgsi | file.spv entry_point | (file.vert | file.frag)*>\n");
264 printf(" --verbose - verbose compiler/debug messages\n");
265 printf(" --binning-pass - generate binning pass shader (VERT)\n");
266 printf(" --color-two-side - emulate two-sided color (FRAG)\n");
267 printf(" --half-precision - use half-precision\n");
268 printf(" --saturate-s MASK - bitmask of samplers to saturate S coord\n");
269 printf(" --saturate-t MASK - bitmask of samplers to saturate T coord\n");
270 printf(" --saturate-r MASK - bitmask of samplers to saturate R coord\n");
271 printf(" --astc-srgb MASK - bitmask of samplers to enable astc-srgb workaround\n");
272 printf(" --stream-out - enable stream-out (aka transform feedback)\n");
273 printf(" --ucp MASK - bitmask of enabled user-clip-planes\n");
274 printf(" --gpu GPU_ID - specify gpu-id (default 320)\n");
275 printf(" --help - show this message\n");
276 }
277
278 int main(int argc, char **argv)
279 {
280 int ret = 0, n = 1;
281 char *filenames[2];
282 int num_files = 0;
283 unsigned stage = 0;
284 struct ir3_shader_variant v;
285 struct ir3_shader s;
286 struct ir3_shader_key key = {};
287 /* TODO cmdline option to target different gpus: */
288 unsigned gpu_id = 320;
289 const char *info;
290 const char *entry;
291 void *ptr;
292 bool from_spirv = false;
293 size_t size;
294
295 memset(&s, 0, sizeof(s));
296 memset(&v, 0, sizeof(v));
297
298 /* cmdline args which impact shader variant get spit out in a
299 * comment on the first line.. a quick/dirty way to preserve
300 * that info so when ir3test recompiles the shader with a new
301 * compiler version, we use the same shader-key settings:
302 */
303 debug_printf("; options:");
304
305 while (n < argc) {
306 if (!strcmp(argv[n], "--verbose")) {
307 ir3_shader_debug |= IR3_DBG_OPTMSGS | IR3_DBG_DISASM;
308 n++;
309 continue;
310 }
311
312 if (!strcmp(argv[n], "--binning-pass")) {
313 debug_printf(" %s", argv[n]);
314 v.binning_pass = true;
315 n++;
316 continue;
317 }
318
319 if (!strcmp(argv[n], "--color-two-side")) {
320 debug_printf(" %s", argv[n]);
321 key.color_two_side = true;
322 n++;
323 continue;
324 }
325
326 if (!strcmp(argv[n], "--half-precision")) {
327 debug_printf(" %s", argv[n]);
328 key.half_precision = true;
329 n++;
330 continue;
331 }
332
333 if (!strcmp(argv[n], "--saturate-s")) {
334 debug_printf(" %s %s", argv[n], argv[n+1]);
335 key.vsaturate_s = key.fsaturate_s = strtol(argv[n+1], NULL, 0);
336 n += 2;
337 continue;
338 }
339
340 if (!strcmp(argv[n], "--saturate-t")) {
341 debug_printf(" %s %s", argv[n], argv[n+1]);
342 key.vsaturate_t = key.fsaturate_t = strtol(argv[n+1], NULL, 0);
343 n += 2;
344 continue;
345 }
346
347 if (!strcmp(argv[n], "--saturate-r")) {
348 debug_printf(" %s %s", argv[n], argv[n+1]);
349 key.vsaturate_r = key.fsaturate_r = strtol(argv[n+1], NULL, 0);
350 n += 2;
351 continue;
352 }
353
354 if (!strcmp(argv[n], "--astc-srgb")) {
355 debug_printf(" %s %s", argv[n], argv[n+1]);
356 key.vastc_srgb = key.fastc_srgb = strtol(argv[n+1], NULL, 0);
357 n += 2;
358 continue;
359 }
360
361 if (!strcmp(argv[n], "--stream-out")) {
362 struct ir3_stream_output_info *so = &s.stream_output;
363 debug_printf(" %s", argv[n]);
364 /* TODO more dynamic config based on number of outputs, etc
365 * rather than just hard-code for first output:
366 */
367 so->num_outputs = 1;
368 so->stride[0] = 4;
369 so->output[0].register_index = 0;
370 so->output[0].start_component = 0;
371 so->output[0].num_components = 4;
372 so->output[0].output_buffer = 0;
373 so->output[0].dst_offset = 2;
374 so->output[0].stream = 0;
375 n++;
376 continue;
377 }
378
379 if (!strcmp(argv[n], "--ucp")) {
380 debug_printf(" %s %s", argv[n], argv[n+1]);
381 key.ucp_enables = strtol(argv[n+1], NULL, 0);
382 n += 2;
383 continue;
384 }
385
386 if (!strcmp(argv[n], "--gpu")) {
387 debug_printf(" %s %s", argv[n], argv[n+1]);
388 gpu_id = strtol(argv[n+1], NULL, 0);
389 n += 2;
390 continue;
391 }
392
393 if (!strcmp(argv[n], "--help")) {
394 print_usage();
395 return 0;
396 }
397
398 break;
399 }
400 debug_printf("\n");
401
402 while (n < argc) {
403 char *filename = argv[n];
404 char *ext = strrchr(filename, '.');
405
406 if (strcmp(ext, ".tgsi") == 0) {
407 if (num_files != 0)
408 errx(1, "in TGSI mode, only a single file may be specified");
409 s.from_tgsi = true;
410 } else if (strcmp(ext, ".spv") == 0) {
411 if (num_files != 0)
412 errx(1, "in SPIR-V mode, only a single file may be specified");
413 stage = MESA_SHADER_COMPUTE;
414 from_spirv = true;
415 filenames[num_files++] = filename;
416 n++;
417 if (n == argc)
418 errx(1, "in SPIR-V mode, an entry point must be specified");
419 entry = argv[n];
420 n++;
421 } else if (strcmp(ext, ".comp") == 0) {
422 if (s.from_tgsi || from_spirv)
423 errx(1, "cannot mix GLSL/TGSI/SPIRV");
424 if (num_files >= ARRAY_SIZE(filenames))
425 errx(1, "too many GLSL files");
426 stage = MESA_SHADER_COMPUTE;
427 } else if (strcmp(ext, ".frag") == 0) {
428 if (s.from_tgsi || from_spirv)
429 errx(1, "cannot mix GLSL/TGSI/SPIRV");
430 if (num_files >= ARRAY_SIZE(filenames))
431 errx(1, "too many GLSL files");
432 stage = MESA_SHADER_FRAGMENT;
433 } else if (strcmp(ext, ".vert") == 0) {
434 if (s.from_tgsi)
435 errx(1, "cannot mix GLSL and TGSI");
436 if (num_files >= ARRAY_SIZE(filenames))
437 errx(1, "too many GLSL files");
438 stage = MESA_SHADER_VERTEX;
439 } else {
440 print_usage();
441 return -1;
442 }
443
444 filenames[num_files++] = filename;
445
446 n++;
447 }
448
449 nir_shader *nir;
450
451 compiler = ir3_compiler_create(NULL, gpu_id);
452
453 if (s.from_tgsi) {
454 struct tgsi_token toks[65536];
455
456 ret = read_file(filenames[0], &ptr, &size);
457 if (ret) {
458 print_usage();
459 return ret;
460 }
461
462 if (ir3_shader_debug & IR3_DBG_OPTMSGS)
463 debug_printf("%s\n", (char *)ptr);
464
465 if (!tgsi_text_translate(ptr, toks, ARRAY_SIZE(toks)))
466 errx(1, "could not parse `%s'", filenames[0]);
467
468 if (ir3_shader_debug & IR3_DBG_OPTMSGS)
469 tgsi_dump(toks, 0);
470
471 nir = ir3_tgsi_to_nir(compiler, toks, NULL);
472 NIR_PASS_V(nir, nir_lower_global_vars_to_local);
473 } else if (from_spirv) {
474 nir = load_spirv(filenames[0], entry, stage);
475
476 NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size,
477 (nir_lower_io_options)0);
478
479 /* TODO do this somewhere else */
480 nir_lower_int64(nir, ~0);
481 nir_lower_system_values(nir);
482 } else if (num_files > 0) {
483 nir = load_glsl(num_files, filenames, stage);
484 } else {
485 print_usage();
486 return -1;
487 }
488
489 s.compiler = compiler;
490 s.nir = ir3_optimize_nir(&s, nir, NULL);
491
492 v.key = key;
493 v.shader = &s;
494 s.type = v.type = nir->info.stage;
495
496 info = "NIR compiler";
497 ret = ir3_compile_shader_nir(s.compiler, &v);
498 if (ret) {
499 fprintf(stderr, "compiler failed!\n");
500 return ret;
501 }
502 dump_info(&v, info);
503 }