Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / i915 / i915_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "i915_context.h"
29 #include "i915_state.h"
30 #include "i915_screen.h"
31 #include "i915_batch.h"
32
33 #include "draw/draw_context.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_inlines.h"
36 #include "util/u_memory.h"
37 #include "pipe/p_screen.h"
38
39
40 /*
41 * Draw functions
42 */
43
44
45 static void
46 i915_draw_range_elements(struct pipe_context *pipe,
47 struct pipe_buffer *indexBuffer,
48 unsigned indexSize,
49 unsigned min_index,
50 unsigned max_index,
51 unsigned prim, unsigned start, unsigned count)
52 {
53 struct i915_context *i915 = i915_context(pipe);
54 struct draw_context *draw = i915->draw;
55 unsigned i;
56
57 if (i915->dirty)
58 i915_update_derived(i915);
59
60 /*
61 * Map vertex buffers
62 */
63 for (i = 0; i < i915->num_vertex_buffers; i++) {
64 void *buf = pipe_buffer_map(pipe->screen, i915->vertex_buffer[i].buffer,
65 PIPE_BUFFER_USAGE_CPU_READ);
66 draw_set_mapped_vertex_buffer(draw, i, buf);
67 }
68
69 /*
70 * Map index buffer, if present
71 */
72 if (indexBuffer) {
73 void *mapped_indexes = pipe_buffer_map(pipe->screen, indexBuffer,
74 PIPE_BUFFER_USAGE_CPU_READ);
75 draw_set_mapped_element_buffer_range(draw, indexSize,
76 min_index,
77 max_index,
78 mapped_indexes);
79 } else {
80 draw_set_mapped_element_buffer(draw, 0, NULL);
81 }
82
83
84 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
85 i915->current.constants[PIPE_SHADER_VERTEX],
86 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
87 4 * sizeof(float)));
88
89 /*
90 * Do the drawing
91 */
92 draw_arrays(i915->draw, prim, start, count);
93
94 /*
95 * unmap vertex/index buffers
96 */
97 for (i = 0; i < i915->num_vertex_buffers; i++) {
98 pipe_buffer_unmap(pipe->screen, i915->vertex_buffer[i].buffer);
99 draw_set_mapped_vertex_buffer(draw, i, NULL);
100 }
101
102 if (indexBuffer) {
103 pipe_buffer_unmap(pipe->screen, indexBuffer);
104 draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
105 }
106 }
107
108 static void
109 i915_draw_elements(struct pipe_context *pipe,
110 struct pipe_buffer *indexBuffer,
111 unsigned indexSize,
112 unsigned prim, unsigned start, unsigned count)
113 {
114 i915_draw_range_elements(pipe, indexBuffer,
115 indexSize,
116 0, 0xffffffff,
117 prim, start, count);
118 }
119
120 static void
121 i915_draw_arrays(struct pipe_context *pipe,
122 unsigned prim, unsigned start, unsigned count)
123 {
124 i915_draw_elements(pipe, NULL, 0, prim, start, count);
125 }
126
127
128 /*
129 * Is referenced functions
130 */
131
132
133 static unsigned int
134 i915_is_texture_referenced(struct pipe_context *pipe,
135 struct pipe_texture *texture,
136 unsigned face, unsigned level)
137 {
138 /**
139 * FIXME: Return the corrent result. We can't alays return referenced
140 * since it causes a double flush within the vbo module.
141 */
142 #if 0
143 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
144 #else
145 return 0;
146 #endif
147 }
148
149 static unsigned int
150 i915_is_buffer_referenced(struct pipe_context *pipe,
151 struct pipe_buffer *buf)
152 {
153 /*
154 * Since we never expose hardware buffers to the state tracker
155 * they can never be referenced, so this isn't a lie
156 */
157 return 0;
158 }
159
160
161 /*
162 * Generic context functions
163 */
164
165
166 static void i915_destroy(struct pipe_context *pipe)
167 {
168 struct i915_context *i915 = i915_context(pipe);
169 int i;
170
171 draw_destroy(i915->draw);
172
173 if(i915->batch)
174 i915->iws->batchbuffer_destroy(i915->batch);
175
176 /* unbind framebuffer */
177 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
178 pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL);
179 }
180 pipe_surface_reference(&i915->framebuffer.zsbuf, NULL);
181
182 FREE(i915);
183 }
184
185 struct pipe_context *
186 i915_create_context(struct pipe_screen *screen)
187 {
188 struct i915_context *i915;
189
190 i915 = CALLOC_STRUCT(i915_context);
191 if (i915 == NULL)
192 return NULL;
193
194 i915->iws = i915_screen(screen)->iws;
195 i915->base.winsys = NULL;
196 i915->base.screen = screen;
197
198 i915->base.destroy = i915_destroy;
199
200 i915->base.clear = i915_clear;
201
202 i915->base.draw_arrays = i915_draw_arrays;
203 i915->base.draw_elements = i915_draw_elements;
204 i915->base.draw_range_elements = i915_draw_range_elements;
205
206 i915->base.is_texture_referenced = i915_is_texture_referenced;
207 i915->base.is_buffer_referenced = i915_is_buffer_referenced;
208
209 /*
210 * Create drawing context and plug our rendering stage into it.
211 */
212 i915->draw = draw_create();
213 assert(i915->draw);
214 if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
215 draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));
216 } else {
217 draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915));
218 }
219
220 i915_init_surface_functions(i915);
221 i915_init_state_functions(i915);
222 i915_init_flush_functions(i915);
223
224 draw_install_aaline_stage(i915->draw, &i915->base);
225 draw_install_aapoint_stage(i915->draw, &i915->base);
226
227 i915->dirty = ~0;
228 i915->hardware_dirty = ~0;
229
230 /* Batch stream debugging is a bit hacked up at the moment:
231 */
232 i915->batch = i915->iws->batchbuffer_create(i915->iws);
233
234 return &i915->base;
235 }