radeonsi: use shader_info::cs::local_size_variable to clean up some code
[mesa.git] / src / gallium / drivers / i915 / i915_resource.c
1 #include "util/u_debug.h"
2
3 #include "i915_resource.h"
4 #include "i915_context.h"
5 #include "i915_screen.h"
6
7
8 static struct pipe_resource *
9 i915_resource_create(struct pipe_screen *screen,
10 const struct pipe_resource *template)
11 {
12 if (template->target == PIPE_BUFFER)
13 return i915_buffer_create(screen, template);
14 else
15 {
16 if (!(template->bind & PIPE_BIND_LINEAR))
17 return i915_texture_create(screen, template, FALSE);
18 else
19 return i915_texture_create(screen, template, TRUE);
20 }
21 }
22
23 static struct pipe_resource *
24 i915_resource_from_handle(struct pipe_screen * screen,
25 const struct pipe_resource *template,
26 struct winsys_handle *whandle,
27 unsigned usage)
28 {
29 if (template->target == PIPE_BUFFER)
30 return NULL;
31 else
32 return i915_texture_from_handle(screen, template, whandle);
33 }
34
35
36 void
37 i915_init_resource_functions(struct i915_context *i915 )
38 {
39 i915->base.transfer_map = u_transfer_map_vtbl;
40 i915->base.transfer_flush_region = u_transfer_flush_region_vtbl;
41 i915->base.transfer_unmap = u_transfer_unmap_vtbl;
42 i915->base.buffer_subdata = i915_buffer_subdata;
43 i915->base.texture_subdata = u_default_texture_subdata;
44 }
45
46 void
47 i915_init_screen_resource_functions(struct i915_screen *is)
48 {
49 is->base.resource_create = i915_resource_create;
50 is->base.resource_from_handle = i915_resource_from_handle;
51 is->base.resource_get_handle = u_resource_get_handle_vtbl;
52 is->base.resource_destroy = u_resource_destroy_vtbl;
53 }