1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "draw/draw_context.h"
30 #include "util/os_misc.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_string.h"
39 #include "i915_debug.h"
40 #include "i915_context.h"
41 #include "i915_screen.h"
42 #include "i915_resource.h"
43 #include "i915_winsys.h"
44 #include "i915_public.h"
53 i915_get_vendor(struct pipe_screen
*screen
)
55 return "Mesa Project";
59 i915_get_device_vendor(struct pipe_screen
*screen
)
65 i915_get_name(struct pipe_screen
*screen
)
67 static char buffer
[128];
70 switch (i915_screen(screen
)->iws
->pci_id
) {
74 case PCI_CHIP_I915_GM
:
80 case PCI_CHIP_I945_GM
:
83 case PCI_CHIP_I945_GME
:
95 case PCI_CHIP_PINEVIEW_G
:
96 chipset
= "Pineview G";
98 case PCI_CHIP_PINEVIEW_M
:
99 chipset
= "Pineview M";
106 snprintf(buffer
, sizeof(buffer
), "i915 (chipset: %s)", chipset
);
111 i915_get_shader_param(struct pipe_screen
*screen
,
112 enum pipe_shader_type shader
,
113 enum pipe_shader_cap cap
)
116 case PIPE_SHADER_VERTEX
:
118 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
119 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
120 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
121 return PIPE_MAX_SAMPLERS
;
125 return draw_get_shader_param(shader
, cap
);
127 case PIPE_SHADER_FRAGMENT
:
128 /* XXX: some of these are just shader model 2.0 values, fix this! */
130 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
131 return I915_MAX_ALU_INSN
+ I915_MAX_TEX_INSN
;
132 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
133 return I915_MAX_ALU_INSN
;
134 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
135 return I915_MAX_TEX_INSN
;
136 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
138 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
140 case PIPE_SHADER_CAP_MAX_INPUTS
:
142 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
144 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
145 return 32 * sizeof(float[4]);
146 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
148 case PIPE_SHADER_CAP_MAX_TEMPS
:
149 return 12; /* XXX: 12 -> 32 ? */
150 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
151 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
153 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
154 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
155 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
156 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
158 case PIPE_SHADER_CAP_SUBROUTINES
:
160 case PIPE_SHADER_CAP_INTEGERS
:
161 case PIPE_SHADER_CAP_INT64_ATOMICS
:
162 case PIPE_SHADER_CAP_FP16
:
163 case PIPE_SHADER_CAP_FP16_DERIVATIVES
:
164 case PIPE_SHADER_CAP_INT16
:
165 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS
:
167 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
168 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
169 return I915_TEX_UNITS
;
170 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
171 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
172 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
173 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
174 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
175 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
176 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
177 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
178 case PIPE_SHADER_CAP_PREFERRED_IR
:
179 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
181 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
184 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__
, cap
);
195 i915_get_param(struct pipe_screen
*screen
, enum pipe_cap cap
)
197 struct i915_screen
*is
= i915_screen(screen
);
200 /* Supported features (boolean caps). */
201 case PIPE_CAP_ANISOTROPIC_FILTER
:
202 case PIPE_CAP_NPOT_TEXTURES
:
203 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
204 case PIPE_CAP_POINT_SPRITE
:
205 case PIPE_CAP_PRIMITIVE_RESTART
: /* draw module */
206 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX
:
207 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
208 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
209 case PIPE_CAP_TGSI_INSTANCEID
:
210 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
211 case PIPE_CAP_USER_VERTEX_BUFFERS
:
212 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
215 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
216 case PIPE_CAP_PCI_GROUP
:
217 case PIPE_CAP_PCI_BUS
:
218 case PIPE_CAP_PCI_DEVICE
:
219 case PIPE_CAP_PCI_FUNCTION
:
222 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
223 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
226 case PIPE_CAP_MAX_GS_INVOCATIONS
:
229 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
232 case PIPE_CAP_MAX_VIEWPORTS
:
235 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
238 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
239 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
242 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
245 /* Features we can lie about (boolean caps). */
246 case PIPE_CAP_OCCLUSION_QUERY
:
247 return is
->debug
.lie
? 1 : 0;
250 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
251 return 1 << (I915_MAX_TEXTURE_2D_LEVELS
- 1);
252 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
253 return I915_MAX_TEXTURE_3D_LEVELS
;
254 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
255 return 1 << (I915_MAX_TEXTURE_2D_LEVELS
- 1);
257 /* Render targets. */
258 case PIPE_CAP_MAX_RENDER_TARGETS
:
261 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
264 /* Fragment coordinate conventions. */
265 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
266 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
268 case PIPE_CAP_ENDIANNESS
:
269 return PIPE_ENDIAN_LITTLE
;
270 case PIPE_CAP_MAX_VARYINGS
:
273 case PIPE_CAP_VENDOR_ID
:
275 case PIPE_CAP_DEVICE_ID
:
276 return is
->iws
->pci_id
;
277 case PIPE_CAP_ACCELERATED
:
279 case PIPE_CAP_VIDEO_MEMORY
: {
280 /* Once a batch uses more than 75% of the maximum mappable size, we
281 * assume that there's some fragmentation, and we start doing extra
282 * flushing, etc. That's the big cliff apps will care about.
284 const int gpu_mappable_megabytes
= is
->iws
->aperture_size(is
->iws
) * 3 / 4;
285 uint64_t system_memory
;
287 if (!os_get_total_physical_memory(&system_memory
))
290 return MIN2(gpu_mappable_megabytes
, (int)(system_memory
>> 20));
296 return u_pipe_screen_get_param_defaults(screen
, cap
);
301 i915_get_paramf(struct pipe_screen
*screen
, enum pipe_capf cap
)
304 case PIPE_CAPF_MAX_LINE_WIDTH
:
306 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
309 case PIPE_CAPF_MAX_POINT_WIDTH
:
311 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
314 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
317 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
320 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
322 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
324 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
328 debug_printf("%s: Unknown cap %u.\n", __FUNCTION__
, cap
);
334 i915_is_format_supported(struct pipe_screen
*screen
,
335 enum pipe_format format
,
336 enum pipe_texture_target target
,
337 unsigned sample_count
,
338 unsigned storage_sample_count
,
341 static const enum pipe_format tex_supported
[] = {
342 PIPE_FORMAT_B8G8R8A8_UNORM
,
343 PIPE_FORMAT_B8G8R8A8_SRGB
,
344 PIPE_FORMAT_B8G8R8X8_UNORM
,
345 PIPE_FORMAT_R8G8B8A8_UNORM
,
346 PIPE_FORMAT_R8G8B8X8_UNORM
,
347 PIPE_FORMAT_B4G4R4A4_UNORM
,
348 PIPE_FORMAT_B5G6R5_UNORM
,
349 PIPE_FORMAT_B5G5R5A1_UNORM
,
350 PIPE_FORMAT_B10G10R10A2_UNORM
,
351 PIPE_FORMAT_L8_UNORM
,
352 PIPE_FORMAT_A8_UNORM
,
353 PIPE_FORMAT_I8_UNORM
,
354 PIPE_FORMAT_L8A8_UNORM
,
358 PIPE_FORMAT_Z16_UNORM, */
359 PIPE_FORMAT_DXT1_RGB
,
360 PIPE_FORMAT_DXT1_RGBA
,
361 PIPE_FORMAT_DXT3_RGBA
,
362 PIPE_FORMAT_DXT5_RGBA
,
363 PIPE_FORMAT_Z24X8_UNORM
,
364 PIPE_FORMAT_Z24_UNORM_S8_UINT
,
365 PIPE_FORMAT_NONE
/* list terminator */
367 static const enum pipe_format render_supported
[] = {
368 PIPE_FORMAT_B8G8R8A8_UNORM
,
369 PIPE_FORMAT_B8G8R8X8_UNORM
,
370 PIPE_FORMAT_R8G8B8A8_UNORM
,
371 PIPE_FORMAT_R8G8B8X8_UNORM
,
372 PIPE_FORMAT_B5G6R5_UNORM
,
373 PIPE_FORMAT_B5G5R5A1_UNORM
,
374 PIPE_FORMAT_B4G4R4A4_UNORM
,
375 PIPE_FORMAT_B10G10R10A2_UNORM
,
376 PIPE_FORMAT_L8_UNORM
,
377 PIPE_FORMAT_A8_UNORM
,
378 PIPE_FORMAT_I8_UNORM
,
379 PIPE_FORMAT_NONE
/* list terminator */
381 static const enum pipe_format depth_supported
[] = {
383 PIPE_FORMAT_Z16_UNORM, */
384 PIPE_FORMAT_Z24X8_UNORM
,
385 PIPE_FORMAT_Z24_UNORM_S8_UINT
,
386 PIPE_FORMAT_NONE
/* list terminator */
388 const enum pipe_format
*list
;
391 if (sample_count
> 1)
394 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
397 if(tex_usage
& PIPE_BIND_DEPTH_STENCIL
)
398 list
= depth_supported
;
399 else if (tex_usage
& PIPE_BIND_RENDER_TARGET
)
400 list
= render_supported
;
401 else if (tex_usage
& PIPE_BIND_SAMPLER_VIEW
)
402 list
= tex_supported
;
404 return true; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
406 for (i
= 0; list
[i
] != PIPE_FORMAT_NONE
; i
++) {
407 if (list
[i
] == format
)
421 i915_fence_reference(struct pipe_screen
*screen
,
422 struct pipe_fence_handle
**ptr
,
423 struct pipe_fence_handle
*fence
)
425 struct i915_screen
*is
= i915_screen(screen
);
427 is
->iws
->fence_reference(is
->iws
, ptr
, fence
);
431 i915_fence_finish(struct pipe_screen
*screen
,
432 struct pipe_context
*ctx
,
433 struct pipe_fence_handle
*fence
,
436 struct i915_screen
*is
= i915_screen(screen
);
439 return is
->iws
->fence_signalled(is
->iws
, fence
) == 1;
441 return is
->iws
->fence_finish(is
->iws
, fence
) == 1;
451 i915_flush_frontbuffer(struct pipe_screen
*screen
,
452 struct pipe_resource
*resource
,
453 unsigned level
, unsigned layer
,
454 void *winsys_drawable_handle
,
455 struct pipe_box
*sub_box
)
457 /* XXX: Dummy right now. */
462 (void)winsys_drawable_handle
;
467 i915_destroy_screen(struct pipe_screen
*screen
)
469 struct i915_screen
*is
= i915_screen(screen
);
472 is
->iws
->destroy(is
->iws
);
478 * Create a new i915_screen object
481 i915_screen_create(struct i915_winsys
*iws
)
483 struct i915_screen
*is
= CALLOC_STRUCT(i915_screen
);
488 switch (iws
->pci_id
) {
489 case PCI_CHIP_I915_G
:
490 case PCI_CHIP_I915_GM
:
494 case PCI_CHIP_I945_G
:
495 case PCI_CHIP_I945_GM
:
496 case PCI_CHIP_I945_GME
:
500 case PCI_CHIP_PINEVIEW_G
:
501 case PCI_CHIP_PINEVIEW_M
:
506 debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
507 __FUNCTION__
, iws
->pci_id
);
514 is
->base
.destroy
= i915_destroy_screen
;
515 is
->base
.flush_frontbuffer
= i915_flush_frontbuffer
;
517 is
->base
.get_name
= i915_get_name
;
518 is
->base
.get_vendor
= i915_get_vendor
;
519 is
->base
.get_device_vendor
= i915_get_device_vendor
;
520 is
->base
.get_param
= i915_get_param
;
521 is
->base
.get_shader_param
= i915_get_shader_param
;
522 is
->base
.get_paramf
= i915_get_paramf
;
523 is
->base
.is_format_supported
= i915_is_format_supported
;
525 is
->base
.context_create
= i915_create_context
;
527 is
->base
.fence_reference
= i915_fence_reference
;
528 is
->base
.fence_finish
= i915_fence_finish
;
530 i915_init_screen_resource_functions(is
);