Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "tgsi/tgsi_parse.h"
37
38 #include "i915_context.h"
39 #include "i915_reg.h"
40 #include "i915_state_inlines.h"
41 #include "i915_fpc.h"
42 #include "i915_resource.h"
43
44 /* The i915 (and related graphics cores) do not support GL_CLAMP. The
45 * Intel drivers for "other operating systems" implement GL_CLAMP as
46 * GL_CLAMP_TO_EDGE, so the same is done here.
47 */
48 static unsigned
49 translate_wrap_mode(unsigned wrap)
50 {
51 switch (wrap) {
52 case PIPE_TEX_WRAP_REPEAT:
53 return TEXCOORDMODE_WRAP;
54 case PIPE_TEX_WRAP_CLAMP:
55 return TEXCOORDMODE_CLAMP_EDGE; /* not quite correct */
56 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
57 return TEXCOORDMODE_CLAMP_EDGE;
58 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
59 return TEXCOORDMODE_CLAMP_BORDER;
60 /*
61 case PIPE_TEX_WRAP_MIRRORED_REPEAT:
62 return TEXCOORDMODE_MIRROR;
63 */
64 default:
65 return TEXCOORDMODE_WRAP;
66 }
67 }
68
69 static unsigned translate_img_filter( unsigned filter )
70 {
71 switch (filter) {
72 case PIPE_TEX_FILTER_NEAREST:
73 return FILTER_NEAREST;
74 case PIPE_TEX_FILTER_LINEAR:
75 return FILTER_LINEAR;
76 default:
77 assert(0);
78 return FILTER_NEAREST;
79 }
80 }
81
82 static unsigned translate_mip_filter( unsigned filter )
83 {
84 switch (filter) {
85 case PIPE_TEX_MIPFILTER_NONE:
86 return MIPFILTER_NONE;
87 case PIPE_TEX_MIPFILTER_NEAREST:
88 return MIPFILTER_NEAREST;
89 case PIPE_TEX_MIPFILTER_LINEAR:
90 return MIPFILTER_LINEAR;
91 default:
92 assert(0);
93 return MIPFILTER_NONE;
94 }
95 }
96
97
98 /* None of this state is actually used for anything yet.
99 */
100 static void *
101 i915_create_blend_state(struct pipe_context *pipe,
102 const struct pipe_blend_state *blend)
103 {
104 struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
105
106 {
107 unsigned eqRGB = blend->rt[0].rgb_func;
108 unsigned srcRGB = blend->rt[0].rgb_src_factor;
109 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
110
111 unsigned eqA = blend->rt[0].alpha_func;
112 unsigned srcA = blend->rt[0].alpha_src_factor;
113 unsigned dstA = blend->rt[0].alpha_dst_factor;
114
115 /* Special handling for MIN/MAX filter modes handled at
116 * state_tracker level.
117 */
118
119 if (srcA != srcRGB ||
120 dstA != dstRGB ||
121 eqA != eqRGB) {
122
123 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
124 IAB_MODIFY_ENABLE |
125 IAB_ENABLE |
126 IAB_MODIFY_FUNC |
127 IAB_MODIFY_SRC_FACTOR |
128 IAB_MODIFY_DST_FACTOR |
129 SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
130 DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
131 (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
132 }
133 else {
134 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
135 IAB_MODIFY_ENABLE |
136 0);
137 }
138 }
139
140 cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
141 ENABLE_LOGIC_OP_FUNC |
142 LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
143
144 if (blend->logicop_enable)
145 cso_data->LIS5 |= S5_LOGICOP_ENABLE;
146
147 if (blend->dither)
148 cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
149
150 if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151 cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153 if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154 cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156 if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157 cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159 if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160 cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162 if (blend->rt[0].blend_enable) {
163 unsigned funcRGB = blend->rt[0].rgb_func;
164 unsigned srcRGB = blend->rt[0].rgb_src_factor;
165 unsigned dstRGB = blend->rt[0].rgb_dst_factor;
166
167 cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168 SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169 DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170 (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171 }
172
173 return cso_data;
174 }
175
176 static void i915_bind_blend_state(struct pipe_context *pipe,
177 void *blend)
178 {
179 struct i915_context *i915 = i915_context(pipe);
180 draw_flush(i915->draw);
181
182 i915->blend = (struct i915_blend_state*)blend;
183
184 i915->dirty |= I915_NEW_BLEND;
185 }
186
187
188 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189 {
190 FREE(blend);
191 }
192
193 static void i915_set_blend_color( struct pipe_context *pipe,
194 const struct pipe_blend_color *blend_color )
195 {
196 struct i915_context *i915 = i915_context(pipe);
197 draw_flush(i915->draw);
198
199 i915->blend_color = *blend_color;
200
201 i915->dirty |= I915_NEW_BLEND;
202 }
203
204 static void i915_set_stencil_ref( struct pipe_context *pipe,
205 const struct pipe_stencil_ref *stencil_ref )
206 {
207 struct i915_context *i915 = i915_context(pipe);
208 draw_flush(i915->draw);
209
210 i915->stencil_ref = *stencil_ref;
211
212 i915->dirty |= I915_NEW_DEPTH_STENCIL;
213 }
214
215 static void *
216 i915_create_sampler_state(struct pipe_context *pipe,
217 const struct pipe_sampler_state *sampler)
218 {
219 struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220 const unsigned ws = sampler->wrap_s;
221 const unsigned wt = sampler->wrap_t;
222 const unsigned wr = sampler->wrap_r;
223 unsigned minFilt, magFilt;
224 unsigned mipFilt;
225
226 cso->templ = sampler;
227
228 mipFilt = translate_mip_filter(sampler->min_mip_filter);
229 minFilt = translate_img_filter( sampler->min_img_filter );
230 magFilt = translate_img_filter( sampler->mag_img_filter );
231
232 if (sampler->max_anisotropy > 1)
233 minFilt = magFilt = FILTER_ANISOTROPIC;
234
235 if (sampler->max_anisotropy > 2) {
236 cso->state[0] |= SS2_MAX_ANISO_4;
237 }
238
239 {
240 int b = (int) (sampler->lod_bias * 16.0);
241 b = CLAMP(b, -256, 255);
242 cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243 }
244
245 /* Shadow:
246 */
247 if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248 {
249 cso->state[0] |= (SS2_SHADOW_ENABLE |
250 i915_translate_compare_func(sampler->compare_func));
251
252 minFilt = FILTER_4X4_FLAT;
253 magFilt = FILTER_4X4_FLAT;
254 }
255
256 cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257 (mipFilt << SS2_MIP_FILTER_SHIFT) |
258 (magFilt << SS2_MAG_FILTER_SHIFT));
259
260 cso->state[1] |=
261 ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262 (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263 (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265 if (sampler->normalized_coords)
266 cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268 {
269 int minlod = (int) (16.0 * sampler->min_lod);
270 int maxlod = (int) (16.0 * sampler->max_lod);
271 minlod = CLAMP(minlod, 0, 16 * 11);
272 maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274 if (minlod > maxlod)
275 maxlod = minlod;
276
277 cso->minlod = minlod;
278 cso->maxlod = maxlod;
279 }
280
281 {
282 ubyte r = float_to_ubyte(sampler->border_color[0]);
283 ubyte g = float_to_ubyte(sampler->border_color[1]);
284 ubyte b = float_to_ubyte(sampler->border_color[2]);
285 ubyte a = float_to_ubyte(sampler->border_color[3]);
286 cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287 }
288 return cso;
289 }
290
291 static void i915_bind_sampler_states(struct pipe_context *pipe,
292 unsigned num, void **sampler)
293 {
294 struct i915_context *i915 = i915_context(pipe);
295 unsigned i;
296
297 /* Check for no-op */
298 if (num == i915->num_samplers &&
299 !memcmp(i915->sampler, sampler, num * sizeof(void *)))
300 return;
301
302 draw_flush(i915->draw);
303
304 for (i = 0; i < num; ++i)
305 i915->sampler[i] = sampler[i];
306 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
307 i915->sampler[i] = NULL;
308
309 i915->num_samplers = num;
310
311 i915->dirty |= I915_NEW_SAMPLER;
312 }
313
314 static void i915_delete_sampler_state(struct pipe_context *pipe,
315 void *sampler)
316 {
317 FREE(sampler);
318 }
319
320
321 /** XXX move someday? Or consolidate all these simple state setters
322 * into one file.
323 */
324
325 static void *
326 i915_create_depth_stencil_state(struct pipe_context *pipe,
327 const struct pipe_depth_stencil_alpha_state *depth_stencil)
328 {
329 struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
330
331 {
332 int testmask = depth_stencil->stencil[0].valuemask & 0xff;
333 int writemask = depth_stencil->stencil[0].writemask & 0xff;
334
335 cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
336 ENABLE_STENCIL_TEST_MASK |
337 STENCIL_TEST_MASK(testmask) |
338 ENABLE_STENCIL_WRITE_MASK |
339 STENCIL_WRITE_MASK(writemask));
340 }
341
342 if (depth_stencil->stencil[0].enabled) {
343 int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
344 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
345 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
346 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
347
348 cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
349 S5_STENCIL_WRITE_ENABLE |
350 (test << S5_STENCIL_TEST_FUNC_SHIFT) |
351 (fop << S5_STENCIL_FAIL_SHIFT) |
352 (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
353 (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
354 }
355
356 if (depth_stencil->stencil[1].enabled) {
357 int test = i915_translate_compare_func(depth_stencil->stencil[1].func);
358 int fop = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
359 int dfop = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
360 int dpop = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
361 int tmask = depth_stencil->stencil[1].valuemask & 0xff;
362 int wmask = depth_stencil->stencil[1].writemask & 0xff;
363
364 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
365 BFO_ENABLE_STENCIL_FUNCS |
366 BFO_ENABLE_STENCIL_TWO_SIDE |
367 BFO_ENABLE_STENCIL_REF |
368 BFO_STENCIL_TWO_SIDE |
369 (test << BFO_STENCIL_TEST_SHIFT) |
370 (fop << BFO_STENCIL_FAIL_SHIFT) |
371 (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
372 (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
373
374 cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
375 BFM_ENABLE_STENCIL_TEST_MASK |
376 BFM_ENABLE_STENCIL_WRITE_MASK |
377 (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
378 (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
379 }
380 else {
381 /* This actually disables two-side stencil: The bit set is a
382 * modify-enable bit to indicate we are changing the two-side
383 * setting. Then there is a symbolic zero to show that we are
384 * setting the flag to zero/off.
385 */
386 cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
387 BFO_ENABLE_STENCIL_TWO_SIDE |
388 0);
389 cso->bfo[1] = 0;
390 }
391
392 if (depth_stencil->depth.enabled) {
393 int func = i915_translate_compare_func(depth_stencil->depth.func);
394
395 cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
396 (func << S6_DEPTH_TEST_FUNC_SHIFT));
397
398 if (depth_stencil->depth.writemask)
399 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
400 }
401
402 if (depth_stencil->alpha.enabled) {
403 int test = i915_translate_compare_func(depth_stencil->alpha.func);
404 ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
405
406 cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
407 (test << S6_ALPHA_TEST_FUNC_SHIFT) |
408 (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
409 }
410
411 return cso;
412 }
413
414 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
415 void *depth_stencil)
416 {
417 struct i915_context *i915 = i915_context(pipe);
418 draw_flush(i915->draw);
419
420 i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
421
422 i915->dirty |= I915_NEW_DEPTH_STENCIL;
423 }
424
425 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
426 void *depth_stencil)
427 {
428 FREE(depth_stencil);
429 }
430
431
432 static void i915_set_scissor_state( struct pipe_context *pipe,
433 const struct pipe_scissor_state *scissor )
434 {
435 struct i915_context *i915 = i915_context(pipe);
436 draw_flush(i915->draw);
437
438 memcpy( &i915->scissor, scissor, sizeof(*scissor) );
439 i915->dirty |= I915_NEW_SCISSOR;
440 }
441
442
443 static void i915_set_polygon_stipple( struct pipe_context *pipe,
444 const struct pipe_poly_stipple *stipple )
445 {
446 }
447
448
449
450 static void *
451 i915_create_fs_state(struct pipe_context *pipe,
452 const struct pipe_shader_state *templ)
453 {
454 struct i915_context *i915 = i915_context(pipe);
455 struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
456 if (!ifs)
457 return NULL;
458
459 ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
460
461 tgsi_scan_shader(templ->tokens, &ifs->info);
462
463 /* The shader's compiled to i915 instructions here */
464 i915_translate_fragment_program(i915, ifs);
465
466 return ifs;
467 }
468
469 static void
470 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
471 {
472 struct i915_context *i915 = i915_context(pipe);
473 draw_flush(i915->draw);
474
475 i915->fs = (struct i915_fragment_shader*) shader;
476
477 i915->dirty |= I915_NEW_FS;
478 }
479
480 static
481 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
482 {
483 struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
484
485 if (ifs->program)
486 FREE(ifs->program);
487 ifs->program_len = 0;
488
489 FREE((struct tgsi_token *)ifs->state.tokens);
490
491 FREE(ifs);
492 }
493
494
495 static void *
496 i915_create_vs_state(struct pipe_context *pipe,
497 const struct pipe_shader_state *templ)
498 {
499 struct i915_context *i915 = i915_context(pipe);
500
501 /* just pass-through to draw module */
502 return draw_create_vertex_shader(i915->draw, templ);
503 }
504
505 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
506 {
507 struct i915_context *i915 = i915_context(pipe);
508
509 /* just pass-through to draw module */
510 draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
511
512 i915->dirty |= I915_NEW_VS;
513 }
514
515 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
516 {
517 struct i915_context *i915 = i915_context(pipe);
518
519 /* just pass-through to draw module */
520 draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
521 }
522
523 static void i915_set_constant_buffer(struct pipe_context *pipe,
524 uint shader, uint index,
525 struct pipe_resource *buf)
526 {
527 struct i915_context *i915 = i915_context(pipe);
528 draw_flush(i915->draw);
529
530 /* Make a copy of shader constants.
531 * During fragment program translation we may add additional
532 * constants to the array.
533 *
534 * We want to consider the situation where some user constants
535 * (ex: a material color) may change frequently but the shader program
536 * stays the same. In that case we should only be updating the first
537 * N constants, leaving any extras from shader translation alone.
538 */
539 if (buf) {
540 struct i915_buffer *ir = i915_buffer(buf);
541 memcpy(i915->current.constants[shader], ir->data, ir->b.b.width0);
542 i915->current.num_user_constants[shader] = (ir->b.b.width0 /
543 4 * sizeof(float));
544 }
545 else {
546 i915->current.num_user_constants[shader] = 0;
547 }
548
549
550 i915->dirty |= I915_NEW_CONSTANTS;
551 }
552
553
554 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
555 unsigned num,
556 struct pipe_sampler_view **views)
557 {
558 struct i915_context *i915 = i915_context(pipe);
559 uint i;
560
561 assert(num <= PIPE_MAX_SAMPLERS);
562
563 /* Check for no-op */
564 if (num == i915->num_fragment_sampler_views &&
565 !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
566 return;
567
568 /* Fixes wrong texture in texobj with VBUF */
569 draw_flush(i915->draw);
570
571 for (i = 0; i < num; i++)
572 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
573 views[i]);
574
575 for (i = num; i < i915->num_fragment_sampler_views; i++)
576 pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
577 NULL);
578
579 i915->num_fragment_sampler_views = num;
580
581 i915->dirty |= I915_NEW_SAMPLER_VIEW;
582 }
583
584
585 static struct pipe_sampler_view *
586 i915_create_sampler_view(struct pipe_context *pipe,
587 struct pipe_resource *texture,
588 const struct pipe_sampler_view *templ)
589 {
590 struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
591
592 if (view) {
593 *view = *templ;
594 view->reference.count = 1;
595 view->texture = NULL;
596 pipe_resource_reference(&view->texture, texture);
597 view->context = pipe;
598 }
599
600 return view;
601 }
602
603
604 static void
605 i915_sampler_view_destroy(struct pipe_context *pipe,
606 struct pipe_sampler_view *view)
607 {
608 pipe_resource_reference(&view->texture, NULL);
609 FREE(view);
610 }
611
612
613 static void i915_set_framebuffer_state(struct pipe_context *pipe,
614 const struct pipe_framebuffer_state *fb)
615 {
616 struct i915_context *i915 = i915_context(pipe);
617 int i;
618
619 draw_flush(i915->draw);
620
621 i915->framebuffer.width = fb->width;
622 i915->framebuffer.height = fb->height;
623 i915->framebuffer.nr_cbufs = fb->nr_cbufs;
624 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
625 pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]);
626 }
627 pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
628
629 i915->dirty |= I915_NEW_FRAMEBUFFER;
630 }
631
632
633
634 static void i915_set_clip_state( struct pipe_context *pipe,
635 const struct pipe_clip_state *clip )
636 {
637 struct i915_context *i915 = i915_context(pipe);
638 draw_flush(i915->draw);
639
640 draw_set_clip_state(i915->draw, clip);
641
642 i915->dirty |= I915_NEW_CLIP;
643 }
644
645
646
647 /* Called when driver state tracker notices changes to the viewport
648 * matrix:
649 */
650 static void i915_set_viewport_state( struct pipe_context *pipe,
651 const struct pipe_viewport_state *viewport )
652 {
653 struct i915_context *i915 = i915_context(pipe);
654
655 i915->viewport = *viewport; /* struct copy */
656
657 /* pass the viewport info to the draw module */
658 draw_set_viewport_state(i915->draw, &i915->viewport);
659
660 i915->dirty |= I915_NEW_VIEWPORT;
661 }
662
663
664 static void *
665 i915_create_rasterizer_state(struct pipe_context *pipe,
666 const struct pipe_rasterizer_state *rasterizer)
667 {
668 struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
669
670 cso->templ = rasterizer;
671 cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
672 cso->light_twoside = rasterizer->light_twoside;
673 cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
674 cso->ds[1].f = rasterizer->offset_scale;
675 if (rasterizer->poly_stipple_enable) {
676 cso->st |= ST1_ENABLE;
677 }
678
679 if (rasterizer->scissor)
680 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
681 else
682 cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
683
684 switch (rasterizer->cull_face) {
685 case PIPE_FACE_NONE:
686 cso->LIS4 |= S4_CULLMODE_NONE;
687 break;
688 case PIPE_FACE_FRONT:
689 if (rasterizer->front_ccw)
690 cso->LIS4 |= S4_CULLMODE_CCW;
691 else
692 cso->LIS4 |= S4_CULLMODE_CW;
693 break;
694 case PIPE_FACE_BACK:
695 if (rasterizer->front_ccw)
696 cso->LIS4 |= S4_CULLMODE_CW;
697 else
698 cso->LIS4 |= S4_CULLMODE_CCW;
699 break;
700 case PIPE_FACE_FRONT_AND_BACK:
701 cso->LIS4 |= S4_CULLMODE_BOTH;
702 break;
703 }
704
705 {
706 int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
707
708 cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
709
710 if (rasterizer->line_smooth)
711 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
712 }
713
714 {
715 int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
716
717 cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
718 }
719
720 if (rasterizer->flatshade) {
721 cso->LIS4 |= (S4_FLATSHADE_ALPHA |
722 S4_FLATSHADE_COLOR |
723 S4_FLATSHADE_SPECULAR);
724 }
725
726 cso->LIS7 = fui( rasterizer->offset_units );
727
728
729 return cso;
730 }
731
732 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
733 void *raster )
734 {
735 struct i915_context *i915 = i915_context(pipe);
736
737 i915->rasterizer = (struct i915_rasterizer_state *)raster;
738
739 /* pass-through to draw module */
740 draw_set_rasterizer_state(i915->draw,
741 (i915->rasterizer ? i915->rasterizer->templ : NULL),
742 raster);
743
744 i915->dirty |= I915_NEW_RASTERIZER;
745 }
746
747 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
748 void *raster)
749 {
750 FREE(raster);
751 }
752
753 static void i915_set_vertex_buffers(struct pipe_context *pipe,
754 unsigned count,
755 const struct pipe_vertex_buffer *buffers)
756 {
757 struct i915_context *i915 = i915_context(pipe);
758 /* Because we change state before the draw_set_vertex_buffers call
759 * we need a flush here, just to be sure.
760 */
761 draw_flush(i915->draw);
762
763 memcpy(i915->vertex_buffer, buffers, count * sizeof(buffers[0]));
764 i915->num_vertex_buffers = count;
765
766 /* pass-through to draw module */
767 draw_set_vertex_buffers(i915->draw, count, buffers);
768 }
769
770 static void *
771 i915_create_vertex_elements_state(struct pipe_context *pipe,
772 unsigned count,
773 const struct pipe_vertex_element *attribs)
774 {
775 struct i915_velems_state *velems;
776 assert(count <= PIPE_MAX_ATTRIBS);
777 velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
778 if (velems) {
779 velems->count = count;
780 memcpy(velems->velem, attribs, sizeof(*attribs) * count);
781 }
782 return velems;
783 }
784
785 static void
786 i915_bind_vertex_elements_state(struct pipe_context *pipe,
787 void *velems)
788 {
789 struct i915_context *i915 = i915_context(pipe);
790 struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
791
792 /* Because we change state before the draw_set_vertex_buffers call
793 * we need a flush here, just to be sure.
794 */
795 draw_flush(i915->draw);
796
797 /* pass-through to draw module */
798 if (i915_velems) {
799 draw_set_vertex_elements(i915->draw,
800 i915_velems->count, i915_velems->velem);
801 }
802 }
803
804 static void
805 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
806 {
807 FREE( velems );
808 }
809
810 static void i915_set_index_buffer(struct pipe_context *pipe,
811 const struct pipe_index_buffer *ib)
812 {
813 struct i915_context *i915 = i915_context(pipe);
814
815 if (ib)
816 memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
817 else
818 memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
819
820 /* pass-through to draw module */
821 draw_set_index_buffer(i915->draw, ib);
822 }
823
824 static void
825 i915_set_sample_mask(struct pipe_context *pipe,
826 unsigned sample_mask)
827 {
828 }
829
830 void
831 i915_init_state_functions( struct i915_context *i915 )
832 {
833 i915->base.create_blend_state = i915_create_blend_state;
834 i915->base.bind_blend_state = i915_bind_blend_state;
835 i915->base.delete_blend_state = i915_delete_blend_state;
836
837 i915->base.create_sampler_state = i915_create_sampler_state;
838 i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
839 i915->base.delete_sampler_state = i915_delete_sampler_state;
840
841 i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
842 i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
843 i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
844
845 i915->base.create_rasterizer_state = i915_create_rasterizer_state;
846 i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
847 i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
848 i915->base.create_fs_state = i915_create_fs_state;
849 i915->base.bind_fs_state = i915_bind_fs_state;
850 i915->base.delete_fs_state = i915_delete_fs_state;
851 i915->base.create_vs_state = i915_create_vs_state;
852 i915->base.bind_vs_state = i915_bind_vs_state;
853 i915->base.delete_vs_state = i915_delete_vs_state;
854 i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
855 i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
856 i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
857
858 i915->base.set_blend_color = i915_set_blend_color;
859 i915->base.set_stencil_ref = i915_set_stencil_ref;
860 i915->base.set_clip_state = i915_set_clip_state;
861 i915->base.set_sample_mask = i915_set_sample_mask;
862 i915->base.set_constant_buffer = i915_set_constant_buffer;
863 i915->base.set_framebuffer_state = i915_set_framebuffer_state;
864
865 i915->base.set_polygon_stipple = i915_set_polygon_stipple;
866 i915->base.set_scissor_state = i915_set_scissor_state;
867 i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
868 i915->base.create_sampler_view = i915_create_sampler_view;
869 i915->base.sampler_view_destroy = i915_sampler_view_destroy;
870 i915->base.set_viewport_state = i915_set_viewport_state;
871 i915->base.set_vertex_buffers = i915_set_vertex_buffers;
872 i915->base.set_index_buffer = i915_set_index_buffer;
873 }