Merge commit 'origin/7.8'
[mesa.git] / src / gallium / drivers / i965 / brw_resource_texture.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "util/u_memory.h"
33 #include "util/u_simple_list.h"
34 #include "util/u_format.h"
35
36 #include "brw_screen.h"
37 #include "brw_defines.h"
38 #include "brw_structs.h"
39 #include "brw_winsys.h"
40 #include "brw_batchbuffer.h"
41 #include "brw_context.h"
42 #include "brw_resource.h"
43
44
45 /**
46 * Subclass of pipe_transfer
47 */
48 struct brw_transfer
49 {
50 struct pipe_transfer base;
51
52 unsigned offset;
53 };
54
55 static INLINE struct brw_transfer *
56 brw_transfer(struct pipe_transfer *transfer)
57 {
58 return (struct brw_transfer *)transfer;
59 }
60
61
62 static GLuint translate_tex_target( unsigned target )
63 {
64 switch (target) {
65 case PIPE_TEXTURE_1D:
66 return BRW_SURFACE_1D;
67
68 case PIPE_TEXTURE_2D:
69 return BRW_SURFACE_2D;
70
71 case PIPE_TEXTURE_3D:
72 return BRW_SURFACE_3D;
73
74 case PIPE_TEXTURE_CUBE:
75 return BRW_SURFACE_CUBE;
76
77 default:
78 assert(0);
79 return BRW_SURFACE_1D;
80 }
81 }
82
83
84 static GLuint translate_tex_format( enum pipe_format pf )
85 {
86 switch( pf ) {
87 case PIPE_FORMAT_L8_UNORM:
88 return BRW_SURFACEFORMAT_L8_UNORM;
89
90 case PIPE_FORMAT_I8_UNORM:
91 return BRW_SURFACEFORMAT_I8_UNORM;
92
93 case PIPE_FORMAT_A8_UNORM:
94 return BRW_SURFACEFORMAT_A8_UNORM;
95
96 case PIPE_FORMAT_L16_UNORM:
97 return BRW_SURFACEFORMAT_L16_UNORM;
98
99 /* XXX: Add these to gallium
100 case PIPE_FORMAT_I16_UNORM:
101 return BRW_SURFACEFORMAT_I16_UNORM;
102
103 case PIPE_FORMAT_A16_UNORM:
104 return BRW_SURFACEFORMAT_A16_UNORM;
105 */
106
107 case PIPE_FORMAT_L8A8_UNORM:
108 return BRW_SURFACEFORMAT_L8A8_UNORM;
109
110 case PIPE_FORMAT_B5G6R5_UNORM:
111 return BRW_SURFACEFORMAT_B5G6R5_UNORM;
112
113 case PIPE_FORMAT_B5G5R5A1_UNORM:
114 return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
115
116 case PIPE_FORMAT_B4G4R4A4_UNORM:
117 return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
118
119 case PIPE_FORMAT_B8G8R8X8_UNORM:
120 return BRW_SURFACEFORMAT_R8G8B8X8_UNORM;
121
122 case PIPE_FORMAT_B8G8R8A8_UNORM:
123 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
124
125 /*
126 * Video formats
127 */
128
129 case PIPE_FORMAT_YUYV:
130 return BRW_SURFACEFORMAT_YCRCB_NORMAL;
131
132 case PIPE_FORMAT_UYVY:
133 return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
134
135 /*
136 * Compressed formats.
137 */
138 /* XXX: Add FXT to gallium?
139 case PIPE_FORMAT_FXT1_RGBA:
140 return BRW_SURFACEFORMAT_FXT1;
141 */
142
143 case PIPE_FORMAT_DXT1_RGB:
144 return BRW_SURFACEFORMAT_DXT1_RGB;
145
146 case PIPE_FORMAT_DXT1_RGBA:
147 return BRW_SURFACEFORMAT_BC1_UNORM;
148
149 case PIPE_FORMAT_DXT3_RGBA:
150 return BRW_SURFACEFORMAT_BC2_UNORM;
151
152 case PIPE_FORMAT_DXT5_RGBA:
153 return BRW_SURFACEFORMAT_BC3_UNORM;
154
155 /*
156 * sRGB formats
157 */
158
159 case PIPE_FORMAT_A8B8G8R8_SRGB:
160 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
161
162 case PIPE_FORMAT_L8A8_SRGB:
163 return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
164
165 case PIPE_FORMAT_L8_SRGB:
166 return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
167
168 case PIPE_FORMAT_DXT1_SRGB:
169 return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
170
171 /*
172 * Depth formats
173 */
174
175 case PIPE_FORMAT_Z16_UNORM:
176 return BRW_SURFACEFORMAT_I16_UNORM;
177
178 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
179 case PIPE_FORMAT_Z24X8_UNORM:
180 return BRW_SURFACEFORMAT_I24X8_UNORM;
181
182 case PIPE_FORMAT_Z32_FLOAT:
183 return BRW_SURFACEFORMAT_I32_FLOAT;
184
185 /* XXX: presumably for bump mapping. Add this to mesa state
186 * tracker?
187 *
188 * XXX: Add flipped versions of these formats to Gallium.
189 */
190 case PIPE_FORMAT_R8G8_SNORM:
191 return BRW_SURFACEFORMAT_R8G8_SNORM;
192
193 case PIPE_FORMAT_R8G8B8A8_SNORM:
194 return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
195
196 default:
197 return BRW_SURFACEFORMAT_INVALID;
198 }
199 }
200
201
202 static boolean
203 brw_texture_get_handle(struct pipe_screen *screen,
204 struct pipe_resource *texture,
205 struct winsys_handle *whandle)
206 {
207 struct brw_screen *bscreen = brw_screen(screen);
208 struct brw_texture *tex = brw_texture(texture);
209 unsigned stride;
210
211 stride = tex->pitch * tex->cpp;
212
213 return bscreen->sws->bo_get_handle(tex->bo, whandle, stride);
214 }
215
216
217
218 static void brw_texture_destroy(struct pipe_screen *screen,
219 struct pipe_resource *pt)
220 {
221 struct brw_texture *tex = brw_texture(pt);
222 bo_reference(&tex->bo, NULL);
223 FREE(pt);
224 }
225
226
227
228
229 static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
230 struct pipe_resource *texture,
231 unsigned face,
232 unsigned level )
233 {
234 struct brw_context *brw = brw_context(pipe);
235 struct brw_screen *bscreen = brw_screen(pipe->screen);
236 struct brw_winsys_buffer *batch_bo = brw->batch->buf;
237 struct brw_texture *tex = brw_texture(texture);
238 struct brw_surface *surf;
239 int i;
240
241 /* XXX: this is subject to false positives if the underlying
242 * texture BO is referenced, we can't tell whether the sub-region
243 * we care about participates in that.
244 */
245 if (bscreen->sws->bo_references( batch_bo, tex->bo ))
246 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
247
248 /* Find any view on this texture for this face/level and see if it
249 * is referenced:
250 */
251 for (i = 0; i < 2; i++) {
252 foreach (surf, &tex->views[i]) {
253 if (surf->bo == tex->bo)
254 continue;
255
256 if (surf->id.bits.face != face ||
257 surf->id.bits.level != level)
258 continue;
259
260 if (bscreen->sws->bo_references( batch_bo, surf->bo))
261 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
262 }
263 }
264
265 return PIPE_UNREFERENCED;
266 }
267
268
269 /*
270 * Transfer functions
271 */
272
273
274 static struct pipe_transfer *
275 brw_texture_get_transfer(struct pipe_context *context,
276 struct pipe_resource *resource,
277 struct pipe_subresource sr,
278 unsigned usage,
279 const struct pipe_box *box)
280 {
281 struct brw_texture *tex = brw_texture(resource);
282 struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
283 if (transfer == NULL)
284 return NULL;
285
286 transfer->resource = resource;
287 transfer->sr = sr;
288 transfer->usage = usage;
289 transfer->box = *box;
290 transfer->stride = tex->pitch * tex->cpp;
291
292 return transfer;
293 }
294
295
296 static void *
297 brw_texture_transfer_map(struct pipe_context *pipe,
298 struct pipe_transfer *transfer)
299 {
300 struct pipe_resource *resource = transfer->resource;
301 struct brw_texture *tex = brw_texture(transfer->resource);
302 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
303 struct pipe_subresource sr = transfer->sr;
304 struct pipe_box *box = &transfer->box;
305 enum pipe_format format = resource->format;
306 unsigned usage = transfer->usage;
307 unsigned offset;
308 char *map;
309
310 if (resource->target == PIPE_TEXTURE_CUBE) {
311 offset = tex->image_offset[sr.level][sr.face];
312 }
313 else if (resource->target == PIPE_TEXTURE_3D) {
314 offset = tex->image_offset[sr.level][box->z];
315 }
316 else {
317 offset = tex->image_offset[sr.level][0];
318 assert(sr.face == 0);
319 assert(box->z == 0);
320 }
321
322 map = sws->bo_map(tex->bo,
323 BRW_DATA_OTHER,
324 0,
325 tex->bo->size,
326 (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE,
327 (usage & 0) ? TRUE : FALSE,
328 (usage & 0) ? TRUE : FALSE);
329
330 if (!map)
331 return NULL;
332
333 return map + offset +
334 box->y / util_format_get_blockheight(format) * transfer->stride +
335 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
336 }
337
338 static void
339 brw_texture_transfer_unmap(struct pipe_context *pipe,
340 struct pipe_transfer *transfer)
341 {
342 struct brw_texture *tex = brw_texture(transfer->resource);
343 struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
344
345 sws->bo_unmap(tex->bo);
346 }
347
348
349
350
351
352 struct u_resource_vtbl brw_texture_vtbl =
353 {
354 brw_texture_get_handle, /* get_handle */
355 brw_texture_destroy, /* resource_destroy */
356 brw_texture_is_referenced, /* is_resource_referenced */
357 brw_texture_get_transfer, /* get_transfer */
358 u_default_transfer_destroy, /* transfer_destroy */
359 brw_texture_transfer_map, /* transfer_map */
360 u_default_transfer_flush_region, /* transfer_flush_region */
361 brw_texture_transfer_unmap, /* transfer_unmap */
362 u_default_transfer_inline_write /* transfer_inline_write */
363 };
364
365
366
367
368
369 struct pipe_resource *
370 brw_texture_create( struct pipe_screen *screen,
371 const struct pipe_resource *template )
372 {
373 struct brw_screen *bscreen = brw_screen(screen);
374 struct brw_texture *tex;
375 enum brw_buffer_type buffer_type;
376 enum pipe_error ret;
377 GLuint format;
378
379 tex = CALLOC_STRUCT(brw_texture);
380 if (tex == NULL)
381 return NULL;
382
383 tex->b.b = *template;
384 tex->b.vtbl = &brw_texture_vtbl;
385 pipe_reference_init(&tex->b.b.reference, 1);
386 tex->b.b.screen = screen;
387
388 /* XXX: compressed textures need special treatment here
389 */
390 tex->cpp = util_format_get_blocksize(tex->b.b.format);
391 tex->compressed = util_format_is_s3tc(tex->b.b.format);
392
393 make_empty_list(&tex->views[0]);
394 make_empty_list(&tex->views[1]);
395
396 /* XXX: No tiling with compressed textures??
397 */
398 if (tex->compressed == 0 &&
399 !bscreen->no_tiling)
400 {
401 if (bscreen->chipset.is_965 &&
402 util_format_is_depth_or_stencil(template->format))
403 tex->tiling = BRW_TILING_Y;
404 else
405 tex->tiling = BRW_TILING_X;
406 }
407 else {
408 tex->tiling = BRW_TILING_NONE;
409 }
410
411
412 if (!brw_texture_layout( bscreen, tex ))
413 goto fail;
414
415
416 if (template->bind & (PIPE_BIND_SCANOUT |
417 PIPE_BIND_SHARED)) {
418 buffer_type = BRW_BUFFER_TYPE_SCANOUT;
419 }
420 else {
421 buffer_type = BRW_BUFFER_TYPE_TEXTURE;
422 }
423
424 ret = bscreen->sws->bo_alloc( bscreen->sws,
425 buffer_type,
426 tex->pitch * tex->total_height * tex->cpp,
427 64,
428 &tex->bo );
429 if (ret)
430 goto fail;
431
432 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
433 tex->ss.ss0.surface_type = translate_tex_target(tex->b.b.target);
434
435 format = translate_tex_format(tex->b.b.format);
436 assert(format != BRW_SURFACEFORMAT_INVALID);
437 tex->ss.ss0.surface_format = format;
438
439 /* This is ok for all textures with channel width 8bit or less:
440 */
441 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
442
443
444 /* XXX: what happens when tex->bo->offset changes???
445 */
446 tex->ss.ss1.base_addr = 0; /* reloc */
447 tex->ss.ss2.mip_count = tex->b.b.last_level;
448 tex->ss.ss2.width = tex->b.b.width0 - 1;
449 tex->ss.ss2.height = tex->b.b.height0 - 1;
450
451 switch (tex->tiling) {
452 case BRW_TILING_NONE:
453 tex->ss.ss3.tiled_surface = 0;
454 tex->ss.ss3.tile_walk = 0;
455 break;
456 case BRW_TILING_X:
457 tex->ss.ss3.tiled_surface = 1;
458 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
459 break;
460 case BRW_TILING_Y:
461 tex->ss.ss3.tiled_surface = 1;
462 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
463 break;
464 }
465
466 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
467 tex->ss.ss3.depth = tex->b.b.depth0 - 1;
468
469 tex->ss.ss4.min_lod = 0;
470
471 if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
472 tex->ss.ss0.cube_pos_x = 1;
473 tex->ss.ss0.cube_pos_y = 1;
474 tex->ss.ss0.cube_pos_z = 1;
475 tex->ss.ss0.cube_neg_x = 1;
476 tex->ss.ss0.cube_neg_y = 1;
477 tex->ss.ss0.cube_neg_z = 1;
478 }
479
480 return &tex->b.b;
481
482 fail:
483 bo_reference(&tex->bo, NULL);
484 FREE(tex);
485 return NULL;
486 }
487
488
489 struct pipe_resource *
490 brw_texture_from_handle(struct pipe_screen *screen,
491 const struct pipe_resource *template,
492 struct winsys_handle *whandle)
493 {
494 struct brw_screen *bscreen = brw_screen(screen);
495 struct brw_texture *tex;
496 struct brw_winsys_buffer *buffer;
497 unsigned tiling;
498 unsigned pitch;
499 GLuint format;
500
501 if (template->target != PIPE_TEXTURE_2D ||
502 template->last_level != 0 ||
503 template->depth0 != 1)
504 return NULL;
505
506 if (util_format_is_s3tc(template->format))
507 return NULL;
508
509 tex = CALLOC_STRUCT(brw_texture);
510 if (!tex)
511 return NULL;
512
513 if (bscreen->sws->bo_from_handle(bscreen->sws, whandle, &pitch, &tiling, &buffer) != PIPE_OK)
514 goto fail;
515
516 tex->b.b = *template;
517 tex->b.vtbl = &brw_texture_vtbl;
518 pipe_reference_init(&tex->b.b.reference, 1);
519 tex->b.b.screen = screen;
520
521 /* XXX: cpp vs. blocksize
522 */
523 tex->cpp = util_format_get_blocksize(tex->b.b.format);
524 tex->tiling = tiling;
525
526 make_empty_list(&tex->views[0]);
527 make_empty_list(&tex->views[1]);
528
529 if (!brw_texture_layout(bscreen, tex))
530 goto fail;
531
532 /* XXX Maybe some more checks? */
533 if ((pitch / tex->cpp) < tex->pitch)
534 goto fail;
535
536 tex->pitch = pitch / tex->cpp;
537
538 tex->bo = buffer;
539
540 /* fix this warning */
541 #if 0
542 if (tex->size > buffer->size)
543 goto fail;
544 #endif
545
546 tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
547 tex->ss.ss0.surface_type = translate_tex_target(tex->b.b.target);
548
549 format = translate_tex_format(tex->b.b.format);
550 assert(format != BRW_SURFACEFORMAT_INVALID);
551 tex->ss.ss0.surface_format = format;
552 assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
553
554 /* This is ok for all textures with channel width 8bit or less:
555 */
556 /* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
557
558
559 /* XXX: what happens when tex->bo->offset changes???
560 */
561 tex->ss.ss1.base_addr = 0; /* reloc */
562 tex->ss.ss2.mip_count = tex->b.b.last_level;
563 tex->ss.ss2.width = tex->b.b.width0 - 1;
564 tex->ss.ss2.height = tex->b.b.height0 - 1;
565
566 switch (tex->tiling) {
567 case BRW_TILING_NONE:
568 tex->ss.ss3.tiled_surface = 0;
569 tex->ss.ss3.tile_walk = 0;
570 break;
571 case BRW_TILING_X:
572 tex->ss.ss3.tiled_surface = 1;
573 tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
574 break;
575 case BRW_TILING_Y:
576 tex->ss.ss3.tiled_surface = 1;
577 tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
578 break;
579 }
580
581 tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
582 tex->ss.ss3.depth = tex->b.b.depth0 - 1;
583
584 tex->ss.ss4.min_lod = 0;
585
586 return &tex->b.b;
587
588 fail:
589 FREE(tex);
590 return NULL;
591 }
592
593
594 #if 0
595 boolean brw_is_format_supported( struct pipe_screen *screen,
596 enum pipe_format format,
597 enum pipe_texture_target target,
598 unsigned tex_usage,
599 unsigned geom_flags )
600 {
601 return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID;
602 }
603 #endif